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<testsuite errors="0" failures="0" hostname="jogamp03.goethel.localnet" name="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" tests="11" time="9.449" timestamp="2014-09-23T02:11:10">
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  <system-out><![CDATA[Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac905860d0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac905860d0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <4ad79805, 103d96a6>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac905860d0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac905860d0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <4ad79805, 103d96a6>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x3b6d749e, handle 0x7fac904102c0, isShared false, jogamp.opengl.gl4.GL4bcImpl@11b93a10,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac905860d0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac905860d0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <4ad79805, 103d96a6>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x4584e5a8], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4bcb7fe0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x18019c40]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x1792f987 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5fea6729[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac905612e0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac905612e0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <586a5f89, 2fa648b8>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac905612e0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac905612e0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <586a5f89, 2fa648b8>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x4df04078, handle 0x7fac90540c00, isShared false, jogamp.opengl.gl4.GL4bcImpl@75074e09,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac905612e0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac905612e0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <586a5f89, 2fa648b8>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x3c585a96], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x5818ae41], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x4ca34ccd]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x32946ce5 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2e794854[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9061f0d0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9061f0d0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <6cdc5f76, 77ff73cf>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9061f0d0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9061f0d0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <6cdc5f76, 77ff73cf>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x240c5895, handle 0x7fac9053d7e0, isShared false, jogamp.opengl.gl4.GL4bcImpl@27bb2f11,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9061f0d0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9061f0d0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <6cdc5f76, 77ff73cf>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x268bb0b0], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1cfd0695]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x720f1977 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d510e21[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac905999e0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac905999e0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <16c8b5a6, 530db0f9>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac905999e0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x3a42c186], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x550ebbaa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x74af624b],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/16, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x7f6bbdd7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x265e65c6], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7a7caf9b],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac905999e0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <16c8b5a6, 530db0f9>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x27ddd608, handle 0x7fac9060aaf0, isShared false, jogamp.opengl.gl4.GL4bcImpl@fed27f0,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac905999e0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x3a42c186], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x550ebbaa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x74af624b],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/16, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x7f6bbdd7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x265e65c6], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7a7caf9b],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac905999e0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <16c8b5a6, 530db0f9>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x3a42c186], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x550ebbaa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x74af624b]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/16, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x7f6bbdd7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x265e65c6], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7a7caf9b]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x3a42c186], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x550ebbaa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x74af624b]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x3a42c186], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x550ebbaa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x74af624b]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x7f6bbdd7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x265e65c6], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7a7caf9b]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x7f6bbdd7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x265e65c6], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7a7caf9b]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x3a42c186], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x550ebbaa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x74af624b]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x7f6bbdd7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x265e65c6], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7a7caf9b]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x7f6bbdd7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x265e65c6], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7a7caf9b]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x3a42c186], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x550ebbaa], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x74af624b]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x1ad905bb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1e0745c2[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9051d2b0,
	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9051d2b0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <5025249a, 36862391>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9051d2b0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x4d7369fd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x543388c4],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x106b868b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x358270c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], hasSink true, dirty false], state OK, obj 0x34e1819],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9051d2b0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <5025249a, 36862391>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x2089208e, handle 0x7fac905973a0, isShared false, jogamp.opengl.gl4.GL4bcImpl@7c101300,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9051d2b0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x4d7369fd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x543388c4],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x106b868b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x358270c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], hasSink true, dirty false], state OK, obj 0x34e1819],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9051d2b0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <5025249a, 36862391>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x4d7369fd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x543388c4]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x106b868b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x358270c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], hasSink true, dirty false], state OK, obj 0x34e1819]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x4d7369fd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x543388c4]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x4d7369fd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x543388c4]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x106b868b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x358270c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], hasSink true, dirty false], state OK, obj 0x34e1819]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x106b868b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x358270c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], hasSink true, dirty false], state OK, obj 0x34e1819]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x4d7369fd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x543388c4]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x4d7369fd], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x543388c4]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x106b868b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x358270c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], hasSink true, dirty false], state OK, obj 0x34e1819]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x106b868b], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x358270c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab85b52], hasSink true, dirty false], state OK, obj 0x34e1819]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@34fa4a2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61c18960[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9051d2b0,
	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9051d2b0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <4754326f, 68bb39fe>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9051d2b0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x155f84e7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6b7fd49c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x320e64a7],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x7c8a2ae8], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x4ef2299d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6b7fd49c], hasSink true, dirty false], state OK, obj 0x53072538],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9051d2b0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <4754326f, 68bb39fe>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x5bdc8869, handle 0x7fac9060a5f0, isShared false, jogamp.opengl.gl4.GL4bcImpl@7a1caa1d,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9051d2b0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x155f84e7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6b7fd49c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x320e64a7],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x7c8a2ae8], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x4ef2299d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6b7fd49c], hasSink true, dirty false], state OK, obj 0x53072538],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9051d2b0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <4754326f, 68bb39fe>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x155f84e7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6b7fd49c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x320e64a7]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x7c8a2ae8], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x4ef2299d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x6b7fd49c], hasSink true, dirty false], state OK, obj 0x53072538]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x155f84e7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x6b7fd49c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x320e64a7]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x155f84e7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x6b7fd49c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x320e64a7]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x7c8a2ae8], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x4ef2299d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x6b7fd49c], hasSink true, dirty false], state OK, obj 0x53072538]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x7c8a2ae8], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x4ef2299d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x6b7fd49c], hasSink true, dirty false], state OK, obj 0x53072538]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x4, obj 0x155f84e7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x6b7fd49c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x320e64a7]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x4, obj 0x155f84e7], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x6b7fd49c], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x320e64a7]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x7c8a2ae8], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x4ef2299d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x6b7fd49c], hasSink true, dirty false], state OK, obj 0x53072538]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x7c8a2ae8], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x4ef2299d], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x6b7fd49c], hasSink true, dirty false], state OK, obj 0x53072538]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@6fe4948c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d4acb8[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9062acd0,
	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9062acd0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <674290e2, 43361a64>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9062acd0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x6058c0d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dc94ab],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7fa49941], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x6058c0d7], hasSink true, dirty false], state OK, obj 0xf49bbdf],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9062acd0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <674290e2, 43361a64>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x14febdb5, handle 0x7fac9051d3c0, isShared false, jogamp.opengl.gl4.GL4bcImpl@31cd3550,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9062acd0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x6058c0d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dc94ab],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7fa49941], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x6058c0d7], hasSink true, dirty false], state OK, obj 0xf49bbdf],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9062acd0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <674290e2, 43361a64>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x6058c0d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dc94ab]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7fa49941], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x6058c0d7], hasSink true, dirty false], state OK, obj 0xf49bbdf]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x6058c0d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dc94ab]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x6058c0d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dc94ab]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7fa49941], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x6058c0d7], hasSink true, dirty false], state OK, obj 0xf49bbdf]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7fa49941], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x6058c0d7], hasSink true, dirty false], state OK, obj 0xf49bbdf]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x6058c0d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dc94ab]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x6058c0d7], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x62dc94ab]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7fa49941], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x6058c0d7], hasSink true, dirty false], state OK, obj 0xf49bbdf]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/16, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7fa49941], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x6058c0d7], hasSink true, dirty false], state OK, obj 0xf49bbdf]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@176730bb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@77b050fd[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9051d2b0,
	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9051d2b0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <34fccd15, 40fc38e0>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9051d2b0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x653d20e2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x103a095b],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x70f5d656], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x523c3daf], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], hasSink true, dirty false], state OK, obj 0x1bcae20a],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9051d2b0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <34fccd15, 40fc38e0>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)], options 0x1445, this 0x6efa1b74, handle 0x7fac90596f50, isShared false, jogamp.opengl.gl4.GL4bcImpl@24be0cc7,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9051d2b0,
	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x653d20e2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x103a095b],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x70f5d656], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x523c3daf], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], hasSink true, dirty false], state OK, obj 0x1bcae20a],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9051d2b0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]]
, surfaceLock <34fccd15, 40fc38e0>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x653d20e2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x103a095b]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x70f5d656], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x523c3daf], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], hasSink true, dirty false], state OK, obj 0x1bcae20a]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x653d20e2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x103a095b]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x653d20e2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x103a095b]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x70f5d656], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x523c3daf], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], hasSink true, dirty false], state OK, obj 0x1bcae20a]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x70f5d656], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x523c3daf], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], hasSink true, dirty false], state OK, obj 0x1bcae20a]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x653d20e2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x103a095b]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x653d20e2], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x103a095b]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x70f5d656], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x523c3daf], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], hasSink true, dirty false], state OK, obj 0x1bcae20a]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/16, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x70f5d656], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x523c3daf], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x66209597], hasSink true, dirty false], state OK, obj 0x1bcae20a]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@3938efa9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@48fe5d98[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9059a1e0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9059a1e0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <dc5d629, 376f24cf>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9059a1e0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x53bd8312], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x43cd2ed4], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3ee83db1],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0xd87e96], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12a4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55eaa49],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9059a1e0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <dc5d629, 376f24cf>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: MacOSXCGLContext [Version 3.3 (Core profile, arb, ES2 compat, FBO, hardware) - 3.3 NVIDIA-8.24.15 310.90.9.05f01 [GL 3.3.0, vendor 8.24.15 (NVIDIA-8.24.15 310.90.9.05f01)], options 0x1405, this 0x61d9ae77, handle 0x7fac9061f040, isShared false, jogamp.opengl.gl4.GL4bcImpl@9fda160,
	 quirks: [NoOffscreenBitmap],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae71be2,
	Handle    0x7fac9059a1e0,
	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x53bd8312], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x43cd2ed4], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3ee83db1],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0xd87e96], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12a4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55eaa49],
	Surface   WrappedSurface[ displayHandle 0x0
, surfaceHandle 0x7fac9059a1e0
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]],
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]]
, surfaceLock <dc5d629, 376f24cf>[count 0, qsz 0, owner <NULL>]
, OSXDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], mode NSOPENGL] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x53bd8312], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x43cd2ed4], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3ee83db1]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/8, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0xd87e96], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12a4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55eaa49]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x53bd8312], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x43cd2ed4], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3ee83db1]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x53bd8312], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x43cd2ed4], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3ee83db1]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0xd87e96], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12a4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55eaa49]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0xd87e96], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12a4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55eaa49]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x53bd8312], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x43cd2ed4], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3ee83db1]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0xd87e96], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12a4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55eaa49]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0xd87e96], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x12a4fbb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x55eaa49]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x53bd8312], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x43cd2ed4], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x3ee83db1]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x6a6daabf isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@45e5182f[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
]]></system-out>
  <system-err><![CDATA[Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1411438270372 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x1792f987: tileRendererInUse null, GearsES2[obj 0x1792f987 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1792f987 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x1792f987 created: GearsObj[0x6dffcd26, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1792f987 created: GearsObj[0x34f5b235, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1792f987 created: GearsObj[0x34f5b235, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x1792f987 FIN GearsES2[obj 0x1792f987 isInit true, usesShared false, 1 GearsObj[0x6dffcd26, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x34f5b235, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x6e86d0bc, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1792f987 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fac905860d0, msaa false, tileRendererInUse null
>> GearsES2 0x1792f987, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 400x300, swapInterval 0, drawable 0x7fac905860d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 400x300, swapInterval 0, drawable 0x7fac905860d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0001-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1792f987 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fac905860d0, msaa false, tileRendererInUse null
>> GearsES2 0x1792f987, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 200x150, swapInterval 0, drawable 0x7fac905860d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 200x150, swapInterval 0, drawable 0x7fac905860d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0003-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 200x150, swapInterval 0, drawable 0x7fac905860d0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x4584e5a8]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x4584e5a8]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1792f987 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fac905860d0, msaa false, tileRendererInUse null
>> GearsES2 0x1792f987, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 800x600, swapInterval 0, drawable 0x7fac905860d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 800x600, swapInterval 0, drawable 0x7fac905860d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0006-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 800x600, swapInterval 0, drawable 0x7fac905860d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 800x600, swapInterval 0, drawable 0x7fac905860d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 800x600, swapInterval 0, drawable 0x7fac905860d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1792f987 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fac905860d0, msaa true, tileRendererInUse null
>> GearsES2 0x1792f987, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 600x450, swapInterval 0, drawable 0x7fac905860d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1792f987 600x450, swapInterval 0, drawable 0x7fac905860d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1792f987: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1792f987 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x32946ce5: tileRendererInUse null, GearsES2[obj 0x32946ce5 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x32946ce5 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x32946ce5 created: GearsObj[0xd214223, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x32946ce5 created: GearsObj[0x27d0e91, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x32946ce5 created: GearsObj[0x27d0e91, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x32946ce5 FIN GearsES2[obj 0x32946ce5 isInit true, usesShared false, 1 GearsObj[0xd214223, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x27d0e91, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x604752dd, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x32946ce5 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fac905612e0, msaa false, tileRendererInUse null
>> GearsES2 0x32946ce5, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 400x300, swapInterval 0, drawable 0x7fac905612e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 400x300, swapInterval 0, drawable 0x7fac905612e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0001-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x32946ce5 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fac905612e0, msaa false, tileRendererInUse null
>> GearsES2 0x32946ce5, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 200x150, swapInterval 0, drawable 0x7fac905612e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 200x150, swapInterval 0, drawable 0x7fac905612e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0003-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 200x150, swapInterval 0, drawable 0x7fac905612e0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3c585a96]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x3c585a96]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x32946ce5 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fac905612e0, msaa false, tileRendererInUse null
>> GearsES2 0x32946ce5, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 800x600, swapInterval 0, drawable 0x7fac905612e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 800x600, swapInterval 0, drawable 0x7fac905612e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0006-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 800x600, swapInterval 0, drawable 0x7fac905612e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 800x600, swapInterval 0, drawable 0x7fac905612e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 800x600, swapInterval 0, drawable 0x7fac905612e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x32946ce5 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fac905612e0, msaa true, tileRendererInUse null
>> GearsES2 0x32946ce5, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 600x450, swapInterval 0, drawable 0x7fac905612e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x32946ce5 600x450, swapInterval 0, drawable 0x7fac905612e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x32946ce5: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x32946ce5 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x720f1977: tileRendererInUse null, GearsES2[obj 0x720f1977 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x720f1977 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x720f1977 created: GearsObj[0x2d3ea433, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x720f1977 created: GearsObj[0x6b8e2779, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x720f1977 created: GearsObj[0x6b8e2779, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x720f1977 FIN GearsES2[obj 0x720f1977 isInit true, usesShared false, 1 GearsObj[0x2d3ea433, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6b8e2779, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x41c1b019, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x720f1977 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fac9061f0d0, msaa false, tileRendererInUse null
>> GearsES2 0x720f1977, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 400x300, swapInterval 0, drawable 0x7fac9061f0d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 400x300, swapInterval 0, drawable 0x7fac9061f0d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0001-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x720f1977 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fac9061f0d0, msaa false, tileRendererInUse null
>> GearsES2 0x720f1977, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 200x150, swapInterval 0, drawable 0x7fac9061f0d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 200x150, swapInterval 0, drawable 0x7fac9061f0d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0003-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 200x150, swapInterval 0, drawable 0x7fac9061f0d0
Resize1.oldDepth null
Resize1.newDepth null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x720f1977 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fac9061f0d0, msaa false, tileRendererInUse null
>> GearsES2 0x720f1977, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 800x600, swapInterval 0, drawable 0x7fac9061f0d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 800x600, swapInterval 0, drawable 0x7fac9061f0d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0006-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 800x600, swapInterval 0, drawable 0x7fac9061f0d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 800x600, swapInterval 0, drawable 0x7fac9061f0d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 800x600, swapInterval 0, drawable 0x7fac9061f0d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x720f1977 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fac9061f0d0, msaa true, tileRendererInUse null
>> GearsES2 0x720f1977, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 600x450, swapInterval 0, drawable 0x7fac9061f0d0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x720f1977 600x450, swapInterval 0, drawable 0x7fac9061f0d0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x720f1977: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x720f1977 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x1ad905bb: tileRendererInUse null, GearsES2[obj 0x1ad905bb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1ad905bb on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x1ad905bb created: GearsObj[0x64b0a168, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1ad905bb created: GearsObj[0x834e67d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1ad905bb created: GearsObj[0x834e67d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x1ad905bb FIN GearsES2[obj 0x1ad905bb isInit true, usesShared false, 1 GearsObj[0x64b0a168, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x834e67d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x49081cc0, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1ad905bb 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fac905999e0, msaa false, tileRendererInUse null
>> GearsES2 0x1ad905bb, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 400x300, swapInterval 0, drawable 0x7fac905999e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 400x300, swapInterval 0, drawable 0x7fac905999e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1ad905bb 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fac905999e0, msaa false, tileRendererInUse null
>> GearsES2 0x1ad905bb, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 200x150, swapInterval 0, drawable 0x7fac905999e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 200x150, swapInterval 0, drawable 0x7fac905999e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 200x150, swapInterval 0, drawable 0x7fac905999e0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x3a42c186]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x3a42c186]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1ad905bb 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fac905999e0, msaa false, tileRendererInUse null
>> GearsES2 0x1ad905bb, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 800x600, swapInterval 0, drawable 0x7fac905999e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 800x600, swapInterval 0, drawable 0x7fac905999e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 800x600, swapInterval 0, drawable 0x7fac905999e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 800x600, swapInterval 0, drawable 0x7fac905999e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 800x600, swapInterval 0, drawable 0x7fac905999e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1ad905bb 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fac905999e0, msaa true, tileRendererInUse null
>> GearsES2 0x1ad905bb, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 600x450, swapInterval 0, drawable 0x7fac905999e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ad905bb 600x450, swapInterval 0, drawable 0x7fac905999e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1ad905bb: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1ad905bb FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x4d7369fd]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x4d7369fd]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x155f84e7]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x155f84e7]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0200x0150.png
Resize1.oldDepth null
Resize1.newDepth null
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0600x0450.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x33b2cb98: tileRendererInUse null, GearsES2[obj 0x33b2cb98 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x33b2cb98 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x33b2cb98 created: GearsObj[0x3f81be9, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x33b2cb98 created: GearsObj[0x15f06008, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x33b2cb98 created: GearsObj[0x15f06008, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x33b2cb98 FIN GearsES2[obj 0x33b2cb98 isInit true, usesShared false, 1 GearsObj[0x3f81be9, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x15f06008, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x5830b878, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.sw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
	null
	ShaderProgram[id=9, linked=false, inUse=false, program: 4,
   ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  5, source]
   ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
**** Init
**** Reshape: 400x300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x33b2cb98 0/0 400x300 of 400x300, swapInterval -1, drawable 0x7fac9051d2b0, msaa true, tileRendererInUse null
>> GearsES2 0x33b2cb98, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300 of 400x300, swapInterval -1, drawable 0x7fac9051d2b0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 400x300, swapInterval -1, drawable 0x7fac9051d2b0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 400x300, swapInterval -1, drawable 0x7fac9051d2b0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
**** Reshape: 200x150
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x33b2cb98 0/0 200x150 of 200x150, swapInterval -1, drawable 0x7fac9051d2b0, msaa true, tileRendererInUse null
>> GearsES2 0x33b2cb98, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150 of 200x150, swapInterval -1, drawable 0x7fac9051d2b0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 200x150, swapInterval -1, drawable 0x7fac9051d2b0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 200x150, swapInterval -1, drawable 0x7fac9051d2b0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 200x150, swapInterval -1, drawable 0x7fac9051d2b0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x653d20e2]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x653d20e2]
**** Reshape: 800x600
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x33b2cb98 0/0 800x600 of 800x600, swapInterval -1, drawable 0x7fac9051d2b0, msaa true, tileRendererInUse null
>> GearsES2 0x33b2cb98, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600 of 800x600, swapInterval -1, drawable 0x7fac9051d2b0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 800x600, swapInterval -1, drawable 0x7fac9051d2b0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 800x600, swapInterval -1, drawable 0x7fac9051d2b0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 800x600, swapInterval -1, drawable 0x7fac9051d2b0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 800x600, swapInterval -1, drawable 0x7fac9051d2b0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 800x600, swapInterval -1, drawable 0x7fac9051d2b0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
**** Reshape: 600x450
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x33b2cb98 0/0 600x450 of 600x450, swapInterval -1, drawable 0x7fac9051d2b0, msaa false, tileRendererInUse null
>> GearsES2 0x33b2cb98, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450 of 600x450, swapInterval -1, drawable 0x7fac9051d2b0, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 600x450, swapInterval -1, drawable 0x7fac9051d2b0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x33b2cb98 600x450, swapInterval -1, drawable 0x7fac9051d2b0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x33b2cb98: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x33b2cb98 FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
EGL ES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
EGL ES2 n/a
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x6a6daabf: tileRendererInUse null, GearsES2[obj 0x6a6daabf isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x6a6daabf on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL3/GL3.hw]
GL Version     3.3 (Core profile, arb, ES2 compat, FBO, hardware) - 3.3 NVIDIA-8.24.15 310.90.9.05f01 [GL 3.3.0, vendor 8.24.15 (NVIDIA-8.24.15 310.90.9.05f01)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
GL_VERSION     3.3 NVIDIA-8.24.15 310.90.9.05f01
GLSL           true, has-compiler-func: true, version: 3.30 / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  37
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
gear1 0x6a6daabf created: GearsObj[0x4dbbb9f, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x6a6daabf created: GearsObj[0x75fac636, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x6a6daabf created: GearsObj[0x75fac636, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x6a6daabf FIN GearsES2[obj 0x6a6daabf isInit true, usesShared false, 1 GearsObj[0x4dbbb9f, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x75fac636, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x22eb3fbd, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6a6daabf 0/0 400x300 of 400x300, swapInterval 0, drawable 0x7fac9059a1e0, msaa false, tileRendererInUse null
>> GearsES2 0x6a6daabf, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 400x300, swapInterval 0, drawable 0x7fac9059a1e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 400x300, swapInterval 0, drawable 0x7fac9059a1e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6a6daabf 0/0 200x150 of 200x150, swapInterval 0, drawable 0x7fac9059a1e0, msaa false, tileRendererInUse null
>> GearsES2 0x6a6daabf, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 200x150, swapInterval 0, drawable 0x7fac9059a1e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 200x150, swapInterval 0, drawable 0x7fac9059a1e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 200x150, swapInterval 0, drawable 0x7fac9059a1e0
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x53bd8312]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x53bd8312]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6a6daabf 0/0 800x600 of 800x600, swapInterval 0, drawable 0x7fac9059a1e0, msaa false, tileRendererInUse null
>> GearsES2 0x6a6daabf, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 800x600, swapInterval 0, drawable 0x7fac9059a1e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 800x600, swapInterval 0, drawable 0x7fac9059a1e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 800x600, swapInterval 0, drawable 0x7fac9059a1e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 800x600, swapInterval 0, drawable 0x7fac9059a1e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 800x600, swapInterval 0, drawable 0x7fac9059a1e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x6a6daabf 0/0 600x450 of 600x450, swapInterval 0, drawable 0x7fac9059a1e0, msaa true, tileRendererInUse null
>> GearsES2 0x6a6daabf, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 600x450, swapInterval 0, drawable 0x7fac9059a1e0
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x6a6daabf 600x450, swapInterval 0, drawable 0x7fac9059a1e0
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6a6daabf: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x6a6daabf FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1411438279740 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
]]></system-err>
</testsuite>
