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<testsuite errors="0" failures="0" hostname="jogamp04" name="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" tests="6" time="30.591" timestamp="2014-09-23T01:51:18">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.74" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="2.388" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.647" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="2.393" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.667" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="2.663" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1411437078935 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1411437092941 ms +++ localhost/127.0.0.1:59999 - Locked within 14009 ms, 15 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-5-Animator,5,main] GearsES2.init.0 0x787691: tileRendererInUse null, GearsES2[obj 0x787691 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x787691 on Thread[Thread-5-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x787691 created: GearsObj[0x36ba3b, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x787691 created: GearsObj[0xfca7cf, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x787691 created: GearsObj[0xfca7cf, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator,5,main] GearsES2.init.X 0x787691 FIN GearsES2[obj 0x787691 isInit true, usesShared false, 1 GearsObj[0x36ba3b, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xfca7cf, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xacd739, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-5-Animator,5,main] GearsES2.reshape 0x787691 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x787691, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-5-Animator,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3200004, tileRendererInUse null
Thread[Thread-5-Animator,5,main] RedSquareES2.reshape FIN
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0x3200002,-ctx 0x8ba903c
1 - A w2-h 0x3200004,-ctx 0x9167ebc
Thread[Thread-5,5,main] GearsES2.reshape 0x787691 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3200004, msaa false, tileRendererInUse null
>> GearsES2 0x787691, angle 14.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3200002, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x3200002,-ctx 0x9167ebc
1 - B w2-h 0x3200004,-ctx 0x8ba903c
1 - switch - END 1001
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0031-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0031-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2015
2 - A w1-h 0x3200002,-ctx 0x9167ebc
2 - A w2-h 0x3200004,-ctx 0x8ba903c
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3200004, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x787691 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x787691, angle 29.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x3200002,-ctx 0x8ba903c
2 - B w2-h 0x3200004,-ctx 0x9167ebc
2 - switch - END 2015
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x787691: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] GearsES2.dispose 0x787691 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Thread[Thread-6-Animator,5,main] GearsES2.init.0 0xaa3d0d: tileRendererInUse null, GearsES2[obj 0xaa3d0d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0xaa3d0d on Thread[Thread-6-Animator,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0xaa3d0d created: GearsObj[0x5dfa5e, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0xaa3d0d created: GearsObj[0x1e040e5, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0xaa3d0d created: GearsObj[0x1e040e5, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-6-Animator,5,main] GearsES2.init.X 0xaa3d0d FIN GearsES2[obj 0xaa3d0d isInit true, usesShared false, 1 GearsObj[0x5dfa5e, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1e040e5, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1c490e4, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-6-Animator,5,main] GearsES2.reshape 0xaa3d0d 0/0 256x256 of 256x256, swapInterval 1, drawable 0xffffffff91f05928, msaa false, tileRendererInUse null
>> GearsES2 0xaa3d0d, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-6-Animator,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-6-Animator,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-6-Animator,5,main] RedSquareES2.init FIN
Thread[Thread-6-Animator,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5254ab6a, tileRendererInUse null
Thread[Thread-6-Animator,5,main] RedSquareES2.reshape FIN
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0xffffffff91f05928,-ctx 0xffffffff97a67072
1 - A w2-h 0x5254ab6a,-ctx 0x7153c132
Thread[Thread-6,5,main] GearsES2.reshape 0xaa3d0d 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5254ab6a, msaa false, tileRendererInUse null
>> GearsES2 0xaa3d0d, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0xffffffff91f05928, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0xffffffff91f05928,-ctx 0x7153c132
1 - B w2-h 0x5254ab6a,-ctx 0xffffffff97a67072
1 - switch - END 1001
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0034-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0032-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2000
2 - A w1-h 0xffffffff91f05928,-ctx 0x7153c132
2 - A w2-h 0x5254ab6a,-ctx 0xffffffff97a67072
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x5254ab6a, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
Thread[Thread-6,5,main] GearsES2.reshape 0xaa3d0d 0/0 256x256 of 256x256, swapInterval 1, drawable 0xffffffff91f05928, msaa false, tileRendererInUse null
>> GearsES2 0xaa3d0d, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0xffffffff91f05928,-ctx 0xffffffff97a67072
2 - B w2-h 0x5254ab6a,-ctx 0x7153c132
2 - switch - END 2000
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0064-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0062-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0xaa3d0d: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] GearsES2.dispose 0xaa3d0d FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-7-Animator,5,main] GearsES2.init.0 0xb07dcb: tileRendererInUse null, GearsES2[obj 0xb07dcb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0xb07dcb on Thread[Thread-7-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0xb07dcb created: GearsObj[0x13ae860, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0xb07dcb created: GearsObj[0x6e0497, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0xb07dcb created: GearsObj[0x6e0497, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator,5,main] GearsES2.init.X 0xb07dcb FIN GearsES2[obj 0xb07dcb isInit true, usesShared false, 1 GearsObj[0x13ae860, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6e0497, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xef7272, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-7-Animator,5,main] GearsES2.reshape 0xb07dcb 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0xb07dcb, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x3200002,-ctx 0x8ba3544
1 - A w2-h 0x3200004,-ctx 0x86dcd2c
Thread[Thread-7,5,main] GearsES2.reshape 0xb07dcb 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3200004, msaa false, tileRendererInUse null
>> GearsES2 0xb07dcb, angle 16.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x3200002,-ctx 0x86dcd2c
1 - B w2-h 0x3200004,-ctx 0x8ba3544
1 - switch - END 1001
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0035-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2093
2 - A w1-h 0x3200002,-ctx 0x86dcd2c
2 - A w2-h 0x3200004,-ctx 0x8ba3544
Thread[Thread-7,5,main] GearsES2.reshape 0xb07dcb 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0xb07dcb, angle 33.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x3200002,-ctx 0x8ba3544
2 - B w2-h 0x3200004,-ctx 0x86dcd2c
2 - switch - END 2093
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0xb07dcb: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main] GearsES2.dispose 0xb07dcb FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-3,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Thread[Thread-8-Animator,5,main] GearsES2.init.0 0x1a4fc3f: tileRendererInUse null, GearsES2[obj 0x1a4fc3f isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1a4fc3f on Thread[Thread-8-Animator,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x1a4fc3f created: GearsObj[0x15d3d12, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1a4fc3f created: GearsObj[0x54841c, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1a4fc3f created: GearsObj[0x54841c, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-8-Animator,5,main] GearsES2.init.X 0x1a4fc3f FIN GearsES2[obj 0x1a4fc3f isInit true, usesShared false, 1 GearsObj[0x15d3d12, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x54841c, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xad8a09, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-8-Animator,5,main] GearsES2.reshape 0x1a4fc3f 0/0 256x256 of 256x256, swapInterval 1, drawable 0x353d0035, msaa false, tileRendererInUse null
>> GearsES2 0x1a4fc3f, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-8-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0001-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x353d0035,-ctx 0x264839a1
1 - A w2-h 0x49cb04cb,-ctx 0xffffffff83f8caf5
Thread[Thread-8,5,main] GearsES2.reshape 0x1a4fc3f 0/0 356x356 of 356x356, swapInterval 1, drawable 0x49cb04cb, msaa false, tileRendererInUse null
>> GearsES2 0x1a4fc3f, angle 16.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0xffffffffa14f7e66,-ctx 0xffffffff83f8caf5
1 - B w2-h 0x49cb04cb,-ctx 0x264839a1
1 - switch - END 1001
Thread-8-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0035-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2035
2 - A w1-h 0xffffffffa14f7e66,-ctx 0xffffffff83f8caf5
2 - A w2-h 0x49cb04cb,-ctx 0x264839a1
Thread[Thread-8,5,main] GearsES2.reshape 0x1a4fc3f 0/0 256x256 of 256x256, swapInterval 1, drawable 0xffffffffa14f7e66, msaa false, tileRendererInUse null
>> GearsES2 0x1a4fc3f, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0xffffffffa14f7e66,-ctx 0x264839a1
2 - B w2-h 0x49cb04cb,-ctx 0xffffffff83f8caf5
2 - switch - END 2035
Thread-8-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0063-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main]
Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x1a4fc3f: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main] GearsES2.dispose 0x1a4fc3f FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-4,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-9-Animator,5,main] GearsES2.init.0 0x611244: tileRendererInUse null, GearsES2[obj 0x611244 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x611244 on Thread[Thread-9-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL4.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x611244 created: GearsObj[0x11f28df, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x611244 created: GearsObj[0xb44e2d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x611244 created: GearsObj[0xb44e2d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator,5,main] GearsES2.init.X 0x611244 FIN GearsES2[obj 0x611244 isInit true, usesShared false, 1 GearsObj[0x11f28df, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xb44e2d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1788242, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-9-Animator,5,main] GearsES2.reshape 0x611244 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x611244, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
Thread[Thread-9,5,main] GearsES2.reshape 0x611244 0/0 356x356 of 356x356, swapInterval 1, drawable 0x3200004, msaa false, tileRendererInUse null
>> GearsES2 0x611244, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1001
2 - switch - START 2089
Thread[Thread-9,5,main] GearsES2.reshape 0x611244 0/0 256x256 of 256x256, swapInterval 1, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x611244, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2089
Thread[Thread-9,5,main] GearsES2.dispose 0x611244: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x611244 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-5,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-5,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Thread[Thread-10-Animator,5,main] GearsES2.init.0 0x8376a9: tileRendererInUse null, GearsES2[obj 0x8376a9 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x8376a9 on Thread[Thread-10-Animator,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x8376a9 created: GearsObj[0x36c24b, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x8376a9 created: GearsObj[0x10dfb46, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x8376a9 created: GearsObj[0x10dfb46, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-10-Animator,5,main] GearsES2.init.X 0x8376a9 FIN GearsES2[obj 0x8376a9 isInit true, usesShared false, 1 GearsObj[0x36c24b, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x10dfb46, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xebc6bf, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-10-Animator,5,main] GearsES2.reshape 0x8376a9 0/0 256x256 of 256x256, swapInterval 1, drawable 0x54581caa, msaa false, tileRendererInUse null
>> GearsES2 0x8376a9, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGLES2_____-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1000
Thread[Thread-10,5,main] GearsES2.reshape 0x8376a9 0/0 356x356 of 356x356, swapInterval 1, drawable 0xffffffffb9317b6b, msaa false, tileRendererInUse null
>> GearsES2 0x8376a9, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1000
2 - switch - START 2030
Thread[Thread-10,5,main] GearsES2.reshape 0x8376a9 0/0 256x256 of 256x256, swapInterval 1, drawable 0x54581caa, msaa false, tileRendererInUse null
>> GearsES2 0x8376a9, angle 31.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2030
Thread[Thread-10,5,main] GearsES2.dispose 0x8376a9: tileRendererInUse null
Thread[Thread-10,5,main] GearsES2.dispose 0x8376a9 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-6,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0.0-1-EDT-6,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1411437109485 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
]]></system-err>
</testsuite>
