<?xml version="1.0" encoding="UTF-8" ?>
<testsuite errors="0" failures="0" hostname="jogamp04" name="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" tests="11" time="3.9" timestamp="2014-09-23T01:42:45">
  <properties>
    <property name="junit.run.arg1" value="dummy" />
    <property name="junit.run.arg0" value="dummy" />
    <property name="jnlp.jogamp.tmp.cache.root" value="jln1695166554862021528" />
    <property name="java.runtime.name" value="Java(TM) SE Runtime Environment" />
    <property name="sun.boot.library.path" value="/usr/jdk/jdk1.7.0_25/jre/lib/i386" />
    <property name="java.vm.version" value="23.25-b01" />
    <property name="java.vm.vendor" value="Oracle Corporation" />
    <property name="java.vendor.url" value="http://java.oracle.com/" />
    <property name="path.separator" value=":" />
    <property name="java.vm.name" value="Java HotSpot(TM) Server VM" />
    <property name="file.encoding.pkg" value="sun.io" />
    <property name="user.country" value="US" />
    <property name="sun.java.launcher" value="SUN_STANDARD" />
    <property name="sun.os.patch.level" value="unknown" />
    <property name="dummy" value="" />
    <property name="java.vm.specification.name" value="Java Virtual Machine Specification" />
    <property name="user.dir" value="/export/home/jogamp/JogAmpSlavex32/workspace/jogl-B22x/label/solaris-x86_32-nv/make" />
    <property name="java.runtime.version" value="1.7.0_25-b15" />
    <property name="java.awt.graphicsenv" value="sun.awt.X11GraphicsEnvironment" />
    <property name="java.endorsed.dirs" value="/usr/jdk/jdk1.7.0_25/jre/lib/endorsed" />
    <property name="os.arch" value="x86" />
    <property name="java.io.tmpdir" value="/var/tmp/" />
    <property name="line.separator" value="&#xa;" />
    <property name="java.vm.specification.vendor" value="Oracle Corporation" />
    <property name="os.name" value="SunOS" />
    <property name="sun.jnu.encoding" value="UTF-8" />
    <property name="java.library.path" value="../../../../gluegen-B22x/label/solaris-x86_32-nv/build/obj:../build/nativewindow/obj:../build/jogl/obj:../build/newt/obj:../build/test/build/obj" />
    <property name="java.specification.name" value="Java Platform API Specification" />
    <property name="java.class.version" value="51.0" />
    <property name="sun.management.compiler" value="HotSpot Tiered Compilers" />
    <property name="os.version" value="5.11" />
    <property name="user.home" value="/home/jogamp" />
    <property name="user.timezone" value="" />
    <property name="java.awt.printerjob" value="sun.print.PSPrinterJob" />
    <property name="java.specification.version" value="1.7" />
    <property name="file.encoding" value="UTF-8" />
    <property name="user.name" value="jogamp" />
    <property name="java.class.path" value="../../../../gluegen-B22x/label/solaris-x86_32-nv/make/lib/junit.jar:/opt-share/apache-ant/lib/ant.jar:/opt-share/apache-ant/lib/ant-junit.jar:/opt-share/apache-ant/lib/ant-junit4.jar:../../../../gluegen-B22x/label/solaris-x86_32-nv/make/lib/semantic-versioning/semver.jar:../../../../gluegen-B22x/label/solaris-x86_32-nv/build/gluegen-rt.jar:../../../../gluegen-B22x/label/solaris-x86_32-nv/build/gluegen-test-util.jar:../build/jar/jogl-all-noawt.jar:../build/jar/atomic/oculusvr.jar:../build/jar/jogl-test.jar" />
    <property name="java.vm.specification.version" value="1.7" />
    <property name="sun.arch.data.model" value="32" />
    <property name="java.home" value="/usr/jdk/jdk1.7.0_25/jre" />
    <property name="sun.java.command" value="com.jogamp.newt.util.MainThread org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT filtertrace=true haltOnError=false haltOnFailure=false showoutput=true outputtoformatters=true logfailedtests=true logtestlistenerevents=true formatter=org.apache.tools.ant.taskdefs.optional.junit.PlainJUnitResultFormatter formatter=org.apache.tools.ant.taskdefs.optional.junit.XMLJUnitResultFormatter,../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml" />
    <property name="java.specification.vendor" value="Oracle Corporation" />
    <property name="user.language" value="en" />
    <property name="awt.toolkit" value="sun.awt.X11.XToolkit" />
    <property name="java.vm.info" value="mixed mode" />
    <property name="java.version" value="1.7.0_25" />
    <property name="java.ext.dirs" value="/usr/jdk/jdk1.7.0_25/jre/lib/ext:/usr/jdk/packages/lib/ext" />
    <property name="sun.boot.class.path" value="/usr/jdk/jdk1.7.0_25/jre/lib/resources.jar:/usr/jdk/jdk1.7.0_25/jre/lib/rt.jar:/usr/jdk/jdk1.7.0_25/jre/lib/sunrsasign.jar:/usr/jdk/jdk1.7.0_25/jre/lib/jsse.jar:/usr/jdk/jdk1.7.0_25/jre/lib/jce.jar:/usr/jdk/jdk1.7.0_25/jre/lib/charsets.jar:/usr/jdk/jdk1.7.0_25/jre/lib/jfr.jar:/usr/jdk/jdk1.7.0_25/jre/classes" />
    <property name="java.vendor" value="Oracle Corporation" />
    <property name="java.awt.headless" value="true" />
    <property name="file.separator" value="/" />
    <property name="java.vendor.url.bug" value="http://bugreport.sun.com/bugreport/" />
    <property name="sun.cpu.endian" value="little" />
    <property name="sun.io.unicode.encoding" value="UnicodeBig" />
    <property name="sun.desktop" value="gnome" />
    <property name="sun.cpu.isalist" value="" />
  </properties>
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test01a_GL2ES2_Demo1_SingleBuffer_Normal" time="1.293" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test01b_GL2ES2_Demo1_SingleBuffer_NoTex" time="0.286" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth" time="0.289" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test02a_GL2ES2_Demo1_DoubleBuffer_Normal" time="0.291" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test03a_GL2ES2_Demo2MSAA4_Normal" time="0.287" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test03b_GL2ES2_Demo2MSAA4_NoTex" time="0.285" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth" time="0.273" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test04_GL2ES2_FBODemoMSAA4_Normal" time="0.311" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test11_EGLES2_Demo0Normal" time="0.178" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test13_EGLES2_Demo0MSAA4" time="0.032" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT" name="test21_GL3_Demo0Normal" time="0.294" />
  <system-out><![CDATA[Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x8e8c2c0
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e8c2c0, owner true, ResourceToolkitLock[obj 0x1faef0a, isOwner false, <1639a56, 29bf49>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <cd59e9, 1c9e2df>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51],
	Surface   WrappedSurface[ displayHandle 0x8e8c2c0
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e8c2c0, owner true, ResourceToolkitLock[obj 0x1faef0a, isOwner false, <1639a56, 29bf49>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <cd59e9, 1c9e2df>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)], options 0x1c05, this 0x14db1da, handle 0x8f2139c, isShared false, jogamp.opengl.gl4.GL4bcImpl@d637ab,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51],
	Surface   WrappedSurface[ displayHandle 0x8e8c2c0
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e8c2c0, owner true, ResourceToolkitLock[obj 0x1faef0a, isOwner false, <1639a56, 29bf49>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <cd59e9, 1c9e2df>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x164da76], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc32254], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x42ba51]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x1e0e817 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b40c69[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0x99ddbc, isOwner false, <1ac7b98, e6423f>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <10746f8, c47bb3>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0x99ddbc, isOwner false, <1ac7b98, e6423f>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <10746f8, c47bb3>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)], options 0x1c05, this 0x19562b6, handle 0x8e8c3bc, isShared false, jogamp.opengl.gl4.GL4bcImpl@1ce0ff8,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0x99ddbc, isOwner false, <1ac7b98, e6423f>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <10746f8, c47bb3>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x1dec77f], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x83b114], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xfb88bc]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x17a8488 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@931d47[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0x1778c37, isOwner false, <196aa1a, 79a857>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <11b289f, 81294>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0x1778c37, isOwner false, <196aa1a, 79a857>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <11b289f, 81294>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)], options 0x1c05, this 0x1fbe0b9, handle 0x8c8a7ec, isShared false, jogamp.opengl.gl4.GL4bcImpl@20fcab,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81],
	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0x1778c37, isOwner false, <196aa1a, 79a857>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <11b289f, 81294>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 400x300, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 200x150, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8051, samples 0, 800x600, name 0x1, obj 0x15eb69a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1266e81]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x1ac7d31 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14f21f3[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0x23bd85, isOwner false, <6f8495, 169526c>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <1a23d7c, 72c1c2>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x19ce161], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1284069], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x90c2c6],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/64, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x41cef1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e37d76], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7970f9],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0x23bd85, isOwner false, <6f8495, 169526c>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <1a23d7c, 72c1c2>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)], options 0x1c05, this 0xee241, handle 0x8c8a7ec, isShared false, jogamp.opengl.gl4.GL4bcImpl@e7f4e8,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x19ce161], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1284069], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x90c2c6],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/64, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x41cef1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e37d76], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7970f9],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0x23bd85, isOwner false, <6f8495, 169526c>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <1a23d7c, 72c1c2>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x19ce161], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1284069], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x90c2c6]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/64, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x41cef1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e37d76], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7970f9]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x19ce161], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1284069], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x90c2c6]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x19ce161], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1284069], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x90c2c6]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x41cef1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e37d76], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7970f9]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x41cef1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e37d76], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7970f9]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x19ce161], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1284069], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x90c2c6]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x41cef1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e37d76], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7970f9]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x41cef1], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e37d76], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x7970f9]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x19ce161], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1284069], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x90c2c6]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x7fde12 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@cca65d[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0xdd475a, isOwner false, <1779e93, 4bc5a5>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <9cfedf, 1210089>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x414fa5], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1d401c6],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0xf3a5a5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1c07f83], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], hasSink true, dirty false], state OK, obj 0x14f3],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0xdd475a, isOwner false, <1779e93, 4bc5a5>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <9cfedf, 1210089>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)], options 0x1c05, this 0x1aa2f42, handle 0x9361ce4, isShared false, jogamp.opengl.gl4.GL4bcImpl@15f7c4b,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x414fa5], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1d401c6],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0xf3a5a5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1c07f83], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], hasSink true, dirty false], state OK, obj 0x14f3],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0xdd475a, isOwner false, <1779e93, 4bc5a5>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <9cfedf, 1210089>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x414fa5], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1d401c6]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0xf3a5a5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1c07f83], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], hasSink true, dirty false], state OK, obj 0x14f3]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x414fa5], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1d401c6]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x414fa5], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1d401c6]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0xf3a5a5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1c07f83], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], hasSink true, dirty false], state OK, obj 0x14f3]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0xf3a5a5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1c07f83], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], hasSink true, dirty false], state OK, obj 0x14f3]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x414fa5], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1d401c6]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x414fa5], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1d401c6]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0xf3a5a5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1c07f83], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], hasSink true, dirty false], state OK, obj 0x14f3]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0xf3a5a5], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1c07f83], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b9c9], hasSink true, dirty false], state OK, obj 0x14f3]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@1d93525[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1302ed5[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0xad9064, isOwner false, <e2ab1f, 150b604>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <1ddfed5, 1856351>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x7f498c], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x3e36cb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb5c214],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x6a0a21], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xd8d871], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x3e36cb], hasSink true, dirty false], state OK, obj 0x1bf155c],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0xad9064, isOwner false, <e2ab1f, 150b604>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <1ddfed5, 1856351>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)], options 0x1c05, this 0x3b971e, handle 0x9f0708c, isShared false, jogamp.opengl.gl4.GL4bcImpl@134be9,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x7f498c], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x3e36cb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb5c214],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x6a0a21], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xd8d871], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x3e36cb], hasSink true, dirty false], state OK, obj 0x1bf155c],
	Surface   WrappedSurface[ displayHandle 0x8c85b20
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8c85b20, owner true, ResourceToolkitLock[obj 0xad9064, isOwner false, <e2ab1f, 150b604>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <1ddfed5, 1856351>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x4, obj 0x7f498c], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x3e36cb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb5c214]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x6a0a21], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xd8d871], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x3, obj 0x3e36cb], hasSink true, dirty false], state OK, obj 0x1bf155c]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x7f498c], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x3e36cb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb5c214]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x7f498c], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x3e36cb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb5c214]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x6a0a21], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xd8d871], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x3e36cb], hasSink true, dirty false], state OK, obj 0x1bf155c]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x6a0a21], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xd8d871], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x3, obj 0x3e36cb], hasSink true, dirty false], state OK, obj 0x1bf155c]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x4, obj 0x7f498c], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x3e36cb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb5c214]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x4, obj 0x7f498c], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x3e36cb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb5c214]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x6a0a21], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xd8d871], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x3e36cb], hasSink true, dirty false], state OK, obj 0x1bf155c]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x6a0a21], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xd8d871], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x3, obj 0x3e36cb], hasSink true, dirty false], state OK, obj 0x1bf155c]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@dcc28d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@168bc8d[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x8e88380
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e88380, owner true, ResourceToolkitLock[obj 0xb6c3b9, isOwner false, <ebe07e, 1dfa916>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <d6041c, a80631>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Depth: exp false, req false, has false
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x787691], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb03831],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1392dd5], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x787691], hasSink true, dirty false], state OK, obj 0xf02081],
	Surface   WrappedSurface[ displayHandle 0x8e88380
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e88380, owner true, ResourceToolkitLock[obj 0xb6c3b9, isOwner false, <ebe07e, 1dfa916>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <d6041c, a80631>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)], options 0x1c05, this 0x12e827b, handle 0x8c7dfac, isShared false, jogamp.opengl.gl4.GL4bcImpl@e61a90,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x787691], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb03831],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1392dd5], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x787691], hasSink true, dirty false], state OK, obj 0xf02081],
	Surface   WrappedSurface[ displayHandle 0x8e88380
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e88380, owner true, ResourceToolkitLock[obj 0xb6c3b9, isOwner false, <ebe07e, 1dfa916>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <d6041c, a80631>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x787691], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb03831]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1392dd5], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 400x300, name 0x2, obj 0x787691], hasSink true, dirty false], state OK, obj 0xf02081]
Texture: exp false, hasFront false
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x787691], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb03831]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x787691], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb03831]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1392dd5], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x787691], hasSink true, dirty false], state OK, obj 0xf02081]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1392dd5], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 200x150, name 0x2, obj 0x787691], hasSink true, dirty false], state OK, obj 0xf02081]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x787691], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb03831]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x787691], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb03831]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1392dd5], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x787691], hasSink true, dirty false], state OK, obj 0xf02081]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth null, stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1392dd5], null, null, null, null, null, null, null], msaa[ColorAttachment[type COLOR, format 0x8058, samples 0, 800x600, name 0x2, obj 0x787691], hasSink true, dirty false], state OK, obj 0xf02081]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@d9ea8d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b5fb86[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x8e88380
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e88380, owner true, ResourceToolkitLock[obj 0x82cd4c, isOwner false, <1745dc5, b83248>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <ed3c51, 1131359>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x22a7c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x134ff03],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x10374bf], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5253eb], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], hasSink true, dirty false], state OK, obj 0x1e5e4a4],
	Surface   WrappedSurface[ displayHandle 0x8e88380
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e88380, owner true, ResourceToolkitLock[obj 0x82cd4c, isOwner false, <1745dc5, b83248>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <ed3c51, 1131359>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)], options 0x1c05, this 0x15b3baf, handle 0x8c7dfac, isShared false, jogamp.opengl.gl4.GL4bcImpl@5ccfb,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x22a7c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x134ff03],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x10374bf], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5253eb], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], hasSink true, dirty false], state OK, obj 0x1e5e4a4],
	Surface   WrappedSurface[ displayHandle 0x8e88380
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e88380, owner true, ResourceToolkitLock[obj 0x82cd4c, isOwner false, <1745dc5, b83248>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]]
, surfaceLock <ed3c51, 1131359>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x22a7c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x134ff03]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x10374bf], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5253eb], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], hasSink true, dirty false], state OK, obj 0x1e5e4a4]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x22a7c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x134ff03]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x22a7c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x134ff03]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x10374bf], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5253eb], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], hasSink true, dirty false], state OK, obj 0x1e5e4a4]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x10374bf], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5253eb], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], hasSink true, dirty false], state OK, obj 0x1e5e4a4]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x22a7c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x134ff03]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x22a7c7], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x134ff03]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x10374bf], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5253eb], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], hasSink true, dirty false], state OK, obj 0x1e5e4a4]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x10374bf], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5253eb], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xab9a5a], hasSink true, dirty false], state OK, obj 0x1e5e4a4]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@d4a91e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1ab026f[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@9e3fa6,
	Handle    0xffffffffb094b0bd,
	Caps      GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x1
, surfaceHandle 0xffffffffb094b0bd
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, connection decon, unitID 0, handle 0x1, owner true, ResourceToolkitLock[obj 0x164d296, isOwner false, <3d8b15, 761d28>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0xcaf371, eglConfigID 0x49,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]]
, surfaceLock <744d21, 173d088>[count 0, qsz 0, owner <NULL>]
, EGLDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@9e3fa6,
	Handle    0xffffffffb094b0bd,
	Caps      GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0xc16890], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xac86bb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1b805ec],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/64, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1667577], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8d096f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1aa005a],
	Surface   WrappedSurface[ displayHandle 0x1
, surfaceHandle 0xffffffffb094b0bd
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, connection decon, unitID 0, handle 0x1, owner true, ResourceToolkitLock[obj 0x164d296, isOwner false, <3d8b15, 761d28>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0xcaf371, eglConfigID 0x49,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]]
, surfaceLock <744d21, 173d088>[count 0, qsz 0, owner <NULL>]
, EGLDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.1 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)], options 0x1c08, this 0x7fcdfc, handle 0xffffffffedc73599, isShared false, jogamp.opengl.es3.GLES3Impl@1fd3d92,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@9e3fa6,
	Handle    0xffffffffb094b0bd,
	Caps      GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0xc16890], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xac86bb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1b805ec],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/64, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1667577], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8d096f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1aa005a],
	Surface   WrappedSurface[ displayHandle 0x1
, surfaceHandle 0xffffffffb094b0bd
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, connection decon, unitID 0, handle 0x1, owner true, ResourceToolkitLock[obj 0x164d296, isOwner false, <3d8b15, 761d28>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0xcaf371, eglConfigID 0x49,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]]
, surfaceLock <744d21, 173d088>[count 0, qsz 0, owner <NULL>]
, EGLDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0xc16890], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xac86bb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1b805ec]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/64, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0x1667577], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8d096f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1aa005a]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0xc16890], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xac86bb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1b805ec]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0xc16890], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xac86bb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1b805ec]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x1667577], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8d096f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1aa005a]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x1667577], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8d096f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1aa005a]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0xc16890], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xac86bb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1b805ec]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x1667577], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8d096f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1aa005a]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0x1667577], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8d096f], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1aa005a]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0xc16890], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xac86bb], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x1b805ec]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0xd54dac isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1de952d[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@9e3fa6,
	Handle    0xffffffffb094b0bd,
	Caps      GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x1
, surfaceHandle 0xffffffffb094b0bd
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, connection decon, unitID 0, handle 0x1, owner true, ResourceToolkitLock[obj 0x112df, isOwner false, <7e23d1, 1617dfa>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0xcaf371, eglConfigID 0x49,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]]
, surfaceLock <195df29, 6e248a>[count 0, qsz 0, owner <NULL>]
, EGLDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@9e3fa6,
	Handle    0xffffffffb094b0bd,
	Caps      GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x9f2f25], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xd062fa],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x1b06d7d], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x112327c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], hasSink true, dirty false], state OK, obj 0x1e461cd],
	Surface   WrappedSurface[ displayHandle 0x1
, surfaceHandle 0xffffffffb094b0bd
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, connection decon, unitID 0, handle 0x1, owner true, ResourceToolkitLock[obj 0x112df, isOwner false, <7e23d1, 1617dfa>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0xcaf371, eglConfigID 0x49,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]]
, surfaceLock <195df29, 6e248a>[count 0, qsz 0, owner <NULL>]
, EGLDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: EGLContext [Version 3.1 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)], options 0x1c08, this 0x120f5c9, handle 0xffffffffbac75f3d, isShared false, jogamp.opengl.es3.GLES3Impl@d107d6,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
	Factory   jogamp.opengl.egl.EGLDrawableFactory@9e3fa6,
	Handle    0xffffffffb094b0bd,
	Caps      GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]],
	fboI back 0, front 0, num 1,
	FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x9f2f25], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xd062fa],
	FBO back  write 1, FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x1b06d7d], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x112327c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], hasSink true, dirty false], state OK, obj 0x1e461cd],
	Surface   WrappedSurface[ displayHandle 0x1
, surfaceHandle 0xffffffffb094b0bd
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, EGLGraphicsConfiguration[DefaultGraphicsScreen[EGLGraphicsDevice[type .egl, connection decon, unitID 0, handle 0x1, owner true, ResourceToolkitLock[obj 0x112df, isOwner false, <7e23d1, 1617dfa>[count 0, qsz 0, owner <NULL>]]], idx 0],
	eglConfigHandle 0xcaf371, eglConfigID 0x49,
	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo]],
	chosen    GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]]
, surfaceLock <195df29, 6e248a>[count 0, qsz 0, owner <NULL>]
, EGLDummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]]] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]
Init front FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x3, obj 0x9f2f25], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xd062fa]
Init back  FBO: FBO[name r/w 1/2, init true, bound false, size 400x300, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 400x300, name 0x2, obj 0x1b06d7d], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x112327c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], hasSink true, dirty false], state OK, obj 0x1e461cd]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x9f2f25], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xd062fa]
Resize1.nowFront: FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x9f2f25], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xd062fa]
Resize1.oldBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x1b06d7d], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x112327c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], hasSink true, dirty false], state OK, obj 0x1e461cd]
Resize1.nowBack : FBO[name r/w 1/2, init true, bound false, size 200x150, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 200x150, name 0x2, obj 0x1b06d7d], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x112327c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], hasSink true, dirty false], state OK, obj 0x1e461cd]
Resize2.oldFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x9f2f25], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xd062fa]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x3, obj 0x9f2f25], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xd062fa]
Resize2.oldBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x1b06d7d], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x112327c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], hasSink true, dirty false], state OK, obj 0x1e461cd]
Resize2.nowBack : FBO[name r/w 1/2, init true, bound false, size 800x600, samples 4/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 4, 800x600, name 0x2, obj 0x1b06d7d], stencil null, colorbuffer attachments: 1/8, with 0 textures: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x112327c], null, null, null, null, null, null, null], msaa[TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x1908, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe8722a], hasSink true, dirty false], state OK, obj 0x1e461cd]
Resize3.sampleCount: 4 -> 0
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x159836e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c3ea06[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
Requested:     GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]]
Realized GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]],
	fboI back 0, front 0, num 0,
	FBO front read 0, null,
	FBO back  write 0, null,
	Surface   WrappedSurface[ displayHandle 0x8e88380
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e88380, owner true, ResourceToolkitLock[obj 0x1f1640f, isOwner false, <e04c26, 1a76de8>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]]]
, surfaceLock <120d4a3, 682d66>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: null, 
	UpstreamWidget: null]
Realized GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]]
Depth: exp true, req true, has true
Init GLAD: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x8bbf3c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1c7876b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb82366],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/64, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0xac1072], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x11c3446], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6bc762],
	Surface   WrappedSurface[ displayHandle 0x8e88380
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e88380, owner true, ResourceToolkitLock[obj 0x1f1640f, isOwner false, <e04c26, 1a76de8>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]]]
, surfaceLock <120d4a3, 682d66>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], 
	Context: X11GLXContext [Version 4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)], options 0x1c05, this 0x17cb2ef, handle 0x9361ce4, isShared false, jogamp.opengl.gl4.GL4bcImpl@1eef94c,
	 quirks: [SingletonEGLDisplayOnly],
	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
	Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@fc15cb,
	Handle    0x3200002,
	Caps      GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]],
	fboI back 1, front 0, num 2,
	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x8bbf3c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1c7876b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb82366],
	FBO back  write 2, FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/64, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0xac1072], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x11c3446], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6bc762],
	Surface   WrappedSurface[ displayHandle 0x8e88380
, surfaceHandle 0x3200002
, size 400x300
, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x8e88380, owner true, ResourceToolkitLock[obj 0x1f1640f, isOwner false, <e04c26, 1a76de8>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x27, fbConfigID 0x13d,
	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]],
	chosen    GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]]]
, surfaceLock <120d4a3, 682d66>[count 0, qsz 0, owner <NULL>]
, X11DummyUpstreamSurfaceHook[pixel 400x300]
, upstreamSurface false ]], direct true] , 
	UpstreamWidget: null]
Init GLAD: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]]
Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x1, obj 0x8bbf3c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1c7876b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb82366]
Init back  FBO: FBO[name r/w 2/2, init true, bound false, size 400x300, samples 0/64, modified true/true, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 400x300, name 0x2, obj 0xac1072], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x11c3446], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6bc762]
Texture: exp true, hasFront true
Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x8bbf3c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1c7876b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb82366]
Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x8bbf3c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1c7876b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb82366]
Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0xac1072], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x11c3446], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6bc762]
Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0xac1072], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x11c3446], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6bc762]
Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x8bbf3c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1c7876b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb82366]
Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0xac1072], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x11c3446], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6bc762]
Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x2, obj 0xac1072], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x11c3446], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0x6bc762]
Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/64, modified false/false, depth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 800x600, name 0x1, obj 0x8bbf3c], stencil null, colorbuffer attachments: 1/8, with 1 textures: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1c7876b], null, null, null, null, null, null, null], msaa[null, hasSink false, dirty true], state OK, obj 0xb82366]
Resize3.sampleCount: 0 -> 4
Fin: FBOImpl[ 
	Helper: GLAnimatorControl: null, GLEventListeners num 2 [GearsES2[obj 0x312a17 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null][init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c28278[init false], ], 
	Drawable: null, 
	Context: null, 
	UpstreamWidget: null]
]]></system-out>
  <system-err><![CDATA[Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1411436565748 ms +++ localhost/127.0.0.1:59999 - Locked within 4 ms, 1 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x1e0e817: tileRendererInUse null, GearsES2[obj 0x1e0e817 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1e0e817 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x1e0e817 created: GearsObj[0x9ad1e0, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1e0e817 created: GearsObj[0x48f37e, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1e0e817 created: GearsObj[0x48f37e, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x1e0e817 FIN GearsES2[obj 0x1e0e817 isInit true, usesShared false, 1 GearsObj[0x9ad1e0, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x48f37e, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x169eefc, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1e0e817 0/0 400x300 of 400x300, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x1e0e817, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 400x300, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 400x300, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0001-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1e0e817 0/0 200x150 of 200x150, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x1e0e817, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 200x150, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 200x150, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0003-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 200x150, swapInterval 0, drawable 0x3200002
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x164da76]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x164da76]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1e0e817 0/0 800x600 of 800x600, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x1e0e817, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0006-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1e0e817 0/0 600x450 of 600x450, swapInterval 0, drawable 0x3200002, msaa true, tileRendererInUse null
>> GearsES2 0x1e0e817, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 600x450, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1e0e817 600x450, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01a_GL2ES2_Demo1_SingleBuffer_Normal______-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1e0e817: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1e0e817 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01a_GL2ES2_Demo1_SingleBuffer_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x17a8488: tileRendererInUse null, GearsES2[obj 0x17a8488 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x17a8488 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x17a8488 created: GearsObj[0x1a98d7b, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x17a8488 created: GearsObj[0x87c296, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x17a8488 created: GearsObj[0x87c296, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x17a8488 FIN GearsES2[obj 0x17a8488 isInit true, usesShared false, 1 GearsObj[0x1a98d7b, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x87c296, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xf82e21, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x17a8488 0/0 400x300 of 400x300, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x17a8488, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 400x300, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 400x300, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0001-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x17a8488 0/0 200x150 of 200x150, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x17a8488, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 200x150, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 200x150, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0003-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 200x150, swapInterval 0, drawable 0x3200002
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x1dec77f]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x2, obj 0x1dec77f]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x17a8488 0/0 800x600 of 800x600, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x17a8488, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0006-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x17a8488 0/0 600x450 of 600x450, swapInterval 0, drawable 0x3200002, msaa true, tileRendererInUse null
>> GearsES2 0x17a8488, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 600x450, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x17a8488 600x450, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01b_GL2ES2_Demo1_SingleBuffer_NoTex_______-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x17a8488: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x17a8488 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01b_GL2ES2_Demo1_SingleBuffer_NoTex
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x1ac7d31: tileRendererInUse null, GearsES2[obj 0x1ac7d31 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1ac7d31 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x1ac7d31 created: GearsObj[0x111e3b4, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1ac7d31 created: GearsObj[0x17c66fa, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1ac7d31 created: GearsObj[0x17c66fa, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x1ac7d31 FIN GearsES2[obj 0x1ac7d31 isInit true, usesShared false, 1 GearsObj[0x111e3b4, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x17c66fa, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x4cb73c, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1ac7d31 0/0 400x300 of 400x300, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x1ac7d31, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 400x300, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 400x300, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0001-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1ac7d31 0/0 200x150 of 200x150, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x1ac7d31, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 200x150, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 200x150, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0003-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 200x150, swapInterval 0, drawable 0x3200002
Resize1.oldDepth null
Resize1.newDepth null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1ac7d31 0/0 800x600 of 800x600, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x1ac7d31, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0006-GL4___-hw-fbobject-Bone-Frgb__Irgba8880-D00-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x1ac7d31 0/0 600x450 of 600x450, swapInterval 0, drawable 0x3200002, msaa true, tileRendererInUse null
>> GearsES2 0x1ac7d31, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 600x450, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x1ac7d31 600x450, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D00-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1ac7d31: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x1ac7d31 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test01c_GL2ES2_Demo1_SingleBuffer_NoTexNoDepth
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x7fde12: tileRendererInUse null, GearsES2[obj 0x7fde12 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x7fde12 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x7fde12 created: GearsObj[0xbe7eaa, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x7fde12 created: GearsObj[0x6df971, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x7fde12 created: GearsObj[0x6df971, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x7fde12 FIN GearsES2[obj 0x7fde12 isInit true, usesShared false, 1 GearsObj[0xbe7eaa, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6df971, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x137224, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x7fde12 0/0 400x300 of 400x300, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x7fde12, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 400x300, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 400x300, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x7fde12 0/0 200x150 of 200x150, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x7fde12, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 200x150, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 200x150, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 200x150, swapInterval 0, drawable 0x3200002
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x19ce161]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x19ce161]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x7fde12 0/0 800x600 of 800x600, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x7fde12, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x7fde12 0/0 600x450 of 600x450, swapInterval 0, drawable 0x3200002, msaa true, tileRendererInUse null
>> GearsES2 0x7fde12, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 600x450, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x7fde12 600x450, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test02a_GL2ES2_Demo1_DoubleBuffer_Normal______-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x7fde12: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x7fde12 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test02a_GL2ES2_Demo1_DoubleBuffer_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x414fa5]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x414fa5]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03a_GL2ES2_Demo2MSAA4_Normal______________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03a_GL2ES2_Demo2MSAA4_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
	null
	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
   ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x7f498c]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x4, obj 0x7f498c]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03b_GL2ES2_Demo2MSAA4_NoTex_______________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03b_GL2ES2_Demo2MSAA4_NoTex
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth

req. msaa: true
Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
Chosen   : GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
has  msaa: true

ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
	null
	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
   ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0400x0300.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0200x0150.png
Resize1.oldDepth null
Resize1.newDepth null
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa04_default-0800x0600.png
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0800x0600.png
reshape ..
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D00-St00-Sa00_default-0600x0450.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test03c_GL2ES2_Demo2MSAA4_NoTexNoDepth
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x2ce1f6: tileRendererInUse null, GearsES2[obj 0x2ce1f6 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x2ce1f6 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x2ce1f6 created: GearsObj[0x76d06a, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x2ce1f6 created: GearsObj[0x6d0e92, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x2ce1f6 created: GearsObj[0x6d0e92, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x2ce1f6 FIN GearsES2[obj 0x2ce1f6 isInit true, usesShared false, 1 GearsObj[0x76d06a, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x6d0e92, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1d7d30f, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL4/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
	null
	ShaderProgram[id=9, linked=false, inUse=false, program: 4,
   ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  5, source]
   ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
**** Init
**** Reshape: 400x300
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x2ce1f6 0/0 400x300 of 400x300, swapInterval -1, drawable 0x3200002, msaa true, tileRendererInUse null
>> GearsES2 0x2ce1f6, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300 of 400x300, swapInterval -1, drawable 0x3200002, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 400x300, swapInterval -1, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 400x300, swapInterval -1, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
**** Reshape: 200x150
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x2ce1f6 0/0 200x150 of 200x150, swapInterval -1, drawable 0x3200002, msaa true, tileRendererInUse null
>> GearsES2 0x2ce1f6, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150 of 200x150, swapInterval -1, drawable 0x3200002, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 200x150, swapInterval -1, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 200x150, swapInterval -1, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0003-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 200x150, swapInterval -1, drawable 0x3200002
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x22a7c7]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x22a7c7]
**** Reshape: 800x600
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x2ce1f6 0/0 800x600 of 800x600, swapInterval -1, drawable 0x3200002, msaa true, tileRendererInUse null
>> GearsES2 0x2ce1f6, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600 of 800x600, swapInterval -1, drawable 0x3200002, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 800x600, swapInterval -1, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 800x600, swapInterval -1, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0006-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 800x600, swapInterval -1, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 800x600, swapInterval -1, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 800x600, swapInterval -1, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0009-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
**** Reshape: 600x450
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x2ce1f6 0/0 600x450 of 600x450, swapInterval -1, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x2ce1f6, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450 of 600x450, swapInterval -1, drawable 0x3200002, tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 600x450, swapInterval -1, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x2ce1f6 600x450, swapInterval -1, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test04_GL2ES2_FBODemoMSAA4_Normal_____________-n0011-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x2ce1f6: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x2ce1f6 FIN
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test04_GL2ES2_FBODemoMSAA4_Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0xd54dac: tileRendererInUse null, GearsES2[obj 0xd54dac isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0xd54dac on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0xd54dac created: GearsObj[0x16ec9c3, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0xd54dac created: GearsObj[0x80304d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0xd54dac created: GearsObj[0x80304d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0xd54dac FIN GearsES2[obj 0xd54dac isInit true, usesShared false, 1 GearsObj[0x16ec9c3, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x80304d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1e33a92, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0xd54dac 0/0 400x300 of 400x300, swapInterval 0, drawable 0xffffffffb094b0bd, msaa false, tileRendererInUse null
>> GearsES2 0xd54dac, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 400x300, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 400x300, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0xd54dac 0/0 200x150 of 200x150, swapInterval 0, drawable 0xffffffffb094b0bd, msaa false, tileRendererInUse null
>> GearsES2 0xd54dac, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 200x150, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 200x150, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 200x150, swapInterval 0, drawable 0xffffffffb094b0bd
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0xc16890]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0xc16890]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0xd54dac 0/0 800x600 of 800x600, swapInterval 0, drawable 0xffffffffb094b0bd, msaa false, tileRendererInUse null
>> GearsES2 0xd54dac, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0xd54dac 0/0 600x450 of 600x450, swapInterval 0, drawable 0xffffffffb094b0bd, msaa true, tileRendererInUse null
>> GearsES2 0xd54dac, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 600x450, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0xd54dac 600x450, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test11_EGLES2_Demo0Normal_____________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0xd54dac: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0xd54dac FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test11_EGLES2_Demo0Normal
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x159836e: tileRendererInUse null, GearsES2[obj 0x159836e isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x159836e on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x49, vid 0x27: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], offscr[fbo], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.1 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.1 340.24 [GL 3.1.0, vendor 340.24.0 (340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     OpenGL ES 3.1 340.24
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.10 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  97
GLX_EXTENSIONS 23
-----------------------------------------------------------------------------------------------------
gear1 0x159836e created: GearsObj[0x17089b7, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x159836e created: GearsObj[0x161761f, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x159836e created: GearsObj[0x161761f, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x159836e FIN GearsES2[obj 0x159836e isInit true, usesShared false, 1 GearsObj[0x17089b7, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x161761f, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1922138, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x159836e 0/0 400x300 of 400x300, swapInterval 0, drawable 0xffffffffb094b0bd, msaa true, tileRendererInUse null
>> GearsES2 0x159836e, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 400x300, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 400x300, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0001-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
GLReadBufferUtil.readPixels: readPixels error 0x502 400x300, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], GLPixelBuffer[PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], dim 400x300x1, pack true, disposed false, valid true, buffer[bytes 360000, elemSize 1, java.nio.DirectByteBuffer[pos=0 lim=360000 cap=360000]]], sz 360000
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x159836e 0/0 200x150 of 200x150, swapInterval 0, drawable 0xffffffffb094b0bd, msaa true, tileRendererInUse null
>> GearsES2 0x159836e, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 200x150, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 200x150, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0003-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
GLReadBufferUtil.readPixels: readPixels error 0x502 200x150, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], GLPixelBuffer[PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], dim 200x150x1, pack true, disposed false, valid true, buffer[bytes 90000, elemSize 1, java.nio.DirectByteBuffer[pos=0 lim=90000 cap=90000]]], sz 90000
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 200x150, swapInterval 0, drawable 0xffffffffb094b0bd
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x9f2f25]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x3, obj 0x9f2f25]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x159836e 0/0 800x600 of 800x600, swapInterval 0, drawable 0xffffffffb094b0bd, msaa true, tileRendererInUse null
>> GearsES2 0x159836e, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0006-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
GLReadBufferUtil.readPixels: readPixels error 0x502 800x600, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], GLPixelBuffer[PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], dim 800x600x1, pack true, disposed false, valid true, buffer[bytes 1440000, elemSize 1, java.nio.DirectByteBuffer[pos=0 lim=1440000 cap=1440000]]], sz 1440000
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 800x600, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0009-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
GLReadBufferUtil.readPixels: readPixels error 0x502 800x600, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], GLPixelBuffer[PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], dim 800x600x1, pack true, disposed false, valid true, buffer[bytes 1440000, elemSize 1, java.nio.DirectByteBuffer[pos=0 lim=1440000 cap=1440000]]], sz 1440000
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x159836e 0/0 600x450 of 600x450, swapInterval 0, drawable 0xffffffffb094b0bd, msaa false, tileRendererInUse null
>> GearsES2 0x159836e, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 600x450, swapInterval 0, drawable 0xffffffffb094b0bd
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x159836e 600x450, swapInterval 0, drawable 0xffffffffb094b0bd
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test13_EGLES2_Demo0MSAA4______________________-n0011-GLES2_-hw-fbobject-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0600x0450.png
GLReadBufferUtil.readPixels: readPixels error 0x502 600x450, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], GLPixelBuffer[PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], dim 600x450x1, pack true, disposed false, valid true, buffer[bytes 810000, elemSize 1, java.nio.DirectByteBuffer[pos=0 lim=810000 cap=810000]]], sz 810000
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x159836e: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x159836e FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test13_EGLES2_Demo0MSAA4
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.0 0x312a17: tileRendererInUse null, GearsES2[obj 0x312a17 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x312a17 on Thread[Thread-2-UserApp-JUnitTestRunner,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL4.hw], offscr[fbo]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL3/GL4.hw]
GL Version     4.4 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 340.24 [GL 4.4.0, vendor 340.24.0 (NVIDIA 340.24)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro 2000/PCIe/SSE2
GL_VERSION     4.4.0 NVIDIA 340.24
GLSL           true, has-compiler-func: true, version: 4.40 NVIDIA via Cg compiler / 4.40.0
GL FBO: basic true, full true
GL_EXTENSIONS  291
GLX_EXTENSIONS 30
-----------------------------------------------------------------------------------------------------
gear1 0x312a17 created: GearsObj[0xae8fc, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x312a17 created: GearsObj[0x462fce, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x312a17 created: GearsObj[0x462fce, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.init.X 0x312a17 FIN GearsES2[obj 0x312a17 isInit true, usesShared false, 1 GearsObj[0xae8fc, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x462fce, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1ec9e59, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x312a17 0/0 400x300 of 400x300, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x312a17, angle 0.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 400x300, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 400x300, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0001-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0400x0300.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x312a17 0/0 200x150 of 200x150, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x312a17, angle 1.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 200x150, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 200x150, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0003-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0200x0150.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 200x150, swapInterval 0, drawable 0x3200002
Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x8bbf3c]
Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a5, samples 0, 200x150, name 0x1, obj 0x8bbf3c]
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x312a17 0/0 800x600 of 800x600, swapInterval 0, drawable 0x3200002, msaa false, tileRendererInUse null
>> GearsES2 0x312a17, angle 2.5, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333336, b -1.0, t 1.0] 2.666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0006-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 800x600, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 800x600, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0009-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0800x0600.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0x312a17 0/0 600x450 of 600x450, swapInterval 0, drawable 0x3200002, msaa true, tileRendererInUse null
>> GearsES2 0x312a17, angle 5.0, [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0 -> [l -1.3333334, r 1.3333334, b -1.0, t 1.0] 2.6666667x2.0, v-flip false
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 600x450, swapInterval 0, drawable 0x3200002
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.display 0x312a17 600x450, swapInterval 0, drawable 0x3200002
Thread-2-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.test21_GL3_Demo0Normal________________________-n0011-GL3___-hw-fbobject-Bdbl-Frgb__Irgba8880-D16-St00-Sa04_default-0600x0450.png
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x312a17: tileRendererInUse null
Thread[Thread-2-UserApp-JUnitTestRunner,5,main] GearsES2.dispose 0x312a17 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - test21_GL3_Demo0Normal
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1411436569608 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
]]></system-err>
</testsuite>
