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<testsuite errors="0" failures="0" hostname="jogamp-desktop" name="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" tests="6" time="42.246" timestamp="2014-10-02T21:05:58">
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  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGL2ES2" time="3.459" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowEachWithOwnDemoGLES2" time="2.41" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGL2ES2" time="2.482" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2GLWindowOneDemoGLES2" time="2.474" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGL2ES2" time="2.494" />
  <testcase classname="com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT" name="testSwitch2WindowSingleContextGLES2" time="2.774" />
  <system-out><![CDATA[]]></system-out>
  <system-err><![CDATA[SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1412283958963 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1412283984978 ms +++ localhost/127.0.0.1:59999 - Locked within 26020 ms, 27 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
Thread[Thread-5-Animator,5,main] GearsES2.init.0 0x99e3c9: tileRendererInUse null, GearsES2[obj 0x99e3c9 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x99e3c9 on Thread[Thread-5-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL3.hw]
GL Version     3.3 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 3.3.0 NVIDIA 331.38 [GL 3.3.0, vendor 331.38.0 (NVIDIA 331.38)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 331.38
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  236
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
gear1 0x99e3c9 created: GearsObj[0x1c83981, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x99e3c9 created: GearsObj[0x37785b, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x99e3c9 created: GearsObj[0x37785b, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-5-Animator,5,main] GearsES2.init.X 0x99e3c9 FIN GearsES2[obj 0x99e3c9 isInit true, usesShared false, 1 GearsObj[0x1c83981, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x37785b, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xe179dc, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-5-Animator,5,main] GearsES2.reshape 0x99e3c9 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4c00002, msaa false, tileRendererInUse null
>> GearsES2 0x99e3c9, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-5-Animator,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL3.hw]
GL Version     3.3 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 3.3.0 NVIDIA 331.38 [GL 3.3.0, vendor 331.38.0 (NVIDIA 331.38)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 331.38
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  236
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Animator,5,main] RedSquareES2.init FIN
Thread[Thread-5-Animator,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4c00004, tileRendererInUse null
Thread[Thread-5-Animator,5,main] RedSquareES2.reshape FIN
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1001
1 - A w1-h 0x4c00002,-ctx 0xffffffffb140452c
1 - A w2-h 0x4c00004,-ctx 0xffffffffa83cbee4
Thread[Thread-5,5,main] GearsES2.reshape 0x99e3c9 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4c00004, msaa false, tileRendererInUse null
>> GearsES2 0x99e3c9, angle 13.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4c00002, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x4c00002,-ctx 0xffffffffa83cbee4
1 - B w2-h 0x4c00004,-ctx 0xffffffffb140452c
1 - switch - END 1001
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0029-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0028-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2000
2 - A w1-h 0x4c00002,-ctx 0xffffffffa83cbee4
2 - A w2-h 0x4c00004,-ctx 0xffffffffb140452c
Thread[Thread-5,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4c00004, tileRendererInUse null
Thread[Thread-5,5,main] RedSquareES2.reshape FIN
Thread[Thread-5,5,main] GearsES2.reshape 0x99e3c9 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4c00002, msaa false, tileRendererInUse null
>> GearsES2 0x99e3c9, angle 28.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x4c00002,-ctx 0xffffffffb140452c
2 - B w2-h 0x4c00004,-ctx 0xffffffffa83cbee4
2 - switch - END 2000
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-5-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x99e3c9: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main] GearsES2.dispose 0x99e3c9 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main]
Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
Thread[Thread-6-Animator,5,main] GearsES2.init.0 0xdacdf4: tileRendererInUse null, GearsES2[obj 0xdacdf4 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0xdacdf4 on Thread[Thread-6-Animator,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x9, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 331.38 [GL 3.0.0, vendor 331.38.0 (331.38)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 3.0 331.38
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  70
GLX_EXTENSIONS 18
-----------------------------------------------------------------------------------------------------
gear1 0xdacdf4 created: GearsObj[0x4db0e4, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0xdacdf4 created: GearsObj[0x98594d, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0xdacdf4 created: GearsObj[0x98594d, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-6-Animator,5,main] GearsES2.init.X 0xdacdf4 FIN GearsES2[obj 0xdacdf4 isInit true, usesShared false, 1 GearsObj[0x4db0e4, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x98594d, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0xef584, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-6-Animator,5,main] GearsES2.reshape 0xdacdf4 0/0 256x256 of 256x256, swapInterval 1, drawable 0xffffffffd0d95f97, msaa false, tileRendererInUse null
>> GearsES2 0xdacdf4, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
Thread[Thread-6-Animator,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-6-Animator,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x9, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 331.38 [GL 3.0.0, vendor 331.38.0 (331.38)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 3.0 331.38
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  70
GLX_EXTENSIONS 18
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-6-Animator,5,main] RedSquareES2.init FIN
Thread[Thread-6-Animator,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0xffffffff8c56c2c8, tileRendererInUse null
Thread[Thread-6-Animator,5,main] RedSquareES2.reshape FIN
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
1 - switch - START 1002
1 - A w1-h 0xffffffffd0d95f97,-ctx 0xffffffffb746dcad
1 - A w2-h 0xffffffff8c56c2c8,-ctx 0x4ba7d4a2
Thread[Thread-6,5,main] GearsES2.reshape 0xdacdf4 0/0 356x356 of 356x356, swapInterval 1, drawable 0x19f25f7b, msaa false, tileRendererInUse null
>> GearsES2 0xdacdf4, angle 14.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 256x256 of 256x256, swapInterval 1, drawable 0x44ccc0c1, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
1 - B w1-h 0x44ccc0c1,-ctx 0x4ba7d4a2
1 - B w2-h 0x19f25f7b,-ctx 0xffffffffb746dcad
1 - switch - END 1002
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0030-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0030-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
2 - switch - START 2022
2 - A w1-h 0x44ccc0c1,-ctx 0x4ba7d4a2
2 - A w2-h 0x19f25f7b,-ctx 0xffffffffb746dcad
Thread[Thread-6,5,main] RedSquareES2.reshape 0/0 356x356 of 356x356, swapInterval 1, drawable 0xffffffffe33a47b2, tileRendererInUse null
Thread[Thread-6,5,main] RedSquareES2.reshape FIN
Thread[Thread-6,5,main] GearsES2.reshape 0xdacdf4 0/0 256x256 of 256x256, swapInterval 1, drawable 0x5caee49a, msaa false, tileRendererInUse null
>> GearsES2 0xdacdf4, angle 29.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x5caee49a,-ctx 0xffffffffb746dcad
2 - B w2-h 0xffffffffe33a47b2,-ctx 0x4ba7d4a2
2 - switch - END 2022
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0062-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
Thread-6-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGLES2_-n0058-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0xdacdf4: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main] GearsES2.dispose 0xdacdf4 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main]
Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
Thread[Thread-7-Animator,5,main] GearsES2.init.0 0x8057b6: tileRendererInUse null, GearsES2[obj 0x8057b6 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x8057b6 on Thread[Thread-7-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL3.hw]
GL Version     3.3 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 3.3.0 NVIDIA 331.38 [GL 3.3.0, vendor 331.38.0 (NVIDIA 331.38)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 331.38
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  236
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
gear1 0x8057b6 created: GearsObj[0xe6e5bc, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x8057b6 created: GearsObj[0xf4daba, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x8057b6 created: GearsObj[0xf4daba, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-7-Animator,5,main] GearsES2.init.X 0x8057b6 FIN GearsES2[obj 0x8057b6 isInit true, usesShared false, 1 GearsObj[0xe6e5bc, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0xf4daba, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1441f2b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-7-Animator,5,main] GearsES2.reshape 0x8057b6 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4c00002, msaa false, tileRendererInUse null
>> GearsES2 0x8057b6, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1001
1 - A w1-h 0x4c00002,-ctx 0xffffffffa76a3d94
1 - A w2-h 0x4c00004,-ctx 0xffffffffa8e17d3c
Thread[Thread-7,5,main] GearsES2.reshape 0x8057b6 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4c00004, msaa false, tileRendererInUse null
>> GearsES2 0x8057b6, angle 15.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x4c00002,-ctx 0xffffffffa8e17d3c
1 - B w2-h 0x4c00004,-ctx 0xffffffffa76a3d94
1 - switch - END 1001
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0033-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2003
2 - A w1-h 0x4c00002,-ctx 0xffffffffa8e17d3c
2 - A w2-h 0x4c00004,-ctx 0xffffffffa76a3d94
Thread[Thread-7,5,main] GearsES2.reshape 0x8057b6 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4c00002, msaa false, tileRendererInUse null
>> GearsES2 0x8057b6, angle 30.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x4c00002,-ctx 0xffffffffa76a3d94
2 - B w2-h 0x4c00004,-ctx 0xffffffffa8e17d3c
2 - switch - END 2003
Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-3,5,main]
Thread[Thread-5-Display-.x11_:0-1-EDT-3,5,main] GearsES2.dispose 0x8057b6: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0-1-EDT-3,5,main] GearsES2.dispose 0x8057b6 FIN
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-3,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
Thread[Thread-8-Animator,5,main] GearsES2.init.0 0x1710f8d: tileRendererInUse null, GearsES2[obj 0x1710f8d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x1710f8d on Thread[Thread-8-Animator,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x9, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 331.38 [GL 3.0.0, vendor 331.38.0 (331.38)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 3.0 331.38
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  70
GLX_EXTENSIONS 18
-----------------------------------------------------------------------------------------------------
gear1 0x1710f8d created: GearsObj[0x13015e8, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x1710f8d created: GearsObj[0x1ee3d36, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x1710f8d created: GearsObj[0x1ee3d36, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-8-Animator,5,main] GearsES2.init.X 0x1710f8d FIN GearsES2[obj 0x1710f8d isInit true, usesShared false, 1 GearsObj[0x13015e8, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1ee3d36, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1f4a84b, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-8-Animator,5,main] GearsES2.reshape 0x1710f8d 0/0 256x256 of 256x256, swapInterval 1, drawable 0xffffffffdcfa1718, msaa false, tileRendererInUse null
>> GearsES2 0x1710f8d, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-8-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
1 - A w1-h 0xffffffffdcfa1718,-ctx 0x3b418e88
1 - A w2-h 0x7697b49b,-ctx 0x329af8e1
Thread[Thread-8,5,main] GearsES2.reshape 0x1710f8d 0/0 356x356 of 356x356, swapInterval 1, drawable 0x2de56f8e, msaa false, tileRendererInUse null
>> GearsES2 0x1710f8d, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - B w1-h 0x188ce322,-ctx 0x329af8e1
1 - B w2-h 0x2de56f8e,-ctx 0x3b418e88
1 - switch - END 1002
Thread-8-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0032-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
2 - switch - START 2025
2 - A w1-h 0x188ce322,-ctx 0x329af8e1
2 - A w2-h 0x2de56f8e,-ctx 0x3b418e88
Thread[Thread-8,5,main] GearsES2.reshape 0x1710f8d 0/0 256x256 of 256x256, swapInterval 1, drawable 0x2f140431, msaa false, tileRendererInUse null
>> GearsES2 0x1710f8d, angle 28.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - B w1-h 0x2f140431,-ctx 0x3b418e88
2 - B w2-h 0xffffffffa450b236,-ctx 0x329af8e1
2 - switch - END 2025
Thread-8-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGLES2_________-n0057-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-4,5,main]
Thread[Thread-5-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x1710f8d: tileRendererInUse null
Thread[Thread-5-Display-.x11_:0-1-EDT-4,5,main] GearsES2.dispose 0x1710f8d FIN
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-4,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
Thread[Thread-9-Animator,5,main] GearsES2.init.0 0x48c9bb: tileRendererInUse null, GearsES2[obj 0x48c9bb isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0x48c9bb on Thread[Thread-9-Animator,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL2ES2/GL3.hw]
GL Version     3.3 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 3.3.0 NVIDIA 331.38 [GL 3.3.0, vendor 331.38.0 (NVIDIA 331.38)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     3.3.0 NVIDIA 331.38
GLSL           true, has-compiler-func: true, version: 3.30 NVIDIA via Cg compiler / 3.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  236
GLX_EXTENSIONS 28
-----------------------------------------------------------------------------------------------------
gear1 0x48c9bb created: GearsObj[0x3cc381, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0x48c9bb created: GearsObj[0x1475cbd, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0x48c9bb created: GearsObj[0x1475cbd, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-9-Animator,5,main] GearsES2.init.X 0x48c9bb FIN GearsES2[obj 0x48c9bb isInit true, usesShared false, 1 GearsObj[0x3cc381, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x1475cbd, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x198527, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-9-Animator,5,main] GearsES2.reshape 0x48c9bb 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4c00002, msaa false, tileRendererInUse null
>> GearsES2 0x48c9bb, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-9-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
Thread[Thread-9,5,main] GearsES2.reshape 0x48c9bb 0/0 356x356 of 356x356, swapInterval 1, drawable 0x4c00004, msaa false, tileRendererInUse null
>> GearsES2 0x48c9bb, angle 15.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1002
2 - switch - START 2095
Thread[Thread-9,5,main] GearsES2.reshape 0x48c9bb 0/0 256x256 of 256x256, swapInterval 1, drawable 0x4c00002, msaa false, tileRendererInUse null
>> GearsES2 0x48c9bb, angle 31.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2095
Thread[Thread-9,5,main] GearsES2.dispose 0x48c9bb: tileRendererInUse null
Thread[Thread-9,5,main] GearsES2.dispose 0x48c9bb FIN
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-5,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-5,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
Thread[Thread-10-Animator,5,main] GearsES2.init.0 0xf0269d: tileRendererInUse null, GearsES2[obj 0xf0269d isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null]
GearsES2 init 0xf0269d on Thread[Thread-10-Animator,5,main]
Chosen GLCapabilities: GLCaps[egl cfg 0x9, vid 0x27: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES2/GLES3.hw], on-scr[.], [0x45: GLES1, GLES2, GLES3, VG]]
INIT GL IS: jogamp.opengl.es3.GLES3Impl
Swap Interval  1
GL Profile     GLProfile[GLES2/GLES3.hw]
GL Version     3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 331.38 [GL 3.0.0, vendor 331.38.0 (331.38)]
Quirks         [SingletonEGLDisplayOnly]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    Quadro FX 580/PCIe/SSE2
GL_VERSION     OpenGL ES 3.0 331.38
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.00 / 3.0.0
GL FBO: basic true, full true
GL_EXTENSIONS  70
GLX_EXTENSIONS 18
-----------------------------------------------------------------------------------------------------
gear1 0xf0269d created: GearsObj[0x83dae0, vbo ff 1, fs 2, bf 3, bs 4]
gear2 0xf0269d created: GearsObj[0x96cb44, vbo ff 7, fs 8, bf 9, bs 10]
gear3 0xf0269d created: GearsObj[0x96cb44, vbo ff 7, fs 8, bf 9, bs 10]
Thread[Thread-10-Animator,5,main] GearsES2.init.X 0xf0269d FIN GearsES2[obj 0xf0269d isInit true, usesShared false, 1 GearsObj[0x83dae0, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x96cb44, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x1faf43a, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null]
Thread[Thread-10-Animator,5,main] GearsES2.reshape 0xf0269d 0/0 256x256 of 256x256, swapInterval 1, drawable 0xffffffffdd86d584, msaa false, tileRendererInUse null
>> GearsES2 0xf0269d, angle 0.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGLES2_____-n0000-GLES2_-hw-onscreen-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
1 - switch - START 1002
Thread[Thread-10,5,main] GearsES2.reshape 0xf0269d 0/0 356x356 of 356x356, swapInterval 1, drawable 0xffffffff9b07a3a7, msaa false, tileRendererInUse null
>> GearsES2 0xf0269d, angle 14.0, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
1 - switch - END 1002
2 - switch - START 2038
Thread[Thread-10,5,main] GearsES2.reshape 0xf0269d 0/0 256x256 of 256x256, swapInterval 1, drawable 0xffffffffdd86d584, msaa false, tileRendererInUse null
>> GearsES2 0xf0269d, angle 26.5, [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0 -> [l -1.0, r 1.0, b -1.0, t 1.0] 2.0x2.0, v-flip false
2 - switch - END 2038
Thread[Thread-10,5,main] GearsES2.dispose 0xf0269d: tileRendererInUse null
Thread[Thread-10,5,main] GearsES2.dispose 0xf0269d FIN
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-6,5,main]
QUIT Window Thread[Thread-5-Display-.x11_:0-1-EDT-6,5,main]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1412284001147 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
]]></system-err>
</testsuite>
