Interface SkinPoseApplyLogic
public interface SkinPoseApplyLogic
Custom logic for how a skin should react when it is told its pose has updated. This might include throttling skin
application, ignoring skin application when the skin is outside of the camera view, etc.
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Method Summary
Modifier and TypeMethodDescriptionvoid
doApply
(SkinnedMesh skinnedMesh, SkeletonPose pose) Apply, in some way, the given pose to the given mesh.
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Method Details
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doApply
Apply, in some way, the given pose to the given mesh.- Parameters:
skinnedMesh
- the mesh to apply to.pose
- the pose to apply.
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