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Classes in javax.vecmath used by javax.vecmath | |
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AxisAngle4d
A four-element axis angle represented by double-precision floating point x,y,z,angle components. |
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AxisAngle4f
A four-element axis angle represented by single-precision floating point x,y,z,angle components. |
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Color3b
A three-byte color value represented by byte x, y, and z values. |
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Color3f
A three-element color value represented by single precision floating point x,y,z values. |
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Color4b
A four-byte color value represented by byte x, y, z, and w values. |
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Color4f
A four-element color represented by single precision floating point x, y, z, and w values. |
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GMatrix
A double precision, general, dynamically-resizable, two-dimensional matrix class. |
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GVector
A double precision, general, dynamically-resizable, one-dimensional vector class. |
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Matrix3d
A double precision floating point 3 by 3 matrix. |
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Matrix3f
A single precision floating point 3 by 3 matrix. |
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Matrix4d
A double precision floating point 4 by 4 matrix. |
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Matrix4f
A single precision floating point 4 by 4 matrix. |
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Point2d
A 2 element point that is represented by double precision floating point x,y coordinates. |
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Point2f
A 2 element point that is represented by single precision floating point x,y coordinates. |
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Point3d
A 3 element point that is represented by double precision floating point x,y,z coordinates. |
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Point3f
A 3 element point that is represented by single precision floating point x,y,z coordinates. |
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Point4d
A 4 element vector represented by double precision floating point x,y,z,w coordinates. |
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Point4f
A 4 element point represented by single precision floating point x,y,z,w coordinates. |
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Quat4d
A 4-element quaternion represented by double precision floating point x,y,z,w coordinates. |
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Quat4f
A 4 element unit quaternion represented by single precision floating point x,y,z,w coordinates. |
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TexCoord2f
A 2-element vector that is represented by single-precision floating point x,y coordinates. |
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TexCoord3f
A 3 element texture coordinate that is represented by single precision floating point x,y,z coordinates. |
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TexCoord4f
A 4 element texture coordinate that is represented by single precision floating point x,y,z,w coordinates. |
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Tuple2d
A generic 2-element tuple that is represented by double-precision floating point x,y coordinates. |
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Tuple2f
A generic 2-element tuple that is represented by single-precision floating point x,y coordinates. |
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Tuple2i
A 2-element tuple represented by signed integer x,y coordinates. |
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Tuple3b
A three byte tuple. |
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Tuple3d
A generic 3-element tuple that is represented by double-precision floating point x,y,z coordinates. |
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Tuple3f
A generic 3-element tuple that is represented by single precision-floating point x,y,z coordinates. |
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Tuple3i
A 3-element tuple represented by signed integer x,y,z coordinates. |
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Tuple4b
A four byte tuple. |
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Tuple4d
A 4 element tuple represented by double precision floating point x,y,z,w coordinates. |
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Tuple4f
A 4-element tuple represented by single-precision floating point x,y,z,w coordinates. |
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Tuple4i
A 4-element tuple represented by signed integer x,y,z,w coordinates. |
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Vector2d
A 2-element vector that is represented by double-precision floating point x,y coordinates. |
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Vector2f
A 2-element vector that is represented by single-precision floating point x,y coordinates. |
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Vector3d
A 3-element vector that is represented by double-precision floating point x,y,z coordinates. |
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Vector3f
A 3-element vector that is represented by single-precision floating point x,y,z coordinates. |
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Vector4d
A 4-element vector represented by double-precision floating point x,y,z,w coordinates. |
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Vector4f
A 4-element vector represented by single-precision floating point x,y,z,w coordinates. |
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