Interface GLEventListener

    • Method Summary

      All Methods Instance Methods Abstract Methods 
      Modifier and Type Method Description
      void display​(GLAutoDrawable drawable)
      Called by the drawable to initiate OpenGL rendering by the client.
      void dispose​(GLAutoDrawable drawable)
      Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs.
      void init​(GLAutoDrawable drawable)
      Called by the drawable immediately after the OpenGL context is initialized.
      void reshape​(GLAutoDrawable drawable, int x, int y, int width, int height)
      Called by the drawable during the first repaint after the component has been resized.
    • Method Detail

      • init

        void init​(GLAutoDrawable drawable)
        Called by the drawable immediately after the OpenGL context is initialized. Can be used to perform one-time OpenGL initialization per GLContext, such as setup of lights and display lists.

        Note that this method may be called more than once if the underlying OpenGL context for the GLAutoDrawable is destroyed and recreated, for example if a GLCanvas is removed from the widget hierarchy and later added again.

      • dispose

        void dispose​(GLAutoDrawable drawable)
        Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs.

        Called by the drawable before the OpenGL context is destroyed by an external event, like a reconfiguration of the GLAutoDrawable closing an attached window, but also manually by calling destroy.

        Note that this event does not imply the end of life of the application. It could be produced with a followup call to init(GLAutoDrawable) in case the GLContext has been recreated, e.g. due to a pixel configuration change in a multihead environment.

      • display

        void display​(GLAutoDrawable drawable)
        Called by the drawable to initiate OpenGL rendering by the client. After all GLEventListeners have been notified of a display event, the drawable will swap its buffers if setAutoSwapBufferMode is enabled.
      • reshape

        void reshape​(GLAutoDrawable drawable,
                     int x,
                     int y,
                     int width,
                     int height)
        Called by the drawable during the first repaint after the component has been resized.

        The client can update it's viewport associated data and view volume of the window appropriately.

        For efficiency the GL viewport has already been updated via glViewport(x, y, width, height) when this method is called.

        Parameters:
        drawable - the triggering GLAutoDrawable
        x - lower left corner of the viewport rectangle in pixel units
        y - lower left corner of the viewport rectangle in pixel units
        width - width of the viewport rectangle in pixel units
        height - height of the viewport rectangle in pixel units