Package com.jogamp.opengl.util.packrect

This package implements a rectangle packing algorithm suitable for tracking the placement of multiple rectangles inside a larger one. It is useful for cases such as placing the contents of multiple windows on a larger backing store texture for a compositing window manager; placing multiple rasterized strings in a texture map for quick rendering to the screen; and many other situations where it is useful to carve up a larger texture into smaller pieces dynamically.