This interface must be implemented by the end user and is called in response to events like addition of rectangles into the RectanglePacker.
Iteration construct without exposing the internals of the RectanglePacker and without implementing a complex Iterator.
Manages a list of Levels; this is the core data structure contained within the RectanglePacker and encompasses the storage algorithm for the contained Rects.
Represents a rectangular region on the backing store.
Packs rectangles supplied by the user (typically representing image regions) into a larger backing store rectangle (typically representing a large texture).
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