Class TextureIO

  • Direct Known Subclasses:
    AWTTextureIO

    public class TextureIO
    extends Object

    Provides input and output facilities for both loading OpenGL textures from disk and streams as well as writing textures already in memory back to disk.

    The TextureIO class supports an arbitrary number of plug-in readers and writers via TextureProviders and TextureWriters. TextureProviders know how to produce TextureData objects from files, InputStreams and URLs. TextureWriters know how to write TextureData objects to disk in various file formats. The TextureData class represents the raw data of the texture before it has been converted to an OpenGL texture object. The Texture class represents the OpenGL texture object and provides easy facilities for using the texture.

    There are several built-in TextureProviders and TextureWriters supplied with the TextureIO implementation. The most basic provider uses the platform's Image I/O facilities to read in a BufferedImage and convert it to a texture. This is the baseline provider and is registered so that it is the last one consulted. All others are asked first to open a given file.

    There are three other providers registered by default as of the time of this writing. One handles SGI RGB (".sgi", ".rgb") images from both files and streams. One handles DirectDraw Surface (".dds") images read from files, though can not read these images from streams. One handles Targa (".tga") images read from both files and streams. These providers are executed in an arbitrary order. Some of these providers require the file's suffix to either be specified via the newTextureData methods or for the file to be named with the appropriate suffix. In general a file suffix should be provided to the newTexture and newTextureData methods if at all possible.

    Note that additional TextureProviders, if reading images from InputStreams, must use the mark()/reset() methods on InputStream when probing for e.g. magic numbers at the head of the file to make sure not to disturb the state of the InputStream for downstream TextureProviders.

    There are analogous TextureWriters provided for writing textures back to disk if desired. As of this writing, there are four TextureWriters registered by default: one for Targa files, one for SGI RGB files, one for DirectDraw surface (.dds) files, and one for ImageIO-supplied formats such as .jpg and .png. Some of these writers have certain limitations such as only being able to write out textures stored in GL_RGB or GL_RGBA format. The DDS writer supports fetching and writing to disk of texture data in DXTn compressed format. Whether this will occur is dependent on whether the texture's internal format is one of the DXTn compressed formats and whether the target file is .dds format.

    • Field Summary

      Fields 
      Modifier and Type Field Description
      static String DDS
      Constant which can be used as a file suffix to indicate a DirectDraw Surface file, value "dds".
      static String GIF
      Constant which can be used as a file suffix to indicate a GIF file, value "gif".
      static String JPG
      Constant which can be used as a file suffix to indicate a JPEG file, value "jpg".
      static String PAM
      Constant which can be used as a file suffix to indicate a PAM file, NetPbm magic 7 - binary RGB and RGBA.
      static String PNG
      Constant which can be used as a file suffix to indicate a PNG file, value "png".
      static String PPM
      Constant which can be used as a file suffix to indicate a PAM file, NetPbm magic 6 - binary RGB.
      static String SGI
      Constant which can be used as a file suffix to indicate an SGI RGB file, value "sgi".
      static String SGI_RGB
      Constant which can be used as a file suffix to indicate an SGI RGB file, value "rgb".
      static String TGA
      Constant which can be used as a file suffix to indicate a Targa file, value "tga".
      static String TIFF
      Constant which can be used as a file suffix to indicate a TIFF file, value "tiff".
    • Constructor Summary

      Constructors 
      Constructor Description
      TextureIO()  
    • Constructor Detail

      • TextureIO

        public TextureIO()
    • Method Detail

      • newTextureData

        public static TextureData newTextureData​(GLProfile glp,
                                                 File file,
                                                 boolean mipmap,
                                                 String fileSuffix)
                                          throws IOException
        Creates a TextureData from the given file. Does no OpenGL work.
        Parameters:
        glp - the OpenGL Profile this texture data should be created for.
        file - the file from which to read the texture data
        mipmap - whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.
        fileSuffix - the suffix of the file name to be used as a hint of the file format to the underlying texture provider, or null if none and should be auto-detected (some texture providers do not support this)
        Returns:
        the texture data from the file, or null if none of the registered texture providers could read the file
        Throws:
        IOException - if an error occurred while reading the file
      • newTextureData

        public static TextureData newTextureData​(GLProfile glp,
                                                 InputStream stream,
                                                 boolean mipmap,
                                                 String fileSuffix)
                                          throws IOException
        Creates a TextureData from the given stream. Does no OpenGL work.
        Parameters:
        glp - the OpenGL Profile this texture data should be created for.
        stream - the stream from which to read the texture data
        mipmap - whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.
        fileSuffix - the suffix of the file name to be used as a hint of the file format to the underlying texture provider, or null if none and should be auto-detected (some texture providers do not support this)
        Returns:
        the texture data from the stream, or null if none of the registered texture providers could read the stream
        Throws:
        IOException - if an error occurred while reading the stream
      • newTextureData

        public static TextureData newTextureData​(GLProfile glp,
                                                 URL url,
                                                 boolean mipmap,
                                                 String fileSuffix)
                                          throws IOException
        Creates a TextureData from the given URL. Does no OpenGL work.
        Parameters:
        glp - the OpenGL Profile this texture data should be created for.
        url - the URL from which to read the texture data
        mipmap - whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.
        fileSuffix - the suffix of the file name to be used as a hint of the file format to the underlying texture provider, or null if none and should be auto-detected (some texture providers do not support this)
        Returns:
        the texture data from the URL, or null if none of the registered texture providers could read the URL
        Throws:
        IOException - if an error occurred while reading the URL
      • newTextureData

        public static TextureData newTextureData​(GLProfile glp,
                                                 File file,
                                                 int internalFormat,
                                                 int pixelFormat,
                                                 boolean mipmap,
                                                 String fileSuffix)
                                          throws IOException,
                                                 IllegalArgumentException
        Creates a TextureData from the given file, using the specified OpenGL internal format and pixel format for the texture which will eventually result. The internalFormat and pixelFormat must be specified and may not be zero; to use default values, use the variant of this method which does not take these arguments. Does no OpenGL work.
        Parameters:
        glp - the OpenGL Profile this texture data should be created for.
        file - the file from which to read the texture data
        internalFormat - the OpenGL internal format of the texture which will eventually result from the TextureData
        pixelFormat - the OpenGL pixel format of the texture which will eventually result from the TextureData
        mipmap - whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.
        fileSuffix - the suffix of the file name to be used as a hint of the file format to the underlying texture provider, or null if none and should be auto-detected (some texture providers do not support this)
        Returns:
        the texture data from the file, or null if none of the registered texture providers could read the file
        Throws:
        IllegalArgumentException - if either internalFormat or pixelFormat was 0
        IOException - if an error occurred while reading the file
      • newTextureData

        public static TextureData newTextureData​(GLProfile glp,
                                                 InputStream stream,
                                                 int internalFormat,
                                                 int pixelFormat,
                                                 boolean mipmap,
                                                 String fileSuffix)
                                          throws IOException,
                                                 IllegalArgumentException
        Creates a TextureData from the given stream, using the specified OpenGL internal format and pixel format for the texture which will eventually result. The internalFormat and pixelFormat must be specified and may not be zero; to use default values, use the variant of this method which does not take these arguments. Does no OpenGL work.
        Parameters:
        glp - the OpenGL Profile this texture data should be created for.
        stream - the stream from which to read the texture data
        internalFormat - the OpenGL internal format of the texture which will eventually result from the TextureData
        pixelFormat - the OpenGL pixel format of the texture which will eventually result from the TextureData
        mipmap - whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.
        fileSuffix - the suffix of the file name to be used as a hint of the file format to the underlying texture provider, or null if none and should be auto-detected (some texture providers do not support this)
        Returns:
        the texture data from the stream, or null if none of the registered texture providers could read the stream
        Throws:
        IllegalArgumentException - if either internalFormat or pixelFormat was 0
        IOException - if an error occurred while reading the stream
      • newTextureData

        public static TextureData newTextureData​(GLProfile glp,
                                                 URL url,
                                                 int internalFormat,
                                                 int pixelFormat,
                                                 boolean mipmap,
                                                 String fileSuffix)
                                          throws IOException,
                                                 IllegalArgumentException
        Creates a TextureData from the given URL, using the specified OpenGL internal format and pixel format for the texture which will eventually result. The internalFormat and pixelFormat must be specified and may not be zero; to use default values, use the variant of this method which does not take these arguments. Does no OpenGL work.
        Parameters:
        glp - the OpenGL Profile this texture data should be created for.
        url - the URL from which to read the texture data
        internalFormat - the OpenGL internal format of the texture which will eventually result from the TextureData
        pixelFormat - the OpenGL pixel format of the texture which will eventually result from the TextureData
        mipmap - whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.
        fileSuffix - the suffix of the file name to be used as a hint of the file format to the underlying texture provider, or null if none and should be auto-detected (some texture providers do not support this)
        Returns:
        the texture data from the URL, or null if none of the registered texture providers could read the URL
        Throws:
        IllegalArgumentException - if either internalFormat or pixelFormat was 0
        IOException - if an error occurred while reading the URL
      • newTexture

        public static Texture newTexture​(File file,
                                         boolean mipmap)
                                  throws IOException,
                                         GLException
        Creates an OpenGL texture object from the specified file using the current OpenGL context.
        Parameters:
        file - the file from which to read the texture data
        mipmap - whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.
        Throws:
        IOException - if an error occurred while reading the file
        GLException - if no OpenGL context is current or if an OpenGL error occurred
      • newTexture

        public static Texture newTexture​(InputStream stream,
                                         boolean mipmap,
                                         String fileSuffix)
                                  throws IOException,
                                         GLException
        Creates an OpenGL texture object from the specified stream using the current OpenGL context.
        Parameters:
        stream - the stream from which to read the texture data
        mipmap - whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.
        fileSuffix - the suffix of the file name to be used as a hint of the file format to the underlying texture provider, or null if none and should be auto-detected (some texture providers do not support this)
        Throws:
        IOException - if an error occurred while reading the stream
        GLException - if no OpenGL context is current or if an OpenGL error occurred
      • newTexture

        public static Texture newTexture​(URL url,
                                         boolean mipmap,
                                         String fileSuffix)
                                  throws IOException,
                                         GLException
        Creates an OpenGL texture object from the specified URL using the current OpenGL context.
        Parameters:
        url - the URL from which to read the texture data
        mipmap - whether mipmaps should be produced for this texture either by autogenerating them or reading them from the file. Some file formats support multiple mipmaps in a single file in which case those mipmaps will be used rather than generating them.
        fileSuffix - the suffix of the file name to be used as a hint of the file format to the underlying texture provider, or null if none and should be auto-detected (some texture providers do not support this)
        Throws:
        IOException - if an error occurred while reading the URL
        GLException - if no OpenGL context is current or if an OpenGL error occurred
      • newTexture

        public static Texture newTexture​(int target)
        Creates an OpenGL texture object associated with the given OpenGL texture target. The texture has no initial data. This is used, for example, to construct cube maps out of multiple TextureData objects.
        Parameters:
        target - the OpenGL target type, eg GL.GL_TEXTURE_2D, GL.GL_TEXTURE_RECTANGLE_ARB
      • write

        public static void write​(Texture texture,
                                 File file)
                          throws IOException,
                                 GLException
        Writes the given texture to a file. The type of the file is inferred from its suffix. An OpenGL context must be current in order to fetch the texture data back from the OpenGL pipeline. This method causes the specified Texture to be bound to the GL_TEXTURE_2D state. If no suitable writer for the requested file format was found, throws an IOException.

        Reasonable attempts are made to produce good results in the resulting images. The Targa, SGI and ImageIO writers produce results in the correct vertical orientation for those file formats. The DDS writer performs no vertical flip of the data, even in uncompressed mode. (It is impossible to perform such a vertical flip with compressed data.) Applications should keep this in mind when using this routine to save textures to disk for later re-loading.

        Any mipmaps for the specified texture are currently discarded when it is written to disk, regardless of whether the underlying file format supports multiple mipmaps in a given file.

        Method required a GL2GL3 profile.

        Throws:
        IOException - if an error occurred during writing or no suitable writer was found
        GLException - if no OpenGL context was current or an OpenGL-related error occurred
      • addTextureProvider

        public static void addTextureProvider​(TextureProvider provider)
        Adds a TextureProvider to support reading of a new file format.

        The last provider added, will be the first provider to be tested.

        The TextureProvider is being mapped to its supporting ImageTypes allowing an O(1) association, if {@link TextureProvider#}

      • addTextureWriter

        public static void addTextureWriter​(TextureWriter writer)
        Adds a TextureWriter to support writing of a new file format.

        The last provider added, will be the first provider to be tested.

      • setTexRectEnabled

        public static void setTexRectEnabled​(boolean enabled)
        Toggles the use of the GL_ARB_texture_rectangle extension by the TextureIO classes. By default, on hardware supporting this extension, the TextureIO classes may use the GL_ARB_texture_rectangle extension for non-power-of-two textures. (If the hardware supports the GL_ARB_texture_non_power_of_two extension, that one is preferred.) In some situations, for example when writing shaders, it is advantageous to force the texture target to always be GL_TEXTURE_2D in order to have one version of the shader, even at the expense of texture memory in the case where NPOT textures are not supported. This method allows the use of the GL_ARB_texture_rectangle extension to be turned off globally for this purpose. The default is that the use of the extension is enabled.
      • isTexRectEnabled

        public static boolean isTexRectEnabled()
        Indicates whether the GL_ARB_texture_rectangle extension is allowed to be used for non-power-of-two textures; see setTexRectEnabled.