javax.media.opengl
Interface GL2

All Superinterfaces:
GL, GL2ES1, GL2ES2, GL2GL3, GLBase, GLLightingFunc, GLMatrixFunc, GLPointerFunc
All Known Subinterfaces:
GL3bc, GL4bc
All Known Implementing Classes:
DebugGL2, DebugGL3bc, DebugGL4bc, TraceGL2, TraceGL3bc, TraceGL4bc

public interface GL2
extends GL2ES1, GL2GL3

This interface contains all core desktop OpenGL methods through version 3.0, inclusive, as well as most of it's extensions defined at the time of this specification. Early OpenGL extensions whose functionality was incorporated into core OpenGL by version 3.0, inclusive, are specifically excluded.
Note: OpenGL 3.0 is the last subsumed version in the specification. You need to use a GL3 or GL3bc OpenGL 3.1+ context to benefit from new functionality and versions.


Field Summary
static int GL_2_BYTES
          Part of GL_VERSION_1_0
static int GL_2D
          Part of GL_VERSION_1_0
static int GL_3_BYTES
          Part of GL_VERSION_1_0
static int GL_3D
          Part of GL_VERSION_1_0
static int GL_3D_COLOR
          Part of GL_VERSION_1_0
static int GL_3D_COLOR_TEXTURE
          Part of GL_VERSION_1_0
static int GL_4_BYTES
          Part of GL_VERSION_1_0
static int GL_422_AVERAGE_EXT
          Part of GL_EXT_422_pixels
static int GL_422_EXT
          Part of GL_EXT_422_pixels
static int GL_422_REV_AVERAGE_EXT
          Part of GL_EXT_422_pixels
static int GL_422_REV_EXT
          Part of GL_EXT_422_pixels
static int GL_4D_COLOR_TEXTURE
          Part of GL_VERSION_1_0
static int GL_ABGR_EXT
          Part of GL_EXT_abgr
static int GL_ACCUM
          Part of GL_VERSION_1_0
static int GL_ACCUM_ALPHA_BITS
          Part of GL_VERSION_1_0
static int GL_ACCUM_BLUE_BITS
          Part of GL_VERSION_1_0
static int GL_ACCUM_BUFFER_BIT
          Part of GL_VERSION_1_0
static int GL_ACCUM_CLEAR_VALUE
          Part of GL_VERSION_1_0
static int GL_ACCUM_GREEN_BITS
          Part of GL_VERSION_1_0
static int GL_ACCUM_RED_BITS
          Part of GL_VERSION_1_0
static int GL_ACTIVE_STENCIL_FACE_EXT
          Part of GL_EXT_stencil_two_side
static int GL_ACTIVE_VERTEX_UNITS_ARB
          Part of GL_ARB_vertex_blend
static int GL_ALL_ATTRIB_BITS
          Part of GL_VERSION_1_0
static long GL_ALL_CLIENT_ATTRIB_BITS
          Part of GL_VERSION_1_1
static int GL_ALL_COMPLETED_NV
          Part of GL_NV_fence
static int GL_ALLOW_DRAW_FRG_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALLOW_DRAW_MEM_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALLOW_DRAW_OBJ_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALLOW_DRAW_WIN_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALPHA_BIAS
          Part of GL_VERSION_1_0
static int GL_ALPHA_FLOAT16_APPLE
          Part of GL_APPLE_float_pixels
static int GL_ALPHA_FLOAT16_ATI
          Part of GL_ATI_texture_float
static int GL_ALPHA_FLOAT32_APPLE
          Part of GL_APPLE_float_pixels
static int GL_ALPHA_FLOAT32_ATI
          Part of GL_ATI_texture_float
static int GL_ALPHA_INTEGER
          Part of GL_VERSION_3_0_DEPRECATED; GL_EXT_texture_integer
static int GL_ALPHA_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_ALPHA_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_ALPHA_SNORM
          Part of GL_EXT_texture_snorm
static int GL_ALPHA12
          Part of GL_VERSION_1_1
static int GL_ALPHA16
          Part of GL_VERSION_1_1
static int GL_ALPHA16_SNORM
          Part of GL_EXT_texture_snorm
static int GL_ALPHA16F
          Part of GL_ARB_texture_float;
static int GL_ALPHA16I
          Part of GL_EXT_texture_integer
static int GL_ALPHA16UI
          Part of GL_EXT_texture_integer
static int GL_ALPHA32F
          Part of GL_ARB_texture_float;
static int GL_ALPHA32I
          Part of GL_EXT_texture_integer
static int GL_ALPHA32UI
          Part of GL_EXT_texture_integer
static int GL_ALPHA4
          Part of GL_VERSION_1_1
static int GL_ALPHA8
          Part of GL_VERSION_1_1
static int GL_ALPHA8_SNORM
          Part of GL_EXT_texture_snorm
static int GL_ALPHA8I
          Part of GL_EXT_texture_integer
static int GL_ALPHA8UI
          Part of GL_EXT_texture_integer
static int GL_ALWAYS_FAST_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALWAYS_SOFT_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
          Part of GL_EXT_compiled_vertex_array
static int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
          Part of GL_EXT_compiled_vertex_array
static int GL_ATTENUATION_EXT
          Part of GL_EXT_light_texture
static int GL_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_AUTO_NORMAL
          Part of GL_VERSION_1_0
static int GL_AUX_BUFFERS
          Part of GL_VERSION_1_0
static int GL_AUX_DEPTH_STENCIL_APPLE
          Part of GL_APPLE_aux_depth_stencil
static int GL_AUX0
          Part of GL_VERSION_1_0
static int GL_AUX1
          Part of GL_VERSION_1_0
static int GL_AUX2
          Part of GL_VERSION_1_0
static int GL_AUX3
          Part of GL_VERSION_1_0
static int GL_AVERAGE_EXT
          Part of GL_EXT_pixel_transform
static int GL_BACK_NORMALS_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_BITMAP
          Part of GL_VERSION_1_0
static int GL_BITMAP_TOKEN
          Part of GL_VERSION_1_0
static int GL_BLUE_BIAS
          Part of GL_VERSION_1_0
static int GL_BLUE_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_BLUE_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_BLUE_SCALE
          Part of GL_VERSION_1_0
static int GL_BOOL_ARB
          Part of GL_ARB_shader_objects
static int GL_BOOL_VEC2_ARB
          Part of GL_ARB_shader_objects
static int GL_BOOL_VEC3_ARB
          Part of GL_ARB_shader_objects
static int GL_BOOL_VEC4_ARB
          Part of GL_ARB_shader_objects
static int GL_BUFFER_FLUSHING_UNMAP
          Part of GL_APPLE_flush_buffer_range
static int GL_BUFFER_OBJECT_APPLE
          Part of GL_APPLE_object_purgeable
static int GL_BUFFER_SERIALIZED_MODIFY
          Part of GL_APPLE_flush_buffer_range
static int GL_C3F_V3F
          Part of GL_VERSION_1_1
static int GL_C4F_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_C4UB_V2F
          Part of GL_VERSION_1_1
static int GL_C4UB_V3F
          Part of GL_VERSION_1_1
static int GL_CG_FRAGMENT_SHADER_EXT
          Part of GL_EXT_Cg_shader
static int GL_CG_VERTEX_SHADER_EXT
          Part of GL_EXT_Cg_shader
static int GL_CLAMP
          Part of GL_VERSION_1_0
static int GL_CLAMP_FRAGMENT_COLOR
          Part of GL_VERSION_3_0_DEPRECATED; GL_ARB_color_buffer_float
static int GL_CLAMP_VERTEX_COLOR
          Part of GL_VERSION_3_0_DEPRECATED; GL_ARB_color_buffer_float
static long GL_CLIENT_ALL_ATTRIB_BITS
          Part of GL_VERSION_1_1
static int GL_CLIENT_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_CLIENT_PIXEL_STORE_BIT
          Part of GL_VERSION_1_1
static int GL_CLIENT_VERTEX_ARRAY_BIT
          Part of GL_VERSION_1_1
static int GL_CLIP_FAR_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_CLIP_NEAR_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_CLIP_VOLUME_CLIPPING_HINT_EXT
          Part of GL_EXT_clip_volume_hint
static int GL_CMYK_EXT
          Part of GL_EXT_cmyka
static int GL_CMYKA_EXT
          Part of GL_EXT_cmyka
static int GL_COEFF
          Part of GL_VERSION_1_0
static int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI
          Part of GL_ATI_pixel_format_float
static int GL_COLOR_FLOAT_APPLE
          Part of GL_APPLE_float_pixels
static int GL_COLOR_INDEX
          Part of GL_VERSION_1_0
static int GL_COLOR_INDEXES
          Part of GL_VERSION_1_0
static int GL_COLOR_MATERIAL_FACE
          Part of GL_VERSION_1_0
static int GL_COLOR_MATERIAL_PARAMETER
          Part of GL_VERSION_1_0
static int GL_COLOR_MATRIX
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_MATRIX_STACK_DEPTH
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_SAMPLES_NV
          Part of GL_NV_multisample_coverage
static int GL_COLOR_SUM
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_COLOR_SUM_ARB
          Part of GL_ARB_vertex_program
static int GL_COLOR_TABLE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_ALPHA_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_BLUE_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_FORMAT
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_GREEN_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_INTENSITY_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_LUMINANCE_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_RED_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR_TABLE_WIDTH
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COLOR3_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_COLOR4_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_COMPARE_R_TO_TEXTURE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_COMPARE_REF_DEPTH_TO_TEXTURE
          Part of GL_EXT_texture_array
static int GL_COMPILE
          Part of GL_VERSION_1_0
static int GL_COMPILE_AND_EXECUTE
          Part of GL_VERSION_1_0
static int GL_COMPRESSED_ALPHA
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_COMPRESSED_INTENSITY
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_COMPRESSED_LUMINANCE
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_COMPRESSED_LUMINANCE_ALPHA
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_LUMINANCE_LATC1_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_SLUMINANCE
          Part of GL_VERSION_2_1_DEPRECATED
static int GL_COMPRESSED_SLUMINANCE_ALPHA
          Part of GL_VERSION_2_1_DEPRECATED
static int GL_CONSERVE_MEMORY_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_CONST_EYE_NV
          Part of GL_NV_texture_shader
static int GL_CONSTANT_BORDER
          Part of GL_ARB_imaging_DEPRECATED
static int GL_CONVOLUTION_1D
          Part of GL_ARB_imaging_DEPRECATED
static int GL_CONVOLUTION_2D
          Part of GL_ARB_imaging_DEPRECATED
static int GL_CONVOLUTION_BORDER_COLOR
          Part of GL_ARB_imaging_DEPRECATED
static int GL_CONVOLUTION_BORDER_MODE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_CONVOLUTION_FILTER_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_CONVOLUTION_FILTER_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_CONVOLUTION_FORMAT
          Part of GL_ARB_imaging_DEPRECATED
static int GL_CONVOLUTION_HEIGHT
          Part of GL_ARB_imaging_DEPRECATED
static int GL_CONVOLUTION_WIDTH
          Part of GL_ARB_imaging_DEPRECATED
static int GL_COPY_PIXEL_TOKEN
          Part of GL_VERSION_1_0
static int GL_COUNTER_RANGE_AMD
          Part of GL_AMD_performance_monitor
static int GL_COUNTER_TYPE_AMD
          Part of GL_AMD_performance_monitor
static int GL_COVERAGE_SAMPLES_NV
          Part of GL_NV_multisample_coverage
static int GL_CUBIC_EXT
          Part of GL_EXT_pixel_transform
static int GL_CULL_FRAGMENT_NV
          Part of GL_NV_texture_shader
static int GL_CULL_MODES_NV
          Part of GL_NV_texture_shader
static int GL_CULL_VERTEX_EXT
          Part of GL_EXT_cull_vertex
static int GL_CULL_VERTEX_EYE_POSITION_EXT
          Part of GL_EXT_cull_vertex
static int GL_CULL_VERTEX_OBJECT_POSITION_EXT
          Part of GL_EXT_cull_vertex
static int GL_CURRENT_BIT
          Part of GL_VERSION_1_0
static int GL_CURRENT_FOG_COORD
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_CURRENT_FOG_COORDINATE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_CURRENT_INDEX
          Part of GL_VERSION_1_0
static int GL_CURRENT_MATRIX_ARB
          Part of GL_ARB_vertex_program
static int GL_CURRENT_MATRIX_INDEX_ARB
          Part of GL_ARB_matrix_palette
static int GL_CURRENT_MATRIX_STACK_DEPTH_ARB
          Part of GL_ARB_vertex_program
static int GL_CURRENT_OCCLUSION_QUERY_ID_NV
          Part of GL_NV_occlusion_query
static int GL_CURRENT_RASTER_COLOR
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_DISTANCE
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_INDEX
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_POSITION
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_POSITION_VALID
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_SECONDARY_COLOR
          Part of GL_VERSION_2_1_DEPRECATED
static int GL_CURRENT_RASTER_TEXTURE_COORDS
          Part of GL_VERSION_1_0
static int GL_CURRENT_SECONDARY_COLOR
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_CURRENT_VERTEX_ATTRIB_ARB
          Part of GL_ARB_vertex_program
static int GL_CURRENT_VERTEX_EXT
          Part of GL_EXT_vertex_shader
static int GL_CURRENT_VERTEX_WEIGHT_EXT
          Part of GL_EXT_vertex_weighting
static int GL_CURRENT_WEIGHT_ARB
          Part of GL_ARB_vertex_blend
static int GL_DATA_BUFFER_AMD
          Part of GL_AMD_name_gen_delete
static int GL_DEPENDENT_AR_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_DEPENDENT_GB_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_DEPENDENT_HILO_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_DEPENDENT_RGB_TEXTURE_3D_NV
          Part of GL_NV_texture_shader3
static int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
          Part of GL_NV_texture_shader3
static int GL_DEPTH_BIAS
          Part of GL_VERSION_1_0
static int GL_DEPTH_BOUNDS_EXT
          Part of GL_EXT_depth_bounds_test
static int GL_DEPTH_BOUNDS_TEST_EXT
          Part of GL_EXT_depth_bounds_test
static int GL_DEPTH_CLAMP_NV
          Part of GL_NV_depth_clamp
static int GL_DEPTH_SCALE
          Part of GL_VERSION_1_0
static int GL_DEPTH_STENCIL_TO_BGRA_NV
          Part of GL_NV_copy_depth_to_color
static int GL_DEPTH_STENCIL_TO_RGBA_NV
          Part of GL_NV_copy_depth_to_color
static int GL_DEPTH_TEXTURE_MODE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_DOMAIN
          Part of GL_VERSION_1_0
static int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
          Part of GL_NV_texture_shader3
static int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_DEPTH_REPLACE_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_PASS_THROUGH_NV
          Part of GL_NV_texture_shader3
static int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_TEXTURE_1D_NV
          Part of GL_NV_texture_shader3
static int GL_DOT_PRODUCT_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_TEXTURE_3D_NV
          Part of GL_NV_texture_shader2
static int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader
static int GL_DRAW_BUFFER0_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER1_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER10_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER11_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER12_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER13_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER14_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER15_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER2_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER3_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER4_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER5_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER6_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER7_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER8_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER9_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_PIXEL_TOKEN
          Part of GL_VERSION_1_0
static int GL_DRAW_PIXELS_APPLE
          Part of GL_APPLE_fence
static int GL_DS_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_DS_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_MAG_INTENSITY_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_MAG_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_MAG_VIB_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_NV
          Part of GL_NV_texture_shader
static int GL_DSDT8_MAG8_INTENSITY8_NV
          Part of GL_NV_texture_shader
static int GL_DSDT8_MAG8_NV
          Part of GL_NV_texture_shader
static int GL_DSDT8_NV
          Part of GL_NV_texture_shader
static int GL_DT_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_DT_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_EDGE_FLAG
          Part of GL_VERSION_1_0
static int GL_EDGE_FLAG_ARRAY
          Part of GL_VERSION_1_1
static int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_EDGE_FLAG_ARRAY_POINTER
          Part of GL_VERSION_1_1
static int GL_EDGE_FLAG_ARRAY_STRIDE
          Part of GL_VERSION_1_1
static int GL_EDGEFLAG_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_EMBOSS_CONSTANT_NV
          Part of GL_NV_texgen_emboss
static int GL_EMBOSS_LIGHT_NV
          Part of GL_NV_texgen_emboss
static int GL_EMBOSS_MAP_NV
          Part of GL_NV_texgen_emboss
static int GL_ENABLE_BIT
          Part of GL_VERSION_1_0
static int GL_EVAL_2D_NV
          Part of GL_NV_evaluators
static int GL_EVAL_BIT
          Part of GL_VERSION_1_0
static int GL_EVAL_FRACTIONAL_TESSELLATION_NV
          Part of GL_NV_evaluators
static int GL_EVAL_TRIANGULAR_2D_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB0_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB1_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB10_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB11_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB12_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB13_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB14_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB15_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB2_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB3_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB4_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB5_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB6_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB7_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB8_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB9_NV
          Part of GL_NV_evaluators
static int GL_EYE_LINEAR
          Part of GL_VERSION_1_0
static int GL_EYE_PLANE
          Part of GL_VERSION_1_0
static int GL_EYE_PLANE_ABSOLUTE_NV
          Part of GL_NV_fog_distance
static int GL_EYE_RADIAL_NV
          Part of GL_NV_fog_distance
static int GL_FAILURE_NV
          Part of GL_NV_video_capture
static int GL_FEEDBACK
          Part of GL_VERSION_1_0
static int GL_FEEDBACK_BUFFER_POINTER
          Part of GL_VERSION_1_0
static int GL_FEEDBACK_BUFFER_SIZE
          Part of GL_VERSION_1_0
static int GL_FEEDBACK_BUFFER_TYPE
          Part of GL_VERSION_1_0
static int GL_FENCE_APPLE
          Part of GL_APPLE_fence
static int GL_FENCE_CONDITION_NV
          Part of GL_NV_fence
static int GL_FENCE_STATUS_NV
          Part of GL_NV_fence
static int GL_FIELD_LOWER_NV
          Part of GL_NV_video_capture
static int GL_FIELD_UPPER_NV
          Part of GL_NV_video_capture
static int GL_FIRST_VERTEX_CONVENTION_EXT
          Part of GL_EXT_provoking_vertex
static int GL_FLOAT_CLEAR_COLOR_VALUE_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_MAT2_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_MAT3_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_MAT4_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_R_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_R16_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_R32_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RG_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RG16_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RG32_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RGB_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RGB16_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RGB32_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RGBA_MODE_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RGBA_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RGBA16_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_RGBA32_NV
          Part of GL_NV_float_buffer
static int GL_FLOAT_VEC2_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_VEC3_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_VEC4_ARB
          Part of GL_ARB_shader_objects
static int GL_FOG_BIT
          Part of GL_VERSION_1_0
static int GL_FOG_COORD
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_FOG_COORD_ARRAY
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_FOG_COORD_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_FOG_COORD_ARRAY_POINTER
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_FOG_COORD_ARRAY_STRIDE
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_FOG_COORD_ARRAY_TYPE
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_FOG_COORD_SRC
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_FOG_COORDINATE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_FOG_COORDINATE_ARRAY
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_FOG_COORDINATE_ARRAY_POINTER
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_FOG_COORDINATE_ARRAY_STRIDE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_FOG_COORDINATE_ARRAY_TYPE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_FOG_COORDINATE_SOURCE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_FOG_DISTANCE_MODE_NV
          Part of GL_NV_fog_distance
static int GL_FOG_INDEX
          Part of GL_VERSION_1_0
static int GL_FORCE_BLUE_TO_ONE_NV
          Part of GL_NV_texture_shader3
static int GL_FORMAT_SUBSAMPLE_24_24_OML
          Part of GL_OML_subsample
static int GL_FORMAT_SUBSAMPLE_244_244_OML
          Part of GL_OML_subsample
static int GL_FRAGMENT_COLOR_EXT
          Part of GL_EXT_light_texture
static int GL_FRAGMENT_DEPTH
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_FRAGMENT_MATERIAL_EXT
          Part of GL_EXT_light_texture
static int GL_FRAGMENT_NORMAL_EXT
          Part of GL_EXT_light_texture
static int GL_FRAGMENT_PROGRAM_ARB
          Part of GL_ARB_fragment_program
static int GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV
          Part of GL_NV_gpu_program5
static int GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_parameter_buffer_object
static int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
          Part of GL_NV_geometry_program4
static int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
          Part of GL_NV_geometry_program4
static int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT
          Part of GL_NV_geometry_program4
static int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
          Part of GL_NV_geometry_program4
static int GL_FULL_RANGE_EXT
          Part of GL_EXT_vertex_shader
static int GL_FULL_STIPPLE_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_GEOMETRY_INPUT_TYPE_EXT
          Part of GL_NV_geometry_program4
static int GL_GEOMETRY_OUTPUT_TYPE_EXT
          Part of GL_NV_geometry_program4
static int GL_GEOMETRY_PROGRAM_NV
          Part of GL_NV_geometry_program4
static int GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_parameter_buffer_object
static int GL_GEOMETRY_VERTICES_OUT_EXT
          Part of GL_NV_geometry_program4
static int GL_GREEN_BIAS
          Part of GL_VERSION_1_0
static int GL_GREEN_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_GREEN_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_GREEN_SCALE
          Part of GL_VERSION_1_0
static int GL_HALF_APPLE
          Part of GL_APPLE_float_pixels
static int GL_HI_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_HI_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_HILO_NV
          Part of GL_NV_texture_shader
static int GL_HILO16_NV
          Part of GL_NV_texture_shader
static int GL_HILO8_NV
          Part of GL_NV_texture_shader3
static int GL_HINT_BIT
          Part of GL_VERSION_1_0
static int GL_HISTOGRAM
          Part of GL_ARB_imaging_DEPRECATED
static int GL_HISTOGRAM_ALPHA_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_HISTOGRAM_BLUE_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_HISTOGRAM_FORMAT
          Part of GL_ARB_imaging_DEPRECATED
static int GL_HISTOGRAM_GREEN_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_HISTOGRAM_LUMINANCE_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_HISTOGRAM_RED_SIZE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_HISTOGRAM_SINK
          Part of GL_ARB_imaging_DEPRECATED
static int GL_HISTOGRAM_WIDTH
          Part of GL_ARB_imaging_DEPRECATED
static int GL_INDEX
          Part of GL_ARB_framebuffer_object_DEPRECATED
static int GL_INDEX_ARRAY
          Part of GL_VERSION_1_1
static int GL_INDEX_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_INDEX_ARRAY_POINTER
          Part of GL_VERSION_1_1
static int GL_INDEX_ARRAY_STRIDE
          Part of GL_VERSION_1_1
static int GL_INDEX_ARRAY_TYPE
          Part of GL_VERSION_1_1
static int GL_INDEX_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_INDEX_BITS
          Part of GL_VERSION_1_0
static int GL_INDEX_CLEAR_VALUE
          Part of GL_VERSION_1_0
static int GL_INDEX_LOGIC_OP
          Part of GL_VERSION_1_0
static int GL_INDEX_MATERIAL_EXT
          Part of GL_EXT_index_material
static int GL_INDEX_MATERIAL_FACE_EXT
          Part of GL_EXT_index_material
static int GL_INDEX_MATERIAL_PARAMETER_EXT
          Part of GL_EXT_index_material
static int GL_INDEX_MODE
          Part of GL_VERSION_1_0
static int GL_INDEX_OFFSET
          Part of GL_VERSION_1_0
static int GL_INDEX_SHIFT
          Part of GL_VERSION_1_0
static int GL_INDEX_TEST_EXT
          Part of GL_EXT_index_func
static int GL_INDEX_TEST_FUNC_EXT
          Part of GL_EXT_index_func
static int GL_INDEX_TEST_REF_EXT
          Part of GL_EXT_index_func
static int GL_INDEX_WRITEMASK
          Part of GL_VERSION_1_0
static int GL_INT_SAMPLER_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_INT_VEC2_ARB
          Part of GL_ARB_shader_objects
static int GL_INT_VEC3_ARB
          Part of GL_ARB_shader_objects
static int GL_INT_VEC4_ARB
          Part of GL_ARB_shader_objects
static int GL_INTENSITY
          Part of GL_VERSION_1_1
static int GL_INTENSITY_FLOAT16_APPLE
          Part of GL_APPLE_float_pixels
static int GL_INTENSITY_FLOAT16_ATI
          Part of GL_ATI_texture_float
static int GL_INTENSITY_FLOAT32_APPLE
          Part of GL_APPLE_float_pixels
static int GL_INTENSITY_FLOAT32_ATI
          Part of GL_ATI_texture_float
static int GL_INTENSITY_SNORM
          Part of GL_EXT_texture_snorm
static int GL_INTENSITY12
          Part of GL_VERSION_1_1
static int GL_INTENSITY16
          Part of GL_VERSION_1_1
static int GL_INTENSITY16_SNORM
          Part of GL_EXT_texture_snorm
static int GL_INTENSITY16F
          Part of GL_ARB_texture_float
static int GL_INTENSITY16I
          Part of GL_EXT_texture_integer
static int GL_INTENSITY16UI
          Part of GL_EXT_texture_integer
static int GL_INTENSITY32F
          Part of GL_ARB_texture_float
static int GL_INTENSITY32I
          Part of GL_EXT_texture_integer
static int GL_INTENSITY32UI
          Part of GL_EXT_texture_integer
static int GL_INTENSITY4
          Part of GL_VERSION_1_1
static int GL_INTENSITY8
          Part of GL_VERSION_1_1
static int GL_INTENSITY8_SNORM
          Part of GL_EXT_texture_snorm
static int GL_INTENSITY8I
          Part of GL_EXT_texture_integer
static int GL_INTENSITY8UI
          Part of GL_EXT_texture_integer
static int GL_INTERLACE_OML
          Part of GL_OML_interlace
static int GL_INTERLACE_READ_INGR
          Part of GL_INGR_interlace_read
static int GL_INTERLACE_READ_OML
          Part of GL_OML_interlace
static int GL_INVARIANT_DATATYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_INVARIANT_EXT
          Part of GL_EXT_vertex_shader
static int GL_INVARIANT_VALUE_EXT
          Part of GL_EXT_vertex_shader
static int GL_INVERTED_SCREEN_W_REND
          Part of GL_REND_screen_coordinates
static int GL_IUI_N3F_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_IUI_N3F_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_IUI_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_IUI_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_LAST_VERTEX_CONVENTION_EXT
          Part of GL_EXT_provoking_vertex
static int GL_LAST_VIDEO_CAPTURE_STATUS_NV
          Part of GL_NV_video_capture
static int GL_LIGHT_MODEL_COLOR_CONTROL
          Part of GL_VERSION_1_2_DEPRECATED
static int GL_LIGHT_MODEL_LOCAL_VIEWER
          Part of GL_VERSION_1_0
static int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
          Part of GL_APPLE_specular_vector
static int GL_LIGHTING_BIT
          Part of GL_VERSION_1_0
static int GL_LINE_BIT
          Part of GL_VERSION_1_0
static int GL_LINE_RESET_TOKEN
          Part of GL_VERSION_1_0
static int GL_LINE_STIPPLE
          Part of GL_VERSION_1_0
static int GL_LINE_STIPPLE_PATTERN
          Part of GL_VERSION_1_0
static int GL_LINE_STIPPLE_REPEAT
          Part of GL_VERSION_1_0
static int GL_LINE_STRIP_ADJACENCY_EXT
          Part of GL_NV_geometry_program4
static int GL_LINE_TOKEN
          Part of GL_VERSION_1_0
static int GL_LINES_ADJACENCY_EXT
          Part of GL_NV_geometry_program4
static int GL_LIST_BASE
          Part of GL_VERSION_1_0
static int GL_LIST_BIT
          Part of GL_VERSION_1_0
static int GL_LIST_INDEX
          Part of GL_VERSION_1_0
static int GL_LIST_MODE
          Part of GL_VERSION_1_0
static int GL_LO_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_LO_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_LOAD
          Part of GL_VERSION_1_0
static int GL_LOCAL_CONSTANT_DATATYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOCAL_CONSTANT_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOCAL_CONSTANT_VALUE_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOCAL_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOGIC_OP
          Part of GL_VERSION_1_0
static int GL_LUMINANCE_ALPHA_FLOAT16_APPLE
          Part of GL_APPLE_float_pixels
static int GL_LUMINANCE_ALPHA_FLOAT16_ATI
          Part of GL_ATI_texture_float
static int GL_LUMINANCE_ALPHA_FLOAT32_APPLE
          Part of GL_APPLE_float_pixels
static int GL_LUMINANCE_ALPHA_FLOAT32_ATI
          Part of GL_ATI_texture_float
static int GL_LUMINANCE_ALPHA_INTEGER
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA_SNORM
          Part of GL_EXT_texture_snorm
static int GL_LUMINANCE_ALPHA16F
          Part of GL_ARB_texture_float;
static int GL_LUMINANCE_ALPHA16I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA16UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA32F
          Part of GL_ARB_texture_float;
static int GL_LUMINANCE_ALPHA32I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA32UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA8I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA8UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_FLOAT16_APPLE
          Part of GL_APPLE_float_pixels
static int GL_LUMINANCE_FLOAT16_ATI
          Part of GL_ATI_texture_float
static int GL_LUMINANCE_FLOAT32_APPLE
          Part of GL_APPLE_float_pixels
static int GL_LUMINANCE_FLOAT32_ATI
          Part of GL_ATI_texture_float
static int GL_LUMINANCE_INTEGER
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_SNORM
          Part of GL_EXT_texture_snorm
static int GL_LUMINANCE12
          Part of GL_VERSION_1_1
static int GL_LUMINANCE12_ALPHA12
          Part of GL_VERSION_1_1
static int GL_LUMINANCE12_ALPHA4
          Part of GL_VERSION_1_1
static int GL_LUMINANCE16
          Part of GL_VERSION_1_1
static int GL_LUMINANCE16_ALPHA16
          Part of GL_VERSION_1_1
static int GL_LUMINANCE16_ALPHA16_SNORM
          Part of GL_EXT_texture_snorm
static int GL_LUMINANCE16_SNORM
          Part of GL_EXT_texture_snorm
static int GL_LUMINANCE16F
          Part of GL_ARB_texture_float;
static int GL_LUMINANCE16I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE16UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE32F
          Part of GL_ARB_texture_float;
static int GL_LUMINANCE32I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE32UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE4
          Part of GL_VERSION_1_1
static int GL_LUMINANCE4_ALPHA4
          Part of GL_VERSION_1_1
static int GL_LUMINANCE6_ALPHA2
          Part of GL_VERSION_1_1
static int GL_LUMINANCE8
          Part of GL_VERSION_1_1
static int GL_LUMINANCE8_ALPHA8
          Part of GL_VERSION_1_1
static int GL_LUMINANCE8_ALPHA8_SNORM
          Part of GL_EXT_texture_snorm
static int GL_LUMINANCE8_SNORM
          Part of GL_EXT_texture_snorm
static int GL_LUMINANCE8I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE8UI
          Part of GL_EXT_texture_integer
static int GL_MAGNITUDE_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_MAGNITUDE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_MAP_ATTRIB_U_ORDER_NV
          Part of GL_NV_evaluators
static int GL_MAP_ATTRIB_V_ORDER_NV
          Part of GL_NV_evaluators
static int GL_MAP_COLOR
          Part of GL_VERSION_1_0
static int GL_MAP_STENCIL
          Part of GL_VERSION_1_0
static int GL_MAP_TESSELLATION_NV
          Part of GL_NV_evaluators
static int GL_MAP1_COLOR_4
          Part of GL_VERSION_1_0
static int GL_MAP1_GRID_DOMAIN
          Part of GL_VERSION_1_0
static int GL_MAP1_GRID_SEGMENTS
          Part of GL_VERSION_1_0
static int GL_MAP1_INDEX
          Part of GL_VERSION_1_0
static int GL_MAP1_NORMAL
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_1
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_2
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_3
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_4
          Part of GL_VERSION_1_0
static int GL_MAP1_VERTEX_3
          Part of GL_VERSION_1_0
static int GL_MAP1_VERTEX_4
          Part of GL_VERSION_1_0
static int GL_MAP2_COLOR_4
          Part of GL_VERSION_1_0
static int GL_MAP2_GRID_DOMAIN
          Part of GL_VERSION_1_0
static int GL_MAP2_GRID_SEGMENTS
          Part of GL_VERSION_1_0
static int GL_MAP2_INDEX
          Part of GL_VERSION_1_0
static int GL_MAP2_NORMAL
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_1
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_2
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_3
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_4
          Part of GL_VERSION_1_0
static int GL_MAP2_VERTEX_3
          Part of GL_VERSION_1_0
static int GL_MAP2_VERTEX_4
          Part of GL_VERSION_1_0
static int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_AMBIENT_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_COLOR_INDEXES_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_DIFFUSE_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_EMISSION_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_SHININESS_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_SPECULAR_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MATERIAL_SIDE_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MATRIX_EXT
          Part of GL_EXT_vertex_shader
static int GL_MATRIX0_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX1_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX10_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX11_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX12_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX13_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX14_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX15_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX16_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX17_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX18_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX19_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX2_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX20_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX21_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX22_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX23_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX24_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX25_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX26_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX27_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX28_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX29_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX3_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX30_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX31_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX4_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX5_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX6_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX7_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX8_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX9_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_MAX_COLOR_MATRIX_STACK_DEPTH
          Part of GL_ARB_imaging_DEPRECATED
static int GL_MAX_CONVOLUTION_HEIGHT
          Part of GL_ARB_imaging_DEPRECATED
static int GL_MAX_CONVOLUTION_WIDTH
          Part of GL_ARB_imaging_DEPRECATED
static int GL_MAX_DRAW_BUFFERS_ATI
          Part of GL_ATI_draw_buffers
static int GL_MAX_EVAL_ORDER
          Part of GL_VERSION_1_0
static int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV
          Part of GL_NV_gpu_program5
static int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV
          Part of GL_NV_gpu_program5
static int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
          Part of GL_NV_geometry_program4
static int GL_MAX_LIST_NESTING
          Part of GL_VERSION_1_0
static int GL_MAX_MAP_TESSELLATION_NV
          Part of GL_NV_evaluators
static int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
          Part of GL_ARB_matrix_palette
static int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MAX_NAME_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_PIXEL_MAP_TABLE
          Part of GL_VERSION_1_0
static int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
          Part of GL_EXT_pixel_transform
static int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
          Part of GL_ATI_pn_triangles
static int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_GENERIC_RESULTS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_MATRICES_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV
          Part of GL_NV_geometry_program4
static int GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV
          Part of GL_NV_parameter_buffer_object
static int GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV
          Part of GL_NV_parameter_buffer_object
static int GL_MAX_PROGRAM_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_PATCH_ATTRIBS_NV
          Part of GL_NV_tessellation_program5
static int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_SUBROUTINE_NUM_NV
          Part of GL_NV_gpu_program5
static int GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV
          Part of GL_NV_gpu_program5
static int GL_MAX_PROGRAM_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_TEXEL_OFFSET_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV
          Part of GL_NV_gpu_program5
static int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV
          Part of GL_NV_geometry_program4
static int GL_MAX_RATIONAL_EVAL_ORDER_NV
          Part of GL_NV_evaluators
static int GL_MAX_SAMPLE_MASK_WORDS_NV
          Part of GL_NV_explicit_multisample
static int GL_MAX_SHININESS_NV
          Part of GL_NV_light_max_exponent
static int GL_MAX_SPOT_EXPONENT_NV
          Part of GL_NV_light_max_exponent
static int GL_MAX_TEXTURE_COORDS
          Part of GL_VERSION_2_0_DEPRECATED
static int GL_MAX_TEXTURE_COORDS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_TEXTURE_IMAGE_UNITS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
          Part of GL_NV_vertex_array_range
static int GL_MAX_VERTEX_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_VERTEX_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_LOCALS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_VARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV
          Part of GL_NV_gpu_program5
static int GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE
          Part of GL_APPLE_pixel_buffer
static int GL_MIN_PROGRAM_TEXEL_OFFSET_NV
          Part of GL_NV_gpu_program4
static int GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV
          Part of GL_NV_gpu_program5
static int GL_MINMAX
          Part of GL_ARB_imaging_DEPRECATED
static int GL_MINMAX_FORMAT
          Part of GL_ARB_imaging_DEPRECATED
static int GL_MINMAX_SINK
          Part of GL_ARB_imaging_DEPRECATED
static int GL_MIRROR_CLAMP_EXT
          Part of GL_EXT_texture_mirror_clamp
static int GL_MIRROR_CLAMP_TO_BORDER_EXT
          Part of GL_EXT_texture_mirror_clamp
static int GL_MIRROR_CLAMP_TO_EDGE_EXT
          Part of GL_EXT_texture_mirror_clamp
static int GL_MODELVIEW0_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW0_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW0_MATRIX_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW0_STACK_DEPTH_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW1_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW1_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW1_MATRIX_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW1_STACK_DEPTH_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW10_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW11_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW12_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW13_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW14_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW15_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW16_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW17_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW18_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW19_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW2_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW20_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW21_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW22_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW23_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW24_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW25_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW26_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW27_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW28_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW29_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW3_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW30_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW31_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW4_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW5_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW6_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW7_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW8_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW9_ARB
          Part of GL_ARB_vertex_blend
static int GL_MULT
          Part of GL_VERSION_1_0
static int GL_MULTISAMPLE_BIT
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_MULTISAMPLE_COVERAGE_MODES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MULTISAMPLE_FILTER_HINT_NV
          Part of GL_NV_multisample_filter_hint
static int GL_MVP_MATRIX_EXT
          Part of GL_EXT_vertex_shader
static int GL_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_NAME_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_NATIVE_GRAPHICS_END_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_NATIVE_GRAPHICS_HANDLE_PGI
          Part of GL_PGI_misc_hints
static int GL_NEGATIVE_ONE_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_W_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_X_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_Y_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_Z_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV
          Part of GL_NV_video_capture
static int GL_NORMAL_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_NORMALIZED_RANGE_EXT
          Part of GL_EXT_vertex_shader
static int GL_NUM_VIDEO_CAPTURE_STREAMS_NV
          Part of GL_NV_video_capture
static int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_ACTIVE_UNIFORMS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_ATTACHED_OBJECTS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_COMPILE_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_DELETE_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_INFO_LOG_LENGTH_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_LINEAR
          Part of GL_VERSION_1_0
static int GL_OBJECT_LINK_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_PLANE
          Part of GL_VERSION_1_0
static int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_SUBTYPE_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_TYPE_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_VALIDATE_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_HILO_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_TEXTURE_2D_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_2D_MATRIX_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_2D_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_MATRIX_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_ONE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_ADD_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_CLAMP_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_CROSS_PRODUCT_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_DOT3_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_DOT4_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_EXP_BASE_2_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_FLOOR_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_FRAC_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_INDEX_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_LOG_BASE_2_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MADD_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MAX_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MIN_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MOV_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MUL_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MULTIPLY_MATRIX_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_NEGATE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_POWER_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_RECIP_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_RECIP_SQRT_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_ROUND_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_SET_GE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_SET_LT_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_SUB_EXT
          Part of GL_EXT_vertex_shader
static int GL_ORDER
          Part of GL_VERSION_1_0
static int GL_OUTPUT_COLOR0_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_COLOR1_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_FOG_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD0_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD1_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD10_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD11_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD12_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD13_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD14_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD15_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD16_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD17_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD18_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD19_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD2_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD20_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD21_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD22_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD23_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD24_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD25_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD26_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD27_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD28_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD29_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD3_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD30_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD31_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD4_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD5_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD6_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD7_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD8_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD9_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_VERTEX_EXT
          Part of GL_EXT_vertex_shader
static int GL_PACK_CMYK_HINT_EXT
          Part of GL_EXT_cmyka
static int GL_PACK_RESAMPLE_OML
          Part of GL_OML_resample
static int GL_PACK_ROW_BYTES_APPLE
          Part of GL_APPLE_row_bytes
static int GL_PARTIAL_SUCCESS_NV
          Part of GL_NV_video_capture
static int GL_PASS_THROUGH_NV
          Part of GL_NV_texture_shader
static int GL_PASS_THROUGH_TOKEN
          Part of GL_VERSION_1_0
static int GL_PERCENTAGE_AMD
          Part of GL_AMD_performance_monitor
static int GL_PERFMON_RESULT_AMD
          Part of GL_AMD_performance_monitor
static int GL_PERFMON_RESULT_AVAILABLE_AMD
          Part of GL_AMD_performance_monitor
static int GL_PERFMON_RESULT_SIZE_AMD
          Part of GL_AMD_performance_monitor
static int GL_PERFORMANCE_MONITOR_AMD
          Part of GL_AMD_name_gen_delete
static int GL_PERTURB_EXT
          Part of GL_EXT_texture_perturb_normal
static int GL_PIXEL_COUNT_AVAILABLE_NV
          Part of GL_NV_occlusion_query
static int GL_PIXEL_COUNT_NV
          Part of GL_NV_occlusion_query
static int GL_PIXEL_COUNTER_BITS_NV
          Part of GL_NV_occlusion_query
static int GL_PIXEL_CUBIC_WEIGHT_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_MAG_FILTER_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_MAP_A_TO_A
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_A_TO_A_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_B_TO_B
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_B_TO_B_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_G_TO_G
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_G_TO_G_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_A
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_A_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_B
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_B_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_G
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_G_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_I
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_I_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_R
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_R_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_R_TO_R
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_R_TO_R_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_S_TO_S
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_S_TO_S_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MIN_FILTER_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_MODE_BIT
          Part of GL_VERSION_1_0
static int GL_PIXEL_PACK_BUFFER_BINDING_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PIXEL_PACK_BUFFER_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PIXEL_TRANSFORM_2D_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_UNPACK_BUFFER_BINDING_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PIXEL_UNPACK_BUFFER_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PN_TRIANGLES_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_NORMAL_MODE_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_POINT_MODE_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
          Part of GL_ATI_pn_triangles
static int GL_POINT_BIT
          Part of GL_VERSION_1_0
static int GL_POINT_TOKEN
          Part of GL_VERSION_1_0
static int GL_POLYGON
          Part of GL_VERSION_1_0
static int GL_POLYGON_BIT
          Part of GL_VERSION_1_0
static int GL_POLYGON_MODE
          Part of GL_VERSION_1_0
static int GL_POLYGON_STIPPLE
          Part of GL_VERSION_1_0
static int GL_POLYGON_STIPPLE_BIT
          Part of GL_VERSION_1_0
static int GL_POLYGON_TOKEN
          Part of GL_VERSION_1_0
static int GL_POST_COLOR_MATRIX_ALPHA_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_COLOR_MATRIX_ALPHA_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_COLOR_MATRIX_BLUE_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_COLOR_MATRIX_BLUE_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_COLOR_MATRIX_COLOR_TABLE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_COLOR_MATRIX_GREEN_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_COLOR_MATRIX_GREEN_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_COLOR_MATRIX_RED_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_COLOR_MATRIX_RED_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_CONVOLUTION_ALPHA_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_CONVOLUTION_ALPHA_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_CONVOLUTION_BLUE_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_CONVOLUTION_BLUE_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_CONVOLUTION_COLOR_TABLE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_CONVOLUTION_GREEN_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_CONVOLUTION_GREEN_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_CONVOLUTION_RED_BIAS
          Part of GL_ARB_imaging_DEPRECATED
static int GL_POST_CONVOLUTION_RED_SCALE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_PREFER_DOUBLEBUFFER_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_PREVIOUS_TEXTURE_INPUT_NV
          Part of GL_NV_texture_shader
static int GL_PRIMITIVE_RESTART_INDEX_NV
          Part of GL_NV_primitive_restart
static int GL_PRIMITIVE_RESTART_NV
          Part of GL_NV_primitive_restart
static int GL_PROGRAM_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_ATTRIB_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_PROGRAM_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_BINDING_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_ERROR_POSITION_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_ERROR_STRING_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_FORMAT_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_FORMAT_ASCII_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_LENGTH_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_MATRIX_EXT
          Part of GL_EXT_direct_state_access
static int GL_PROGRAM_MATRIX_STACK_DEPTH_EXT
          Part of GL_EXT_direct_state_access
static int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_NATIVE_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_OBJECT_ARB
          Part of GL_ARB_shader_objects
static int GL_PROGRAM_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_POINT_SIZE_EXT
          Part of GL_NV_geometry_program4
static int GL_PROGRAM_RESULT_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_PROGRAM_STRING_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROVOKING_VERTEX_EXT
          Part of GL_EXT_provoking_vertex
static int GL_PROXY_COLOR_TABLE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_PROXY_HISTOGRAM
          Part of GL_ARB_imaging_DEPRECATED
static int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_PURGEABLE_APPLE
          Part of GL_APPLE_object_purgeable
static int GL_Q
          Part of GL_VERSION_1_0
static int GL_QUAD_STRIP
          Part of GL_VERSION_1_0
static int GL_QUADS
          Part of GL_VERSION_1_0
static int GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT
          Part of GL_EXT_provoking_vertex
static int GL_QUERY_OBJECT_AMD
          Part of GL_AMD_name_gen_delete
static int GL_R
          Part of GL_VERSION_1_0
static int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV
          Part of GL_NV_pixel_data_range
static int GL_READ_PIXEL_DATA_RANGE_NV
          Part of GL_NV_pixel_data_range
static int GL_READ_PIXEL_DATA_RANGE_POINTER_NV
          Part of GL_NV_pixel_data_range
static int GL_RECLAIM_MEMORY_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_RED_BIAS
          Part of GL_VERSION_1_0
static int GL_RED_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_RED_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_RED_SCALE
          Part of GL_VERSION_1_0
static int GL_REDUCE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_RELEASED_APPLE
          Part of GL_APPLE_object_purgeable
static int GL_RENDER
          Part of GL_VERSION_1_0
static int GL_RENDER_MODE
          Part of GL_VERSION_1_0
static int GL_RENDERBUFFER_COLOR_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_RENDERBUFFER_FREE_MEMORY_ATI
          Part of GL_ATI_meminfo
static int GL_REPLICATE_BORDER
          Part of GL_ARB_imaging_DEPRECATED
static int GL_RESAMPLE_AVERAGE_OML
          Part of GL_OML_resample
static int GL_RESAMPLE_DECIMATE_OML
          Part of GL_OML_resample
static int GL_RESAMPLE_REPLICATE_OML
          Part of GL_OML_resample
static int GL_RESAMPLE_ZERO_FILL_OML
          Part of GL_OML_resample
static int GL_RETAINED_APPLE
          Part of GL_APPLE_object_purgeable
static int GL_RETURN
          Part of GL_VERSION_1_0
static int GL_RGB_422_APPLE
          Part of GL_APPLE_rgb_422
static int GL_RGB_FLOAT16_APPLE
          Part of GL_APPLE_float_pixels
static int GL_RGB_FLOAT16_ATI
          Part of GL_ATI_texture_float
static int GL_RGB_FLOAT32_APPLE
          Part of GL_APPLE_float_pixels
static int GL_RGB_FLOAT32_ATI
          Part of GL_ATI_texture_float
static int GL_RGB_S3TC
          Part of GL_S3_s3tc
static int GL_RGB4_S3TC
          Part of GL_S3_s3tc
static int GL_RGBA_FLOAT_MODE
          Part of GL_ARB_color_buffer_float
static int GL_RGBA_FLOAT16_APPLE
          Part of GL_APPLE_float_pixels
static int GL_RGBA_FLOAT16_ATI
          Part of GL_ATI_texture_float
static int GL_RGBA_FLOAT32_APPLE
          Part of GL_APPLE_float_pixels
static int GL_RGBA_FLOAT32_ATI
          Part of GL_ATI_texture_float
static int GL_RGBA_INTEGER_MODE
          Part of GL_EXT_texture_integer
static int GL_RGBA_MODE
          Part of GL_VERSION_1_0
static int GL_RGBA_S3TC
          Part of GL_S3_s3tc
static int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
          Part of GL_NV_texture_shader
static int GL_RGBA4_S3TC
          Part of GL_S3_s3tc
static int GL_S
          Part of GL_VERSION_1_0
static int GL_SAMPLE_MASK_NV
          Part of GL_NV_explicit_multisample
static int GL_SAMPLE_MASK_VALUE_NV
          Part of GL_NV_explicit_multisample
static int GL_SAMPLE_POSITION_NV
          Part of GL_NV_explicit_multisample
static int GL_SAMPLER_1D_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_1D_SHADOW_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_SHADOW_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_3D_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_CUBE_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_OBJECT_AMD
          Part of GL_AMD_name_gen_delete
static int GL_SAMPLER_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_SCALAR_EXT
          Part of GL_EXT_vertex_shader
static int GL_SCISSOR_BIT
          Part of GL_VERSION_1_0
static int GL_SCREEN_COORDINATES_REND
          Part of GL_REND_screen_coordinates
static int GL_SECONDARY_COLOR_ARRAY
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5_DEPRECATED
static int GL_SECONDARY_COLOR_ARRAY_POINTER
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_SECONDARY_COLOR_ARRAY_SIZE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_SECONDARY_COLOR_ARRAY_STRIDE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_SECONDARY_COLOR_ARRAY_TYPE
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_SELECT
          Part of GL_VERSION_1_0
static int GL_SELECTION_BUFFER_POINTER
          Part of GL_VERSION_1_0
static int GL_SELECTION_BUFFER_SIZE
          Part of GL_VERSION_1_0
static int GL_SEPARABLE_2D
          Part of GL_ARB_imaging_DEPRECATED
static int GL_SEPARATE_SPECULAR_COLOR
          Part of GL_VERSION_1_2_DEPRECATED
static int GL_SHADER_CONSISTENT_NV
          Part of GL_NV_texture_shader
static int GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV
          Part of GL_NV_shader_buffer_store
static int GL_SHADER_OBJECT_ARB
          Part of GL_ARB_shader_objects
static int GL_SHADER_OPERATION_NV
          Part of GL_NV_texture_shader
static int GL_SHADING_LANGUAGE_VERSION_ARB
          Part of GL_ARB_shading_language_100
static int GL_SHADOW_ATTENUATION_EXT
          Part of GL_EXT_light_texture
static int GL_SHARED_TEXTURE_PALETTE_EXT
          Part of GL_EXT_shared_texture_palette
static int GL_SIGNED_ALPHA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_ALPHA8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_HILO_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_HILO16_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_HILO8_NV
          Part of GL_NV_texture_shader3
static int GL_SIGNED_INTENSITY_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_INTENSITY8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE_ALPHA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE8_ALPHA8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGBA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGBA8_NV
          Part of GL_NV_texture_shader
static int GL_SINGLE_COLOR
          Part of GL_VERSION_1_2_DEPRECATED
static int GL_SLUMINANCE
          Part of GL_VERSION_2_1_DEPRECATED
static int GL_SLUMINANCE_ALPHA
          Part of GL_VERSION_2_1_DEPRECATED
static int GL_SLUMINANCE8
          Part of GL_VERSION_2_1_DEPRECATED
static int GL_SLUMINANCE8_ALPHA8
          Part of GL_VERSION_2_1_DEPRECATED
static int GL_SOURCE0_ALPHA
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_SOURCE0_RGB
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_SOURCE1_ALPHA
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_SOURCE1_RGB
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_SOURCE2_ALPHA
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_SOURCE2_RGB
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_SPHERE_MAP
          Part of GL_VERSION_1_0
static int GL_STENCIL_CLEAR_TAG_VALUE_EXT
          Part of GL_EXT_stencil_clear_tag
static int GL_STENCIL_TAG_BITS_EXT
          Part of GL_EXT_stencil_clear_tag
static int GL_STENCIL_TEST_TWO_SIDE_EXT
          Part of GL_EXT_stencil_two_side
static int GL_STORAGE_CACHED_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_STORAGE_CLIENT_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_STORAGE_PRIVATE_APPLE
          Part of GL_APPLE_texture_range
static int GL_STORAGE_SHARED_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_STRICT_DEPTHFUNC_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_STRICT_LIGHTING_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_STRICT_SCISSOR_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_SUCCESS_NV
          Part of GL_NV_video_capture
static int GL_SURFACE_MAPPED_NV
          Part of GL_NV_vdpau_interop
static int GL_SURFACE_REGISTERED_NV
          Part of GL_NV_vdpau_interop
static int GL_SURFACE_STATE_NV
          Part of GL_NV_vdpau_interop
static int GL_T
          Part of GL_VERSION_1_0
static int GL_T2F_C3F_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_C4F_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_C4UB_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_IUI_N3F_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_IUI_N3F_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_IUI_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_IUI_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_V3F
          Part of GL_VERSION_1_1
static int GL_T4F_C4F_N3F_V4F
          Part of GL_VERSION_1_1
static int GL_T4F_V4F
          Part of GL_VERSION_1_1
static int GL_TABLE_TOO_LARGE
          Part of GL_ARB_imaging_DEPRECATED
static int GL_TESS_CONTROL_PROGRAM_NV
          Part of GL_NV_tessellation_program5
static int GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_tessellation_program5
static int GL_TESS_EVALUATION_PROGRAM_NV
          Part of GL_NV_tessellation_program5
static int GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_tessellation_program5
static int GL_TEXCOORD1_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_TEXCOORD2_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_TEXCOORD3_BIT_PGI
          Part of GL_PGI_vertex_hints
static long GL_TEXCOORD4_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_TEXTURE_APPLICATION_MODE_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_BINDING_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_TEXTURE_BIT
          Part of GL_VERSION_1_0
static int GL_TEXTURE_BORDER
          Part of GL_VERSION_1_0
static int GL_TEXTURE_BORDER_VALUES_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
          Part of GL_ARB_shadow_ambient
static int GL_TEXTURE_COMPONENTS
          Part of GL_VERSION_1_0
static int GL_TEXTURE_CONSTANT_DATA_SUNX
          Part of GL_SUNX_constant_data
static int GL_TEXTURE_DS_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_DT_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_FILTER_CONTROL
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_TEXTURE_FLOAT_COMPONENTS_NV
          Part of GL_NV_float_buffer
static int GL_TEXTURE_FREE_MEMORY_ATI
          Part of GL_ATI_meminfo
static int GL_TEXTURE_GEN_Q
          Part of GL_VERSION_1_0
static int GL_TEXTURE_GEN_R
          Part of GL_VERSION_1_0
static int GL_TEXTURE_GEN_S
          Part of GL_VERSION_1_0
static int GL_TEXTURE_GEN_T
          Part of GL_VERSION_1_0
static int GL_TEXTURE_HI_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_INTENSITY_SIZE
          Part of GL_VERSION_1_0
static int GL_TEXTURE_INTENSITY_TYPE
          Part of GL_ARB_framebuffer_object_DEPRECATED; GL_ARB_texture_float
static int GL_TEXTURE_LIGHT_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_LO_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_LUMINANCE_SIZE
          Part of GL_VERSION_1_0
static int GL_TEXTURE_LUMINANCE_TYPE
          Part of GL_ARB_framebuffer_object_DEPRECATED; GL_ARB_texture_float
static int GL_TEXTURE_MAG_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_MATERIAL_FACE_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_MATERIAL_PARAMETER_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_NORMAL_EXT
          Part of GL_EXT_texture_perturb_normal
static int GL_TEXTURE_PRIORITY
          Part of GL_VERSION_1_1
static int GL_TEXTURE_RANGE_LENGTH_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_RANGE_POINTER_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV
          Part of GL_NV_explicit_multisample
static int GL_TEXTURE_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_TEXTURE_RESIDENT
          Part of GL_VERSION_1_1
static int GL_TEXTURE_SHADER_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_STORAGE_HINT_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_SWIZZLE_A_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_B_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_G_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_R_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_RGBA_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_UNSIGNED_REMAP_MODE_NV
          Part of GL_NV_texture_expand_normal
static int GL_TIME_ELAPSED_EXT
          Part of GL_EXT_timer_query
static int GL_TRANSFORM_BIT
          Part of GL_VERSION_1_0
static int GL_TRANSFORM_FEEDBACK_BINDING_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_FEEDBACK_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_HINT_APPLE
          Part of GL_APPLE_transform_hint
static int GL_TRANSPOSE_COLOR_MATRIX
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_TRANSPOSE_CURRENT_MATRIX_ARB
          Part of GL_ARB_vertex_program
static int GL_TRANSPOSE_MODELVIEW_MATRIX
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_TRANSPOSE_PROGRAM_MATRIX_EXT
          Part of GL_EXT_direct_state_access
static int GL_TRANSPOSE_PROJECTION_MATRIX
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_TRANSPOSE_TEXTURE_MATRIX
          Part of GL_VERSION_1_3_DEPRECATED
static int GL_TRIANGLE_STRIP_ADJACENCY_EXT
          Part of GL_NV_geometry_program4
static int GL_TRIANGLES_ADJACENCY_EXT
          Part of GL_NV_geometry_program4
static int GL_TYPE_RGBA_FLOAT_ATI
          Part of GL_ATI_pixel_format_float
static int GL_UNDEFINED_APPLE
          Part of GL_APPLE_object_purgeable
static int GL_UNIFORM_BUFFER_BINDING_EXT
          Part of GL_EXT_bindable_uniform
static int GL_UNIFORM_BUFFER_EXT
          Part of GL_EXT_bindable_uniform
static int GL_UNPACK_CLIENT_STORAGE_APPLE
          Part of GL_APPLE_client_storage
static int GL_UNPACK_CMYK_HINT_EXT
          Part of GL_EXT_cmyka
static int GL_UNPACK_CONSTANT_DATA_SUNX
          Part of GL_SUNX_constant_data
static int GL_UNPACK_RESAMPLE_OML
          Part of GL_OML_resample
static int GL_UNPACK_ROW_BYTES_APPLE
          Part of GL_APPLE_row_bytes
static int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV
          Part of GL_NV_texture_shader
static int GL_UNSIGNED_INT_S8_S8_8_8_NV
          Part of GL_NV_texture_shader
static int GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_UNSIGNED_INT64_AMD
          Part of GL_AMD_performance_monitor
static int GL_UNSIGNED_SHORT_8_8_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_UNSIGNED_SHORT_8_8_REV_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_V2F
          Part of GL_VERSION_1_1
static int GL_V3F
          Part of GL_VERSION_1_1
static int GL_VARIANT_ARRAY_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_ARRAY_POINTER_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_ARRAY_STRIDE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_ARRAY_TYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_DATATYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_VALUE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VBO_FREE_MEMORY_ATI
          Part of GL_ATI_meminfo
static int GL_VECTOR_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_ARRAY_OBJECT_AMD
          Part of GL_AMD_name_gen_delete
static int GL_VERTEX_ARRAY_RANGE_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_LENGTH_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_POINTER_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_VALID_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV
          Part of GL_NV_vertex_array_range2
static int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV
          Part of GL_NV_vertex_program4
static int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_MAP1_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_BLEND_ARB
          Part of GL_ARB_vertex_blend
static int GL_VERTEX_CONSISTENT_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VERTEX_DATA_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VERTEX_PROGRAM_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_parameter_buffer_object
static int GL_VERTEX_PROGRAM_POINT_SIZE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_PROGRAM_TWO_SIDE
          Part of GL_VERSION_2_0_DEPRECATED
static int GL_VERTEX_PROGRAM_TWO_SIDE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_SHADER_BINDING_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_INSTRUCTIONS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_INVARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_LOCALS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_OPTIMIZED_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_VARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_WEIGHT_ARRAY_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHTING_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX23_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VERTEX4_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VIBRANCE_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_VIBRANCE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_VIDEO_BUFFER_BINDING_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_BUFFER_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_BUFFER_PITCH_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_CAPTURE_FRAME_WIDTH_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_COLOR_CONVERSION_MATRIX_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_COLOR_CONVERSION_MAX_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_COLOR_CONVERSION_MIN_NV
          Part of GL_NV_video_capture
static int GL_VIDEO_COLOR_CONVERSION_OFFSET_NV
          Part of GL_NV_video_capture
static int GL_VIEWPORT_BIT
          Part of GL_VERSION_1_0
static int GL_VOLATILE_APPLE
          Part of GL_APPLE_object_purgeable
static int GL_W_EXT
          Part of GL_EXT_vertex_shader
static int GL_WEIGHT_SUM_UNITY_ARB
          Part of GL_ARB_vertex_blend
static int GL_WIDE_LINE_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_WRITE_DISCARD_NV
          Part of GL_NV_vdpau_interop
static int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV
          Part of GL_NV_pixel_data_range
static int GL_WRITE_PIXEL_DATA_RANGE_NV
          Part of GL_NV_pixel_data_range
static int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV
          Part of GL_NV_pixel_data_range
static int GL_X_EXT
          Part of GL_EXT_vertex_shader
static int GL_Y_EXT
          Part of GL_EXT_vertex_shader
static int GL_YCBAYCR8A_4224_NV
          Part of GL_NV_video_capture
static int GL_YCBCR_422_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_YCBYCR8_422_NV
          Part of GL_NV_video_capture
static int GL_Z_EXT
          Part of GL_EXT_vertex_shader
static int GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV
          Part of GL_NV_video_capture
static int GL_Z4Y12Z4CB12Z4CR12_444_NV
          Part of GL_NV_video_capture
static int GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV
          Part of GL_NV_video_capture
static int GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV
          Part of GL_NV_video_capture
static int GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV
          Part of GL_NV_video_capture
static int GL_ZERO_EXT
          Part of GL_EXT_vertex_shader
static int GL_ZOOM_X
          Part of GL_VERSION_1_0
static int GL_ZOOM_Y
          Part of GL_VERSION_1_0
 
Fields inherited from interface javax.media.opengl.GL2ES1
GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_BGRA8_EXT, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_CONTEXT_ROBUST_ACCESS, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MATRIX_INDEX_ARRAY, GL_MATRIX_INDEX_ARRAY_POINTER, GL_MATRIX_INDEX_ARRAY_SIZE, GL_MATRIX_INDEX_ARRAY_STRIDE, GL_MATRIX_INDEX_ARRAY_TYPE, GL_MATRIX_PALETTE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PALETTE_MATRICES, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_MAP, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_REFLECTION_MAP, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_RGB16F, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_STR, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_WEIGHT_ARRAY, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER, GL_WEIGHT_ARRAY_SIZE, GL_WEIGHT_ARRAY_STRIDE, GL_WEIGHT_ARRAY_TYPE
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLMatrixFunc
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLPointerFunc
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLLightingFunc
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
 
Fields inherited from interface javax.media.opengl.GL2GL3
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_SUBROUTINE_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_ALL_BARRIER_BITS, GL_ATOMIC_COUNTER_BARRIER_BIT, GL_ATOMIC_COUNTER_BUFFER, GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, GL_ATOMIC_COUNTER_BUFFER_BINDING, GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, GL_ATOMIC_COUNTER_BUFFER_SIZE, GL_ATOMIC_COUNTER_BUFFER_START, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BGR, GL_BGR_INTEGER, GL_BGRA_INTEGER, GL_BLUE, GL_BLUE_INTEGER, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_GPU_ADDRESS_NV, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_BUFFER_UPDATE_BARRIER_BIT, GL_CLAMP_READ_COLOR, GL_CLAMP_TO_BORDER, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_COLOR, GL_COLOR_ARRAY_ADDRESS_NV, GL_COLOR_ARRAY_LENGTH_NV, GL_COMMAND_BARRIER_BIT, GL_COMPATIBLE_SUBROUTINES, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT, GL_CONTEXT_FLAGS, GL_CONTINUOUS_AMD, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DEBUG_CALLBACK_FUNCTION_ARB, GL_DEBUG_CALLBACK_USER_PARAM_ARB, GL_DEBUG_CATEGORY_API_ERROR_AMD, GL_DEBUG_CATEGORY_APPLICATION_AMD, GL_DEBUG_CATEGORY_DEPRECATION_AMD, GL_DEBUG_CATEGORY_OTHER_AMD, GL_DEBUG_CATEGORY_PERFORMANCE_AMD, GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, GL_DEBUG_LOGGED_MESSAGES_AMD, GL_DEBUG_LOGGED_MESSAGES_ARB, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB, GL_DEBUG_SEVERITY_HIGH_AMD, GL_DEBUG_SEVERITY_HIGH_ARB, GL_DEBUG_SEVERITY_LOW_AMD, GL_DEBUG_SEVERITY_LOW_ARB, GL_DEBUG_SEVERITY_MEDIUM_AMD, GL_DEBUG_SEVERITY_MEDIUM_ARB, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_SOURCE_APPLICATION_ARB, GL_DEBUG_SOURCE_OTHER_ARB, GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, GL_DEBUG_SOURCE_THIRD_PARTY_ARB, GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, GL_DEBUG_TYPE_ERROR_ARB, GL_DEBUG_TYPE_OTHER_ARB, GL_DEBUG_TYPE_PERFORMANCE_ARB, GL_DEBUG_TYPE_PORTABILITY_ARB, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, GL_DECODE_EXT, GL_DEPTH, GL_DEPTH_BUFFER, GL_DEPTH_CLAMP, GL_DEPTH_CLAMP_FAR_AMD, GL_DEPTH_CLAMP_NEAR_AMD, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH32F_STENCIL8, GL_DISCRETE_AMD, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DRAW_INDIRECT_ADDRESS_NV, GL_DRAW_INDIRECT_LENGTH_NV, GL_DRAW_INDIRECT_UNIFIED_NV, GL_DYNAMIC_COPY, GL_DYNAMIC_READ, GL_EDGE_FLAG_ARRAY_ADDRESS_NV, GL_EDGE_FLAG_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_ADDRESS_NV, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_ELEMENT_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_UNIFIED_NV, GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, GL_FACTOR_MAX_AMD, GL_FACTOR_MIN_AMD, GL_FILL, GL_FIRST_VERTEX_CONVENTION, GL_FIXED_ONLY, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FOG_COORD_ARRAY_ADDRESS_NV, GL_FOG_COORD_ARRAY_LENGTH_NV, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_BARRIER_BIT, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNDEFINED, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEOMETRY_INPUT_TYPE_ARB, GL_GEOMETRY_OUTPUT_TYPE_ARB, GL_GEOMETRY_SHADER_ARB, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_VERTICES_OUT_ARB, GL_GPU_ADDRESS_NV, GL_GREEN, GL_GREEN_INTEGER, GL_IMAGE_1D, GL_IMAGE_1D_ARRAY, GL_IMAGE_2D, GL_IMAGE_2D_ARRAY, GL_IMAGE_2D_MULTISAMPLE, GL_IMAGE_2D_MULTISAMPLE_ARRAY, GL_IMAGE_2D_RECT, GL_IMAGE_3D, GL_IMAGE_BINDING_ACCESS, GL_IMAGE_BINDING_FORMAT, GL_IMAGE_BINDING_LAYER, GL_IMAGE_BINDING_LAYERED, GL_IMAGE_BINDING_LEVEL, GL_IMAGE_BINDING_NAME, GL_IMAGE_BUFFER, GL_IMAGE_CUBE, GL_IMAGE_CUBE_MAP_ARRAY, GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, GL_INDEX_ARRAY_ADDRESS_NV, GL_INDEX_ARRAY_LENGTH_NV, GL_INT_2_10_10_10_REV, GL_INT_IMAGE_1D, GL_INT_IMAGE_1D_ARRAY, GL_INT_IMAGE_2D, GL_INT_IMAGE_2D_ARRAY, GL_INT_IMAGE_2D_MULTISAMPLE, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_INT_IMAGE_2D_RECT, GL_INT_IMAGE_3D, GL_INT_IMAGE_BUFFER, GL_INT_IMAGE_CUBE, GL_INT_IMAGE_CUBE_MAP_ARRAY, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_BUFFER, GL_INT_SAMPLER_BUFFER_AMD, GL_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GL_INTERLEAVED_ATTRIBS, GL_INVALID_INDEX, GL_LAST_VERTEX_CONVENTION, GL_LAYER_PROVOKING_VERTEX, GL_LEFT, GL_LINE, GL_LINE_STRIP_ADJACENCY_ARB, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINES_ADJACENCY_ARB, GL_LOWER_LEFT, GL_MAJOR_VERSION, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX, GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, GL_MAX_CLIP_DISTANCES, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, GL_MAX_COMBINED_ATOMIC_COUNTERS, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_COMBINED_IMAGE_UNIFORMS, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, GL_MAX_FRAGMENT_ATOMIC_COUNTERS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, GL_MAX_GEOMETRY_ATOMIC_COUNTERS, GL_MAX_GEOMETRY_IMAGE_UNIFORMS, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, GL_MAX_IMAGE_SAMPLES, GL_MAX_IMAGE_UNITS, GL_MAX_INTEGER_SAMPLES, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_SAMPLES, GL_MAX_SHADER_BUFFER_ADDRESS_NV, GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, GL_MAX_SUBROUTINES, GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VARYING_COMPONENTS, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, GL_MAX_VERTEX_ATOMIC_COUNTERS, GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_VERTEX_STREAMS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, GL_MAX_VIEWPORTS, GL_MIN, GL_MIN_MAP_BUFFER_ALIGNMENT, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, GL_MIN_SAMPLE_SHADING_VALUE, GL_MINOR_VERSION, GL_NAMED_STRING_LENGTH_ARB, GL_NAMED_STRING_TYPE_ARB, GL_NORMAL_ARRAY_ADDRESS_NV, GL_NORMAL_ARRAY_LENGTH_NV, GL_NUM_COMPATIBLE_SUBROUTINES, GL_NUM_EXTENSIONS, GL_NUM_SAMPLE_COUNTS, GL_ONE_MINUS_SRC1_ALPHA, GL_ONE_MINUS_SRC1_COLOR, GL_PACK_COMPRESSED_BLOCK_DEPTH, GL_PACK_COMPRESSED_BLOCK_HEIGHT, GL_PACK_COMPRESSED_BLOCK_SIZE, GL_PACK_COMPRESSED_BLOCK_WIDTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PIXEL_BUFFER_BARRIER_BIT, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_POINT, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SPRITE_COORD_ORIGIN, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PRIMITIVES_GENERATED, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_POINT_SIZE_ARB, GL_PROVOKING_VERTEX, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_COUNTER_BITS, GL_QUERY_NO_WAIT, GL_QUERY_WAIT, GL_R16, GL_R16_SNORM, GL_R16I, GL_R16UI, GL_R3_G3_B2, GL_R32F, GL_R32I, GL_R32UI, GL_R8_SNORM, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_BUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_READ_ONLY, GL_READ_WRITE, GL_RED_INTEGER, GL_RED_SNORM, GL_RENDERBUFFER_SAMPLES, GL_REPLACE_VALUE_AMD, GL_RG_INTEGER, GL_RG_SNORM, GL_RG16, GL_RG16_SNORM, GL_RG16I, GL_RG16UI, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG8_SNORM, GL_RG8I, GL_RG8UI, GL_RGB_INTEGER, GL_RGB_SNORM, GL_RGB10_A2UI, GL_RGB12, GL_RGB16, GL_RGB16_SNORM, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGB4, GL_RGB5, GL_RGB8_SNORM, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_INTEGER, GL_RGBA_SNORM, GL_RGBA12, GL_RGBA16, GL_RGBA16_SNORM, GL_RGBA16I, GL_RGBA16UI, GL_RGBA2, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8_SNORM, GL_RGBA8I, GL_RGBA8UI, GL_RIGHT, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLE_SHADING, GL_SAMPLER_1D, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SAMPLER_2D_RECT, GL_SAMPLER_2D_RECT_ARB, GL_SAMPLER_2D_RECT_SHADOW, GL_SAMPLER_2D_RECT_SHADOW_ARB, GL_SAMPLER_BINDING, GL_SAMPLER_BUFFER, GL_SAMPLER_BUFFER_AMD, GL_SAMPLER_CUBE_MAP_ARRAY, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_SAMPLER_CUBE_SHADOW, GL_SAMPLES_PASSED, GL_SCALED_RESOLVE_FASTEST_EXT, GL_SCALED_RESOLVE_NICEST_EXT, GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, GL_SEPARATE_ATTRIBS, GL_SET_AMD, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_SHADER_INCLUDE_ARB, GL_SIGNED_NORMALIZED, GL_SKIP_DECODE_EXT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SRC1_COLOR, GL_SRGB8, GL_STATIC_COPY, GL_STATIC_READ, GL_STENCIL, GL_STENCIL_BACK_OP_VALUE_AMD, GL_STENCIL_BUFFER, GL_STENCIL_INDEX16, GL_STENCIL_OP_VALUE_AMD, GL_STEREO, GL_STREAM_COPY, GL_STREAM_READ, GL_SUBSAMPLE_DISTANCE_AMD, GL_SYNC_CL_EVENT_ARB, GL_SYNC_CL_EVENT_COMPLETE_ARB, GL_SYNC_X11_FENCE_EXT, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT, GL_TESSELLATION_FACTOR_AMD, GL_TESSELLATION_MODE_AMD, GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_BUFFER_FORMAT, GL_TEXTURE_COLOR_SAMPLES_NV, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, GL_TEXTURE_COORD_ARRAY_LENGTH_NV, GL_TEXTURE_COVERAGE_SAMPLES_NV, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_FETCH_BARRIER_BIT, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_RECTANGLE, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SAMPLES, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_SRGB_DECODE_EXT, GL_TEXTURE_STENCIL_SIZE, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_TEXTURE_WIDTH, GL_TIME_ELAPSED, GL_TIMEOUT_IGNORED, GL_TIMESTAMP, GL_TRANSFORM_FEEDBACK, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRIANGLE_STRIP_ADJACENCY_ARB, GL_TRIANGLES_ADJACENCY_ARB, GL_UNDEFINED_VERTEX, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, GL_UNIFORM_BARRIER_BIT, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNPACK_COMPRESSED_BLOCK_DEPTH, GL_UNPACK_COMPRESSED_BLOCK_HEIGHT, GL_UNPACK_COMPRESSED_BLOCK_SIZE, GL_UNPACK_COMPRESSED_BLOCK_WIDTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_LSB_FIRST, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_ATOMIC_COUNTER, GL_UNSIGNED_INT_IMAGE_1D, GL_UNSIGNED_INT_IMAGE_1D_ARRAY, GL_UNSIGNED_INT_IMAGE_2D, GL_UNSIGNED_INT_IMAGE_2D_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_RECT, GL_UNSIGNED_INT_IMAGE_3D, GL_UNSIGNED_INT_IMAGE_BUFFER, GL_UNSIGNED_INT_IMAGE_CUBE, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UPPER_LEFT, GL_VERTEX_ARRAY_ADDRESS_NV, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, GL_VERTEX_PROGRAM_POINT_SIZE, GL_VIEWPORT_BOUNDS_RANGE, GL_VIEWPORT_INDEX_PROVOKING_VERTEX, GL_VIEWPORT_SUBPIXEL_BITS
 
Fields inherited from interface javax.media.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_PROGRAM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ALL_SHADER_BITS, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_ATTACHED_SHADERS, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_VERTEX_ATTRIB, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_SEPARABLE, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_R16F, GL_R8, GL_RED, GL_RG, GL_RG16F, GL_RG8, GL_RGBA16F, GL_SAMPLER_2D, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER_BINARY_DMP, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_3D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_WRAP_R, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER, GL_VERTEX_SHADER_BIT
 
Fields inherited from interface javax.media.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F_ARB, GL_ALPHA32F_ARB, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGRA, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA16F_ARB, GL_LUMINANCE_ALPHA32F_ARB, GL_LUMINANCE16F_ARB, GL_LUMINANCE32F_ARB, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
 
Method Summary
 void glAccum(int op, float value)
          Entry point to C language function: void glAccum(GLenum op, GLfloat value);
Part of GL_VERSION_1_0
 void glActiveStencilFaceEXT(int face)
          Entry point to C language function: void glActiveStencilFaceEXT(GLenum face);
Part of GL_EXT_stencil_two_side
 void glApplyTextureEXT(int mode)
          Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture
 boolean glAreTexturesResident(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
          Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1
 boolean glAreTexturesResident(int n, IntBuffer textures, ByteBuffer residences)
          Entry point to C language function: GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Part of GL_VERSION_1_1
 void glArrayElement(int i)
          Entry point to C language function: void glArrayElement(GLint i);
Part of GL_VERSION_1_1
 void glAttachObjectARB(int containerObj, int obj)
          Entry point to C language function: void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);
Part of GL_ARB_shader_objects
 void glBegin(int mode)
          Entry point to C language function: void glBegin(GLenum mode);
Part of GL_VERSION_1_0
 void glBeginOcclusionQueryNV(int id)
          Entry point to C language function: void glBeginOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 void glBeginPerfMonitorAMD(int monitor)
          Entry point to C language function: void glBeginPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void glBeginVertexShaderEXT()
          Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glBeginVideoCaptureNV(int video_capture_slot)
          Entry point to C language function: void glBeginVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture
 void glBindBufferOffset(int target, int index, int buffer, long offset)
          Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
Part of GL_EXT_transform_feedback
 int glBindLightParameterEXT(int light, int value)
          Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 int glBindMaterialParameterEXT(int face, int value)
          Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum face, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindMultiTextureEXT(int texunit, int target, int texture)
          Entry point to C language function: void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture);
Part of GL_EXT_direct_state_access
 int glBindParameterEXT(int value)
          Entry point to C language function: GLuint glBindParameterEXT(GLenum value);
Part of GL_EXT_vertex_shader
 void glBindProgramARB(int target, int program)
          Entry point to C language function: void glBindProgramARB(GLenum target, GLuint program);
Part of GL_ARB_vertex_program
 int glBindTexGenParameterEXT(int unit, int coord, int value)
          Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader
 int glBindTextureUnitParameterEXT(int unit, int value)
          Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum unit, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindTransformFeedbackNV(int target, int id)
          Entry point to C language function: void glBindTransformFeedbackNV(GLenum target, GLuint id);
Part of GL_NV_transform_feedback2
 void glBindVertexShaderEXT(int id)
          Entry point to C language function: void glBindVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glBindVideoCaptureStreamBufferNV(int video_capture_slot, int stream, int frame_region, long offset)
          Entry point to C language function: void glBindVideoCaptureStreamBufferNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
Part of GL_NV_video_capture
 void glBindVideoCaptureStreamTextureNV(int video_capture_slot, int stream, int frame_region, int target, int texture)
          Entry point to C language function: void glBindVideoCaptureStreamTextureNV(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
Part of GL_NV_video_capture
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap, int bitmap_offset)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap_buffer_offset)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBlendEquationIndexedAMD(int buf, int mode)
          Entry point to C language function: void glBlendEquationIndexedAMD(GLuint buf, GLenum mode);
Part of GL_AMD_draw_buffers_blend
 void glBlendEquationSeparateIndexedAMD(int buf, int modeRGB, int modeAlpha)
          Entry point to C language function: void glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
Part of GL_AMD_draw_buffers_blend
 void glBlendFuncIndexedAMD(int buf, int src, int dst)
          Entry point to C language function: void glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst);
Part of GL_AMD_draw_buffers_blend
 void glBlendFuncSeparateIndexedAMD(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
          Entry point to C language function: void glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_AMD_draw_buffers_blend
 void glBlendFuncSeparateINGR(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate
 void glBufferParameteri(int target, int pname, int param)
          Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);
Part of GL_APPLE_flush_buffer_range
 void glCallList(int list)
          Entry point to C language function: void glCallList(GLuint list);
Part of GL_VERSION_1_0
 void glCallLists(int n, int type, Buffer lists)
          Entry point to C language function: void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
Part of GL_VERSION_1_0
 int glCheckNamedFramebufferStatusEXT(int framebuffer, int target)
          Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target);
Part of GL_EXT_direct_state_access
 void glClearAccum(float red, float green, float blue, float alpha)
          Entry point to C language function: void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0
 void glClearColorIi(int red, int green, int blue, int alpha)
          Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer
 void glClearColorIui(int red, int green, int blue, int alpha)
          Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer
 void glClearIndex(float c)
          Entry point to C language function: void glClearIndex(GLfloat c);
Part of GL_VERSION_1_0
 void glClientAttribDefaultEXT(int mask)
          Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mask);
Part of GL_EXT_direct_state_access
 void glClipPlane(int plane, double[] equation, int equation_offset)
          Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0
 void glClipPlane(int plane, DoubleBuffer equation)
          Entry point to C language function: void glClipPlane(GLenum plane, const GLdouble * equation);
Part of GL_VERSION_1_0
 void glColor3b(byte red, byte green, byte blue)
          Entry point to C language function: void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
Part of GL_VERSION_1_0
 void glColor3bv(byte[] v, int v_offset)
          Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor3bv(ByteBuffer v)
          Entry point to C language function: void glColor3bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor3d(double red, double green, double blue)
          Entry point to C language function: void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
Part of GL_VERSION_1_0
 void glColor3dv(double[] v, int v_offset)
          Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor3dv(DoubleBuffer v)
          Entry point to C language function: void glColor3dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor3f(float red, float green, float blue)
          Entry point to C language function: void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
Part of GL_VERSION_1_0
 void glColor3fv(float[] v, int v_offset)
          Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor3fv(FloatBuffer v)
          Entry point to C language function: void glColor3fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor3h(short red, short green, short blue)
          Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glColor3hv(short[] v, int v_offset)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3hv(ShortBuffer v)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3i(int red, int green, int blue)
          Entry point to C language function: void glColor3i(GLint red, GLint green, GLint blue);
Part of GL_VERSION_1_0
 void glColor3iv(int[] v, int v_offset)
          Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor3iv(IntBuffer v)
          Entry point to C language function: void glColor3iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor3s(short red, short green, short blue)
          Entry point to C language function: void glColor3s(GLshort red, GLshort green, GLshort blue);
Part of GL_VERSION_1_0
 void glColor3sv(short[] v, int v_offset)
          Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor3sv(ShortBuffer v)
          Entry point to C language function: void glColor3sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor3ub(byte red, byte green, byte blue)
          Entry point to C language function: void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
Part of GL_VERSION_1_0
 void glColor3ubv(byte[] v, int v_offset)
          Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor3ubv(ByteBuffer v)
          Entry point to C language function: void glColor3ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor3ui(int red, int green, int blue)
          Entry point to C language function: void glColor3ui(GLuint red, GLuint green, GLuint blue);
Part of GL_VERSION_1_0
 void glColor3uiv(int[] v, int v_offset)
          Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor3uiv(IntBuffer v)
          Entry point to C language function: void glColor3uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor3us(short red, short green, short blue)
          Entry point to C language function: void glColor3us(GLushort red, GLushort green, GLushort blue);
Part of GL_VERSION_1_0
 void glColor3usv(short[] v, int v_offset)
          Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColor3usv(ShortBuffer v)
          Entry point to C language function: void glColor3usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColor4b(byte red, byte green, byte blue, byte alpha)
          Entry point to C language function: void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
Part of GL_VERSION_1_0
 void glColor4bv(byte[] v, int v_offset)
          Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor4bv(ByteBuffer v)
          Entry point to C language function: void glColor4bv(const GLbyte * v);
Part of GL_VERSION_1_0
 void glColor4d(double red, double green, double blue, double alpha)
          Entry point to C language function: void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
Part of GL_VERSION_1_0
 void glColor4dv(double[] v, int v_offset)
          Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor4dv(DoubleBuffer v)
          Entry point to C language function: void glColor4dv(const GLdouble * v);
Part of GL_VERSION_1_0
 void glColor4fv(float[] v, int v_offset)
          Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor4fv(FloatBuffer v)
          Entry point to C language function: void glColor4fv(const GLfloat * v);
Part of GL_VERSION_1_0
 void glColor4h(short red, short green, short blue, short alpha)
          Entry point to C language function: void glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
Part of GL_NV_half_float
 void glColor4hv(short[] v, int v_offset)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4hv(ShortBuffer v)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4i(int red, int green, int blue, int alpha)
          Entry point to C language function: void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_VERSION_1_0
 void glColor4iv(int[] v, int v_offset)
          Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor4iv(IntBuffer v)
          Entry point to C language function: void glColor4iv(const GLint * v);
Part of GL_VERSION_1_0
 void glColor4s(short red, short green, short blue, short alpha)
          Entry point to C language function: void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
Part of GL_VERSION_1_0
 void glColor4sv(short[] v, int v_offset)
          Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor4sv(ShortBuffer v)
          Entry point to C language function: void glColor4sv(const GLshort * v);
Part of GL_VERSION_1_0
 void glColor4ubv(byte[] v, int v_offset)
          Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor4ubv(ByteBuffer v)
          Entry point to C language function: void glColor4ubv(const GLubyte * v);
Part of GL_VERSION_1_0
 void glColor4ui(int red, int green, int blue, int alpha)
          Entry point to C language function: void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_VERSION_1_0
 void glColor4uiv(int[] v, int v_offset)
          Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor4uiv(IntBuffer v)
          Entry point to C language function: void glColor4uiv(const GLuint * v);
Part of GL_VERSION_1_0
 void glColor4us(short red, short green, short blue, short alpha)
          Entry point to C language function: void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
Part of GL_VERSION_1_0
 void glColor4usv(short[] v, int v_offset)
          Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColor4usv(ShortBuffer v)
          Entry point to C language function: void glColor4usv(const GLushort * v);
Part of GL_VERSION_1_0
 void glColorMaskIndexed(int index, boolean r, boolean g, boolean b, boolean a)
          Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2
 void glColorMaterial(int face, int mode)
          Entry point to C language function: void glColorMaterial(GLenum face, GLenum mode);
Part of GL_VERSION_1_0
 void glColorSubTable(int target, int start, int count, int format, int type, Buffer data)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorSubTable(int target, int start, int count, int format, int type, long data_buffer_offset)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTable(int target, int internalformat, int width, int format, int type, Buffer table)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTable(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glColorTableParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glCompileShaderARB(int shaderObj)
          Entry point to C language function: void glCompileShaderARB(GLhandleARB shaderObj);
Part of GL_ARB_shader_objects
 void glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, Buffer image)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long image_buffer_offset)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer image)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long image_buffer_offset)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameterf(int target, int pname, float params)
          Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameteri(int target, int pname, int params)
          Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glConvolutionParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyColorSubTable(int target, int start, int x, int y, int width)
          Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyColorTable(int target, int internalformat, int x, int y, int width)
          Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
          Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
          Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2_DEPRECATED
 void glCopyImageSubDataNV(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int width, int height, int depth)
          Entry point to C language function: void glCopyImageSubDataNV(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_NV_copy_image
 void glCopyMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int border)
          Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyPixels(int x, int y, int width, int height, int type)
          Entry point to C language function: void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
Part of GL_VERSION_1_0
 void glCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
          Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 int glCreateProgramObjectARB()
          Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects
 int glCreateShaderObjectARB(int shaderType)
          Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum shaderType);
Part of GL_ARB_shader_objects
 void glCullParameterdvEXT(int pname, double[] params, int params_offset)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterdvEXT(int pname, DoubleBuffer params)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int pname, float[] params, int params_offset)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int pname, FloatBuffer params)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glDeleteFencesAPPLE(int n, int[] fences, int fences_offset)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence
 void glDeleteFencesAPPLE(int n, IntBuffer fences)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * fences);
Part of GL_APPLE_fence
 void glDeleteFencesNV(int n, int[] fences, int fences_offset)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence
 void glDeleteFencesNV(int n, IntBuffer fences)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * fences);
Part of GL_NV_fence
 void glDeleteLists(int list, int range)
          Entry point to C language function: void glDeleteLists(GLuint list, GLsizei range);
Part of GL_VERSION_1_0
 void glDeleteNamesAMD(int identifier, int num, int[] names, int names_offset)
          Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete
 void glDeleteNamesAMD(int identifier, int num, IntBuffer names)
          Entry point to C language function: void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint * names);
Part of GL_AMD_name_gen_delete
 void glDeleteObjectARB(int obj)
          Entry point to C language function: void glDeleteObjectARB(GLhandleARB obj);
Part of GL_ARB_shader_objects
 void glDeleteOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeleteOcclusionQueriesNV(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeletePerfMonitorsAMD(int n, int[] monitors, int monitors_offset)
          Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glDeletePerfMonitorsAMD(int n, IntBuffer monitors)
          Entry point to C language function: void glDeletePerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glDeleteProgramsARB(int n, int[] programs, int programs_offset)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program
 void glDeleteProgramsARB(int n, IntBuffer programs)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * programs);
Part of GL_ARB_vertex_program
 void glDeleteTransformFeedbacksNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2
 void glDeleteTransformFeedbacksNV(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteTransformFeedbacksNV(GLsizei n, const GLuint * ids);
Part of GL_NV_transform_feedback2
 void glDeleteVertexShaderEXT(int id)
          Entry point to C language function: void glDeleteVertexShaderEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glDepthBoundsEXT(double zmin, double zmax)
          Entry point to C language function: void glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);
Part of GL_EXT_depth_bounds_test
 void glDetachObjectARB(int containerObj, int attachedObj)
          Entry point to C language function: void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);
Part of GL_ARB_shader_objects
 void glDisableClientStateIndexedEXT(int array, int index)
          Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access
 void glDisableIndexed(int target, int index)
          Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glDisableVariantClientStateEXT(int id)
          Entry point to C language function: void glDisableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glDisableVertexAttribAPPLE(int index, int pname)
          Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glDisableVertexAttribArrayARB(int index)
          Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program
 void glDrawBuffersATI(int n, int[] bufs, int bufs_offset)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers
 void glDrawBuffersATI(int n, IntBuffer bufs)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * bufs);
Part of GL_ATI_draw_buffers
 void glDrawPixels(int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glDrawPixels(int width, int height, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glDrawTransformFeedbackNV(int mode, int id)
          Entry point to C language function: void glDrawTransformFeedbackNV(GLenum mode, GLuint id);
Part of GL_NV_transform_feedback2
 void glEdgeFlag(boolean flag)
          Entry point to C language function: void glEdgeFlag(GLboolean flag);
Part of GL_VERSION_1_0
 void glEdgeFlagPointer(int stride, Buffer ptr)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagPointer(int stride, long ptr_buffer_offset)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagv(byte[] flag, int flag_offset)
          Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0
 void glEdgeFlagv(ByteBuffer flag)
          Entry point to C language function: void glEdgeFlagv(const GLboolean * flag);
Part of GL_VERSION_1_0
 void glEnableClientStateIndexedEXT(int array, int index)
          Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum array, GLuint index);
Part of GL_EXT_direct_state_access
 void glEnableIndexed(int target, int index)
          Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glEnableVariantClientStateEXT(int id)
          Entry point to C language function: void glEnableVariantClientStateEXT(GLuint id);
Part of GL_EXT_vertex_shader
 void glEnableVertexAttribAPPLE(int index, int pname)
          Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glEnableVertexAttribArrayARB(int index)
          Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint index);
Part of GL_ARB_vertex_program
 void glEnd()
          Entry point to C language function: void glEnd(void);
Part of GL_VERSION_1_0
 void glEndList()
          Entry point to C language function: void glEndList(void);
Part of GL_VERSION_1_0
 void glEndOcclusionQueryNV()
          Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query
 void glEndPerfMonitorAMD(int monitor)
          Entry point to C language function: void glEndPerfMonitorAMD(GLuint monitor);
Part of GL_AMD_performance_monitor
 void glEndVertexShaderEXT()
          Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glEndVideoCaptureNV(int video_capture_slot)
          Entry point to C language function: void glEndVideoCaptureNV(GLuint video_capture_slot);
Part of GL_NV_video_capture
 void glEvalCoord1d(double u)
          Entry point to C language function: void glEvalCoord1d(GLdouble u);
Part of GL_VERSION_1_0
 void glEvalCoord1dv(double[] u, int u_offset)
          Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord1dv(DoubleBuffer u)
          Entry point to C language function: void glEvalCoord1dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord1f(float u)
          Entry point to C language function: void glEvalCoord1f(GLfloat u);
Part of GL_VERSION_1_0
 void glEvalCoord1fv(float[] u, int u_offset)
          Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalCoord1fv(FloatBuffer u)
          Entry point to C language function: void glEvalCoord1fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalCoord2d(double u, double v)
          Entry point to C language function: void glEvalCoord2d(GLdouble u, GLdouble v);
Part of GL_VERSION_1_0
 void glEvalCoord2dv(double[] u, int u_offset)
          Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord2dv(DoubleBuffer u)
          Entry point to C language function: void glEvalCoord2dv(const GLdouble * u);
Part of GL_VERSION_1_0
 void glEvalCoord2f(float u, float v)
          Entry point to C language function: void glEvalCoord2f(GLfloat u, GLfloat v);
Part of GL_VERSION_1_0
 void glEvalCoord2fv(float[] u, int u_offset)
          Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalCoord2fv(FloatBuffer u)
          Entry point to C language function: void glEvalCoord2fv(const GLfloat * u);
Part of GL_VERSION_1_0
 void glEvalMapsNV(int target, int mode)
          Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum mode);
Part of GL_NV_evaluators
 void glEvalMesh1(int mode, int i1, int i2)
          Entry point to C language function: void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
Part of GL_VERSION_1_0
 void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
          Entry point to C language function: void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
Part of GL_VERSION_1_0
 void glEvalPoint1(int i)
          Entry point to C language function: void glEvalPoint1(GLint i);
Part of GL_VERSION_1_0
 void glEvalPoint2(int i, int j)
          Entry point to C language function: void glEvalPoint2(GLint i, GLint j);
Part of GL_VERSION_1_0
 void glExtractComponentEXT(int res, int src, int num)
          Entry point to C language function: void glExtractComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader
 void glFeedbackBuffer(int size, int type, FloatBuffer buffer)
          Entry point to C language function: void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
Part of GL_VERSION_1_0
 void glFinishFenceAPPLE(int fence)
          Entry point to C language function: void glFinishFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 void glFinishFenceNV(int fence)
          Entry point to C language function: void glFinishFenceNV(GLuint fence);
Part of GL_NV_fence
 void glFinishObjectAPPLE(int object, int name)
          Entry point to C language function: void glFinishObjectAPPLE(GLenum object, GLint name);
Part of GL_APPLE_fence
 void glFinishRenderAPPLE()
          Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFinishTextureSUNX()
          Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data
 void glFlushMappedNamedBufferRangeEXT(int buffer, long offset, long length)
          Entry point to C language function: void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length);
Part of GL_EXT_direct_state_access
 void glFlushPixelDataRangeNV(int target)
          Entry point to C language function: void glFlushPixelDataRangeNV(GLenum target);
Part of GL_NV_pixel_data_range
 void glFlushRenderAPPLE()
          Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFlushVertexArrayRangeAPPLE(int length, Buffer pointer)
          Entry point to C language function: void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range
 void glFlushVertexArrayRangeNV()
          Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range
 void glFogCoordd(double coord)
          Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoorddv(double[] coord, int coord_offset)
          Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoorddv(DoubleBuffer coord)
          Entry point to C language function: void glFogCoorddv(const GLdouble * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordf(float coord)
          Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordfv(float[] coord, int coord_offset)
          Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordfv(FloatBuffer coord)
          Entry point to C language function: void glFogCoordfv(const GLfloat * coord);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordh(short fog)
          Entry point to C language function: void glFogCoordhNV(GLhalfNV fog);
Part of GL_NV_half_float
 void glFogCoordhv(short[] fog, int fog_offset)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float
 void glFogCoordhv(ShortBuffer fog)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * fog);
Part of GL_NV_half_float
 void glFogCoordPointer(int type, int stride, Buffer pointer)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogCoordPointer(int type, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4_DEPRECATED
 void glFogi(int pname, int param)
          Entry point to C language function: void glFogi(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glFogiv(int pname, int[] params, int params_offset)
          Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glFogiv(int pname, IntBuffer params)
          Entry point to C language function: void glFogiv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glFramebufferDrawBufferEXT(int framebuffer, int mode)
          Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int framebuffer, int n, int[] bufs, int bufs_offset)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int framebuffer, int n, IntBuffer bufs)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, const GLenum * bufs);
Part of GL_EXT_direct_state_access
 void glFramebufferReadBufferEXT(int framebuffer, int mode)
          Entry point to C language function: void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode);
Part of GL_EXT_direct_state_access
 void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level);
Part of GL_NV_geometry_program4
 void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face)
          Entry point to C language function: void glFramebufferTextureFaceEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_NV_geometry_program4
 void glFramebufferTextureLayerEXT(int target, int attachment, int texture, int level, int layer)
          Entry point to C language function: void glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_NV_geometry_program4
 void glFrameTerminatorGREMEDY()
          Entry point to C language function: void glFrameTerminatorGREMEDY(void);
Part of GL_GREMEDY_frame_terminator
 void glGenerateMultiTexMipmapEXT(int texunit, int target)
          Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target);
Part of GL_EXT_direct_state_access
 void glGenerateTextureMipmapEXT(int texture, int target)
          Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint texture, GLenum target);
Part of GL_EXT_direct_state_access
 void glGenFencesAPPLE(int n, int[] fences, int fences_offset)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence
 void glGenFencesAPPLE(int n, IntBuffer fences)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * fences);
Part of GL_APPLE_fence
 void glGenFencesNV(int n, int[] fences, int fences_offset)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence
 void glGenFencesNV(int n, IntBuffer fences)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * fences);
Part of GL_NV_fence
 int glGenLists(int range)
          Entry point to C language function: GLuint glGenLists(GLsizei range);
Part of GL_VERSION_1_0
 void glGenNamesAMD(int identifier, int num, int[] names, int names_offset)
          Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete
 void glGenNamesAMD(int identifier, int num, IntBuffer names)
          Entry point to C language function: void glGenNamesAMD(GLenum identifier, GLuint num, GLuint * names);
Part of GL_AMD_name_gen_delete
 void glGenOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenOcclusionQueriesNV(int n, IntBuffer ids)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenPerfMonitorsAMD(int n, int[] monitors, int monitors_offset)
          Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glGenPerfMonitorsAMD(int n, IntBuffer monitors)
          Entry point to C language function: void glGenPerfMonitorsAMD(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor
 void glGenProgramsARB(int n, int[] programs, int programs_offset)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program
 void glGenProgramsARB(int n, IntBuffer programs)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * programs);
Part of GL_ARB_vertex_program
 int glGenSymbolsEXT(int datatype, int storagetype, int range, int components)
          Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader
 void glGenTransformFeedbacksNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2
 void glGenTransformFeedbacksNV(int n, IntBuffer ids)
          Entry point to C language function: void glGenTransformFeedbacksNV(GLsizei n, GLuint * ids);
Part of GL_NV_transform_feedback2
 int glGenVertexShadersEXT(int range)
          Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint range);
Part of GL_EXT_vertex_shader
 void glGetActiveUniformARB(int programObj, int index, int maxLength, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetActiveUniformARB(int programObj, int index, int maxLength, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetAttachedObjectsARB(int containerObj, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetAttachedObjectsARB(int containerObj, int maxCount, IntBuffer count, IntBuffer obj)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetBooleanIndexedv(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetBooleanIndexedv(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetClipPlane(int plane, double[] equation, int equation_offset)
          Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0
 void glGetClipPlane(int plane, DoubleBuffer equation)
          Entry point to C language function: void glGetClipPlane(GLenum plane, GLdouble * equation);
Part of GL_VERSION_1_0
 void glGetColorTable(int target, int format, int type, Buffer table)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTable(int target, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetColorTableParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetCompressedMultiTexImageEXT(int texunit, int target, int lod, Buffer img)
          Entry point to C language function: void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetCompressedTextureImageEXT(int texture, int target, int lod, Buffer img)
          Entry point to C language function: void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetConvolutionFilter(int target, int format, int type, Buffer image)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionFilter(int target, int format, int type, long image_buffer_offset)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetDoubleIndexedvEXT(int target, int index, double[] data, int data_offset)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access
 void glGetDoubleIndexedvEXT(int target, int index, DoubleBuffer data)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * data);
Part of GL_EXT_direct_state_access
 void glGetFenceivNV(int fence, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFenceivNV(int fence, int pname, IntBuffer params)
          Entry point to C language function: void glGetFenceivNV(GLuint fence, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFloatIndexedvEXT(int target, int index, float[] data, int data_offset)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access
 void glGetFloatIndexedvEXT(int target, int index, FloatBuffer data)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * data);
Part of GL_EXT_direct_state_access
 void glGetFramebufferParameterivEXT(int framebuffer, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetFramebufferParameterivEXT(int framebuffer, int pname, IntBuffer params)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 int glGetHandleARB(int pname)
          Entry point to C language function: GLhandleARB glGetHandleARB(GLenum pname);
Part of GL_ARB_shader_objects
 void glGetHistogram(int target, boolean reset, int format, int type, Buffer values)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogram(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetHistogramParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetInfoLogARB(int obj, int maxLength, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetInfoLogARB(int obj, int maxLength, IntBuffer length, ByteBuffer infoLog)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetIntegerIndexedv(int target, int index, int[] data, int data_offset)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetIntegerIndexedv(int target, int index, IntBuffer data)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetInvariantBooleanvEXT(int id, int value, byte[] data, int data_offset)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantBooleanvEXT(int id, int value, ByteBuffer data)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int id, int value, float[] data, int data_offset)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int id, int value, FloatBuffer data)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int id, int value, int[] data, int data_offset)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int id, int value, IntBuffer data)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetLightiv(int light, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetLightiv(int light, int pname, IntBuffer params)
          Entry point to C language function: void glGetLightiv(GLenum light, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetLocalConstantBooleanvEXT(int id, int value, byte[] data, int data_offset)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantBooleanvEXT(int id, int value, ByteBuffer data)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int id, int value, float[] data, int data_offset)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int id, int value, FloatBuffer data)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int id, int value, int[] data, int data_offset)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int id, int value, IntBuffer data)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetMapAttribParameterfvNV(int target, int index, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterfvNV(int target, int index, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int target, int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int target, int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint index, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, Buffer points)
          Entry point to C language function: void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
Part of GL_NV_evaluators
 void glGetMapdv(int target, int query, double[] v, int v_offset)
          Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0
 void glGetMapdv(int target, int query, DoubleBuffer v)
          Entry point to C language function: void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
Part of GL_VERSION_1_0
 void glGetMapfv(int target, int query, float[] v, int v_offset)
          Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0
 void glGetMapfv(int target, int query, FloatBuffer v)
          Entry point to C language function: void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
Part of GL_VERSION_1_0
 void glGetMapiv(int target, int query, int[] v, int v_offset)
          Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0
 void glGetMapiv(int target, int query, IntBuffer v)
          Entry point to C language function: void glGetMapiv(GLenum target, GLenum query, GLint * v);
Part of GL_VERSION_1_0
 void glGetMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterfvNV(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMaterialiv(int face, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetMaterialiv(int face, int pname, IntBuffer params)
          Entry point to C language function: void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
Part of GL_VERSION_1_0
 void glGetMinmax(int target, boolean reset, int format, int type, Buffer values)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmax(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetMultisamplefvNV(int pname, int index, float[] val, int val_offset)
          Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample
 void glGetMultisamplefvNV(int pname, int index, FloatBuffer val)
          Entry point to C language function: void glGetMultisamplefvNV(GLenum pname, GLuint index, GLfloat * val);
Part of GL_NV_explicit_multisample
 void glGetMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int texunit, int coord, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int texunit, int coord, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, Buffer pixels)
          Entry point to C language function: void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int texunit, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int buffer, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int buffer, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferSubDataEXT(int buffer, long offset, long size, Buffer data)
          Entry point to C language function: void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int program, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int program, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, DoubleBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, float[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, FloatBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramStringEXT(int program, int target, int pname, Buffer string)
          Entry point to C language function: void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, GLvoid * string);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetObjectParameterfvARB(int obj, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterfvARB(int obj, int pname, FloatBuffer params)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivAPPLE(int objectType, int name, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable
 void glGetObjectParameterivAPPLE(int objectType, int name, int pname, IntBuffer params)
          Entry point to C language function: void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint * params);
Part of GL_APPLE_object_purgeable
 void glGetObjectParameterivARB(int obj, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivARB(int obj, int pname, IntBuffer params)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetOcclusionQueryivNV(int id, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryivNV(int id, int pname, IntBuffer params)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint id, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int id, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int id, int pname, IntBuffer params)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, int[] data, int data_offset, int[] bytesWritten, int bytesWritten_offset)
          Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, IntBuffer data, IntBuffer bytesWritten)
          Entry point to C language function: void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterInfoAMD(int group, int counter, int pname, Buffer data)
          Entry point to C language function: void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCountersAMD(int group, int[] numCounters, int numCounters_offset, int[] maxActiveCounters, int maxActiveCounters_offset, int counterSize, int[] counters, int counters_offset)
          Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCountersAMD(int group, IntBuffer numCounters, IntBuffer maxActiveCounters, int counterSize, IntBuffer counters)
          Entry point to C language function: void glGetPerfMonitorCountersAMD(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, int[] length, int length_offset, byte[] counterString, int counterString_offset)
          Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, IntBuffer length, ByteBuffer counterString)
          Entry point to C language function: void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupsAMD(int[] numGroups, int numGroups_offset, int groupsSize, int[] groups, int groups_offset)
          Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupsAMD(IntBuffer numGroups, int groupsSize, IntBuffer groups)
          Entry point to C language function: void glGetPerfMonitorGroupsAMD(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupStringAMD(int group, int bufSize, int[] length, int length_offset, byte[] groupString, int groupString_offset)
          Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor
 void glGetPerfMonitorGroupStringAMD(int group, int bufSize, IntBuffer length, ByteBuffer groupString)
          Entry point to C language function: void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor
 void glGetPixelMapfv(int map, float[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int map, FloatBuffer values)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, int[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, IntBuffer values)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, short[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, ShortBuffer values)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(byte[] mask, int mask_offset)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(ByteBuffer mask)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(long mask_buffer_offset)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetProgramEnvParameterdvARB(int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterdvARB(int target, int index, DoubleBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int target, int index, float[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int target, int index, FloatBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramivARB(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramivARB(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int target, int index, double[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int target, int index, DoubleBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int target, int index, float[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int target, int index, FloatBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramStringARB(int target, int pname, Buffer string)
          Entry point to C language function: void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
Part of GL_ARB_vertex_program
 void glGetProgramSubroutineParameteruivNV(int target, int index, int[] param, int param_offset)
          Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5
 void glGetProgramSubroutineParameteruivNV(int target, int index, IntBuffer param)
          Entry point to C language function: void glGetProgramSubroutineParameteruivNV(GLenum target, GLuint index, GLuint * param);
Part of GL_NV_gpu_program5
 void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjecti64vEXT(int id, int pname, LongBuffer params)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectui64vEXT(int id, int pname, LongBuffer params)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT * params);
Part of GL_EXT_timer_query
 void glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetSeparableFilter(int target, int format, int type, long row_buffer_offset, long column_buffer_offset, long span_buffer_offset)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2_DEPRECATED
 void glGetShaderSourceARB(int obj, int maxLength, int[] length, int length_offset, byte[] source, int source_offset)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects
 void glGetShaderSourceARB(int obj, int maxLength, IntBuffer length, ByteBuffer source)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source);
Part of GL_ARB_shader_objects
 void glGetTexGendv(int coord, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 void glGetTexGendv(int coord, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
Part of GL_VERSION_1_0
 void glGetTextureImageEXT(int texture, int target, int level, int format, int type, Buffer pixels)
          Entry point to C language function: void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int texture, int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 int glGetUniformBufferSizeEXT(int program, int location)
          Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetUniformfvARB(int programObj, int location, float[] params, int params_offset)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformfvARB(int programObj, int location, FloatBuffer params)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformivARB(int programObj, int location, int[] params, int params_offset)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 void glGetUniformivARB(int programObj, int location, IntBuffer params)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 int glGetUniformLocationARB(int programObj, String name)
          Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB * name);
Part of GL_ARB_shader_objects
 long glGetUniformOffsetEXT(int program, int location)
          Entry point to C language function: GLintptr glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetVariantBooleanvEXT(int id, int value, byte[] data, int data_offset)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantBooleanvEXT(int id, int value, ByteBuffer data)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint id, GLenum value, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int id, int value, float[] data, int data_offset)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int id, int value, FloatBuffer data)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint id, GLenum value, GLfloat * data);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int id, int value, int[] data, int data_offset)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int id, int value, IntBuffer data)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint id, GLenum value, GLint * data);
Part of GL_EXT_vertex_shader
 void glGetVertexAttribdvARB(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribdvARB(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfvARB(int index, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfvARB(int index, int pname, FloatBuffer params)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribIivEXT(int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribIivEXT(int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribIuivEXT(int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribIuivEXT(int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params);
Part of GL_NV_vertex_program4
 void glGetVertexAttribivARB(int index, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribivARB(int index, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribLi64vNV(int index, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVertexAttribLi64vNV(int index, int pname, LongBuffer params)
          Entry point to C language function: void glGetVertexAttribLi64vNV(GLuint index, GLenum pname, GLint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVertexAttribLui64vNV(int index, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVertexAttribLui64vNV(int index, int pname, LongBuffer params)
          Entry point to C language function: void glGetVertexAttribLui64vNV(GLuint index, GLenum pname, GLuint64EXT * params);
Part of GL_NV_vertex_attrib_integer_64bit
 void glGetVideoCaptureivNV(int video_capture_slot, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureivNV(int video_capture_slot, int pname, IntBuffer params)
          Entry point to C language function: void glGetVideoCaptureivNV(GLuint video_capture_slot, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamdvNV(int video_capture_slot, int stream, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamdvNV(int video_capture_slot, int stream, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetVideoCaptureStreamdvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamfvNV(int video_capture_slot, int stream, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamfvNV(int video_capture_slot, int stream, int pname, FloatBuffer params)
          Entry point to C language function: void glGetVideoCaptureStreamfvNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamivNV(int video_capture_slot, int stream, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glGetVideoCaptureStreamivNV(int video_capture_slot, int stream, int pname, IntBuffer params)
          Entry point to C language function: void glGetVideoCaptureStreamivNV(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params);
Part of GL_NV_video_capture
 void glHintPGI(int target, int mode)
          Entry point to C language function: void glHintPGI(GLenum target, GLint mode);
Part of GL_PGI_misc_hints
 void glHistogram(int target, int width, int internalformat, boolean sink)
          Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2_DEPRECATED
 void glIndexd(double c)
          Entry point to C language function: void glIndexd(GLdouble c);
Part of GL_VERSION_1_0
 void glIndexdv(double[] c, int c_offset)
          Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0
 void glIndexdv(DoubleBuffer c)
          Entry point to C language function: void glIndexdv(const GLdouble * c);
Part of GL_VERSION_1_0
 void glIndexf(float c)
          Entry point to C language function: void glIndexf(GLfloat c);
Part of GL_VERSION_1_0
 void glIndexFuncEXT(int func, float ref)
          Entry point to C language function: void glIndexFuncEXT(GLenum func, GLclampf ref);
Part of GL_EXT_index_func
 void glIndexfv(float[] c, int c_offset)
          Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0
 void glIndexfv(FloatBuffer c)
          Entry point to C language function: void glIndexfv(const GLfloat * c);
Part of GL_VERSION_1_0
 void glIndexi(int c)
          Entry point to C language function: void glIndexi(GLint c);
Part of GL_VERSION_1_0
 void glIndexiv(int[] c, int c_offset)
          Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0
 void glIndexiv(IntBuffer c)
          Entry point to C language function: void glIndexiv(const GLint * c);
Part of GL_VERSION_1_0
 void glIndexMask(int mask)
          Entry point to C language function: void glIndexMask(GLuint mask);
Part of GL_VERSION_1_0
 void glIndexMaterialEXT(int face, int mode)
          Entry point to C language function: void glIndexMaterialEXT(GLenum face, GLenum mode);
Part of GL_EXT_index_material
 void glIndexPointer(int type, int stride, Buffer ptr)
          Entry point to C language function: void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glIndexs(short c)
          Entry point to C language function: void glIndexs(GLshort c);
Part of GL_VERSION_1_0
 void glIndexsv(short[] c, int c_offset)
          Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0
 void glIndexsv(ShortBuffer c)
          Entry point to C language function: void glIndexsv(const GLshort * c);
Part of GL_VERSION_1_0
 void glIndexub(byte c)
          Entry point to C language function: void glIndexub(GLubyte c);
Part of GL_VERSION_1_1
 void glIndexubv(byte[] c, int c_offset)
          Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1
 void glIndexubv(ByteBuffer c)
          Entry point to C language function: void glIndexubv(const GLubyte * c);
Part of GL_VERSION_1_1
 void glInitNames()
          Entry point to C language function: void glInitNames(void);
Part of GL_VERSION_1_0
 void glInsertComponentEXT(int res, int src, int num)
          Entry point to C language function: void glInsertComponentEXT(GLuint res, GLuint src, GLuint num);
Part of GL_EXT_vertex_shader
 void glInterleavedArrays(int format, int stride, Buffer pointer)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 void glInterleavedArrays(int format, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 boolean glIsEnabledIndexed(int target, int index)
          Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 boolean glIsFenceAPPLE(int fence)
          Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint fence);
Part of GL_APPLE_fence
 boolean glIsFenceNV(int fence)
          Entry point to C language function: GLboolean glIsFenceNV(GLuint fence);
Part of GL_NV_fence
 boolean glIsList(int list)
          Entry point to C language function: GLboolean glIsList(GLuint list);
Part of GL_VERSION_1_0
 boolean glIsNameAMD(int identifier, int name)
          Entry point to C language function: GLboolean glIsNameAMD(GLenum identifier, GLuint name);
Part of GL_AMD_name_gen_delete
 boolean glIsOcclusionQueryNV(int id)
          Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 boolean glIsPBOPackEnabled()
           
 boolean glIsPBOUnpackEnabled()
           
 boolean glIsProgramARB(int program)
          Entry point to C language function: GLboolean glIsProgramARB(GLuint program);
Part of GL_ARB_vertex_program
 boolean glIsTransformFeedbackNV(int id)
          Entry point to C language function: GLboolean glIsTransformFeedbackNV(GLuint id);
Part of GL_NV_transform_feedback2
 boolean glIsVariantEnabledEXT(int id, int cap)
          Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
Part of GL_EXT_vertex_shader
 boolean glIsVertexAttribEnabledAPPLE(int index, int pname)
          Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glLighti(int light, int pname, int param)
          Entry point to C language function: void glLighti(GLenum light, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glLightiv(int light, int pname, int[] params, int params_offset)
          Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLightiv(int light, int pname, IntBuffer params)
          Entry point to C language function: void glLightiv(GLenum light, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLightModeli(int pname, int param)
          Entry point to C language function: void glLightModeli(GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glLightModeliv(int pname, int[] params, int params_offset)
          Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLightModeliv(int pname, IntBuffer params)
          Entry point to C language function: void glLightModeliv(GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glLineStipple(int factor, short pattern)
          Entry point to C language function: void glLineStipple(GLint factor, GLushort pattern);
Part of GL_VERSION_1_0
 void glLinkProgramARB(int programObj)
          Entry point to C language function: void glLinkProgramARB(GLhandleARB programObj);
Part of GL_ARB_shader_objects
 void glListBase(int base)
          Entry point to C language function: void glListBase(GLuint base);
Part of GL_VERSION_1_0
 void glLoadMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glLoadMatrixd(DoubleBuffer m)
          Entry point to C language function: void glLoadMatrixd(const GLdouble * m);
Part of GL_VERSION_1_0
 void glLoadName(int name)
          Entry point to C language function: void glLoadName(GLuint name);
Part of GL_VERSION_1_0
 void glLoadTransposeMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLoadTransposeMatrixd(DoubleBuffer m)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLoadTransposeMatrixf(float[] m, int m_offset)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLoadTransposeMatrixf(FloatBuffer m)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3_DEPRECATED
 void glLockArraysEXT(int first, int count)
          Entry point to C language function: void glLockArraysEXT(GLint first, GLsizei count);
Part of GL_EXT_compiled_vertex_array
 void glMap1d(int target, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap1d(int target, double u1, double u2, int stride, int order, DoubleBuffer points)
          Entry point to C language function: void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap1f(int target, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points)
          Entry point to C language function: void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
          Entry point to C language function: void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_VERSION_1_0
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
          Entry point to C language function: void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_VERSION_1_0
 void glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, Buffer points)
          Entry point to C language function: void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
Part of GL_NV_evaluators
 void glMapGrid1d(int un, double u1, double u2)
          Entry point to C language function: void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
Part of GL_VERSION_1_0
 void glMapGrid1f(int un, float u1, float u2)
          Entry point to C language function: void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
Part of GL_VERSION_1_0
 void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
          Entry point to C language function: void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
Part of GL_VERSION_1_0
 void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
          Entry point to C language function: void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
Part of GL_VERSION_1_0
 ByteBuffer glMapNamedBufferEXT(int buffer, int access)
          Entry point to C language function: GLvoid * glMapNamedBufferEXT(GLuint buffer, GLenum access);
Part of GL_EXT_direct_state_access
 ByteBuffer glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access)
          Entry point to C language function: GLvoid * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_EXT_direct_state_access
 void glMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterfvNV(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleBuffer points)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatBuffer points)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMateriali(int face, int pname, int param)
          Entry point to C language function: void glMateriali(GLenum face, GLenum pname, GLint param);
Part of GL_VERSION_1_0
 void glMaterialiv(int face, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glMaterialiv(int face, int pname, IntBuffer params)
          Entry point to C language function: void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
Part of GL_VERSION_1_0
 void glMatrixFrustumEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
          Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixIndexubvARB(int size, byte[] indices, int indices_offset)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexubvARB(int size, ByteBuffer indices)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int size, int[] indices, int indices_offset)
          Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int size, IntBuffer indices)
          Entry point to C language function: void glMatrixIndexuivARB(GLint size, const GLuint * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int size, short[] indices, int indices_offset)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int size, ShortBuffer indices)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * indices);
Part of GL_ARB_matrix_palette
 void glMatrixLoaddEXT(int mode, double[] m, int m_offset)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoaddEXT(int mode, DoubleBuffer m)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int mode, float[] m, int m_offset)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int mode, FloatBuffer m)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadIdentityEXT(int mode)
          Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int mode, double[] m, int m_offset)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int mode, DoubleBuffer m)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int mode, float[] m, int m_offset)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int mode, FloatBuffer m)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultdEXT(int mode, double[] m, int m_offset)
          Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultdEXT(int mode, DoubleBuffer m)
          Entry point to C language function: void glMatrixMultdEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int mode, float[] m, int m_offset)
          Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int mode, FloatBuffer m)
          Entry point to C language function: void glMatrixMultfEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int mode, double[] m, int m_offset)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int mode, DoubleBuffer m)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum mode, const GLdouble * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int mode, float[] m, int m_offset)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int mode, FloatBuffer m)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum mode, const GLfloat * m);
Part of GL_EXT_direct_state_access
 void glMatrixOrthoEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
          Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixPopEXT(int mode)
          Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixPushEXT(int mode)
          Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixRotatedEXT(int mode, double angle, double x, double y, double z)