javax.media.opengl
Interface GL

All Superinterfaces:
GLBase
All Known Subinterfaces:
GL2, GL2ES1, GL2ES2, GL2GL3, GL3, GL3bc, GL4, GL4bc, GLES1, GLES2
All Known Implementing Classes:
DebugGL2, DebugGL2ES1, DebugGL2ES2, DebugGL2GL3, DebugGL3, DebugGL3bc, DebugGL4, DebugGL4bc, DebugGLES1, DebugGLES2, TraceGL2, TraceGL2ES1, TraceGL2ES2, TraceGL2GL3, TraceGL3, TraceGL3bc, TraceGL4, TraceGL4bc, TraceGLES1, TraceGLES2

public interface GL
extends GLBase

Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.
This interface reflects common data types, texture and framebuffer functionality.


Field Summary
static int GL_ACTIVE_TEXTURE
          Part of GL_VERSION_1_3
static int GL_ALIASED_LINE_WIDTH_RANGE
          Part of GL_VERSION_1_2
static int GL_ALIASED_POINT_SIZE_RANGE
          Part of GL_VERSION_1_2_DEPRECATED
static int GL_ALPHA
          Part of GL_VERSION_1_0
static int GL_ALPHA_BITS
          Part of GL_VERSION_1_0
static int GL_ALWAYS
          Part of GL_VERSION_1_0
static int GL_AND
          Common in ES1, GL2 and GL3
static int GL_AND_INVERTED
          Common in ES1, GL2 and GL3
static int GL_AND_REVERSE
          Common in ES1, GL2 and GL3
static int GL_ARRAY_BUFFER
          Part of GL_VERSION_1_5
static int GL_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_BACK
          Part of GL_VERSION_1_0
static int GL_BLEND
          Part of GL_VERSION_1_0
static int GL_BLEND_DST
          Common in ES1, GL2 and GL3
static int GL_BLEND_DST_ALPHA
          Part of GL_VERSION_1_4
static int GL_BLEND_DST_RGB
          Part of GL_VERSION_1_4
static int GL_BLEND_EQUATION
          Part of GL_ARB_imaging
static int GL_BLEND_EQUATION_ALPHA
          Part of GL_VERSION_2_0
static int GL_BLEND_EQUATION_RGB
          Part of GL_VERSION_2_0
static int GL_BLEND_SRC
          Common in ES1, GL2 and GL3
static int GL_BLEND_SRC_ALPHA
          Part of GL_VERSION_1_4
static int GL_BLEND_SRC_RGB
          Part of GL_VERSION_1_4
static int GL_BLUE_BITS
          Part of GL_VERSION_1_0
static int GL_BUFFER_ACCESS
          Part of GL_VERSION_1_5, GL_OES_mapbuffer
static int GL_BUFFER_MAP_POINTER
          Part of GL_VERSION_1_5, GL_OES_mapbuffer
static int GL_BUFFER_MAPPED
          Part of GL_VERSION_1_5, GL_OES_mapbuffer
static int GL_BUFFER_SIZE
          Part of GL_VERSION_1_5
static int GL_BUFFER_USAGE
          Part of GL_VERSION_1_5
static int GL_BYTE
          Part of GL_VERSION_1_0
static int GL_CCW
          Part of GL_VERSION_1_0
static int GL_CLAMP_TO_EDGE
          Part of GL_VERSION_1_2
static int GL_CLEAR
          Common in ES1, GL2 and GL3
static int GL_COLOR_ATTACHMENT0
          Part of GL_ARB_framebuffer_object
static int GL_COLOR_BUFFER_BIT
          Part of GL_VERSION_1_0
static int GL_COLOR_CLEAR_VALUE
          Part of GL_VERSION_1_0
static int GL_COLOR_LOGIC_OP
          Common in ES1, GL2 and GL3
static int GL_COLOR_WRITEMASK
          Part of GL_VERSION_1_0
static int GL_COMPRESSED_RGB_S3TC_DXT1_EXT
          Part of GL_EXT_texture_compression_s3tc
static int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
          Part of GL_EXT_texture_compression_s3tc
static int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
          Part of GL_EXT_texture_compression_s3tc
static int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
          Part of GL_EXT_texture_compression_s3tc
static int GL_COMPRESSED_TEXTURE_FORMATS
          Part of GL_VERSION_1_3
static int GL_COPY
          Common in ES1, GL2 and GL3
static int GL_COPY_INVERTED
          Common in ES1, GL2 and GL3
static int GL_CULL_FACE
          Part of GL_VERSION_1_0
static int GL_CULL_FACE_MODE
          Part of GL_VERSION_1_0
static int GL_CW
          Part of GL_VERSION_1_0
static int GL_DECR
          Part of GL_VERSION_1_0
static int GL_DECR_WRAP
          Part of GL_VERSION_1_4
static int GL_DEPTH_ATTACHMENT
          Part of GL_ARB_framebuffer_object
static int GL_DEPTH_BITS
          Part of GL_VERSION_1_0
static int GL_DEPTH_BUFFER_BIT
          Part of GL_VERSION_1_0
static int GL_DEPTH_CLEAR_VALUE
          Part of GL_VERSION_1_0
static int GL_DEPTH_COMPONENT16
          Part of GL_VERSION_1_4
static int GL_DEPTH_COMPONENT24
          Part of GL_VERSION_1_4, GL_OES_depth24
static int GL_DEPTH_COMPONENT32
          Part of GL_VERSION_1_4, GL_OES_depth32
static int GL_DEPTH_FUNC
          Part of GL_VERSION_1_0
static int GL_DEPTH_RANGE
          Part of GL_VERSION_1_0
static int GL_DEPTH_STENCIL
          Part of GL_ARB_framebuffer_object, GL_OES_packed_depth_stencil
static int GL_DEPTH_TEST
          Part of GL_VERSION_1_0
static int GL_DEPTH_WRITEMASK
          Part of GL_VERSION_1_0
static int GL_DEPTH24_STENCIL8
          Part of GL_ARB_framebuffer_object, GL_OES_packed_depth_stencil
static int GL_DITHER
          Part of GL_VERSION_1_0
static int GL_DONT_CARE
          Part of GL_VERSION_1_0
static int GL_DST_ALPHA
          Part of GL_VERSION_1_0
static int GL_DST_COLOR
          Part of GL_VERSION_1_0
static int GL_DYNAMIC_DRAW
          Part of GL_VERSION_1_5
static int GL_ELEMENT_ARRAY_BUFFER
          Part of GL_VERSION_1_5
static int GL_ELEMENT_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_EQUAL
          Part of GL_VERSION_1_0
static int GL_EQUIV
          Common in ES1, GL2 and GL3
static int GL_EXTENSIONS
          Part of GL_VERSION_1_0
static int GL_FALSE
          Part of GL_VERSION_1_0
static int GL_FASTEST
          Part of GL_VERSION_1_0
static int GL_FIXED
          Part of GL_ARB_ES2_compatibility
static int GL_FLOAT
          Part of GL_VERSION_1_0
static int GL_FRAMEBUFFER
          Part of GL_ARB_framebuffer_object
static int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
          Part of GL_ARB_framebuffer_object
static int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
          Part of GL_ARB_framebuffer_object
static int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
          Part of GL_ARB_framebuffer_object
static int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
          Part of GL_ARB_framebuffer_object, GL_NV_geometry_program4
static int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
          Part of GL_ARB_framebuffer_object
static int GL_FRAMEBUFFER_BINDING
          Part of GL_ARB_framebuffer_object
static int GL_FRAMEBUFFER_COMPLETE
          Part of GL_ARB_framebuffer_object
static int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
          Part of GL_ARB_framebuffer_object
static int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
          Part of GL_ES_VERSION_2_0
static int GL_FRAMEBUFFER_INCOMPLETE_FORMATS
          Part of GL_ES_VERSION_2_0
static int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
          Part of GL_ARB_framebuffer_object
static int GL_FRAMEBUFFER_UNSUPPORTED
          Part of GL_ARB_framebuffer_object
static int GL_FRONT
          Part of GL_VERSION_1_0
static int GL_FRONT_AND_BACK
          Part of GL_VERSION_1_0
static int GL_FRONT_FACE
          Part of GL_VERSION_1_0
static int GL_FUNC_ADD
          Part of GL_ARB_imaging
static int GL_FUNC_REVERSE_SUBTRACT
          Part of GL_ARB_imaging
static int GL_FUNC_SUBTRACT
          Part of GL_ARB_imaging
static int GL_GENERATE_MIPMAP_HINT
          Part of GL_VERSION_1_4_DEPRECATED
static int GL_GEQUAL
          Part of GL_VERSION_1_0
static int GL_GREATER
          Part of GL_VERSION_1_0
static int GL_GREEN_BITS
          Part of GL_VERSION_1_0
static int GL_HALF_FLOAT
          Part of GL_ARB_half_float_vertex, GL_OES_texture_half_float
static int GL_IMPLEMENTATION_COLOR_READ_FORMAT
          Part of GL_ARB_ES2_compatibility
static int GL_IMPLEMENTATION_COLOR_READ_TYPE
          Part of GL_ARB_ES2_compatibility
static int GL_INCR
          Part of GL_VERSION_1_0
static int GL_INCR_WRAP
          Part of GL_VERSION_1_4
static int GL_INVALID_ENUM
          Part of GL_VERSION_1_0
static int GL_INVALID_FRAMEBUFFER_OPERATION
          Part of GL_ARB_framebuffer_object
static int GL_INVALID_OPERATION
          Part of GL_VERSION_1_0
static int GL_INVALID_VALUE
          Part of GL_VERSION_1_0
static int GL_INVERT
          Part of GL_VERSION_1_0
static int GL_KEEP
          Part of GL_VERSION_1_0
static int GL_LEQUAL
          Part of GL_VERSION_1_0
static int GL_LESS
          Part of GL_VERSION_1_0
static int GL_LINE_LOOP
          Part of GL_VERSION_1_0
static int GL_LINE_SMOOTH
          Common in ES1, GL2 and GL3
static int GL_LINE_SMOOTH_HINT
          Common in ES1, GL2 and GL3
static int GL_LINE_STRIP
          Part of GL_VERSION_1_0
static int GL_LINE_WIDTH
          Part of GL_VERSION_1_0
static int GL_LINEAR
          Part of GL_VERSION_1_0
static int GL_LINEAR_MIPMAP_LINEAR
          Part of GL_VERSION_1_0
static int GL_LINEAR_MIPMAP_NEAREST
          Part of GL_VERSION_1_0
static int GL_LINES
          Part of GL_VERSION_1_0
static int GL_LOGIC_OP_MODE
          Common in ES1, GL2 and GL3
static int GL_LUMINANCE
          Part of GL_VERSION_1_0
static int GL_LUMINANCE_ALPHA
          Part of GL_VERSION_1_0
static int GL_MAX_ARRAY_TEXTURE_LAYERS
          Part of GL_VERSION_3_0, GL_EXT_texture_array
static int GL_MAX_CUBE_MAP_TEXTURE_SIZE
          Part of GL_VERSION_1_3
static int GL_MAX_RENDERBUFFER_SIZE
          Part of GL_ARB_framebuffer_object
static int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
          Part of GL_EXT_texture_filter_anisotropic
static int GL_MAX_TEXTURE_SIZE
          Part of GL_VERSION_1_0
static int GL_MAX_VIEWPORT_DIMS
          Part of GL_VERSION_1_0
static int GL_MIRRORED_REPEAT
          Part of GL_VERSION_1_4
static int GL_MULTISAMPLE
          Common in ES1, GL2 and GL3
static int GL_NAND
          Common in ES1, GL2 and GL3
static int GL_NEAREST
          Part of GL_VERSION_1_0
static int GL_NEAREST_MIPMAP_LINEAR
          Part of GL_VERSION_1_0
static int GL_NEAREST_MIPMAP_NEAREST
          Part of GL_VERSION_1_0
static int GL_NEVER
          Part of GL_VERSION_1_0
static int GL_NICEST
          Part of GL_VERSION_1_0
static int GL_NO_ERROR
          Part of GL_VERSION_1_0
static int GL_NONE
          Part of GL_VERSION_1_0
static int GL_NOOP
          Common in ES1, GL2 and GL3
static int GL_NOR
          Common in ES1, GL2 and GL3
static int GL_NOTEQUAL
          Part of GL_VERSION_1_0
static int GL_NUM_COMPRESSED_TEXTURE_FORMATS
          Part of GL_VERSION_1_3
static int GL_ONE
          Part of GL_VERSION_1_0
static int GL_ONE_MINUS_DST_ALPHA
          Part of GL_VERSION_1_0
static int GL_ONE_MINUS_DST_COLOR
          Part of GL_VERSION_1_0
static int GL_ONE_MINUS_SRC_ALPHA
          Part of GL_VERSION_1_0
static int GL_ONE_MINUS_SRC_COLOR
          Part of GL_VERSION_1_0
static int GL_OR
          Common in ES1, GL2 and GL3
static int GL_OR_INVERTED
          Common in ES1, GL2 and GL3
static int GL_OR_REVERSE
          Common in ES1, GL2 and GL3
static int GL_OUT_OF_MEMORY
          Part of GL_VERSION_1_0
static int GL_PACK_ALIGNMENT
          Part of GL_VERSION_1_0
static int GL_POINT_FADE_THRESHOLD_SIZE
          Common in ES1, GL2 and GL3
static int GL_POINT_SIZE
          Common in ES1, GL2 and GL3
static int GL_POINTS
          Part of GL_VERSION_1_0
static int GL_POLYGON_OFFSET_FACTOR
          Part of GL_VERSION_1_0
static int GL_POLYGON_OFFSET_FILL
          Part of GL_VERSION_1_0
static int GL_POLYGON_OFFSET_UNITS
          Part of GL_VERSION_1_0
static int GL_R11F_G11F_B10F
          Part of GL_VERSION_3_0, GL_EXT_packed_float
static int GL_RED_BITS
          Part of GL_VERSION_1_0
static int GL_RENDERBUFFER
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_ALPHA_SIZE
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_BINDING
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_BLUE_SIZE
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_DEPTH_SIZE
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_GREEN_SIZE
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_HEIGHT
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_INTERNAL_FORMAT
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_RED_SIZE
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_STENCIL_SIZE
          Part of GL_ARB_framebuffer_object
static int GL_RENDERBUFFER_WIDTH
          Part of GL_ARB_framebuffer_object
static int GL_RENDERER
          Part of GL_VERSION_1_0
static int GL_REPEAT
          Part of GL_VERSION_1_0
static int GL_REPLACE
          Part of GL_VERSION_1_0
static int GL_RGB
          Part of GL_VERSION_1_0
static int GL_RGB5_A1
          Part of GL_VERSION_1_1
static int GL_RGB565
          Part of GL_ES_VERSION_2_0
static int GL_RGB8
          Part of GL_VERSION_1_1, GL_OES_rgb8_rgba8
static int GL_RGBA
          Part of GL_VERSION_1_0
static int GL_RGBA_SIGNED_COMPONENTS
          Part of GL_EXT_packed_float
static int GL_RGBA4
          Part of GL_VERSION_1_1
static int GL_RGBA8
          Part of GL_VERSION_1_1, GL_OES_rgb8_rgba8
static int GL_SAMPLE_ALPHA_TO_COVERAGE
          Part of GL_VERSION_1_3
static int GL_SAMPLE_ALPHA_TO_ONE
          Common in ES1, GL2 and GL3
static int GL_SAMPLE_BUFFERS
          Part of GL_VERSION_1_3
static int GL_SAMPLE_COVERAGE
          Part of GL_VERSION_1_3
static int GL_SAMPLE_COVERAGE_INVERT
          Part of GL_VERSION_1_3
static int GL_SAMPLE_COVERAGE_VALUE
          Part of GL_VERSION_1_3
static int GL_SAMPLER_2D_ARRAY
          Part of GL_VERSION_3_0, GL_EXT_gpu_shader4
static int GL_SAMPLES
          Part of GL_VERSION_1_3
static int GL_SCISSOR_BOX
          Part of GL_VERSION_1_0
static int GL_SCISSOR_TEST
          Part of GL_VERSION_1_0
static int GL_SET
          Common in ES1, GL2 and GL3
static int GL_SHORT
          Part of GL_VERSION_1_0
static int GL_SMOOTH_LINE_WIDTH_RANGE
          Common in ES1, GL2 and GL3
static int GL_SMOOTH_POINT_SIZE_RANGE
          Common in ES1, GL2 and GL3
static int GL_SRC_ALPHA
          Part of GL_VERSION_1_0
static int GL_SRC_ALPHA_SATURATE
          Part of GL_VERSION_1_0
static int GL_SRC_COLOR
          Part of GL_VERSION_1_0
static int GL_STATIC_DRAW
          Part of GL_VERSION_1_5
static int GL_STENCIL_ATTACHMENT
          Part of GL_ARB_framebuffer_object
static int GL_STENCIL_BITS
          Part of GL_VERSION_1_0
static int GL_STENCIL_BUFFER_BIT
          Part of GL_VERSION_1_0
static int GL_STENCIL_CLEAR_VALUE
          Part of GL_VERSION_1_0
static int GL_STENCIL_FAIL
          Part of GL_VERSION_1_0
static int GL_STENCIL_FUNC
          Part of GL_VERSION_1_0
static int GL_STENCIL_INDEX1
          Part of GL_ARB_framebuffer_object, GL_OES_stencil1
static int GL_STENCIL_INDEX4
          Part of GL_ARB_framebuffer_object, GL_OES_stencil4
static int GL_STENCIL_INDEX8
          Part of GL_ARB_framebuffer_object
static int GL_STENCIL_PASS_DEPTH_FAIL
          Part of GL_VERSION_1_0
static int GL_STENCIL_PASS_DEPTH_PASS
          Part of GL_VERSION_1_0
static int GL_STENCIL_REF
          Part of GL_VERSION_1_0
static int GL_STENCIL_TEST
          Part of GL_VERSION_1_0
static int GL_STENCIL_VALUE_MASK
          Part of GL_VERSION_1_0
static int GL_STENCIL_WRITEMASK
          Part of GL_VERSION_1_0
static int GL_SUBPIXEL_BITS
          Part of GL_VERSION_1_0
static int GL_TEXTURE
          Part of GL_VERSION_1_0
static int GL_TEXTURE_2D
          Part of GL_VERSION_1_0
static int GL_TEXTURE_2D_ARRAY
          Part of GL_VERSION_3_0, GL_EXT_texture_array
static int GL_TEXTURE_BINDING_2D
          Part of GL_VERSION_1_1
static int GL_TEXTURE_BINDING_2D_ARRAY
          Part of GL_VERSION_3_0, GL_EXT_texture_array
static int GL_TEXTURE_BINDING_CUBE_MAP
          Part of GL_VERSION_1_3
static int GL_TEXTURE_CUBE_MAP
          Part of GL_VERSION_1_3
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
          Part of GL_VERSION_1_3
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
          Part of GL_VERSION_1_3
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
          Part of GL_VERSION_1_3
static int GL_TEXTURE_CUBE_MAP_POSITIVE_X
          Part of GL_VERSION_1_3
static int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
          Part of GL_VERSION_1_3
static int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
          Part of GL_VERSION_1_3
static int GL_TEXTURE_MAG_FILTER
          Part of GL_VERSION_1_0
static int GL_TEXTURE_MAX_ANISOTROPY_EXT
          Part of GL_EXT_texture_filter_anisotropic
static int GL_TEXTURE_MIN_FILTER
          Part of GL_VERSION_1_0
static int GL_TEXTURE_WRAP_S
          Part of GL_VERSION_1_0
static int GL_TEXTURE_WRAP_T
          Part of GL_VERSION_1_0
static int GL_TEXTURE0
          Part of GL_VERSION_1_3
static int GL_TEXTURE1
          Part of GL_VERSION_1_3
static int GL_TEXTURE10
          Part of GL_VERSION_1_3
static int GL_TEXTURE11
          Part of GL_VERSION_1_3
static int GL_TEXTURE12
          Part of GL_VERSION_1_3
static int GL_TEXTURE13
          Part of GL_VERSION_1_3
static int GL_TEXTURE14
          Part of GL_VERSION_1_3
static int GL_TEXTURE15
          Part of GL_VERSION_1_3
static int GL_TEXTURE16
          Part of GL_VERSION_1_3
static int GL_TEXTURE17
          Part of GL_VERSION_1_3
static int GL_TEXTURE18
          Part of GL_VERSION_1_3
static int GL_TEXTURE19
          Part of GL_VERSION_1_3
static int GL_TEXTURE2
          Part of GL_VERSION_1_3
static int GL_TEXTURE20
          Part of GL_VERSION_1_3
static int GL_TEXTURE21
          Part of GL_VERSION_1_3
static int GL_TEXTURE22
          Part of GL_VERSION_1_3
static int GL_TEXTURE23
          Part of GL_VERSION_1_3
static int GL_TEXTURE24
          Part of GL_VERSION_1_3
static int GL_TEXTURE25
          Part of GL_VERSION_1_3
static int GL_TEXTURE26
          Part of GL_VERSION_1_3
static int GL_TEXTURE27
          Part of GL_VERSION_1_3
static int GL_TEXTURE28
          Part of GL_VERSION_1_3
static int GL_TEXTURE29
          Part of GL_VERSION_1_3
static int GL_TEXTURE3
          Part of GL_VERSION_1_3
static int GL_TEXTURE30
          Part of GL_VERSION_1_3
static int GL_TEXTURE31
          Part of GL_VERSION_1_3
static int GL_TEXTURE4
          Part of GL_VERSION_1_3
static int GL_TEXTURE5
          Part of GL_VERSION_1_3
static int GL_TEXTURE6
          Part of GL_VERSION_1_3
static int GL_TEXTURE7
          Part of GL_VERSION_1_3
static int GL_TEXTURE8
          Part of GL_VERSION_1_3
static int GL_TEXTURE9
          Part of GL_VERSION_1_3
static int GL_TRIANGLE_FAN
          Part of GL_VERSION_1_0
static int GL_TRIANGLE_STRIP
          Part of GL_VERSION_1_0
static int GL_TRIANGLES
          Part of GL_VERSION_1_0
static int GL_TRUE
          Part of GL_VERSION_1_0
static int GL_UNPACK_ALIGNMENT
          Part of GL_VERSION_1_0
static int GL_UNSIGNED_BYTE
          Part of GL_VERSION_1_0
static int GL_UNSIGNED_INT
          Part of GL_VERSION_1_0
static int GL_UNSIGNED_INT_10F_11F_11F_REV
          Part of GL_VERSION_3_0, GL_EXT_packed_float
static int GL_UNSIGNED_INT_2_10_10_10_REV_EXT
          Part of GL_EXT_texture_type_2_10_10_10_REV
static int GL_UNSIGNED_INT_24_8
          Part of GL_ARB_framebuffer_object, GL_OES_packed_depth_stencil
static int GL_UNSIGNED_SHORT
          Part of GL_VERSION_1_0
static int GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT
          Part of GL_EXT_read_format_bgra
static int GL_UNSIGNED_SHORT_4_4_4_4
          Part of GL_VERSION_1_2
static int GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT
          Part of GL_EXT_read_format_bgra
static int GL_UNSIGNED_SHORT_5_5_5_1
          Part of GL_VERSION_1_2
static int GL_UNSIGNED_SHORT_5_6_5
          Part of GL_VERSION_1_2
static int GL_VENDOR
          Part of GL_VERSION_1_0
static int GL_VERSION
          Part of GL_VERSION_1_0
static int GL_VIEWPORT
          Part of GL_VERSION_1_0
static int GL_WRITE_ONLY
          Part of GL_VERSION_1_5, GL_OES_mapbuffer
static int GL_XOR
          Common in ES1, GL2 and GL3
static int GL_ZERO
          Part of GL_VERSION_1_0
 
Method Summary
 void glActiveTexture(int texture)
          Interface to C language function:
void glActiveTexture(GLenum texture);
 void glBindBuffer(int target, int buffer)
          Interface to C language function:
void glBindBuffer(GLenum target, GLuint buffer);
 void glBindFramebuffer(int target, int framebuffer)
          Interface to C language function:
void glBindFramebuffer(GLenum target, GLuint framebuffer);
 void glBindRenderbuffer(int target, int renderbuffer)
          Interface to C language function:
void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
 void glBindTexture(int target, int texture)
          Interface to C language function:
void glBindTexture(GLenum target, GLuint texture);
 void glBlendEquation(int mode)
          Interface to C language function:
void glBlendEquation(GLenum mode);
 void glBlendEquationSeparate(int modeRGB, int modeAlpha)
          Interface to C language function:
void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
 void glBlendFunc(int sfactor, int dfactor)
          Interface to C language function:
void glBlendFunc(GLenum sfactor, GLenum dfactor);
 void glBlendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
          Interface to C language function:
void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
 void glBufferData(int target, long size, Buffer data, int usage)
          Interface to C language function:
void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
 void glBufferSubData(int target, long offset, long size, Buffer data)
          Interface to C language function:
void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
 int glCheckFramebufferStatus(int target)
          Interface to C language function:
GLenum glCheckFramebufferStatus(GLenum target);
 void glClear(int mask)
          Interface to C language function:
void glClear(GLbitfield mask);
 void glClearColor(float red, float green, float blue, float alpha)
          Interface to C language function:
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
 void glClearDepth(double depth)
           
 void glClearDepthf(float depth)
          Interface to C language function:
void glClearDepthf(GLclampf depth);
 void glClearStencil(int s)
          Interface to C language function:
void glClearStencil(GLint s);
 void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
          Interface to C language function:
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset)
          Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset)
          Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3
 void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Interface to C language function:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Interface to C language function:
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 void glCullFace(int mode)
          Interface to C language function:
void glCullFace(GLenum mode);
 void glDeleteBuffers(int n, int[] buffers, int buffers_offset)
          Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers);
 void glDeleteBuffers(int n, IntBuffer buffers)
          Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers);
 void glDeleteFramebuffers(int n, int[] framebuffers, int framebuffers_offset)
          Interface to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
 void glDeleteFramebuffers(int n, IntBuffer framebuffers)
          Interface to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);
 void glDeleteRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset)
          Interface to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
 void glDeleteRenderbuffers(int n, IntBuffer renderbuffers)
          Interface to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);
 void glDeleteTextures(int n, int[] textures, int textures_offset)
          Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);
 void glDeleteTextures(int n, IntBuffer textures)
          Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);
 void glDepthFunc(int func)
          Interface to C language function:
void glDepthFunc(GLenum func);
 void glDepthMask(boolean flag)
          Interface to C language function:
void glDepthMask(GLboolean flag);
 void glDepthRange(double zNear, double zFar)
           
 void glDepthRangef(float zNear, float zFar)
          Interface to C language function:
void glDepthRangef(GLclampf zNear, GLclampf zFar);
 void glDisable(int cap)
          Interface to C language function:
void glDisable(GLenum cap);
 void glDrawArrays(int mode, int first, int count)
          Interface to C language function:
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
 void glDrawElements(int mode, int count, int type, Buffer indices)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1
 void glDrawElements(int mode, int count, int type, long indices_buffer_offset)
          Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1
 void glEnable(int cap)
          Interface to C language function:
void glEnable(GLenum cap);
 void glFinish()
          Interface to C language function:
void glFinish(void);
 void glFlush()
          Interface to C language function:
void glFlush(void);
 void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer)
          Interface to C language function:
void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
          Interface to C language function:
void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 void glFrontFace(int mode)
          Interface to C language function:
void glFrontFace(GLenum mode);
 void glGenBuffers(int n, int[] buffers, int buffers_offset)
          Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers);
 void glGenBuffers(int n, IntBuffer buffers)
          Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers);
 void glGenerateMipmap(int target)
          Interface to C language function:
void glGenerateMipmap(GLenum target);
 void glGenFramebuffers(int n, int[] framebuffers, int framebuffers_offset)
          Interface to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
 void glGenFramebuffers(int n, IntBuffer framebuffers)
          Interface to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers);
 void glGenRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset)
          Interface to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
 void glGenRenderbuffers(int n, IntBuffer renderbuffers)
          Interface to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
 void glGenTextures(int n, int[] textures, int textures_offset)
          Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);
 void glGenTextures(int n, IntBuffer textures)
          Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);
 void glGetBooleanv(int pname, byte[] params, int params_offset)
          Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);
 void glGetBooleanv(int pname, ByteBuffer params)
          Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);
 int glGetBoundBuffer(int target)
           
 void glGetBufferParameteriv(int target, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetBufferParameteriv(int target, int pname, IntBuffer params)
          Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
 long glGetBufferSize(int buffer)
           
 int glGetError()
          Interface to C language function:
GLenum glGetError(void);
 void glGetFloatv(int pname, float[] params, int params_offset)
          Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);
 void glGetFloatv(int pname, FloatBuffer params)
          Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);
 void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
 void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params)
          Interface to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);
 void glGetIntegerv(int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);
 void glGetIntegerv(int pname, IntBuffer params)
          Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);
 void glGetRenderbufferParameteriv(int target, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetRenderbufferParameteriv(int target, int pname, IntBuffer params)
          Interface to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);
 String glGetString(int name)
          Interface to C language function:
const GLubyte * glGetString(GLenum name);
 void glGetTexParameterfv(int target, int pname, float[] params, int params_offset)
          Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexParameterfv(int target, int pname, FloatBuffer params)
          Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
 void glGetTexParameteriv(int target, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
 void glGetTexParameteriv(int target, int pname, IntBuffer params)
          Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
 void glHint(int target, int mode)
          Interface to C language function:
void glHint(GLenum target, GLenum mode);
 boolean glIsBuffer(int buffer)
          Interface to C language function:
GLboolean glIsBuffer(GLuint buffer);
 boolean glIsEnabled(int cap)
          Interface to C language function:
GLboolean glIsEnabled(GLenum cap);
 boolean glIsFramebuffer(int framebuffer)
          Interface to C language function:
GLboolean glIsFramebuffer(GLuint framebuffer);
 boolean glIsRenderbuffer(int renderbuffer)
          Interface to C language function:
GLboolean glIsRenderbuffer(GLuint renderbuffer);
 boolean glIsTexture(int texture)
          Interface to C language function:
GLboolean glIsTexture(GLuint texture);
 boolean glIsVBOArrayEnabled()
           
 boolean glIsVBOElementArrayEnabled()
           
 void glLineWidth(float width)
          Interface to C language function:
void glLineWidth(GLfloat width);
 ByteBuffer glMapBuffer(int target, int access)
          Interface to C language function:
GLeglImageOES glMapBufferOES(GLenum target, GLenum access);
 void glPixelStorei(int pname, int param)
          Interface to C language function:
void glPixelStorei(GLenum pname, GLint param);
 void glPolygonOffset(float factor, float units)
          Interface to C language function:
void glPolygonOffset(GLfloat factor, GLfloat units);
 void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0
 void glRenderbufferStorage(int target, int internalformat, int width, int height)
          Interface to C language function:
void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 void glSampleCoverage(float value, boolean invert)
          Interface to C language function:
void glSampleCoverage(GLclampf value, GLboolean invert);
 void glScissor(int x, int y, int width, int height)
          Interface to C language function:
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
 void glStencilFunc(int func, int ref, int mask)
          Interface to C language function:
void glStencilFunc(GLenum func, GLint ref, GLuint mask);
 void glStencilMask(int mask)
          Interface to C language function:
void glStencilMask(GLuint mask);
 void glStencilOp(int fail, int zfail, int zpass)
          Interface to C language function:
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
 void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glTexParameterf(int target, int pname, float param)
          Interface to C language function:
void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
 void glTexParameterfv(int target, int pname, float[] params, int params_offset)
          Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexParameterfv(int target, int pname, FloatBuffer params)
          Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
 void glTexParameteri(int target, int pname, int param)
          Interface to C language function:
void glTexParameteri(GLenum target, GLenum pname, GLint param);
 void glTexParameteriv(int target, int pname, int[] params, int params_offset)
          Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glTexParameteriv(int target, int pname, IntBuffer params)
          Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
 void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1
 boolean glUnmapBuffer(int target)
          Entry point to C language function: GLboolean glUnmapBufferOES(GLenum target);
Part of GL_VERSION_1_5, GL_OES_mapbuffer
 void glViewport(int x, int y, int width, int height)
          Interface to C language function:
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
 
Methods inherited from interface javax.media.opengl.GLBase
getContext, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2GL3, getGL3, getGL3bc, getGL4, getGL4bc, getGLES1, getGLES2, getGLProfile, getPlatformGLExtensions, getSwapInterval, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2GL3, isGL3, isGL3bc, isGL4, isGL4bc, isGLES, isGLES1, isGLES2, isGLES2Compatible, setSwapInterval
 

Field Detail

GL_DEPTH_BUFFER_BIT

static final int GL_DEPTH_BUFFER_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT

static final int GL_STENCIL_BUFFER_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT

static final int GL_COLOR_BUFFER_BIT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FALSE

static final int GL_FALSE
Part of GL_VERSION_1_0

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Constant Field Values

GL_TRUE

static final int GL_TRUE
Part of GL_VERSION_1_0

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Constant Field Values

GL_POINTS

static final int GL_POINTS
Part of GL_VERSION_1_0

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Constant Field Values

GL_LINES

static final int GL_LINES
Part of GL_VERSION_1_0

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Constant Field Values

GL_LINE_LOOP

static final int GL_LINE_LOOP
Part of GL_VERSION_1_0

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Constant Field Values

GL_LINE_STRIP

static final int GL_LINE_STRIP
Part of GL_VERSION_1_0

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Constant Field Values

GL_TRIANGLES

static final int GL_TRIANGLES
Part of GL_VERSION_1_0

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Constant Field Values

GL_TRIANGLE_STRIP

static final int GL_TRIANGLE_STRIP
Part of GL_VERSION_1_0

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Constant Field Values

GL_TRIANGLE_FAN

static final int GL_TRIANGLE_FAN
Part of GL_VERSION_1_0

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Constant Field Values

GL_ZERO

static final int GL_ZERO
Part of GL_VERSION_1_0

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Constant Field Values

GL_ONE

static final int GL_ONE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_SRC_COLOR

static final int GL_SRC_COLOR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ONE_MINUS_SRC_COLOR

static final int GL_ONE_MINUS_SRC_COLOR
Part of GL_VERSION_1_0

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Constant Field Values

GL_SRC_ALPHA

static final int GL_SRC_ALPHA
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ONE_MINUS_SRC_ALPHA

static final int GL_ONE_MINUS_SRC_ALPHA
Part of GL_VERSION_1_0

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Constant Field Values

GL_DST_ALPHA

static final int GL_DST_ALPHA
Part of GL_VERSION_1_0

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Constant Field Values

GL_ONE_MINUS_DST_ALPHA

static final int GL_ONE_MINUS_DST_ALPHA
Part of GL_VERSION_1_0

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Constant Field Values

GL_DST_COLOR

static final int GL_DST_COLOR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ONE_MINUS_DST_COLOR

static final int GL_ONE_MINUS_DST_COLOR
Part of GL_VERSION_1_0

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Constant Field Values

GL_SRC_ALPHA_SATURATE

static final int GL_SRC_ALPHA_SATURATE
Part of GL_VERSION_1_0

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Constant Field Values

GL_FUNC_ADD

static final int GL_FUNC_ADD
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_BLEND_EQUATION

static final int GL_BLEND_EQUATION
Part of GL_ARB_imaging

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Constant Field Values

GL_BLEND_EQUATION_RGB

static final int GL_BLEND_EQUATION_RGB
Part of GL_VERSION_2_0

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Constant Field Values

GL_BLEND_EQUATION_ALPHA

static final int GL_BLEND_EQUATION_ALPHA
Part of GL_VERSION_2_0

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Constant Field Values

GL_FUNC_SUBTRACT

static final int GL_FUNC_SUBTRACT
Part of GL_ARB_imaging

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Constant Field Values

GL_FUNC_REVERSE_SUBTRACT

static final int GL_FUNC_REVERSE_SUBTRACT
Part of GL_ARB_imaging

See Also:
Constant Field Values

GL_BLEND_DST_RGB

static final int GL_BLEND_DST_RGB
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_BLEND_SRC_RGB

static final int GL_BLEND_SRC_RGB
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_BLEND_DST_ALPHA

static final int GL_BLEND_DST_ALPHA
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_BLEND_SRC_ALPHA

static final int GL_BLEND_SRC_ALPHA
Part of GL_VERSION_1_4

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Constant Field Values

GL_ARRAY_BUFFER

static final int GL_ARRAY_BUFFER
Part of GL_VERSION_1_5

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Constant Field Values

GL_ELEMENT_ARRAY_BUFFER

static final int GL_ELEMENT_ARRAY_BUFFER
Part of GL_VERSION_1_5

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Constant Field Values

GL_ARRAY_BUFFER_BINDING

static final int GL_ARRAY_BUFFER_BINDING
Part of GL_VERSION_1_5

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Constant Field Values

GL_ELEMENT_ARRAY_BUFFER_BINDING

static final int GL_ELEMENT_ARRAY_BUFFER_BINDING
Part of GL_VERSION_1_5

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Constant Field Values

GL_STATIC_DRAW

static final int GL_STATIC_DRAW
Part of GL_VERSION_1_5

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Constant Field Values

GL_DYNAMIC_DRAW

static final int GL_DYNAMIC_DRAW
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_BUFFER_SIZE

static final int GL_BUFFER_SIZE
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_BUFFER_USAGE

static final int GL_BUFFER_USAGE
Part of GL_VERSION_1_5

See Also:
Constant Field Values

GL_FRONT

static final int GL_FRONT
Part of GL_VERSION_1_0

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Constant Field Values

GL_BACK

static final int GL_BACK
Part of GL_VERSION_1_0

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Constant Field Values

GL_FRONT_AND_BACK

static final int GL_FRONT_AND_BACK
Part of GL_VERSION_1_0

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Constant Field Values

GL_TEXTURE_2D

static final int GL_TEXTURE_2D
Part of GL_VERSION_1_0

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Constant Field Values

GL_CULL_FACE

static final int GL_CULL_FACE
Part of GL_VERSION_1_0

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Constant Field Values

GL_BLEND

static final int GL_BLEND
Part of GL_VERSION_1_0

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Constant Field Values

GL_DITHER

static final int GL_DITHER
Part of GL_VERSION_1_0

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Constant Field Values

GL_STENCIL_TEST

static final int GL_STENCIL_TEST
Part of GL_VERSION_1_0

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Constant Field Values

GL_DEPTH_TEST

static final int GL_DEPTH_TEST
Part of GL_VERSION_1_0

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Constant Field Values

GL_SCISSOR_TEST

static final int GL_SCISSOR_TEST
Part of GL_VERSION_1_0

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Constant Field Values

GL_POLYGON_OFFSET_FILL

static final int GL_POLYGON_OFFSET_FILL
Part of GL_VERSION_1_0

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Constant Field Values

GL_SAMPLE_ALPHA_TO_COVERAGE

static final int GL_SAMPLE_ALPHA_TO_COVERAGE
Part of GL_VERSION_1_3

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Constant Field Values

GL_SAMPLE_COVERAGE

static final int GL_SAMPLE_COVERAGE
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_NO_ERROR

static final int GL_NO_ERROR
Part of GL_VERSION_1_0

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Constant Field Values

GL_INVALID_ENUM

static final int GL_INVALID_ENUM
Part of GL_VERSION_1_0

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Constant Field Values

GL_INVALID_VALUE

static final int GL_INVALID_VALUE
Part of GL_VERSION_1_0

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Constant Field Values

GL_INVALID_OPERATION

static final int GL_INVALID_OPERATION
Part of GL_VERSION_1_0

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Constant Field Values

GL_OUT_OF_MEMORY

static final int GL_OUT_OF_MEMORY
Part of GL_VERSION_1_0

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Constant Field Values

GL_CW

static final int GL_CW
Part of GL_VERSION_1_0

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Constant Field Values

GL_CCW

static final int GL_CCW
Part of GL_VERSION_1_0

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Constant Field Values

GL_LINE_WIDTH

static final int GL_LINE_WIDTH
Part of GL_VERSION_1_0

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Constant Field Values

GL_ALIASED_POINT_SIZE_RANGE

static final int GL_ALIASED_POINT_SIZE_RANGE
Part of GL_VERSION_1_2_DEPRECATED

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Constant Field Values

GL_ALIASED_LINE_WIDTH_RANGE

static final int GL_ALIASED_LINE_WIDTH_RANGE
Part of GL_VERSION_1_2

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Constant Field Values

GL_CULL_FACE_MODE

static final int GL_CULL_FACE_MODE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FRONT_FACE

static final int GL_FRONT_FACE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_DEPTH_RANGE

static final int GL_DEPTH_RANGE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_DEPTH_WRITEMASK

static final int GL_DEPTH_WRITEMASK
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_DEPTH_CLEAR_VALUE

static final int GL_DEPTH_CLEAR_VALUE
Part of GL_VERSION_1_0

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Constant Field Values

GL_DEPTH_FUNC

static final int GL_DEPTH_FUNC
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_STENCIL_CLEAR_VALUE

static final int GL_STENCIL_CLEAR_VALUE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_STENCIL_FUNC

static final int GL_STENCIL_FUNC
Part of GL_VERSION_1_0

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Constant Field Values

GL_STENCIL_FAIL

static final int GL_STENCIL_FAIL
Part of GL_VERSION_1_0

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Constant Field Values

GL_STENCIL_PASS_DEPTH_FAIL

static final int GL_STENCIL_PASS_DEPTH_FAIL
Part of GL_VERSION_1_0

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Constant Field Values

GL_STENCIL_PASS_DEPTH_PASS

static final int GL_STENCIL_PASS_DEPTH_PASS
Part of GL_VERSION_1_0

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Constant Field Values

GL_STENCIL_REF

static final int GL_STENCIL_REF
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_STENCIL_VALUE_MASK

static final int GL_STENCIL_VALUE_MASK
Part of GL_VERSION_1_0

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Constant Field Values

GL_STENCIL_WRITEMASK

static final int GL_STENCIL_WRITEMASK
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_VIEWPORT

static final int GL_VIEWPORT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_SCISSOR_BOX

static final int GL_SCISSOR_BOX
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COLOR_CLEAR_VALUE

static final int GL_COLOR_CLEAR_VALUE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_COLOR_WRITEMASK

static final int GL_COLOR_WRITEMASK
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_UNPACK_ALIGNMENT

static final int GL_UNPACK_ALIGNMENT
Part of GL_VERSION_1_0

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Constant Field Values

GL_PACK_ALIGNMENT

static final int GL_PACK_ALIGNMENT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAX_TEXTURE_SIZE

static final int GL_MAX_TEXTURE_SIZE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_MAX_VIEWPORT_DIMS

static final int GL_MAX_VIEWPORT_DIMS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_SUBPIXEL_BITS

static final int GL_SUBPIXEL_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RED_BITS

static final int GL_RED_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_GREEN_BITS

static final int GL_GREEN_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_BLUE_BITS

static final int GL_BLUE_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ALPHA_BITS

static final int GL_ALPHA_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_DEPTH_BITS

static final int GL_DEPTH_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_STENCIL_BITS

static final int GL_STENCIL_BITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POLYGON_OFFSET_UNITS

static final int GL_POLYGON_OFFSET_UNITS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_POLYGON_OFFSET_FACTOR

static final int GL_POLYGON_OFFSET_FACTOR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_BINDING_2D

static final int GL_TEXTURE_BINDING_2D
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_SAMPLE_BUFFERS

static final int GL_SAMPLE_BUFFERS
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_SAMPLES

static final int GL_SAMPLES
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_SAMPLE_COVERAGE_VALUE

static final int GL_SAMPLE_COVERAGE_VALUE
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_SAMPLE_COVERAGE_INVERT

static final int GL_SAMPLE_COVERAGE_INVERT
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_NUM_COMPRESSED_TEXTURE_FORMATS

static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_COMPRESSED_TEXTURE_FORMATS

static final int GL_COMPRESSED_TEXTURE_FORMATS
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_DONT_CARE

static final int GL_DONT_CARE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FASTEST

static final int GL_FASTEST
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_NICEST

static final int GL_NICEST
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_GENERATE_MIPMAP_HINT

static final int GL_GENERATE_MIPMAP_HINT
Part of GL_VERSION_1_4_DEPRECATED

See Also:
Constant Field Values

GL_BYTE

static final int GL_BYTE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_UNSIGNED_BYTE

static final int GL_UNSIGNED_BYTE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_SHORT

static final int GL_SHORT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_UNSIGNED_SHORT

static final int GL_UNSIGNED_SHORT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_UNSIGNED_INT

static final int GL_UNSIGNED_INT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FLOAT

static final int GL_FLOAT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FIXED

static final int GL_FIXED
Part of GL_ARB_ES2_compatibility

See Also:
Constant Field Values

GL_ALPHA

static final int GL_ALPHA
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RGB

static final int GL_RGB
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RGBA

static final int GL_RGBA
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LUMINANCE

static final int GL_LUMINANCE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LUMINANCE_ALPHA

static final int GL_LUMINANCE_ALPHA
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_4_4_4_4

static final int GL_UNSIGNED_SHORT_4_4_4_4
Part of GL_VERSION_1_2

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_5_5_5_1

static final int GL_UNSIGNED_SHORT_5_5_5_1
Part of GL_VERSION_1_2

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_5_6_5

static final int GL_UNSIGNED_SHORT_5_6_5
Part of GL_VERSION_1_2

See Also:
Constant Field Values

GL_NEVER

static final int GL_NEVER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LESS

static final int GL_LESS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_EQUAL

static final int GL_EQUAL
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LEQUAL

static final int GL_LEQUAL
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_GREATER

static final int GL_GREATER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_NOTEQUAL

static final int GL_NOTEQUAL
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_GEQUAL

static final int GL_GEQUAL
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_ALWAYS

static final int GL_ALWAYS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_KEEP

static final int GL_KEEP
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_REPLACE

static final int GL_REPLACE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INCR

static final int GL_INCR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_DECR

static final int GL_DECR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INVERT

static final int GL_INVERT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_INCR_WRAP

static final int GL_INCR_WRAP
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_DECR_WRAP

static final int GL_DECR_WRAP
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_VENDOR

static final int GL_VENDOR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_RENDERER

static final int GL_RENDERER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_VERSION

static final int GL_VERSION
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_EXTENSIONS

static final int GL_EXTENSIONS
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_NEAREST

static final int GL_NEAREST
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LINEAR

static final int GL_LINEAR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_NEAREST_MIPMAP_NEAREST

static final int GL_NEAREST_MIPMAP_NEAREST
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LINEAR_MIPMAP_NEAREST

static final int GL_LINEAR_MIPMAP_NEAREST
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_NEAREST_MIPMAP_LINEAR

static final int GL_NEAREST_MIPMAP_LINEAR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_LINEAR_MIPMAP_LINEAR

static final int GL_LINEAR_MIPMAP_LINEAR
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_MAG_FILTER

static final int GL_TEXTURE_MAG_FILTER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_MIN_FILTER

static final int GL_TEXTURE_MIN_FILTER
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_WRAP_S

static final int GL_TEXTURE_WRAP_S
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_WRAP_T

static final int GL_TEXTURE_WRAP_T
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE

static final int GL_TEXTURE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP

static final int GL_TEXTURE_CUBE_MAP
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE_BINDING_CUBE_MAP

static final int GL_TEXTURE_BINDING_CUBE_MAP
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_POSITIVE_X

static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_NEGATIVE_X

static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_POSITIVE_Y

static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_NEGATIVE_Y

static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_POSITIVE_Z

static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_MAX_CUBE_MAP_TEXTURE_SIZE

static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE0

static final int GL_TEXTURE0
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE1

static final int GL_TEXTURE1
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE2

static final int GL_TEXTURE2
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE3

static final int GL_TEXTURE3
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE4

static final int GL_TEXTURE4
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE5

static final int GL_TEXTURE5
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE6

static final int GL_TEXTURE6
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE7

static final int GL_TEXTURE7
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE8

static final int GL_TEXTURE8
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE9

static final int GL_TEXTURE9
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE10

static final int GL_TEXTURE10
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE11

static final int GL_TEXTURE11
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE12

static final int GL_TEXTURE12
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE13

static final int GL_TEXTURE13
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE14

static final int GL_TEXTURE14
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE15

static final int GL_TEXTURE15
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE16

static final int GL_TEXTURE16
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE17

static final int GL_TEXTURE17
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE18

static final int GL_TEXTURE18
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE19

static final int GL_TEXTURE19
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE20

static final int GL_TEXTURE20
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE21

static final int GL_TEXTURE21
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE22

static final int GL_TEXTURE22
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE23

static final int GL_TEXTURE23
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE24

static final int GL_TEXTURE24
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE25

static final int GL_TEXTURE25
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE26

static final int GL_TEXTURE26
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE27

static final int GL_TEXTURE27
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE28

static final int GL_TEXTURE28
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE29

static final int GL_TEXTURE29
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE30

static final int GL_TEXTURE30
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_TEXTURE31

static final int GL_TEXTURE31
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_ACTIVE_TEXTURE

static final int GL_ACTIVE_TEXTURE
Part of GL_VERSION_1_3

See Also:
Constant Field Values

GL_REPEAT

static final int GL_REPEAT
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_CLAMP_TO_EDGE

static final int GL_CLAMP_TO_EDGE
Part of GL_VERSION_1_2

See Also:
Constant Field Values

GL_MIRRORED_REPEAT

static final int GL_MIRRORED_REPEAT
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_IMPLEMENTATION_COLOR_READ_TYPE

static final int GL_IMPLEMENTATION_COLOR_READ_TYPE
Part of GL_ARB_ES2_compatibility

See Also:
Constant Field Values

GL_IMPLEMENTATION_COLOR_READ_FORMAT

static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT
Part of GL_ARB_ES2_compatibility

See Also:
Constant Field Values

GL_FRAMEBUFFER

static final int GL_FRAMEBUFFER
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER

static final int GL_RENDERBUFFER
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RGBA4

static final int GL_RGBA4
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_RGB5_A1

static final int GL_RGB5_A1
Part of GL_VERSION_1_1

See Also:
Constant Field Values

GL_RGB565

static final int GL_RGB565
Part of GL_ES_VERSION_2_0

See Also:
Constant Field Values

GL_DEPTH_COMPONENT16

static final int GL_DEPTH_COMPONENT16
Part of GL_VERSION_1_4

See Also:
Constant Field Values

GL_STENCIL_INDEX8

static final int GL_STENCIL_INDEX8
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_WIDTH

static final int GL_RENDERBUFFER_WIDTH
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_HEIGHT

static final int GL_RENDERBUFFER_HEIGHT
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_INTERNAL_FORMAT

static final int GL_RENDERBUFFER_INTERNAL_FORMAT
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_RED_SIZE

static final int GL_RENDERBUFFER_RED_SIZE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_GREEN_SIZE

static final int GL_RENDERBUFFER_GREEN_SIZE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_BLUE_SIZE

static final int GL_RENDERBUFFER_BLUE_SIZE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_ALPHA_SIZE

static final int GL_RENDERBUFFER_ALPHA_SIZE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_DEPTH_SIZE

static final int GL_RENDERBUFFER_DEPTH_SIZE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_STENCIL_SIZE

static final int GL_RENDERBUFFER_STENCIL_SIZE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE

static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME

static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL

static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE

static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_COLOR_ATTACHMENT0

static final int GL_COLOR_ATTACHMENT0
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_DEPTH_ATTACHMENT

static final int GL_DEPTH_ATTACHMENT
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_STENCIL_ATTACHMENT

static final int GL_STENCIL_ATTACHMENT
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_NONE

static final int GL_NONE
Part of GL_VERSION_1_0

See Also:
Constant Field Values

GL_FRAMEBUFFER_COMPLETE

static final int GL_FRAMEBUFFER_COMPLETE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT

static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS

static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
Part of GL_ES_VERSION_2_0

See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_FORMATS

static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS
Part of GL_ES_VERSION_2_0

See Also:
Constant Field Values

GL_FRAMEBUFFER_UNSUPPORTED

static final int GL_FRAMEBUFFER_UNSUPPORTED
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_FRAMEBUFFER_BINDING

static final int GL_FRAMEBUFFER_BINDING
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_RENDERBUFFER_BINDING

static final int GL_RENDERBUFFER_BINDING
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_MAX_RENDERBUFFER_SIZE

static final int GL_MAX_RENDERBUFFER_SIZE
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_INVALID_FRAMEBUFFER_OPERATION

static final int GL_INVALID_FRAMEBUFFER_OPERATION
Part of GL_ARB_framebuffer_object

See Also:
Constant Field Values

GL_DEPTH_COMPONENT24

static final int GL_DEPTH_COMPONENT24
Part of GL_VERSION_1_4, GL_OES_depth24

See Also:
Constant Field Values

GL_DEPTH_COMPONENT32

static final int GL_DEPTH_COMPONENT32
Part of GL_VERSION_1_4, GL_OES_depth32

See Also:
Constant Field Values

GL_WRITE_ONLY

static final int GL_WRITE_ONLY
Part of GL_VERSION_1_5, GL_OES_mapbuffer

See Also:
Constant Field Values

GL_BUFFER_ACCESS

static final int GL_BUFFER_ACCESS
Part of GL_VERSION_1_5, GL_OES_mapbuffer

See Also:
Constant Field Values

GL_BUFFER_MAPPED

static final int GL_BUFFER_MAPPED
Part of GL_VERSION_1_5, GL_OES_mapbuffer

See Also:
Constant Field Values

GL_BUFFER_MAP_POINTER

static final int GL_BUFFER_MAP_POINTER
Part of GL_VERSION_1_5, GL_OES_mapbuffer

See Also:
Constant Field Values

GL_DEPTH_STENCIL

static final int GL_DEPTH_STENCIL
Part of GL_ARB_framebuffer_object, GL_OES_packed_depth_stencil

See Also:
Constant Field Values

GL_UNSIGNED_INT_24_8

static final int GL_UNSIGNED_INT_24_8
Part of GL_ARB_framebuffer_object, GL_OES_packed_depth_stencil

See Also:
Constant Field Values

GL_DEPTH24_STENCIL8

static final int GL_DEPTH24_STENCIL8
Part of GL_ARB_framebuffer_object, GL_OES_packed_depth_stencil

See Also:
Constant Field Values

GL_RGB8

static final int GL_RGB8
Part of GL_VERSION_1_1, GL_OES_rgb8_rgba8

See Also:
Constant Field Values

GL_RGBA8

static final int GL_RGBA8
Part of GL_VERSION_1_1, GL_OES_rgb8_rgba8

See Also:
Constant Field Values

GL_STENCIL_INDEX1

static final int GL_STENCIL_INDEX1
Part of GL_ARB_framebuffer_object, GL_OES_stencil1

See Also:
Constant Field Values

GL_STENCIL_INDEX4

static final int GL_STENCIL_INDEX4
Part of GL_ARB_framebuffer_object, GL_OES_stencil4

See Also:
Constant Field Values

GL_HALF_FLOAT

static final int GL_HALF_FLOAT
Part of GL_ARB_half_float_vertex, GL_OES_texture_half_float

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT

static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT
Part of GL_EXT_read_format_bgra

See Also:
Constant Field Values

GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT

static final int GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT
Part of GL_EXT_read_format_bgra

See Also:
Constant Field Values

GL_TEXTURE_MAX_ANISOTROPY_EXT

static final int GL_TEXTURE_MAX_ANISOTROPY_EXT
Part of GL_EXT_texture_filter_anisotropic

See Also:
Constant Field Values

GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT

static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
Part of GL_EXT_texture_filter_anisotropic

See Also:
Constant Field Values

GL_UNSIGNED_INT_2_10_10_10_REV_EXT

static final int GL_UNSIGNED_INT_2_10_10_10_REV_EXT
Part of GL_EXT_texture_type_2_10_10_10_REV

See Also:
Constant Field Values

GL_COMPRESSED_RGB_S3TC_DXT1_EXT

static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT
Part of GL_EXT_texture_compression_s3tc

See Also:
Constant Field Values

GL_COMPRESSED_RGBA_S3TC_DXT1_EXT

static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
Part of GL_EXT_texture_compression_s3tc

See Also:
Constant Field Values

GL_R11F_G11F_B10F

static final int GL_R11F_G11F_B10F
Part of GL_VERSION_3_0, GL_EXT_packed_float

See Also:
Constant Field Values

GL_UNSIGNED_INT_10F_11F_11F_REV

static final int GL_UNSIGNED_INT_10F_11F_11F_REV
Part of GL_VERSION_3_0, GL_EXT_packed_float

See Also:
Constant Field Values

GL_RGBA_SIGNED_COMPONENTS

static final int GL_RGBA_SIGNED_COMPONENTS
Part of GL_EXT_packed_float

See Also:
Constant Field Values

GL_TEXTURE_2D_ARRAY

static final int GL_TEXTURE_2D_ARRAY
Part of GL_VERSION_3_0, GL_EXT_texture_array

See Also:
Constant Field Values

GL_SAMPLER_2D_ARRAY

static final int GL_SAMPLER_2D_ARRAY
Part of GL_VERSION_3_0, GL_EXT_gpu_shader4

See Also:
Constant Field Values

GL_TEXTURE_BINDING_2D_ARRAY

static final int GL_TEXTURE_BINDING_2D_ARRAY
Part of GL_VERSION_3_0, GL_EXT_texture_array

See Also:
Constant Field Values

GL_MAX_ARRAY_TEXTURE_LAYERS

static final int GL_MAX_ARRAY_TEXTURE_LAYERS
Part of GL_VERSION_3_0, GL_EXT_texture_array

See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER

static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
Part of GL_ARB_framebuffer_object, GL_NV_geometry_program4

See Also:
Constant Field Values

GL_COMPRESSED_RGBA_S3TC_DXT3_EXT

static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
Part of GL_EXT_texture_compression_s3tc

See Also:
Constant Field Values

GL_COMPRESSED_RGBA_S3TC_DXT5_EXT

static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Part of GL_EXT_texture_compression_s3tc

See Also:
Constant Field Values

GL_AND

static final int GL_AND
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_AND_INVERTED

static final int GL_AND_INVERTED
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_AND_REVERSE

static final int GL_AND_REVERSE
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_BLEND_DST

static final int GL_BLEND_DST
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_BLEND_SRC

static final int GL_BLEND_SRC
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_CLEAR

static final int GL_CLEAR
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_COLOR_LOGIC_OP

static final int GL_COLOR_LOGIC_OP
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_COPY

static final int GL_COPY
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_COPY_INVERTED

static final int GL_COPY_INVERTED
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_EQUIV

static final int GL_EQUIV
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_LINE_SMOOTH

static final int GL_LINE_SMOOTH
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_LINE_SMOOTH_HINT

static final int GL_LINE_SMOOTH_HINT
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_LOGIC_OP_MODE

static final int GL_LOGIC_OP_MODE
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_MULTISAMPLE

static final int GL_MULTISAMPLE
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_NAND

static final int GL_NAND
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_NOOP

static final int GL_NOOP
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_NOR

static final int GL_NOR
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_OR

static final int GL_OR
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_OR_INVERTED

static final int GL_OR_INVERTED
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_OR_REVERSE

static final int GL_OR_REVERSE
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_POINT_FADE_THRESHOLD_SIZE

static final int GL_POINT_FADE_THRESHOLD_SIZE
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_POINT_SIZE

static final int GL_POINT_SIZE
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_SAMPLE_ALPHA_TO_ONE

static final int GL_SAMPLE_ALPHA_TO_ONE
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_SET

static final int GL_SET
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_SMOOTH_LINE_WIDTH_RANGE

static final int GL_SMOOTH_LINE_WIDTH_RANGE
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_SMOOTH_POINT_SIZE_RANGE

static final int GL_SMOOTH_POINT_SIZE_RANGE
Common in ES1, GL2 and GL3

See Also:
Constant Field Values

GL_XOR

static final int GL_XOR
Common in ES1, GL2 and GL3

See Also:
Constant Field Values
Method Detail

glActiveTexture

void glActiveTexture(int texture)
Interface to C language function:
void glActiveTexture(GLenum texture);


glBindBuffer

void glBindBuffer(int target,
                  int buffer)
Interface to C language function:
void glBindBuffer(GLenum target, GLuint buffer);


glBindFramebuffer

void glBindFramebuffer(int target,
                       int framebuffer)
Interface to C language function:
void glBindFramebuffer(GLenum target, GLuint framebuffer);


glBindRenderbuffer

void glBindRenderbuffer(int target,
                        int renderbuffer)
Interface to C language function:
void glBindRenderbuffer(GLenum target, GLuint renderbuffer);


glBindTexture

void glBindTexture(int target,
                   int texture)
Interface to C language function:
void glBindTexture(GLenum target, GLuint texture);


glBlendEquation

void glBlendEquation(int mode)
Interface to C language function:
void glBlendEquation(GLenum mode);


glBlendEquationSeparate

void glBlendEquationSeparate(int modeRGB,
                             int modeAlpha)
Interface to C language function:
void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);


glBlendFunc

void glBlendFunc(int sfactor,
                 int dfactor)
Interface to C language function:
void glBlendFunc(GLenum sfactor, GLenum dfactor);


glBlendFuncSeparate

void glBlendFuncSeparate(int srcRGB,
                         int dstRGB,
                         int srcAlpha,
                         int dstAlpha)
Interface to C language function:
void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);


glBufferData

void glBufferData(int target,
                  long size,
                  Buffer data,
                  int usage)
Interface to C language function:
void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);


glBufferSubData

void glBufferSubData(int target,
                     long offset,
                     long size,
                     Buffer data)
Interface to C language function:
void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);


glCheckFramebufferStatus

int glCheckFramebufferStatus(int target)
Interface to C language function:
GLenum glCheckFramebufferStatus(GLenum target);


glClear

void glClear(int mask)
Interface to C language function:
void glClear(GLbitfield mask);


glClearColor

void glClearColor(float red,
                  float green,
                  float blue,
                  float alpha)
Interface to C language function:
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);


glClearDepthf

void glClearDepthf(float depth)
Interface to C language function:
void glClearDepthf(GLclampf depth);


glClearStencil

void glClearStencil(int s)
Interface to C language function:
void glClearStencil(GLint s);


glColorMask

void glColorMask(boolean red,
                 boolean green,
                 boolean blue,
                 boolean alpha)
Interface to C language function:
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);


glCompressedTexImage2D

void glCompressedTexImage2D(int target,
                            int level,
                            int internalformat,
                            int width,
                            int height,
                            int border,
                            int imageSize,
                            Buffer data)
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3


glCompressedTexImage2D

void glCompressedTexImage2D(int target,
                            int level,
                            int internalformat,
                            int width,
                            int height,
                            int border,
                            int imageSize,
                            long data_buffer_offset)
Entry point to C language function: void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3


glCompressedTexSubImage2D

void glCompressedTexSubImage2D(int target,
                               int level,
                               int xoffset,
                               int yoffset,
                               int width,
                               int height,
                               int format,
                               int imageSize,
                               Buffer data)
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3


glCompressedTexSubImage2D

void glCompressedTexSubImage2D(int target,
                               int level,
                               int xoffset,
                               int yoffset,
                               int width,
                               int height,
                               int format,
                               int imageSize,
                               long data_buffer_offset)
Entry point to C language function: void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_1_3


glCopyTexImage2D

void glCopyTexImage2D(int target,
                      int level,
                      int internalformat,
                      int x,
                      int y,
                      int width,
                      int height,
                      int border)
Interface to C language function:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);


glCopyTexSubImage2D

void glCopyTexSubImage2D(int target,
                         int level,
                         int xoffset,
                         int yoffset,
                         int x,
                         int y,
                         int width,
                         int height)
Interface to C language function:
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);


glCullFace

void glCullFace(int mode)
Interface to C language function:
void glCullFace(GLenum mode);


glDeleteBuffers

void glDeleteBuffers(int n,
                     IntBuffer buffers)
Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers);


glDeleteBuffers

void glDeleteBuffers(int n,
                     int[] buffers,
                     int buffers_offset)
Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * buffers);


glDeleteFramebuffers

void glDeleteFramebuffers(int n,
                          IntBuffer framebuffers)
Interface to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);


glDeleteFramebuffers

void glDeleteFramebuffers(int n,
                          int[] framebuffers,
                          int framebuffers_offset)
Interface to C language function:
void glDeleteFramebuffers(GLsizei n, const GLuint * framebuffers);


glDeleteRenderbuffers

void glDeleteRenderbuffers(int n,
                           IntBuffer renderbuffers)
Interface to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);


glDeleteRenderbuffers

void glDeleteRenderbuffers(int n,
                           int[] renderbuffers,
                           int renderbuffers_offset)
Interface to C language function:
void glDeleteRenderbuffers(GLsizei n, const GLuint * renderbuffers);


glDeleteTextures

void glDeleteTextures(int n,
                      IntBuffer textures)
Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);


glDeleteTextures

void glDeleteTextures(int n,
                      int[] textures,
                      int textures_offset)
Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);


glDepthFunc

void glDepthFunc(int func)
Interface to C language function:
void glDepthFunc(GLenum func);


glDepthMask

void glDepthMask(boolean flag)
Interface to C language function:
void glDepthMask(GLboolean flag);


glDepthRangef

void glDepthRangef(float zNear,
                   float zFar)
Interface to C language function:
void glDepthRangef(GLclampf zNear, GLclampf zFar);


glDisable

void glDisable(int cap)
Interface to C language function:
void glDisable(GLenum cap);


glDrawArrays

void glDrawArrays(int mode,
                  int first,
                  int count)
Interface to C language function:
void glDrawArrays(GLenum mode, GLint first, GLsizei count);


glDrawElements

void glDrawElements(int mode,
                    int count,
                    int type,
                    Buffer indices)
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1


glDrawElements

void glDrawElements(int mode,
                    int count,
                    int type,
                    long indices_buffer_offset)
Entry point to C language function: void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_1


glEnable

void glEnable(int cap)
Interface to C language function:
void glEnable(GLenum cap);


glFinish

void glFinish()
Interface to C language function:
void glFinish(void);


glFlush

void glFlush()
Interface to C language function:
void glFlush(void);


glFramebufferRenderbuffer

void glFramebufferRenderbuffer(int target,
                               int attachment,
                               int renderbuffertarget,
                               int renderbuffer)
Interface to C language function:
void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);


glFramebufferTexture2D

void glFramebufferTexture2D(int target,
                            int attachment,
                            int textarget,
                            int texture,
                            int level)
Interface to C language function:
void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);


glFrontFace

void glFrontFace(int mode)
Interface to C language function:
void glFrontFace(GLenum mode);


glGenBuffers

void glGenBuffers(int n,
                  IntBuffer buffers)
Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers);


glGenBuffers

void glGenBuffers(int n,
                  int[] buffers,
                  int buffers_offset)
Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * buffers);


glGenFramebuffers

void glGenFramebuffers(int n,
                       IntBuffer framebuffers)
Interface to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers);


glGenFramebuffers

void glGenFramebuffers(int n,
                       int[] framebuffers,
                       int framebuffers_offset)
Interface to C language function:
void glGenFramebuffers(GLsizei n, GLuint * framebuffers);


glGenRenderbuffers

void glGenRenderbuffers(int n,
                        IntBuffer renderbuffers)
Interface to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);


glGenRenderbuffers

void glGenRenderbuffers(int n,
                        int[] renderbuffers,
                        int renderbuffers_offset)
Interface to C language function:
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);


glGenTextures

void glGenTextures(int n,
                   IntBuffer textures)
Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);


glGenTextures

void glGenTextures(int n,
                   int[] textures,
                   int textures_offset)
Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);


glGenerateMipmap

void glGenerateMipmap(int target)
Interface to C language function:
void glGenerateMipmap(GLenum target);


glGetBooleanv

void glGetBooleanv(int pname,
                   ByteBuffer params)
Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);


glGetBooleanv

void glGetBooleanv(int pname,
                   byte[] params,
                   int params_offset)
Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);


glGetBufferParameteriv

void glGetBufferParameteriv(int target,
                            int pname,
                            IntBuffer params)
Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);


glGetBufferParameteriv

void glGetBufferParameteriv(int target,
                            int pname,
                            int[] params,
                            int params_offset)
Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);


glGetError

int glGetError()
Interface to C language function:
GLenum glGetError(void);


glGetFloatv

void glGetFloatv(int pname,
                 FloatBuffer params)
Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);


glGetFloatv

void glGetFloatv(int pname,
                 float[] params,
                 int params_offset)
Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);


glGetFramebufferAttachmentParameteriv

void glGetFramebufferAttachmentParameteriv(int target,
                                           int attachment,
                                           int pname,
                                           IntBuffer params)
Interface to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);


glGetFramebufferAttachmentParameteriv

void glGetFramebufferAttachmentParameteriv(int target,
                                           int attachment,
                                           int pname,
                                           int[] params,
                                           int params_offset)
Interface to C language function:
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params);


glGetIntegerv

void glGetIntegerv(int pname,
                   IntBuffer params)
Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);


glGetIntegerv

void glGetIntegerv(int pname,
                   int[] params,
                   int params_offset)
Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);


glGetRenderbufferParameteriv

void glGetRenderbufferParameteriv(int target,
                                  int pname,
                                  IntBuffer params)
Interface to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);


glGetRenderbufferParameteriv

void glGetRenderbufferParameteriv(int target,
                                  int pname,
                                  int[] params,
                                  int params_offset)
Interface to C language function:
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params);


glGetString

String glGetString(int name)
Interface to C language function:
const GLubyte * glGetString(GLenum name);


glGetTexParameterfv

void glGetTexParameterfv(int target,
                         int pname,
                         FloatBuffer params)
Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);


glGetTexParameterfv

void glGetTexParameterfv(int target,
                         int pname,
                         float[] params,
                         int params_offset)
Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);


glGetTexParameteriv

void glGetTexParameteriv(int target,
                         int pname,
                         IntBuffer params)
Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);


glGetTexParameteriv

void glGetTexParameteriv(int target,
                         int pname,
                         int[] params,
                         int params_offset)
Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);


glHint

void glHint(int target,
            int mode)
Interface to C language function:
void glHint(GLenum target, GLenum mode);


glIsBuffer

boolean glIsBuffer(int buffer)
Interface to C language function:
GLboolean glIsBuffer(GLuint buffer);


glIsEnabled

boolean glIsEnabled(int cap)
Interface to C language function:
GLboolean glIsEnabled(GLenum cap);


glIsFramebuffer

boolean glIsFramebuffer(int framebuffer)
Interface to C language function:
GLboolean glIsFramebuffer(GLuint framebuffer);


glIsRenderbuffer

boolean glIsRenderbuffer(int renderbuffer)
Interface to C language function:
GLboolean glIsRenderbuffer(GLuint renderbuffer);


glIsTexture

boolean glIsTexture(int texture)
Interface to C language function:
GLboolean glIsTexture(GLuint texture);


glLineWidth

void glLineWidth(float width)
Interface to C language function:
void glLineWidth(GLfloat width);


glMapBuffer

ByteBuffer glMapBuffer(int target,
                       int access)
Interface to C language function:
GLeglImageOES glMapBufferOES(GLenum target, GLenum access);


glPixelStorei

void glPixelStorei(int pname,
                   int param)
Interface to C language function:
void glPixelStorei(GLenum pname, GLint param);


glPolygonOffset

void glPolygonOffset(float factor,
                     float units)
Interface to C language function:
void glPolygonOffset(GLfloat factor, GLfloat units);


glReadPixels

void glReadPixels(int x,
                  int y,
                  int width,
                  int height,
                  int format,
                  int type,
                  Buffer pixels)
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0


glReadPixels

void glReadPixels(int x,
                  int y,
                  int width,
                  int height,
                  int format,
                  int type,
                  long pixels_buffer_offset)
Entry point to C language function: void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_1_0


glRenderbufferStorage

void glRenderbufferStorage(int target,
                           int internalformat,
                           int width,
                           int height)
Interface to C language function:
void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);


glSampleCoverage

void glSampleCoverage(float value,
                      boolean invert)
Interface to C language function:
void glSampleCoverage(GLclampf value, GLboolean invert);


glScissor

void glScissor(int x,
               int y,
               int width,
               int height)
Interface to C language function:
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);


glStencilFunc

void glStencilFunc(int func,
                   int ref,
                   int mask)
Interface to C language function:
void glStencilFunc(GLenum func, GLint ref, GLuint mask);


glStencilMask

void glStencilMask(int mask)
Interface to C language function:
void glStencilMask(GLuint mask);


glStencilOp

void glStencilOp(int fail,
                 int zfail,
                 int zpass)
Interface to C language function:
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);


glTexImage2D

void glTexImage2D(int target,
                  int level,
                  int internalformat,
                  int width,
                  int height,
                  int border,
                  int format,
                  int type,
                  Buffer pixels)
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0


glTexImage2D

void glTexImage2D(int target,
                  int level,
                  int internalformat,
                  int width,
                  int height,
                  int border,
                  int format,
                  int type,
                  long pixels_buffer_offset)
Entry point to C language function: void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0


glTexParameterf

void glTexParameterf(int target,
                     int pname,
                     float param)
Interface to C language function:
void glTexParameterf(GLenum target, GLenum pname, GLfloat param);


glTexParameterfv

void glTexParameterfv(int target,
                      int pname,
                      FloatBuffer params)
Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);


glTexParameterfv

void glTexParameterfv(int target,
                      int pname,
                      float[] params,
                      int params_offset)
Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);


glTexParameteri

void glTexParameteri(int target,
                     int pname,
                     int param)
Interface to C language function:
void glTexParameteri(GLenum target, GLenum pname, GLint param);


glTexParameteriv

void glTexParameteriv(int target,
                      int pname,
                      IntBuffer params)
Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);


glTexParameteriv

void glTexParameteriv(int target,
                      int pname,
                      int[] params,
                      int params_offset)
Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);


glTexSubImage2D

void glTexSubImage2D(int target,
                     int level,
                     int xoffset,
                     int yoffset,
                     int width,
                     int height,
                     int format,
                     int type,
                     Buffer pixels)
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1


glTexSubImage2D

void glTexSubImage2D(int target,
                     int level,
                     int xoffset,
                     int yoffset,
                     int width,
                     int height,
                     int format,
                     int type,
                     long pixels_buffer_offset)
Entry point to C language function: void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_1


glUnmapBuffer

boolean glUnmapBuffer(int target)
Entry point to C language function: GLboolean glUnmapBufferOES(GLenum target);
Part of GL_VERSION_1_5, GL_OES_mapbuffer


glViewport

void glViewport(int x,
                int y,
                int width,
                int height)
Interface to C language function:
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);


glClearDepth

void glClearDepth(double depth)

glDepthRange

void glDepthRange(double zNear,
                  double zFar)

glGetBoundBuffer

int glGetBoundBuffer(int target)
Parameters:
target - a GL buffer (VBO) target as used in glBindBuffer(int, int), ie GL_ELEMENT_ARRAY_BUFFER, GL_ARRAY_BUFFER, ..
Returns:
the GL buffer (VBO) name bound to a target via glBindBuffer(int, int) or 0 if unbound.

glGetBufferSize

long glGetBufferSize(int buffer)
Parameters:
buffer - a GL buffer name, generated with glGenBuffers(int, int[], int) and used in glBindBuffer(int, int), glBufferData(int, long, java.nio.Buffer, int) or GL2.glNamedBufferDataEXT(int, long, java.nio.Buffer, int) for example.
Returns:
the size of the given GL buffer

glIsVBOArrayEnabled

boolean glIsVBOArrayEnabled()
Returns:
true if a VBO is bound to GL.GL_ARRAY_BUFFER via glBindBuffer(int, int), otherwise false

glIsVBOElementArrayEnabled

boolean glIsVBOElementArrayEnabled()
Returns:
true if a VBO is bound to GL.GL_ELEMENT_ARRAY_BUFFER via glBindBuffer(int, int), otherwise false


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