Sven Gothel (18): Fix API Doc: GLBufferObjectTracker / GLBufferStorage Bug 1147 - Fix XRandR13 Usage: Rotate / Change-Mode, use unique CRTC/Mode ids, .. Bug 1116 - Add OculusVR DK2 Support - Part-1 (DK2 on DK1 SDK w/o Eye Tracker) Bump oculusvr-sdk - Bug 1116 - Add OculusVR DK2 Support - Part-1 (DK2 on DK1 SDK w/o Eye Tracker) Bug 1148 - OSX MonitorDevice: Use unique and native deviceID instead of index Remove all JNI header, as they were unified in GlueGen commit 532b8df474976b474f0cf4eb2d93588ded2ad3fe Adapt to new JNI header location within GlueGen, completes commit 9fb45e70730198fa7be940c5b48dd5c59bf04b93 Bug 1149 - Replacing PCPP w/ JCPP: Update HowToBuild.html Bug 1150 - Fix GLContextImpl.createImpl(..) NoARBCreateContext and '!ARB GL >= 3.1' issues GLContext glVersionString: Group all 'compat' flags to save space, add ES32 compatibility Bug 1150 - Fix unit tests: Use same definition as in GLProfile for 'disableOpenGLARBContext', i.e. exclude OSX Bug 1116 - Add OculusVR DK2 Support - Part-2 (DK1 and DK2 on DK2 SDK w/ Eye Tracker if available) Bug 1116: Oculus SDK 0.4.4 support for JOGL - Part-3: New set of C-files, adapt to new SDK API Bug 1116: Oculus SDK 0.4.4 support for JOGL - Fix OSX build StereoDeviceUtil: Only rotate if current mode doesn't match required rotation. Add verbosity. Bug 1116: Oculus SDK 0.4.4: Add extra DK1 detection; Add call to ovr_Shutdown() and ovrHmd_Destroy(hmdDesc). Bug 1116: Add ShutdownHook for all factories and devices to StereoDeviceFactory using NativeWindowFactory TestVersionSemanticsNOUI: Add version tests: v221 -> v230 and v230 -> v23x (*)