Jogamp
HDR: Add resource re: floating point filtering ..
authorSven Gothel <sgothel@jausoft.com>
Mon, 17 Jun 2013 07:42:06 +0000 (09:42 +0200)
committerSven Gothel <sgothel@jausoft.com>
Mon, 17 Jun 2013 07:42:06 +0000 (09:42 +0200)
src/demos/hdr/HDR.java

index faab668..746ea7d 100755 (executable)
@@ -48,6 +48,8 @@ import javax.swing.JOptionPane;
     
     Currently not working due to loss of pbuffer attributes [floating point buffer, etc].
     Need to evaluate proper floating point texture solution.
+    
+    http://www.opengl.org/wiki/Floating_point_and_mipmapping_and_filtering
 */
 
 public class HDR extends Demo {
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