Jogamp
Mesh.GL_DrawAliasFrameLerp() / Main.R_DrawParticles(): Re-enable EnableClientState...
authorSven Gothel <sgothel@jausoft.com>
Tue, 23 Oct 2012 11:49:47 +0000 (13:49 +0200)
committerSven Gothel <sgothel@jausoft.com>
Tue, 23 Oct 2012 11:49:47 +0000 (13:49 +0200)
commited6d7f8ae4d8d5c01853fabb33eeaf91520091f8
tree1207e430e619e1644d34a24b2e133720a02c87b7
parent28204694f215520090a8422db2a7f0090943638d
Mesh.GL_DrawAliasFrameLerp() / Main.R_DrawParticles(): Re-enable EnableClientState(GL_VERTEX_ARRAY)

Jake2 authors commented out enabling the VERTEX_ARRAY client state since originally it won't get disabled.
However, using the ImmModeSink will disable it and hence missing objects will be the results.
src/jake2/render/fast/Main.java
src/jake2/render/fast/Mesh.java
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