Ardor3D Overview

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Revision as of 09:33, 2 August 2014 by Gouessej (talk | contribs)
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Ardor3D is a professionally oriented, open source, Java based 3D engine for desktop and mobile (Android) environments.

Ardor3D was created September 23rd, 2008 as a fork of JMonkeyEngine by Joshua Slack (Renanse) and Rikard Herlitz (MrCoder). It was developed by Ardor Labs and some contributors until its version 0.9. Renanse abandoned the project March 11th, 2014.

The version 1.0 is the first version actively maintained by JogAmp's community and supporting exclusively JOGL 2 (and later). It is designated as a subset of the original engine as it retains the only renderer relevant for JogAmp's community. As a consequence, it supports only desktop environments, the Android backend might be rewritten with JogAmp in another version. This subset is called JogAmp's Ardor3D Continuation in order to avoid any confusion with the "official" unmaintained version.