Bug 191 - Add new opengl.1thread=new or similar
Summary: Add new opengl.1thread=new or similar
Status: VERIFIED FIXED
Alias: None
Product: Jogl
Classification: JogAmp
Component: core (show other bugs)
Version: 1
Hardware: All all
: P3 normal
Assignee: Sven Gothel
URL:
Depends on:
Blocks:
 
Reported: 2006-01-17 09:07 CET by Sven Gothel
Modified: 2015-09-27 03:14 CEST (History)
0 users

See Also:
Type: FEATURE
SCM Refs:
Workaround: ---


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Description Sven Gothel 2010-03-24 07:48:16 CET


---- Reported by kbr 2006-01-17 09:07:26 ----

It may be needed to supply a new opengl.1thread alternative like
-Dopengl.1thread=new to create a completely new worker thread for OpenGL work
rather than relying on the presence of exactly 1 EDT thread. See
http://www.javagaming.org/forums/index.php?topic=12138.0 .



---- Additional Comments From kbr 2006-02-24 02:22:37 ----

A new recognized option -Dopengl.1thread=worker has been added to the Threading
class and is now the default. Optimization has been added to leave the last
context current on that thread so in the single-context case context switching
is avoided. Code has been added to make this interoperate well with the manual
use of the GLContext APIs.




--- Bug imported by sgothel@jausoft.com 2010-03-24 07:48 EDT  ---

This bug was previously known as _bug_ 191 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=191