---- Reported by kbr 2006-03-06 22:13:06 ---- Persistent pointers being passed out to C by routines such as glVertexPointer need to be retained by the GLImpl to avoid premature garbage collection. See http://www.javagaming.org/forums/index.php?topic=12741.0 . --- Bug imported by sgothel@jausoft.com 2010-03-24 07:48 EDT --- This bug was previously known as _bug_ 208 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=208
Well, either it's an nio buffer or a buffer offset of the target typed object (VBO). Both are 'hold' by the user/JVM.