---- Reported by emzic 2007-01-23 15:21:10 ---- hello, when loading a tga texture from inside a jar, using getResourceAsStream, the texture seems to be cut off at the top. when running the same program directly, the texture displays correctly. i have attached a jar, which includes the texture and the source. you should be able to run the jar in a directory with the jogl.jar and the native libraries. see also: http://www.javagaming.org/forums/index.php?topic=15731.0 you can contact me on the javagaming forum user emzic or via email: emzic at embege dot com ---- Additional Comments From emzic 2007-01-23 15:21:56 ---- Created an attachment Testcase. run the jar in a directory with jogl.jar and the natives. ---- Additional Comments From kbr 2007-01-26 12:00:18 ---- I see no difference in behavior of the test case when reading the texture using getResourceAsStream() vs. reading from a FileInputStream. You shouldn't be ignoring the return value from InputStream.read(). You should also be wrapping the InputStream in a BufferedInputStream. See com.sun.opengl.util.StreamUtil.readAll(). This isn't a JOGL bug. Closing it as not a bug. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:49 EDT --- This bug was previously known as _bug_ 266 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=266 Imported an attachment (id=90) The original submitter of attachment 90 [details] is unknown. Reassigning to the person who moved it here: sgothel@jausoft.com.