---- Reported by kbr 2007-02-27 13:17:20 ---- After discussion with Chris Campbell from the Java 2D team, it is clear that the TGA and SGI RGB incoming code paths to the TextureIO classes should premultiply the alpha channel in to the image data if it is present, to obey the general contract that TextureIO always premultiplies image data. The ImageIO code paths have been changed to obey this same contract. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:50 EDT --- This bug was previously known as _bug_ 285 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=285
this would be AWT specific .. alpha is available.