---- Reported by kbr 2007-10-22 11:57:25 ---- The thread above and attached test case indicate a problem with the TextRenderer where its output becomes corrupted after rendering certain text sequences involving the ASCII letter '-' and some surrounding text. ---- Additional Comments From kbr 2007-10-22 12:02:56 ---- Created an attachment Test case ---- Additional Comments From kbr 2007-10-25 14:51:00 ---- Another piece of text which breaks courtesy of Patrick Murris from the NASA World Wind Java project: Font.decode("Arial-BOLD-64") with a relatively short text: "LA CLAPI\u00c8RE \nAlt: 1100-1700m \nGlissement de terrain majeur dans la haute Tin\u00e9e, sur un flanc du Parc du Mercantour." ---- Additional Comments From kbr 2007-11-09 14:27:56 ---- Recent regression in the TextRenderer causing ArrayIndexOutOfBoundsException on the attached test case: http://www.javagaming.org/forums/index.php?topic=15594.90 ---- Additional Comments From kbr 2007-11-09 14:28:59 ---- Fixed four issues: - Regression in new segmenting and punting code causing ArrayIndexOutOfBoundsException due to not resetting the glyph uploader during punt. - Issue in same code where length and total advance were not being reset properly. - Incorrect handling in glyph-by-glyph rendering when backing store was using NPOT texture and GL_ARB_texture_rectangle. - Failure to punt when glyph code was out of bounds. Checked in two regression tests for these issues. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:50 EDT --- This bug was previously known as _bug_ 326 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=326 Imported an attachment (id=109) The original submitter of attachment 109 [details] is unknown. Reassigning to the person who moved it here: sgothel@jausoft.com.