---- Reported by kenchapin 2008-05-07 08:27:09 ---- I would like to be able to get a list of GLCapabilities objects that represents all of the pixel formats or frame buffer configurations that are available in the underlying OpenGL renderer and then know what kind of drawing surface a particular GLCapabilities object is applicable for. There should be a mask of drawable types added to the GLCapabilities class. This is analogous to how Windows OpenGL works by either using DescribePixelFormat() or the WGL_ARB_pixel_format extension querying routines. This is also analogous to how GLX works in an X11 environment by using the glXGetFBConfigs request. Currently there is no way in Jogl to see all of the possible attribute combinations that can be used with a Pbuffer. There is no way of guaranteeing the successful creation of a Pbuffer with a GLCapabilities object filled with desirable attributes. There may be no Pbuffer available with those exact capabilities. Unfortunately I don't know if it is possible to implement the same functionality in OSX since I have no experience on that platform. --- Bug imported by sgothel@jausoft.com 2010-03-24 07:51 EDT --- This bug was previously known as _bug_ 355 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=355
we could now add a getAllCapabilities(AbstractGraphicsDevice) in GLProfile utilizing the shared drawable.
http://jogamp.org/git/?p=jogl.git;a=commit;h=8adc04788a6d9dd44de5a4636b46d14dbb70b799