Bug 885 - GLMediaPlayer: Allow single threaded mode - Especially where multiple media textures (Android) or shared GL context are not usable.
Summary: GLMediaPlayer: Allow single threaded mode - Especially where multiple media t...
Status: RESOLVED FIXED
Alias: None
Product: Jogl
Classification: JogAmp
Component: core (show other bugs)
Version: 2
Hardware: All all
: --- enhancement
Assignee: Sven Gothel
URL:
Depends on:
Blocks:
 
Reported: 2013-11-01 12:33 CET by Sven Gothel
Modified: 2013-11-01 12:41 CET (History)
1 user (show)

See Also:
Type: ---
SCM Refs:
f4574bf6846f2084f6a403552f7be6e845107c73
Workaround: ---


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Description Sven Gothel 2013-11-01 12:33:54 CET

    
Comment 1 Sven Gothel 2013-11-01 12:41:11 CET
    - GLMediaPlayer:
      - TEXTURE_COUNT_MIN is the new minimum: '1' - i.e. no multithreading, single threaded player
      - TEXTURE_COUNT_DEFAULT is '4' - multithreaded
    
    - GLMediaPlayerImpl:
      - Add Single threaded mode, but perform initStreamImpl(..) off-thread.