Bug 966 - Shader class
Summary: Shader class
Status: RESOLVED WORKSFORME
Alias: None
Product: Jogl
Classification: JogAmp
Component: opengl (show other bugs)
Version: 2
Hardware: pc_x86_64 windows
: --- enhancement
Assignee: Sven Gothel
URL:
Depends on:
Blocks: 968
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Reported: 2014-02-08 19:14 CET by arcaedox.inc
Modified: 2014-07-10 14:15 CEST (History)
0 users

See Also:
Type: ---
SCM Refs:
Workaround: ---


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Description arcaedox.inc 2014-02-08 19:14:53 CET
I found that from the wiki the ShaderCode class was quite confusing to use especially for me. The class may have been made for cross compatibility but most of the arguments I found were quite odd. I have written a Shader and ShaderProgram class to simply these jobs and can be easily changed for different OpenGL contexts. I think that the ShaderCode class should be simpler i.e. less unknown arguments.
Comment 1 Sven Gothel 2014-02-13 01:37:59 CET
Can you be more specific, i.e. 
write some function declarations which you think should be supported
by ShaderCode ?

Thank you.