Bugzilla – Attachment 230 Details for
Bug 469
Regression in b281 causes JVM crash with GLCanvas
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stdout/stderr when setting -Djogl.debug=true
stdout.log (text/plain), 157.04 KB, created by
Owen Dimond
on 2011-02-14 15:53:01 CET
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hide
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Description:
stdout/stderr when setting -Djogl.debug=true
Filename:
MIME Type:
Creator:
Owen Dimond
Created:
2011-02-14 15:53:01 CET
Size:
157.04 KB
patch
obsolete
>JOGL/Java2D integration disabled >GLProfile.init firstUIActionOnProcess: false, thread: main >----------------------------------------------------------------------------------------------------- >Platform: Windows XP 5.1 (os), x86 (arch) 2 cores >Platform: littleEndian true, 32Bit true, a-ptr bit-size 32 >Platform: Java 1.6.0_23, Java HotSpot(TM) Client VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: com.jogamp.common >Extension Name: com.jogamp.common >Specification Title: GlueGen Java Bindings Generator >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: GlueGen Run-Time >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0-b268-20110210 >Implementation Branch: master >Implementation Commit: 29eb568b642faac9475665d000a865fe684d42a4 >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: javax.media.nativewindow >Extension Name: javax.media.nativewindow >Specification Title: Native Window Interface API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: Native Window Interface Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0-b303-20110211 >Implementation Branch: master >Implementation Commit: bff7e97c2f22673bb0457765696fb867d3e4f69d >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: javax.media.opengl >Extension Name: javax.media.opengl >Specification Title: Java Bindings for OpenGL API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: Java Bindings for OpenGL Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0-b303-20110211 >Implementation Branch: master >Implementation Commit: bff7e97c2f22673bb0457765696fb867d3e4f69d >----------------------------------------------------------------------------------------------------- >GLDrawableFactory.static - Native OS Factory for: Windows: jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory >main-SharedResourceRunner STARTED >main-SharedResourceRunner -> ready >WindowsWGLDrawableFactory.enterThreadCriticalZone() - 0xffffffffffffffff - main >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory.enterThreadCriticalZone(WindowsWGLDrawableFactory.java:140) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1296) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1266) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:71) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:117) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:115) > at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1424) > at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1576) > at javax.media.opengl.GLProfile.get(GLProfile.java:623) > at javax.media.opengl.GLProfile.get(GLProfile.java:630) > at JoglDisposeApp.setupJOGL(JoglDisposeApp.java:154) > at JoglDisposeApp.<init>(JoglDisposeApp.java:54) > at JoglDisposeApp.main(JoglDisposeApp.java:189) >java.lang.Throwable: Info: GLProfile.initProfilesForDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], isSet false > at javax.media.opengl.GLProfile.initProfilesForDeviceImpl(GLProfile.java:1308) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1298) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1266) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:71) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:117) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:115) > at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1424) > at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1576) > at javax.media.opengl.GLProfile.get(GLProfile.java:623) > at javax.media.opengl.GLProfile.get(GLProfile.java:630) > at JoglDisposeApp.setupJOGL(JoglDisposeApp.java:154) > at JoglDisposeApp.<init>(JoglDisposeApp.java:54) > at JoglDisposeApp.main(JoglDisposeApp.java:189) >GLProfile.init map decon, desktopCtxUndef true, eglCtxUndef true >GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon >GLProfile.init map default GLProfile[GL4bc/GL4bc] on device decon >GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon >GLProfile.init map GLProfile[GL2/GL2] on devide decon >GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon >GLProfile.init map GLProfile[GL4/GL4] on devide decon >GLProfile.init map GLProfile[GL3/GL3] on devide decon >GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon >GLProfile.init map *** no mapping for GLES2 on device decon >GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon >GLProfile.init map *** no mapping for GLES1 on device decon >getOrCreateShared() decon: trying >main doAndWait START init: decon, release: null >main initializeAndWait set command init: decon, release: null >main-SharedResourceRunner woke up for device connection init: decon, release: null >main-SharedResourceRunner create Shared for: decon >updateGraphicsConfiguration(using target): hdc 0xfffffffff901194b >!!! user chosen caps GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >updateGraphicsConfigurationARB: SharedResource is null: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >updateGraphicsConfigurationGDI: ChoosePixelFormat(HDC 0xfffffffff901194b) = 7, idx 6 (LastError: 0) >!!! chosen pfdID (GDI): native recommended 7, caps GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >!!! setPixelFormat (GDI): hdc 0xfffffffff901194b, 0 -> 7 >*** setCapsPFD: GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >!!! WindowsDummyWGLDrawable: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] >java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@6b97fd > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:177) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:814) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:301) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: !!! Initializing WGL extension address table: Windows_decon_0 >main-SharedResourceRunner: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0) -> 5383406 >main-SharedResourceRunner: !!! Context FQN: Windows_decon_0-0x2202 >main-SharedResourceRunner: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x2202) -> 12115735 >ExtensionAvailabilityCache: Flush availability OpenGL 3.0 (compatibility profile, any, old) - 3.3.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@6b97fd, OpenGL 3.0 (compatibility profile, any, old) - 3.3.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (compatibility profile, any, old) - 3.3.0, use glGetString >main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 217 >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main-SharedResourceRunner: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x2202) -> 18296328 >main-SharedResourceRunner: !!! createContextARB: mappedVersionsAvailableSet(decon): false >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.1 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 4.1 (core profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:578) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:540) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: NO 4.1 (core profile, any, new) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.0 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 4.0 (core profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:578) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:540) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: NO 4.0 (core profile, any, new) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.1 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 4.1 (core profile, forward compatible, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:588) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:540) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: NO 4.1 (core profile, forward compatible, new) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.0 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 4.0 (core profile, forward compatible, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:588) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:540) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: NO 4.0 (core profile, forward compatible, new) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.1 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 4.1 (compatibility profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:598) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:540) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: NO 4.1 (compatibility profile, any, new) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.0 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 4.0 (compatibility profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:598) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:540) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: NO 4.0 (compatibility profile, any, new) - @creation >main-SharedResourceRunner: !!! createContextARBMapVersionsAvailable NOPE: 4.4 >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.1 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 4.1 (compatibility profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:578) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:541) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: NO 4.1 (compatibility profile, any, new) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.0 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 4.0 (compatibility profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:578) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:541) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: NO 4.0 (compatibility profile, any, new) - @creation >main-SharedResourceRunner: !!! createContextARBMapVersionsAvailable NOPE: 4.2 >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 3.3 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 3.3 (core profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:578) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:542) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: OK 3.3 (core profile, any, new) - @creation, share 0, direct true >java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@cf2c80 > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:177) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:814) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:607) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:542) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: !!! Initializing WGL extension address table: Windows_decon_0 >main-SharedResourceRunner: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0) -> 5383406 >main-SharedResourceRunner: !!! Context FQN: Windows_decon_0-0x3032502 >main-SharedResourceRunner: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x3032502) -> 7254922 >ExtensionAvailabilityCache: Flush availability OpenGL 3.3 (core profile, any, new) - 3.3.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@cf2c80, OpenGL 3.3 (core profile, any, new) - 3.3.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.3 (core profile, any, new) - 3.3.0, use glGetStringi >main-SharedResourceRunner:ExtensionAvailabilityCache: GL_EXTENSIONS: 195 >main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 216 >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main-SharedResourceRunner: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x3032502) -> 30223967 >main-SharedResourceRunner: !!! createContextARBMapVersionsAvailable HAVE: 3.3 (core profile, any, new) >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 3.3 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 3.3 (compatibility profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:578) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:543) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: OK 3.3 (compatibility profile, any, new) - @creation, share 0, direct true >java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@19f953d > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:177) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:814) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:607) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:543) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: !!! Initializing WGL extension address table: Windows_decon_0 >main-SharedResourceRunner: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0) -> 5383406 >main-SharedResourceRunner: !!! Context FQN: Windows_decon_0-0x3032302 >main-SharedResourceRunner: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x3032302) -> 25669322 >ExtensionAvailabilityCache: Flush availability OpenGL 3.3 (compatibility profile, any, new) - 3.3.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@19f953d, OpenGL 3.3 (compatibility profile, any, new) - 3.3.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.3 (compatibility profile, any, new) - 3.3.0, use glGetStringi >main-SharedResourceRunner:ExtensionAvailabilityCache: GL_EXTENSIONS: 196 >main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 217 >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main-SharedResourceRunner: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x3032302) -> 14978587 >main-SharedResourceRunner: !!! createContextARBMapVersionsAvailable HAVE: 3.3 (compatibility profile, any, new) >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 3.0 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 3.0 (compatibility profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:634) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:578) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:544) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: OK 3.0 (compatibility profile, any, new) - @creation, share 0, direct true >java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@12dacd1 > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:177) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:814) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:607) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:544) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:510) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: !!! Initializing WGL extension address table: Windows_decon_0 >main-SharedResourceRunner: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0) -> 5383406 >main-SharedResourceRunner: !!! Context FQN: Windows_decon_0-0x3002302 >main-SharedResourceRunner: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x3002302) -> 17008065 >ExtensionAvailabilityCache: Flush availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@12dacd1, OpenGL 3.0 (compatibility profile, any, new) - 3.0.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.0, use glGetString >main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 217 >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main-SharedResourceRunner: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x3002302) -> 4354460 >main-SharedResourceRunner: !!! createContextARBMapVersionsAvailable HAVE: 3.0 (compatibility profile, any, new) >main-SharedResourceRunner: !!! createContextARB: SET mappedVersionsAvailableSet Windows_decon_0 >main-SharedResourceRunner - WindowWGLContext.createContextARBImpl: 3.0 (compatibility profile, any, new) - @creation, handle 0xfffffffff901194b, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:530) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: createContextARBImpl: OK 3.0 (compatibility profile, any, new) - @creation, share 0, direct true >java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@30c221 > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:177) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:814) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:532) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:309) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:244) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206) > at java.lang.Thread.run(Thread.java:662) >main-SharedResourceRunner: !!! Initializing WGL extension address table: Windows_decon_0 >main-SharedResourceRunner: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0) -> 5383406 >main-SharedResourceRunner: !!! Context FQN: Windows_decon_0-0x3002302 >main-SharedResourceRunner: !!! GLContext GL ProcAddressTable reusing key(Windows_decon_0-0x3002302) -> 17008065 >main-SharedResourceRunner: !!! GLContext GL ExtensionAvailabilityCache reusing key(Windows_decon_0-0x3002302) -> 4354460 >main-SharedResourceRunner: createContextImpl: OK (ARB, initial) share 0 >main-SharedResourceRunner: !!! Create GL context OK: 0xc0001 for jogamp.opengl.windows.wgl.WindowsWGLContext >!!! SharedDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >!!! SharedScreen: DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0] >!!! SharedContext: jogamp.opengl.windows.wgl.WindowsWGLContext [OpenGL 3.0, options 0x23, 3.0 (compatibility profile, any, new) - 3.0.0, handle 0xc0001, jogamp.opengl.gl4.GL4bcImpl@30c221, > Drawable: jogamp.opengl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@119298d, > handle 0x0, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]] >!!! pixelformat: true >!!! multisample: true >!!! pbuffer: true >!!! readDrawable: true >main-SharedResourceRunner -> ready >main initializeAndWait END init: decon, release: null >java.lang.Throwable: getOrCreateSharedl() decon: done > at jogamp.opengl.SharedResourceRunner.getOrCreateShared(SharedResourceRunner.java:103) > at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:334) > at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:282) > at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:269) > at javax.media.opengl.GLProfile.initProfilesForDeviceImpl(GLProfile.java:1325) > at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1298) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1266) > at javax.media.opengl.GLProfile.access$000(GLProfile.java:71) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:117) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:115) > at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1424) > at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1576) > at javax.media.opengl.GLProfile.get(GLProfile.java:623) > at javax.media.opengl.GLProfile.get(GLProfile.java:630) > at JoglDisposeApp.setupJOGL(JoglDisposeApp.java:154) > at JoglDisposeApp.<init>(JoglDisposeApp.java:54) > at JoglDisposeApp.main(JoglDisposeApp.java:189) >GLProfile.initProfilesForDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]: desktop Shared Ctx true >GLProfile.init map decon, desktopCtxUndef false, eglCtxUndef false >GLProfile.init map *** no mapping for GL4bc on device decon >GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon >GLProfile.init map default GLProfile[GL3bc/GL3bc] on device decon >GLProfile.init map GLProfile[GL2/GL2] on devide decon >GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon >GLProfile.init map *** no mapping for GL4 on device decon >GLProfile.init map GLProfile[GL3/GL3] on devide decon >GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon >GLProfile.init map *** no mapping for GLES2 on device decon >GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon >GLProfile.init map *** no mapping for GLES1 on device decon >GLProfile.initProfilesForDevice: decon: added profile(s): desktop true, egl false >GLProfile.initProfilesForDevice: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc true[3.3 (compatibility profile, any, new)], GL3 true[3.3 (core profile, any, new)], GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL3bc/GL3bc], GLProfile[GL2GL3/GL2], GLProfile[GL3bc/GL3bc], , default GLProfile[GL3bc/GL3bc]]] >GLProfile.dumpGLInfo: jogamp.opengl.windows.wgl.WindowsWGLContext [OpenGL 3.0, options 0x23, 3.0 (compatibility profile, any, new) - 3.0.0, handle 0xc0001, jogamp.opengl.gl4.GL4bcImpl@30c221, > Drawable: jogamp.opengl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@119298d, > handle 0x0, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]] >ExtensionAvailabilityCache: getGLExtensions() called >----------------------------------------------------------------------------------------------------- >WindowsGraphicsDevice[type Windows, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc true[3.3 (compatibility profile, any, new)], GL3 true[3.3 (core profile, any, new)], GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL3bc/GL3bc], GLProfile[GL2GL3/GL2], GLProfile[GL3bc/GL3bc], , default GLProfile[GL3bc/GL3bc]]] >Swap Interval -1 >GL Profile GLProfile[GL2/GL2] >CTX VERSION 3.0 (compatibility profile, any, new) - 3.0.0 >GL jogamp.opengl.gl4.GL4bcImpl@30c221 >GL_VENDOR NVIDIA Corporation >GL_VERSION 3.0.0 >GL_EXTENSIONS > GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control >GLX_EXTENSIONS > WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NVX_DX_interop WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 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dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[40 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[40 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[41 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[41 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[42 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[42 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[43 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[43 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[44 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[44 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[45 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[45 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[46 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[46 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[47 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[47 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[48 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[48 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[49 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[49 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[50 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[50 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[51 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[51 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[52 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[52 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[53 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[53 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[54 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[54 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[55 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[55 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[56 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[56 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[57 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[57 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[58 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[58 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[59 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[59 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[60 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[60 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[61 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[61 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[62 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[62 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[63 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[63 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[64 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[64 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[65 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[65 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[66 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[66 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[67 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[67 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[68 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[68 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[69 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[69 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[70 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[70 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[71 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[71 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[72 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[72 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[73 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[73 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[74 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[74 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[75 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[75 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[76 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[76 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[77 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[77 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[78 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[78 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[79 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[79 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[80 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[80 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[81 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[81 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[82 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[82 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[83 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[83 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[84 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[84 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[85 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[85 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[86 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[86 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[87 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[87 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[88 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[88 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[89 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[89 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[90 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >GLCaps[90 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[91 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2]] >GLCaps[91 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[92 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2]] >GLCaps[92 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[93 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, dbl, mono , sw, GLProfile[GL2/GL2]] >GLCaps[94 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, dbl, mono , sw, GLProfile[GL2/GL2]] >GLCaps[95 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2]] >GLCaps[95 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[96 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2]] >GLCaps[96 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[97 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, dbl, mono , sw, GLProfile[GL2/GL2]] >GLCaps[98 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, dbl, mono , sw, GLProfile[GL2/GL2]] >GLCaps[99 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2]] >GLCaps[99 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[100 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2]] >GLCaps[100 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[101 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, dbl, mono , sw, GLProfile[GL2/GL2]] >GLCaps[102 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, dbl, mono , sw, GLProfile[GL2/GL2]] >GLCaps[103 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[104 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[105 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[106 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[107 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[108 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[109 arb: offscr, rgba 5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[110 arb: offscr, rgba 5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[111 arb: offscr, rgba 5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[112 arb: offscr, rgba 5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[113 arb: offscr, rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[114 arb: offscr, rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[115 arb: offscr, rgba 3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[116 arb: offscr, rgba 3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[117 arb: offscr, rgba 3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[118 arb: offscr, rgba 3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[119 arb: offscr, rgba 3/3/2/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[120 arb: offscr, rgba 3/3/2/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[121 arb: offscr, rgba 1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[122 arb: offscr, rgba 1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[123 arb: offscr, rgba 1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[124 arb: offscr, rgba 1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[125 arb: offscr, rgba 1/1/1/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[126 arb: offscr, rgba 1/1/1/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL2/GL2], pixmap] >GLCaps[127 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[128 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[129 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[130 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[131 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[132 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[133 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[134 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[135 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[136 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[137 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[138 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[139 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[140 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[141 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[142 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[143 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[144 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[145 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[146 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[147 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[148 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[149 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[150 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[151 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[152 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[153 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[154 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[155 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[156 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[157 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[158 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[159 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[160 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[161 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[162 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[163 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[164 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[165 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[166 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[167 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[168 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[169 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[170 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[171 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[172 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[173 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[174 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[175 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[176 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[177 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[178 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[179 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[180 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[181 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[182 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[183 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[184 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[185 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[186 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[187 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[188 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[189 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[190 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[191 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[192 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[193 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[194 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[195 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[196 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[197 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[198 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[199 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[200 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[201 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[202 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[203 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[204 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[205 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[206 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[207 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[208 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[209 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[210 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[211 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[212 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[213 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[214 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[215 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[216 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[217 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[218 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[219 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[220 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[221 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[222 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[223 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[224 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[225 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[226 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[227 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[228 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[229 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[230 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[231 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[232 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[233 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[234 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[235 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[236 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[237 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[238 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[239 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[240 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[241 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[242 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[243 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[244 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[245 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[246 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[247 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[248 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[249 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[250 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[251 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[252 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[253 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[254 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[255 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[256 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[257 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[258 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[259 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[260 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[261 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[262 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[263 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[264 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[265 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[266 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[267 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[268 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[269 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[270 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[271 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[272 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[273 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[274 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[275 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[276 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[277 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[278 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[279 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[280 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[281 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[282 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[283 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[284 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[285 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[286 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[287 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[288 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[289 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[290 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[291 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[292 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[293 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[294 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[295 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[296 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono 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0, float 1]] >GLCaps[303 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[304 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[305 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[306 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[307 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[308 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[309 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[310 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[311 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[312 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[313 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[314 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[315 arb: offscr, rgba 5/6/5/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[316 arb: offscr, rgba 0/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[317 arb: offscr, rgba 0/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[318 arb: offscr, rgba 16/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[319 arb: offscr, rgba 16/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[320 arb: offscr, rgba 16/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[321 arb: offscr, rgba 16/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[322 arb: offscr, rgba 16/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[323 arb: offscr, rgba 16/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[324 arb: offscr, rgba 16/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[325 arb: offscr, rgba 16/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[326 arb: offscr, rgba 16/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[327 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[328 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[329 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[330 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[331 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[332 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[333 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[334 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono 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GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[354 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[355 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[356 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[357 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[358 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[359 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[360 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[361 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[362 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[363 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[364 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[365 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[366 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[367 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[368 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[369 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[370 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[371 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[372 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[373 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[374 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[375 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[376 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[377 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[378 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[379 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[380 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[381 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[382 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[383 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/2, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[384 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[385 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[386 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[387 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[388 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[389 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/2, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[390 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[391 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[392 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/4, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[393 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[394 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[395 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[396 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[397 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[398 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/4, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[399 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[400 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[401 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[402 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[403 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[404 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[405 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[406 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[407 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[408 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[409 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[410 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[411 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[412 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[413 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[414 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[415 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[416 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[417 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[418 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/8, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[419 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[420 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[421 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[422 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[423 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[424 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[425 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[426 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[427 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[428 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[429 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[430 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/16, one, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[431 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[432 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[433 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >GLCaps[434 arb: offscr, rgba 11/11/10/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]] >WindowsWGLDrawableFactory.leaveThreadCriticalZone() - 0xffffffffffffffff - main >GLProfile.init isAWTAvailable true >GLProfile.init has desktopFactory true >GLProfile.init hasDesktopGL true >GLProfile.init hasGL234Impl true >GLProfile.init has eglFactory true >GLProfile.init hasGLES1Impl false >GLProfile.init hasGLES2Impl false >GLProfile.init defaultDesktopDevice WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >GLProfile.init defaultEGLDevice EGLGraphicsDevice[type EGL, connection decon, unitID 0, handle 0x0] >GLProfile.init defaultDevice WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >java.lang.Exception: main - Info: addNotify - start, bounds: java.awt.Rectangle[x=0,y=0,width=0,height=0] > at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:497) > at java.awt.Container.addImpl(Container.java:1068) > at java.awt.Container.add(Container.java:927) > at JoglDisposeApp.setupJOGL(JoglDisposeApp.java:167) > at JoglDisposeApp.<init>(JoglDisposeApp.java:54) > at JoglDisposeApp.main(JoglDisposeApp.java:189) >WindowsAWTWGLGraphicsConfigurationFactory: got AWTGraphicsScreen[AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0] >updateGraphicsConfiguration(using shared): hdc 0xfffffffff901194b >!!! user chosen caps GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >wglChoosePixelFormatARB: NumFormats (wglChoosePixelFormatARB) accelMode 0x2027: 40 >pixel format 7 (index 0): GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 13 (index 1): GLCaps[13 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 19 (index 2): GLCaps[19 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 25 (index 3): GLCaps[25 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 31 (index 4): GLCaps[31 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 37 (index 5): GLCaps[37 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 43 (index 6): GLCaps[43 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 49 (index 7): GLCaps[49 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 55 (index 8): GLCaps[55 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 61 (index 9): GLCaps[61 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 8 (index 10): GLCaps[8 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 14 (index 11): GLCaps[14 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 20 (index 12): GLCaps[20 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 26 (index 13): GLCaps[26 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 32 (index 14): GLCaps[32 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 38 (index 15): GLCaps[38 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 44 (index 16): GLCaps[44 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 50 (index 17): GLCaps[50 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 56 (index 18): GLCaps[56 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 62 (index 19): GLCaps[62 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 9 (index 20): GLCaps[9 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 15 (index 21): GLCaps[15 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 21 (index 22): GLCaps[21 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 27 (index 23): GLCaps[27 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 33 (index 24): GLCaps[33 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 39 (index 25): GLCaps[39 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 45 (index 26): GLCaps[45 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 51 (index 27): GLCaps[51 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 57 (index 28): GLCaps[57 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 63 (index 29): GLCaps[63 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 10 (index 30): GLCaps[10 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 16 (index 31): GLCaps[16 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 22 (index 32): GLCaps[22 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 28 (index 33): GLCaps[28 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 34 (index 34): GLCaps[34 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 40 (index 35): GLCaps[40 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 46 (index 36): GLCaps[46 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 52 (index 37): GLCaps[52 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 58 (index 38): GLCaps[58 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >pixel format 64 (index 39): GLCaps[64 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono , hw, GLProfile[GL2/GL2]] >updateGraphicsConfigurationARB: 40 pfd ids, onscreen true, pbuffer false, 40 glcaps >updateGraphicsConfigurationARB: Used wglChoosePixelFormatARB to recommend pixel format 7, idx 0, GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >!!! chosen pfdID (ARB): native recommended 1 chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >*** setCapsPFD: GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] >WindowsAWTWGLGraphicsConfigurationFactory: Found new AWT PFD ID 7 -> WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] >GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds [ 0 / 0 0 x 0 ], pos 0/0, size 0x0, visible true, lockedExt false, > config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > sun.awt.Win32GraphicsConfig@1befab0[dev=D3DGraphicsDevice[screen=0],pixfmt=7], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], > awtComponent AWT-GLCanvas[ AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > sun.awt.Win32GraphicsConfig@1befab0[dev=D3DGraphicsDevice[screen=0],pixfmt=7], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], null-drawable]] >GLDrawableFactoryImpl.createGLDrawable: jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable[Realized false, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@119298d, > handle 0x0, > Window JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds [ 0 / 0 0 x 0 ], pos 0/0, size 0x0, visible true, lockedExt false, > config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > sun.awt.Win32GraphicsConfig@1befab0[dev=D3DGraphicsDevice[screen=0],pixfmt=7], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], > awtComponent AWT-GLCanvas[ AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > sun.awt.Win32GraphicsConfig@1befab0[dev=D3DGraphicsDevice[screen=0],pixfmt=7], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], null-drawable]]] >GLCanvas: TK disableBackgroundErase method found: true >GLCanvas: TK disableBackgroundErase error: null >GLCanvas: TK disableBackgroundErase error: null >main - Info: addNotify - end: peer: sun.awt.windows.WCanvasPeer[AWT-GLCanvas[ AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > sun.awt.Win32GraphicsConfig@1befab0[dev=D3DGraphicsDevice[screen=0],pixfmt=7], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable]] >setRealized: jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable false -> true >!!! setPixelFormat (post): hdc 0xffffffff93010652, 7 -> 7, set: true >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:200) > at jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:133) > at jogamp.opengl.windows.wgl.WindowsWGLDrawable.setRealizedImpl(WindowsWGLDrawable.java:71) > at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:155) > at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:553) > at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:381) > at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:482) > at sun.awt.RepaintArea.paintComponent(RepaintArea.java:248) > at sun.awt.RepaintArea.paint(RepaintArea.java:224) > at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:310) > at java.awt.Component.dispatchEventImpl(Component.java:4706) > at java.awt.Component.dispatchEvent(Component.java:4460) > at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) > at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) > at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) > at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) > at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) >!!! WindowsWGLDrawable.setRealized(true): WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]] >java.lang.Throwable: AWT-EventQueue-0 - Realized Drawable: jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable[Realized true, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@119298d, > handle 0xffffffff93010652, > Window JAWT-Window[windowHandle 0x9b0486, surfaceHandle 0xffffffff93010652, bounds [ 4 / 23 845 x 827 ], pos 4/23, size 845x827, visible true, lockedExt false, > config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > sun.awt.Win32GraphicsConfig@1befab0[dev=D3DGraphicsDevice[screen=0],pixfmt=7], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], > awtComponent AWT-GLCanvas[ AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > sun.awt.Win32GraphicsConfig@1befab0[dev=D3DGraphicsDevice[screen=0],pixfmt=7], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable]]] > at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:559) > at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:381) > at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:482) > at sun.awt.RepaintArea.paintComponent(RepaintArea.java:248) > at sun.awt.RepaintArea.paint(RepaintArea.java:224) > at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:310) > at java.awt.Component.dispatchEventImpl(Component.java:4706) > at java.awt.Component.dispatchEvent(Component.java:4460) > at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) > at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) > at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) > at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) > at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) >Threading: hasAWT true, mode AWT, plugin jogamp.opengl.awt.AWTThreadingPlugin@1e0be38 >AWT-EventQueue-0: !!! createContextARB: mappedVersionsAvailableSet(decon): true >AWT-EventQueue-0: !!! Initializing WGL extension address table: Windows_decon_0 >AWT-EventQueue-0: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0) -> 5383406 >AWT-EventQueue-0 - WindowWGLContext.createContextARBImpl: 3.0 (compatibility profile, any, new) - @creation, handle 0xffffffff93010652, share 0x0, direct true, wglCreateContextAttribsARB: 0x69b6af40 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1249) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createContextARBImpl(WindowsWGLContext.java:182) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:530) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:283) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:347) > at javax.media.opengl.awt.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:749) > at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:384) > at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:482) > at sun.awt.RepaintArea.paintComponent(RepaintArea.java:248) > at sun.awt.RepaintArea.paint(RepaintArea.java:224) > at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:310) > at java.awt.Component.dispatchEventImpl(Component.java:4706) > at java.awt.Component.dispatchEvent(Component.java:4460) > at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) > at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) > at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) > at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) > at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) >AWT-EventQueue-0: createContextARBImpl: OK 3.0 (compatibility profile, any, new) - @creation, share 0, direct true >java.lang.Exception: Info: setGL (OpenGL null): AWT-EventQueue-0, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@1ded0fd > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:177) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:814) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:532) > at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:283) > at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352) > at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:347) > at javax.media.opengl.awt.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:749) > at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:384) > at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:482) > at sun.awt.RepaintArea.paintComponent(RepaintArea.java:248) > at sun.awt.RepaintArea.paint(RepaintArea.java:224) > at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:310) > at java.awt.Component.dispatchEventImpl(Component.java:4706) > at java.awt.Component.dispatchEvent(Component.java:4460) > at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) > at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) > at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) > at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) > at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) >AWT-EventQueue-0: !!! Initializing WGL extension address table: Windows_decon_0 >AWT-EventQueue-0: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0) -> 5383406 >AWT-EventQueue-0: !!! Context FQN: Windows_decon_0-0x3002302 >AWT-EventQueue-0: !!! GLContext GL ProcAddressTable reusing key(Windows_decon_0-0x3002302) -> 17008065 >AWT-EventQueue-0: !!! GLContext GL ExtensionAvailabilityCache reusing key(Windows_decon_0-0x3002302) -> 4354460 >AWT-EventQueue-0: createImpl: OK (ARB, using sharedContext) share 0 >AWT-EventQueue-0: !!! Create GL context OK: 0x20000 for jogamp.opengl.windows.wgl.WindowsOnscreenWGLContext >GLDrawableHelper GLAnimatorControl: null, GLEventListeners num 1 [JoglDisposeApp[frame0,40,40,853x880,layout=java.awt.BorderLayout,title=Basic JOGL Demo,resizable,normal][init false], ].invokeGL(): Running initAction >AWT-EventQueue-0 - reshape: 845x827 >java.lang.Exception: AWT-EventQueue-0 - Info: removeNotify - start > at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:581) > at java.awt.Container.remove(Container.java:1140) > at java.awt.Container.remove(Container.java:1198) > at JoglDisposeApp$2.actionPerformed(JoglDisposeApp.java:180) > at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1995) > at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2318) > at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387) > at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242) > at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:236) > at java.awt.Component.processMouseEvent(Component.java:6267) > at javax.swing.JComponent.processMouseEvent(JComponent.java:3267) > at java.awt.Component.processEvent(Component.java:6032) > at java.awt.Container.processEvent(Container.java:2041) > at java.awt.Component.dispatchEventImpl(Component.java:4630) > at java.awt.Container.dispatchEventImpl(Container.java:2099) > at java.awt.Component.dispatchEvent(Component.java:4460) > at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4577) > at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4238) > at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4168) > at java.awt.Container.dispatchEventImpl(Container.java:2085) > at java.awt.Window.dispatchEventImpl(Window.java:2478) > at java.awt.Component.dispatchEvent(Component.java:4460) > at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) > at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) > at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) > at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) > at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) >java.lang.Exception: Info: dispose(false) - start, hasContext true, hasDrawable true > at javax.media.opengl.awt.GLCanvas.dispose(GLCanvas.java:394) > at javax.media.opengl.awt.GLCanvas.removeNotify(GLCanvas.java:592) > at java.awt.Container.remove(Container.java:1140) > at java.awt.Container.remove(Container.java:1198) > at JoglDisposeApp$2.actionPerformed(JoglDisposeApp.java:180) > at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1995) > at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2318) > at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387) > at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242) > at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:236) > at java.awt.Component.processMouseEvent(Component.java:6267) > at javax.swing.JComponent.processMouseEvent(JComponent.java:3267) > at java.awt.Component.processEvent(Component.java:6032) > at java.awt.Container.processEvent(Container.java:2041) > at java.awt.Component.dispatchEventImpl(Component.java:4630) > at java.awt.Container.dispatchEventImpl(Container.java:2099) > at java.awt.Component.dispatchEvent(Component.java:4460) > at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4577) > at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4238) > at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4168) > at java.awt.Container.dispatchEventImpl(Container.java:2085) > at java.awt.Window.dispatchEventImpl(Window.java:2478) > at java.awt.Component.dispatchEvent(Component.java:4460) > at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) > at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) > at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) > at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) > at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) > at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) >setRealized: jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable true -> false >AWT-EventQueue-0 - GLCanvas.dispose(false): closed GraphicsDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], result: false >dispose(false) - stop >AWT-EventQueue-0 - Info: removeNotify - end, peer: null >main-SharedResourceRunner release START >!!! Shutdown Shared: >!!! Device : WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] >!!! Screen : DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0] >!!! Drawable: jogamp.opengl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@119298d, > handle 0x0, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]] >!!! CTX : jogamp.opengl.windows.wgl.WindowsWGLContext [OpenGL 3.0, options 0x23, 3.0 (compatibility profile, any, new) - 3.0.0, handle 0xc0001, jogamp.opengl.gl4.GL4bcImpl@30c221, > Drawable: jogamp.opengl.windows.wgl.WindowsDummyWGLDrawable[Realized true, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@119298d, > handle 0x0, > Window ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false, > requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > chosen GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]] >main-SharedResourceRunner release END
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