Bugzilla – Attachment 269 Details for
Bug 513
WGL.wglMakeCurrent() crashes in native code
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Log file - extra output
test.log (text/plain), 9.17 KB, created by
bcutler
on 2011-09-19 19:12:52 CEST
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Description:
Log file - extra output
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Creator:
bcutler
Created:
2011-09-19 19:12:52 CEST
Size:
9.17 KB
patch
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>java.lang.UnsupportedClassVersionError: javax/media/opengl/GLCapabilitiesImmutable : Unsupported major.minor version 51.0 > at java.lang.ClassLoader.defineClass1(Native Method) > at java.lang.ClassLoader.defineClassCond(Unknown Source) > at java.lang.ClassLoader.defineClass(Unknown Source) > at java.security.SecureClassLoader.defineClass(Unknown Source) > at java.net.URLClassLoader.defineClass(Unknown Source) > at java.net.URLClassLoader.access$000(Unknown Source) > at java.net.URLClassLoader$1.run(Unknown Source) > at java.security.AccessController.doPrivileged(Native Method) > at java.net.URLClassLoader.findClass(Unknown Source) > at java.lang.ClassLoader.loadClass(Unknown Source) > at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) > at java.lang.ClassLoader.loadClass(Unknown Source) >Could not find the main class: name.wadewalker.drivertest.OneTriangleAWT. Program will exit. >Exception in thread "main" JOGL specification version 2.0 >JOGL implementation version 2.0-bmanual-20110915 >JOGL implementation vendor JogAmp Community >WGL: getWGLProcAddressTable: return wglprocaddresstable = jogamp.opengl.windows.wgl.WGLProcAddressTable{glMapBuffer=0, wglCopyContext=0, wglCreateContext=0, wglDeleteContext=0, wglGetCurrentContext=0, wglGetCurrentDC=0, wglGetProcAddress=0, wglMakeCurrent=0, wglShareLists=0, wglSwapLayerBuffers=0} >jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory.<clinit>(WindowsWGLDrawableFactory.java:96) >java.lang.Class.forName0(Native Method) >java.lang.Class.forName(Unknown Source) >com.jogamp.common.util.ReflectionUtil.getClassImpl(ReflectionUtil.java:75) >com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:174) >com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:196) >javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:144) >javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1200) >javax.media.opengl.GLProfile.access$000(GLProfile.java:71) >javax.media.opengl.GLProfile$1.run(GLProfile.java:112) >java.security.AccessController.doPrivileged(Native Method) >javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110) >name.wadewalker.drivertest.OneTriangleAWT.<clinit>(OneTriangleAWT.java:22) >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBuffer return proc = 0 >jogamp.opengl.windows.wgl.WindowsWGLDynamicLibraryBundleInfo.toolGetProcAddress(WindowsWGLDynamicLibraryBundleInfo.java:55) >com.jogamp.common.os.DynamicLibraryBundle.toolDynamicLookupFunction(DynamicLibraryBundle.java:311) >com.jogamp.common.os.DynamicLibraryBundle.dynamicLookupFunction(DynamicLibraryBundle.java:338) >com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver.resolve(GLProcAddressResolver.java:53) >com.jogamp.gluegen.runtime.ProcAddressTable.setEntry(ProcAddressTable.java:153) >com.jogamp.gluegen.runtime.ProcAddressTable.reset(ProcAddressTable.java:129) >jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory.<clinit>(WindowsWGLDrawableFactory.java:96) >java.lang.Class.forName0(Native Method) >java.lang.Class.forName(Unknown Source) >com.jogamp.common.util.ReflectionUtil.getClassImpl(ReflectionUtil.java:75) >com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:174) >com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:196) >javax.media.opengl.GLDrawableFactory.<clinit>(GLDrawableFactory.java:144) >javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1200) >javax.media.opengl.GLProfile.access$000(GLProfile.java:71) >javax.media.opengl.GLProfile$1.run(GLProfile.java:112) >java.security.AccessController.doPrivileged(Native Method) >javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110) >name.wadewalker.drivertest.OneTriangleAWT.<clinit>(OneTriangleAWT.java:22) >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferARB return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferGL2 return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferOES return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferKHR return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferOML return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBuffer3DFX return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferAMD return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferANGLE return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferARM return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferAPPLE return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferATI return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferEXT return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferHI return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferHP return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferIBM return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferIMG return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferMESA return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferMESAX return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferNV return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferQCOM return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferSGI return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferSGIS return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferSGIX return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferSUN return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferVIV return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferWIN return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglCopyContext return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglCreateContext return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglDeleteContext return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglGetCurrentContext return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglGetCurrentDC return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglMakeCurrent return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglShareLists return proc = 0 >same stack trace >WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglSwapLayerBuffers return proc = 0 >same stack trace >WGL: wglCreateContext: hdc = 755042875 return hglrc = 65536 >jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:291) >jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:449) >jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:386) >jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:296) >jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:205) >java.lang.Thread.run(Unknown Source) >WGL: wglMakeCurrent: hdc = 755042875, hglrc = 65536An unrecoverable stack overflow has occurred. ># ># A fatal error has been detected by the Java Runtime Environment: ># ># EXCEPTION_STACK_OVERFLOW (0xc00000fd) at pc=0x04609e87, pid=4072, tid=1864 ># ># JRE version: 6.0_26-b03 ># Java VM: Java HotSpot(TM) Client VM (20.1-b02 mixed mode, sharing windows-x86 ) ># Problematic frame: ># C [nvoglnt.dll+0x939e87] ># ># An error report file with more information is saved as: ># C:\Documents and Settings\Test\Desktop\drivertest\hs_err_pid4072.log ># ># If you would like to submit a bug report, please visit: ># http://java.sun.com/webapps/bugreport/crash.jsp ># The crash happened outside the Java Virtual Machine in native code. ># See problematic frame for where to report the bug. >#
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