Bugzilla – Attachment 443 Details for
Bug 706
JOGL crashes under Windows 7 (32 bits & 64 bits) with ATI Mobility Radeon HD 6370
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Debug log
debug log.txt (text/plain), 82.13 KB, created by
robinhaf
on 2013-03-27 20:46:40 CET
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Description:
Debug log
Filename:
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Creator:
robinhaf
Created:
2013-03-27 20:46:40 CET
Size:
82.13 KB
patch
obsolete
>GLCaps[wgl vid 0x43 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x44 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x45 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x46 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x47 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x48 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x49 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x4a arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x4b arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x4c arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x4d arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x4e arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x4f arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x50 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x51 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x52 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x53 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >GLCaps[wgl vid 0x54 arb: rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x55 arb: rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x56 arb: rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x57 arb: rgba 0x10/10/10/10, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x58 arb: rgba 0x10/10/10/10, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x59 arb: rgba 0x10/10/10/10, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x5a arb: rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x5b arb: rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x5c arb: rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x5d arb: rgba 0x20/20/20/20, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x5e arb: rgba 0x20/20/20/20, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >GLCaps[wgl vid 0x5f arb: rgba 0x20/20/20/20, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >WindowsWGLDrawableFactory.leaveThreadCriticalZone() - 0xffffffffffffffff - main >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 2 [ add. 0, orig 2], qsz 0, owner <main>, add.owner ] >GLProfile.init addedAnyProfile true (desktop: true, egl false) >GLProfile.init isAWTAvailable true >GLProfile.init hasDesktopGLFactory true >GLProfile.init hasGL234Impl true >GLProfile.init hasEGLFactory false >GLProfile.init hasGLES1Impl false >GLProfile.init hasGLES2Impl false >GLProfile.init defaultDevice WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] >GLProfile.init defaultDevice Desktop WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] >GLProfile.init defaultDevice EGL null >GLProfile.init profile order [GL4bc, GL3bc, GL2, GL4, GL3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1] >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 1 [ add. 0, orig 1], qsz 0, owner <main>, add.owner ] >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 1 [ add. 0, orig 1], qsz 0, owner <main>, add.owner ] >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 1 [ add. 0, orig 1], qsz 0, owner <main>, add.owner ] >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 1 [ add. 0, orig 1], qsz 0, owner <main>, add.owner ] >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 1 [ add. 0, orig 1], qsz 0, owner <main>, add.owner ] >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 1 [ add. 0, orig 1], qsz 0, owner <main>, add.owner ] >wglARBPFIDs2GLCapabilities: bucket[0 -> 0]: GLCaps[wgl vid 0x1 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[1 -> 1]: GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[2 -> 2]: GLCaps[wgl vid 0x3 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[3 -> 3]: GLCaps[wgl vid 0x4 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[4 -> 4]: GLCaps[wgl vid 0x5 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[5 -> 5]: GLCaps[wgl vid 0x6 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[6 -> 6]: GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[7 -> 7]: GLCaps[wgl vid 0x8 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[8 -> 8]: GLCaps[wgl vid 0x9 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[9 -> 9]: GLCaps[wgl vid 0xa arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[10 -> 10]: GLCaps[wgl vid 0xb arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[11 -> 11]: GLCaps[wgl vid 0xc arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[12 -> 12]: GLCaps[wgl vid 0xd arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[13 -> 13]: GLCaps[wgl vid 0xe arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[14 -> 14]: GLCaps[wgl vid 0xf arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[15 -> 15]: GLCaps[wgl vid 0x10 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[16 -> 16]: GLCaps[wgl vid 0x11 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[17 -> 17]: GLCaps[wgl vid 0x12 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[18 -> 18]: GLCaps[wgl vid 0x13 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[19 -> 19]: GLCaps[wgl vid 0x14 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[20 -> 20]: GLCaps[wgl vid 0x15 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[21 -> 21]: GLCaps[wgl vid 0x16 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[22 -> 22]: GLCaps[wgl vid 0x17 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[23 -> 23]: GLCaps[wgl vid 0x18 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[24 -> 24]: GLCaps[wgl vid 0x19 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] >wglARBPFIDs2GLCapabilities: bucket[25 -> 25]: GLCaps[wgl vid 0x1a arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] >wglARBPFIDs2GLCapabilities: bucket[26 -> 26]: GLCaps[wgl vid 0x1b arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] >wglARBPFIDs2GLCapabilities: bucket[27 -> 27]: GLCaps[wgl vid 0x1c arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] >wglARBPFIDs2GLCapabilities: bucket[28 -> 28]: GLCaps[wgl vid 0x1d arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] >wglARBPFIDs2GLCapabilities: bucket[29 -> 29]: GLCaps[wgl vid 0x1e arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] >wglARBPFIDs2GLCapabilities: bucket[30 -> 30]: GLCaps[wgl vid 0x1f arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] >wglARBPFIDs2GLCapabilities: bucket[31 -> 31]: GLCaps[wgl vid 0x20 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] >wglARBPFIDs2GLCapabilities: bucket[32 -> 32]: GLCaps[wgl vid 0x21 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] >wglARBPFIDs2GLCapabilities: bucket[33 -> 33]: GLCaps[wgl vid 0x22 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] >wglARBPFIDs2GLCapabilities: bucket[34 -> 34]: GLCaps[wgl vid 0x23 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] >wglARBPFIDs2GLCapabilities: bucket[35 -> 35]: GLCaps[wgl vid 0x24 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] >wglARBPFIDs2GLCapabilities: bucket[36 -> 36]: GLCaps[wgl vid 0x25 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[37 -> 37]: GLCaps[wgl vid 0x26 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[38 -> 38]: GLCaps[wgl vid 0x27 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[39 -> 39]: GLCaps[wgl vid 0x28 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[40 -> 40]: GLCaps[wgl vid 0x29 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[41 -> 41]: GLCaps[wgl vid 0x2a arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[42 -> 42]: GLCaps[wgl vid 0x2b arb: rgba 0x5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[43 -> 43]: GLCaps[wgl vid 0x2c arb: rgba 0x5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[44 -> 44]: GLCaps[wgl vid 0x2d arb: rgba 0x5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[45 -> 45]: GLCaps[wgl vid 0x2e arb: rgba 0x5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[46 -> 46]: GLCaps[wgl vid 0x2f arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[47 -> 47]: GLCaps[wgl vid 0x30 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[48 -> 48]: GLCaps[wgl vid 0x31 arb: rgba 0x3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[49 -> 49]: GLCaps[wgl vid 0x32 arb: rgba 0x3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[50 -> 50]: GLCaps[wgl vid 0x33 arb: rgba 0x3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[51 -> 51]: GLCaps[wgl vid 0x34 arb: rgba 0x3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[52 -> 52]: GLCaps[wgl vid 0x35 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[53 -> 53]: GLCaps[wgl vid 0x36 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[54 -> 54]: GLCaps[wgl vid 0x37 arb: rgba 0x1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[55 -> 55]: GLCaps[wgl vid 0x38 arb: rgba 0x1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[56 -> 56]: GLCaps[wgl vid 0x39 arb: rgba 0x1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[57 -> 57]: GLCaps[wgl vid 0x3a arb: rgba 0x1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[58 -> 58]: GLCaps[wgl vid 0x3b arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] >wglARBPFIDs2GLCapabilities: bucket[59 -> 59]: GLCaps[wgl vid 0x3c arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[60 -> 60]: GLCaps[wgl vid 0x3d arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[61 -> 61]: GLCaps[wgl vid 0x3e arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[62 -> 62]: GLCaps[wgl vid 0x3f arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[63 -> 63]: GLCaps[wgl vid 0x40 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[64 -> 64]: GLCaps[wgl vid 0x41 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[65 -> 65]: GLCaps[wgl vid 0x42 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[66 -> 66]: GLCaps[wgl vid 0x43 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[67 -> 67]: GLCaps[wgl vid 0x44 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[68 -> 68]: GLCaps[wgl vid 0x45 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[69 -> 69]: GLCaps[wgl vid 0x46 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[70 -> 70]: GLCaps[wgl vid 0x47 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[71 -> 71]: GLCaps[wgl vid 0x48 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[72 -> 72]: GLCaps[wgl vid 0x49 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[73 -> 73]: GLCaps[wgl vid 0x4a arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[74 -> 74]: GLCaps[wgl vid 0x4b arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[75 -> 75]: GLCaps[wgl vid 0x4c arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[76 -> 76]: GLCaps[wgl vid 0x4d arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[77 -> 77]: GLCaps[wgl vid 0x4e arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[78 -> 78]: GLCaps[wgl vid 0x4f arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[79 -> 79]: GLCaps[wgl vid 0x50 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[80 -> 80]: GLCaps[wgl vid 0x51 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[81 -> 81]: GLCaps[wgl vid 0x52 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[82 -> 82]: GLCaps[wgl vid 0x53 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[83 -> 83]: GLCaps[wgl vid 0x54 arb: rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[84 -> 84]: GLCaps[wgl vid 0x55 arb: rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[85 -> 85]: GLCaps[wgl vid 0x56 arb: rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[86 -> 86]: GLCaps[wgl vid 0x57 arb: rgba 0x10/10/10/10, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[87 -> 87]: GLCaps[wgl vid 0x58 arb: rgba 0x10/10/10/10, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[88 -> 88]: GLCaps[wgl vid 0x59 arb: rgba 0x10/10/10/10, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[89 -> 89]: GLCaps[wgl vid 0x5a arb: rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[90 -> 90]: GLCaps[wgl vid 0x5b arb: rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[91 -> 91]: GLCaps[wgl vid 0x5c arb: rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[92 -> 92]: GLCaps[wgl vid 0x5d arb: rgba 0x20/20/20/20, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[93 -> 93]: GLCaps[wgl vid 0x5e arb: rgba 0x20/20/20/20, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >wglARBPFIDs2GLCapabilities: bucket[94 -> 94]: GLCaps[wgl vid 0x5f arb: rgba 0x20/20/20/20, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 1 [ add. 0, orig 1], qsz 0, owner <main>, add.owner ] >Default Profiles on device WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] > Native > GL4bc true [4.0 (Compatibility profile, arb, FBO, hardware)] > GL4 true [4.0 (Core profile, arb, FBO, hardware)] > GL3bc true [4.0 (Compatibility profile, arb, FBO, hardware)] > GL3 true [4.0 (Core profile, arb, FBO, hardware)] > GL2 true [4.0 (Compatibility profile, arb, FBO, hardware)] > GL2ES1 true > GLES1 false > GL2ES2 true > GLES2 false > Profiles > GLProfile[GL2ES2/GL4bc.hw] > GLProfile[GL2ES1/GL4bc.hw] > GLProfile[GL2/GL2.hw] > GLProfile[GL4/GL4.hw] > GLProfile[GL3/GL3.hw] > GLProfile[GL4bc/GL4bc.hw] > GLProfile[GL4bc/GL4bc.hw] > GLProfile[GL2GL3/GL4bc.hw] > GLProfile[GL3bc/GL3bc.hw] > default GLProfile[GL4bc/GL4bc.hw] > > >Desktop Capabilities: > GLCaps[wgl vid 0x1 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x3 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x4 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x5 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x6 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x8 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x9 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0xa arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0xb arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0xc arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0xd arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0xe arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0xf arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x10 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x11 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x12 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x13 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x14 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x15 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x16 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x17 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x18 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x19 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] > GLCaps[wgl vid 0x1a arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] > GLCaps[wgl vid 0x1b arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] > GLCaps[wgl vid 0x1c arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] > GLCaps[wgl vid 0x1d arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] > GLCaps[wgl vid 0x1e arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] > GLCaps[wgl vid 0x1f arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] > GLCaps[wgl vid 0x20 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] > GLCaps[wgl vid 0x21 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] > GLCaps[wgl vid 0x22 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo, bitmap]] > GLCaps[wgl vid 0x23 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] > GLCaps[wgl vid 0x24 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, dbl, mono , sw, GLProfile[GL4bc/GL4bc.hw], on-scr[fbo]] > GLCaps[wgl vid 0x25 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x26 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x27 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x28 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x29 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x2a arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x2b arb: rgba 0x5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x2c arb: rgba 0x5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x2d arb: rgba 0x5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x2e arb: rgba 0x5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x2f arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x30 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x31 arb: rgba 0x3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x32 arb: rgba 0x3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x33 arb: rgba 0x3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x34 arb: rgba 0x3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x35 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x36 arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x37 arb: rgba 0x1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x38 arb: rgba 0x1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x39 arb: rgba 0x1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x3a arb: rgba 0x1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 16/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x3b arb: rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono , sw, GLProfile[GL4bc/GL4bc.hw], offscr[bitmap]] > GLCaps[wgl vid 0x3c arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x3d arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x3e arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x3f arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x40 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x41 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x42 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x43 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x44 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x45 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x46 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x47 arb: rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x48 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x49 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x4a arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x4b arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x4c arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x4d arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x4e arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x4f arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x50 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x51 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x52 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x53 arb: rgba 0xb/b/a/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] > GLCaps[wgl vid 0x54 arb: rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x55 arb: rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x56 arb: rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x57 arb: rgba 0x10/10/10/10, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x58 arb: rgba 0x10/10/10/10, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x59 arb: rgba 0x10/10/10/10, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x5a arb: rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x5b arb: rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x5c arb: rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x5d arb: rgba 0x20/20/20/20, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x5e arb: rgba 0x20/20/20/20, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > GLCaps[wgl vid 0x5f arb: rgba 0x20/20/20/20, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer [r2t 0, r2tr 0, float 1]]] > >EGL Capabilities: > none > > >GLCanvas.sizeChanged: (main): 512x384 - surfaceHandle 0x0 >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 1 [ add. 0, orig 1], qsz 0, owner <main>, add.owner ] >Animator add: 0x920e76 - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 0, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed false, animThread null, exclCtxThread false(null)] - main >Animator.initImpl: baseName FPSAWTAnimator, implClazz com.jogamp.opengl.util.AWTAnimatorImpl - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 0, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] - main >finishLifecycleAction(com.jogamp.opengl.util.AnimatorBase$1): OK true- pollPeriod 1000, blocking true, waited 0/1000 - main > - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] >Animator add: Wait for Animating/ECT OK: true, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], dect null >main: Info: addNotify - start, bounds: java.awt.Rectangle[x=0,y=0,width=512,height=384], isBeansDesignTime false >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Unknown Source) > at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:558) > at java.awt.Container.addNotify(Unknown Source) > at java.awt.Window.addNotify(Unknown Source) > at java.awt.Frame.addNotify(Unknown Source) > at java.awt.Window.pack(Unknown Source) > at jogl01_start.JOGLApp.main(JOGLApp.java:58) >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Unknown Source) > at javax.media.nativewindow.GraphicsConfigurationFactory.getFactory(GraphicsConfigurationFactory.java:227) > at javax.media.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1180) > at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:572) > at java.awt.Container.addNotify(Unknown Source) > at java.awt.Window.addNotify(Unknown Source) > at java.awt.Frame.addNotify(Unknown Source) > at java.awt.Window.pack(Unknown Source) > at jogl01_start.JOGLApp.main(JOGLApp.java:58) >GraphicsConfigurationFactory.getFactory: com.jogamp.nativewindow.awt.AWTGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable >Factory #0: DeviceCapsType[com.jogamp.nativewindow.egl.EGLGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.egl.EGLGraphicsConfigurationFactory@68ef2 >Factory #1: DeviceCapsType[com.jogamp.nativewindow.awt.AWTGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@1405f35 >Factory #2: DeviceCapsType[javax.media.nativewindow.AbstractGraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.DefaultGraphicsConfigurationFactoryImpl@c03696 >Factory #3: DeviceCapsType[com.jogamp.nativewindow.windows.WindowsGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@19584da >GraphicsConfigurationFactory.getFactory() deviceTypes: [class com.jogamp.nativewindow.awt.AWTGraphicsDevice, class javax.media.nativewindow.DefaultGraphicsDevice, interface javax.media.nativewindow.AbstractGraphicsDevice] >GraphicsConfigurationFactory.getFactory() capabilitiesTypes: [interface javax.media.opengl.GLCapabilitiesImmutable, interface javax.media.nativewindow.CapabilitiesImmutable] >GraphicsConfigurationFactory.getFactory() found DeviceCapsType[com.jogamp.nativewindow.awt.AWTGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@1405f35 >WindowsAWTWGLGraphicsConfigurationFactory: got AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0] >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Unknown Source) > at javax.media.nativewindow.GraphicsConfigurationFactory.getFactory(GraphicsConfigurationFactory.java:227) > at javax.media.nativewindow.GraphicsConfigurationFactory.getFactory(GraphicsConfigurationFactory.java:189) > at jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:108) > at javax.media.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:420) > at javax.media.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1180) > at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:572) > at java.awt.Container.addNotify(Unknown Source) > at java.awt.Window.addNotify(Unknown Source) > at java.awt.Frame.addNotify(Unknown Source) > at java.awt.Window.pack(Unknown Source) > at jogl01_start.JOGLApp.main(JOGLApp.java:58) >GraphicsConfigurationFactory.getFactory: com.jogamp.nativewindow.windows.WindowsGraphicsDevice, javax.media.opengl.GLCapabilities >Factory #0: DeviceCapsType[com.jogamp.nativewindow.egl.EGLGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.egl.EGLGraphicsConfigurationFactory@68ef2 >Factory #1: DeviceCapsType[com.jogamp.nativewindow.awt.AWTGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@1405f35 >Factory #2: DeviceCapsType[javax.media.nativewindow.AbstractGraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.DefaultGraphicsConfigurationFactoryImpl@c03696 >Factory #3: DeviceCapsType[com.jogamp.nativewindow.windows.WindowsGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@19584da >GraphicsConfigurationFactory.getFactory() deviceTypes: [class com.jogamp.nativewindow.windows.WindowsGraphicsDevice, class javax.media.nativewindow.DefaultGraphicsDevice, interface javax.media.nativewindow.AbstractGraphicsDevice] >GraphicsConfigurationFactory.getFactory() capabilitiesTypes: [interface javax.media.opengl.GLCapabilitiesImmutable, interface javax.media.nativewindow.CapabilitiesImmutable] >GraphicsConfigurationFactory.getFactory() found DeviceCapsType[com.jogamp.nativewindow.windows.WindowsGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@19584da >++ unlock(X): currentThread main, lock: <4985ce, efd40d>[count 1 [ add. 0, orig 1], qsz 0, owner <main>, add.owner ] >ProxySurfaceImpl: surface change 0xffffffffc70111f9 -> 0xffffffffc80113e6 >updateGraphicsConfiguration(using shared): hdc 0xffffffffc80113e6 >user chosen caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >updateGraphicsConfigurationARB: hdc 0xffffffffc80113e6, pfdIDCount(hdc) 95, capsChosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], WINDOW >isOpaque true (translucency requested: false, compositioning enabled: true) >wglChoosePixelFormatARB: NumFormats (wglChoosePixelFormatARB) accelMode 0x2027: 16 >pixel format 2 (index 0): GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 3 (index 1): GLCaps[wgl vid 0x3 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 8 (index 2): GLCaps[wgl vid 0x8 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 9 (index 3): GLCaps[wgl vid 0x9 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 11 (index 4): GLCaps[wgl vid 0xb arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 12 (index 5): GLCaps[wgl vid 0xc arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 14 (index 6): GLCaps[wgl vid 0xe arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 15 (index 7): GLCaps[wgl vid 0xf arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 5 (index 8): GLCaps[wgl vid 0x5 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 6 (index 9): GLCaps[wgl vid 0x6 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 17 (index 10): GLCaps[wgl vid 0x11 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 18 (index 11): GLCaps[wgl vid 0x12 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 20 (index 12): GLCaps[wgl vid 0x14 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 21 (index 13): GLCaps[wgl vid 0x15 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 23 (index 14): GLCaps[wgl vid 0x17 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >pixel format 24 (index 15): GLCaps[wgl vid 0x18 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] >wglARBPFIDs2GLCapabilities: bucket[0 -> 0]: GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[1 -> 1]: GLCaps[wgl vid 0x3 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[2 -> 2]: GLCaps[wgl vid 0x8 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[3 -> 3]: GLCaps[wgl vid 0x9 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[4 -> 4]: GLCaps[wgl vid 0xb arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[5 -> 5]: GLCaps[wgl vid 0xc arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[6 -> 6]: GLCaps[wgl vid 0xe arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[7 -> 7]: GLCaps[wgl vid 0xf arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[8 -> 8]: GLCaps[wgl vid 0x5 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[9 -> 9]: GLCaps[wgl vid 0x6 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[10 -> 10]: GLCaps[wgl vid 0x11 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[11 -> 11]: GLCaps[wgl vid 0x12 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[12 -> 12]: GLCaps[wgl vid 0x14 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[13 -> 13]: GLCaps[wgl vid 0x15 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[14 -> 14]: GLCaps[wgl vid 0x17 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >wglARBPFIDs2GLCapabilities: bucket[15 -> 15]: GLCaps[wgl vid 0x18 arb: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >updateGraphicsConfigurationARB: 16 pfd ids, WINDOW, 16 glcaps >updateGraphicsConfigurationARB: Used wglChoosePixelFormatARB to recommend pixel format 2, idx 0, GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >chooseCapabilities: Using recommendedIndex (opaque): idx 0 >chosen pfdID (ARB): native recommended 1 chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >*** setCapsPFD: GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >WindowsAWTWGLGraphicsConfigurationFactory: Found new AWT PFD ID 2 -> WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] >main: GLCanvas: TK disableBackgroundErase method found: true >main: GLCanvas: TK disableBackgroundErase error: java.lang.reflect.InvocationTargetException >main: GLCanvas: TK disableBackgroundErase error: null >JAWTWindow.invalidate() - main >JAWTUtil.getJAWT(tryOffscreenLayer false, tryOnscreen true) >JAWTWindow.updateBounds: [ 0 / 0 0 x 0 ] -> [ 0 / 0 512 x 384 ] >GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: JAWT-Window[JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 512 x 384 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x4705ec, surfaceHandle 0xc70111f9, bounds [ 0 / 0 512 x 384 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 512x384, visible true, lockedExt false, > config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > sun.awt.Win32GraphicsConfig@1740bd7[dev=D3DGraphicsDevice[screen=0],pixfmt=2], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], > awtComponent AWT-GLCanvas[Realized false, > null-drawable, > Factory null, > handle 0x0, > Drawable size -1x-1, > AWT pos 0/0, size 512x384, > visible true, displayable true, > AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > sun.awt.Win32GraphicsConfig@1740bd7[dev=D3DGraphicsDevice[screen=0],pixfmt=2], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], > surfaceLock <342c15, 13a252a>[count 1, qsz 0, owner <main>]] >GLDrawableFactoryImpl.createGLDrawable: WindowsOnscreenWGLDrawable[Realized false, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5d6438, > Handle 0xc70111f9, > Surface JAWT-Window[JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 512 x 384 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x4705ec, surfaceHandle 0xc70111f9, bounds [ 0 / 0 512 x 384 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 512x384, visible true, lockedExt false, > config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > sun.awt.Win32GraphicsConfig@1740bd7[dev=D3DGraphicsDevice[screen=0],pixfmt=2], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], > awtComponent AWT-GLCanvas[Realized false, > null-drawable, > Factory null, > handle 0x0, > Drawable size -1x-1, > AWT pos 0/0, size 512x384, > visible true, displayable true, > AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > sun.awt.Win32GraphicsConfig@1740bd7[dev=D3DGraphicsDevice[screen=0],pixfmt=2], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], > surfaceLock <342c15, 13a252a>[count 1, qsz 0, owner <main>]]] >main: GLContext.resetStates() >main: Info: addNotify - end: peer: sun.awt.windows.WCanvasPeer[AWT-GLCanvas[Realized false, > jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5d6438, > handle 0x0, > Drawable size 512x384, > AWT pos 0/0, size 512x384, > visible true, displayable true, > AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > sun.awt.Win32GraphicsConfig@1740bd7[dev=D3DGraphicsDevice[screen=0],pixfmt=2], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]] >GLCanvas.sizeChanged: (main): 512x384 - surfaceHandle 0x0 >main: Realized Drawable: isRealized false, WindowsOnscreenWGLDrawable[Realized false, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5d6438, > Handle 0x0, > Surface JAWT-Window[JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 512 x 384 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x4705ec, surfaceHandle 0x0, bounds [ 0 / 0 512 x 384 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 8/30, size 512x384, visible true, lockedExt false, > config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > sun.awt.Win32GraphicsConfig@1740bd7[dev=D3DGraphicsDevice[screen=0],pixfmt=2], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], > awtComponent AWT-GLCanvas[Realized false, > jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5d6438, > handle 0x0, > Drawable size 512x384, > AWT pos 8/30, size 512x384, > visible true, displayable true, > AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > sun.awt.Win32GraphicsConfig@1740bd7[dev=D3DGraphicsDevice[screen=0],pixfmt=2], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], > surfaceLock <342c15, 13a252a>[count 0, qsz 0, owner <NULL>]]] >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Unknown Source) > at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:635) > at javax.media.opengl.awt.GLCanvas.reshape(GLCanvas.java:693) > at java.awt.Component.setBounds(Unknown Source) > at java.awt.BorderLayout.layoutContainer(Unknown Source) > at java.awt.Container.layout(Unknown Source) > at java.awt.Container.doLayout(Unknown Source) > at java.awt.Container.validateTree(Unknown Source) > at java.awt.Container.validate(Unknown Source) > at java.awt.Container.validateUnconditionally(Unknown Source) > at java.awt.Window.pack(Unknown Source) > at jogl01_start.JOGLApp.main(JOGLApp.java:58) >GLCanvas.sizeChanged: (AWT-EventQueue-0): 512x384 - surfaceHandle 0x0 >AWT-EventQueue-0: setRealized: drawable WindowsOnscreenWGLDrawable, surface WindowsJAWTWindow, isProxySurface false: false -> true >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Unknown Source) > at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:170) > at javax.media.opengl.awt.GLCanvas.setRealizedImpl(GLCanvas.java:441) > at javax.media.opengl.awt.GLCanvas.access$000(GLCanvas.java:153) > at javax.media.opengl.awt.GLCanvas$2.run(GLCanvas.java:449) > at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:88) > at javax.media.opengl.awt.GLCanvas.setRealized(GLCanvas.java:455) > at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:631) > at javax.media.opengl.awt.GLCanvas.reshape(GLCanvas.java:693) > at java.awt.Component.setBounds(Unknown Source) > at java.awt.BorderLayout.layoutContainer(Unknown Source) > at java.awt.Container.layout(Unknown Source) > at java.awt.Container.doLayout(Unknown Source) > at java.awt.Container.validateTree(Unknown Source) > at java.awt.Container.validate(Unknown Source) > at java.awt.Window.dispatchEventImpl(Unknown Source) > at java.awt.Component.dispatchEvent(Unknown Source) > at java.awt.EventQueue.dispatchEventImpl(Unknown Source) > at java.awt.EventQueue.access$200(Unknown Source) > at java.awt.EventQueue$3.run(Unknown Source) > at java.awt.EventQueue$3.run(Unknown Source) > at java.security.AccessController.doPrivileged(Native Method) > at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) > at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) > at java.awt.EventQueue$4.run(Unknown Source) > at java.awt.EventQueue$4.run(Unknown Source) > at java.security.AccessController.doPrivileged(Native Method) > at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) > at java.awt.EventQueue.dispatchEvent(Unknown Source) > at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) > at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) > at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) > at java.awt.EventDispatchThread.pumpEvents(Unknown Source) > at java.awt.EventDispatchThread.pumpEvents(Unknown Source) > at java.awt.EventDispatchThread.run(Unknown Source) >JAWTWindow.updateBounds: [ 0 / 0 512 x 384 ] -> [ 8 / 30 512 x 384 ] >JAWTWindow: surface change 0xc70111f9 -> 0x7e0101f0 >setPixelFormat (post): hdc 0x7e0101f0, 0 -> 2, set: true >AWT-EventQueue-0: WindowsWGLDrawable.setRealized(true): WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] >AWT-EventQueue-0: Realized Drawable: isRealized true, WindowsOnscreenWGLDrawable[Realized true, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5d6438, > Handle 0x0, > Surface JAWT-Window[JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 8 / 30 512 x 384 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x4705ec, surfaceHandle 0x0, bounds [ 8 / 30 512 x 384 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 8/30, size 512x384, visible true, lockedExt false, > config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > sun.awt.Win32GraphicsConfig@1740bd7[dev=D3DGraphicsDevice[screen=0],pixfmt=2], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], > awtComponent AWT-GLCanvas[Realized true, > jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, > Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@5d6438, > handle 0x0, > Drawable size 512x384, > AWT pos 8/30, size 512x384, > visible true, displayable true, > AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice D3DGraphicsDevice[screen=0], handle 0x0], idx 0], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > sun.awt.Win32GraphicsConfig@1740bd7[dev=D3DGraphicsDevice[screen=0],pixfmt=2], > encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true, > requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[wgl vid 0x2 arb: rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], > surfaceLock <342c15, 13a252a>[count 0, qsz 0, owner <NULL>]]] >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Unknown Source) > at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:635) > at javax.media.opengl.awt.GLCanvas.reshape(GLCanvas.java:693) > at java.awt.Component.setBounds(Unknown Source) > at java.awt.BorderLayout.layoutContainer(Unknown Source) > at java.awt.Container.layout(Unknown Source) > at java.awt.Container.doLayout(Unknown Source) > at java.awt.Container.validateTree(Unknown Source) > at java.awt.Container.validate(Unknown Source) > at java.awt.Window.dispatchEventImpl(Unknown Source) > at java.awt.Component.dispatchEvent(Unknown Source) > at java.awt.EventQueue.dispatchEventImpl(Unknown Source) > at java.awt.EventQueue.access$200(Unknown Source) > at java.awt.EventQueue$3.run(Unknown Source) > at java.awt.EventQueue$3.run(Unknown Source) > at java.security.AccessController.doPrivileged(Native Method) > at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) > at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) > at java.awt.EventQueue$4.run(Unknown Source) > at java.awt.EventQueue$4.run(Unknown Source) > at java.security.AccessController.doPrivileged(Native Method) > at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) > at java.awt.EventQueue.dispatchEvent(Unknown Source) > at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) > at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) > at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) > at java.awt.EventDispatchThread.pumpEvents(Unknown Source) > at java.awt.EventDispatchThread.pumpEvents(Unknown Source) > at java.awt.EventDispatchThread.run(Unknown Source) >FPSAnimator.start() START: Task[thread null, stopped false, paused false shouldRun false, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[main,5,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] >FPSAnimator start/resume:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating false, paused false, drawable 1, drawablesEmpty false] >AnimatorBase.setExclusiveContextImpl exlusive false: Enable false for com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)] - Thread[main-FPSAWTAnimator-Timer0,5,main] >GLDrawableHelper.setExclusiveContextThread(): START switch nop, thread null -> null -- currentThread Thread[main-FPSAWTAnimator-Timer0,5,main] >GLDrawableHelper.setExclusiveContextThread(): END switch nop, thread null -- currentThread Thread[main-FPSAWTAnimator-Timer0,5,main] >FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] >finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK true- pollPeriod 32, blocking true, waited 2/1000 - main > - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)] >FPSAnimator.start() END: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false], Thread[main,5,main]: com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)] >GLCanvas.sizeChanged: (AWT-EventQueue-0): 512x384 - surfaceHandle 0x0 >Threading: jogl.1thread null, singleThreaded true, hasAWT true, mode ST_AWT, plugin jogamp.opengl.awt.AWTThreadingPlugin@f478e >JAWTWindow: surface change 0x7e0101f0 -> 0xc70111f9 >AWT-EventQueue-0: createContextARB: mappedVersionsAvailableSet(decon): true >AWT-EventQueue-0: Initializing WGL extension address table: WGL-.windows_decon_0 >AWT-EventQueue-0: GLContext WGL ProcAddressTable reusing key(WGL-.windows_decon_0) -> 0xcae744 >AWT-EventQueue-0 - WindowWGLContext.createContextARBImpl: 4.0 (Compatibility profile, arb, FBO, hardware) - @creation, handle 0xc70111f9, share 0x0, direct true, wglCreateContextAttribsARB: 0x69065ec0 ># ># A fatal error has been detected by the Java Runtime Environment: ># ># EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6907fe5d, pid=7004, tid=7104 ># ># JRE version: 7.0_17-b02 ># Java VM: Java HotSpot(TM) Client VM (23.7-b01 mixed mode windows-x86 ) ># Problematic frame: ># C [atioglxx.dll+0x4fe5d] DrvPresentBuffers+0x10e0d ># ># Failed to write core dump. Minidumps are not enabled by default on client versions of Windows ># ># An error report file with more information is saved as: ># C:\(...)\hs_err_pid7004.log ># ># If you would like to submit a bug report, please visit: ># http://bugreport.sun.com/bugreport/crash.jsp ># The crash happened outside the Java Virtual Machine in native code. ># See problematic frame for where to report the bug. >#
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|
442
|
443
|
453
|
454
|
455