Bugzilla – Attachment 478 Details for
Bug 746
Shapes not displayed using Fedora 18 and open source driver
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Output (test_dbg.log)
test_dbg.log (text/x-log), 650.18 KB, created by
dan.j.allen
on 2013-06-06 22:22:12 CEST
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hide
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Description:
Output (test_dbg.log)
Filename:
MIME Type:
Creator:
dan.j.allen
Created:
2013-06-06 22:22:12 CEST
Size:
650.18 KB
patch
obsolete
>/usr/bin/java >java version "1.7.0_21" >Java(TM) SE Runtime Environment (build 1.7.0_21-b11) >Java HotSpot(TM) 64-Bit Server VM (build 23.21-b01, mixed mode) >LIBXCB_ALLOW_SLOPPY_LOCK: >LIBGL_DRIVERS_PATH: >LIBGL_DEBUG: >java >getJarURL jar:file:/home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/gluegen-rt.jar!/com/jogamp/common/os/Platform.class >IOUtil.getTempRoot(): temp dirs: exec: /tmp/jogamp_0000, noexec: /tmp/jogamp_0000 >TempFileCache: Static Initialization ---------------------------------------------- OK: true >TempFileCache: Thread: main, CL 0x4ab03512, tempBaseDir /tmp/jogamp_0000/file_cache >TempFileCache: tmpFile = /tmp/jogamp_0000/file_cache/jln7875830955401026609.tmp >TempFileCache: lckFile = /tmp/jogamp_0000/file_cache/jln7875830955401026609.lck >TempFileCache: tmpRootDir = /tmp/jogamp_0000/file_cache/jln7875830955401026609 >TempFileCache: Setting jnlp.jogamp.tmp.cache.root=jln7875830955401026609 >------------------------------------------------------------------ OK: true >TempFileCache: new TempFileCache() --------------------- (static ok: true) >TempFileCache: Thread: main, CL 0x4ab03512, this 0x3ee5015 >TempFileCache: *** Reaper: deleteOldTempDirs in /tmp/jogamp_0000/file_cache >TempFileCache: tempDir /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766 (ok: true) >---------------------------------------------------------- >TempJarCache.initSingleton(): ok true, /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766 >getJarName res: gluegen-rt.jar >getJarSubURL res: file:/home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/gluegen-rt.jar >getURLDirname file:/home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/gluegen-rt.jar, extForm: file:/home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/gluegen-rt.jar >getJarURLDirname res: file:/home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/ >TempJarCache: bootstrapNativeLib(certClass: class com.jogamp.common.os.Platform, libBaseName gluegen-rt, jarURL jar:file:/home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/gluegen-rt-natives-linux-amd64.jar!/) >getJarFile: jar:file:/home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/gluegen-rt-natives-linux-amd64.jar!/ >getJarFile res: /home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/gluegen-rt-natives-linux-amd64.jar >TempJarCache: bootstrapNativeLib: nativeJar /home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/gluegen-rt-natives-linux-amd64.jar >TempJarCache: validateCertificates: OK - No rootCerts in given class com.jogamp.common.os.Platform, nativeJar /home/dan/Documents/JOGL/27-05-2013/gluegen-2.0-b671-20130517-linux-amd64/jar/gluegen-rt-natives-linux-amd64.jar >TempFileCache: removeAll(/tmp/jogamp_0000/file_cache/jln5614863129933310695) >TempJarCache: bootstrapNativeLib() done, count 1, ok true >TempFileCache: removeAll(/tmp/jogamp_0000/file_cache/jln5614863129933310695/jln7775518969519334618) >TempFileCache: removeAll(/tmp/jogamp_0000/file_cache/jln5614863129933310695/jln7775518969519334618/libnewt.so) >TempFileCache: removeAll(/tmp/jogamp_0000/file_cache/jln5614863129933310695/jln7775518969519334618/libnativewindow_x11.so) >TempFileCache: removeAll(/tmp/jogamp_0000/file_cache/jln5614863129933310695/jln7775518969519334618/libnativewindow_awt.so) >TempFileCache: removeAll(/tmp/jogamp_0000/file_cache/jln5614863129933310695/jln7775518969519334618/libjogl_mobile.so) >TempFileCache: removeAll(/tmp/jogamp_0000/file_cache/jln5614863129933310695/jln7775518969519334618/libjogl_desktop.so) >TempFileCache: removeAll(/tmp/jogamp_0000/file_cache/jln5614863129933310695/jln7775518969519334618/libgluegen-rt.so) >TempFileCache: removeAll(/tmp/jogamp_0000/file_cache/jln5614863129933310695/jln7775518969519334618.tmp) >NativeLibrary.findLibrary(<gluegen-rt>) (TempJarCache): /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libgluegen-rt.so >JNILibLoaderBase: loadLibraryInternal(gluegen-rt), TempJarCache: /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libgluegen-rt.so >JNILibLoaderBase: System.load(/tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libgluegen-rt.so) - mode 2 >JNILibLoaderBase: loadLibraryInternal(gluegen-rt): OK - mode 2 >JNILibLoaderBase: Loaded Native Library: gluegen-rt >JNILibLoaderBase: loaded gluegen-rt >java.lang.Exception: JVMUtil.initSingleton() .. initialized main > at jogamp.common.jvm.JVMUtil.<clinit>(JVMUtil.java:62) > at com.jogamp.common.os.Platform$1.run(Platform.java:189) > at com.jogamp.common.os.Platform$1.run(Platform.java:183) > at java.security.AccessController.doPrivileged(Native Method) > at com.jogamp.common.os.Platform.<clinit>(Platform.java:183) > at com.jogamp.common.util.VersionUtil.getPlatformInfo(VersionUtil.java:55) > at com.jogamp.common.util.VersionUtil.getPlatformInfo(VersionUtil.java:87) > at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:797) >----------------------------------------------------------------------------------------------------- >Platform: LINUX / Linux 3.9.4-200.fc18.x86_64 (os), amd64 (arch), GENERIC_ABI, 4 cores >MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: > int8 1 / 1, int16 2 / 2 > int 4 / 4, long 8 / 8 > int32 4 / 4, int64 8 / 8 > float 4 / 4, double 8 / 8, ldouble 16 / 16 > pointer 8 / 8, page 4096 >Platform: Java Version: 1.7.0_21, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment >Platform: Java Vendor: Oracle Corporation, http://java.oracle.com/, JavaSE: true, Java6: true, AWT enabled: true >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: com.jogamp.common >Extension Name: com.jogamp.common >Specification Title: GlueGen Java Bindings Generator >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: GlueGen Run-Time >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0.2-rc-20130517 >Implementation Build: 2.0-b671-20130517 >Implementation Branch: master >Implementation Commit: e612416fd3ea802d5fa572729f035e5e64674349 >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: javax.media.opengl >Extension Name: javax.media.opengl >Specification Title: Java Bindings for OpenGL API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: Java Bindings for OpenGL Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0.2-rc-20130518 >Implementation Build: 2.0-b993-20130518 >Implementation Branch: master >Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf >----------------------------------------------------------------------------------------------------- >GLProfile.initSingleton() - thread main >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:118) > at javax.media.opengl.GLProfile.getDefaultDevice(GLProfile.java:1695) > at com.jogamp.opengl.JoglVersion.getDefaultOpenGLInfo(JoglVersion.java:116) > at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:801) >JNILibLoaderBase: addNativeJarLibs0(classesFromJavaJars [class jogamp.nativewindow.NWJNILibLoader, class javax.media.opengl.GLProfile, class com.jogamp.newt.NewtFactory], singleJarMarker -all, stripBasenameSuffixes [-noawt, -mobile, -core] >getJarURL jar:file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all.jar!/jogamp/nativewindow/NWJNILibLoader.class >getJarName res: jogl-all.jar >getJarSubURL res: file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all.jar >getURLDirname file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all.jar, extForm: file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all.jar >getJarURLDirname res: file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/ >addNativeJarLibsImpl(classFromJavaJar class jogamp.nativewindow.NWJNILibLoader, classJarURL jar:file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all.jar!/jogamp/nativewindow/NWJNILibLoader.class, nativeJarBaseName jogl-all): jogl-all-natives-linux-amd64.jar + file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/ -> jar:file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all-natives-linux-amd64.jar!/ >getJarFile: jar:file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all-natives-linux-amd64.jar!/ >getJarFile res: /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all-natives-linux-amd64.jar >TempJarCache: addNativeLibs: jar:file:/home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all-natives-linux-amd64.jar!/: nativeJar /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all-natives-linux-amd64.jar >TempJarCache: validateCertificates: OK - No rootCerts in given class jogamp.nativewindow.NWJNILibLoader, nativeJar /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all-natives-linux-amd64.jar >JarUtil: extract: /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/jar/jogl-all-natives-linux-amd64.jar -> /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766, extractNativeLibraries true, extractClassFiles false, extractOtherFiles false >JarUtil: JarEntry : META-INF/MANIFEST.MF other-file skipped >JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry true >JarUtil: EXTRACT[1]: [jogl_desktop -> ] libjogl_desktop.so -> /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libjogl_desktop.so: 577464 bytes, addedAsNativeLib: true >JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry true >JarUtil: EXTRACT[2]: [jogl_mobile -> ] libjogl_mobile.so -> /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libjogl_mobile.so: 187704 bytes, addedAsNativeLib: true >JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry true >JarUtil: EXTRACT[3]: [nativewindow_awt -> ] libnativewindow_awt.so -> /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnativewindow_awt.so: 7584 bytes, addedAsNativeLib: true >JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry true >JarUtil: EXTRACT[4]: [nativewindow_x11 -> ] libnativewindow_x11.so -> /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnativewindow_x11.so: 28080 bytes, addedAsNativeLib: true >JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry true >JarUtil: EXTRACT[5]: [newt -> ] libnewt.so -> /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnewt.so: 52952 bytes, addedAsNativeLib: true >JNILibLoaderBase: addNativeJarLibs0: end after all-in-one JAR: jogl-all >JNILibLoaderBase: addNativeJarLibs0(..) done, count 1, ok true >main - Info: NativeWindowFactory.<init> >main - NativeWindowFactory.initSingleton() >JAWTUtil initialization (JAWT/JNI/... >NativeLibrary.findLibrary(<jawt>) (TempJarCache): null >NativeLibrary.findLibrary(<jawt>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >JNILibLoaderBase: loadLibraryInternal(jawt), TempJarCache: null >JNILibLoaderBase: System.loadLibrary(jawt) - mode 3 >JNILibLoaderBase: loadLibraryInternal(jawt): OK - mode 3 >JNILibLoaderBase: Loaded Native Library: jawt >JNILibLoaderBase: loaded jawt >NativeLibrary.findLibrary(<nativewindow_awt>) (TempJarCache): /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnativewindow_awt.so >JNILibLoaderBase: loadLibraryInternal(nativewindow_awt), TempJarCache: /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnativewindow_awt.so >JNILibLoaderBase: System.load(/tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnativewindow_awt.so) - mode 2 >JNILibLoaderBase: loadLibraryInternal(nativewindow_awt): OK - mode 2 >JNILibLoaderBase: Loaded Native Library: nativewindow_awt >JNILibLoaderBase: loaded nativewindow_awt >JAWTUtil.getJAWT(tryOffscreenLayer false, tryOnscreen true) >OGLUtilities.UNDEFINED = 0 >OGLUtilities.WINDOW = 1 >OGLUtilities.PBUFFER = 2 >OGLUtilities.TEXTURE = 3 >OGLUtilities.FLIP_BACKBUFFER = 4 >OGLUtilities.FBOBJECT = 5 >Checking for Java2D/OpenGL support >Java2D support disabled: by Property true, by OS false >Java2D support: default GraphicsConfiguration = nil >JOGL/Java2D OGL Pipeline active false, resourceCompatible false >JAWTUtil: Has sun.awt.SunToolkit.awtLock/awtUnlock true >JAWTUtil: Has Java2D true >JAWTUtil: Is headless false >JAWTUtil: AWT Desktop hints 1 >JAWTUtil: OffscreenLayer Supported: false - Required false >X11Util.initSingleton() >NativeLibrary.findLibrary(<nativewindow_x11>) (TempJarCache): /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnativewindow_x11.so >JNILibLoaderBase: loadLibraryInternal(nativewindow_x11), TempJarCache: /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnativewindow_x11.so >JNILibLoaderBase: System.load(/tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnativewindow_x11.so) - mode 2 >JNILibLoaderBase: loadLibraryInternal(nativewindow_x11): OK - mode 2 >JNILibLoaderBase: Loaded Native Library: nativewindow_x11 >JNILibLoaderBase: loaded nativewindow_x11 >Info: NativeWindow native init passed >X11Util.initSingleton(): OK true], > X11 Display(NULL) <:0>, > XSynchronize Enabled: false, > X11_EXTENSION_ATIFGLRXDRI false, > X11_EXTENSION_ATIFGLEXTENSION false, > requiresToolkitLock true, > hasThreadingIssues false, > markAllDisplaysUnclosable false >NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> jogamp.nativewindow.NativeWindowFactoryImpl@17a14948 >NativeWindowFactory.registerFactory() class java.awt.Component -> jogamp.nativewindow.NativeWindowFactoryImpl@17a14948 >NativeWindowFactory requiresToolkitLock true, desktopHasThreadingIssues false >NativeWindowFactory isAWTAvailable true, defaultFactory jogamp.nativewindow.NativeWindowFactoryImpl@17a14948 >main - Info: GraphicsConfigurationFactory.<init> >main - GraphicsConfigurationFactory.initSingleton() >GraphicsConfigurationFactory.registerFactory() put DeviceCapsType[javax.media.nativewindow.AbstractGraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.DefaultGraphicsConfigurationFactoryImpl@63d982d, overridding: null >GraphicsConfigurationFactory.registerFactory() put DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.x11.X11GraphicsConfigurationFactory@a32e92f, overridding: null >GraphicsConfigurationFactory.registerFactory() put DeviceCapsType[com.jogamp.nativewindow.awt.AWTGraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.x11.awt.X11AWTGraphicsConfigurationFactory@1539d980, overridding: null >GLProfile.init - thread: main >----------------------------------------------------------------------------------------------------- >Platform: LINUX / Linux 3.9.4-200.fc18.x86_64 (os), amd64 (arch), GENERIC_ABI, 4 cores >MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: > int8 1 / 1, int16 2 / 2 > int 4 / 4, long 8 / 8 > int32 4 / 4, int64 8 / 8 > float 4 / 4, double 8 / 8, ldouble 16 / 16 > pointer 8 / 8, page 4096 >Platform: Java Version: 1.7.0_21, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment >Platform: Java Vendor: Oracle Corporation, http://java.oracle.com/, JavaSE: true, Java6: true, AWT enabled: true >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: com.jogamp.common >Extension Name: com.jogamp.common >Specification Title: GlueGen Java Bindings Generator >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: GlueGen Run-Time >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0.2-rc-20130517 >Implementation Build: 2.0-b671-20130517 >Implementation Branch: master >Implementation Commit: e612416fd3ea802d5fa572729f035e5e64674349 >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: javax.media.nativewindow >Extension Name: javax.media.opengl >Specification Title: Java Bindings for OpenGL API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: Java Bindings for OpenGL Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0.2-rc-20130518 >Implementation Build: 2.0-b993-20130518 >Implementation Branch: master >Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: javax.media.opengl >Extension Name: javax.media.opengl >Specification Title: Java Bindings for OpenGL API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.0 >Implementation Title: Java Bindings for OpenGL Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.0.2-rc-20130518 >Implementation Build: 2.0-b993-20130518 >Implementation Branch: master >Implementation Commit: f650e6b37407aaa3ef6c16e7daf6423103b94ddf >----------------------------------------------------------------------------------------------------- >GLDrawableFactory.static - Native OS Factory for: .x11: jogamp.opengl.x11.glx.X11GLXDrawableFactory >main - DynamicLibraryBundle.init start with: jogamp.opengl.x11.glx.X11GLXDynamicLibraryBundleInfo >NativeLibrary.findLibrary(<libGL.so.1>) (TempJarCache): null >NativeLibrary.findLibrary(<libGL.so.1>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGL.so.1 >NativeLibrary.open(): Successfully loaded: NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true] >Loaded Tool library: NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true] >NativeLibrary.findLibrary(<jogl_desktop>) (TempJarCache): /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libjogl_desktop.so >JNILibLoaderBase: loadLibraryInternal(jogl_desktop), TempJarCache: /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libjogl_desktop.so >JNILibLoaderBase: System.load(/tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libjogl_desktop.so) - mode 2 >JNILibLoaderBase: loadLibraryInternal(jogl_desktop): OK - mode 2 >JNILibLoaderBase: Loaded Native Library: jogl_desktop >JNILibLoaderBase: loaded jogl_desktop >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXGetProcAddressARB) -> 0x346ac191c0 >Lookup-Native: <glXGetProcAddressARB> 0x346ac191c0 in lib NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true] >getToolGetProcAddressHandle: glXGetProcAddressARB -> 0x346ac191c0 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXGetProcAddress) -> 0x346ac191c0 >Lookup-Native: <glXGetProcAddress> 0x346ac191c0 in lib NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true] >getToolGetProcAddressHandle: glXGetProcAddress -> 0x346ac191c0 >DynamicLibraryBundle.init Summary: jogamp.opengl.x11.glx.X11GLXDynamicLibraryBundleInfo > toolGetProcAddressFuncNameList: [glXGetProcAddressARB, glXGetProcAddress], complete: true, 0x346ac191c0 > Tool Lib Names : [[libGL.so.1, libGL.so, GL]] > Tool Lib Loaded: 1/1 [true], complete true > Glue Lib Names : [jogl_desktop] > Glue Lib Loaded: 1/1 [true], complete true > All Complete: true > LibLoaderExecutor: com.jogamp.common.util.RunnableExecutor$CurrentThreadExecutor >Lookup-Tool: <glMapBuffer> 0x324100ca80 >Lookup-Tool: <glXGetVisualFromFBConfig> 0x346ac18d10 >Lookup-Tool: <glXChooseFBConfig> 0x346ac19670 >Lookup-Tool: <glXChooseVisual> 0x346ac19a10 >Lookup-Tool: <glXBindTexImageEXT> 0x346ac189e0 >Lookup-Tool: <glXCopyContext> 0x346ac18ab0 >Lookup-Tool: <glXCreateContext> 0x346ac1b280 >Lookup-Tool: <glXCreateGLXPixmap> 0x346ac1a2f0 >Lookup-Tool: <glXCreateNewContext> 0x346ac1add0 >Lookup-Tool: <glXCreatePbuffer> 0x346ac3ab10 >Lookup-Tool: <glXCreatePixmap> 0x346ac3aed0 >Lookup-Tool: <glXCreateWindow> 0x346ac3af40 >Lookup-Tool: <glXDestroyContext> 0x346ac19420 >Lookup-Tool: <glXDestroyGLXPixmap> 0x346ac1a5a0 >Lookup-Tool: <glXDestroyPbuffer> 0x346ac3abd0 >Lookup-Tool: <glXDestroyPixmap> 0x346ac3afb0 >Lookup-Tool: <glXDestroyWindow> 0x346ac3b040 >Lookup-Tool: <glXGetClientString> 0x346ac18dc0 >Lookup-Tool: <glXGetConfig> 0x346ac198b0 >Lookup-Tool: <glXGetCurrentContext> 0x346ac1b720 >Lookup-Tool: <glXGetCurrentDisplay> 0x346ac18920 >Lookup-Tool: <glXGetCurrentDrawable> 0x346ac1b740 >Lookup-Tool: <glXGetCurrentReadDrawable> 0x346ac18970 >Lookup-Tool: <glXGetFBConfigAttrib> 0x346ac18d40 >Lookup-Tool: <glXGetFBConfigs> 0x346ac18c10 >Lookup-Tool: <glXGetMscRateOML> 0x346ac1b560 >Lookup-Tool: <glXGetSelectedEvent> 0x346ac3aea0 >Lookup-Tool: <glXGetSyncValuesOML> 0x346ac19c20 >Lookup-Tool: <glXIsDirect> 0x346ac195f0 >Lookup-Tool: <glXMakeContextCurrent> 0x346ac1b760 >Lookup-Tool: <glXMakeCurrent> 0x346ac1b980 >Lookup-Tool: <glXQueryContext> 0x346ac19120 >Lookup-Tool: <glXQueryDrawable> 0x346ac3ace0 >Lookup-Tool: <glXQueryExtension> 0x346ac18e00 >Lookup-Tool: <glXQueryExtensionsString> 0x346ac19310 >Lookup-Tool: <glXQueryServerString> 0x346ac19950 >Lookup-Tool: <glXQueryVersion> 0x346ac18a40 >Lookup-Tool: <glXReleaseTexImageEXT> 0x346ac18a10 >Lookup-Tool: <glXSelectEvent> 0x346ac3ad50 >Lookup-Tool: <glXSwapBuffers> 0x346ac1a110 >Lookup-Tool: <glXSwapBuffersMscOML> 0x346ac19cd0 >Lookup-Tool: <glXUseXFont> 0x346ac18770 >Lookup-Tool: <glXWaitForMscOML> 0x346ac19dc0 >Lookup-Tool: <glXWaitForSbcOML> 0x346ac19ec0 >Lookup-Tool: <glXWaitGL> 0x346ac18710 >Lookup-Tool: <glXWaitX> 0x346ac18740 >GraphicsConfigurationFactory.registerFactory() put DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.x11.glx.X11GLXGraphicsConfigurationFactory@1beaed6, overridding: null >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at javax.media.nativewindow.GraphicsConfigurationFactory.getFactory(GraphicsConfigurationFactory.java:227) > at jogamp.opengl.x11.glx.X11GLXGraphicsConfigurationFactory.registerFactory(X11GLXGraphicsConfigurationFactory.java:86) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory.<init>(X11GLXDrawableFactory.java:115) > at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) > at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57) > at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) > at java.lang.reflect.Constructor.newInstance(Constructor.java:525) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:171) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:193) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:213) > at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:235) > at javax.media.opengl.GLDrawableFactory.initSingletonImpl(GLDrawableFactory.java:167) > at javax.media.opengl.GLDrawableFactory.initSingleton(GLDrawableFactory.java:136) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1431) > at javax.media.opengl.GLProfile.access$100(GLProfile.java:76) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:157) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:123) > at javax.media.opengl.GLProfile.getDefaultDevice(GLProfile.java:1695) > at com.jogamp.opengl.JoglVersion.getDefaultOpenGLInfo(JoglVersion.java:116) > at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:801) >GraphicsConfigurationFactory.getFactory: com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable >Factory #0: DeviceCapsType[javax.media.nativewindow.AbstractGraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.DefaultGraphicsConfigurationFactoryImpl@63d982d >Factory #1: DeviceCapsType[com.jogamp.nativewindow.awt.AWTGraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.x11.awt.X11AWTGraphicsConfigurationFactory@1539d980 >Factory #2: DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.x11.X11GraphicsConfigurationFactory@a32e92f >Factory #3: DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.x11.glx.X11GLXGraphicsConfigurationFactory@1beaed6 >GraphicsConfigurationFactory.getFactory() deviceTypes: [class com.jogamp.nativewindow.x11.X11GraphicsDevice, class javax.media.nativewindow.DefaultGraphicsDevice, interface javax.media.nativewindow.AbstractGraphicsDevice] >GraphicsConfigurationFactory.getFactory() capabilitiesTypes: [interface javax.media.nativewindow.CapabilitiesImmutable] >GraphicsConfigurationFactory.getFactory() found DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.x11.X11GraphicsConfigurationFactory@a32e92f >SharedResourceRunner.start() - start new Thread - main >SharedResourceRunner.run(): STARTED - main-SharedResourceRunner >SharedResourceRunner.run(): READY - main-SharedResourceRunner >GraphicsConfigurationFactory.registerFactory() put DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.egl.EGLGraphicsConfigurationFactory@9592216, overridding: jogamp.opengl.x11.glx.X11GLXGraphicsConfigurationFactory@1beaed6 >GraphicsConfigurationFactory.registerFactory() put DeviceCapsType[com.jogamp.nativewindow.egl.EGLGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.egl.EGLGraphicsConfigurationFactory@9592216, overridding: null >main - DynamicLibraryBundle.init start with: jogamp.opengl.egl.EGLES1DynamicLibraryBundleInfo >NativeLibrary.findLibrary(<libGLESv1_CM.so.2>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLESv1_CM.so.2>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLESv1_CM.so.2 >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLESv1_CM.so.2 >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLESv1_CM.so.2 >NativeLibrary.open(): Trying to load /usr/lib64/libGLESv1_CM.so.2 >NativeLibrary.open(): Trying to load /lib64/libGLESv1_CM.so.2 >NativeLibrary.open(): Trying to load /lib/libGLESv1_CM.so.2 >NativeLibrary.open(): Trying to load /usr/lib/libGLESv1_CM.so.2 >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLESv1_CM.so.2 >NativeLibrary.open(): Did not succeed in loading (libGLESv1_CM.so.2, libGLESv1_CM.so.2, libGLESv1_CM.so.2) >NativeLibrary.findLibrary(<libGLESv1_CM.so>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLESv1_CM.so>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/lib64/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /lib64/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /lib/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/lib/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLESv1_CM.so >NativeLibrary.open(): Did not succeed in loading (libGLESv1_CM.so, libGLESv1_CM.so, libGLESv1_CM.so) >NativeLibrary.findLibrary(<GLESv1_CM>) (TempJarCache): null >NativeLibrary.findLibrary(<GLESv1_CM>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/lib64/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /lib64/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /lib/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/lib/libGLESv1_CM.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLESv1_CM.so >NativeLibrary.open(): Did not succeed in loading (GLESv1_CM, GLESv1_CM, GLESv1_CM) >NativeLibrary.findLibrary(<GLES_CM>) (TempJarCache): null >NativeLibrary.findLibrary(<GLES_CM>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLES_CM.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLES_CM.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLES_CM.so >NativeLibrary.open(): Trying to load /usr/lib64/libGLES_CM.so >NativeLibrary.open(): Trying to load /lib64/libGLES_CM.so >NativeLibrary.open(): Trying to load /lib/libGLES_CM.so >NativeLibrary.open(): Trying to load /usr/lib/libGLES_CM.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLES_CM.so >NativeLibrary.open(): Did not succeed in loading (GLES_CM, GLES_CM, GLES_CM) >NativeLibrary.findLibrary(<GLES_CL>) (TempJarCache): null >NativeLibrary.findLibrary(<GLES_CL>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLES_CL.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLES_CL.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLES_CL.so >NativeLibrary.open(): Trying to load /usr/lib64/libGLES_CL.so >NativeLibrary.open(): Trying to load /lib64/libGLES_CL.so >NativeLibrary.open(): Trying to load /lib/libGLES_CL.so >NativeLibrary.open(): Trying to load /usr/lib/libGLES_CL.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLES_CL.so >NativeLibrary.open(): Did not succeed in loading (GLES_CL, GLES_CL, GLES_CL) >NativeLibrary.findLibrary(<libGLESv1_CM>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLESv1_CM>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load liblibGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/liblibGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/liblibGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/lib64/liblibGLESv1_CM.so >NativeLibrary.open(): Trying to load /lib64/liblibGLESv1_CM.so >NativeLibrary.open(): Trying to load /lib/liblibGLESv1_CM.so >NativeLibrary.open(): Trying to load /usr/lib/liblibGLESv1_CM.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/liblibGLESv1_CM.so >NativeLibrary.open(): Did not succeed in loading (libGLESv1_CM, libGLESv1_CM, libGLESv1_CM) >NativeLibrary.findLibrary(<libGLES_CM>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLES_CM>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load liblibGLES_CM.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/liblibGLES_CM.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/liblibGLES_CM.so >NativeLibrary.open(): Trying to load /usr/lib64/liblibGLES_CM.so >NativeLibrary.open(): Trying to load /lib64/liblibGLES_CM.so >NativeLibrary.open(): Trying to load /lib/liblibGLES_CM.so >NativeLibrary.open(): Trying to load /usr/lib/liblibGLES_CM.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/liblibGLES_CM.so >NativeLibrary.open(): Did not succeed in loading (libGLES_CM, libGLES_CM, libGLES_CM) >NativeLibrary.findLibrary(<libGLES_CL>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLES_CL>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load liblibGLES_CL.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/liblibGLES_CL.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/liblibGLES_CL.so >NativeLibrary.open(): Trying to load /usr/lib64/liblibGLES_CL.so >NativeLibrary.open(): Trying to load /lib64/liblibGLES_CL.so >NativeLibrary.open(): Trying to load /lib/liblibGLES_CL.so >NativeLibrary.open(): Trying to load /usr/lib/liblibGLES_CL.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/liblibGLES_CL.so >NativeLibrary.open(): Did not succeed in loading (libGLES_CL, libGLES_CL, libGLES_CL) >Unable to load any Tool library of: [libGLESv1_CM.so.2, libGLESv1_CM.so, GLESv1_CM, GLES_CM, GLES_CL, libGLESv1_CM, libGLES_CM, libGLES_CL] >NativeLibrary.findLibrary(<libEGL.so.1>) (TempJarCache): null >NativeLibrary.findLibrary(<libEGL.so.1>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libEGL.so.1 >NativeLibrary.open(): Successfully loaded: NativeLibrary[libEGL.so.1, 0x7f63b8404990, global true] >Loaded Tool library: NativeLibrary[libEGL.so.1, 0x7f63b8404990, global true] >NativeLibrary.findLibrary(<jogl_mobile>) (TempJarCache): /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libjogl_mobile.so >JNILibLoaderBase: loadLibraryInternal(jogl_mobile), TempJarCache: /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libjogl_mobile.so >JNILibLoaderBase: System.load(/tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libjogl_mobile.so) - mode 2 >JNILibLoaderBase: loadLibraryInternal(jogl_mobile): OK - mode 2 >JNILibLoaderBase: Loaded Native Library: jogl_mobile >JNILibLoaderBase: loaded jogl_mobile >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b8404990, eglGetProcAddress) -> 0x324340b2c0 >Lookup-Native: <eglGetProcAddress> 0x324340b2c0 in lib NativeLibrary[libEGL.so.1, 0x7f63b8404990, global true] >getToolGetProcAddressHandle: eglGetProcAddress -> 0x324340b2c0 >DynamicLibraryBundle.init Summary: jogamp.opengl.egl.EGLES1DynamicLibraryBundleInfo > toolGetProcAddressFuncNameList: [eglGetProcAddress], complete: true, 0x324340b2c0 > Tool Lib Names : [[libGLESv1_CM.so.2, libGLESv1_CM.so, GLESv1_CM, GLES_CM, GLES_CL, libGLESv1_CM, libGLES_CM, libGLES_CL], [libEGL.so.1, libEGL.so, EGL, libEGL]] > Tool Lib Loaded: 1/2 [false, true], complete false > Glue Lib Names : [jogl_mobile] > Glue Lib Loaded: 1/1 [true], complete true > All Complete: false > LibLoaderExecutor: com.jogamp.common.util.RunnableExecutor$CurrentThreadExecutor >Info: EGLDrawableFactory: EGL ES1 - NOPE (ES1 lib) >main - DynamicLibraryBundle.init start with: jogamp.opengl.egl.EGLES2DynamicLibraryBundleInfo >NativeLibrary.findLibrary(<libGLESv2.so.2>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLESv2.so.2>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLESv2.so.2 >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLESv2.so.2 >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLESv2.so.2 >NativeLibrary.open(): Trying to load /usr/lib64/libGLESv2.so.2 >NativeLibrary.open(): Trying to load /lib64/libGLESv2.so.2 >NativeLibrary.open(): Trying to load /lib/libGLESv2.so.2 >NativeLibrary.open(): Trying to load /usr/lib/libGLESv2.so.2 >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLESv2.so.2 >NativeLibrary.open(): Did not succeed in loading (libGLESv2.so.2, libGLESv2.so.2, libGLESv2.so.2) >NativeLibrary.findLibrary(<libGLESv2.so>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLESv2.so>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLESv2.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLESv2.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLESv2.so >NativeLibrary.open(): Trying to load /usr/lib64/libGLESv2.so >NativeLibrary.open(): Trying to load /lib64/libGLESv2.so >NativeLibrary.open(): Trying to load /lib/libGLESv2.so >NativeLibrary.open(): Trying to load /usr/lib/libGLESv2.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLESv2.so >NativeLibrary.open(): Did not succeed in loading (libGLESv2.so, libGLESv2.so, libGLESv2.so) >NativeLibrary.findLibrary(<GLESv2>) (TempJarCache): null >NativeLibrary.findLibrary(<GLESv2>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLESv2.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLESv2.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLESv2.so >NativeLibrary.open(): Trying to load /usr/lib64/libGLESv2.so >NativeLibrary.open(): Trying to load /lib64/libGLESv2.so >NativeLibrary.open(): Trying to load /lib/libGLESv2.so >NativeLibrary.open(): Trying to load /usr/lib/libGLESv2.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLESv2.so >NativeLibrary.open(): Did not succeed in loading (GLESv2, GLESv2, GLESv2) >NativeLibrary.findLibrary(<GLES20>) (TempJarCache): null >NativeLibrary.findLibrary(<GLES20>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLES20.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLES20.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLES20.so >NativeLibrary.open(): Trying to load /usr/lib64/libGLES20.so >NativeLibrary.open(): Trying to load /lib64/libGLES20.so >NativeLibrary.open(): Trying to load /lib/libGLES20.so >NativeLibrary.open(): Trying to load /usr/lib/libGLES20.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLES20.so >NativeLibrary.open(): Did not succeed in loading (GLES20, GLES20, GLES20) >NativeLibrary.findLibrary(<GLESv2_CM>) (TempJarCache): null >NativeLibrary.findLibrary(<GLESv2_CM>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libGLESv2_CM.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/libGLESv2_CM.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/libGLESv2_CM.so >NativeLibrary.open(): Trying to load /usr/lib64/libGLESv2_CM.so >NativeLibrary.open(): Trying to load /lib64/libGLESv2_CM.so >NativeLibrary.open(): Trying to load /lib/libGLESv2_CM.so >NativeLibrary.open(): Trying to load /usr/lib/libGLESv2_CM.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/libGLESv2_CM.so >NativeLibrary.open(): Did not succeed in loading (GLESv2_CM, GLESv2_CM, GLESv2_CM) >NativeLibrary.findLibrary(<libGLESv2>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLESv2>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load liblibGLESv2.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/liblibGLESv2.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/liblibGLESv2.so >NativeLibrary.open(): Trying to load /usr/lib64/liblibGLESv2.so >NativeLibrary.open(): Trying to load /lib64/liblibGLESv2.so >NativeLibrary.open(): Trying to load /lib/liblibGLESv2.so >NativeLibrary.open(): Trying to load /usr/lib/liblibGLESv2.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/liblibGLESv2.so >NativeLibrary.open(): Did not succeed in loading (libGLESv2, libGLESv2, libGLESv2) >NativeLibrary.findLibrary(<libGLESv2_CM>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLESv2_CM>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load liblibGLESv2_CM.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/liblibGLESv2_CM.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/liblibGLESv2_CM.so >NativeLibrary.open(): Trying to load /usr/lib64/liblibGLESv2_CM.so >NativeLibrary.open(): Trying to load /lib64/liblibGLESv2_CM.so >NativeLibrary.open(): Trying to load /lib/liblibGLESv2_CM.so >NativeLibrary.open(): Trying to load /usr/lib/liblibGLESv2_CM.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/liblibGLESv2_CM.so >NativeLibrary.open(): Did not succeed in loading (libGLESv2_CM, libGLESv2_CM, libGLESv2_CM) >NativeLibrary.findLibrary(<libGLES20>) (TempJarCache): null >NativeLibrary.findLibrary(<libGLES20>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load liblibGLES20.so >NativeLibrary.open(): Trying to load /usr/java/jdk1.7.0_21/jre/lib/amd64/liblibGLES20.so >NativeLibrary.open(): Trying to load /usr/java/packages/lib/amd64/liblibGLES20.so >NativeLibrary.open(): Trying to load /usr/lib64/liblibGLES20.so >NativeLibrary.open(): Trying to load /lib64/liblibGLES20.so >NativeLibrary.open(): Trying to load /lib/liblibGLES20.so >NativeLibrary.open(): Trying to load /usr/lib/liblibGLES20.so >NativeLibrary.open(): Trying to load /home/dan/Documents/JOGL/27-05-2013/jogl-2.0-b993-20130518-linux-amd64/etc/liblibGLES20.so >NativeLibrary.open(): Did not succeed in loading (libGLES20, libGLES20, libGLES20) >Unable to load any Tool library of: [libGLESv2.so.2, libGLESv2.so, GLESv2, GLES20, GLESv2_CM, libGLESv2, libGLESv2_CM, libGLES20] >NativeLibrary.findLibrary(<libEGL.so.1>) (TempJarCache): null >NativeLibrary.findLibrary(<libEGL.so.1>, sun.misc.Launcher$AppClassLoader@4ab03512) (CL): null >NativeLibrary.open(): Trying to load libEGL.so.1 >NativeLibrary.open(): Successfully loaded: NativeLibrary[libEGL.so.1, 0x7f63b8404990, global true] >Loaded Tool library: NativeLibrary[libEGL.so.1, 0x7f63b8404990, global true] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b8404990, eglGetProcAddress) -> 0x324340b2c0 >Lookup-Native: <eglGetProcAddress> 0x324340b2c0 in lib NativeLibrary[libEGL.so.1, 0x7f63b8404990, global true] >getToolGetProcAddressHandle: eglGetProcAddress -> 0x324340b2c0 >DynamicLibraryBundle.init Summary: jogamp.opengl.egl.EGLES2DynamicLibraryBundleInfo > toolGetProcAddressFuncNameList: [eglGetProcAddress], complete: true, 0x324340b2c0 > Tool Lib Names : [[libGLESv2.so.2, libGLESv2.so, GLESv2, GLES20, GLESv2_CM, libGLESv2, libGLESv2_CM, libGLES20], [libEGL.so.1, libEGL.so, EGL, libEGL]] > Tool Lib Loaded: 1/2 [false, true], complete false > Glue Lib Names : [jogl_mobile] > Glue Lib Loaded: 1/1 [true], complete true > All Complete: false > LibLoaderExecutor: com.jogamp.common.util.RunnableExecutor$CurrentThreadExecutor >Info: EGLDrawableFactory: EGL ES2 - NOPE >javax.media.opengl.GLException: No GLDrawableFactory available for profile: GLES2 > at javax.media.opengl.GLDrawableFactory.getFactoryImpl(GLDrawableFactory.java:400) > at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1471) > at javax.media.opengl.GLProfile.access$100(GLProfile.java:76) > at javax.media.opengl.GLProfile$1.run(GLProfile.java:157) > at java.security.AccessController.doPrivileged(Native Method) > at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:123) > at javax.media.opengl.GLProfile.getDefaultDevice(GLProfile.java:1695) > at com.jogamp.opengl.JoglVersion.getDefaultOpenGLInfo(JoglVersion.java:116) > at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:801) >Info: GLProfile.init - EGL GLDrawable factory not available >Info: GLProfile.init - Default device is desktop derived: X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x466e06d7, isOwner false, <61833160, 6c1ec7a3>[count 0, qsz 0, owner <NULL>]]] >Info: GLProfile.initProfilesForDevice: X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x466e06d7, isOwner false, <61833160, 6c1ec7a3>[count 0, qsz 0, owner <NULL>]]] (com.jogamp.nativewindow.x11.X11GraphicsDevice), isSet false, hasDesktopGLFactory true, hasEGLFactory false >GLProfile.init map :0, desktopCtxUndef true, esCtxUndef true >GLProfile.init map GLProfile[GL4bc/GL4bc.sw] on device :0 >GLProfile.init map defaultAny GLProfile[GL4bc/GL4bc.sw] on device :0 >GLProfile.init map GLProfile[GL3bc/GL3bc.sw] on device :0 >GLProfile.init map GLProfile[GL2/GL2.sw] on device :0 >GLProfile.init map GLProfile[GL4/GL4.sw] on device :0 >GLProfile.init map GLProfile[GL3/GL3.sw] on device :0 >GLProfile.init map GLProfile[GL2GL3/GL2.sw] on device :0 >GLProfile.init map *** no mapping for GLES2 on device :0 >GLProfile.init map GLProfile[GL2ES2/GL2.sw] on device :0 >GLProfile.init map *** no mapping for GLES1 on device :0 >GLProfile.init map GLProfile[GL2ES1/GL2.sw] on device :0 >SharedResourceRunner.getOrCreateShared() :0: trying - main >X11Util.Display: openDisplay [reuse false] NamedX11Display[:0, 0x7f63b840ed00, refCount 1, unCloseable false]. Thread main >XineramaIsEnabled Cache: Display :0 (0x7f63b840ed00) -> true >main - X11GraphicsDevice.close(): X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f63b840ed00, owner true, ResourceToolkitLock[obj 0x1a7c8e4c, isOwner false, <7d482f63, e1f4cd7>[count 0, qsz 0, owner <NULL>]]] >X11Util.Display: Closed (real: true) NamedX11Display[:0, 0x7f63b840ed00, refCount 0, unCloseable false]. Thread main >GLX is available on device/server: X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner true, ResourceToolkitLock[obj 0x1a7c8e4c, isOwner false, <7d482f63, e1f4cd7>[count 0, qsz 0, owner <NULL>]]] >SharedResourceRunner.doAndWait() START init: :0, release: null - main >SharedResourceRunner.doAndWait() set command: :0, release: null - main >SharedResourceRunner.run(): WOKE UP for device connection init: :0, release: null - main-SharedResourceRunner >SharedResourceRunner.run(): create Shared for: :0 - main-SharedResourceRunner >X11Util.Display: openDisplay [reuse false] NamedX11Display[:0, 0x7f6354005f80, refCount 1, unCloseable false]. Thread main-SharedResourceRunner >main-SharedResourceRunner - X11GraphicsDevice.getDefaultDisplay() of X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 1, qsz 0, owner <main-SharedResourceRunner>]]]: 0, count 1 >main-SharedResourceRunner - X11GraphicsDevice.getDefaultDisplay() of X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 1, qsz 0, owner <main-SharedResourceRunner>]]]: 0, count 1 >glXChooseFBConfig recommended fbcfg 0x7f63540acf60, idx 0 >user caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >fbcfg caps GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: got configs: 120 >0: GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >1: GLCaps[glx vid 0x216, fbc 0xb0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >2: GLCaps[glx vid 0x233, fbc 0xcd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >3: GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >4: GLCaps[glx vid 0x234, fbc 0xce: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >5: GLCaps[glx vid 0x237, fbc 0xd1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >6: GLCaps[glx vid 0x235, fbc 0xcf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >7: GLCaps[glx vid 0x238, fbc 0xd2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >8: GLCaps[glx vid 0x28b, fbc 0x162: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >9: GLCaps[glx vid 0x28d, fbc 0x164: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >10: GLCaps[glx vid 0x2aa, fbc 0x181: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >11: GLCaps[glx vid 0x2ad, fbc 0x184: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >12: GLCaps[glx vid 0x2ab, fbc 0x182: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >13: GLCaps[glx vid 0x2ae, fbc 0x185: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >14: GLCaps[glx vid 0x2ac, fbc 0x183: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >15: GLCaps[glx vid 0x2af, fbc 0x186: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >16: GLCaps[glx vid 0x21a, fbc 0xb4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >17: GLCaps[glx vid 0x21c, fbc 0xb6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >18: GLCaps[glx vid 0x23c, fbc 0xd6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >19: GLCaps[glx vid 0x23f, fbc 0xd9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >20: GLCaps[glx vid 0x23d, fbc 0xd7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >21: GLCaps[glx vid 0x240, fbc 0xda: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >22: GLCaps[glx vid 0x23e, fbc 0xd8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >23: GLCaps[glx vid 0x241, fbc 0xdb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >24: GLCaps[glx vid 0x291, fbc 0x168: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >25: GLCaps[glx vid 0x293, fbc 0x16a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >26: GLCaps[glx vid 0x2b3, fbc 0x18a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >27: GLCaps[glx vid 0x2b6, fbc 0x18d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >28: GLCaps[glx vid 0x2b4, fbc 0x18b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >29: GLCaps[glx vid 0x2b7, fbc 0x18e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >30: GLCaps[glx vid 0x2b5, fbc 0x18c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >31: GLCaps[glx vid 0x2b8, fbc 0x18f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >32: GLCaps[glx vid 0x20e, fbc 0xa8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >33: GLCaps[glx vid 0x210, fbc 0xaa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >34: GLCaps[glx vid 0x22a, fbc 0xc4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >35: GLCaps[glx vid 0x22d, fbc 0xc7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >36: GLCaps[glx vid 0x22b, fbc 0xc5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >37: GLCaps[glx vid 0x22e, fbc 0xc8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >38: GLCaps[glx vid 0x22c, fbc 0xc6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >39: GLCaps[glx vid 0x22f, fbc 0xc9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >40: GLCaps[glx vid 0x285, fbc 0x15c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >41: GLCaps[glx vid 0x287, fbc 0x15e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >42: GLCaps[glx vid 0x2a1, fbc 0x178: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >43: GLCaps[glx vid 0x2a4, fbc 0x17b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >44: GLCaps[glx vid 0x2a2, fbc 0x179: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >45: GLCaps[glx vid 0x2a5, fbc 0x17c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >46: GLCaps[glx vid 0x2a3, fbc 0x17a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >47: GLCaps[glx vid 0x2a6, fbc 0x17d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >48: GLCaps[glx vid 0x1da, fbc 0x72: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >49: GLCaps[glx vid 0x1dc, fbc 0x74: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >50: GLCaps[glx vid 0x1f7, fbc 0x91: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >51: GLCaps[glx vid 0x1fa, fbc 0x94: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >52: GLCaps[glx vid 0x1f8, fbc 0x92: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >53: GLCaps[glx vid 0x1fb, fbc 0x95: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >54: GLCaps[glx vid 0x1f9, fbc 0x93: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >55: GLCaps[glx vid 0x1fc, fbc 0x96: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >56: GLCaps[glx vid 0x250, fbc 0x126: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >57: GLCaps[glx vid 0x252, fbc 0x128: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >58: GLCaps[glx vid 0x26e, fbc 0x145: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >59: GLCaps[glx vid 0x271, fbc 0x148: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >60: GLCaps[glx vid 0x26f, fbc 0x146: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >61: GLCaps[glx vid 0x272, fbc 0x149: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >62: GLCaps[glx vid 0x270, fbc 0x147: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >63: GLCaps[glx vid 0x273, fbc 0x14a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >64: GLCaps[glx vid 0x21, fbc 0x78: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >65: GLCaps[glx vid 0x63, fbc 0x7a: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >66: GLCaps[glx vid 0x200, fbc 0x9a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >67: GLCaps[glx vid 0x203, fbc 0x9d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >68: GLCaps[glx vid 0x201, fbc 0x9b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >69: GLCaps[glx vid 0x204, fbc 0x9e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >70: GLCaps[glx vid 0x202, fbc 0x9c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >71: GLCaps[glx vid 0x205, fbc 0x9f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >72: GLCaps[glx vid 0x22, fbc 0x12c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >73: GLCaps[glx vid 0x257, fbc 0x12e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >74: GLCaps[glx vid 0x277, fbc 0x14e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >75: GLCaps[glx vid 0x27a, fbc 0x151: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >76: GLCaps[glx vid 0x278, fbc 0x14f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >77: GLCaps[glx vid 0x27b, fbc 0x152: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >78: GLCaps[glx vid 0x279, fbc 0x150: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >79: GLCaps[glx vid 0x27c, fbc 0x153: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >80: GLCaps[glx vid 0x1d4, fbc 0x6c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >81: GLCaps[glx vid 0x1d6, fbc 0x6e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >82: GLCaps[glx vid 0x1ee, fbc 0x88: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >83: GLCaps[glx vid 0x1f1, fbc 0x8b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >84: GLCaps[glx vid 0x1ef, fbc 0x89: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >85: GLCaps[glx vid 0x1f2, fbc 0x8c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >86: GLCaps[glx vid 0x1f0, fbc 0x8a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >87: GLCaps[glx vid 0x1f3, fbc 0x8d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >88: GLCaps[glx vid 0x24a, fbc 0x120: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >89: GLCaps[glx vid 0x24c, fbc 0x122: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >90: GLCaps[glx vid 0x265, fbc 0x13c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >91: GLCaps[glx vid 0x268, fbc 0x13f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >92: GLCaps[glx vid 0x266, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >93: GLCaps[glx vid 0x269, fbc 0x140: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >94: GLCaps[glx vid 0x267, fbc 0x13e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >95: GLCaps[glx vid 0x26a, fbc 0x141: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]] >96: GLCaps[glx vid 0x215, fbc 0xaf: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >97: GLCaps[glx vid 0x217, fbc 0xb1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >98: GLCaps[glx vid 0x28c, fbc 0x163: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >99: GLCaps[glx vid 0x28e, fbc 0x165: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >100: GLCaps[glx vid 0x21b, fbc 0xb5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >101: GLCaps[glx vid 0x21d, fbc 0xb7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >102: GLCaps[glx vid 0x292, fbc 0x169: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >103: GLCaps[glx vid 0x294, fbc 0x16b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >104: GLCaps[glx vid 0x20f, fbc 0xa9: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >105: GLCaps[glx vid 0x211, fbc 0xab: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >106: GLCaps[glx vid 0x286, fbc 0x15d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >107: GLCaps[glx vid 0x288, fbc 0x15f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >108: GLCaps[glx vid 0x1db, fbc 0x73: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >109: GLCaps[glx vid 0x1dd, fbc 0x75: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >110: GLCaps[glx vid 0x251, fbc 0x127: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >111: GLCaps[glx vid 0x253, fbc 0x129: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >112: GLCaps[glx vid 0x1e0, fbc 0x79: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >113: GLCaps[glx vid 0x1e1, fbc 0x7b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >114: GLCaps[glx vid 0x256, fbc 0x12d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >115: GLCaps[glx vid 0x258, fbc 0x12f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >116: GLCaps[glx vid 0x1d5, fbc 0x6d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >117: GLCaps[glx vid 0x1d7, fbc 0x6f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >118: GLCaps[glx vid 0x24b, fbc 0x121: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >119: GLCaps[glx vid 0x24d, fbc 0x123: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], on-scr[.]] >chooseCapabilities: Using recommendedIndex (opaque): idx 0 >X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic(visualID 0x0, X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 1, qsz 0, owner <main-SharedResourceRunner>]]], idx 0],GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]]): X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 1, qsz 0, owner <main-SharedResourceRunner>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]]] >main-SharedResourceRunner: setRealized: drawable X11OnscreenGLXDrawable, surface WrappedSurface, isProxySurface true: false -> true >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:177) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:274) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >ProxySurfaceImpl: surface change 0x0 -> 0x2600002 >X11GLXGraphicsConfiguration.updateGraphicsConfiguration kept:X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]]] >main-SharedResourceRunner: X11GLXDrawable.setRealized(true): X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]]] >main-SharedResourceRunner: GLContext.resetStates() >java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@4c6ed9d1 > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:271) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:1292) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:353) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >Lookup-Tool: <glMapBuffer> 0x324100ca80 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXAllocateMemoryNV) -> 0x0 >Lookup-Native: <glXAllocateMemoryNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXBindChannelToWindowSGIX) -> 0x0 >Lookup-Native: <glXBindChannelToWindowSGIX> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXBindSwapBarrierNV) -> 0x0 >Lookup-Native: <glXBindSwapBarrierNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXBindSwapBarrierSGIX> 0x346ac189a0 >Lookup-Tool: <glXBindTexImageEXT> 0x346ac189e0 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXBindVideoDeviceNV) -> 0x0 >Lookup-Native: <glXBindVideoDeviceNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXBindVideoImageNV) -> 0x0 >Lookup-Native: <glXBindVideoImageNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXChannelRectSGIX) -> 0x0 >Lookup-Native: <glXChannelRectSGIX> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXChannelRectSyncSGIX) -> 0x0 >Lookup-Native: <glXChannelRectSyncSGIX> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXCopySubBufferMESA> 0x346ac19f60 >Lookup-Tool: <glXCreateContextAttribsARB> 0x346ac17b20 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXCushionSGI) -> 0x0 >Lookup-Native: <glXCushionSGI> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXEnumerateVideoDevicesNV) -> 0x0 >Lookup-Native: <glXEnumerateVideoDevicesNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXFreeContextEXT> 0x346ac193c0 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXFreeMemoryNV) -> 0x0 >Lookup-Native: <glXFreeMemoryNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXGetAGPOffsetMESA) -> 0x0 >Lookup-Native: <glXGetAGPOffsetMESA> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXGetContextIDEXT> 0x346ac18950 >Lookup-Tool: <glXGetCurrentDisplayEXT> 0x346ac18920 >Lookup-Tool: <glXGetCurrentReadDrawableSGI> 0x346ac18970 >Lookup-Tool: <glXGetMscRateOML> 0x346ac1b560 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXGetRefreshRateSGI) -> 0x0 >Lookup-Native: <glXGetRefreshRateSGI> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXGetSwapIntervalMESA> 0x346ac1a6b0 >Lookup-Tool: <glXGetSyncValuesOML> 0x346ac19c20 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXGetTransparentIndexSUN) -> 0x0 >Lookup-Native: <glXGetTransparentIndexSUN> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXGetVideoDeviceNV) -> 0x0 >Lookup-Native: <glXGetVideoDeviceNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXGetVideoInfoNV) -> 0x0 >Lookup-Native: <glXGetVideoInfoNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXGetVideoSyncSGI> 0x346ac1a8f0 >Lookup-Tool: <glXImportContextEXT> 0x346ac1afc0 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXJoinSwapGroupNV) -> 0x0 >Lookup-Native: <glXJoinSwapGroupNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXJoinSwapGroupSGIX> 0x346ac18990 >Lookup-Tool: <glXMakeCurrentReadSGI> 0x346ac1b760 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXQueryChannelDeltasSGIX) -> 0x0 >Lookup-Native: <glXQueryChannelDeltasSGIX> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXQueryChannelRectSGIX) -> 0x0 >Lookup-Native: <glXQueryChannelRectSGIX> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXQueryContextInfoEXT> 0x346ac19120 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXQueryFrameCountNV) -> 0x0 >Lookup-Native: <glXQueryFrameCountNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXQueryMaxSwapBarriersSGIX> 0x346ac189b0 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXQueryMaxSwapGroupsNV) -> 0x0 >Lookup-Native: <glXQueryMaxSwapGroupsNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXQuerySwapGroupNV) -> 0x0 >Lookup-Native: <glXQuerySwapGroupNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXReleaseBuffersMESA> 0x346ac189c0 >Lookup-Tool: <glXReleaseTexImageEXT> 0x346ac18a10 >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXReleaseVideoDeviceNV) -> 0x0 >Lookup-Native: <glXReleaseVideoDeviceNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXReleaseVideoImageNV) -> 0x0 >Lookup-Native: <glXReleaseVideoImageNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXResetFrameCountNV) -> 0x0 >Lookup-Native: <glXResetFrameCountNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXSendPbufferToVideoNV) -> 0x0 >Lookup-Native: <glXSendPbufferToVideoNV> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >UnixDynamicLinkerImpl.lookupSymbol(0x7f63b83aa1e0, glXSet3DfxModeMESA) -> 0x0 >Lookup-Native: <glXSet3DfxModeMESA> ** FAILED ** in libs [NativeLibrary[libGL.so.1, 0x7f63b83aa1e0, global true]] >Lookup-Tool: <glXSwapBuffersMscOML> 0x346ac19cd0 >Lookup-Tool: <glXSwapIntervalMESA> 0x346ac1a740 >Lookup-Tool: <glXSwapIntervalSGI> 0x346ac1a9b0 >Lookup-Tool: <glXWaitForMscOML> 0x346ac19dc0 >Lookup-Tool: <glXWaitForSbcOML> 0x346ac19ec0 >Lookup-Tool: <glXWaitVideoSyncSGI> 0x346ac1a7f0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable mapping key(GLX-.x11_:0_0) -> 0x1276df38 >Lookup-Tool: <glGetString> 0x324100b140 >main-SharedResourceRunner: GLContext.setGLFuncAvail: Given X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]] - 0.0 (Compatibility profile, hardware) - 3.0 Mesa 9.2.0 >main-SharedResourceRunner: GLContext.setGLFuncAvail: Pre version verification - expected 0.0 (Compatibility profile, hardware), strictMatch false >Lookup-Tool: <glGetIntegerv> 0x324100afc0 >main-SharedResourceRunner: GLContext.setGLFuncAvail: version verification (Int): 3.0 Mesa 9.2.0, 3.0 >main-SharedResourceRunner: GLContext.setGLFuncAvail: post version verification 3.0 (Compatibility profile, hardware), strictMatch false, versionValidated true, versionGL3IntFailed false >Quirk: NoSetSwapIntervalPostRetarget: cause: Renderer Gallium 0.4 on AMD RV770 >Quirk: NoDoubleBufferedPBuffer: cause: Renderer Gallium 0.4 on AMD RV770 >main-SharedResourceRunner: GLContext.setGLFuncAvail.0 validated FQN: .x11_:0_0-0x3000002 - 3.0 (Compatibility profile, hardware) - 3.0 Mesa 9.2.0 >Lookup-Tool: <glMapBuffer> 0x324100ca80 >Lookup-Tool: <glMapNamedBufferEXT> 0x7f63bc004000 >Lookup-Tool: <glDebugMessageCallbackARB> 0x324100f1a0 >Lookup-Tool: <glDebugMessageCallbackAMD> 0x7f63bc004010 >Lookup-Tool: <glAccum> 0x324100a980 >Lookup-Tool: <glActiveShaderProgram> 0x7f63bc004020 >Lookup-Tool: <glActiveStencilFaceEXT> 0x3241010520 >Lookup-Tool: <glActiveTexture> 0x324100bda0 >Lookup-Tool: <glAlphaFunc> 0x324100ace0 >Lookup-Tool: <glApplyTextureEXT> 0x7f63bc004020 >Lookup-Tool: <glAreTexturesResident> 0x324100b720 >Lookup-Tool: <glArrayElement> 0x324100b520 >Lookup-Tool: <glAttachObjectARB> 0x324100dfc0 >Lookup-Tool: <glAttachShader> 0x324100cac0 >Lookup-Tool: <glBegin> 0x3241008fc0 >Lookup-Tool: <glBeginConditionalRender> 0x324100d620 >Lookup-Tool: <glBeginOcclusionQueryNV> 0x7f63bc004020 >Lookup-Tool: <glBeginPerfMonitorAMD> 0x7f63bc004020 >Lookup-Tool: <glBeginQuery> 0x324100c860 >Lookup-Tool: <glBeginQueryIndexed> 0x324100f020 >Lookup-Tool: <glBeginTransformFeedback> 0x324100d640 >Lookup-Tool: <glBeginVertexShaderEXT> 0x7f63bc004020 >Lookup-Tool: <glBeginVideoCaptureNV> 0x7f63bc004020 >Lookup-Tool: <glBindAttribLocation> 0x324100cae0 >Lookup-Tool: <glBindBuffer> 0x324100c880 >Lookup-Tool: <glBindBufferBase> 0x324100d660 >Lookup-Tool: <glBindBufferOffset> 0x7f63bc004020 >Lookup-Tool: <glBindBufferRange> 0x324100d680 >Lookup-Tool: <glBindFragDataLocation> 0x324100d6a0 >Lookup-Tool: <glBindFragDataLocationIndexed> 0x324100e820 >Lookup-Tool: <glBindFramebuffer> 0x324100e140 >Lookup-Tool: <glBindImageTexture> 0x7f63bc004020 >Lookup-Tool: <glBindLightParameterEXT> 0x7f63bc004020 >Lookup-Tool: <glBindMaterialParameterEXT> 0x7f63bc004030 >Lookup-Tool: <glBindMultiTextureEXT> 0x7f63bc004040 >Lookup-Tool: <glBindParameterEXT> 0x7f63bc004040 >Lookup-Tool: <glBindProgramARB> 0x324100dc60 >Lookup-Tool: <glBindProgramPipeline> 0x7f63bc004040 >Lookup-Tool: <glBindRenderbuffer> 0x324100e160 >Lookup-Tool: <glBindSampler> 0x324100e860 >Lookup-Tool: <glBindTexGenParameterEXT> 0x7f63bc004050 >Lookup-Tool: <glBindTexture> 0x324100b540 >Lookup-Tool: <glBindTextureUnitParameterEXT> 0x7f63bc004050 >Lookup-Tool: <glBindTransformFeedback> 0x324100ef40 >Lookup-Tool: <glBindTransformFeedbackNV> 0x7f63bc004050 >Lookup-Tool: <glBindVertexArray> 0x324100e420 >Lookup-Tool: <glBindVertexShaderEXT> 0x7f63bc004060 >Lookup-Tool: <glBindVideoCaptureStreamBufferNV> 0x7f63bc004010 >Lookup-Tool: <glBindVideoCaptureStreamTextureNV> 0x7f63bc004010 >Lookup-Tool: <glBitmap> 0x3241008fe0 >Lookup-Tool: <glBlendColor> 0x324100b8e0 >Lookup-Tool: <glBlendEquation> 0x324100b900 >Lookup-Tool: <glBlendEquationIndexedAMD> 0x324100e7c0 >Lookup-Tool: <glBlendEquationSeparate> 0x324100cb00 >Lookup-Tool: <glBlendEquationSeparateIndexedAMD> 0x324100e7a0 >Lookup-Tool: <glBlendEquationSeparatei> 0x7f63bc004010 >Lookup-Tool: <glBlendEquationi> 0x7f63bc004060 >Lookup-Tool: <glBlendFunc> 0x324100ad00 >Lookup-Tool: <glBlendFuncIndexedAMD> 0x324100e800 >Lookup-Tool: <glBlendFuncSeparate> 0x324100c360 >Lookup-Tool: <glBlendFuncSeparateINGR> 0x324100c360 >Lookup-Tool: <glBlendFuncSeparateIndexedAMD> 0x324100e7e0 >Lookup-Tool: <glBlendFuncSeparatei> 0x7f63bc004060 >Lookup-Tool: <glBlendFunci> 0x7f63bc004060 >Lookup-Tool: <glBlitFramebuffer> 0x324100e180 >Lookup-Tool: <glBufferAddressRangeNV> 0x7f63bc004060 >Lookup-Tool: <glBufferData> 0x324100c8a0 >Lookup-Tool: <glBufferParameteri> 0x7f63bc004060 >Lookup-Tool: <glBufferSubData> 0x324100c8c0 >Lookup-Tool: <glCallList> 0x3241008f20 >Lookup-Tool: <glCallLists> 0x3241008f40 >Lookup-Tool: <glCheckFramebufferStatus> 0x324100e1a0 >Lookup-Tool: <glCheckNamedFramebufferStatusEXT> 0x7f63bc004010 >Lookup-Tool: <glClampColor> 0x324100d6c0 >Lookup-Tool: <glClear> 0x324100a840 >Lookup-Tool: <glClearAccum> 0x324100a860 >Lookup-Tool: <glClearBufferfi> 0x324100d6e0 >Lookup-Tool: <glClearBufferfv> 0x324100d700 >Lookup-Tool: <glClearBufferiv> 0x324100d720 >Lookup-Tool: <glClearBufferuiv> 0x324100d740 >Lookup-Tool: <glClearColor> 0x324100a8a0 >Lookup-Tool: <glClearColorIi> 0x7f63bc004060 >Lookup-Tool: <glClearColorIui> 0x7f63bc004060 >Lookup-Tool: <glClearDepth> 0x324100a8e0 >Lookup-Tool: <glClearDepthf> 0x324100f0a0 >Lookup-Tool: <glClearIndex> 0x324100a880 >Lookup-Tool: <glClearStencil> 0x324100a8c0 >Lookup-Tool: <glClientActiveTexture> 0x324100bdc0 >Lookup-Tool: <glClientAttribDefaultEXT> 0x7f63bc004010 >Lookup-Tool: <glClientWaitSync> 0x324100e5a0 >Lookup-Tool: <glClipPlane> 0x324100a1a0 >Lookup-Tool: <glColor3b> 0x3241009000 >Lookup-Tool: <glColor3bv> 0x3241009020 >Lookup-Tool: <glColor3d> 0x3241009040 >Lookup-Tool: <glColor3dv> 0x3241009060 >Lookup-Tool: <glColor3f> 0x3241009080 >Lookup-Tool: <glColor3fv> 0x32410090a0 >Lookup-Tool: <glColor3h> 0x7f63bc004060 >Lookup-Tool: <glColor3hv> 0x7f63bc004060 >Lookup-Tool: <glColor3i> 0x32410090c0 >Lookup-Tool: <glColor3iv> 0x32410090e0 >Lookup-Tool: <glColor3s> 0x3241009100 >Lookup-Tool: <glColor3sv> 0x3241009120 >Lookup-Tool: <glColor3ub> 0x3241009140 >Lookup-Tool: <glColor3ubv> 0x3241009160 >Lookup-Tool: <glColor3ui> 0x3241009180 >Lookup-Tool: <glColor3uiv> 0x32410091a0 >Lookup-Tool: <glColor3us> 0x32410091c0 >Lookup-Tool: <glColor3usv> 0x32410091e0 >Lookup-Tool: <glColor4b> 0x3241009200 >Lookup-Tool: <glColor4bv> 0x3241009220 >Lookup-Tool: <glColor4d> 0x3241009240 >Lookup-Tool: <glColor4dv> 0x3241009260 >Lookup-Tool: <glColor4f> 0x3241009280 >Lookup-Tool: <glColor4fv> 0x32410092a0 >Lookup-Tool: <glColor4h> 0x7f63bc004060 >Lookup-Tool: <glColor4hv> 0x7f63bc004060 >Lookup-Tool: <glColor4i> 0x32410092c0 >Lookup-Tool: <glColor4iv> 0x32410092e0 >Lookup-Tool: <glColor4s> 0x3241009300 >Lookup-Tool: <glColor4sv> 0x3241009320 >Lookup-Tool: <glColor4ub> 0x3241009340 >Lookup-Tool: <glColor4ubv> 0x3241009360 >Lookup-Tool: <glColor4ui> 0x3241009380 >Lookup-Tool: <glColor4uiv> 0x32410093a0 >Lookup-Tool: <glColor4us> 0x32410093c0 >Lookup-Tool: <glColor4usv> 0x32410093e0 >Lookup-Tool: <glColorFormatNV> 0x7f63bc004060 >Lookup-Tool: <glColorMask> 0x324100a920 >Lookup-Tool: <glColorMaskIndexed> 0x7f63bc004060 >Lookup-Tool: <glColorMaski> 0x324100d760 >Lookup-Tool: <glColorMaterial> 0x324100a1c0 >Lookup-Tool: <glColorP3ui> 0x324100ea80 >Lookup-Tool: <glColorP3uiv> 0x324100eaa0 >Lookup-Tool: <glColorP4ui> 0x324100eac0 >Lookup-Tool: <glColorP4uiv> 0x324100eae0 >Lookup-Tool: <glColorPointer> 0x324100b560 >Lookup-Tool: <glColorSubTable> 0x324100ba20 >Lookup-Tool: <glColorTable> 0x324100b940 >Lookup-Tool: <glColorTableParameterfv> 0x324100b960 >Lookup-Tool: <glColorTableParameteriv> 0x324100b980 >Lookup-Tool: <glCompileShader> 0x324100cb20 >Lookup-Tool: <glCompileShaderARB> 0x324100cb20 >Lookup-Tool: <glCompileShaderIncludeARB> 0x7f63bc004010 >Lookup-Tool: <glCompressedMultiTexImage1DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedMultiTexImage2DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedMultiTexImage3DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedMultiTexSubImage1DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedMultiTexSubImage2DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedMultiTexSubImage3DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedTexImage1D> 0x324100c1e0 >Lookup-Tool: <glCompressedTexImage2D> 0x324100c200 >Lookup-Tool: <glCompressedTexImage3D> 0x324100c220 >Lookup-Tool: <glCompressedTexSubImage1D> 0x324100c240 >Lookup-Tool: <glCompressedTexSubImage2D> 0x324100c260 >Lookup-Tool: <glCompressedTexSubImage3D> 0x324100c280 >Lookup-Tool: <glCompressedTextureImage1DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedTextureImage2DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedTextureImage3DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedTextureSubImage1DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedTextureSubImage2DEXT> 0x7f63bc004010 >Lookup-Tool: <glCompressedTextureSubImage3DEXT> 0x7f63bc004010 >Lookup-Tool: <glConvolutionFilter1D> 0x324100ba60 >Lookup-Tool: <glConvolutionFilter2D> 0x324100ba80 >Lookup-Tool: <glConvolutionParameterf> 0x324100baa0 >Lookup-Tool: <glConvolutionParameterfv> 0x324100bac0 >Lookup-Tool: <glConvolutionParameteri> 0x324100bae0 >Lookup-Tool: <glConvolutionParameteriv> 0x324100bb00 >Lookup-Tool: <glCopyBufferSubData> 0x324100e580 >Lookup-Tool: <glCopyColorSubTable> 0x324100ba40 >Lookup-Tool: <glCopyColorTable> 0x324100b9a0 >Lookup-Tool: <glCopyConvolutionFilter1D> 0x324100bb20 >Lookup-Tool: <glCopyConvolutionFilter2D> 0x324100bb40 >Lookup-Tool: <glCopyImageSubDataNV> 0x7f63bc004060 >Lookup-Tool: <glCopyMultiTexImage1DEXT> 0x7f63bc004010 >Lookup-Tool: <glCopyMultiTexImage2DEXT> 0x7f63bc004010 >Lookup-Tool: <glCopyMultiTexSubImage1DEXT> 0x7f63bc004010 >Lookup-Tool: <glCopyMultiTexSubImage2DEXT> 0x7f63bc004010 >Lookup-Tool: <glCopyMultiTexSubImage3DEXT> 0x7f63bc004010 >Lookup-Tool: <glCopyPixels> 0x324100aec0 >Lookup-Tool: <glCopyTexImage1D> 0x324100b740 >Lookup-Tool: <glCopyTexImage2D> 0x324100b760 >Lookup-Tool: <glCopyTexSubImage1D> 0x324100b780 >Lookup-Tool: <glCopyTexSubImage2D> 0x324100b7a0 >Lookup-Tool: <glCopyTexSubImage3D> 0x324100bd80 >Lookup-Tool: <glCopyTextureImage1DEXT> 0x7f63bc004060 >Lookup-Tool: <glCopyTextureImage2DEXT> 0x7f63bc004060 >Lookup-Tool: <glCopyTextureSubImage1DEXT> 0x7f63bc004010 >Lookup-Tool: <glCopyTextureSubImage2DEXT> 0x7f63bc004010 >Lookup-Tool: <glCopyTextureSubImage3DEXT> 0x7f63bc004010 >Lookup-Tool: <glCreateProgram> 0x324100cb40 >Lookup-Tool: <glCreateProgramObjectARB> 0x324100dfe0 >Lookup-Tool: <glCreateShader> 0x324100cb60 >Lookup-Tool: <glCreateShaderObjectARB> 0x324100e000 >Lookup-Tool: <glCreateShaderProgramv> 0x7f63bc004060 >Lookup-Tool: <glCreateSyncFromCLeventARB> 0x7f63bc004010 >Lookup-Tool: <glCullFace> 0x324100a1e0 >Lookup-Tool: <glCullParameterdvEXT> 0x7f63bc004060 >Lookup-Tool: <glCullParameterfvEXT> 0x7f63bc004060 >Lookup-Tool: <glCurrentPaletteMatrix> 0x7f63bc004060 >Lookup-Tool: <glDebugMessageControlARB> 0x324100f1c0 >Lookup-Tool: <glDebugMessageEnableAMD> 0x7f63bc004060 >Lookup-Tool: <glDebugMessageInsertAMD> 0x7f63bc004060 >Lookup-Tool: <glDebugMessageInsertARB> 0x324100f1e0 >Lookup-Tool: <glDeleteBuffers> 0x324100c8e0 >Lookup-Tool: <glDeleteFencesAPPLE> 0x7f63bc004060 >Lookup-Tool: <glDeleteFencesNV> 0x7f63bc004060 >Lookup-Tool: <glDeleteFramebuffers> 0x324100e1c0 >Lookup-Tool: <glDeleteLists> 0x3241008f60 >Lookup-Tool: <glDeleteNamedStringARB> 0x7f63bc004060 >Lookup-Tool: <glDeleteNamesAMD> 0x7f63bc004060 >Lookup-Tool: <glDeleteObjectARB> 0x324100e020 >Lookup-Tool: <glDeleteOcclusionQueriesNV> 0x7f63bc004010 >Lookup-Tool: <glDeletePerfMonitorsAMD> 0x7f63bc004060 >Lookup-Tool: <glDeleteProgram> 0x324100cb80 >Lookup-Tool: <glDeleteProgramPipelines> 0x7f63bc004010 >Lookup-Tool: <glDeleteProgramsARB> 0x324100dc80 >Lookup-Tool: <glDeleteQueries> 0x324100c900 >Lookup-Tool: <glDeleteRenderbuffers> 0x324100e1e0 >Lookup-Tool: <glDeleteSamplers> 0x324100e880 >Lookup-Tool: <glDeleteShader> 0x324100cba0 >Lookup-Tool: <glDeleteSync> 0x324100e5c0 >Lookup-Tool: <glDeleteTextures> 0x324100b7c0 >Lookup-Tool: <glDeleteTransformFeedbacks> 0x324100ef60 >Lookup-Tool: <glDeleteTransformFeedbacksNV> 0x7f63bc004010 >Lookup-Tool: <glDeleteVertexArrays> 0x324100e440 >Lookup-Tool: <glDeleteVertexShaderEXT> 0x7f63bc004060 >Lookup-Tool: <glDepthBoundsEXT> 0x32410106c0 >Lookup-Tool: <glDepthFunc> 0x324100ad80 >Lookup-Tool: <glDepthMask> 0x324100a940 >Lookup-Tool: <glDepthRange> 0x324100b2e0 >Lookup-Tool: <glDepthRangeArrayv> 0x7f63bc004060 >Lookup-Tool: <glDepthRangeIndexed> 0x7f63bc004060 >Lookup-Tool: <glDepthRangef> 0x324100f0c0 >Lookup-Tool: <glDetachObjectARB> 0x324100e040 >Lookup-Tool: <glDetachShader> 0x324100cbc0 >Lookup-Tool: <glDisable> 0x324100a9a0 >Lookup-Tool: <glDisableClientState> 0x324100b580 >Lookup-Tool: <glDisableClientStateIndexedEXT> 0x7f63bc004010 >Lookup-Tool: <glDisableIndexed> 0x7f63bc004060 >Lookup-Tool: <glDisableVariantClientStateEXT> 0x7f63bc004010 >Lookup-Tool: <glDisableVertexAttribAPPLE> 0x7f63bc004010 >Lookup-Tool: <glDisableVertexAttribArray> 0x324100cbe0 >Lookup-Tool: <glDisableVertexAttribArrayARB> 0x324100cbe0 >Lookup-Tool: <glDisablei> 0x324100d780 >Lookup-Tool: <glDrawArrays> 0x324100b5a0 >Lookup-Tool: <glDrawArraysIndirect> 0x7f63bc004060 >Lookup-Tool: <glDrawArraysInstanced> 0x324100e100 >Lookup-Tool: <glDrawArraysInstancedBaseInstance> 0x324100f4a0 >Lookup-Tool: <glDrawBuffer> 0x324100a820 >Lookup-Tool: <glDrawBuffers> 0x324100cc00 >Lookup-Tool: <glDrawBuffersATI> 0x324100cc00 >Lookup-Tool: <glDrawElements> 0x324100b5c0 >Lookup-Tool: <glDrawElementsBaseVertex> 0x324100e680 >Lookup-Tool: <glDrawElementsIndirect> 0x7f63bc004060 >Lookup-Tool: <glDrawElementsInstanced> 0x324100e120 >Lookup-Tool: <glDrawElementsInstancedBaseInstance> 0x324100f4c0 >Lookup-Tool: <glDrawElementsInstancedBaseVertex> 0x324100e6a0 >Lookup-Tool: <glDrawElementsInstancedBaseVertexBaseInstance> 0x324100f4e0 >Lookup-Tool: <glDrawPixels> 0x324100af00 >Lookup-Tool: <glDrawRangeElements> 0x324100b920 >Lookup-Tool: <glDrawRangeElementsBaseVertex> 0x324100e6c0 >Lookup-Tool: <glDrawTransformFeedback> 0x324100ef80 >Lookup-Tool: <glDrawTransformFeedbackInstanced> 0x324100f500 >Lookup-Tool: <glDrawTransformFeedbackNV> 0x7f63bc004010 >Lookup-Tool: <glDrawTransformFeedbackStream> 0x324100f040 >Lookup-Tool: <glDrawTransformFeedbackStreamInstanced> 0x324100f520 >Lookup-Tool: <glEdgeFlag> 0x3241009400 >Lookup-Tool: <glEdgeFlagFormatNV> 0x7f63bc004060 >Lookup-Tool: <glEdgeFlagPointer> 0x324100b5e0 >Lookup-Tool: <glEdgeFlagv> 0x3241009420 >Lookup-Tool: <glEnable> 0x324100a9c0 >Lookup-Tool: <glEnableClientState> 0x324100b600 >Lookup-Tool: <glEnableClientStateIndexedEXT> 0x7f63bc004010 >Lookup-Tool: <glEnableIndexed> 0x7f63bc004060 >Lookup-Tool: <glEnableVariantClientStateEXT> 0x7f63bc004010 >Lookup-Tool: <glEnableVertexAttribAPPLE> 0x7f63bc004010 >Lookup-Tool: <glEnableVertexAttribArray> 0x324100cc20 >Lookup-Tool: <glEnableVertexAttribArrayARB> 0x324100cc20 >Lookup-Tool: <glEnablei> 0x324100d7a0 >Lookup-Tool: <glEnd> 0x3241009440 >Lookup-Tool: <glEndConditionalRender> 0x324100d7c0 >Lookup-Tool: <glEndList> 0x3241008f00 >Lookup-Tool: <glEndOcclusionQueryNV> 0x7f63bc004060 >Lookup-Tool: <glEndPerfMonitorAMD> 0x7f63bc004060 >Lookup-Tool: <glEndQuery> 0x324100c920 >Lookup-Tool: <glEndQueryIndexed> 0x324100f060 >Lookup-Tool: <glEndTransformFeedback> 0x324100d7e0 >Lookup-Tool: <glEndVertexShaderEXT> 0x7f63bc004060 >Lookup-Tool: <glEndVideoCaptureNV> 0x7f63bc004060 >Lookup-Tool: <glEvalCoord1d> 0x324100ab60 >Lookup-Tool: <glEvalCoord1dv> 0x324100ab80 >Lookup-Tool: <glEvalCoord1f> 0x324100aba0 >Lookup-Tool: <glEvalCoord1fv> 0x324100abc0 >Lookup-Tool: <glEvalCoord2d> 0x324100abe0 >Lookup-Tool: <glEvalCoord2dv> 0x324100ac00 >Lookup-Tool: <glEvalCoord2f> 0x324100ac20 >Lookup-Tool: <glEvalCoord2fv> 0x324100ac40 >Lookup-Tool: <glEvalMapsNV> 0x7f63bc004060 >Lookup-Tool: <glEvalMesh1> 0x324100ac60 >Lookup-Tool: <glEvalMesh2> 0x324100aca0 >Lookup-Tool: <glEvalPoint1> 0x324100ac80 >Lookup-Tool: <glEvalPoint2> 0x324100acc0 >Lookup-Tool: <glExtractComponentEXT> 0x7f63bc004060 >Lookup-Tool: <glFeedbackBuffer> 0x324100a720 >Lookup-Tool: <glFenceSync> 0x324100e5e0 >Lookup-Tool: <glFinish> 0x324100a9e0 >Lookup-Tool: <glFinishFenceAPPLE> 0x7f63bc004060 >Lookup-Tool: <glFinishFenceNV> 0x7f63bc004060 >Lookup-Tool: <glFinishObjectAPPLE> 0x7f63bc004060 >Lookup-Tool: <glFinishRenderAPPLE> 0x7f63bc004060 >Lookup-Tool: <glFinishTextureSUNX> 0x7f63bc004060 >Lookup-Tool: <glFlush> 0x324100aa00 >Lookup-Tool: <glFlushMappedBufferRange> 0x324100e3e0 >Lookup-Tool: <glFlushMappedNamedBufferRangeEXT> 0x7f63bc004010 >Lookup-Tool: <glFlushPixelDataRangeNV> 0x7f63bc004060 >Lookup-Tool: <glFlushRenderAPPLE> 0x7f63bc004060 >Lookup-Tool: <glFlushVertexArrayRangeAPPLE> 0x7f63bc004010 >Lookup-Tool: <glFlushVertexArrayRangeNV> 0x7f63bc004010 >Lookup-Tool: <glFogCoordFormatNV> 0x7f63bc004060 >Lookup-Tool: <glFogCoordPointer> 0x324100c380 >Lookup-Tool: <glFogCoordd> 0x324100c3a0 >Lookup-Tool: <glFogCoorddv> 0x324100c3c0 >Lookup-Tool: <glFogCoordf> 0x324100fa60 >Lookup-Tool: <glFogCoordfv> 0x324100fa80 >Lookup-Tool: <glFogCoordh> 0x7f63bc004060 >Lookup-Tool: <glFogCoordhv> 0x7f63bc004060 >Lookup-Tool: <glFogf> 0x324100a200 >Lookup-Tool: <glFogfv> 0x324100a220 >Lookup-Tool: <glFogi> 0x324100a240 >Lookup-Tool: <glFogiv> 0x324100a260 >Lookup-Tool: <glFrameTerminatorGREMEDY> 0x7f63bc004010 >Lookup-Tool: <glFramebufferDrawBufferEXT> 0x7f63bc004010 >Lookup-Tool: <glFramebufferDrawBuffersEXT> 0x7f63bc004010 >Lookup-Tool: <glFramebufferReadBufferEXT> 0x7f63bc004010 >Lookup-Tool: <glFramebufferRenderbuffer> 0x324100e200 >Lookup-Tool: <glFramebufferTexture> 0x324100dbe0 >Lookup-Tool: <glFramebufferTexture1D> 0x324100e220 >Lookup-Tool: <glFramebufferTexture2D> 0x324100e240 >Lookup-Tool: <glFramebufferTexture3D> 0x324100e260 >Lookup-Tool: <glFramebufferTextureARB> 0x324100dbe0 >Lookup-Tool: <glFramebufferTextureEXT> 0x7f63bc004060 >Lookup-Tool: <glFramebufferTextureFaceARB> 0x324100e3c0 >Lookup-Tool: <glFramebufferTextureFaceEXT> 0x7f63bc004010 >Lookup-Tool: <glFramebufferTextureLayer> 0x324100e280 >Lookup-Tool: <glFramebufferTextureLayerARB> 0x324100e280 >Lookup-Tool: <glFramebufferTextureLayerEXT> 0x324100e280 >Lookup-Tool: <glFrontFace> 0x324100a280 >Lookup-Tool: <glFrustum> 0x324100b300 >Lookup-Tool: <glGenBuffers> 0x324100c940 >Lookup-Tool: <glGenFencesAPPLE> 0x7f63bc004060 >Lookup-Tool: <glGenFencesNV> 0x7f63bc004060 >Lookup-Tool: <glGenFramebuffers> 0x324100e2a0 >Lookup-Tool: <glGenLists> 0x3241008f80 >Lookup-Tool: <glGenNamesAMD> 0x7f63bc004060 >Lookup-Tool: <glGenOcclusionQueriesNV> 0x7f63bc004060 >Lookup-Tool: <glGenPerfMonitorsAMD> 0x7f63bc004060 >Lookup-Tool: <glGenProgramPipelines> 0x7f63bc004060 >Lookup-Tool: <glGenProgramsARB> 0x324100dca0 >Lookup-Tool: <glGenQueries> 0x324100c960 >Lookup-Tool: <glGenRenderbuffers> 0x324100e2c0 >Lookup-Tool: <glGenSamplers> 0x324100e8a0 >Lookup-Tool: <glGenSymbolsEXT> 0x7f63bc004060 >Lookup-Tool: <glGenTextures> 0x324100b7e0 >Lookup-Tool: <glGenTransformFeedbacks> 0x324100efa0 >Lookup-Tool: <glGenTransformFeedbacksNV> 0x7f63bc004010 >Lookup-Tool: <glGenVertexArrays> 0x324100e460 >Lookup-Tool: <glGenVertexShadersEXT> 0x7f63bc004060 >Lookup-Tool: <glGenerateMipmap> 0x324100e2e0 >Lookup-Tool: <glGenerateMultiTexMipmapEXT> 0x7f63bc004010 >Lookup-Tool: <glGenerateTextureMipmapEXT> 0x7f63bc004010 >Lookup-Tool: <glGetActiveAtomicCounterBufferiv> 0x7f63bc004010 >Lookup-Tool: <glGetActiveAttrib> 0x324100cc40 >Lookup-Tool: <glGetActiveSubroutineName> 0x7f63bc004010 >Lookup-Tool: <glGetActiveSubroutineUniformName> 0x7f63bc004010 >Lookup-Tool: <glGetActiveSubroutineUniformiv> 0x7f63bc004010 >Lookup-Tool: <glGetActiveUniform> 0x324100cc60 >Lookup-Tool: <glGetActiveUniformARB> 0x324100cc60 >Lookup-Tool: <glGetActiveUniformBlockName> 0x324100e4a0 >Lookup-Tool: <glGetActiveUniformBlockiv> 0x324100e4c0 >Lookup-Tool: <glGetActiveUniformName> 0x324100e4e0 >Lookup-Tool: <glGetActiveUniformsiv> 0x324100e500 >Lookup-Tool: <glGetAttachedObjectsARB> 0x324100e060 >Lookup-Tool: <glGetAttachedShaders> 0x324100cc80 >Lookup-Tool: <glGetAttribLocation> 0x324100cca0 >Lookup-Tool: <glGetBooleanIndexedv> 0x7f63bc004060 >Lookup-Tool: <glGetBooleani_v> 0x324100d800 >Lookup-Tool: <glGetBooleanv> 0x324100af20 >Lookup-Tool: <glGetBufferParameteri64v> 0x324100dc00 >Lookup-Tool: <glGetBufferParameteriv> 0x324100c980 >Lookup-Tool: <glGetBufferParameterui64vNV> 0x7f63bc004010 >Lookup-Tool: <glGetBufferSubData> 0x324100c9c0 >Lookup-Tool: <glGetClipPlane> 0x324100af40 >Lookup-Tool: <glGetColorTable> 0x324100b9c0 >Lookup-Tool: <glGetColorTableParameterfv> 0x324100b9e0 >Lookup-Tool: <glGetColorTableParameteriv> 0x324100ba00 >Lookup-Tool: <glGetCompressedMultiTexImageEXT> 0x7f63bc004010 >Lookup-Tool: <glGetCompressedTexImage> 0x324100c2a0 >Lookup-Tool: <glGetCompressedTextureImageEXT> 0x7f63bc004010 >Lookup-Tool: <glGetConvolutionFilter> 0x324100bb60 >Lookup-Tool: <glGetConvolutionParameterfv> 0x324100bb80 >Lookup-Tool: <glGetConvolutionParameteriv> 0x324100bba0 >Lookup-Tool: <glGetDebugMessageLogAMD> 0x7f63bc004060 >Lookup-Tool: <glGetDebugMessageLogARB> 0x324100f200 >Lookup-Tool: <glGetDoubleIndexedvEXT> 0x7f63bc004060 >Lookup-Tool: <glGetDoublei_v> 0x7f63bc004060 >Lookup-Tool: <glGetDoublev> 0x324100af60 >Lookup-Tool: <glGetError> 0x324100af80 >Lookup-Tool: <glGetFenceivNV> 0x7f63bc004060 >Lookup-Tool: <glGetFloatIndexedvEXT> 0x7f63bc004060 >Lookup-Tool: <glGetFloati_v> 0x7f63bc004060 >Lookup-Tool: <glGetFloatv> 0x324100afa0 >Lookup-Tool: <glGetFragDataIndex> 0x324100e840 >Lookup-Tool: <glGetFragDataLocation> 0x324100d820 >Lookup-Tool: <glGetFramebufferAttachmentParameteriv> 0x324100e300 >Lookup-Tool: <glGetFramebufferParameterivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetGraphicsResetStatus> 0x7f63bc004010 >Lookup-Tool: <glGetHandleARB> 0x324100e080 >Lookup-Tool: <glGetHistogram> 0x324100bc00 >Lookup-Tool: <glGetHistogramParameterfv> 0x324100bc20 >Lookup-Tool: <glGetHistogramParameteriv> 0x324100bc40 >Lookup-Tool: <glGetInfoLogARB> 0x324100e0a0 >Lookup-Tool: <glGetInteger64i_v> 0x324100dc20 >Lookup-Tool: <glGetInteger64v> 0x324100e600 >Lookup-Tool: <glGetIntegerIndexedv> 0x7f63bc004060 >Lookup-Tool: <glGetIntegeri_v> 0x324100d840 >Lookup-Tool: <glGetIntegerui64i_vNV> 0x7f63bc004060 >Lookup-Tool: <glGetIntegerui64vNV> 0x7f63bc004060 >Lookup-Tool: <glGetIntegerv> 0x324100afc0 >Lookup-Tool: <glGetInternalformativ> 0x324100f540 >Lookup-Tool: <glGetInvariantBooleanvEXT> 0x7f63bc004010 >Lookup-Tool: <glGetInvariantFloatvEXT> 0x7f63bc004060 >Lookup-Tool: <glGetInvariantIntegervEXT> 0x7f63bc004010 >Lookup-Tool: <glGetLightfv> 0x324100afe0 >Lookup-Tool: <glGetLightiv> 0x324100b000 >Lookup-Tool: <glGetLocalConstantBooleanvEXT> 0x7f63bc004010 >Lookup-Tool: <glGetLocalConstantFloatvEXT> 0x7f63bc004010 >Lookup-Tool: <glGetLocalConstantIntegervEXT> 0x7f63bc004010 >Lookup-Tool: <glGetMapAttribParameterfvNV> 0x7f63bc004010 >Lookup-Tool: <glGetMapAttribParameterivNV> 0x7f63bc004010 >Lookup-Tool: <glGetMapControlPointsNV> 0x7f63bc004060 >Lookup-Tool: <glGetMapParameterfvNV> 0x7f63bc004060 >Lookup-Tool: <glGetMapParameterivNV> 0x7f63bc004060 >Lookup-Tool: <glGetMapdv> 0x324100b020 >Lookup-Tool: <glGetMapfv> 0x324100b040 >Lookup-Tool: <glGetMapiv> 0x324100b060 >Lookup-Tool: <glGetMaterialfv> 0x324100b080 >Lookup-Tool: <glGetMaterialiv> 0x324100b0a0 >Lookup-Tool: <glGetMinmax> 0x324100bc60 >Lookup-Tool: <glGetMinmaxParameterfv> 0x324100bc80 >Lookup-Tool: <glGetMinmaxParameteriv> 0x324100bca0 >Lookup-Tool: <glGetMultiTexEnvfvEXT> 0x7f63bc004060 >Lookup-Tool: <glGetMultiTexEnvivEXT> 0x7f63bc004060 >Lookup-Tool: <glGetMultiTexGendvEXT> 0x7f63bc004060 >Lookup-Tool: <glGetMultiTexGenfvEXT> 0x7f63bc004060 >Lookup-Tool: <glGetMultiTexGenivEXT> 0x7f63bc004060 >Lookup-Tool: <glGetMultiTexImageEXT> 0x7f63bc004060 >Lookup-Tool: <glGetMultiTexLevelParameterfvEXT> 0x7f63bc004010 >Lookup-Tool: <glGetMultiTexLevelParameterivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetMultiTexParameterIivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetMultiTexParameterIuivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetMultiTexParameterfvEXT> 0x7f63bc004010 >Lookup-Tool: <glGetMultiTexParameterivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetMultisamplefv> 0x324100e720 >Lookup-Tool: <glGetMultisamplefvNV> 0x7f63bc004060 >Lookup-Tool: <glGetNamedBufferParameterivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetNamedBufferParameterui64vNV> 0x7f63bc004010 >Lookup-Tool: <glGetNamedBufferSubDataEXT> 0x7f63bc004010 >Lookup-Tool: <glGetNamedFramebufferAttachmentParameterivEXT> 0x7f63bc004070 >Lookup-Tool: <glGetNamedProgramLocalParameterIivEXT> 0x7f63bc004080 >Lookup-Tool: <glGetNamedProgramLocalParameterIuivEXT> 0x7f63bc004080 >Lookup-Tool: <glGetNamedProgramLocalParameterdvEXT> 0x7f63bc004080 >Lookup-Tool: <glGetNamedProgramLocalParameterfvEXT> 0x7f63bc004080 >Lookup-Tool: <glGetNamedProgramStringEXT> 0x7f63bc004080 >Lookup-Tool: <glGetNamedProgramivEXT> 0x7f63bc004090 >Lookup-Tool: <glGetNamedRenderbufferParameterivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetNamedStringARB> 0x7f63bc004090 >Lookup-Tool: <glGetNamedStringivARB> 0x7f63bc004090 >Lookup-Tool: <glGetObjectParameterfvARB> 0x324100e0c0 >Lookup-Tool: <glGetObjectParameterivAPPLE> 0x3241010940 >Lookup-Tool: <glGetObjectParameterivARB> 0x324100e0e0 >Lookup-Tool: <glGetOcclusionQueryivNV> 0x7f63bc004090 >Lookup-Tool: <glGetOcclusionQueryuivNV> 0x7f63bc004010 >Lookup-Tool: <glGetPerfMonitorCounterDataAMD> 0x7f63bc004010 >Lookup-Tool: <glGetPerfMonitorCounterInfoAMD> 0x7f63bc004010 >Lookup-Tool: <glGetPerfMonitorCounterStringAMD> 0x7f63bc004010 >Lookup-Tool: <glGetPerfMonitorCountersAMD> 0x7f63bc004010 >Lookup-Tool: <glGetPerfMonitorGroupStringAMD> 0x7f63bc004010 >Lookup-Tool: <glGetPerfMonitorGroupsAMD> 0x7f63bc004010 >Lookup-Tool: <glGetPixelMapfv> 0x324100b0c0 >Lookup-Tool: <glGetPixelMapuiv> 0x324100b0e0 >Lookup-Tool: <glGetPixelMapusv> 0x324100b100 >Lookup-Tool: <glGetPolygonStipple> 0x324100b120 >Lookup-Tool: <glGetProgramBinary> 0x324100f140 >Lookup-Tool: <glGetProgramEnvParameterIivNV> 0x7f63bc004010 >Lookup-Tool: <glGetProgramEnvParameterIuivNV> 0x7f63bc004010 >Lookup-Tool: <glGetProgramEnvParameterdvARB> 0x324100dcc0 >Lookup-Tool: <glGetProgramEnvParameterfvARB> 0x324100dce0 >Lookup-Tool: <glGetProgramInfoLog> 0x324100ccc0 >Lookup-Tool: <glGetProgramLocalParameterIivNV> 0x7f63bc004010 >Lookup-Tool: <glGetProgramLocalParameterIuivNV> 0x7f63bc004010 >Lookup-Tool: <glGetProgramLocalParameterdvARB> 0x324100dd00 >Lookup-Tool: <glGetProgramLocalParameterfvARB> 0x324100dd20 >Lookup-Tool: <glGetProgramPipelineInfoLog> 0x7f63bc004010 >Lookup-Tool: <glGetProgramPipelineiv> 0x7f63bc004090 >Lookup-Tool: <glGetProgramStageiv> 0x7f63bc004090 >Lookup-Tool: <glGetProgramStringARB> 0x324100dd40 >Lookup-Tool: <glGetProgramSubroutineParameteruivNV> 0x7f63bc004010 >Lookup-Tool: <glGetProgramiv> 0x324100cce0 >Lookup-Tool: <glGetProgramivARB> 0x324100dd60 >Lookup-Tool: <glGetQueryIndexediv> 0x324100f080 >Lookup-Tool: <glGetQueryObjecti64v> 0x324100ea20 >Lookup-Tool: <glGetQueryObjecti64vEXT> 0x324100ea20 >Lookup-Tool: <glGetQueryObjectiv> 0x324100c9e0 >Lookup-Tool: <glGetQueryObjectui64v> 0x324100ea40 >Lookup-Tool: <glGetQueryObjectui64vEXT> 0x324100ea40 >Lookup-Tool: <glGetQueryObjectuiv> 0x324100ca00 >Lookup-Tool: <glGetQueryiv> 0x324100ca20 >Lookup-Tool: <glGetRenderbufferParameteriv> 0x324100e320 >Lookup-Tool: <glGetSamplerParameterIiv> 0x324100e8c0 >Lookup-Tool: <glGetSamplerParameterIuiv> 0x324100e8e0 >Lookup-Tool: <glGetSamplerParameterfv> 0x324100e900 >Lookup-Tool: <glGetSamplerParameteriv> 0x324100e920 >Lookup-Tool: <glGetSeparableFilter> 0x324100bbc0 >Lookup-Tool: <glGetShaderInfoLog> 0x324100cd00 >Lookup-Tool: <glGetShaderPrecisionFormat> 0x324100f0e0 >Lookup-Tool: <glGetShaderSource> 0x324100cd20 >Lookup-Tool: <glGetShaderSourceARB> 0x324100cd20 >Lookup-Tool: <glGetShaderiv> 0x324100cd40 >Lookup-Tool: <glGetString> 0x324100b140 >Lookup-Tool: <glGetStringi> 0x324100d860 >Lookup-Tool: <glGetSubroutineIndex> 0x7f63bc004090 >Lookup-Tool: <glGetSubroutineUniformLocation> 0x7f63bc004010 >Lookup-Tool: <glGetSynciv> 0x324100e620 >Lookup-Tool: <glGetTexEnvfv> 0x324100b160 >Lookup-Tool: <glGetTexEnviv> 0x324100b180 >Lookup-Tool: <glGetTexGendv> 0x324100b1a0 >Lookup-Tool: <glGetTexGenfv> 0x324100b1c0 >Lookup-Tool: <glGetTexGeniv> 0x324100b1e0 >Lookup-Tool: <glGetTexImage> 0x324100b200 >Lookup-Tool: <glGetTexLevelParameterfv> 0x324100b260 >Lookup-Tool: <glGetTexLevelParameteriv> 0x324100b280 >Lookup-Tool: <glGetTexParameterIiv> 0x324100d880 >Lookup-Tool: <glGetTexParameterIuiv> 0x324100d8a0 >Lookup-Tool: <glGetTexParameterfv> 0x324100b220 >Lookup-Tool: <glGetTexParameteriv> 0x324100b240 >Lookup-Tool: <glGetTextureImageEXT> 0x7f63bc004090 >Lookup-Tool: <glGetTextureLevelParameterfvEXT> 0x7f63bc004010 >Lookup-Tool: <glGetTextureLevelParameterivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetTextureParameterIivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetTextureParameterIuivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetTextureParameterfvEXT> 0x7f63bc004010 >Lookup-Tool: <glGetTextureParameterivEXT> 0x7f63bc004010 >Lookup-Tool: <glGetTransformFeedbackVarying> 0x324100d8c0 >Lookup-Tool: <glGetUniformBlockIndex> 0x324100e520 >Lookup-Tool: <glGetUniformBufferSizeEXT> 0x7f63bc004010 >Lookup-Tool: <glGetUniformIndices> 0x324100e540 >Lookup-Tool: <glGetUniformLocation> 0x324100cd60 >Lookup-Tool: <glGetUniformLocationARB> 0x324100cd60 >Lookup-Tool: <glGetUniformOffsetEXT> 0x7f63bc004090 >Lookup-Tool: <glGetUniformSubroutineuiv> 0x7f63bc004010 >Lookup-Tool: <glGetUniformdv> 0x7f63bc004090 >Lookup-Tool: <glGetUniformfv> 0x324100cd80 >Lookup-Tool: <glGetUniformfvARB> 0x324100cd80 >Lookup-Tool: <glGetUniformi64vNV> 0x7f63bc004090 >Lookup-Tool: <glGetUniformiv> 0x324100cda0 >Lookup-Tool: <glGetUniformivARB> 0x324100cda0 >Lookup-Tool: <glGetUniformui64vNV> 0x7f63bc004090 >Lookup-Tool: <glGetUniformuiv> 0x324100d8e0 >Lookup-Tool: <glGetVariantBooleanvEXT> 0x7f63bc004090 >Lookup-Tool: <glGetVariantFloatvEXT> 0x7f63bc004090 >Lookup-Tool: <glGetVariantIntegervEXT> 0x7f63bc004090 >Lookup-Tool: <glGetVertexAttribIiv> 0x324100d900 >Lookup-Tool: <glGetVertexAttribIivEXT> 0x324100d900 >Lookup-Tool: <glGetVertexAttribIuiv> 0x324100d920 >Lookup-Tool: <glGetVertexAttribIuivEXT> 0x324100d920 >Lookup-Tool: <glGetVertexAttribLdv> 0x7f63bc004090 >Lookup-Tool: <glGetVertexAttribLi64vNV> 0x7f63bc004010 >Lookup-Tool: <glGetVertexAttribLui64vNV> 0x7f63bc004010 >Lookup-Tool: <glGetVertexAttribdv> 0x324100cde0 >Lookup-Tool: <glGetVertexAttribdvARB> 0x324100cde0 >Lookup-Tool: <glGetVertexAttribfv> 0x324100ce00 >Lookup-Tool: <glGetVertexAttribfvARB> 0x324100ce00 >Lookup-Tool: <glGetVertexAttribiv> 0x324100ce20 >Lookup-Tool: <glGetVertexAttribivARB> 0x324100ce20 >Lookup-Tool: <glGetVideoCaptureStreamdvNV> 0x7f63bc004010 >Lookup-Tool: <glGetVideoCaptureStreamfvNV> 0x7f63bc004010 >Lookup-Tool: <glGetVideoCaptureStreamivNV> 0x7f63bc004010 >Lookup-Tool: <glGetVideoCaptureivNV> 0x7f63bc004090 >Lookup-Tool: <glGetnColorTable> 0x7f63bc004090 >Lookup-Tool: <glGetnCompressedTexImage> 0x7f63bc004010 >Lookup-Tool: <glGetnConvolutionFilter> 0x7f63bc004090 >Lookup-Tool: <glGetnHistogram> 0x7f63bc004090 >Lookup-Tool: <glGetnMapdv> 0x7f63bc004090 >Lookup-Tool: <glGetnMapfv> 0x7f63bc004090 >Lookup-Tool: <glGetnMapiv> 0x7f63bc004090 >Lookup-Tool: <glGetnMinmax> 0x7f63bc004090 >Lookup-Tool: <glGetnPixelMapfv> 0x7f63bc004090 >Lookup-Tool: <glGetnPixelMapuiv> 0x7f63bc004090 >Lookup-Tool: <glGetnPixelMapusv> 0x7f63bc004090 >Lookup-Tool: <glGetnPolygonStipple> 0x7f63bc004090 >Lookup-Tool: <glGetnSeparableFilter> 0x7f63bc004090 >Lookup-Tool: <glGetnTexImage> 0x7f63bc004090 >Lookup-Tool: <glGetnUniformdv> 0x7f63bc004090 >Lookup-Tool: <glGetnUniformfv> 0x7f63bc004090 >Lookup-Tool: <glGetnUniformiv> 0x7f63bc004090 >Lookup-Tool: <glGetnUniformuiv> 0x7f63bc004090 >Lookup-Tool: <glHint> 0x324100a2a0 >Lookup-Tool: <glHintPGI> 0x7f63bc004090 >Lookup-Tool: <glHistogram> 0x324100bcc0 >Lookup-Tool: <glImportSyncEXT> 0x7f63bc004090 >Lookup-Tool: <glIndexFormatNV> 0x7f63bc004090 >Lookup-Tool: <glIndexFuncEXT> 0x7f63bc004090 >Lookup-Tool: <glIndexMask> 0x324100a960 >Lookup-Tool: <glIndexMaterialEXT> 0x7f63bc004090 >Lookup-Tool: <glIndexPointer> 0x324100b620 >Lookup-Tool: <glIndexd> 0x3241009460 >Lookup-Tool: <glIndexdv> 0x3241009480 >Lookup-Tool: <glIndexf> 0x32410094a0 >Lookup-Tool: <glIndexfv> 0x32410094c0 >Lookup-Tool: <glIndexi> 0x32410094e0 >Lookup-Tool: <glIndexiv> 0x3241009500 >Lookup-Tool: <glIndexs> 0x3241009520 >Lookup-Tool: <glIndexsv> 0x3241009540 >Lookup-Tool: <glIndexub> 0x324100b640 >Lookup-Tool: <glIndexubv> 0x324100b660 >Lookup-Tool: <glInitNames> 0x324100a780 >Lookup-Tool: <glInsertComponentEXT> 0x7f63bc004090 >Lookup-Tool: <glInterleavedArrays> 0x324100b680 >Lookup-Tool: <glIsBuffer> 0x324100ca40 >Lookup-Tool: <glIsBufferResidentNV> 0x7f63bc004090 >Lookup-Tool: <glIsEnabled> 0x324100b2a0 >Lookup-Tool: <glIsEnabledIndexed> 0x7f63bc004090 >Lookup-Tool: <glIsEnabledi> 0x324100d940 >Lookup-Tool: <glIsFenceAPPLE> 0x7f63bc004090 >Lookup-Tool: <glIsFenceNV> 0x7f63bc004090 >Lookup-Tool: <glIsFramebuffer> 0x324100e340 >Lookup-Tool: <glIsList> 0x324100b2c0 >Lookup-Tool: <glIsNameAMD> 0x7f63bc004090 >Lookup-Tool: <glIsNamedBufferResidentNV> 0x7f63bc004010 >Lookup-Tool: <glIsNamedStringARB> 0x7f63bc004090 >Lookup-Tool: <glIsOcclusionQueryNV> 0x7f63bc004090 >Lookup-Tool: <glIsProgram> 0x324100ce40 >Lookup-Tool: <glIsProgramARB> 0x324100dd80 >Lookup-Tool: <glIsProgramPipeline> 0x7f63bc004090 >Lookup-Tool: <glIsQuery> 0x324100ca60 >Lookup-Tool: <glIsRenderbuffer> 0x324100e360 >Lookup-Tool: <glIsSampler> 0x324100e940 >Lookup-Tool: <glIsShader> 0x324100ce60 >Lookup-Tool: <glIsSync> 0x324100e640 >Lookup-Tool: <glIsTexture> 0x324100b820 >Lookup-Tool: <glIsTransformFeedback> 0x324100efc0 >Lookup-Tool: <glIsTransformFeedbackNV> 0x7f63bc004090 >Lookup-Tool: <glIsVariantEnabledEXT> 0x7f63bc004090 >Lookup-Tool: <glIsVertexArray> 0x324100e480 >Lookup-Tool: <glIsVertexAttribEnabledAPPLE> 0x7f63bc004010 >Lookup-Tool: <glLightModelf> 0x324100a340 >Lookup-Tool: <glLightModelfv> 0x324100a360 >Lookup-Tool: <glLightModeli> 0x324100a380 >Lookup-Tool: <glLightModeliv> 0x324100a3a0 >Lookup-Tool: <glLightf> 0x324100a2c0 >Lookup-Tool: <glLightfv> 0x324100a2e0 >Lookup-Tool: <glLighti> 0x324100a300 >Lookup-Tool: <glLightiv> 0x324100a320 >Lookup-Tool: <glLineStipple> 0x324100a3c0 >Lookup-Tool: <glLineWidth> 0x324100a3e0 >Lookup-Tool: <glLinkProgram> 0x324100ce80 >Lookup-Tool: <glLinkProgramARB> 0x324100ce80 >Lookup-Tool: <glListBase> 0x3241008fa0 >Lookup-Tool: <glLoadIdentity> 0x324100b320 >Lookup-Tool: <glLoadMatrixd> 0x324100b360 >Lookup-Tool: <glLoadMatrixf> 0x324100b340 >Lookup-Tool: <glLoadName> 0x324100a7a0 >Lookup-Tool: <glLoadTransposeMatrixd> 0x324100c2c0 >Lookup-Tool: <glLoadTransposeMatrixf> 0x324100c2e0 >Lookup-Tool: <glLockArraysEXT> 0x324100f9c0 >Lookup-Tool: <glLogicOp> 0x324100ad20 >Lookup-Tool: <glMakeBufferNonResidentNV> 0x7f63bc004010 >Lookup-Tool: <glMakeBufferResidentNV> 0x7f63bc004090 >Lookup-Tool: <glMakeNamedBufferNonResidentNV> 0x7f63bc004010 >Lookup-Tool: <glMakeNamedBufferResidentNV> 0x7f63bc004010 >Lookup-Tool: <glMap1d> 0x324100aa60 >Lookup-Tool: <glMap1f> 0x324100aa80 >Lookup-Tool: <glMap2d> 0x324100aaa0 >Lookup-Tool: <glMap2f> 0x324100aac0 >Lookup-Tool: <glMapBufferRange> 0x324100e400 >Lookup-Tool: <glMapControlPointsNV> 0x7f63bc004090 >Lookup-Tool: <glMapGrid1d> 0x324100aae0 >Lookup-Tool: <glMapGrid1f> 0x324100ab00 >Lookup-Tool: <glMapGrid2d> 0x324100ab20 >Lookup-Tool: <glMapGrid2f> 0x324100ab40 >Lookup-Tool: <glMapNamedBufferRangeEXT> 0x7f63bc004010 >Lookup-Tool: <glMapParameterfvNV> 0x7f63bc004090 >Lookup-Tool: <glMapParameterivNV> 0x7f63bc004090 >Lookup-Tool: <glMapVertexAttrib1dAPPLE> 0x7f63bc004010 >Lookup-Tool: <glMapVertexAttrib1fAPPLE> 0x7f63bc004010 >Lookup-Tool: <glMapVertexAttrib2dAPPLE> 0x7f63bc004010 >Lookup-Tool: <glMapVertexAttrib2fAPPLE> 0x7f63bc004010 >Lookup-Tool: <glMaterialf> 0x324100a400 >Lookup-Tool: <glMaterialfv> 0x324100a420 >Lookup-Tool: <glMateriali> 0x324100a440 >Lookup-Tool: <glMaterialiv> 0x324100a460 >Lookup-Tool: <glMatrixFrustumEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixIndexPointer> 0x7f63bc004090 >Lookup-Tool: <glMatrixIndexubvARB> 0x7f63bc004090 >Lookup-Tool: <glMatrixIndexuivARB> 0x7f63bc004090 >Lookup-Tool: <glMatrixIndexusvARB> 0x7f63bc004090 >Lookup-Tool: <glMatrixLoadIdentityEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixLoadTransposedEXT> 0x7f63bc004010 >Lookup-Tool: <glMatrixLoadTransposefEXT> 0x7f63bc004010 >Lookup-Tool: <glMatrixLoaddEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixLoadfEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixMode> 0x324100b380 >Lookup-Tool: <glMatrixMultTransposedEXT> 0x7f63bc004010 >Lookup-Tool: <glMatrixMultTransposefEXT> 0x7f63bc004010 >Lookup-Tool: <glMatrixMultdEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixMultfEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixOrthoEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixPopEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixPushEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixRotatedEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixRotatefEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixScaledEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixScalefEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixTranslatedEXT> 0x7f63bc004090 >Lookup-Tool: <glMatrixTranslatefEXT> 0x7f63bc004090 >Lookup-Tool: <glMemoryBarrier> 0x7f63bc004090 >Lookup-Tool: <glMinSampleShading> 0x7f63bc004090 >Lookup-Tool: <glMinmax> 0x324100bce0 >Lookup-Tool: <glMultMatrixd> 0x324100b3c0 >Lookup-Tool: <glMultMatrixf> 0x324100b3a0 >Lookup-Tool: <glMultTransposeMatrixd> 0x324100c300 >Lookup-Tool: <glMultTransposeMatrixf> 0x324100c320 >Lookup-Tool: <glMultiDrawArrays> 0x324100c3e0 >Lookup-Tool: <glMultiDrawArraysIndirectAMD> 0x7f63bc004010 >Lookup-Tool: <glMultiDrawElements> 0x324100fa40 >Lookup-Tool: <glMultiDrawElementsIndirectAMD> 0x7f63bc004010 >Lookup-Tool: <glMultiTexBufferEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexCoord1d> 0x324100bde0 >Lookup-Tool: <glMultiTexCoord1dv> 0x324100be00 >Lookup-Tool: <glMultiTexCoord1f> 0x324100be20 >Lookup-Tool: <glMultiTexCoord1fv> 0x324100be40 >Lookup-Tool: <glMultiTexCoord1h> 0x7f63bc004090 >Lookup-Tool: <glMultiTexCoord1hv> 0x7f63bc004090 >Lookup-Tool: <glMultiTexCoord1i> 0x324100be60 >Lookup-Tool: <glMultiTexCoord1iv> 0x324100be80 >Lookup-Tool: <glMultiTexCoord1s> 0x324100bea0 >Lookup-Tool: <glMultiTexCoord1sv> 0x324100bec0 >Lookup-Tool: <glMultiTexCoord2d> 0x324100bee0 >Lookup-Tool: <glMultiTexCoord2dv> 0x324100bf00 >Lookup-Tool: <glMultiTexCoord2f> 0x324100bf20 >Lookup-Tool: <glMultiTexCoord2fv> 0x324100bf40 >Lookup-Tool: <glMultiTexCoord2h> 0x7f63bc004090 >Lookup-Tool: <glMultiTexCoord2hv> 0x7f63bc004090 >Lookup-Tool: <glMultiTexCoord2i> 0x324100bf60 >Lookup-Tool: <glMultiTexCoord2iv> 0x324100bf80 >Lookup-Tool: <glMultiTexCoord2s> 0x324100bfa0 >Lookup-Tool: <glMultiTexCoord2sv> 0x324100bfc0 >Lookup-Tool: <glMultiTexCoord3d> 0x324100bfe0 >Lookup-Tool: <glMultiTexCoord3dv> 0x324100c000 >Lookup-Tool: <glMultiTexCoord3f> 0x324100c020 >Lookup-Tool: <glMultiTexCoord3fv> 0x324100c040 >Lookup-Tool: <glMultiTexCoord3h> 0x7f63bc004090 >Lookup-Tool: <glMultiTexCoord3hv> 0x7f63bc004090 >Lookup-Tool: <glMultiTexCoord3i> 0x324100c060 >Lookup-Tool: <glMultiTexCoord3iv> 0x324100c080 >Lookup-Tool: <glMultiTexCoord3s> 0x324100c0a0 >Lookup-Tool: <glMultiTexCoord3sv> 0x324100c0c0 >Lookup-Tool: <glMultiTexCoord4d> 0x324100c0e0 >Lookup-Tool: <glMultiTexCoord4dv> 0x324100c100 >Lookup-Tool: <glMultiTexCoord4f> 0x324100c120 >Lookup-Tool: <glMultiTexCoord4fv> 0x324100c140 >Lookup-Tool: <glMultiTexCoord4h> 0x7f63bc004090 >Lookup-Tool: <glMultiTexCoord4hv> 0x7f63bc004090 >Lookup-Tool: <glMultiTexCoord4i> 0x324100c160 >Lookup-Tool: <glMultiTexCoord4iv> 0x324100c180 >Lookup-Tool: <glMultiTexCoord4s> 0x324100c1a0 >Lookup-Tool: <glMultiTexCoord4sv> 0x324100c1c0 >Lookup-Tool: <glMultiTexCoordP1ui> 0x324100eb00 >Lookup-Tool: <glMultiTexCoordP1uiv> 0x324100eb20 >Lookup-Tool: <glMultiTexCoordP2ui> 0x324100eb40 >Lookup-Tool: <glMultiTexCoordP2uiv> 0x324100eb60 >Lookup-Tool: <glMultiTexCoordP3ui> 0x324100eb80 >Lookup-Tool: <glMultiTexCoordP3uiv> 0x324100eba0 >Lookup-Tool: <glMultiTexCoordP4ui> 0x324100ebc0 >Lookup-Tool: <glMultiTexCoordP4uiv> 0x324100ebe0 >Lookup-Tool: <glMultiTexCoordPointerEXT> 0x7f63bc004010 >Lookup-Tool: <glMultiTexEnvfEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexEnvfvEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexEnviEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexEnvivEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexGendEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexGendvEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexGenfEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexGenfvEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexGeniEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexGenivEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexImage1DEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexImage2DEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexImage3DEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexParameterIivEXT> 0x7f63bc004010 >Lookup-Tool: <glMultiTexParameterIuivEXT> 0x7f63bc004010 >Lookup-Tool: <glMultiTexParameterfEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexParameterfvEXT> 0x7f63bc004010 >Lookup-Tool: <glMultiTexParameteriEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexParameterivEXT> 0x7f63bc004010 >Lookup-Tool: <glMultiTexRenderbufferEXT> 0x7f63bc004010 >Lookup-Tool: <glMultiTexSubImage1DEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexSubImage2DEXT> 0x7f63bc004090 >Lookup-Tool: <glMultiTexSubImage3DEXT> 0x7f63bc004090 >Lookup-Tool: <glNamedBufferDataEXT> 0x7f63bc004090 >Lookup-Tool: <glNamedBufferSubDataEXT> 0x7f63bc004090 >Lookup-Tool: <glNamedCopyBufferSubDataEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedFramebufferRenderbufferEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedFramebufferTexture1DEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedFramebufferTexture2DEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedFramebufferTexture3DEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedFramebufferTextureEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedFramebufferTextureFaceEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedFramebufferTextureLayerEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParameter4dEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParameter4dvEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParameter4fEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParameter4fvEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParameterI4iEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParameterI4ivEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParameterI4uiEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParameterI4uivEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParameters4fvEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParametersI4ivEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramLocalParametersI4uivEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedProgramStringEXT> 0x7f63bc004090 >Lookup-Tool: <glNamedRenderbufferStorageEXT> 0x7f63bc004010 >Lookup-Tool: <glNamedRenderbufferStorageMultisampleCoverageEXT> 0x7f63bc004070 >Lookup-Tool: <glNamedRenderbufferStorageMultisampleEXT> 0x7f63bc004070 >Lookup-Tool: <glNamedStringARB> 0x7f63bc004090 >Lookup-Tool: <glNewList> 0x3241008ee0 >Lookup-Tool: <glNormal3b> 0x3241009560 >Lookup-Tool: <glNormal3bv> 0x3241009580 >Lookup-Tool: <glNormal3d> 0x32410095a0 >Lookup-Tool: <glNormal3dv> 0x32410095c0 >Lookup-Tool: <glNormal3f> 0x32410095e0 >Lookup-Tool: <glNormal3fv> 0x3241009600 >Lookup-Tool: <glNormal3h> 0x7f63bc004090 >Lookup-Tool: <glNormal3hv> 0x7f63bc004090 >Lookup-Tool: <glNormal3i> 0x3241009620 >Lookup-Tool: <glNormal3iv> 0x3241009640 >Lookup-Tool: <glNormal3s> 0x3241009660 >Lookup-Tool: <glNormal3sv> 0x3241009680 >Lookup-Tool: <glNormalFormatNV> 0x7f63bc004090 >Lookup-Tool: <glNormalP3ui> 0x324100ec00 >Lookup-Tool: <glNormalP3uiv> 0x324100ec20 >Lookup-Tool: <glNormalPointer> 0x324100b6a0 >Lookup-Tool: <glObjectPurgeableAPPLE> 0x3241010960 >Lookup-Tool: <glObjectUnpurgeableAPPLE> 0x3241010980 >Lookup-Tool: <glOrtho> 0x324100b3e0 >Lookup-Tool: <glPNTrianglesfATI> 0x7f63bc004090 >Lookup-Tool: <glPNTrianglesiATI> 0x7f63bc004090 >Lookup-Tool: <glPassThrough> 0x324100a7c0 >Lookup-Tool: <glPatchParameterfv> 0x7f63bc004090 >Lookup-Tool: <glPatchParameteri> 0x7f63bc004090 >Lookup-Tool: <glPauseTransformFeedback> 0x324100efe0 >Lookup-Tool: <glPauseTransformFeedbackNV> 0x7f63bc004010 >Lookup-Tool: <glPixelDataRangeNV> 0x7f63bc004090 >Lookup-Tool: <glPixelMapfv> 0x324100ae40 >Lookup-Tool: <glPixelMapuiv> 0x324100ae60 >Lookup-Tool: <glPixelMapusv> 0x324100ae80 >Lookup-Tool: <glPixelStoref> 0x324100ae00 >Lookup-Tool: <glPixelStorei> 0x324100ae20 >Lookup-Tool: <glPixelTransferf> 0x324100adc0 >Lookup-Tool: <glPixelTransferi> 0x324100ade0 >Lookup-Tool: <glPixelTransformParameterfEXT> 0x7f63bc004010 >Lookup-Tool: <glPixelTransformParameterfvEXT> 0x7f63bc004010 >Lookup-Tool: <glPixelTransformParameteriEXT> 0x7f63bc004010 >Lookup-Tool: <glPixelTransformParameterivEXT> 0x7f63bc004010 >Lookup-Tool: <glPixelZoom> 0x324100ada0 >Lookup-Tool: <glPointParameterf> 0x324100c400 >Lookup-Tool: <glPointParameterfv> 0x324100c420 >Lookup-Tool: <glPointParameteri> 0x324100c440 >Lookup-Tool: <glPointParameteriv> 0x324100c460 >Lookup-Tool: <glPointSize> 0x324100a480 >Lookup-Tool: <glPolygonMode> 0x324100a4a0 >Lookup-Tool: <glPolygonOffset> 0x324100b6c0 >Lookup-Tool: <glPolygonStipple> 0x324100a4c0 >Lookup-Tool: <glPopAttrib> 0x324100aa20 >Lookup-Tool: <glPopClientAttrib> 0x324100b8a0 >Lookup-Tool: <glPopMatrix> 0x324100b400 >Lookup-Tool: <glPopName> 0x324100a7e0 >Lookup-Tool: <glPrimitiveRestartIndex> 0x324100dba0 >Lookup-Tool: <glPrimitiveRestartIndexNV> 0x324100dba0 >Lookup-Tool: <glPrimitiveRestartNV> 0x3241010640 >Lookup-Tool: <glPrioritizeTextures> 0x324100b840 >Lookup-Tool: <glProgramBinary> 0x324100f160 >Lookup-Tool: <glProgramBufferParametersIivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramBufferParametersIuivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramBufferParametersfvNV> 0x7f63bc004010 >Lookup-Tool: <glProgramEnvParameter4dARB> 0x324100dda0 >Lookup-Tool: <glProgramEnvParameter4dvARB> 0x324100ddc0 >Lookup-Tool: <glProgramEnvParameter4fARB> 0x324100dde0 >Lookup-Tool: <glProgramEnvParameter4fvARB> 0x324100de00 >Lookup-Tool: <glProgramEnvParameterI4iNV> 0x7f63bc004010 >Lookup-Tool: <glProgramEnvParameterI4ivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramEnvParameterI4uiNV> 0x7f63bc004010 >Lookup-Tool: <glProgramEnvParameterI4uivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramEnvParameters4fvEXT> 0x3241010a40 >Lookup-Tool: <glProgramEnvParametersI4ivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramEnvParametersI4uivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramLocalParameter4dARB> 0x324100de20 >Lookup-Tool: <glProgramLocalParameter4dvARB> 0x324100de40 >Lookup-Tool: <glProgramLocalParameter4fARB> 0x324100de60 >Lookup-Tool: <glProgramLocalParameter4fvARB> 0x324100de80 >Lookup-Tool: <glProgramLocalParameterI4iNV> 0x7f63bc004010 >Lookup-Tool: <glProgramLocalParameterI4ivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramLocalParameterI4uiNV> 0x7f63bc004010 >Lookup-Tool: <glProgramLocalParameterI4uivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramLocalParameters4fvEXT> 0x3241010a60 >Lookup-Tool: <glProgramLocalParametersI4ivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramLocalParametersI4uivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramParameteri> 0x324100f180 >Lookup-Tool: <glProgramParameteriARB> 0x324100f180 >Lookup-Tool: <glProgramStringARB> 0x324100dea0 >Lookup-Tool: <glProgramSubroutineParametersuivNV> 0x7f63bc004010 >Lookup-Tool: <glProgramUniform1d> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1dEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1dv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1dvEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1f> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1fEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1fv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1fvEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1i> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1i64NV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1i64vNV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1iEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1iv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1ivEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1ui> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1ui64NV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1ui64vNV> 0x7f63bc004010 >Lookup-Tool: <glProgramUniform1uiEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1uiv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform1uivEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2d> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2dEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2dv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2dvEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2f> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2fEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2fv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2fvEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2i> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2i64NV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2i64vNV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2iEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2iv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2ivEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2ui> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2ui64NV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2ui64vNV> 0x7f63bc004010 >Lookup-Tool: <glProgramUniform2uiEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2uiv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform2uivEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3d> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3dEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3dv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3dvEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3f> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3fEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3fv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3fvEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3i> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3i64NV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3i64vNV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3iEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3iv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3ivEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3ui> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3ui64NV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3ui64vNV> 0x7f63bc004010 >Lookup-Tool: <glProgramUniform3uiEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3uiv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform3uivEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4d> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4dEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4dv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4dvEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4f> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4fEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4fv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4fvEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4i> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4i64NV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4i64vNV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4iEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4iv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4ivEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4ui> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4ui64NV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4ui64vNV> 0x7f63bc004010 >Lookup-Tool: <glProgramUniform4uiEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4uiv> 0x7f63bc004090 >Lookup-Tool: <glProgramUniform4uivEXT> 0x7f63bc004090 >Lookup-Tool: <glProgramUniformMatrix2dv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2dvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2fv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2fvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2x3dv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2x3dvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2x3fv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2x3fvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2x4dv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2x4dvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2x4fv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix2x4fvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3dv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3dvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3fv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3fvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3x2dv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3x2dvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3x2fv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3x2fvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3x4dv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3x4dvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3x4fv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix3x4fvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4dv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4dvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4fv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4fvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4x2dv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4x2dvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4x2fv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4x2fvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4x3dv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4x3dvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4x3fv> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformMatrix4x3fvEXT> 0x7f63bc004010 >Lookup-Tool: <glProgramUniformui64NV> 0x7f63bc004090 >Lookup-Tool: <glProgramUniformui64vNV> 0x7f63bc004090 >Lookup-Tool: <glProgramVertexLimitNV> 0x7f63bc004090 >Lookup-Tool: <glProvokingVertex> 0x324100e700 >Lookup-Tool: <glProvokingVertexEXT> 0x324100e700 >Lookup-Tool: <glPushAttrib> 0x324100aa40 >Lookup-Tool: <glPushClientAttrib> 0x324100b8c0 >Lookup-Tool: <glPushClientAttribDefaultEXT> 0x7f63bc004010 >Lookup-Tool: <glPushMatrix> 0x324100b420 >Lookup-Tool: <glPushName> 0x324100a800 >Lookup-Tool: <glQueryCounter> 0x324100ea60 >Lookup-Tool: <glRasterPos2d> 0x32410096a0 >Lookup-Tool: <glRasterPos2dv> 0x32410096c0 >Lookup-Tool: <glRasterPos2f> 0x32410096e0 >Lookup-Tool: <glRasterPos2fv> 0x3241009700 >Lookup-Tool: <glRasterPos2i> 0x3241009720 >Lookup-Tool: <glRasterPos2iv> 0x3241009740 >Lookup-Tool: <glRasterPos2s> 0x3241009760 >Lookup-Tool: <glRasterPos2sv> 0x3241009780 >Lookup-Tool: <glRasterPos3d> 0x32410097a0 >Lookup-Tool: <glRasterPos3dv> 0x32410097c0 >Lookup-Tool: <glRasterPos3f> 0x32410097e0 >Lookup-Tool: <glRasterPos3fv> 0x3241009800 >Lookup-Tool: <glRasterPos3i> 0x3241009820 >Lookup-Tool: <glRasterPos3iv> 0x3241009840 >Lookup-Tool: <glRasterPos3s> 0x3241009860 >Lookup-Tool: <glRasterPos3sv> 0x3241009880 >Lookup-Tool: <glRasterPos4d> 0x32410098a0 >Lookup-Tool: <glRasterPos4dv> 0x32410098c0 >Lookup-Tool: <glRasterPos4f> 0x32410098e0 >Lookup-Tool: <glRasterPos4fv> 0x3241009900 >Lookup-Tool: <glRasterPos4i> 0x3241009920 >Lookup-Tool: <glRasterPos4iv> 0x3241009940 >Lookup-Tool: <glRasterPos4s> 0x3241009960 >Lookup-Tool: <glRasterPos4sv> 0x3241009980 >Lookup-Tool: <glReadBuffer> 0x324100aea0 >Lookup-Tool: <glReadPixels> 0x324100aee0 >Lookup-Tool: <glReadnPixels> 0x7f63bc004090 >Lookup-Tool: <glRectd> 0x32410099a0 >Lookup-Tool: <glRectdv> 0x32410099c0 >Lookup-Tool: <glRectf> 0x32410099e0 >Lookup-Tool: <glRectfv> 0x3241009a00 >Lookup-Tool: <glRecti> 0x3241009a20 >Lookup-Tool: <glRectiv> 0x3241009a40 >Lookup-Tool: <glRects> 0x3241009a60 >Lookup-Tool: <glRectsv> 0x3241009a80 >Lookup-Tool: <glReleaseShaderCompiler> 0x324100f100 >Lookup-Tool: <glRenderMode> 0x324100a760 >Lookup-Tool: <glRenderbufferStorage> 0x324100e380 >Lookup-Tool: <glRenderbufferStorageMultisample> 0x324100e3a0 >Lookup-Tool: <glRenderbufferStorageMultisampleCoverageNV> 0x7f63bc004070 >Lookup-Tool: <glResetHistogram> 0x324100bd00 >Lookup-Tool: <glResetMinmax> 0x324100bd20 >Lookup-Tool: <glResumeTransformFeedback> 0x324100f000 >Lookup-Tool: <glResumeTransformFeedbackNV> 0x7f63bc004010 >Lookup-Tool: <glRotated> 0x324100b440 >Lookup-Tool: <glRotatef> 0x324100b460 >Lookup-Tool: <glSampleCoverage> 0x324100c340 >Lookup-Tool: <glSampleMaskIndexedNV> 0x7f63bc004090 >Lookup-Tool: <glSampleMaski> 0x324100e740 >Lookup-Tool: <glSamplerParameterIiv> 0x324100e960 >Lookup-Tool: <glSamplerParameterIuiv> 0x324100e980 >Lookup-Tool: <glSamplerParameterf> 0x324100e9a0 >Lookup-Tool: <glSamplerParameterfv> 0x324100e9c0 >Lookup-Tool: <glSamplerParameteri> 0x324100e9e0 >Lookup-Tool: <glSamplerParameteriv> 0x324100ea00 >Lookup-Tool: <glScaled> 0x324100b480 >Lookup-Tool: <glScalef> 0x324100b4a0 >Lookup-Tool: <glScissor> 0x324100a4e0 >Lookup-Tool: <glScissorArrayv> 0x7f63bc004090 >Lookup-Tool: <glScissorIndexed> 0x7f63bc004090 >Lookup-Tool: <glScissorIndexedv> 0x7f63bc004090 >Lookup-Tool: <glSecondaryColor3b> 0x324100c480 >Lookup-Tool: <glSecondaryColor3bv> 0x324100c4a0 >Lookup-Tool: <glSecondaryColor3d> 0x324100c4c0 >Lookup-Tool: <glSecondaryColor3dv> 0x324100c4e0 >Lookup-Tool: <glSecondaryColor3f> 0x324100fa00 >Lookup-Tool: <glSecondaryColor3fv> 0x324100fa20 >Lookup-Tool: <glSecondaryColor3h> 0x7f63bc004090 >Lookup-Tool: <glSecondaryColor3hv> 0x7f63bc004090 >Lookup-Tool: <glSecondaryColor3i> 0x324100c500 >Lookup-Tool: <glSecondaryColor3iv> 0x324100c520 >Lookup-Tool: <glSecondaryColor3s> 0x324100c540 >Lookup-Tool: <glSecondaryColor3sv> 0x324100c560 >Lookup-Tool: <glSecondaryColor3ub> 0x324100c580 >Lookup-Tool: <glSecondaryColor3ubv> 0x324100c5a0 >Lookup-Tool: <glSecondaryColor3ui> 0x324100c5c0 >Lookup-Tool: <glSecondaryColor3uiv> 0x324100c5e0 >Lookup-Tool: <glSecondaryColor3us> 0x324100c600 >Lookup-Tool: <glSecondaryColor3usv> 0x324100c620 >Lookup-Tool: <glSecondaryColorFormatNV> 0x7f63bc004010 >Lookup-Tool: <glSecondaryColorP3ui> 0x324100ec40 >Lookup-Tool: <glSecondaryColorP3uiv> 0x324100ec60 >Lookup-Tool: <glSecondaryColorPointer> 0x324100c640 >Lookup-Tool: <glSelectBuffer> 0x324100a740 >Lookup-Tool: <glSelectPerfMonitorCountersAMD> 0x7f63bc004010 >Lookup-Tool: <glSeparableFilter2D> 0x324100bbe0 >Lookup-Tool: <glSetFenceAPPLE> 0x7f63bc004090 >Lookup-Tool: <glSetFenceNV> 0x7f63bc004090 >Lookup-Tool: <glSetInvariantEXT> 0x7f63bc004090 >Lookup-Tool: <glSetLocalConstantEXT> 0x7f63bc004090 >Lookup-Tool: <glSetMultisamplefvAMD> 0x7f63bc004090 >Lookup-Tool: <glShadeModel> 0x324100a500 >Lookup-Tool: <glShaderBinary> 0x324100f120 >Lookup-Tool: <glShaderOp1EXT> 0x7f63bc004090 >Lookup-Tool: <glShaderOp2EXT> 0x7f63bc004090 >Lookup-Tool: <glShaderOp3EXT> 0x7f63bc004090 >Lookup-Tool: <glShaderSource> 0x324100cea0 >Lookup-Tool: <glShaderSourceARB> 0x324100cea0 >Lookup-Tool: <glStencilClearTagEXT> 0x7f63bc004090 >Lookup-Tool: <glStencilFunc> 0x324100ad40 >Lookup-Tool: <glStencilFuncSeparate> 0x324100cec0 >Lookup-Tool: <glStencilMask> 0x324100a900 >Lookup-Tool: <glStencilMaskSeparate> 0x324100cee0 >Lookup-Tool: <glStencilOp> 0x324100ad60 >Lookup-Tool: <glStencilOpSeparate> 0x324100cf00 >Lookup-Tool: <glStencilOpValueAMD> 0x7f63bc004090 >Lookup-Tool: <glStringMarkerGREMEDY> 0x7f63bc004090 >Lookup-Tool: <glSwapAPPLE> 0x7f63bc004090 >Lookup-Tool: <glSwizzleEXT> 0x7f63bc004090 >Lookup-Tool: <glTessellationFactorAMD> 0x7f63bc004090 >Lookup-Tool: <glTessellationModeAMD> 0x7f63bc004090 >Lookup-Tool: <glTestFenceAPPLE> 0x7f63bc004090 >Lookup-Tool: <glTestFenceNV> 0x7f63bc004090 >Lookup-Tool: <glTestObjectAPPLE> 0x7f63bc004090 >Lookup-Tool: <glTexBuffer> 0x324100dbc0 >Lookup-Tool: <glTexCoord1d> 0x3241009aa0 >Lookup-Tool: <glTexCoord1dv> 0x3241009ac0 >Lookup-Tool: <glTexCoord1f> 0x3241009ae0 >Lookup-Tool: <glTexCoord1fv> 0x3241009b00 >Lookup-Tool: <glTexCoord1h> 0x7f63bc004090 >Lookup-Tool: <glTexCoord1hv> 0x7f63bc004090 >Lookup-Tool: <glTexCoord1i> 0x3241009b20 >Lookup-Tool: <glTexCoord1iv> 0x3241009b40 >Lookup-Tool: <glTexCoord1s> 0x3241009b60 >Lookup-Tool: <glTexCoord1sv> 0x3241009b80 >Lookup-Tool: <glTexCoord2d> 0x3241009ba0 >Lookup-Tool: <glTexCoord2dv> 0x3241009bc0 >Lookup-Tool: <glTexCoord2f> 0x3241009be0 >Lookup-Tool: <glTexCoord2fv> 0x3241009c00 >Lookup-Tool: <glTexCoord2h> 0x7f63bc004090 >Lookup-Tool: <glTexCoord2hv> 0x7f63bc004090 >Lookup-Tool: <glTexCoord2i> 0x3241009c20 >Lookup-Tool: <glTexCoord2iv> 0x3241009c40 >Lookup-Tool: <glTexCoord2s> 0x3241009c60 >Lookup-Tool: <glTexCoord2sv> 0x3241009c80 >Lookup-Tool: <glTexCoord3d> 0x3241009ca0 >Lookup-Tool: <glTexCoord3dv> 0x3241009cc0 >Lookup-Tool: <glTexCoord3f> 0x3241009ce0 >Lookup-Tool: <glTexCoord3fv> 0x3241009d00 >Lookup-Tool: <glTexCoord3h> 0x7f63bc004090 >Lookup-Tool: <glTexCoord3hv> 0x7f63bc004090 >Lookup-Tool: <glTexCoord3i> 0x3241009d20 >Lookup-Tool: <glTexCoord3iv> 0x3241009d40 >Lookup-Tool: <glTexCoord3s> 0x3241009d60 >Lookup-Tool: <glTexCoord3sv> 0x3241009d80 >Lookup-Tool: <glTexCoord4d> 0x3241009da0 >Lookup-Tool: <glTexCoord4dv> 0x3241009dc0 >Lookup-Tool: <glTexCoord4f> 0x3241009de0 >Lookup-Tool: <glTexCoord4fv> 0x3241009e00 >Lookup-Tool: <glTexCoord4h> 0x7f63bc004090 >Lookup-Tool: <glTexCoord4hv> 0x7f63bc004090 >Lookup-Tool: <glTexCoord4i> 0x3241009e20 >Lookup-Tool: <glTexCoord4iv> 0x3241009e40 >Lookup-Tool: <glTexCoord4s> 0x3241009e60 >Lookup-Tool: <glTexCoord4sv> 0x3241009e80 >Lookup-Tool: <glTexCoordFormatNV> 0x7f63bc004090 >Lookup-Tool: <glTexCoordP1ui> 0x324100ec80 >Lookup-Tool: <glTexCoordP1uiv> 0x324100eca0 >Lookup-Tool: <glTexCoordP2ui> 0x324100ecc0 >Lookup-Tool: <glTexCoordP2uiv> 0x324100ece0 >Lookup-Tool: <glTexCoordP3ui> 0x324100ed00 >Lookup-Tool: <glTexCoordP3uiv> 0x324100ed20 >Lookup-Tool: <glTexCoordP4ui> 0x324100ed40 >Lookup-Tool: <glTexCoordP4uiv> 0x324100ed60 >Lookup-Tool: <glTexCoordPointer> 0x324100b6e0 >Lookup-Tool: <glTexEnvf> 0x324100a5e0 >Lookup-Tool: <glTexEnvfv> 0x324100a600 >Lookup-Tool: <glTexEnvi> 0x324100a620 >Lookup-Tool: <glTexEnviv> 0x324100a640 >Lookup-Tool: <glTexGend> 0x324100a660 >Lookup-Tool: <glTexGendv> 0x324100a680 >Lookup-Tool: <glTexGenf> 0x324100a6a0 >Lookup-Tool: <glTexGenfv> 0x324100a6c0 >Lookup-Tool: <glTexGeni> 0x324100a6e0 >Lookup-Tool: <glTexGeniv> 0x324100a700 >Lookup-Tool: <glTexImage1D> 0x324100a5a0 >Lookup-Tool: <glTexImage2D> 0x324100a5c0 >Lookup-Tool: <glTexImage2DMultisample> 0x324100e760 >Lookup-Tool: <glTexImage2DMultisampleCoverageNV> 0x7f63bc004010 >Lookup-Tool: <glTexImage3D> 0x324100bd40 >Lookup-Tool: <glTexImage3DMultisample> 0x324100e780 >Lookup-Tool: <glTexImage3DMultisampleCoverageNV> 0x7f63bc004010 >Lookup-Tool: <glTexParameterIiv> 0x324100d960 >Lookup-Tool: <glTexParameterIuiv> 0x324100d980 >Lookup-Tool: <glTexParameterf> 0x324100a520 >Lookup-Tool: <glTexParameterfv> 0x324100a540 >Lookup-Tool: <glTexParameteri> 0x324100a560 >Lookup-Tool: <glTexParameteriv> 0x324100a580 >Lookup-Tool: <glTexRenderbufferNV> 0x7f63bc004090 >Lookup-Tool: <glTexStorage1D> 0x324100f560 >Lookup-Tool: <glTexStorage2D> 0x324100f580 >Lookup-Tool: <glTexStorage3D> 0x324100f5a0 >Lookup-Tool: <glTexSubImage1D> 0x324100b860 >Lookup-Tool: <glTexSubImage2D> 0x324100b880 >Lookup-Tool: <glTexSubImage3D> 0x324100bd60 >Lookup-Tool: <glTextureBarrierNV> 0x3241010a00 >Lookup-Tool: <glTextureBufferEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureImage1DEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureImage2DEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureImage2DMultisampleCoverageNV> 0x7f63bc004010 >Lookup-Tool: <glTextureImage2DMultisampleNV> 0x7f63bc004010 >Lookup-Tool: <glTextureImage3DEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureImage3DMultisampleCoverageNV> 0x7f63bc004010 >Lookup-Tool: <glTextureImage3DMultisampleNV> 0x7f63bc004010 >Lookup-Tool: <glTextureLightEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureMaterialEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureNormalEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureParameterIivEXT> 0x7f63bc004010 >Lookup-Tool: <glTextureParameterIuivEXT> 0x7f63bc004010 >Lookup-Tool: <glTextureParameterfEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureParameterfvEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureParameteriEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureParameterivEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureRangeAPPLE> 0x7f63bc004090 >Lookup-Tool: <glTextureRenderbufferEXT> 0x7f63bc004010 >Lookup-Tool: <glTextureStorage1DEXT> 0x324100f5c0 >Lookup-Tool: <glTextureStorage2DEXT> 0x324100f5e0 >Lookup-Tool: <glTextureStorage3DEXT> 0x324100f600 >Lookup-Tool: <glTextureSubImage1DEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureSubImage2DEXT> 0x7f63bc004090 >Lookup-Tool: <glTextureSubImage3DEXT> 0x7f63bc004090 >Lookup-Tool: <glTransformFeedbackVaryings> 0x324100d9a0 >Lookup-Tool: <glTranslated> 0x324100b4c0 >Lookup-Tool: <glTranslatef> 0x324100b4e0 >Lookup-Tool: <glUniform1d> 0x7f63bc004090 >Lookup-Tool: <glUniform1dv> 0x7f63bc004090 >Lookup-Tool: <glUniform1f> 0x324100cf20 >Lookup-Tool: <glUniform1fARB> 0x324100cf20 >Lookup-Tool: <glUniform1fv> 0x324100cf40 >Lookup-Tool: <glUniform1fvARB> 0x324100cf40 >Lookup-Tool: <glUniform1i> 0x324100cf60 >Lookup-Tool: <glUniform1i64NV> 0x7f63bc004090 >Lookup-Tool: <glUniform1i64vNV> 0x7f63bc004090 >Lookup-Tool: <glUniform1iARB> 0x324100cf60 >Lookup-Tool: <glUniform1iv> 0x324100cf80 >Lookup-Tool: <glUniform1ivARB> 0x324100cf80 >Lookup-Tool: <glUniform1ui> 0x324100d9c0 >Lookup-Tool: <glUniform1ui64NV> 0x7f63bc004090 >Lookup-Tool: <glUniform1ui64vNV> 0x7f63bc004090 >Lookup-Tool: <glUniform1uiv> 0x324100d9e0 >Lookup-Tool: <glUniform2d> 0x7f63bc004090 >Lookup-Tool: <glUniform2dv> 0x7f63bc004090 >Lookup-Tool: <glUniform2f> 0x324100cfa0 >Lookup-Tool: <glUniform2fARB> 0x324100cfa0 >Lookup-Tool: <glUniform2fv> 0x324100cfc0 >Lookup-Tool: <glUniform2fvARB> 0x324100cfc0 >Lookup-Tool: <glUniform2i> 0x324100cfe0 >Lookup-Tool: <glUniform2i64NV> 0x7f63bc004090 >Lookup-Tool: <glUniform2i64vNV> 0x7f63bc004090 >Lookup-Tool: <glUniform2iARB> 0x324100cfe0 >Lookup-Tool: <glUniform2iv> 0x324100d000 >Lookup-Tool: <glUniform2ivARB> 0x324100d000 >Lookup-Tool: <glUniform2ui> 0x324100da00 >Lookup-Tool: <glUniform2ui64NV> 0x7f63bc004090 >Lookup-Tool: <glUniform2ui64vNV> 0x7f63bc004090 >Lookup-Tool: <glUniform2uiv> 0x324100da20 >Lookup-Tool: <glUniform3d> 0x7f63bc004090 >Lookup-Tool: <glUniform3dv> 0x7f63bc004090 >Lookup-Tool: <glUniform3f> 0x324100d020 >Lookup-Tool: <glUniform3fARB> 0x324100d020 >Lookup-Tool: <glUniform3fv> 0x324100d040 >Lookup-Tool: <glUniform3fvARB> 0x324100d040 >Lookup-Tool: <glUniform3i> 0x324100d060 >Lookup-Tool: <glUniform3i64NV> 0x7f63bc004090 >Lookup-Tool: <glUniform3i64vNV> 0x7f63bc004090 >Lookup-Tool: <glUniform3iARB> 0x324100d060 >Lookup-Tool: <glUniform3iv> 0x324100d080 >Lookup-Tool: <glUniform3ivARB> 0x324100d080 >Lookup-Tool: <glUniform3ui> 0x324100da40 >Lookup-Tool: <glUniform3ui64NV> 0x7f63bc004090 >Lookup-Tool: <glUniform3ui64vNV> 0x7f63bc004090 >Lookup-Tool: <glUniform3uiv> 0x324100da60 >Lookup-Tool: <glUniform4d> 0x7f63bc004090 >Lookup-Tool: <glUniform4dv> 0x7f63bc004090 >Lookup-Tool: <glUniform4f> 0x324100d0a0 >Lookup-Tool: <glUniform4fARB> 0x324100d0a0 >Lookup-Tool: <glUniform4fv> 0x324100d0c0 >Lookup-Tool: <glUniform4fvARB> 0x324100d0c0 >Lookup-Tool: <glUniform4i> 0x324100d0e0 >Lookup-Tool: <glUniform4i64NV> 0x7f63bc004090 >Lookup-Tool: <glUniform4i64vNV> 0x7f63bc004090 >Lookup-Tool: <glUniform4iARB> 0x324100d0e0 >Lookup-Tool: <glUniform4iv> 0x324100d100 >Lookup-Tool: <glUniform4ivARB> 0x324100d100 >Lookup-Tool: <glUniform4ui> 0x324100da80 >Lookup-Tool: <glUniform4ui64NV> 0x7f63bc004090 >Lookup-Tool: <glUniform4ui64vNV> 0x7f63bc004090 >Lookup-Tool: <glUniform4uiv> 0x324100daa0 >Lookup-Tool: <glUniformBlockBinding> 0x324100e560 >Lookup-Tool: <glUniformBufferEXT> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix2dv> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix2fv> 0x324100d120 >Lookup-Tool: <glUniformMatrix2fvARB> 0x324100d120 >Lookup-Tool: <glUniformMatrix2x3dv> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix2x3fv> 0x324100d560 >Lookup-Tool: <glUniformMatrix2x4dv> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix2x4fv> 0x324100d580 >Lookup-Tool: <glUniformMatrix3dv> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix3fv> 0x324100d140 >Lookup-Tool: <glUniformMatrix3fvARB> 0x324100d140 >Lookup-Tool: <glUniformMatrix3x2dv> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix3x2fv> 0x324100d5a0 >Lookup-Tool: <glUniformMatrix3x4dv> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix3x4fv> 0x324100d5c0 >Lookup-Tool: <glUniformMatrix4dv> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix4fv> 0x324100d160 >Lookup-Tool: <glUniformMatrix4fvARB> 0x324100d160 >Lookup-Tool: <glUniformMatrix4x2dv> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix4x2fv> 0x324100d5e0 >Lookup-Tool: <glUniformMatrix4x3dv> 0x7f63bc004090 >Lookup-Tool: <glUniformMatrix4x3fv> 0x324100d600 >Lookup-Tool: <glUniformSubroutinesuiv> 0x7f63bc004090 >Lookup-Tool: <glUniformui64NV> 0x7f63bc004090 >Lookup-Tool: <glUniformui64vNV> 0x7f63bc004090 >Lookup-Tool: <glUnlockArraysEXT> 0x324100f9e0 >Lookup-Tool: <glUnmapBuffer> 0x324100caa0 >Lookup-Tool: <glUnmapNamedBufferEXT> 0x7f63bc004090 >Lookup-Tool: <glUseProgram> 0x324100d180 >Lookup-Tool: <glUseProgramObjectARB> 0x324100d180 >Lookup-Tool: <glUseProgramStages> 0x7f63bc004090 >Lookup-Tool: <glVDPAUFiniNV> 0x7f63bc004090 >Lookup-Tool: <glVDPAUGetSurfaceivNV> 0x7f63bc004090 >Lookup-Tool: <glVDPAUInitNV> 0x7f63bc004090 >Lookup-Tool: <glVDPAUIsSurfaceNV> 0x7f63bc004090 >Lookup-Tool: <glVDPAUMapSurfacesNV> 0x7f63bc004090 >Lookup-Tool: <glVDPAURegisterOutputSurfaceNV> 0x7f63bc004010 >Lookup-Tool: <glVDPAURegisterVideoSurfaceNV> 0x7f63bc004010 >Lookup-Tool: <glVDPAUSurfaceAccessNV> 0x7f63bc004090 >Lookup-Tool: <glVDPAUUnmapSurfacesNV> 0x7f63bc004090 >Lookup-Tool: <glVDPAUUnregisterSurfaceNV> 0x7f63bc004010 >Lookup-Tool: <glValidateProgram> 0x324100d1a0 >Lookup-Tool: <glValidateProgramARB> 0x324100d1a0 >Lookup-Tool: <glValidateProgramPipeline> 0x7f63bc004010 >Lookup-Tool: <glVariantPointerEXT> 0x7f63bc004090 >Lookup-Tool: <glVariantbvEXT> 0x7f63bc004090 >Lookup-Tool: <glVariantdvEXT> 0x7f63bc004090 >Lookup-Tool: <glVariantfvEXT> 0x7f63bc004090 >Lookup-Tool: <glVariantivEXT> 0x7f63bc004090 >Lookup-Tool: <glVariantsvEXT> 0x7f63bc004090 >Lookup-Tool: <glVariantubvEXT> 0x7f63bc004090 >Lookup-Tool: <glVariantuivEXT> 0x7f63bc004090 >Lookup-Tool: <glVariantusvEXT> 0x7f63bc004090 >Lookup-Tool: <glVertex2d> 0x3241009ea0 >Lookup-Tool: <glVertex2dv> 0x3241009ec0 >Lookup-Tool: <glVertex2f> 0x3241009ee0 >Lookup-Tool: <glVertex2fv> 0x3241009f00 >Lookup-Tool: <glVertex2h> 0x7f63bc004090 >Lookup-Tool: <glVertex2hv> 0x7f63bc004090 >Lookup-Tool: <glVertex2i> 0x3241009f20 >Lookup-Tool: <glVertex2iv> 0x3241009f40 >Lookup-Tool: <glVertex2s> 0x3241009f60 >Lookup-Tool: <glVertex2sv> 0x3241009f80 >Lookup-Tool: <glVertex3d> 0x3241009fa0 >Lookup-Tool: <glVertex3dv> 0x3241009fc0 >Lookup-Tool: <glVertex3f> 0x3241009fe0 >Lookup-Tool: <glVertex3fv> 0x324100a000 >Lookup-Tool: <glVertex3h> 0x7f63bc004090 >Lookup-Tool: <glVertex3hv> 0x7f63bc004090 >Lookup-Tool: <glVertex3i> 0x324100a020 >Lookup-Tool: <glVertex3iv> 0x324100a040 >Lookup-Tool: <glVertex3s> 0x324100a060 >Lookup-Tool: <glVertex3sv> 0x324100a080 >Lookup-Tool: <glVertex4d> 0x324100a0a0 >Lookup-Tool: <glVertex4dv> 0x324100a0c0 >Lookup-Tool: <glVertex4f> 0x324100a0e0 >Lookup-Tool: <glVertex4fv> 0x324100a100 >Lookup-Tool: <glVertex4h> 0x7f63bc004090 >Lookup-Tool: <glVertex4hv> 0x7f63bc004090 >Lookup-Tool: <glVertex4i> 0x324100a120 >Lookup-Tool: <glVertex4iv> 0x324100a140 >Lookup-Tool: <glVertex4s> 0x324100a160 >Lookup-Tool: <glVertex4sv> 0x324100a180 >Lookup-Tool: <glVertexArrayParameteriAPPLE> 0x7f63bc004010 >Lookup-Tool: <glVertexArrayRangeAPPLE> 0x7f63bc004090 >Lookup-Tool: <glVertexArrayRangeNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttrib1d> 0x324100d1c0 >Lookup-Tool: <glVertexAttrib1dARB> 0x324100d1c0 >Lookup-Tool: <glVertexAttrib1dv> 0x324100d1e0 >Lookup-Tool: <glVertexAttrib1dvARB> 0x324100d1e0 >Lookup-Tool: <glVertexAttrib1f> 0x324100dec0 >Lookup-Tool: <glVertexAttrib1fARB> 0x324100dec0 >Lookup-Tool: <glVertexAttrib1fv> 0x324100dee0 >Lookup-Tool: <glVertexAttrib1fvARB> 0x324100dee0 >Lookup-Tool: <glVertexAttrib1h> 0x7f63bc004090 >Lookup-Tool: <glVertexAttrib1hv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttrib1s> 0x324100d200 >Lookup-Tool: <glVertexAttrib1sARB> 0x324100d200 >Lookup-Tool: <glVertexAttrib1sv> 0x324100d220 >Lookup-Tool: <glVertexAttrib1svARB> 0x324100d220 >Lookup-Tool: <glVertexAttrib2d> 0x324100d240 >Lookup-Tool: <glVertexAttrib2dARB> 0x324100d240 >Lookup-Tool: <glVertexAttrib2dv> 0x324100d260 >Lookup-Tool: <glVertexAttrib2dvARB> 0x324100d260 >Lookup-Tool: <glVertexAttrib2f> 0x324100df00 >Lookup-Tool: <glVertexAttrib2fARB> 0x324100df00 >Lookup-Tool: <glVertexAttrib2fv> 0x324100df20 >Lookup-Tool: <glVertexAttrib2fvARB> 0x324100df20 >Lookup-Tool: <glVertexAttrib2h> 0x7f63bc004090 >Lookup-Tool: <glVertexAttrib2hv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttrib2s> 0x324100d280 >Lookup-Tool: <glVertexAttrib2sARB> 0x324100d280 >Lookup-Tool: <glVertexAttrib2sv> 0x324100d2a0 >Lookup-Tool: <glVertexAttrib2svARB> 0x324100d2a0 >Lookup-Tool: <glVertexAttrib3d> 0x324100d2c0 >Lookup-Tool: <glVertexAttrib3dARB> 0x324100d2c0 >Lookup-Tool: <glVertexAttrib3dv> 0x324100d2e0 >Lookup-Tool: <glVertexAttrib3dvARB> 0x324100d2e0 >Lookup-Tool: <glVertexAttrib3f> 0x324100df40 >Lookup-Tool: <glVertexAttrib3fARB> 0x324100df40 >Lookup-Tool: <glVertexAttrib3fv> 0x324100df60 >Lookup-Tool: <glVertexAttrib3fvARB> 0x324100df60 >Lookup-Tool: <glVertexAttrib3h> 0x7f63bc004090 >Lookup-Tool: <glVertexAttrib3hv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttrib3s> 0x324100d300 >Lookup-Tool: <glVertexAttrib3sARB> 0x324100d300 >Lookup-Tool: <glVertexAttrib3sv> 0x324100d320 >Lookup-Tool: <glVertexAttrib3svARB> 0x324100d320 >Lookup-Tool: <glVertexAttrib4Nbv> 0x324100d340 >Lookup-Tool: <glVertexAttrib4NbvARB> 0x324100d340 >Lookup-Tool: <glVertexAttrib4Niv> 0x324100d360 >Lookup-Tool: <glVertexAttrib4NivARB> 0x324100d360 >Lookup-Tool: <glVertexAttrib4Nsv> 0x324100d380 >Lookup-Tool: <glVertexAttrib4NsvARB> 0x324100d380 >Lookup-Tool: <glVertexAttrib4Nub> 0x324100d3a0 >Lookup-Tool: <glVertexAttrib4NubARB> 0x324100d3a0 >Lookup-Tool: <glVertexAttrib4Nubv> 0x324100d3c0 >Lookup-Tool: <glVertexAttrib4NubvARB> 0x324100d3c0 >Lookup-Tool: <glVertexAttrib4Nuiv> 0x324100d3e0 >Lookup-Tool: <glVertexAttrib4NuivARB> 0x324100d3e0 >Lookup-Tool: <glVertexAttrib4Nusv> 0x324100d400 >Lookup-Tool: <glVertexAttrib4NusvARB> 0x324100d400 >Lookup-Tool: <glVertexAttrib4bv> 0x324100d420 >Lookup-Tool: <glVertexAttrib4bvARB> 0x324100d420 >Lookup-Tool: <glVertexAttrib4d> 0x324100d440 >Lookup-Tool: <glVertexAttrib4dARB> 0x324100d440 >Lookup-Tool: <glVertexAttrib4dv> 0x324100d460 >Lookup-Tool: <glVertexAttrib4dvARB> 0x324100d460 >Lookup-Tool: <glVertexAttrib4f> 0x324100df80 >Lookup-Tool: <glVertexAttrib4fARB> 0x324100df80 >Lookup-Tool: <glVertexAttrib4fv> 0x324100dfa0 >Lookup-Tool: <glVertexAttrib4fvARB> 0x324100dfa0 >Lookup-Tool: <glVertexAttrib4h> 0x7f63bc004090 >Lookup-Tool: <glVertexAttrib4hv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttrib4iv> 0x324100d480 >Lookup-Tool: <glVertexAttrib4ivARB> 0x324100d480 >Lookup-Tool: <glVertexAttrib4s> 0x324100d4a0 >Lookup-Tool: <glVertexAttrib4sARB> 0x324100d4a0 >Lookup-Tool: <glVertexAttrib4sv> 0x324100d4c0 >Lookup-Tool: <glVertexAttrib4svARB> 0x324100d4c0 >Lookup-Tool: <glVertexAttrib4ubv> 0x324100d4e0 >Lookup-Tool: <glVertexAttrib4ubvARB> 0x324100d4e0 >Lookup-Tool: <glVertexAttrib4uiv> 0x324100d500 >Lookup-Tool: <glVertexAttrib4uivARB> 0x324100d500 >Lookup-Tool: <glVertexAttrib4usv> 0x324100d520 >Lookup-Tool: <glVertexAttrib4usvARB> 0x324100d520 >Lookup-Tool: <glVertexAttribDivisor> 0x324100dc40 >Lookup-Tool: <glVertexAttribFormatNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribI1i> 0x3241010720 >Lookup-Tool: <glVertexAttribI1iEXT> 0x3241010720 >Lookup-Tool: <glVertexAttribI1iv> 0x324100dac0 >Lookup-Tool: <glVertexAttribI1ivEXT> 0x324100dac0 >Lookup-Tool: <glVertexAttribI1ui> 0x3241010740 >Lookup-Tool: <glVertexAttribI1uiEXT> 0x3241010740 >Lookup-Tool: <glVertexAttribI1uiv> 0x324100dae0 >Lookup-Tool: <glVertexAttribI1uivEXT> 0x324100dae0 >Lookup-Tool: <glVertexAttribI2i> 0x3241010760 >Lookup-Tool: <glVertexAttribI2iEXT> 0x3241010760 >Lookup-Tool: <glVertexAttribI2iv> 0x3241010780 >Lookup-Tool: <glVertexAttribI2ivEXT> 0x3241010780 >Lookup-Tool: <glVertexAttribI2ui> 0x32410107a0 >Lookup-Tool: <glVertexAttribI2uiEXT> 0x32410107a0 >Lookup-Tool: <glVertexAttribI2uiv> 0x32410107c0 >Lookup-Tool: <glVertexAttribI2uivEXT> 0x32410107c0 >Lookup-Tool: <glVertexAttribI3i> 0x32410107e0 >Lookup-Tool: <glVertexAttribI3iEXT> 0x32410107e0 >Lookup-Tool: <glVertexAttribI3iv> 0x3241010800 >Lookup-Tool: <glVertexAttribI3ivEXT> 0x3241010800 >Lookup-Tool: <glVertexAttribI3ui> 0x3241010820 >Lookup-Tool: <glVertexAttribI3uiEXT> 0x3241010820 >Lookup-Tool: <glVertexAttribI3uiv> 0x3241010840 >Lookup-Tool: <glVertexAttribI3uivEXT> 0x3241010840 >Lookup-Tool: <glVertexAttribI4bv> 0x324100db00 >Lookup-Tool: <glVertexAttribI4bvEXT> 0x324100db00 >Lookup-Tool: <glVertexAttribI4i> 0x3241010860 >Lookup-Tool: <glVertexAttribI4iEXT> 0x3241010860 >Lookup-Tool: <glVertexAttribI4iv> 0x3241010880 >Lookup-Tool: <glVertexAttribI4ivEXT> 0x3241010880 >Lookup-Tool: <glVertexAttribI4sv> 0x324100db20 >Lookup-Tool: <glVertexAttribI4svEXT> 0x324100db20 >Lookup-Tool: <glVertexAttribI4ubv> 0x324100db40 >Lookup-Tool: <glVertexAttribI4ubvEXT> 0x324100db40 >Lookup-Tool: <glVertexAttribI4ui> 0x32410108a0 >Lookup-Tool: <glVertexAttribI4uiEXT> 0x32410108a0 >Lookup-Tool: <glVertexAttribI4uiv> 0x32410108c0 >Lookup-Tool: <glVertexAttribI4uivEXT> 0x32410108c0 >Lookup-Tool: <glVertexAttribI4usv> 0x324100db60 >Lookup-Tool: <glVertexAttribI4usvEXT> 0x324100db60 >Lookup-Tool: <glVertexAttribIFormatNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribIPointer> 0x324100db80 >Lookup-Tool: <glVertexAttribIPointerEXT> 0x324100db80 >Lookup-Tool: <glVertexAttribL1d> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL1dv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL1i64NV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL1i64vNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL1ui64NV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL1ui64vNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL2d> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL2dv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL2i64NV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL2i64vNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL2ui64NV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL2ui64vNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL3d> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL3dv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL3i64NV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL3i64vNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL3ui64NV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL3ui64vNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL4d> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL4dv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL4i64NV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL4i64vNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL4ui64NV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribL4ui64vNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribLFormatNV> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribLPointer> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribP1ui> 0x324100ed80 >Lookup-Tool: <glVertexAttribP1uiv> 0x324100eda0 >Lookup-Tool: <glVertexAttribP2ui> 0x324100edc0 >Lookup-Tool: <glVertexAttribP2uiv> 0x324100ede0 >Lookup-Tool: <glVertexAttribP3ui> 0x324100ee00 >Lookup-Tool: <glVertexAttribP3uiv> 0x324100ee20 >Lookup-Tool: <glVertexAttribP4ui> 0x324100ee40 >Lookup-Tool: <glVertexAttribP4uiv> 0x324100ee60 >Lookup-Tool: <glVertexAttribPointer> 0x324100d540 >Lookup-Tool: <glVertexAttribPointerARB> 0x324100d540 >Lookup-Tool: <glVertexAttribs1hv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribs2hv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribs3hv> 0x7f63bc004090 >Lookup-Tool: <glVertexAttribs4hv> 0x7f63bc004090 >Lookup-Tool: <glVertexBlendARB> 0x7f63bc004090 >Lookup-Tool: <glVertexFormatNV> 0x7f63bc004090 >Lookup-Tool: <glVertexP2ui> 0x324100ee80 >Lookup-Tool: <glVertexP2uiv> 0x324100eea0 >Lookup-Tool: <glVertexP3ui> 0x324100eec0 >Lookup-Tool: <glVertexP3uiv> 0x324100eee0 >Lookup-Tool: <glVertexP4ui> 0x324100ef00 >Lookup-Tool: <glVertexP4uiv> 0x324100ef20 >Lookup-Tool: <glVertexPointer> 0x324100b700 >Lookup-Tool: <glVertexWeightPointerEXT> 0x7f63bc004010 >Lookup-Tool: <glVertexWeightfEXT> 0x7f63bc004090 >Lookup-Tool: <glVertexWeightfvEXT> 0x7f63bc004090 >Lookup-Tool: <glVertexWeighth> 0x7f63bc004090 >Lookup-Tool: <glVertexWeighthv> 0x7f63bc004090 >Lookup-Tool: <glVideoCaptureNV> 0x7f63bc004090 >Lookup-Tool: <glVideoCaptureStreamParameterdvNV> 0x7f63bc004010 >Lookup-Tool: <glVideoCaptureStreamParameterfvNV> 0x7f63bc004010 >Lookup-Tool: <glVideoCaptureStreamParameterivNV> 0x7f63bc004010 >Lookup-Tool: <glViewport> 0x324100b500 >Lookup-Tool: <glViewportArrayv> 0x7f63bc004090 >Lookup-Tool: <glViewportIndexedf> 0x7f63bc004090 >Lookup-Tool: <glViewportIndexedfv> 0x7f63bc004090 >Lookup-Tool: <glWaitSync> 0x324100e660 >Lookup-Tool: <glWeightPointer> 0x7f63bc004090 >Lookup-Tool: <glWeightbvARB> 0x7f63bc004090 >Lookup-Tool: <glWeightdvARB> 0x7f63bc004090 >Lookup-Tool: <glWeightfvARB> 0x7f63bc004090 >Lookup-Tool: <glWeightivARB> 0x7f63bc004090 >Lookup-Tool: <glWeightsvARB> 0x7f63bc004090 >Lookup-Tool: <glWeightubvARB> 0x7f63bc004090 >Lookup-Tool: <glWeightuivARB> 0x7f63bc004090 >Lookup-Tool: <glWeightusvARB> 0x7f63bc004090 >Lookup-Tool: <glWindowPos2d> 0x324100c660 >Lookup-Tool: <glWindowPos2dv> 0x324100c680 >Lookup-Tool: <glWindowPos2f> 0x324100c6a0 >Lookup-Tool: <glWindowPos2fv> 0x324100c6c0 >Lookup-Tool: <glWindowPos2i> 0x324100c6e0 >Lookup-Tool: <glWindowPos2iv> 0x324100c700 >Lookup-Tool: <glWindowPos2s> 0x324100c720 >Lookup-Tool: <glWindowPos2sv> 0x324100c740 >Lookup-Tool: <glWindowPos3d> 0x324100c760 >Lookup-Tool: <glWindowPos3dv> 0x324100c780 >Lookup-Tool: <glWindowPos3f> 0x324100c7a0 >Lookup-Tool: <glWindowPos3fv> 0x324100c7c0 >Lookup-Tool: <glWindowPos3i> 0x324100c7e0 >Lookup-Tool: <glWindowPos3iv> 0x324100c800 >Lookup-Tool: <glWindowPos3s> 0x324100c820 >Lookup-Tool: <glWindowPos3sv> 0x324100c840 >Lookup-Tool: <glWriteMaskEXT> 0x7f63bc004090 >main-SharedResourceRunner: GLContext GL ProcAddressTable mapping key(.x11_:0_0-0x3000002) -> 0x401f37fd >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@4c6ed9d1, OpenGL 3.0 (hardware) - 3.0 Mesa 9.2.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (hardware) - 3.0 Mesa 9.2.0, use glGetString >main-SharedResourceRunner:ExtensionAvailabilityCache: GL_EXTENSIONS: 175, used glGetString >GLX Version client version 1.4.0, server: 1.4.0 >GLX extensions (glXGetClientString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event >GLX extensions (glXQueryExtensionsString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event >GLX extensions (glXQueryServerString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_multisample GLX_EXT_create_context_es2_profile GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event >main-SharedResourceRunner:ExtensionAvailabilityCache: GLX_EXTENSIONS: 25 >main-SharedResourceRunner:ExtensionAvailabilityCache: GL vendor: X.Org >main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 200 >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main-SharedResourceRunner: GLContext GL ExtensionAvailabilityCache mapping key(.x11_:0_0-0x3000002) -> 0x2d98370 - entries: 210 >main-SharedResourceRunner: GLContext.setGLFuncAvail.X: OK .x11_:0_0-0x3000002 - 3.0 (Compatibility profile, ES2 compatible, FBO, hardware) - glErr 0x0 >main-SharedResourceRunner: createContextARB: mappedVersionsAvailableSet(:0): false >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.2 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 4.2 (Core profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 2600002, # 43: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:842) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 4.2 (Core profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.1 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 4.1 (Core profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 2600002, # 46: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:842) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 4.1 (Core profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.0 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 4.0 (Core profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 2600002, # 49: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:842) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 4.0 (Core profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARB-MapVersionsAvailable NOPE: 4.4 >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 3.3 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 3.3 (Core profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 2600002, # 52: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:854) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 3.3 (Core profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 3.2 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 3.2 (Core profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 2600002, # 55: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:854) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 3.2 (Core profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 3.1 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 3.1 (Core profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >main-SharedResourceRunner: createContextARBImpl: OK 3.1 (Core profile, arb, hardware) - @creation, share 0, direct true >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >Lookup-Tool: <glGetString> 0x324100b140 >main-SharedResourceRunner: GLContext.setGLFuncAvail: Given X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]] - 3.1 (Core profile, arb, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >main-SharedResourceRunner: GLContext.setGLFuncAvail: Pre version verification - expected 3.1 (Core profile, arb, hardware), strictMatch true >Lookup-Tool: <glGetIntegerv> 0x324100afc0 >main-SharedResourceRunner: GLContext.setGLFuncAvail: version verification (Int): 3.1 (Core Profile) Mesa 9.2.0, 3.1 >main-SharedResourceRunner: GLContext.setGLFuncAvail: post version verification 3.1 (Core profile, arb, hardware), strictMatch true, versionValidated true, versionGL3IntFailed false >Quirk: NoSetSwapIntervalPostRetarget: cause: Renderer Gallium 0.4 on AMD RV770 >Quirk: NoDoubleBufferedPBuffer: cause: Renderer Gallium 0.4 on AMD RV770 >main-SharedResourceRunner: GLContext.setGLFuncAvail.0 validated FQN: .x11_:0_0-0x3010005 - 3.1 (Core profile, arb, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >Lookup-Tool: <glMapBuffer> 0x324100ca80 >Lookup-Tool: <glMapNamedBufferEXT> 0x7f63bc0040a0 >Lookup-Tool: <glDebugMessageCallbackARB> 0x324100f1a0 >Lookup-Tool: <glDebugMessageCallbackAMD> 0x7f63bc0040b0 >Lookup-Tool: <glAccum> 0x324100a980 >Lookup-Tool: <glActiveShaderProgram> 0x7f63bc0040c0 >Lookup-Tool: <glActiveStencilFaceEXT> 0x3241010520 >Lookup-Tool: <glActiveTexture> 0x324100bda0 >Lookup-Tool: <glAlphaFunc> 0x324100ace0 >Lookup-Tool: <glApplyTextureEXT> 0x7f63bc0040c0 >Lookup-Tool: <glAreTexturesResident> 0x324100b720 >Lookup-Tool: <glArrayElement> 0x324100b520 >Lookup-Tool: <glAttachObjectARB> 0x324100dfc0 >Lookup-Tool: <glAttachShader> 0x324100cac0 >Lookup-Tool: <glBegin> 0x3241008fc0 >Lookup-Tool: <glBeginConditionalRender> 0x324100d620 >Lookup-Tool: <glBeginOcclusionQueryNV> 0x7f63bc0040c0 >Lookup-Tool: <glBeginPerfMonitorAMD> 0x7f63bc0040c0 >Lookup-Tool: <glBeginQuery> 0x324100c860 >Lookup-Tool: <glBeginQueryIndexed> 0x324100f020 >Lookup-Tool: <glBeginTransformFeedback> 0x324100d640 >Lookup-Tool: <glBeginVertexShaderEXT> 0x7f63bc0040c0 >Lookup-Tool: <glBeginVideoCaptureNV> 0x7f63bc0040c0 >Lookup-Tool: <glBindAttribLocation> 0x324100cae0 >Lookup-Tool: <glBindBuffer> 0x324100c880 >Lookup-Tool: <glBindBufferBase> 0x324100d660 >Lookup-Tool: <glBindBufferOffset> 0x7f63bc0040c0 >Lookup-Tool: <glBindBufferRange> 0x324100d680 >Lookup-Tool: <glBindFragDataLocation> 0x324100d6a0 >Lookup-Tool: <glBindFragDataLocationIndexed> 0x324100e820 >Lookup-Tool: <glBindFramebuffer> 0x324100e140 >Lookup-Tool: <glBindImageTexture> 0x7f63bc0040c0 >Lookup-Tool: <glBindLightParameterEXT> 0x7f63bc0040c0 >Lookup-Tool: <glBindMaterialParameterEXT> 0x7f63bc0040d0 >Lookup-Tool: <glBindMultiTextureEXT> 0x7f63bc0040a0 >Lookup-Tool: <glBindParameterEXT> 0x7f63bc0040a0 >Lookup-Tool: <glBindProgramARB> 0x324100dc60 >Lookup-Tool: <glBindProgramPipeline> 0x7f63bc0040a0 >Lookup-Tool: <glBindRenderbuffer> 0x324100e160 >Lookup-Tool: <glBindSampler> 0x324100e860 >Lookup-Tool: <glBindTexGenParameterEXT> 0x7f63bc0040d0 >Lookup-Tool: <glBindTexture> 0x324100b540 >Lookup-Tool: <glBindTextureUnitParameterEXT> 0x7f63bc0040d0 >Lookup-Tool: <glBindTransformFeedback> 0x324100ef40 >Lookup-Tool: <glBindTransformFeedbackNV> 0x7f63bc0040d0 >Lookup-Tool: <glBindVertexArray> 0x324100e420 >Lookup-Tool: <glBindVertexShaderEXT> 0x7f63bc0040a0 >Lookup-Tool: <glBindVideoCaptureStreamBufferNV> 0x7f63bc0040d0 >Lookup-Tool: <glBindVideoCaptureStreamTextureNV> 0x7f63bc0040d0 >Lookup-Tool: <glBitmap> 0x3241008fe0 >Lookup-Tool: <glBlendColor> 0x324100b8e0 >Lookup-Tool: <glBlendEquation> 0x324100b900 >Lookup-Tool: <glBlendEquationIndexedAMD> 0x324100e7c0 >Lookup-Tool: <glBlendEquationSeparate> 0x324100cb00 >Lookup-Tool: <glBlendEquationSeparateIndexedAMD> 0x324100e7a0 >Lookup-Tool: <glBlendEquationSeparatei> 0x7f63bc0040d0 >Lookup-Tool: <glBlendEquationi> 0x7f63bc0040a0 >Lookup-Tool: <glBlendFunc> 0x324100ad00 >Lookup-Tool: <glBlendFuncIndexedAMD> 0x324100e800 >Lookup-Tool: <glBlendFuncSeparate> 0x324100c360 >Lookup-Tool: <glBlendFuncSeparateINGR> 0x324100c360 >Lookup-Tool: <glBlendFuncSeparateIndexedAMD> 0x324100e7e0 >Lookup-Tool: <glBlendFuncSeparatei> 0x7f63bc0040a0 >Lookup-Tool: <glBlendFunci> 0x7f63bc0040a0 >Lookup-Tool: <glBlitFramebuffer> 0x324100e180 >Lookup-Tool: <glBufferAddressRangeNV> 0x7f63bc0040a0 >Lookup-Tool: <glBufferData> 0x324100c8a0 >Lookup-Tool: <glBufferParameteri> 0x7f63bc0040a0 >Lookup-Tool: <glBufferSubData> 0x324100c8c0 >Lookup-Tool: <glCallList> 0x3241008f20 >Lookup-Tool: <glCallLists> 0x3241008f40 >Lookup-Tool: <glCheckFramebufferStatus> 0x324100e1a0 >Lookup-Tool: <glCheckNamedFramebufferStatusEXT> 0x7f63bc0040d0 >Lookup-Tool: <glClampColor> 0x324100d6c0 >Lookup-Tool: <glClear> 0x324100a840 >Lookup-Tool: <glClearAccum> 0x324100a860 >Lookup-Tool: <glClearBufferfi> 0x324100d6e0 >Lookup-Tool: <glClearBufferfv> 0x324100d700 >Lookup-Tool: <glClearBufferiv> 0x324100d720 >Lookup-Tool: <glClearBufferuiv> 0x324100d740 >Lookup-Tool: <glClearColor> 0x324100a8a0 >Lookup-Tool: <glClearColorIi> 0x7f63bc0040a0 >Lookup-Tool: <glClearColorIui> 0x7f63bc0040a0 >Lookup-Tool: <glClearDepth> 0x324100a8e0 >Lookup-Tool: <glClearDepthf> 0x324100f0a0 >Lookup-Tool: <glClearIndex> 0x324100a880 >Lookup-Tool: <glClearStencil> 0x324100a8c0 >Lookup-Tool: <glClientActiveTexture> 0x324100bdc0 >Lookup-Tool: <glClientAttribDefaultEXT> 0x7f63bc0040d0 >Lookup-Tool: <glClientWaitSync> 0x324100e5a0 >Lookup-Tool: <glClipPlane> 0x324100a1a0 >Lookup-Tool: <glColor3b> 0x3241009000 >Lookup-Tool: <glColor3bv> 0x3241009020 >Lookup-Tool: <glColor3d> 0x3241009040 >Lookup-Tool: <glColor3dv> 0x3241009060 >Lookup-Tool: <glColor3f> 0x3241009080 >Lookup-Tool: <glColor3fv> 0x32410090a0 >Lookup-Tool: <glColor3h> 0x7f63bc0040a0 >Lookup-Tool: <glColor3hv> 0x7f63bc0040a0 >Lookup-Tool: <glColor3i> 0x32410090c0 >Lookup-Tool: <glColor3iv> 0x32410090e0 >Lookup-Tool: <glColor3s> 0x3241009100 >Lookup-Tool: <glColor3sv> 0x3241009120 >Lookup-Tool: <glColor3ub> 0x3241009140 >Lookup-Tool: <glColor3ubv> 0x3241009160 >Lookup-Tool: <glColor3ui> 0x3241009180 >Lookup-Tool: <glColor3uiv> 0x32410091a0 >Lookup-Tool: <glColor3us> 0x32410091c0 >Lookup-Tool: <glColor3usv> 0x32410091e0 >Lookup-Tool: <glColor4b> 0x3241009200 >Lookup-Tool: <glColor4bv> 0x3241009220 >Lookup-Tool: <glColor4d> 0x3241009240 >Lookup-Tool: <glColor4dv> 0x3241009260 >Lookup-Tool: <glColor4f> 0x3241009280 >Lookup-Tool: <glColor4fv> 0x32410092a0 >Lookup-Tool: <glColor4h> 0x7f63bc0040a0 >Lookup-Tool: <glColor4hv> 0x7f63bc0040a0 >Lookup-Tool: <glColor4i> 0x32410092c0 >Lookup-Tool: <glColor4iv> 0x32410092e0 >Lookup-Tool: <glColor4s> 0x3241009300 >Lookup-Tool: <glColor4sv> 0x3241009320 >Lookup-Tool: <glColor4ub> 0x3241009340 >Lookup-Tool: <glColor4ubv> 0x3241009360 >Lookup-Tool: <glColor4ui> 0x3241009380 >Lookup-Tool: <glColor4uiv> 0x32410093a0 >Lookup-Tool: <glColor4us> 0x32410093c0 >Lookup-Tool: <glColor4usv> 0x32410093e0 >Lookup-Tool: <glColorFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glColorMask> 0x324100a920 >Lookup-Tool: <glColorMaskIndexed> 0x7f63bc0040a0 >Lookup-Tool: <glColorMaski> 0x324100d760 >Lookup-Tool: <glColorMaterial> 0x324100a1c0 >Lookup-Tool: <glColorP3ui> 0x324100ea80 >Lookup-Tool: <glColorP3uiv> 0x324100eaa0 >Lookup-Tool: <glColorP4ui> 0x324100eac0 >Lookup-Tool: <glColorP4uiv> 0x324100eae0 >Lookup-Tool: <glColorPointer> 0x324100b560 >Lookup-Tool: <glColorSubTable> 0x324100ba20 >Lookup-Tool: <glColorTable> 0x324100b940 >Lookup-Tool: <glColorTableParameterfv> 0x324100b960 >Lookup-Tool: <glColorTableParameteriv> 0x324100b980 >Lookup-Tool: <glCompileShader> 0x324100cb20 >Lookup-Tool: <glCompileShaderARB> 0x324100cb20 >Lookup-Tool: <glCompileShaderIncludeARB> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedMultiTexImage1DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedMultiTexImage2DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedMultiTexImage3DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedMultiTexSubImage1DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedMultiTexSubImage2DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedMultiTexSubImage3DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedTexImage1D> 0x324100c1e0 >Lookup-Tool: <glCompressedTexImage2D> 0x324100c200 >Lookup-Tool: <glCompressedTexImage3D> 0x324100c220 >Lookup-Tool: <glCompressedTexSubImage1D> 0x324100c240 >Lookup-Tool: <glCompressedTexSubImage2D> 0x324100c260 >Lookup-Tool: <glCompressedTexSubImage3D> 0x324100c280 >Lookup-Tool: <glCompressedTextureImage1DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedTextureImage2DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedTextureImage3DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedTextureSubImage1DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedTextureSubImage2DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCompressedTextureSubImage3DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glConvolutionFilter1D> 0x324100ba60 >Lookup-Tool: <glConvolutionFilter2D> 0x324100ba80 >Lookup-Tool: <glConvolutionParameterf> 0x324100baa0 >Lookup-Tool: <glConvolutionParameterfv> 0x324100bac0 >Lookup-Tool: <glConvolutionParameteri> 0x324100bae0 >Lookup-Tool: <glConvolutionParameteriv> 0x324100bb00 >Lookup-Tool: <glCopyBufferSubData> 0x324100e580 >Lookup-Tool: <glCopyColorSubTable> 0x324100ba40 >Lookup-Tool: <glCopyColorTable> 0x324100b9a0 >Lookup-Tool: <glCopyConvolutionFilter1D> 0x324100bb20 >Lookup-Tool: <glCopyConvolutionFilter2D> 0x324100bb40 >Lookup-Tool: <glCopyImageSubDataNV> 0x7f63bc0040a0 >Lookup-Tool: <glCopyMultiTexImage1DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCopyMultiTexImage2DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCopyMultiTexSubImage1DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCopyMultiTexSubImage2DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCopyMultiTexSubImage3DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCopyPixels> 0x324100aec0 >Lookup-Tool: <glCopyTexImage1D> 0x324100b740 >Lookup-Tool: <glCopyTexImage2D> 0x324100b760 >Lookup-Tool: <glCopyTexSubImage1D> 0x324100b780 >Lookup-Tool: <glCopyTexSubImage2D> 0x324100b7a0 >Lookup-Tool: <glCopyTexSubImage3D> 0x324100bd80 >Lookup-Tool: <glCopyTextureImage1DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glCopyTextureImage2DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glCopyTextureSubImage1DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCopyTextureSubImage2DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCopyTextureSubImage3DEXT> 0x7f63bc0040d0 >Lookup-Tool: <glCreateProgram> 0x324100cb40 >Lookup-Tool: <glCreateProgramObjectARB> 0x324100dfe0 >Lookup-Tool: <glCreateShader> 0x324100cb60 >Lookup-Tool: <glCreateShaderObjectARB> 0x324100e000 >Lookup-Tool: <glCreateShaderProgramv> 0x7f63bc0040a0 >Lookup-Tool: <glCreateSyncFromCLeventARB> 0x7f63bc0040d0 >Lookup-Tool: <glCullFace> 0x324100a1e0 >Lookup-Tool: <glCullParameterdvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glCullParameterfvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glCurrentPaletteMatrix> 0x7f63bc0040a0 >Lookup-Tool: <glDebugMessageControlARB> 0x324100f1c0 >Lookup-Tool: <glDebugMessageEnableAMD> 0x7f63bc0040a0 >Lookup-Tool: <glDebugMessageInsertAMD> 0x7f63bc0040a0 >Lookup-Tool: <glDebugMessageInsertARB> 0x324100f1e0 >Lookup-Tool: <glDeleteBuffers> 0x324100c8e0 >Lookup-Tool: <glDeleteFencesAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glDeleteFencesNV> 0x7f63bc0040a0 >Lookup-Tool: <glDeleteFramebuffers> 0x324100e1c0 >Lookup-Tool: <glDeleteLists> 0x3241008f60 >Lookup-Tool: <glDeleteNamedStringARB> 0x7f63bc0040a0 >Lookup-Tool: <glDeleteNamesAMD> 0x7f63bc0040a0 >Lookup-Tool: <glDeleteObjectARB> 0x324100e020 >Lookup-Tool: <glDeleteOcclusionQueriesNV> 0x7f63bc0040d0 >Lookup-Tool: <glDeletePerfMonitorsAMD> 0x7f63bc0040a0 >Lookup-Tool: <glDeleteProgram> 0x324100cb80 >Lookup-Tool: <glDeleteProgramPipelines> 0x7f63bc0040d0 >Lookup-Tool: <glDeleteProgramsARB> 0x324100dc80 >Lookup-Tool: <glDeleteQueries> 0x324100c900 >Lookup-Tool: <glDeleteRenderbuffers> 0x324100e1e0 >Lookup-Tool: <glDeleteSamplers> 0x324100e880 >Lookup-Tool: <glDeleteShader> 0x324100cba0 >Lookup-Tool: <glDeleteSync> 0x324100e5c0 >Lookup-Tool: <glDeleteTextures> 0x324100b7c0 >Lookup-Tool: <glDeleteTransformFeedbacks> 0x324100ef60 >Lookup-Tool: <glDeleteTransformFeedbacksNV> 0x7f63bc0040d0 >Lookup-Tool: <glDeleteVertexArrays> 0x324100e440 >Lookup-Tool: <glDeleteVertexShaderEXT> 0x7f63bc0040a0 >Lookup-Tool: <glDepthBoundsEXT> 0x32410106c0 >Lookup-Tool: <glDepthFunc> 0x324100ad80 >Lookup-Tool: <glDepthMask> 0x324100a940 >Lookup-Tool: <glDepthRange> 0x324100b2e0 >Lookup-Tool: <glDepthRangeArrayv> 0x7f63bc0040a0 >Lookup-Tool: <glDepthRangeIndexed> 0x7f63bc0040a0 >Lookup-Tool: <glDepthRangef> 0x324100f0c0 >Lookup-Tool: <glDetachObjectARB> 0x324100e040 >Lookup-Tool: <glDetachShader> 0x324100cbc0 >Lookup-Tool: <glDisable> 0x324100a9a0 >Lookup-Tool: <glDisableClientState> 0x324100b580 >Lookup-Tool: <glDisableClientStateIndexedEXT> 0x7f63bc0040d0 >Lookup-Tool: <glDisableIndexed> 0x7f63bc0040a0 >Lookup-Tool: <glDisableVariantClientStateEXT> 0x7f63bc0040d0 >Lookup-Tool: <glDisableVertexAttribAPPLE> 0x7f63bc0040d0 >Lookup-Tool: <glDisableVertexAttribArray> 0x324100cbe0 >Lookup-Tool: <glDisableVertexAttribArrayARB> 0x324100cbe0 >Lookup-Tool: <glDisablei> 0x324100d780 >Lookup-Tool: <glDrawArrays> 0x324100b5a0 >Lookup-Tool: <glDrawArraysIndirect> 0x7f63bc0040a0 >Lookup-Tool: <glDrawArraysInstanced> 0x324100e100 >Lookup-Tool: <glDrawArraysInstancedBaseInstance> 0x324100f4a0 >Lookup-Tool: <glDrawBuffer> 0x324100a820 >Lookup-Tool: <glDrawBuffers> 0x324100cc00 >Lookup-Tool: <glDrawBuffersATI> 0x324100cc00 >Lookup-Tool: <glDrawElements> 0x324100b5c0 >Lookup-Tool: <glDrawElementsBaseVertex> 0x324100e680 >Lookup-Tool: <glDrawElementsIndirect> 0x7f63bc0040a0 >Lookup-Tool: <glDrawElementsInstanced> 0x324100e120 >Lookup-Tool: <glDrawElementsInstancedBaseInstance> 0x324100f4c0 >Lookup-Tool: <glDrawElementsInstancedBaseVertex> 0x324100e6a0 >Lookup-Tool: <glDrawElementsInstancedBaseVertexBaseInstance> 0x324100f4e0 >Lookup-Tool: <glDrawPixels> 0x324100af00 >Lookup-Tool: <glDrawRangeElements> 0x324100b920 >Lookup-Tool: <glDrawRangeElementsBaseVertex> 0x324100e6c0 >Lookup-Tool: <glDrawTransformFeedback> 0x324100ef80 >Lookup-Tool: <glDrawTransformFeedbackInstanced> 0x324100f500 >Lookup-Tool: <glDrawTransformFeedbackNV> 0x7f63bc0040d0 >Lookup-Tool: <glDrawTransformFeedbackStream> 0x324100f040 >Lookup-Tool: <glDrawTransformFeedbackStreamInstanced> 0x324100f520 >Lookup-Tool: <glEdgeFlag> 0x3241009400 >Lookup-Tool: <glEdgeFlagFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glEdgeFlagPointer> 0x324100b5e0 >Lookup-Tool: <glEdgeFlagv> 0x3241009420 >Lookup-Tool: <glEnable> 0x324100a9c0 >Lookup-Tool: <glEnableClientState> 0x324100b600 >Lookup-Tool: <glEnableClientStateIndexedEXT> 0x7f63bc0040d0 >Lookup-Tool: <glEnableIndexed> 0x7f63bc0040a0 >Lookup-Tool: <glEnableVariantClientStateEXT> 0x7f63bc0040d0 >Lookup-Tool: <glEnableVertexAttribAPPLE> 0x7f63bc0040d0 >Lookup-Tool: <glEnableVertexAttribArray> 0x324100cc20 >Lookup-Tool: <glEnableVertexAttribArrayARB> 0x324100cc20 >Lookup-Tool: <glEnablei> 0x324100d7a0 >Lookup-Tool: <glEnd> 0x3241009440 >Lookup-Tool: <glEndConditionalRender> 0x324100d7c0 >Lookup-Tool: <glEndList> 0x3241008f00 >Lookup-Tool: <glEndOcclusionQueryNV> 0x7f63bc0040a0 >Lookup-Tool: <glEndPerfMonitorAMD> 0x7f63bc0040a0 >Lookup-Tool: <glEndQuery> 0x324100c920 >Lookup-Tool: <glEndQueryIndexed> 0x324100f060 >Lookup-Tool: <glEndTransformFeedback> 0x324100d7e0 >Lookup-Tool: <glEndVertexShaderEXT> 0x7f63bc0040a0 >Lookup-Tool: <glEndVideoCaptureNV> 0x7f63bc0040a0 >Lookup-Tool: <glEvalCoord1d> 0x324100ab60 >Lookup-Tool: <glEvalCoord1dv> 0x324100ab80 >Lookup-Tool: <glEvalCoord1f> 0x324100aba0 >Lookup-Tool: <glEvalCoord1fv> 0x324100abc0 >Lookup-Tool: <glEvalCoord2d> 0x324100abe0 >Lookup-Tool: <glEvalCoord2dv> 0x324100ac00 >Lookup-Tool: <glEvalCoord2f> 0x324100ac20 >Lookup-Tool: <glEvalCoord2fv> 0x324100ac40 >Lookup-Tool: <glEvalMapsNV> 0x7f63bc0040a0 >Lookup-Tool: <glEvalMesh1> 0x324100ac60 >Lookup-Tool: <glEvalMesh2> 0x324100aca0 >Lookup-Tool: <glEvalPoint1> 0x324100ac80 >Lookup-Tool: <glEvalPoint2> 0x324100acc0 >Lookup-Tool: <glExtractComponentEXT> 0x7f63bc0040a0 >Lookup-Tool: <glFeedbackBuffer> 0x324100a720 >Lookup-Tool: <glFenceSync> 0x324100e5e0 >Lookup-Tool: <glFinish> 0x324100a9e0 >Lookup-Tool: <glFinishFenceAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glFinishFenceNV> 0x7f63bc0040a0 >Lookup-Tool: <glFinishObjectAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glFinishRenderAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glFinishTextureSUNX> 0x7f63bc0040a0 >Lookup-Tool: <glFlush> 0x324100aa00 >Lookup-Tool: <glFlushMappedBufferRange> 0x324100e3e0 >Lookup-Tool: <glFlushMappedNamedBufferRangeEXT> 0x7f63bc0040d0 >Lookup-Tool: <glFlushPixelDataRangeNV> 0x7f63bc0040a0 >Lookup-Tool: <glFlushRenderAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glFlushVertexArrayRangeAPPLE> 0x7f63bc0040d0 >Lookup-Tool: <glFlushVertexArrayRangeNV> 0x7f63bc0040d0 >Lookup-Tool: <glFogCoordFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glFogCoordPointer> 0x324100c380 >Lookup-Tool: <glFogCoordd> 0x324100c3a0 >Lookup-Tool: <glFogCoorddv> 0x324100c3c0 >Lookup-Tool: <glFogCoordf> 0x324100fa60 >Lookup-Tool: <glFogCoordfv> 0x324100fa80 >Lookup-Tool: <glFogCoordh> 0x7f63bc0040a0 >Lookup-Tool: <glFogCoordhv> 0x7f63bc0040a0 >Lookup-Tool: <glFogf> 0x324100a200 >Lookup-Tool: <glFogfv> 0x324100a220 >Lookup-Tool: <glFogi> 0x324100a240 >Lookup-Tool: <glFogiv> 0x324100a260 >Lookup-Tool: <glFrameTerminatorGREMEDY> 0x7f63bc0040d0 >Lookup-Tool: <glFramebufferDrawBufferEXT> 0x7f63bc0040d0 >Lookup-Tool: <glFramebufferDrawBuffersEXT> 0x7f63bc0040d0 >Lookup-Tool: <glFramebufferReadBufferEXT> 0x7f63bc0040d0 >Lookup-Tool: <glFramebufferRenderbuffer> 0x324100e200 >Lookup-Tool: <glFramebufferTexture> 0x324100dbe0 >Lookup-Tool: <glFramebufferTexture1D> 0x324100e220 >Lookup-Tool: <glFramebufferTexture2D> 0x324100e240 >Lookup-Tool: <glFramebufferTexture3D> 0x324100e260 >Lookup-Tool: <glFramebufferTextureARB> 0x324100dbe0 >Lookup-Tool: <glFramebufferTextureEXT> 0x7f63bc0040a0 >Lookup-Tool: <glFramebufferTextureFaceARB> 0x324100e3c0 >Lookup-Tool: <glFramebufferTextureFaceEXT> 0x7f63bc0040d0 >Lookup-Tool: <glFramebufferTextureLayer> 0x324100e280 >Lookup-Tool: <glFramebufferTextureLayerARB> 0x324100e280 >Lookup-Tool: <glFramebufferTextureLayerEXT> 0x324100e280 >Lookup-Tool: <glFrontFace> 0x324100a280 >Lookup-Tool: <glFrustum> 0x324100b300 >Lookup-Tool: <glGenBuffers> 0x324100c940 >Lookup-Tool: <glGenFencesAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glGenFencesNV> 0x7f63bc0040a0 >Lookup-Tool: <glGenFramebuffers> 0x324100e2a0 >Lookup-Tool: <glGenLists> 0x3241008f80 >Lookup-Tool: <glGenNamesAMD> 0x7f63bc0040a0 >Lookup-Tool: <glGenOcclusionQueriesNV> 0x7f63bc0040a0 >Lookup-Tool: <glGenPerfMonitorsAMD> 0x7f63bc0040a0 >Lookup-Tool: <glGenProgramPipelines> 0x7f63bc0040a0 >Lookup-Tool: <glGenProgramsARB> 0x324100dca0 >Lookup-Tool: <glGenQueries> 0x324100c960 >Lookup-Tool: <glGenRenderbuffers> 0x324100e2c0 >Lookup-Tool: <glGenSamplers> 0x324100e8a0 >Lookup-Tool: <glGenSymbolsEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGenTextures> 0x324100b7e0 >Lookup-Tool: <glGenTransformFeedbacks> 0x324100efa0 >Lookup-Tool: <glGenTransformFeedbacksNV> 0x7f63bc0040d0 >Lookup-Tool: <glGenVertexArrays> 0x324100e460 >Lookup-Tool: <glGenVertexShadersEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGenerateMipmap> 0x324100e2e0 >Lookup-Tool: <glGenerateMultiTexMipmapEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGenerateTextureMipmapEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetActiveAtomicCounterBufferiv> 0x7f63bc0040d0 >Lookup-Tool: <glGetActiveAttrib> 0x324100cc40 >Lookup-Tool: <glGetActiveSubroutineName> 0x7f63bc0040d0 >Lookup-Tool: <glGetActiveSubroutineUniformName> 0x7f63bc0040d0 >Lookup-Tool: <glGetActiveSubroutineUniformiv> 0x7f63bc0040d0 >Lookup-Tool: <glGetActiveUniform> 0x324100cc60 >Lookup-Tool: <glGetActiveUniformARB> 0x324100cc60 >Lookup-Tool: <glGetActiveUniformBlockName> 0x324100e4a0 >Lookup-Tool: <glGetActiveUniformBlockiv> 0x324100e4c0 >Lookup-Tool: <glGetActiveUniformName> 0x324100e4e0 >Lookup-Tool: <glGetActiveUniformsiv> 0x324100e500 >Lookup-Tool: <glGetAttachedObjectsARB> 0x324100e060 >Lookup-Tool: <glGetAttachedShaders> 0x324100cc80 >Lookup-Tool: <glGetAttribLocation> 0x324100cca0 >Lookup-Tool: <glGetBooleanIndexedv> 0x7f63bc0040a0 >Lookup-Tool: <glGetBooleani_v> 0x324100d800 >Lookup-Tool: <glGetBooleanv> 0x324100af20 >Lookup-Tool: <glGetBufferParameteri64v> 0x324100dc00 >Lookup-Tool: <glGetBufferParameteriv> 0x324100c980 >Lookup-Tool: <glGetBufferParameterui64vNV> 0x7f63bc0040d0 >Lookup-Tool: <glGetBufferSubData> 0x324100c9c0 >Lookup-Tool: <glGetClipPlane> 0x324100af40 >Lookup-Tool: <glGetColorTable> 0x324100b9c0 >Lookup-Tool: <glGetColorTableParameterfv> 0x324100b9e0 >Lookup-Tool: <glGetColorTableParameteriv> 0x324100ba00 >Lookup-Tool: <glGetCompressedMultiTexImageEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetCompressedTexImage> 0x324100c2a0 >Lookup-Tool: <glGetCompressedTextureImageEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetConvolutionFilter> 0x324100bb60 >Lookup-Tool: <glGetConvolutionParameterfv> 0x324100bb80 >Lookup-Tool: <glGetConvolutionParameteriv> 0x324100bba0 >Lookup-Tool: <glGetDebugMessageLogAMD> 0x7f63bc0040a0 >Lookup-Tool: <glGetDebugMessageLogARB> 0x324100f200 >Lookup-Tool: <glGetDoubleIndexedvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetDoublei_v> 0x7f63bc0040a0 >Lookup-Tool: <glGetDoublev> 0x324100af60 >Lookup-Tool: <glGetError> 0x324100af80 >Lookup-Tool: <glGetFenceivNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetFloatIndexedvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetFloati_v> 0x7f63bc0040a0 >Lookup-Tool: <glGetFloatv> 0x324100afa0 >Lookup-Tool: <glGetFragDataIndex> 0x324100e840 >Lookup-Tool: <glGetFragDataLocation> 0x324100d820 >Lookup-Tool: <glGetFramebufferAttachmentParameteriv> 0x324100e300 >Lookup-Tool: <glGetFramebufferParameterivEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetGraphicsResetStatus> 0x7f63bc0040d0 >Lookup-Tool: <glGetHandleARB> 0x324100e080 >Lookup-Tool: <glGetHistogram> 0x324100bc00 >Lookup-Tool: <glGetHistogramParameterfv> 0x324100bc20 >Lookup-Tool: <glGetHistogramParameteriv> 0x324100bc40 >Lookup-Tool: <glGetInfoLogARB> 0x324100e0a0 >Lookup-Tool: <glGetInteger64i_v> 0x324100dc20 >Lookup-Tool: <glGetInteger64v> 0x324100e600 >Lookup-Tool: <glGetIntegerIndexedv> 0x7f63bc0040a0 >Lookup-Tool: <glGetIntegeri_v> 0x324100d840 >Lookup-Tool: <glGetIntegerui64i_vNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetIntegerui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetIntegerv> 0x324100afc0 >Lookup-Tool: <glGetInternalformativ> 0x324100f540 >Lookup-Tool: <glGetInvariantBooleanvEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetInvariantFloatvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetInvariantIntegervEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetLightfv> 0x324100afe0 >Lookup-Tool: <glGetLightiv> 0x324100b000 >Lookup-Tool: <glGetLocalConstantBooleanvEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetLocalConstantFloatvEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetLocalConstantIntegervEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetMapAttribParameterfvNV> 0x7f63bc0040d0 >Lookup-Tool: <glGetMapAttribParameterivNV> 0x7f63bc0040d0 >Lookup-Tool: <glGetMapControlPointsNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetMapParameterfvNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetMapParameterivNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetMapdv> 0x324100b020 >Lookup-Tool: <glGetMapfv> 0x324100b040 >Lookup-Tool: <glGetMapiv> 0x324100b060 >Lookup-Tool: <glGetMaterialfv> 0x324100b080 >Lookup-Tool: <glGetMaterialiv> 0x324100b0a0 >Lookup-Tool: <glGetMinmax> 0x324100bc60 >Lookup-Tool: <glGetMinmaxParameterfv> 0x324100bc80 >Lookup-Tool: <glGetMinmaxParameteriv> 0x324100bca0 >Lookup-Tool: <glGetMultiTexEnvfvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetMultiTexEnvivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetMultiTexGendvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetMultiTexGenfvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetMultiTexGenivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetMultiTexImageEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetMultiTexLevelParameterfvEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetMultiTexLevelParameterivEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetMultiTexParameterIivEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetMultiTexParameterIuivEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetMultiTexParameterfvEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetMultiTexParameterivEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetMultisamplefv> 0x324100e720 >Lookup-Tool: <glGetMultisamplefvNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetNamedBufferParameterivEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetNamedBufferParameterui64vNV> 0x7f63bc0040d0 >Lookup-Tool: <glGetNamedBufferSubDataEXT> 0x7f63bc0040d0 >Lookup-Tool: <glGetNamedFramebufferAttachmentParameterivEXT> 0x7f63bc0040e0 >Lookup-Tool: <glGetNamedProgramLocalParameterIivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetNamedProgramLocalParameterIuivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetNamedProgramLocalParameterdvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetNamedProgramLocalParameterfvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetNamedProgramStringEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetNamedProgramivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetNamedRenderbufferParameterivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetNamedStringARB> 0x7f63bc0040a0 >Lookup-Tool: <glGetNamedStringivARB> 0x7f63bc0040a0 >Lookup-Tool: <glGetObjectParameterfvARB> 0x324100e0c0 >Lookup-Tool: <glGetObjectParameterivAPPLE> 0x3241010940 >Lookup-Tool: <glGetObjectParameterivARB> 0x324100e0e0 >Lookup-Tool: <glGetOcclusionQueryivNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetOcclusionQueryuivNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetPerfMonitorCounterDataAMD> 0x7f63bc0040c0 >Lookup-Tool: <glGetPerfMonitorCounterInfoAMD> 0x7f63bc0040c0 >Lookup-Tool: <glGetPerfMonitorCounterStringAMD> 0x7f63bc0040c0 >Lookup-Tool: <glGetPerfMonitorCountersAMD> 0x7f63bc0040c0 >Lookup-Tool: <glGetPerfMonitorGroupStringAMD> 0x7f63bc0040c0 >Lookup-Tool: <glGetPerfMonitorGroupsAMD> 0x7f63bc0040c0 >Lookup-Tool: <glGetPixelMapfv> 0x324100b0c0 >Lookup-Tool: <glGetPixelMapuiv> 0x324100b0e0 >Lookup-Tool: <glGetPixelMapusv> 0x324100b100 >Lookup-Tool: <glGetPolygonStipple> 0x324100b120 >Lookup-Tool: <glGetProgramBinary> 0x324100f140 >Lookup-Tool: <glGetProgramEnvParameterIivNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetProgramEnvParameterIuivNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetProgramEnvParameterdvARB> 0x324100dcc0 >Lookup-Tool: <glGetProgramEnvParameterfvARB> 0x324100dce0 >Lookup-Tool: <glGetProgramInfoLog> 0x324100ccc0 >Lookup-Tool: <glGetProgramLocalParameterIivNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetProgramLocalParameterIuivNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetProgramLocalParameterdvARB> 0x324100dd00 >Lookup-Tool: <glGetProgramLocalParameterfvARB> 0x324100dd20 >Lookup-Tool: <glGetProgramPipelineInfoLog> 0x7f63bc0040c0 >Lookup-Tool: <glGetProgramPipelineiv> 0x7f63bc0040a0 >Lookup-Tool: <glGetProgramStageiv> 0x7f63bc0040a0 >Lookup-Tool: <glGetProgramStringARB> 0x324100dd40 >Lookup-Tool: <glGetProgramSubroutineParameteruivNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetProgramiv> 0x324100cce0 >Lookup-Tool: <glGetProgramivARB> 0x324100dd60 >Lookup-Tool: <glGetQueryIndexediv> 0x324100f080 >Lookup-Tool: <glGetQueryObjecti64v> 0x324100ea20 >Lookup-Tool: <glGetQueryObjecti64vEXT> 0x324100ea20 >Lookup-Tool: <glGetQueryObjectiv> 0x324100c9e0 >Lookup-Tool: <glGetQueryObjectui64v> 0x324100ea40 >Lookup-Tool: <glGetQueryObjectui64vEXT> 0x324100ea40 >Lookup-Tool: <glGetQueryObjectuiv> 0x324100ca00 >Lookup-Tool: <glGetQueryiv> 0x324100ca20 >Lookup-Tool: <glGetRenderbufferParameteriv> 0x324100e320 >Lookup-Tool: <glGetSamplerParameterIiv> 0x324100e8c0 >Lookup-Tool: <glGetSamplerParameterIuiv> 0x324100e8e0 >Lookup-Tool: <glGetSamplerParameterfv> 0x324100e900 >Lookup-Tool: <glGetSamplerParameteriv> 0x324100e920 >Lookup-Tool: <glGetSeparableFilter> 0x324100bbc0 >Lookup-Tool: <glGetShaderInfoLog> 0x324100cd00 >Lookup-Tool: <glGetShaderPrecisionFormat> 0x324100f0e0 >Lookup-Tool: <glGetShaderSource> 0x324100cd20 >Lookup-Tool: <glGetShaderSourceARB> 0x324100cd20 >Lookup-Tool: <glGetShaderiv> 0x324100cd40 >Lookup-Tool: <glGetString> 0x324100b140 >Lookup-Tool: <glGetStringi> 0x324100d860 >Lookup-Tool: <glGetSubroutineIndex> 0x7f63bc0040a0 >Lookup-Tool: <glGetSubroutineUniformLocation> 0x7f63bc0040c0 >Lookup-Tool: <glGetSynciv> 0x324100e620 >Lookup-Tool: <glGetTexEnvfv> 0x324100b160 >Lookup-Tool: <glGetTexEnviv> 0x324100b180 >Lookup-Tool: <glGetTexGendv> 0x324100b1a0 >Lookup-Tool: <glGetTexGenfv> 0x324100b1c0 >Lookup-Tool: <glGetTexGeniv> 0x324100b1e0 >Lookup-Tool: <glGetTexImage> 0x324100b200 >Lookup-Tool: <glGetTexLevelParameterfv> 0x324100b260 >Lookup-Tool: <glGetTexLevelParameteriv> 0x324100b280 >Lookup-Tool: <glGetTexParameterIiv> 0x324100d880 >Lookup-Tool: <glGetTexParameterIuiv> 0x324100d8a0 >Lookup-Tool: <glGetTexParameterfv> 0x324100b220 >Lookup-Tool: <glGetTexParameteriv> 0x324100b240 >Lookup-Tool: <glGetTextureImageEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetTextureLevelParameterfvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetTextureLevelParameterivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetTextureParameterIivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetTextureParameterIuivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetTextureParameterfvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetTextureParameterivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetTransformFeedbackVarying> 0x324100d8c0 >Lookup-Tool: <glGetUniformBlockIndex> 0x324100e520 >Lookup-Tool: <glGetUniformBufferSizeEXT> 0x7f63bc0040c0 >Lookup-Tool: <glGetUniformIndices> 0x324100e540 >Lookup-Tool: <glGetUniformLocation> 0x324100cd60 >Lookup-Tool: <glGetUniformLocationARB> 0x324100cd60 >Lookup-Tool: <glGetUniformOffsetEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetUniformSubroutineuiv> 0x7f63bc0040c0 >Lookup-Tool: <glGetUniformdv> 0x7f63bc0040a0 >Lookup-Tool: <glGetUniformfv> 0x324100cd80 >Lookup-Tool: <glGetUniformfvARB> 0x324100cd80 >Lookup-Tool: <glGetUniformi64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetUniformiv> 0x324100cda0 >Lookup-Tool: <glGetUniformivARB> 0x324100cda0 >Lookup-Tool: <glGetUniformui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetUniformuiv> 0x324100d8e0 >Lookup-Tool: <glGetVariantBooleanvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetVariantFloatvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetVariantIntegervEXT> 0x7f63bc0040a0 >Lookup-Tool: <glGetVertexAttribIiv> 0x324100d900 >Lookup-Tool: <glGetVertexAttribIivEXT> 0x324100d900 >Lookup-Tool: <glGetVertexAttribIuiv> 0x324100d920 >Lookup-Tool: <glGetVertexAttribIuivEXT> 0x324100d920 >Lookup-Tool: <glGetVertexAttribLdv> 0x7f63bc0040a0 >Lookup-Tool: <glGetVertexAttribLi64vNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetVertexAttribLui64vNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetVertexAttribdv> 0x324100cde0 >Lookup-Tool: <glGetVertexAttribdvARB> 0x324100cde0 >Lookup-Tool: <glGetVertexAttribfv> 0x324100ce00 >Lookup-Tool: <glGetVertexAttribfvARB> 0x324100ce00 >Lookup-Tool: <glGetVertexAttribiv> 0x324100ce20 >Lookup-Tool: <glGetVertexAttribivARB> 0x324100ce20 >Lookup-Tool: <glGetVideoCaptureStreamdvNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetVideoCaptureStreamfvNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetVideoCaptureStreamivNV> 0x7f63bc0040c0 >Lookup-Tool: <glGetVideoCaptureivNV> 0x7f63bc0040a0 >Lookup-Tool: <glGetnColorTable> 0x7f63bc0040a0 >Lookup-Tool: <glGetnCompressedTexImage> 0x7f63bc0040c0 >Lookup-Tool: <glGetnConvolutionFilter> 0x7f63bc0040a0 >Lookup-Tool: <glGetnHistogram> 0x7f63bc0040a0 >Lookup-Tool: <glGetnMapdv> 0x7f63bc0040a0 >Lookup-Tool: <glGetnMapfv> 0x7f63bc0040a0 >Lookup-Tool: <glGetnMapiv> 0x7f63bc0040a0 >Lookup-Tool: <glGetnMinmax> 0x7f63bc0040a0 >Lookup-Tool: <glGetnPixelMapfv> 0x7f63bc0040a0 >Lookup-Tool: <glGetnPixelMapuiv> 0x7f63bc0040a0 >Lookup-Tool: <glGetnPixelMapusv> 0x7f63bc0040a0 >Lookup-Tool: <glGetnPolygonStipple> 0x7f63bc0040a0 >Lookup-Tool: <glGetnSeparableFilter> 0x7f63bc0040a0 >Lookup-Tool: <glGetnTexImage> 0x7f63bc0040a0 >Lookup-Tool: <glGetnUniformdv> 0x7f63bc0040a0 >Lookup-Tool: <glGetnUniformfv> 0x7f63bc0040a0 >Lookup-Tool: <glGetnUniformiv> 0x7f63bc0040a0 >Lookup-Tool: <glGetnUniformuiv> 0x7f63bc0040a0 >Lookup-Tool: <glHint> 0x324100a2a0 >Lookup-Tool: <glHintPGI> 0x7f63bc0040a0 >Lookup-Tool: <glHistogram> 0x324100bcc0 >Lookup-Tool: <glImportSyncEXT> 0x7f63bc0040a0 >Lookup-Tool: <glIndexFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glIndexFuncEXT> 0x7f63bc0040a0 >Lookup-Tool: <glIndexMask> 0x324100a960 >Lookup-Tool: <glIndexMaterialEXT> 0x7f63bc0040a0 >Lookup-Tool: <glIndexPointer> 0x324100b620 >Lookup-Tool: <glIndexd> 0x3241009460 >Lookup-Tool: <glIndexdv> 0x3241009480 >Lookup-Tool: <glIndexf> 0x32410094a0 >Lookup-Tool: <glIndexfv> 0x32410094c0 >Lookup-Tool: <glIndexi> 0x32410094e0 >Lookup-Tool: <glIndexiv> 0x3241009500 >Lookup-Tool: <glIndexs> 0x3241009520 >Lookup-Tool: <glIndexsv> 0x3241009540 >Lookup-Tool: <glIndexub> 0x324100b640 >Lookup-Tool: <glIndexubv> 0x324100b660 >Lookup-Tool: <glInitNames> 0x324100a780 >Lookup-Tool: <glInsertComponentEXT> 0x7f63bc0040a0 >Lookup-Tool: <glInterleavedArrays> 0x324100b680 >Lookup-Tool: <glIsBuffer> 0x324100ca40 >Lookup-Tool: <glIsBufferResidentNV> 0x7f63bc0040a0 >Lookup-Tool: <glIsEnabled> 0x324100b2a0 >Lookup-Tool: <glIsEnabledIndexed> 0x7f63bc0040a0 >Lookup-Tool: <glIsEnabledi> 0x324100d940 >Lookup-Tool: <glIsFenceAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glIsFenceNV> 0x7f63bc0040a0 >Lookup-Tool: <glIsFramebuffer> 0x324100e340 >Lookup-Tool: <glIsList> 0x324100b2c0 >Lookup-Tool: <glIsNameAMD> 0x7f63bc0040a0 >Lookup-Tool: <glIsNamedBufferResidentNV> 0x7f63bc0040c0 >Lookup-Tool: <glIsNamedStringARB> 0x7f63bc0040a0 >Lookup-Tool: <glIsOcclusionQueryNV> 0x7f63bc0040a0 >Lookup-Tool: <glIsProgram> 0x324100ce40 >Lookup-Tool: <glIsProgramARB> 0x324100dd80 >Lookup-Tool: <glIsProgramPipeline> 0x7f63bc0040a0 >Lookup-Tool: <glIsQuery> 0x324100ca60 >Lookup-Tool: <glIsRenderbuffer> 0x324100e360 >Lookup-Tool: <glIsSampler> 0x324100e940 >Lookup-Tool: <glIsShader> 0x324100ce60 >Lookup-Tool: <glIsSync> 0x324100e640 >Lookup-Tool: <glIsTexture> 0x324100b820 >Lookup-Tool: <glIsTransformFeedback> 0x324100efc0 >Lookup-Tool: <glIsTransformFeedbackNV> 0x7f63bc0040a0 >Lookup-Tool: <glIsVariantEnabledEXT> 0x7f63bc0040a0 >Lookup-Tool: <glIsVertexArray> 0x324100e480 >Lookup-Tool: <glIsVertexAttribEnabledAPPLE> 0x7f63bc0040c0 >Lookup-Tool: <glLightModelf> 0x324100a340 >Lookup-Tool: <glLightModelfv> 0x324100a360 >Lookup-Tool: <glLightModeli> 0x324100a380 >Lookup-Tool: <glLightModeliv> 0x324100a3a0 >Lookup-Tool: <glLightf> 0x324100a2c0 >Lookup-Tool: <glLightfv> 0x324100a2e0 >Lookup-Tool: <glLighti> 0x324100a300 >Lookup-Tool: <glLightiv> 0x324100a320 >Lookup-Tool: <glLineStipple> 0x324100a3c0 >Lookup-Tool: <glLineWidth> 0x324100a3e0 >Lookup-Tool: <glLinkProgram> 0x324100ce80 >Lookup-Tool: <glLinkProgramARB> 0x324100ce80 >Lookup-Tool: <glListBase> 0x3241008fa0 >Lookup-Tool: <glLoadIdentity> 0x324100b320 >Lookup-Tool: <glLoadMatrixd> 0x324100b360 >Lookup-Tool: <glLoadMatrixf> 0x324100b340 >Lookup-Tool: <glLoadName> 0x324100a7a0 >Lookup-Tool: <glLoadTransposeMatrixd> 0x324100c2c0 >Lookup-Tool: <glLoadTransposeMatrixf> 0x324100c2e0 >Lookup-Tool: <glLockArraysEXT> 0x324100f9c0 >Lookup-Tool: <glLogicOp> 0x324100ad20 >Lookup-Tool: <glMakeBufferNonResidentNV> 0x7f63bc0040c0 >Lookup-Tool: <glMakeBufferResidentNV> 0x7f63bc0040a0 >Lookup-Tool: <glMakeNamedBufferNonResidentNV> 0x7f63bc0040c0 >Lookup-Tool: <glMakeNamedBufferResidentNV> 0x7f63bc0040c0 >Lookup-Tool: <glMap1d> 0x324100aa60 >Lookup-Tool: <glMap1f> 0x324100aa80 >Lookup-Tool: <glMap2d> 0x324100aaa0 >Lookup-Tool: <glMap2f> 0x324100aac0 >Lookup-Tool: <glMapBufferRange> 0x324100e400 >Lookup-Tool: <glMapControlPointsNV> 0x7f63bc0040a0 >Lookup-Tool: <glMapGrid1d> 0x324100aae0 >Lookup-Tool: <glMapGrid1f> 0x324100ab00 >Lookup-Tool: <glMapGrid2d> 0x324100ab20 >Lookup-Tool: <glMapGrid2f> 0x324100ab40 >Lookup-Tool: <glMapNamedBufferRangeEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMapParameterfvNV> 0x7f63bc0040a0 >Lookup-Tool: <glMapParameterivNV> 0x7f63bc0040a0 >Lookup-Tool: <glMapVertexAttrib1dAPPLE> 0x7f63bc0040c0 >Lookup-Tool: <glMapVertexAttrib1fAPPLE> 0x7f63bc0040c0 >Lookup-Tool: <glMapVertexAttrib2dAPPLE> 0x7f63bc0040c0 >Lookup-Tool: <glMapVertexAttrib2fAPPLE> 0x7f63bc0040c0 >Lookup-Tool: <glMaterialf> 0x324100a400 >Lookup-Tool: <glMaterialfv> 0x324100a420 >Lookup-Tool: <glMateriali> 0x324100a440 >Lookup-Tool: <glMaterialiv> 0x324100a460 >Lookup-Tool: <glMatrixFrustumEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixIndexPointer> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixIndexubvARB> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixIndexuivARB> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixIndexusvARB> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixLoadIdentityEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixLoadTransposedEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMatrixLoadTransposefEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMatrixLoaddEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixLoadfEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixMode> 0x324100b380 >Lookup-Tool: <glMatrixMultTransposedEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMatrixMultTransposefEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMatrixMultdEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixMultfEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixOrthoEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixPopEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixPushEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixRotatedEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixRotatefEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixScaledEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixScalefEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixTranslatedEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMatrixTranslatefEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMemoryBarrier> 0x7f63bc0040a0 >Lookup-Tool: <glMinSampleShading> 0x7f63bc0040a0 >Lookup-Tool: <glMinmax> 0x324100bce0 >Lookup-Tool: <glMultMatrixd> 0x324100b3c0 >Lookup-Tool: <glMultMatrixf> 0x324100b3a0 >Lookup-Tool: <glMultTransposeMatrixd> 0x324100c300 >Lookup-Tool: <glMultTransposeMatrixf> 0x324100c320 >Lookup-Tool: <glMultiDrawArrays> 0x324100c3e0 >Lookup-Tool: <glMultiDrawArraysIndirectAMD> 0x7f63bc0040c0 >Lookup-Tool: <glMultiDrawElements> 0x324100fa40 >Lookup-Tool: <glMultiDrawElementsIndirectAMD> 0x7f63bc0040c0 >Lookup-Tool: <glMultiTexBufferEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexCoord1d> 0x324100bde0 >Lookup-Tool: <glMultiTexCoord1dv> 0x324100be00 >Lookup-Tool: <glMultiTexCoord1f> 0x324100be20 >Lookup-Tool: <glMultiTexCoord1fv> 0x324100be40 >Lookup-Tool: <glMultiTexCoord1h> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexCoord1hv> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexCoord1i> 0x324100be60 >Lookup-Tool: <glMultiTexCoord1iv> 0x324100be80 >Lookup-Tool: <glMultiTexCoord1s> 0x324100bea0 >Lookup-Tool: <glMultiTexCoord1sv> 0x324100bec0 >Lookup-Tool: <glMultiTexCoord2d> 0x324100bee0 >Lookup-Tool: <glMultiTexCoord2dv> 0x324100bf00 >Lookup-Tool: <glMultiTexCoord2f> 0x324100bf20 >Lookup-Tool: <glMultiTexCoord2fv> 0x324100bf40 >Lookup-Tool: <glMultiTexCoord2h> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexCoord2hv> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexCoord2i> 0x324100bf60 >Lookup-Tool: <glMultiTexCoord2iv> 0x324100bf80 >Lookup-Tool: <glMultiTexCoord2s> 0x324100bfa0 >Lookup-Tool: <glMultiTexCoord2sv> 0x324100bfc0 >Lookup-Tool: <glMultiTexCoord3d> 0x324100bfe0 >Lookup-Tool: <glMultiTexCoord3dv> 0x324100c000 >Lookup-Tool: <glMultiTexCoord3f> 0x324100c020 >Lookup-Tool: <glMultiTexCoord3fv> 0x324100c040 >Lookup-Tool: <glMultiTexCoord3h> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexCoord3hv> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexCoord3i> 0x324100c060 >Lookup-Tool: <glMultiTexCoord3iv> 0x324100c080 >Lookup-Tool: <glMultiTexCoord3s> 0x324100c0a0 >Lookup-Tool: <glMultiTexCoord3sv> 0x324100c0c0 >Lookup-Tool: <glMultiTexCoord4d> 0x324100c0e0 >Lookup-Tool: <glMultiTexCoord4dv> 0x324100c100 >Lookup-Tool: <glMultiTexCoord4f> 0x324100c120 >Lookup-Tool: <glMultiTexCoord4fv> 0x324100c140 >Lookup-Tool: <glMultiTexCoord4h> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexCoord4hv> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexCoord4i> 0x324100c160 >Lookup-Tool: <glMultiTexCoord4iv> 0x324100c180 >Lookup-Tool: <glMultiTexCoord4s> 0x324100c1a0 >Lookup-Tool: <glMultiTexCoord4sv> 0x324100c1c0 >Lookup-Tool: <glMultiTexCoordP1ui> 0x324100eb00 >Lookup-Tool: <glMultiTexCoordP1uiv> 0x324100eb20 >Lookup-Tool: <glMultiTexCoordP2ui> 0x324100eb40 >Lookup-Tool: <glMultiTexCoordP2uiv> 0x324100eb60 >Lookup-Tool: <glMultiTexCoordP3ui> 0x324100eb80 >Lookup-Tool: <glMultiTexCoordP3uiv> 0x324100eba0 >Lookup-Tool: <glMultiTexCoordP4ui> 0x324100ebc0 >Lookup-Tool: <glMultiTexCoordP4uiv> 0x324100ebe0 >Lookup-Tool: <glMultiTexCoordPointerEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMultiTexEnvfEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexEnvfvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexEnviEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexEnvivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexGendEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexGendvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexGenfEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexGenfvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexGeniEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexGenivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexImage1DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexImage2DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexImage3DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexParameterIivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMultiTexParameterIuivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMultiTexParameterfEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexParameterfvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMultiTexParameteriEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexParameterivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMultiTexRenderbufferEXT> 0x7f63bc0040c0 >Lookup-Tool: <glMultiTexSubImage1DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexSubImage2DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glMultiTexSubImage3DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glNamedBufferDataEXT> 0x7f63bc0040a0 >Lookup-Tool: <glNamedBufferSubDataEXT> 0x7f63bc0040a0 >Lookup-Tool: <glNamedCopyBufferSubDataEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedFramebufferRenderbufferEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedFramebufferTexture1DEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedFramebufferTexture2DEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedFramebufferTexture3DEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedFramebufferTextureEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedFramebufferTextureFaceEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedFramebufferTextureLayerEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParameter4dEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParameter4dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParameter4fEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParameter4fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParameterI4iEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParameterI4ivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParameterI4uiEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParameterI4uivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParameters4fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParametersI4ivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramLocalParametersI4uivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedProgramStringEXT> 0x7f63bc0040a0 >Lookup-Tool: <glNamedRenderbufferStorageEXT> 0x7f63bc0040c0 >Lookup-Tool: <glNamedRenderbufferStorageMultisampleCoverageEXT> 0x7f63bc0040e0 >Lookup-Tool: <glNamedRenderbufferStorageMultisampleEXT> 0x7f63bc0040e0 >Lookup-Tool: <glNamedStringARB> 0x7f63bc0040a0 >Lookup-Tool: <glNewList> 0x3241008ee0 >Lookup-Tool: <glNormal3b> 0x3241009560 >Lookup-Tool: <glNormal3bv> 0x3241009580 >Lookup-Tool: <glNormal3d> 0x32410095a0 >Lookup-Tool: <glNormal3dv> 0x32410095c0 >Lookup-Tool: <glNormal3f> 0x32410095e0 >Lookup-Tool: <glNormal3fv> 0x3241009600 >Lookup-Tool: <glNormal3h> 0x7f63bc0040a0 >Lookup-Tool: <glNormal3hv> 0x7f63bc0040a0 >Lookup-Tool: <glNormal3i> 0x3241009620 >Lookup-Tool: <glNormal3iv> 0x3241009640 >Lookup-Tool: <glNormal3s> 0x3241009660 >Lookup-Tool: <glNormal3sv> 0x3241009680 >Lookup-Tool: <glNormalFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glNormalP3ui> 0x324100ec00 >Lookup-Tool: <glNormalP3uiv> 0x324100ec20 >Lookup-Tool: <glNormalPointer> 0x324100b6a0 >Lookup-Tool: <glObjectPurgeableAPPLE> 0x3241010960 >Lookup-Tool: <glObjectUnpurgeableAPPLE> 0x3241010980 >Lookup-Tool: <glOrtho> 0x324100b3e0 >Lookup-Tool: <glPNTrianglesfATI> 0x7f63bc0040a0 >Lookup-Tool: <glPNTrianglesiATI> 0x7f63bc0040a0 >Lookup-Tool: <glPassThrough> 0x324100a7c0 >Lookup-Tool: <glPatchParameterfv> 0x7f63bc0040a0 >Lookup-Tool: <glPatchParameteri> 0x7f63bc0040a0 >Lookup-Tool: <glPauseTransformFeedback> 0x324100efe0 >Lookup-Tool: <glPauseTransformFeedbackNV> 0x7f63bc0040c0 >Lookup-Tool: <glPixelDataRangeNV> 0x7f63bc0040a0 >Lookup-Tool: <glPixelMapfv> 0x324100ae40 >Lookup-Tool: <glPixelMapuiv> 0x324100ae60 >Lookup-Tool: <glPixelMapusv> 0x324100ae80 >Lookup-Tool: <glPixelStoref> 0x324100ae00 >Lookup-Tool: <glPixelStorei> 0x324100ae20 >Lookup-Tool: <glPixelTransferf> 0x324100adc0 >Lookup-Tool: <glPixelTransferi> 0x324100ade0 >Lookup-Tool: <glPixelTransformParameterfEXT> 0x7f63bc0040c0 >Lookup-Tool: <glPixelTransformParameterfvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glPixelTransformParameteriEXT> 0x7f63bc0040c0 >Lookup-Tool: <glPixelTransformParameterivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glPixelZoom> 0x324100ada0 >Lookup-Tool: <glPointParameterf> 0x324100c400 >Lookup-Tool: <glPointParameterfv> 0x324100c420 >Lookup-Tool: <glPointParameteri> 0x324100c440 >Lookup-Tool: <glPointParameteriv> 0x324100c460 >Lookup-Tool: <glPointSize> 0x324100a480 >Lookup-Tool: <glPolygonMode> 0x324100a4a0 >Lookup-Tool: <glPolygonOffset> 0x324100b6c0 >Lookup-Tool: <glPolygonStipple> 0x324100a4c0 >Lookup-Tool: <glPopAttrib> 0x324100aa20 >Lookup-Tool: <glPopClientAttrib> 0x324100b8a0 >Lookup-Tool: <glPopMatrix> 0x324100b400 >Lookup-Tool: <glPopName> 0x324100a7e0 >Lookup-Tool: <glPrimitiveRestartIndex> 0x324100dba0 >Lookup-Tool: <glPrimitiveRestartIndexNV> 0x324100dba0 >Lookup-Tool: <glPrimitiveRestartNV> 0x3241010640 >Lookup-Tool: <glPrioritizeTextures> 0x324100b840 >Lookup-Tool: <glProgramBinary> 0x324100f160 >Lookup-Tool: <glProgramBufferParametersIivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramBufferParametersIuivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramBufferParametersfvNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramEnvParameter4dARB> 0x324100dda0 >Lookup-Tool: <glProgramEnvParameter4dvARB> 0x324100ddc0 >Lookup-Tool: <glProgramEnvParameter4fARB> 0x324100dde0 >Lookup-Tool: <glProgramEnvParameter4fvARB> 0x324100de00 >Lookup-Tool: <glProgramEnvParameterI4iNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramEnvParameterI4ivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramEnvParameterI4uiNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramEnvParameterI4uivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramEnvParameters4fvEXT> 0x3241010a40 >Lookup-Tool: <glProgramEnvParametersI4ivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramEnvParametersI4uivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramLocalParameter4dARB> 0x324100de20 >Lookup-Tool: <glProgramLocalParameter4dvARB> 0x324100de40 >Lookup-Tool: <glProgramLocalParameter4fARB> 0x324100de60 >Lookup-Tool: <glProgramLocalParameter4fvARB> 0x324100de80 >Lookup-Tool: <glProgramLocalParameterI4iNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramLocalParameterI4ivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramLocalParameterI4uiNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramLocalParameterI4uivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramLocalParameters4fvEXT> 0x3241010a60 >Lookup-Tool: <glProgramLocalParametersI4ivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramLocalParametersI4uivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramParameteri> 0x324100f180 >Lookup-Tool: <glProgramParameteriARB> 0x324100f180 >Lookup-Tool: <glProgramStringARB> 0x324100dea0 >Lookup-Tool: <glProgramSubroutineParametersuivNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniform1d> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1dEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1dv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1dvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1f> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1fEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1fv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1fvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1i> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1iEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1iv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1ivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1ui> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1ui64vNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniform1uiEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1uiv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform1uivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2d> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2dEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2dv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2dvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2f> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2fEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2fv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2fvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2i> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2iEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2iv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2ivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2ui> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2ui64vNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniform2uiEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2uiv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform2uivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3d> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3dEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3dv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3dvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3f> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3fEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3fv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3fvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3i> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3iEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3iv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3ivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3ui> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3ui64vNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniform3uiEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3uiv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform3uivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4d> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4dEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4dv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4dvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4f> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4fEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4fv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4fvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4i> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4iEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4iv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4ivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4ui> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4ui64vNV> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniform4uiEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4uiv> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniform4uivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniformMatrix2dv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2fv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2x3dv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2x3dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2x3fv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2x3fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2x4dv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2x4dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2x4fv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix2x4fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3dv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3fv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3x2dv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3x2dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3x2fv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3x2fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3x4dv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3x4dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3x4fv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix3x4fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4dv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4fv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4x2dv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4x2dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4x2fv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4x2fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4x3dv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4x3dvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4x3fv> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformMatrix4x3fvEXT> 0x7f63bc0040c0 >Lookup-Tool: <glProgramUniformui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramUniformui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glProgramVertexLimitNV> 0x7f63bc0040a0 >Lookup-Tool: <glProvokingVertex> 0x324100e700 >Lookup-Tool: <glProvokingVertexEXT> 0x324100e700 >Lookup-Tool: <glPushAttrib> 0x324100aa40 >Lookup-Tool: <glPushClientAttrib> 0x324100b8c0 >Lookup-Tool: <glPushClientAttribDefaultEXT> 0x7f63bc0040c0 >Lookup-Tool: <glPushMatrix> 0x324100b420 >Lookup-Tool: <glPushName> 0x324100a800 >Lookup-Tool: <glQueryCounter> 0x324100ea60 >Lookup-Tool: <glRasterPos2d> 0x32410096a0 >Lookup-Tool: <glRasterPos2dv> 0x32410096c0 >Lookup-Tool: <glRasterPos2f> 0x32410096e0 >Lookup-Tool: <glRasterPos2fv> 0x3241009700 >Lookup-Tool: <glRasterPos2i> 0x3241009720 >Lookup-Tool: <glRasterPos2iv> 0x3241009740 >Lookup-Tool: <glRasterPos2s> 0x3241009760 >Lookup-Tool: <glRasterPos2sv> 0x3241009780 >Lookup-Tool: <glRasterPos3d> 0x32410097a0 >Lookup-Tool: <glRasterPos3dv> 0x32410097c0 >Lookup-Tool: <glRasterPos3f> 0x32410097e0 >Lookup-Tool: <glRasterPos3fv> 0x3241009800 >Lookup-Tool: <glRasterPos3i> 0x3241009820 >Lookup-Tool: <glRasterPos3iv> 0x3241009840 >Lookup-Tool: <glRasterPos3s> 0x3241009860 >Lookup-Tool: <glRasterPos3sv> 0x3241009880 >Lookup-Tool: <glRasterPos4d> 0x32410098a0 >Lookup-Tool: <glRasterPos4dv> 0x32410098c0 >Lookup-Tool: <glRasterPos4f> 0x32410098e0 >Lookup-Tool: <glRasterPos4fv> 0x3241009900 >Lookup-Tool: <glRasterPos4i> 0x3241009920 >Lookup-Tool: <glRasterPos4iv> 0x3241009940 >Lookup-Tool: <glRasterPos4s> 0x3241009960 >Lookup-Tool: <glRasterPos4sv> 0x3241009980 >Lookup-Tool: <glReadBuffer> 0x324100aea0 >Lookup-Tool: <glReadPixels> 0x324100aee0 >Lookup-Tool: <glReadnPixels> 0x7f63bc0040a0 >Lookup-Tool: <glRectd> 0x32410099a0 >Lookup-Tool: <glRectdv> 0x32410099c0 >Lookup-Tool: <glRectf> 0x32410099e0 >Lookup-Tool: <glRectfv> 0x3241009a00 >Lookup-Tool: <glRecti> 0x3241009a20 >Lookup-Tool: <glRectiv> 0x3241009a40 >Lookup-Tool: <glRects> 0x3241009a60 >Lookup-Tool: <glRectsv> 0x3241009a80 >Lookup-Tool: <glReleaseShaderCompiler> 0x324100f100 >Lookup-Tool: <glRenderMode> 0x324100a760 >Lookup-Tool: <glRenderbufferStorage> 0x324100e380 >Lookup-Tool: <glRenderbufferStorageMultisample> 0x324100e3a0 >Lookup-Tool: <glRenderbufferStorageMultisampleCoverageNV> 0x7f63bc0040e0 >Lookup-Tool: <glResetHistogram> 0x324100bd00 >Lookup-Tool: <glResetMinmax> 0x324100bd20 >Lookup-Tool: <glResumeTransformFeedback> 0x324100f000 >Lookup-Tool: <glResumeTransformFeedbackNV> 0x7f63bc0040c0 >Lookup-Tool: <glRotated> 0x324100b440 >Lookup-Tool: <glRotatef> 0x324100b460 >Lookup-Tool: <glSampleCoverage> 0x324100c340 >Lookup-Tool: <glSampleMaskIndexedNV> 0x7f63bc0040a0 >Lookup-Tool: <glSampleMaski> 0x324100e740 >Lookup-Tool: <glSamplerParameterIiv> 0x324100e960 >Lookup-Tool: <glSamplerParameterIuiv> 0x324100e980 >Lookup-Tool: <glSamplerParameterf> 0x324100e9a0 >Lookup-Tool: <glSamplerParameterfv> 0x324100e9c0 >Lookup-Tool: <glSamplerParameteri> 0x324100e9e0 >Lookup-Tool: <glSamplerParameteriv> 0x324100ea00 >Lookup-Tool: <glScaled> 0x324100b480 >Lookup-Tool: <glScalef> 0x324100b4a0 >Lookup-Tool: <glScissor> 0x324100a4e0 >Lookup-Tool: <glScissorArrayv> 0x7f63bc0040a0 >Lookup-Tool: <glScissorIndexed> 0x7f63bc0040a0 >Lookup-Tool: <glScissorIndexedv> 0x7f63bc0040a0 >Lookup-Tool: <glSecondaryColor3b> 0x324100c480 >Lookup-Tool: <glSecondaryColor3bv> 0x324100c4a0 >Lookup-Tool: <glSecondaryColor3d> 0x324100c4c0 >Lookup-Tool: <glSecondaryColor3dv> 0x324100c4e0 >Lookup-Tool: <glSecondaryColor3f> 0x324100fa00 >Lookup-Tool: <glSecondaryColor3fv> 0x324100fa20 >Lookup-Tool: <glSecondaryColor3h> 0x7f63bc0040a0 >Lookup-Tool: <glSecondaryColor3hv> 0x7f63bc0040a0 >Lookup-Tool: <glSecondaryColor3i> 0x324100c500 >Lookup-Tool: <glSecondaryColor3iv> 0x324100c520 >Lookup-Tool: <glSecondaryColor3s> 0x324100c540 >Lookup-Tool: <glSecondaryColor3sv> 0x324100c560 >Lookup-Tool: <glSecondaryColor3ub> 0x324100c580 >Lookup-Tool: <glSecondaryColor3ubv> 0x324100c5a0 >Lookup-Tool: <glSecondaryColor3ui> 0x324100c5c0 >Lookup-Tool: <glSecondaryColor3uiv> 0x324100c5e0 >Lookup-Tool: <glSecondaryColor3us> 0x324100c600 >Lookup-Tool: <glSecondaryColor3usv> 0x324100c620 >Lookup-Tool: <glSecondaryColorFormatNV> 0x7f63bc0040c0 >Lookup-Tool: <glSecondaryColorP3ui> 0x324100ec40 >Lookup-Tool: <glSecondaryColorP3uiv> 0x324100ec60 >Lookup-Tool: <glSecondaryColorPointer> 0x324100c640 >Lookup-Tool: <glSelectBuffer> 0x324100a740 >Lookup-Tool: <glSelectPerfMonitorCountersAMD> 0x7f63bc0040c0 >Lookup-Tool: <glSeparableFilter2D> 0x324100bbe0 >Lookup-Tool: <glSetFenceAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glSetFenceNV> 0x7f63bc0040a0 >Lookup-Tool: <glSetInvariantEXT> 0x7f63bc0040a0 >Lookup-Tool: <glSetLocalConstantEXT> 0x7f63bc0040a0 >Lookup-Tool: <glSetMultisamplefvAMD> 0x7f63bc0040a0 >Lookup-Tool: <glShadeModel> 0x324100a500 >Lookup-Tool: <glShaderBinary> 0x324100f120 >Lookup-Tool: <glShaderOp1EXT> 0x7f63bc0040a0 >Lookup-Tool: <glShaderOp2EXT> 0x7f63bc0040a0 >Lookup-Tool: <glShaderOp3EXT> 0x7f63bc0040a0 >Lookup-Tool: <glShaderSource> 0x324100cea0 >Lookup-Tool: <glShaderSourceARB> 0x324100cea0 >Lookup-Tool: <glStencilClearTagEXT> 0x7f63bc0040a0 >Lookup-Tool: <glStencilFunc> 0x324100ad40 >Lookup-Tool: <glStencilFuncSeparate> 0x324100cec0 >Lookup-Tool: <glStencilMask> 0x324100a900 >Lookup-Tool: <glStencilMaskSeparate> 0x324100cee0 >Lookup-Tool: <glStencilOp> 0x324100ad60 >Lookup-Tool: <glStencilOpSeparate> 0x324100cf00 >Lookup-Tool: <glStencilOpValueAMD> 0x7f63bc0040a0 >Lookup-Tool: <glStringMarkerGREMEDY> 0x7f63bc0040a0 >Lookup-Tool: <glSwapAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glSwizzleEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTessellationFactorAMD> 0x7f63bc0040a0 >Lookup-Tool: <glTessellationModeAMD> 0x7f63bc0040a0 >Lookup-Tool: <glTestFenceAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glTestFenceNV> 0x7f63bc0040a0 >Lookup-Tool: <glTestObjectAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glTexBuffer> 0x324100dbc0 >Lookup-Tool: <glTexCoord1d> 0x3241009aa0 >Lookup-Tool: <glTexCoord1dv> 0x3241009ac0 >Lookup-Tool: <glTexCoord1f> 0x3241009ae0 >Lookup-Tool: <glTexCoord1fv> 0x3241009b00 >Lookup-Tool: <glTexCoord1h> 0x7f63bc0040a0 >Lookup-Tool: <glTexCoord1hv> 0x7f63bc0040a0 >Lookup-Tool: <glTexCoord1i> 0x3241009b20 >Lookup-Tool: <glTexCoord1iv> 0x3241009b40 >Lookup-Tool: <glTexCoord1s> 0x3241009b60 >Lookup-Tool: <glTexCoord1sv> 0x3241009b80 >Lookup-Tool: <glTexCoord2d> 0x3241009ba0 >Lookup-Tool: <glTexCoord2dv> 0x3241009bc0 >Lookup-Tool: <glTexCoord2f> 0x3241009be0 >Lookup-Tool: <glTexCoord2fv> 0x3241009c00 >Lookup-Tool: <glTexCoord2h> 0x7f63bc0040a0 >Lookup-Tool: <glTexCoord2hv> 0x7f63bc0040a0 >Lookup-Tool: <glTexCoord2i> 0x3241009c20 >Lookup-Tool: <glTexCoord2iv> 0x3241009c40 >Lookup-Tool: <glTexCoord2s> 0x3241009c60 >Lookup-Tool: <glTexCoord2sv> 0x3241009c80 >Lookup-Tool: <glTexCoord3d> 0x3241009ca0 >Lookup-Tool: <glTexCoord3dv> 0x3241009cc0 >Lookup-Tool: <glTexCoord3f> 0x3241009ce0 >Lookup-Tool: <glTexCoord3fv> 0x3241009d00 >Lookup-Tool: <glTexCoord3h> 0x7f63bc0040a0 >Lookup-Tool: <glTexCoord3hv> 0x7f63bc0040a0 >Lookup-Tool: <glTexCoord3i> 0x3241009d20 >Lookup-Tool: <glTexCoord3iv> 0x3241009d40 >Lookup-Tool: <glTexCoord3s> 0x3241009d60 >Lookup-Tool: <glTexCoord3sv> 0x3241009d80 >Lookup-Tool: <glTexCoord4d> 0x3241009da0 >Lookup-Tool: <glTexCoord4dv> 0x3241009dc0 >Lookup-Tool: <glTexCoord4f> 0x3241009de0 >Lookup-Tool: <glTexCoord4fv> 0x3241009e00 >Lookup-Tool: <glTexCoord4h> 0x7f63bc0040a0 >Lookup-Tool: <glTexCoord4hv> 0x7f63bc0040a0 >Lookup-Tool: <glTexCoord4i> 0x3241009e20 >Lookup-Tool: <glTexCoord4iv> 0x3241009e40 >Lookup-Tool: <glTexCoord4s> 0x3241009e60 >Lookup-Tool: <glTexCoord4sv> 0x3241009e80 >Lookup-Tool: <glTexCoordFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glTexCoordP1ui> 0x324100ec80 >Lookup-Tool: <glTexCoordP1uiv> 0x324100eca0 >Lookup-Tool: <glTexCoordP2ui> 0x324100ecc0 >Lookup-Tool: <glTexCoordP2uiv> 0x324100ece0 >Lookup-Tool: <glTexCoordP3ui> 0x324100ed00 >Lookup-Tool: <glTexCoordP3uiv> 0x324100ed20 >Lookup-Tool: <glTexCoordP4ui> 0x324100ed40 >Lookup-Tool: <glTexCoordP4uiv> 0x324100ed60 >Lookup-Tool: <glTexCoordPointer> 0x324100b6e0 >Lookup-Tool: <glTexEnvf> 0x324100a5e0 >Lookup-Tool: <glTexEnvfv> 0x324100a600 >Lookup-Tool: <glTexEnvi> 0x324100a620 >Lookup-Tool: <glTexEnviv> 0x324100a640 >Lookup-Tool: <glTexGend> 0x324100a660 >Lookup-Tool: <glTexGendv> 0x324100a680 >Lookup-Tool: <glTexGenf> 0x324100a6a0 >Lookup-Tool: <glTexGenfv> 0x324100a6c0 >Lookup-Tool: <glTexGeni> 0x324100a6e0 >Lookup-Tool: <glTexGeniv> 0x324100a700 >Lookup-Tool: <glTexImage1D> 0x324100a5a0 >Lookup-Tool: <glTexImage2D> 0x324100a5c0 >Lookup-Tool: <glTexImage2DMultisample> 0x324100e760 >Lookup-Tool: <glTexImage2DMultisampleCoverageNV> 0x7f63bc0040c0 >Lookup-Tool: <glTexImage3D> 0x324100bd40 >Lookup-Tool: <glTexImage3DMultisample> 0x324100e780 >Lookup-Tool: <glTexImage3DMultisampleCoverageNV> 0x7f63bc0040c0 >Lookup-Tool: <glTexParameterIiv> 0x324100d960 >Lookup-Tool: <glTexParameterIuiv> 0x324100d980 >Lookup-Tool: <glTexParameterf> 0x324100a520 >Lookup-Tool: <glTexParameterfv> 0x324100a540 >Lookup-Tool: <glTexParameteri> 0x324100a560 >Lookup-Tool: <glTexParameteriv> 0x324100a580 >Lookup-Tool: <glTexRenderbufferNV> 0x7f63bc0040a0 >Lookup-Tool: <glTexStorage1D> 0x324100f560 >Lookup-Tool: <glTexStorage2D> 0x324100f580 >Lookup-Tool: <glTexStorage3D> 0x324100f5a0 >Lookup-Tool: <glTexSubImage1D> 0x324100b860 >Lookup-Tool: <glTexSubImage2D> 0x324100b880 >Lookup-Tool: <glTexSubImage3D> 0x324100bd60 >Lookup-Tool: <glTextureBarrierNV> 0x3241010a00 >Lookup-Tool: <glTextureBufferEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureImage1DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureImage2DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureImage2DMultisampleCoverageNV> 0x7f63bc0040c0 >Lookup-Tool: <glTextureImage2DMultisampleNV> 0x7f63bc0040c0 >Lookup-Tool: <glTextureImage3DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureImage3DMultisampleCoverageNV> 0x7f63bc0040c0 >Lookup-Tool: <glTextureImage3DMultisampleNV> 0x7f63bc0040c0 >Lookup-Tool: <glTextureLightEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureMaterialEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureNormalEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureParameterIivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glTextureParameterIuivEXT> 0x7f63bc0040c0 >Lookup-Tool: <glTextureParameterfEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureParameterfvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureParameteriEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureParameterivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureRangeAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glTextureRenderbufferEXT> 0x7f63bc0040c0 >Lookup-Tool: <glTextureStorage1DEXT> 0x324100f5c0 >Lookup-Tool: <glTextureStorage2DEXT> 0x324100f5e0 >Lookup-Tool: <glTextureStorage3DEXT> 0x324100f600 >Lookup-Tool: <glTextureSubImage1DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureSubImage2DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTextureSubImage3DEXT> 0x7f63bc0040a0 >Lookup-Tool: <glTransformFeedbackVaryings> 0x324100d9a0 >Lookup-Tool: <glTranslated> 0x324100b4c0 >Lookup-Tool: <glTranslatef> 0x324100b4e0 >Lookup-Tool: <glUniform1d> 0x7f63bc0040a0 >Lookup-Tool: <glUniform1dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniform1f> 0x324100cf20 >Lookup-Tool: <glUniform1fARB> 0x324100cf20 >Lookup-Tool: <glUniform1fv> 0x324100cf40 >Lookup-Tool: <glUniform1fvARB> 0x324100cf40 >Lookup-Tool: <glUniform1i> 0x324100cf60 >Lookup-Tool: <glUniform1i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform1i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform1iARB> 0x324100cf60 >Lookup-Tool: <glUniform1iv> 0x324100cf80 >Lookup-Tool: <glUniform1ivARB> 0x324100cf80 >Lookup-Tool: <glUniform1ui> 0x324100d9c0 >Lookup-Tool: <glUniform1ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform1ui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform1uiv> 0x324100d9e0 >Lookup-Tool: <glUniform2d> 0x7f63bc0040a0 >Lookup-Tool: <glUniform2dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniform2f> 0x324100cfa0 >Lookup-Tool: <glUniform2fARB> 0x324100cfa0 >Lookup-Tool: <glUniform2fv> 0x324100cfc0 >Lookup-Tool: <glUniform2fvARB> 0x324100cfc0 >Lookup-Tool: <glUniform2i> 0x324100cfe0 >Lookup-Tool: <glUniform2i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform2i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform2iARB> 0x324100cfe0 >Lookup-Tool: <glUniform2iv> 0x324100d000 >Lookup-Tool: <glUniform2ivARB> 0x324100d000 >Lookup-Tool: <glUniform2ui> 0x324100da00 >Lookup-Tool: <glUniform2ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform2ui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform2uiv> 0x324100da20 >Lookup-Tool: <glUniform3d> 0x7f63bc0040a0 >Lookup-Tool: <glUniform3dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniform3f> 0x324100d020 >Lookup-Tool: <glUniform3fARB> 0x324100d020 >Lookup-Tool: <glUniform3fv> 0x324100d040 >Lookup-Tool: <glUniform3fvARB> 0x324100d040 >Lookup-Tool: <glUniform3i> 0x324100d060 >Lookup-Tool: <glUniform3i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform3i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform3iARB> 0x324100d060 >Lookup-Tool: <glUniform3iv> 0x324100d080 >Lookup-Tool: <glUniform3ivARB> 0x324100d080 >Lookup-Tool: <glUniform3ui> 0x324100da40 >Lookup-Tool: <glUniform3ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform3ui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform3uiv> 0x324100da60 >Lookup-Tool: <glUniform4d> 0x7f63bc0040a0 >Lookup-Tool: <glUniform4dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniform4f> 0x324100d0a0 >Lookup-Tool: <glUniform4fARB> 0x324100d0a0 >Lookup-Tool: <glUniform4fv> 0x324100d0c0 >Lookup-Tool: <glUniform4fvARB> 0x324100d0c0 >Lookup-Tool: <glUniform4i> 0x324100d0e0 >Lookup-Tool: <glUniform4i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform4i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform4iARB> 0x324100d0e0 >Lookup-Tool: <glUniform4iv> 0x324100d100 >Lookup-Tool: <glUniform4ivARB> 0x324100d100 >Lookup-Tool: <glUniform4ui> 0x324100da80 >Lookup-Tool: <glUniform4ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform4ui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glUniform4uiv> 0x324100daa0 >Lookup-Tool: <glUniformBlockBinding> 0x324100e560 >Lookup-Tool: <glUniformBufferEXT> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix2dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix2fv> 0x324100d120 >Lookup-Tool: <glUniformMatrix2fvARB> 0x324100d120 >Lookup-Tool: <glUniformMatrix2x3dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix2x3fv> 0x324100d560 >Lookup-Tool: <glUniformMatrix2x4dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix2x4fv> 0x324100d580 >Lookup-Tool: <glUniformMatrix3dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix3fv> 0x324100d140 >Lookup-Tool: <glUniformMatrix3fvARB> 0x324100d140 >Lookup-Tool: <glUniformMatrix3x2dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix3x2fv> 0x324100d5a0 >Lookup-Tool: <glUniformMatrix3x4dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix3x4fv> 0x324100d5c0 >Lookup-Tool: <glUniformMatrix4dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix4fv> 0x324100d160 >Lookup-Tool: <glUniformMatrix4fvARB> 0x324100d160 >Lookup-Tool: <glUniformMatrix4x2dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix4x2fv> 0x324100d5e0 >Lookup-Tool: <glUniformMatrix4x3dv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformMatrix4x3fv> 0x324100d600 >Lookup-Tool: <glUniformSubroutinesuiv> 0x7f63bc0040a0 >Lookup-Tool: <glUniformui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glUniformui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glUnlockArraysEXT> 0x324100f9e0 >Lookup-Tool: <glUnmapBuffer> 0x324100caa0 >Lookup-Tool: <glUnmapNamedBufferEXT> 0x7f63bc0040a0 >Lookup-Tool: <glUseProgram> 0x324100d180 >Lookup-Tool: <glUseProgramObjectARB> 0x324100d180 >Lookup-Tool: <glUseProgramStages> 0x7f63bc0040a0 >Lookup-Tool: <glVDPAUFiniNV> 0x7f63bc0040a0 >Lookup-Tool: <glVDPAUGetSurfaceivNV> 0x7f63bc0040a0 >Lookup-Tool: <glVDPAUInitNV> 0x7f63bc0040a0 >Lookup-Tool: <glVDPAUIsSurfaceNV> 0x7f63bc0040a0 >Lookup-Tool: <glVDPAUMapSurfacesNV> 0x7f63bc0040a0 >Lookup-Tool: <glVDPAURegisterOutputSurfaceNV> 0x7f63bc0040c0 >Lookup-Tool: <glVDPAURegisterVideoSurfaceNV> 0x7f63bc0040c0 >Lookup-Tool: <glVDPAUSurfaceAccessNV> 0x7f63bc0040a0 >Lookup-Tool: <glVDPAUUnmapSurfacesNV> 0x7f63bc0040a0 >Lookup-Tool: <glVDPAUUnregisterSurfaceNV> 0x7f63bc0040c0 >Lookup-Tool: <glValidateProgram> 0x324100d1a0 >Lookup-Tool: <glValidateProgramARB> 0x324100d1a0 >Lookup-Tool: <glValidateProgramPipeline> 0x7f63bc0040c0 >Lookup-Tool: <glVariantPointerEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVariantbvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVariantdvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVariantfvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVariantivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVariantsvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVariantubvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVariantuivEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVariantusvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVertex2d> 0x3241009ea0 >Lookup-Tool: <glVertex2dv> 0x3241009ec0 >Lookup-Tool: <glVertex2f> 0x3241009ee0 >Lookup-Tool: <glVertex2fv> 0x3241009f00 >Lookup-Tool: <glVertex2h> 0x7f63bc0040a0 >Lookup-Tool: <glVertex2hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertex2i> 0x3241009f20 >Lookup-Tool: <glVertex2iv> 0x3241009f40 >Lookup-Tool: <glVertex2s> 0x3241009f60 >Lookup-Tool: <glVertex2sv> 0x3241009f80 >Lookup-Tool: <glVertex3d> 0x3241009fa0 >Lookup-Tool: <glVertex3dv> 0x3241009fc0 >Lookup-Tool: <glVertex3f> 0x3241009fe0 >Lookup-Tool: <glVertex3fv> 0x324100a000 >Lookup-Tool: <glVertex3h> 0x7f63bc0040a0 >Lookup-Tool: <glVertex3hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertex3i> 0x324100a020 >Lookup-Tool: <glVertex3iv> 0x324100a040 >Lookup-Tool: <glVertex3s> 0x324100a060 >Lookup-Tool: <glVertex3sv> 0x324100a080 >Lookup-Tool: <glVertex4d> 0x324100a0a0 >Lookup-Tool: <glVertex4dv> 0x324100a0c0 >Lookup-Tool: <glVertex4f> 0x324100a0e0 >Lookup-Tool: <glVertex4fv> 0x324100a100 >Lookup-Tool: <glVertex4h> 0x7f63bc0040a0 >Lookup-Tool: <glVertex4hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertex4i> 0x324100a120 >Lookup-Tool: <glVertex4iv> 0x324100a140 >Lookup-Tool: <glVertex4s> 0x324100a160 >Lookup-Tool: <glVertex4sv> 0x324100a180 >Lookup-Tool: <glVertexArrayParameteriAPPLE> 0x7f63bc0040c0 >Lookup-Tool: <glVertexArrayRangeAPPLE> 0x7f63bc0040a0 >Lookup-Tool: <glVertexArrayRangeNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttrib1d> 0x324100d1c0 >Lookup-Tool: <glVertexAttrib1dARB> 0x324100d1c0 >Lookup-Tool: <glVertexAttrib1dv> 0x324100d1e0 >Lookup-Tool: <glVertexAttrib1dvARB> 0x324100d1e0 >Lookup-Tool: <glVertexAttrib1f> 0x324100dec0 >Lookup-Tool: <glVertexAttrib1fARB> 0x324100dec0 >Lookup-Tool: <glVertexAttrib1fv> 0x324100dee0 >Lookup-Tool: <glVertexAttrib1fvARB> 0x324100dee0 >Lookup-Tool: <glVertexAttrib1h> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttrib1hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttrib1s> 0x324100d200 >Lookup-Tool: <glVertexAttrib1sARB> 0x324100d200 >Lookup-Tool: <glVertexAttrib1sv> 0x324100d220 >Lookup-Tool: <glVertexAttrib1svARB> 0x324100d220 >Lookup-Tool: <glVertexAttrib2d> 0x324100d240 >Lookup-Tool: <glVertexAttrib2dARB> 0x324100d240 >Lookup-Tool: <glVertexAttrib2dv> 0x324100d260 >Lookup-Tool: <glVertexAttrib2dvARB> 0x324100d260 >Lookup-Tool: <glVertexAttrib2f> 0x324100df00 >Lookup-Tool: <glVertexAttrib2fARB> 0x324100df00 >Lookup-Tool: <glVertexAttrib2fv> 0x324100df20 >Lookup-Tool: <glVertexAttrib2fvARB> 0x324100df20 >Lookup-Tool: <glVertexAttrib2h> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttrib2hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttrib2s> 0x324100d280 >Lookup-Tool: <glVertexAttrib2sARB> 0x324100d280 >Lookup-Tool: <glVertexAttrib2sv> 0x324100d2a0 >Lookup-Tool: <glVertexAttrib2svARB> 0x324100d2a0 >Lookup-Tool: <glVertexAttrib3d> 0x324100d2c0 >Lookup-Tool: <glVertexAttrib3dARB> 0x324100d2c0 >Lookup-Tool: <glVertexAttrib3dv> 0x324100d2e0 >Lookup-Tool: <glVertexAttrib3dvARB> 0x324100d2e0 >Lookup-Tool: <glVertexAttrib3f> 0x324100df40 >Lookup-Tool: <glVertexAttrib3fARB> 0x324100df40 >Lookup-Tool: <glVertexAttrib3fv> 0x324100df60 >Lookup-Tool: <glVertexAttrib3fvARB> 0x324100df60 >Lookup-Tool: <glVertexAttrib3h> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttrib3hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttrib3s> 0x324100d300 >Lookup-Tool: <glVertexAttrib3sARB> 0x324100d300 >Lookup-Tool: <glVertexAttrib3sv> 0x324100d320 >Lookup-Tool: <glVertexAttrib3svARB> 0x324100d320 >Lookup-Tool: <glVertexAttrib4Nbv> 0x324100d340 >Lookup-Tool: <glVertexAttrib4NbvARB> 0x324100d340 >Lookup-Tool: <glVertexAttrib4Niv> 0x324100d360 >Lookup-Tool: <glVertexAttrib4NivARB> 0x324100d360 >Lookup-Tool: <glVertexAttrib4Nsv> 0x324100d380 >Lookup-Tool: <glVertexAttrib4NsvARB> 0x324100d380 >Lookup-Tool: <glVertexAttrib4Nub> 0x324100d3a0 >Lookup-Tool: <glVertexAttrib4NubARB> 0x324100d3a0 >Lookup-Tool: <glVertexAttrib4Nubv> 0x324100d3c0 >Lookup-Tool: <glVertexAttrib4NubvARB> 0x324100d3c0 >Lookup-Tool: <glVertexAttrib4Nuiv> 0x324100d3e0 >Lookup-Tool: <glVertexAttrib4NuivARB> 0x324100d3e0 >Lookup-Tool: <glVertexAttrib4Nusv> 0x324100d400 >Lookup-Tool: <glVertexAttrib4NusvARB> 0x324100d400 >Lookup-Tool: <glVertexAttrib4bv> 0x324100d420 >Lookup-Tool: <glVertexAttrib4bvARB> 0x324100d420 >Lookup-Tool: <glVertexAttrib4d> 0x324100d440 >Lookup-Tool: <glVertexAttrib4dARB> 0x324100d440 >Lookup-Tool: <glVertexAttrib4dv> 0x324100d460 >Lookup-Tool: <glVertexAttrib4dvARB> 0x324100d460 >Lookup-Tool: <glVertexAttrib4f> 0x324100df80 >Lookup-Tool: <glVertexAttrib4fARB> 0x324100df80 >Lookup-Tool: <glVertexAttrib4fv> 0x324100dfa0 >Lookup-Tool: <glVertexAttrib4fvARB> 0x324100dfa0 >Lookup-Tool: <glVertexAttrib4h> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttrib4hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttrib4iv> 0x324100d480 >Lookup-Tool: <glVertexAttrib4ivARB> 0x324100d480 >Lookup-Tool: <glVertexAttrib4s> 0x324100d4a0 >Lookup-Tool: <glVertexAttrib4sARB> 0x324100d4a0 >Lookup-Tool: <glVertexAttrib4sv> 0x324100d4c0 >Lookup-Tool: <glVertexAttrib4svARB> 0x324100d4c0 >Lookup-Tool: <glVertexAttrib4ubv> 0x324100d4e0 >Lookup-Tool: <glVertexAttrib4ubvARB> 0x324100d4e0 >Lookup-Tool: <glVertexAttrib4uiv> 0x324100d500 >Lookup-Tool: <glVertexAttrib4uivARB> 0x324100d500 >Lookup-Tool: <glVertexAttrib4usv> 0x324100d520 >Lookup-Tool: <glVertexAttrib4usvARB> 0x324100d520 >Lookup-Tool: <glVertexAttribDivisor> 0x324100dc40 >Lookup-Tool: <glVertexAttribFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribI1i> 0x3241010720 >Lookup-Tool: <glVertexAttribI1iEXT> 0x3241010720 >Lookup-Tool: <glVertexAttribI1iv> 0x324100dac0 >Lookup-Tool: <glVertexAttribI1ivEXT> 0x324100dac0 >Lookup-Tool: <glVertexAttribI1ui> 0x3241010740 >Lookup-Tool: <glVertexAttribI1uiEXT> 0x3241010740 >Lookup-Tool: <glVertexAttribI1uiv> 0x324100dae0 >Lookup-Tool: <glVertexAttribI1uivEXT> 0x324100dae0 >Lookup-Tool: <glVertexAttribI2i> 0x3241010760 >Lookup-Tool: <glVertexAttribI2iEXT> 0x3241010760 >Lookup-Tool: <glVertexAttribI2iv> 0x3241010780 >Lookup-Tool: <glVertexAttribI2ivEXT> 0x3241010780 >Lookup-Tool: <glVertexAttribI2ui> 0x32410107a0 >Lookup-Tool: <glVertexAttribI2uiEXT> 0x32410107a0 >Lookup-Tool: <glVertexAttribI2uiv> 0x32410107c0 >Lookup-Tool: <glVertexAttribI2uivEXT> 0x32410107c0 >Lookup-Tool: <glVertexAttribI3i> 0x32410107e0 >Lookup-Tool: <glVertexAttribI3iEXT> 0x32410107e0 >Lookup-Tool: <glVertexAttribI3iv> 0x3241010800 >Lookup-Tool: <glVertexAttribI3ivEXT> 0x3241010800 >Lookup-Tool: <glVertexAttribI3ui> 0x3241010820 >Lookup-Tool: <glVertexAttribI3uiEXT> 0x3241010820 >Lookup-Tool: <glVertexAttribI3uiv> 0x3241010840 >Lookup-Tool: <glVertexAttribI3uivEXT> 0x3241010840 >Lookup-Tool: <glVertexAttribI4bv> 0x324100db00 >Lookup-Tool: <glVertexAttribI4bvEXT> 0x324100db00 >Lookup-Tool: <glVertexAttribI4i> 0x3241010860 >Lookup-Tool: <glVertexAttribI4iEXT> 0x3241010860 >Lookup-Tool: <glVertexAttribI4iv> 0x3241010880 >Lookup-Tool: <glVertexAttribI4ivEXT> 0x3241010880 >Lookup-Tool: <glVertexAttribI4sv> 0x324100db20 >Lookup-Tool: <glVertexAttribI4svEXT> 0x324100db20 >Lookup-Tool: <glVertexAttribI4ubv> 0x324100db40 >Lookup-Tool: <glVertexAttribI4ubvEXT> 0x324100db40 >Lookup-Tool: <glVertexAttribI4ui> 0x32410108a0 >Lookup-Tool: <glVertexAttribI4uiEXT> 0x32410108a0 >Lookup-Tool: <glVertexAttribI4uiv> 0x32410108c0 >Lookup-Tool: <glVertexAttribI4uivEXT> 0x32410108c0 >Lookup-Tool: <glVertexAttribI4usv> 0x324100db60 >Lookup-Tool: <glVertexAttribI4usvEXT> 0x324100db60 >Lookup-Tool: <glVertexAttribIFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribIPointer> 0x324100db80 >Lookup-Tool: <glVertexAttribIPointerEXT> 0x324100db80 >Lookup-Tool: <glVertexAttribL1d> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL1dv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL1i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL1i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL1ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL1ui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL2d> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL2dv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL2i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL2i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL2ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL2ui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL3d> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL3dv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL3i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL3i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL3ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL3ui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL4d> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL4dv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL4i64NV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL4i64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL4ui64NV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribL4ui64vNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribLFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribLPointer> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribP1ui> 0x324100ed80 >Lookup-Tool: <glVertexAttribP1uiv> 0x324100eda0 >Lookup-Tool: <glVertexAttribP2ui> 0x324100edc0 >Lookup-Tool: <glVertexAttribP2uiv> 0x324100ede0 >Lookup-Tool: <glVertexAttribP3ui> 0x324100ee00 >Lookup-Tool: <glVertexAttribP3uiv> 0x324100ee20 >Lookup-Tool: <glVertexAttribP4ui> 0x324100ee40 >Lookup-Tool: <glVertexAttribP4uiv> 0x324100ee60 >Lookup-Tool: <glVertexAttribPointer> 0x324100d540 >Lookup-Tool: <glVertexAttribPointerARB> 0x324100d540 >Lookup-Tool: <glVertexAttribs1hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribs2hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribs3hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexAttribs4hv> 0x7f63bc0040a0 >Lookup-Tool: <glVertexBlendARB> 0x7f63bc0040a0 >Lookup-Tool: <glVertexFormatNV> 0x7f63bc0040a0 >Lookup-Tool: <glVertexP2ui> 0x324100ee80 >Lookup-Tool: <glVertexP2uiv> 0x324100eea0 >Lookup-Tool: <glVertexP3ui> 0x324100eec0 >Lookup-Tool: <glVertexP3uiv> 0x324100eee0 >Lookup-Tool: <glVertexP4ui> 0x324100ef00 >Lookup-Tool: <glVertexP4uiv> 0x324100ef20 >Lookup-Tool: <glVertexPointer> 0x324100b700 >Lookup-Tool: <glVertexWeightPointerEXT> 0x7f63bc0040c0 >Lookup-Tool: <glVertexWeightfEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVertexWeightfvEXT> 0x7f63bc0040a0 >Lookup-Tool: <glVertexWeighth> 0x7f63bc0040a0 >Lookup-Tool: <glVertexWeighthv> 0x7f63bc0040a0 >Lookup-Tool: <glVideoCaptureNV> 0x7f63bc0040a0 >Lookup-Tool: <glVideoCaptureStreamParameterdvNV> 0x7f63bc0040c0 >Lookup-Tool: <glVideoCaptureStreamParameterfvNV> 0x7f63bc0040c0 >Lookup-Tool: <glVideoCaptureStreamParameterivNV> 0x7f63bc0040c0 >Lookup-Tool: <glViewport> 0x324100b500 >Lookup-Tool: <glViewportArrayv> 0x7f63bc0040a0 >Lookup-Tool: <glViewportIndexedf> 0x7f63bc0040a0 >Lookup-Tool: <glViewportIndexedfv> 0x7f63bc0040a0 >Lookup-Tool: <glWaitSync> 0x324100e660 >Lookup-Tool: <glWeightPointer> 0x7f63bc0040a0 >Lookup-Tool: <glWeightbvARB> 0x7f63bc0040a0 >Lookup-Tool: <glWeightdvARB> 0x7f63bc0040a0 >Lookup-Tool: <glWeightfvARB> 0x7f63bc0040a0 >Lookup-Tool: <glWeightivARB> 0x7f63bc0040a0 >Lookup-Tool: <glWeightsvARB> 0x7f63bc0040a0 >Lookup-Tool: <glWeightubvARB> 0x7f63bc0040a0 >Lookup-Tool: <glWeightuivARB> 0x7f63bc0040a0 >Lookup-Tool: <glWeightusvARB> 0x7f63bc0040a0 >Lookup-Tool: <glWindowPos2d> 0x324100c660 >Lookup-Tool: <glWindowPos2dv> 0x324100c680 >Lookup-Tool: <glWindowPos2f> 0x324100c6a0 >Lookup-Tool: <glWindowPos2fv> 0x324100c6c0 >Lookup-Tool: <glWindowPos2i> 0x324100c6e0 >Lookup-Tool: <glWindowPos2iv> 0x324100c700 >Lookup-Tool: <glWindowPos2s> 0x324100c720 >Lookup-Tool: <glWindowPos2sv> 0x324100c740 >Lookup-Tool: <glWindowPos3d> 0x324100c760 >Lookup-Tool: <glWindowPos3dv> 0x324100c780 >Lookup-Tool: <glWindowPos3f> 0x324100c7a0 >Lookup-Tool: <glWindowPos3fv> 0x324100c7c0 >Lookup-Tool: <glWindowPos3i> 0x324100c7e0 >Lookup-Tool: <glWindowPos3iv> 0x324100c800 >Lookup-Tool: <glWindowPos3s> 0x324100c820 >Lookup-Tool: <glWindowPos3sv> 0x324100c840 >Lookup-Tool: <glWriteMaskEXT> 0x7f63bc0040a0 >main-SharedResourceRunner: GLContext GL ProcAddressTable mapping key(.x11_:0_0-0x3010005) -> 0x5af79885 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@4c6ed9d1, OpenGL 3.1 (Compatibility profile, ES2 compatible, FBO, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.1 (Compatibility profile, ES2 compatible, FBO, hardware) - 3.1 (Core Profile) Mesa 9.2.0, use glGetStringi >main-SharedResourceRunner:ExtensionAvailabilityCache: GL_EXTENSIONS: 100, used glGetStringi >GLX Version client version 1.4.0, server: 1.4.0 >GLX extensions (glXGetClientString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event >GLX extensions (glXQueryExtensionsString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event >GLX extensions (glXQueryServerString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_multisample GLX_EXT_create_context_es2_profile GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event >main-SharedResourceRunner:ExtensionAvailabilityCache: GLX_EXTENSIONS: 25 >main-SharedResourceRunner:ExtensionAvailabilityCache: GL vendor: X.Org >main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 125 >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main-SharedResourceRunner: GLContext GL ExtensionAvailabilityCache mapping key(.x11_:0_0-0x3010005) -> 0x353e726b - entries: 136 >main-SharedResourceRunner: GLContext.setGLFuncAvail.X: OK .x11_:0_0-0x3010005 - 3.1 (Core profile, arb, ES2 compatible, FBO, hardware) - glErr 0x0 >GLContext.mapAvailableGLVersion: X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]]: 3.0 (Core profile, hardware) -> 3.1 (Core profile, arb, ES2 compatible, FBO, hardware) >main-SharedResourceRunner: createContextARB-MapVersionsAvailable HAVE: 3.4 -> 3.1 (Core profile, arb, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >main-SharedResourceRunner: GLContext.resetStates() >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.2 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 4.2 (Compatibility profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 260000a, # 63: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:861) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 4.2 (Compatibility profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.1 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 4.1 (Compatibility profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 260000a, # 66: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:861) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 4.1 (Compatibility profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 4.0 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 4.0 (Compatibility profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 260000a, # 69: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:861) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 4.0 (Compatibility profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARB-MapVersionsAvailable NOPE: 4.2 >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 3.3 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 3.3 (Compatibility profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 260000a, # 72: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:883) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 3.3 (Compatibility profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 3.2 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 3.2 (Compatibility profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >Info: Nativewindow X11 Error: 179 - GLXBadFBConfig, dpy 0x7f6354005f80, id 260000a, # 75: 153:34 Unknown >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.dumpStack(X11Util.java:619) > at jogamp.opengl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB0(Native Method) > at jogamp.opengl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:168) > at jogamp.opengl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:258) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1009) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:883) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: createContextARBImpl: NO 3.2 (Compatibility profile, arb, hardware) - @creation >main-SharedResourceRunner: createContextARBVersions: share 0, direct true, version 3.1 >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 3.1 (Compatibility profile, arb, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >main-SharedResourceRunner: createContextARBImpl: OK 3.1 (Compatibility profile, arb, hardware) - @creation, share 0, direct true >java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@3463048e > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:271) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:1292) > at jogamp.opengl.GLContextImpl.createContextARBVersions(GLContextImpl.java:1012) > at jogamp.opengl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:952) > at jogamp.opengl.GLContextImpl.mapGLVersions(GLContextImpl.java:883) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:802) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >Lookup-Tool: <glGetString> 0x324100b140 >main-SharedResourceRunner: GLContext.setGLFuncAvail: Given X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]] - 3.1 (Compatibility profile, arb, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >main-SharedResourceRunner: GLContext.setGLFuncAvail: Pre version verification - expected 3.1 (Compatibility profile, arb, hardware), strictMatch true >Lookup-Tool: <glGetIntegerv> 0x324100afc0 >main-SharedResourceRunner: GLContext.setGLFuncAvail: version verification (Int): 3.1 (Core Profile) Mesa 9.2.0, 3.1 >main-SharedResourceRunner: GLContext.setGLFuncAvail: post version verification 3.1 (Compatibility profile, arb, hardware), strictMatch true, versionValidated true, versionGL3IntFailed false >Quirk: NoSetSwapIntervalPostRetarget: cause: Renderer Gallium 0.4 on AMD RV770 >Quirk: NoDoubleBufferedPBuffer: cause: Renderer Gallium 0.4 on AMD RV770 >main-SharedResourceRunner: GLContext.setGLFuncAvail.0 validated FQN: .x11_:0_0-0x3010003 - 3.1 (Compatibility profile, arb, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >Lookup-Tool: <glMapBuffer> 0x324100ca80 >Lookup-Tool: <glMapNamedBufferEXT> 0x7f63bc0040f0 >Lookup-Tool: <glDebugMessageCallbackARB> 0x324100f1a0 >Lookup-Tool: <glDebugMessageCallbackAMD> 0x7f63bc004100 >Lookup-Tool: <glAccum> 0x324100a980 >Lookup-Tool: <glActiveShaderProgram> 0x7f63bc004110 >Lookup-Tool: <glActiveStencilFaceEXT> 0x3241010520 >Lookup-Tool: <glActiveTexture> 0x324100bda0 >Lookup-Tool: <glAlphaFunc> 0x324100ace0 >Lookup-Tool: <glApplyTextureEXT> 0x7f63bc004110 >Lookup-Tool: <glAreTexturesResident> 0x324100b720 >Lookup-Tool: <glArrayElement> 0x324100b520 >Lookup-Tool: <glAttachObjectARB> 0x324100dfc0 >Lookup-Tool: <glAttachShader> 0x324100cac0 >Lookup-Tool: <glBegin> 0x3241008fc0 >Lookup-Tool: <glBeginConditionalRender> 0x324100d620 >Lookup-Tool: <glBeginOcclusionQueryNV> 0x7f63bc004110 >Lookup-Tool: <glBeginPerfMonitorAMD> 0x7f63bc004110 >Lookup-Tool: <glBeginQuery> 0x324100c860 >Lookup-Tool: <glBeginQueryIndexed> 0x324100f020 >Lookup-Tool: <glBeginTransformFeedback> 0x324100d640 >Lookup-Tool: <glBeginVertexShaderEXT> 0x7f63bc004110 >Lookup-Tool: <glBeginVideoCaptureNV> 0x7f63bc004110 >Lookup-Tool: <glBindAttribLocation> 0x324100cae0 >Lookup-Tool: <glBindBuffer> 0x324100c880 >Lookup-Tool: <glBindBufferBase> 0x324100d660 >Lookup-Tool: <glBindBufferOffset> 0x7f63bc004110 >Lookup-Tool: <glBindBufferRange> 0x324100d680 >Lookup-Tool: <glBindFragDataLocation> 0x324100d6a0 >Lookup-Tool: <glBindFragDataLocationIndexed> 0x324100e820 >Lookup-Tool: <glBindFramebuffer> 0x324100e140 >Lookup-Tool: <glBindImageTexture> 0x7f63bc004110 >Lookup-Tool: <glBindLightParameterEXT> 0x7f63bc004110 >Lookup-Tool: <glBindMaterialParameterEXT> 0x7f63bc004120 >Lookup-Tool: <glBindMultiTextureEXT> 0x7f63bc0040f0 >Lookup-Tool: <glBindParameterEXT> 0x7f63bc0040f0 >Lookup-Tool: <glBindProgramARB> 0x324100dc60 >Lookup-Tool: <glBindProgramPipeline> 0x7f63bc0040f0 >Lookup-Tool: <glBindRenderbuffer> 0x324100e160 >Lookup-Tool: <glBindSampler> 0x324100e860 >Lookup-Tool: <glBindTexGenParameterEXT> 0x7f63bc004120 >Lookup-Tool: <glBindTexture> 0x324100b540 >Lookup-Tool: <glBindTextureUnitParameterEXT> 0x7f63bc004120 >Lookup-Tool: <glBindTransformFeedback> 0x324100ef40 >Lookup-Tool: <glBindTransformFeedbackNV> 0x7f63bc004120 >Lookup-Tool: <glBindVertexArray> 0x324100e420 >Lookup-Tool: <glBindVertexShaderEXT> 0x7f63bc0040f0 >Lookup-Tool: <glBindVideoCaptureStreamBufferNV> 0x7f63bc004120 >Lookup-Tool: <glBindVideoCaptureStreamTextureNV> 0x7f63bc004120 >Lookup-Tool: <glBitmap> 0x3241008fe0 >Lookup-Tool: <glBlendColor> 0x324100b8e0 >Lookup-Tool: <glBlendEquation> 0x324100b900 >Lookup-Tool: <glBlendEquationIndexedAMD> 0x324100e7c0 >Lookup-Tool: <glBlendEquationSeparate> 0x324100cb00 >Lookup-Tool: <glBlendEquationSeparateIndexedAMD> 0x324100e7a0 >Lookup-Tool: <glBlendEquationSeparatei> 0x7f63bc004120 >Lookup-Tool: <glBlendEquationi> 0x7f63bc0040f0 >Lookup-Tool: <glBlendFunc> 0x324100ad00 >Lookup-Tool: <glBlendFuncIndexedAMD> 0x324100e800 >Lookup-Tool: <glBlendFuncSeparate> 0x324100c360 >Lookup-Tool: <glBlendFuncSeparateINGR> 0x324100c360 >Lookup-Tool: <glBlendFuncSeparateIndexedAMD> 0x324100e7e0 >Lookup-Tool: <glBlendFuncSeparatei> 0x7f63bc0040f0 >Lookup-Tool: <glBlendFunci> 0x7f63bc0040f0 >Lookup-Tool: <glBlitFramebuffer> 0x324100e180 >Lookup-Tool: <glBufferAddressRangeNV> 0x7f63bc0040f0 >Lookup-Tool: <glBufferData> 0x324100c8a0 >Lookup-Tool: <glBufferParameteri> 0x7f63bc0040f0 >Lookup-Tool: <glBufferSubData> 0x324100c8c0 >Lookup-Tool: <glCallList> 0x3241008f20 >Lookup-Tool: <glCallLists> 0x3241008f40 >Lookup-Tool: <glCheckFramebufferStatus> 0x324100e1a0 >Lookup-Tool: <glCheckNamedFramebufferStatusEXT> 0x7f63bc004120 >Lookup-Tool: <glClampColor> 0x324100d6c0 >Lookup-Tool: <glClear> 0x324100a840 >Lookup-Tool: <glClearAccum> 0x324100a860 >Lookup-Tool: <glClearBufferfi> 0x324100d6e0 >Lookup-Tool: <glClearBufferfv> 0x324100d700 >Lookup-Tool: <glClearBufferiv> 0x324100d720 >Lookup-Tool: <glClearBufferuiv> 0x324100d740 >Lookup-Tool: <glClearColor> 0x324100a8a0 >Lookup-Tool: <glClearColorIi> 0x7f63bc0040f0 >Lookup-Tool: <glClearColorIui> 0x7f63bc0040f0 >Lookup-Tool: <glClearDepth> 0x324100a8e0 >Lookup-Tool: <glClearDepthf> 0x324100f0a0 >Lookup-Tool: <glClearIndex> 0x324100a880 >Lookup-Tool: <glClearStencil> 0x324100a8c0 >Lookup-Tool: <glClientActiveTexture> 0x324100bdc0 >Lookup-Tool: <glClientAttribDefaultEXT> 0x7f63bc004120 >Lookup-Tool: <glClientWaitSync> 0x324100e5a0 >Lookup-Tool: <glClipPlane> 0x324100a1a0 >Lookup-Tool: <glColor3b> 0x3241009000 >Lookup-Tool: <glColor3bv> 0x3241009020 >Lookup-Tool: <glColor3d> 0x3241009040 >Lookup-Tool: <glColor3dv> 0x3241009060 >Lookup-Tool: <glColor3f> 0x3241009080 >Lookup-Tool: <glColor3fv> 0x32410090a0 >Lookup-Tool: <glColor3h> 0x7f63bc0040f0 >Lookup-Tool: <glColor3hv> 0x7f63bc0040f0 >Lookup-Tool: <glColor3i> 0x32410090c0 >Lookup-Tool: <glColor3iv> 0x32410090e0 >Lookup-Tool: <glColor3s> 0x3241009100 >Lookup-Tool: <glColor3sv> 0x3241009120 >Lookup-Tool: <glColor3ub> 0x3241009140 >Lookup-Tool: <glColor3ubv> 0x3241009160 >Lookup-Tool: <glColor3ui> 0x3241009180 >Lookup-Tool: <glColor3uiv> 0x32410091a0 >Lookup-Tool: <glColor3us> 0x32410091c0 >Lookup-Tool: <glColor3usv> 0x32410091e0 >Lookup-Tool: <glColor4b> 0x3241009200 >Lookup-Tool: <glColor4bv> 0x3241009220 >Lookup-Tool: <glColor4d> 0x3241009240 >Lookup-Tool: <glColor4dv> 0x3241009260 >Lookup-Tool: <glColor4f> 0x3241009280 >Lookup-Tool: <glColor4fv> 0x32410092a0 >Lookup-Tool: <glColor4h> 0x7f63bc0040f0 >Lookup-Tool: <glColor4hv> 0x7f63bc0040f0 >Lookup-Tool: <glColor4i> 0x32410092c0 >Lookup-Tool: <glColor4iv> 0x32410092e0 >Lookup-Tool: <glColor4s> 0x3241009300 >Lookup-Tool: <glColor4sv> 0x3241009320 >Lookup-Tool: <glColor4ub> 0x3241009340 >Lookup-Tool: <glColor4ubv> 0x3241009360 >Lookup-Tool: <glColor4ui> 0x3241009380 >Lookup-Tool: <glColor4uiv> 0x32410093a0 >Lookup-Tool: <glColor4us> 0x32410093c0 >Lookup-Tool: <glColor4usv> 0x32410093e0 >Lookup-Tool: <glColorFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glColorMask> 0x324100a920 >Lookup-Tool: <glColorMaskIndexed> 0x7f63bc0040f0 >Lookup-Tool: <glColorMaski> 0x324100d760 >Lookup-Tool: <glColorMaterial> 0x324100a1c0 >Lookup-Tool: <glColorP3ui> 0x324100ea80 >Lookup-Tool: <glColorP3uiv> 0x324100eaa0 >Lookup-Tool: <glColorP4ui> 0x324100eac0 >Lookup-Tool: <glColorP4uiv> 0x324100eae0 >Lookup-Tool: <glColorPointer> 0x324100b560 >Lookup-Tool: <glColorSubTable> 0x324100ba20 >Lookup-Tool: <glColorTable> 0x324100b940 >Lookup-Tool: <glColorTableParameterfv> 0x324100b960 >Lookup-Tool: <glColorTableParameteriv> 0x324100b980 >Lookup-Tool: <glCompileShader> 0x324100cb20 >Lookup-Tool: <glCompileShaderARB> 0x324100cb20 >Lookup-Tool: <glCompileShaderIncludeARB> 0x7f63bc004120 >Lookup-Tool: <glCompressedMultiTexImage1DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedMultiTexImage2DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedMultiTexImage3DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedMultiTexSubImage1DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedMultiTexSubImage2DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedMultiTexSubImage3DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedTexImage1D> 0x324100c1e0 >Lookup-Tool: <glCompressedTexImage2D> 0x324100c200 >Lookup-Tool: <glCompressedTexImage3D> 0x324100c220 >Lookup-Tool: <glCompressedTexSubImage1D> 0x324100c240 >Lookup-Tool: <glCompressedTexSubImage2D> 0x324100c260 >Lookup-Tool: <glCompressedTexSubImage3D> 0x324100c280 >Lookup-Tool: <glCompressedTextureImage1DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedTextureImage2DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedTextureImage3DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedTextureSubImage1DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedTextureSubImage2DEXT> 0x7f63bc004120 >Lookup-Tool: <glCompressedTextureSubImage3DEXT> 0x7f63bc004120 >Lookup-Tool: <glConvolutionFilter1D> 0x324100ba60 >Lookup-Tool: <glConvolutionFilter2D> 0x324100ba80 >Lookup-Tool: <glConvolutionParameterf> 0x324100baa0 >Lookup-Tool: <glConvolutionParameterfv> 0x324100bac0 >Lookup-Tool: <glConvolutionParameteri> 0x324100bae0 >Lookup-Tool: <glConvolutionParameteriv> 0x324100bb00 >Lookup-Tool: <glCopyBufferSubData> 0x324100e580 >Lookup-Tool: <glCopyColorSubTable> 0x324100ba40 >Lookup-Tool: <glCopyColorTable> 0x324100b9a0 >Lookup-Tool: <glCopyConvolutionFilter1D> 0x324100bb20 >Lookup-Tool: <glCopyConvolutionFilter2D> 0x324100bb40 >Lookup-Tool: <glCopyImageSubDataNV> 0x7f63bc0040f0 >Lookup-Tool: <glCopyMultiTexImage1DEXT> 0x7f63bc004120 >Lookup-Tool: <glCopyMultiTexImage2DEXT> 0x7f63bc004120 >Lookup-Tool: <glCopyMultiTexSubImage1DEXT> 0x7f63bc004120 >Lookup-Tool: <glCopyMultiTexSubImage2DEXT> 0x7f63bc004120 >Lookup-Tool: <glCopyMultiTexSubImage3DEXT> 0x7f63bc004120 >Lookup-Tool: <glCopyPixels> 0x324100aec0 >Lookup-Tool: <glCopyTexImage1D> 0x324100b740 >Lookup-Tool: <glCopyTexImage2D> 0x324100b760 >Lookup-Tool: <glCopyTexSubImage1D> 0x324100b780 >Lookup-Tool: <glCopyTexSubImage2D> 0x324100b7a0 >Lookup-Tool: <glCopyTexSubImage3D> 0x324100bd80 >Lookup-Tool: <glCopyTextureImage1DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glCopyTextureImage2DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glCopyTextureSubImage1DEXT> 0x7f63bc004120 >Lookup-Tool: <glCopyTextureSubImage2DEXT> 0x7f63bc004120 >Lookup-Tool: <glCopyTextureSubImage3DEXT> 0x7f63bc004120 >Lookup-Tool: <glCreateProgram> 0x324100cb40 >Lookup-Tool: <glCreateProgramObjectARB> 0x324100dfe0 >Lookup-Tool: <glCreateShader> 0x324100cb60 >Lookup-Tool: <glCreateShaderObjectARB> 0x324100e000 >Lookup-Tool: <glCreateShaderProgramv> 0x7f63bc0040f0 >Lookup-Tool: <glCreateSyncFromCLeventARB> 0x7f63bc004120 >Lookup-Tool: <glCullFace> 0x324100a1e0 >Lookup-Tool: <glCullParameterdvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glCullParameterfvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glCurrentPaletteMatrix> 0x7f63bc0040f0 >Lookup-Tool: <glDebugMessageControlARB> 0x324100f1c0 >Lookup-Tool: <glDebugMessageEnableAMD> 0x7f63bc0040f0 >Lookup-Tool: <glDebugMessageInsertAMD> 0x7f63bc0040f0 >Lookup-Tool: <glDebugMessageInsertARB> 0x324100f1e0 >Lookup-Tool: <glDeleteBuffers> 0x324100c8e0 >Lookup-Tool: <glDeleteFencesAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glDeleteFencesNV> 0x7f63bc0040f0 >Lookup-Tool: <glDeleteFramebuffers> 0x324100e1c0 >Lookup-Tool: <glDeleteLists> 0x3241008f60 >Lookup-Tool: <glDeleteNamedStringARB> 0x7f63bc0040f0 >Lookup-Tool: <glDeleteNamesAMD> 0x7f63bc0040f0 >Lookup-Tool: <glDeleteObjectARB> 0x324100e020 >Lookup-Tool: <glDeleteOcclusionQueriesNV> 0x7f63bc004120 >Lookup-Tool: <glDeletePerfMonitorsAMD> 0x7f63bc0040f0 >Lookup-Tool: <glDeleteProgram> 0x324100cb80 >Lookup-Tool: <glDeleteProgramPipelines> 0x7f63bc004120 >Lookup-Tool: <glDeleteProgramsARB> 0x324100dc80 >Lookup-Tool: <glDeleteQueries> 0x324100c900 >Lookup-Tool: <glDeleteRenderbuffers> 0x324100e1e0 >Lookup-Tool: <glDeleteSamplers> 0x324100e880 >Lookup-Tool: <glDeleteShader> 0x324100cba0 >Lookup-Tool: <glDeleteSync> 0x324100e5c0 >Lookup-Tool: <glDeleteTextures> 0x324100b7c0 >Lookup-Tool: <glDeleteTransformFeedbacks> 0x324100ef60 >Lookup-Tool: <glDeleteTransformFeedbacksNV> 0x7f63bc004120 >Lookup-Tool: <glDeleteVertexArrays> 0x324100e440 >Lookup-Tool: <glDeleteVertexShaderEXT> 0x7f63bc0040f0 >Lookup-Tool: <glDepthBoundsEXT> 0x32410106c0 >Lookup-Tool: <glDepthFunc> 0x324100ad80 >Lookup-Tool: <glDepthMask> 0x324100a940 >Lookup-Tool: <glDepthRange> 0x324100b2e0 >Lookup-Tool: <glDepthRangeArrayv> 0x7f63bc0040f0 >Lookup-Tool: <glDepthRangeIndexed> 0x7f63bc0040f0 >Lookup-Tool: <glDepthRangef> 0x324100f0c0 >Lookup-Tool: <glDetachObjectARB> 0x324100e040 >Lookup-Tool: <glDetachShader> 0x324100cbc0 >Lookup-Tool: <glDisable> 0x324100a9a0 >Lookup-Tool: <glDisableClientState> 0x324100b580 >Lookup-Tool: <glDisableClientStateIndexedEXT> 0x7f63bc004120 >Lookup-Tool: <glDisableIndexed> 0x7f63bc0040f0 >Lookup-Tool: <glDisableVariantClientStateEXT> 0x7f63bc004120 >Lookup-Tool: <glDisableVertexAttribAPPLE> 0x7f63bc004120 >Lookup-Tool: <glDisableVertexAttribArray> 0x324100cbe0 >Lookup-Tool: <glDisableVertexAttribArrayARB> 0x324100cbe0 >Lookup-Tool: <glDisablei> 0x324100d780 >Lookup-Tool: <glDrawArrays> 0x324100b5a0 >Lookup-Tool: <glDrawArraysIndirect> 0x7f63bc0040f0 >Lookup-Tool: <glDrawArraysInstanced> 0x324100e100 >Lookup-Tool: <glDrawArraysInstancedBaseInstance> 0x324100f4a0 >Lookup-Tool: <glDrawBuffer> 0x324100a820 >Lookup-Tool: <glDrawBuffers> 0x324100cc00 >Lookup-Tool: <glDrawBuffersATI> 0x324100cc00 >Lookup-Tool: <glDrawElements> 0x324100b5c0 >Lookup-Tool: <glDrawElementsBaseVertex> 0x324100e680 >Lookup-Tool: <glDrawElementsIndirect> 0x7f63bc0040f0 >Lookup-Tool: <glDrawElementsInstanced> 0x324100e120 >Lookup-Tool: <glDrawElementsInstancedBaseInstance> 0x324100f4c0 >Lookup-Tool: <glDrawElementsInstancedBaseVertex> 0x324100e6a0 >Lookup-Tool: <glDrawElementsInstancedBaseVertexBaseInstance> 0x324100f4e0 >Lookup-Tool: <glDrawPixels> 0x324100af00 >Lookup-Tool: <glDrawRangeElements> 0x324100b920 >Lookup-Tool: <glDrawRangeElementsBaseVertex> 0x324100e6c0 >Lookup-Tool: <glDrawTransformFeedback> 0x324100ef80 >Lookup-Tool: <glDrawTransformFeedbackInstanced> 0x324100f500 >Lookup-Tool: <glDrawTransformFeedbackNV> 0x7f63bc004120 >Lookup-Tool: <glDrawTransformFeedbackStream> 0x324100f040 >Lookup-Tool: <glDrawTransformFeedbackStreamInstanced> 0x324100f520 >Lookup-Tool: <glEdgeFlag> 0x3241009400 >Lookup-Tool: <glEdgeFlagFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glEdgeFlagPointer> 0x324100b5e0 >Lookup-Tool: <glEdgeFlagv> 0x3241009420 >Lookup-Tool: <glEnable> 0x324100a9c0 >Lookup-Tool: <glEnableClientState> 0x324100b600 >Lookup-Tool: <glEnableClientStateIndexedEXT> 0x7f63bc004120 >Lookup-Tool: <glEnableIndexed> 0x7f63bc0040f0 >Lookup-Tool: <glEnableVariantClientStateEXT> 0x7f63bc004120 >Lookup-Tool: <glEnableVertexAttribAPPLE> 0x7f63bc004120 >Lookup-Tool: <glEnableVertexAttribArray> 0x324100cc20 >Lookup-Tool: <glEnableVertexAttribArrayARB> 0x324100cc20 >Lookup-Tool: <glEnablei> 0x324100d7a0 >Lookup-Tool: <glEnd> 0x3241009440 >Lookup-Tool: <glEndConditionalRender> 0x324100d7c0 >Lookup-Tool: <glEndList> 0x3241008f00 >Lookup-Tool: <glEndOcclusionQueryNV> 0x7f63bc0040f0 >Lookup-Tool: <glEndPerfMonitorAMD> 0x7f63bc0040f0 >Lookup-Tool: <glEndQuery> 0x324100c920 >Lookup-Tool: <glEndQueryIndexed> 0x324100f060 >Lookup-Tool: <glEndTransformFeedback> 0x324100d7e0 >Lookup-Tool: <glEndVertexShaderEXT> 0x7f63bc0040f0 >Lookup-Tool: <glEndVideoCaptureNV> 0x7f63bc0040f0 >Lookup-Tool: <glEvalCoord1d> 0x324100ab60 >Lookup-Tool: <glEvalCoord1dv> 0x324100ab80 >Lookup-Tool: <glEvalCoord1f> 0x324100aba0 >Lookup-Tool: <glEvalCoord1fv> 0x324100abc0 >Lookup-Tool: <glEvalCoord2d> 0x324100abe0 >Lookup-Tool: <glEvalCoord2dv> 0x324100ac00 >Lookup-Tool: <glEvalCoord2f> 0x324100ac20 >Lookup-Tool: <glEvalCoord2fv> 0x324100ac40 >Lookup-Tool: <glEvalMapsNV> 0x7f63bc0040f0 >Lookup-Tool: <glEvalMesh1> 0x324100ac60 >Lookup-Tool: <glEvalMesh2> 0x324100aca0 >Lookup-Tool: <glEvalPoint1> 0x324100ac80 >Lookup-Tool: <glEvalPoint2> 0x324100acc0 >Lookup-Tool: <glExtractComponentEXT> 0x7f63bc0040f0 >Lookup-Tool: <glFeedbackBuffer> 0x324100a720 >Lookup-Tool: <glFenceSync> 0x324100e5e0 >Lookup-Tool: <glFinish> 0x324100a9e0 >Lookup-Tool: <glFinishFenceAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glFinishFenceNV> 0x7f63bc0040f0 >Lookup-Tool: <glFinishObjectAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glFinishRenderAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glFinishTextureSUNX> 0x7f63bc0040f0 >Lookup-Tool: <glFlush> 0x324100aa00 >Lookup-Tool: <glFlushMappedBufferRange> 0x324100e3e0 >Lookup-Tool: <glFlushMappedNamedBufferRangeEXT> 0x7f63bc004120 >Lookup-Tool: <glFlushPixelDataRangeNV> 0x7f63bc0040f0 >Lookup-Tool: <glFlushRenderAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glFlushVertexArrayRangeAPPLE> 0x7f63bc004120 >Lookup-Tool: <glFlushVertexArrayRangeNV> 0x7f63bc004120 >Lookup-Tool: <glFogCoordFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glFogCoordPointer> 0x324100c380 >Lookup-Tool: <glFogCoordd> 0x324100c3a0 >Lookup-Tool: <glFogCoorddv> 0x324100c3c0 >Lookup-Tool: <glFogCoordf> 0x324100fa60 >Lookup-Tool: <glFogCoordfv> 0x324100fa80 >Lookup-Tool: <glFogCoordh> 0x7f63bc0040f0 >Lookup-Tool: <glFogCoordhv> 0x7f63bc0040f0 >Lookup-Tool: <glFogf> 0x324100a200 >Lookup-Tool: <glFogfv> 0x324100a220 >Lookup-Tool: <glFogi> 0x324100a240 >Lookup-Tool: <glFogiv> 0x324100a260 >Lookup-Tool: <glFrameTerminatorGREMEDY> 0x7f63bc004120 >Lookup-Tool: <glFramebufferDrawBufferEXT> 0x7f63bc004120 >Lookup-Tool: <glFramebufferDrawBuffersEXT> 0x7f63bc004120 >Lookup-Tool: <glFramebufferReadBufferEXT> 0x7f63bc004120 >Lookup-Tool: <glFramebufferRenderbuffer> 0x324100e200 >Lookup-Tool: <glFramebufferTexture> 0x324100dbe0 >Lookup-Tool: <glFramebufferTexture1D> 0x324100e220 >Lookup-Tool: <glFramebufferTexture2D> 0x324100e240 >Lookup-Tool: <glFramebufferTexture3D> 0x324100e260 >Lookup-Tool: <glFramebufferTextureARB> 0x324100dbe0 >Lookup-Tool: <glFramebufferTextureEXT> 0x7f63bc0040f0 >Lookup-Tool: <glFramebufferTextureFaceARB> 0x324100e3c0 >Lookup-Tool: <glFramebufferTextureFaceEXT> 0x7f63bc004120 >Lookup-Tool: <glFramebufferTextureLayer> 0x324100e280 >Lookup-Tool: <glFramebufferTextureLayerARB> 0x324100e280 >Lookup-Tool: <glFramebufferTextureLayerEXT> 0x324100e280 >Lookup-Tool: <glFrontFace> 0x324100a280 >Lookup-Tool: <glFrustum> 0x324100b300 >Lookup-Tool: <glGenBuffers> 0x324100c940 >Lookup-Tool: <glGenFencesAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glGenFencesNV> 0x7f63bc0040f0 >Lookup-Tool: <glGenFramebuffers> 0x324100e2a0 >Lookup-Tool: <glGenLists> 0x3241008f80 >Lookup-Tool: <glGenNamesAMD> 0x7f63bc0040f0 >Lookup-Tool: <glGenOcclusionQueriesNV> 0x7f63bc0040f0 >Lookup-Tool: <glGenPerfMonitorsAMD> 0x7f63bc0040f0 >Lookup-Tool: <glGenProgramPipelines> 0x7f63bc0040f0 >Lookup-Tool: <glGenProgramsARB> 0x324100dca0 >Lookup-Tool: <glGenQueries> 0x324100c960 >Lookup-Tool: <glGenRenderbuffers> 0x324100e2c0 >Lookup-Tool: <glGenSamplers> 0x324100e8a0 >Lookup-Tool: <glGenSymbolsEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGenTextures> 0x324100b7e0 >Lookup-Tool: <glGenTransformFeedbacks> 0x324100efa0 >Lookup-Tool: <glGenTransformFeedbacksNV> 0x7f63bc004120 >Lookup-Tool: <glGenVertexArrays> 0x324100e460 >Lookup-Tool: <glGenVertexShadersEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGenerateMipmap> 0x324100e2e0 >Lookup-Tool: <glGenerateMultiTexMipmapEXT> 0x7f63bc004120 >Lookup-Tool: <glGenerateTextureMipmapEXT> 0x7f63bc004120 >Lookup-Tool: <glGetActiveAtomicCounterBufferiv> 0x7f63bc004120 >Lookup-Tool: <glGetActiveAttrib> 0x324100cc40 >Lookup-Tool: <glGetActiveSubroutineName> 0x7f63bc004120 >Lookup-Tool: <glGetActiveSubroutineUniformName> 0x7f63bc004120 >Lookup-Tool: <glGetActiveSubroutineUniformiv> 0x7f63bc004120 >Lookup-Tool: <glGetActiveUniform> 0x324100cc60 >Lookup-Tool: <glGetActiveUniformARB> 0x324100cc60 >Lookup-Tool: <glGetActiveUniformBlockName> 0x324100e4a0 >Lookup-Tool: <glGetActiveUniformBlockiv> 0x324100e4c0 >Lookup-Tool: <glGetActiveUniformName> 0x324100e4e0 >Lookup-Tool: <glGetActiveUniformsiv> 0x324100e500 >Lookup-Tool: <glGetAttachedObjectsARB> 0x324100e060 >Lookup-Tool: <glGetAttachedShaders> 0x324100cc80 >Lookup-Tool: <glGetAttribLocation> 0x324100cca0 >Lookup-Tool: <glGetBooleanIndexedv> 0x7f63bc0040f0 >Lookup-Tool: <glGetBooleani_v> 0x324100d800 >Lookup-Tool: <glGetBooleanv> 0x324100af20 >Lookup-Tool: <glGetBufferParameteri64v> 0x324100dc00 >Lookup-Tool: <glGetBufferParameteriv> 0x324100c980 >Lookup-Tool: <glGetBufferParameterui64vNV> 0x7f63bc004120 >Lookup-Tool: <glGetBufferSubData> 0x324100c9c0 >Lookup-Tool: <glGetClipPlane> 0x324100af40 >Lookup-Tool: <glGetColorTable> 0x324100b9c0 >Lookup-Tool: <glGetColorTableParameterfv> 0x324100b9e0 >Lookup-Tool: <glGetColorTableParameteriv> 0x324100ba00 >Lookup-Tool: <glGetCompressedMultiTexImageEXT> 0x7f63bc004120 >Lookup-Tool: <glGetCompressedTexImage> 0x324100c2a0 >Lookup-Tool: <glGetCompressedTextureImageEXT> 0x7f63bc004120 >Lookup-Tool: <glGetConvolutionFilter> 0x324100bb60 >Lookup-Tool: <glGetConvolutionParameterfv> 0x324100bb80 >Lookup-Tool: <glGetConvolutionParameteriv> 0x324100bba0 >Lookup-Tool: <glGetDebugMessageLogAMD> 0x7f63bc0040f0 >Lookup-Tool: <glGetDebugMessageLogARB> 0x324100f200 >Lookup-Tool: <glGetDoubleIndexedvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetDoublei_v> 0x7f63bc0040f0 >Lookup-Tool: <glGetDoublev> 0x324100af60 >Lookup-Tool: <glGetError> 0x324100af80 >Lookup-Tool: <glGetFenceivNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetFloatIndexedvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetFloati_v> 0x7f63bc0040f0 >Lookup-Tool: <glGetFloatv> 0x324100afa0 >Lookup-Tool: <glGetFragDataIndex> 0x324100e840 >Lookup-Tool: <glGetFragDataLocation> 0x324100d820 >Lookup-Tool: <glGetFramebufferAttachmentParameteriv> 0x324100e300 >Lookup-Tool: <glGetFramebufferParameterivEXT> 0x7f63bc004120 >Lookup-Tool: <glGetGraphicsResetStatus> 0x7f63bc004120 >Lookup-Tool: <glGetHandleARB> 0x324100e080 >Lookup-Tool: <glGetHistogram> 0x324100bc00 >Lookup-Tool: <glGetHistogramParameterfv> 0x324100bc20 >Lookup-Tool: <glGetHistogramParameteriv> 0x324100bc40 >Lookup-Tool: <glGetInfoLogARB> 0x324100e0a0 >Lookup-Tool: <glGetInteger64i_v> 0x324100dc20 >Lookup-Tool: <glGetInteger64v> 0x324100e600 >Lookup-Tool: <glGetIntegerIndexedv> 0x7f63bc0040f0 >Lookup-Tool: <glGetIntegeri_v> 0x324100d840 >Lookup-Tool: <glGetIntegerui64i_vNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetIntegerui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetIntegerv> 0x324100afc0 >Lookup-Tool: <glGetInternalformativ> 0x324100f540 >Lookup-Tool: <glGetInvariantBooleanvEXT> 0x7f63bc004120 >Lookup-Tool: <glGetInvariantFloatvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetInvariantIntegervEXT> 0x7f63bc004120 >Lookup-Tool: <glGetLightfv> 0x324100afe0 >Lookup-Tool: <glGetLightiv> 0x324100b000 >Lookup-Tool: <glGetLocalConstantBooleanvEXT> 0x7f63bc004120 >Lookup-Tool: <glGetLocalConstantFloatvEXT> 0x7f63bc004120 >Lookup-Tool: <glGetLocalConstantIntegervEXT> 0x7f63bc004120 >Lookup-Tool: <glGetMapAttribParameterfvNV> 0x7f63bc004120 >Lookup-Tool: <glGetMapAttribParameterivNV> 0x7f63bc004120 >Lookup-Tool: <glGetMapControlPointsNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetMapParameterfvNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetMapParameterivNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetMapdv> 0x324100b020 >Lookup-Tool: <glGetMapfv> 0x324100b040 >Lookup-Tool: <glGetMapiv> 0x324100b060 >Lookup-Tool: <glGetMaterialfv> 0x324100b080 >Lookup-Tool: <glGetMaterialiv> 0x324100b0a0 >Lookup-Tool: <glGetMinmax> 0x324100bc60 >Lookup-Tool: <glGetMinmaxParameterfv> 0x324100bc80 >Lookup-Tool: <glGetMinmaxParameteriv> 0x324100bca0 >Lookup-Tool: <glGetMultiTexEnvfvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetMultiTexEnvivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetMultiTexGendvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetMultiTexGenfvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetMultiTexGenivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetMultiTexImageEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetMultiTexLevelParameterfvEXT> 0x7f63bc004120 >Lookup-Tool: <glGetMultiTexLevelParameterivEXT> 0x7f63bc004120 >Lookup-Tool: <glGetMultiTexParameterIivEXT> 0x7f63bc004120 >Lookup-Tool: <glGetMultiTexParameterIuivEXT> 0x7f63bc004120 >Lookup-Tool: <glGetMultiTexParameterfvEXT> 0x7f63bc004120 >Lookup-Tool: <glGetMultiTexParameterivEXT> 0x7f63bc004120 >Lookup-Tool: <glGetMultisamplefv> 0x324100e720 >Lookup-Tool: <glGetMultisamplefvNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetNamedBufferParameterivEXT> 0x7f63bc004120 >Lookup-Tool: <glGetNamedBufferParameterui64vNV> 0x7f63bc004120 >Lookup-Tool: <glGetNamedBufferSubDataEXT> 0x7f63bc004120 >Lookup-Tool: <glGetNamedFramebufferAttachmentParameterivEXT> 0x7f63bc004130 >Lookup-Tool: <glGetNamedProgramLocalParameterIivEXT> 0x7f63bc004110 >Lookup-Tool: <glGetNamedProgramLocalParameterIuivEXT> 0x7f63bc004110 >Lookup-Tool: <glGetNamedProgramLocalParameterdvEXT> 0x7f63bc004110 >Lookup-Tool: <glGetNamedProgramLocalParameterfvEXT> 0x7f63bc004110 >Lookup-Tool: <glGetNamedProgramStringEXT> 0x7f63bc004110 >Lookup-Tool: <glGetNamedProgramivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetNamedRenderbufferParameterivEXT> 0x7f63bc004110 >Lookup-Tool: <glGetNamedStringARB> 0x7f63bc0040f0 >Lookup-Tool: <glGetNamedStringivARB> 0x7f63bc0040f0 >Lookup-Tool: <glGetObjectParameterfvARB> 0x324100e0c0 >Lookup-Tool: <glGetObjectParameterivAPPLE> 0x3241010940 >Lookup-Tool: <glGetObjectParameterivARB> 0x324100e0e0 >Lookup-Tool: <glGetOcclusionQueryivNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetOcclusionQueryuivNV> 0x7f63bc004110 >Lookup-Tool: <glGetPerfMonitorCounterDataAMD> 0x7f63bc004110 >Lookup-Tool: <glGetPerfMonitorCounterInfoAMD> 0x7f63bc004110 >Lookup-Tool: <glGetPerfMonitorCounterStringAMD> 0x7f63bc004110 >Lookup-Tool: <glGetPerfMonitorCountersAMD> 0x7f63bc004110 >Lookup-Tool: <glGetPerfMonitorGroupStringAMD> 0x7f63bc004110 >Lookup-Tool: <glGetPerfMonitorGroupsAMD> 0x7f63bc004110 >Lookup-Tool: <glGetPixelMapfv> 0x324100b0c0 >Lookup-Tool: <glGetPixelMapuiv> 0x324100b0e0 >Lookup-Tool: <glGetPixelMapusv> 0x324100b100 >Lookup-Tool: <glGetPolygonStipple> 0x324100b120 >Lookup-Tool: <glGetProgramBinary> 0x324100f140 >Lookup-Tool: <glGetProgramEnvParameterIivNV> 0x7f63bc004110 >Lookup-Tool: <glGetProgramEnvParameterIuivNV> 0x7f63bc004110 >Lookup-Tool: <glGetProgramEnvParameterdvARB> 0x324100dcc0 >Lookup-Tool: <glGetProgramEnvParameterfvARB> 0x324100dce0 >Lookup-Tool: <glGetProgramInfoLog> 0x324100ccc0 >Lookup-Tool: <glGetProgramLocalParameterIivNV> 0x7f63bc004110 >Lookup-Tool: <glGetProgramLocalParameterIuivNV> 0x7f63bc004110 >Lookup-Tool: <glGetProgramLocalParameterdvARB> 0x324100dd00 >Lookup-Tool: <glGetProgramLocalParameterfvARB> 0x324100dd20 >Lookup-Tool: <glGetProgramPipelineInfoLog> 0x7f63bc004110 >Lookup-Tool: <glGetProgramPipelineiv> 0x7f63bc0040f0 >Lookup-Tool: <glGetProgramStageiv> 0x7f63bc0040f0 >Lookup-Tool: <glGetProgramStringARB> 0x324100dd40 >Lookup-Tool: <glGetProgramSubroutineParameteruivNV> 0x7f63bc004110 >Lookup-Tool: <glGetProgramiv> 0x324100cce0 >Lookup-Tool: <glGetProgramivARB> 0x324100dd60 >Lookup-Tool: <glGetQueryIndexediv> 0x324100f080 >Lookup-Tool: <glGetQueryObjecti64v> 0x324100ea20 >Lookup-Tool: <glGetQueryObjecti64vEXT> 0x324100ea20 >Lookup-Tool: <glGetQueryObjectiv> 0x324100c9e0 >Lookup-Tool: <glGetQueryObjectui64v> 0x324100ea40 >Lookup-Tool: <glGetQueryObjectui64vEXT> 0x324100ea40 >Lookup-Tool: <glGetQueryObjectuiv> 0x324100ca00 >Lookup-Tool: <glGetQueryiv> 0x324100ca20 >Lookup-Tool: <glGetRenderbufferParameteriv> 0x324100e320 >Lookup-Tool: <glGetSamplerParameterIiv> 0x324100e8c0 >Lookup-Tool: <glGetSamplerParameterIuiv> 0x324100e8e0 >Lookup-Tool: <glGetSamplerParameterfv> 0x324100e900 >Lookup-Tool: <glGetSamplerParameteriv> 0x324100e920 >Lookup-Tool: <glGetSeparableFilter> 0x324100bbc0 >Lookup-Tool: <glGetShaderInfoLog> 0x324100cd00 >Lookup-Tool: <glGetShaderPrecisionFormat> 0x324100f0e0 >Lookup-Tool: <glGetShaderSource> 0x324100cd20 >Lookup-Tool: <glGetShaderSourceARB> 0x324100cd20 >Lookup-Tool: <glGetShaderiv> 0x324100cd40 >Lookup-Tool: <glGetString> 0x324100b140 >Lookup-Tool: <glGetStringi> 0x324100d860 >Lookup-Tool: <glGetSubroutineIndex> 0x7f63bc0040f0 >Lookup-Tool: <glGetSubroutineUniformLocation> 0x7f63bc004110 >Lookup-Tool: <glGetSynciv> 0x324100e620 >Lookup-Tool: <glGetTexEnvfv> 0x324100b160 >Lookup-Tool: <glGetTexEnviv> 0x324100b180 >Lookup-Tool: <glGetTexGendv> 0x324100b1a0 >Lookup-Tool: <glGetTexGenfv> 0x324100b1c0 >Lookup-Tool: <glGetTexGeniv> 0x324100b1e0 >Lookup-Tool: <glGetTexImage> 0x324100b200 >Lookup-Tool: <glGetTexLevelParameterfv> 0x324100b260 >Lookup-Tool: <glGetTexLevelParameteriv> 0x324100b280 >Lookup-Tool: <glGetTexParameterIiv> 0x324100d880 >Lookup-Tool: <glGetTexParameterIuiv> 0x324100d8a0 >Lookup-Tool: <glGetTexParameterfv> 0x324100b220 >Lookup-Tool: <glGetTexParameteriv> 0x324100b240 >Lookup-Tool: <glGetTextureImageEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetTextureLevelParameterfvEXT> 0x7f63bc004110 >Lookup-Tool: <glGetTextureLevelParameterivEXT> 0x7f63bc004110 >Lookup-Tool: <glGetTextureParameterIivEXT> 0x7f63bc004110 >Lookup-Tool: <glGetTextureParameterIuivEXT> 0x7f63bc004110 >Lookup-Tool: <glGetTextureParameterfvEXT> 0x7f63bc004110 >Lookup-Tool: <glGetTextureParameterivEXT> 0x7f63bc004110 >Lookup-Tool: <glGetTransformFeedbackVarying> 0x324100d8c0 >Lookup-Tool: <glGetUniformBlockIndex> 0x324100e520 >Lookup-Tool: <glGetUniformBufferSizeEXT> 0x7f63bc004110 >Lookup-Tool: <glGetUniformIndices> 0x324100e540 >Lookup-Tool: <glGetUniformLocation> 0x324100cd60 >Lookup-Tool: <glGetUniformLocationARB> 0x324100cd60 >Lookup-Tool: <glGetUniformOffsetEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetUniformSubroutineuiv> 0x7f63bc004110 >Lookup-Tool: <glGetUniformdv> 0x7f63bc0040f0 >Lookup-Tool: <glGetUniformfv> 0x324100cd80 >Lookup-Tool: <glGetUniformfvARB> 0x324100cd80 >Lookup-Tool: <glGetUniformi64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetUniformiv> 0x324100cda0 >Lookup-Tool: <glGetUniformivARB> 0x324100cda0 >Lookup-Tool: <glGetUniformui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetUniformuiv> 0x324100d8e0 >Lookup-Tool: <glGetVariantBooleanvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetVariantFloatvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetVariantIntegervEXT> 0x7f63bc0040f0 >Lookup-Tool: <glGetVertexAttribIiv> 0x324100d900 >Lookup-Tool: <glGetVertexAttribIivEXT> 0x324100d900 >Lookup-Tool: <glGetVertexAttribIuiv> 0x324100d920 >Lookup-Tool: <glGetVertexAttribIuivEXT> 0x324100d920 >Lookup-Tool: <glGetVertexAttribLdv> 0x7f63bc0040f0 >Lookup-Tool: <glGetVertexAttribLi64vNV> 0x7f63bc004110 >Lookup-Tool: <glGetVertexAttribLui64vNV> 0x7f63bc004110 >Lookup-Tool: <glGetVertexAttribdv> 0x324100cde0 >Lookup-Tool: <glGetVertexAttribdvARB> 0x324100cde0 >Lookup-Tool: <glGetVertexAttribfv> 0x324100ce00 >Lookup-Tool: <glGetVertexAttribfvARB> 0x324100ce00 >Lookup-Tool: <glGetVertexAttribiv> 0x324100ce20 >Lookup-Tool: <glGetVertexAttribivARB> 0x324100ce20 >Lookup-Tool: <glGetVideoCaptureStreamdvNV> 0x7f63bc004110 >Lookup-Tool: <glGetVideoCaptureStreamfvNV> 0x7f63bc004110 >Lookup-Tool: <glGetVideoCaptureStreamivNV> 0x7f63bc004110 >Lookup-Tool: <glGetVideoCaptureivNV> 0x7f63bc0040f0 >Lookup-Tool: <glGetnColorTable> 0x7f63bc0040f0 >Lookup-Tool: <glGetnCompressedTexImage> 0x7f63bc004110 >Lookup-Tool: <glGetnConvolutionFilter> 0x7f63bc0040f0 >Lookup-Tool: <glGetnHistogram> 0x7f63bc0040f0 >Lookup-Tool: <glGetnMapdv> 0x7f63bc0040f0 >Lookup-Tool: <glGetnMapfv> 0x7f63bc0040f0 >Lookup-Tool: <glGetnMapiv> 0x7f63bc0040f0 >Lookup-Tool: <glGetnMinmax> 0x7f63bc0040f0 >Lookup-Tool: <glGetnPixelMapfv> 0x7f63bc0040f0 >Lookup-Tool: <glGetnPixelMapuiv> 0x7f63bc0040f0 >Lookup-Tool: <glGetnPixelMapusv> 0x7f63bc0040f0 >Lookup-Tool: <glGetnPolygonStipple> 0x7f63bc0040f0 >Lookup-Tool: <glGetnSeparableFilter> 0x7f63bc0040f0 >Lookup-Tool: <glGetnTexImage> 0x7f63bc0040f0 >Lookup-Tool: <glGetnUniformdv> 0x7f63bc0040f0 >Lookup-Tool: <glGetnUniformfv> 0x7f63bc0040f0 >Lookup-Tool: <glGetnUniformiv> 0x7f63bc0040f0 >Lookup-Tool: <glGetnUniformuiv> 0x7f63bc0040f0 >Lookup-Tool: <glHint> 0x324100a2a0 >Lookup-Tool: <glHintPGI> 0x7f63bc0040f0 >Lookup-Tool: <glHistogram> 0x324100bcc0 >Lookup-Tool: <glImportSyncEXT> 0x7f63bc0040f0 >Lookup-Tool: <glIndexFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glIndexFuncEXT> 0x7f63bc0040f0 >Lookup-Tool: <glIndexMask> 0x324100a960 >Lookup-Tool: <glIndexMaterialEXT> 0x7f63bc0040f0 >Lookup-Tool: <glIndexPointer> 0x324100b620 >Lookup-Tool: <glIndexd> 0x3241009460 >Lookup-Tool: <glIndexdv> 0x3241009480 >Lookup-Tool: <glIndexf> 0x32410094a0 >Lookup-Tool: <glIndexfv> 0x32410094c0 >Lookup-Tool: <glIndexi> 0x32410094e0 >Lookup-Tool: <glIndexiv> 0x3241009500 >Lookup-Tool: <glIndexs> 0x3241009520 >Lookup-Tool: <glIndexsv> 0x3241009540 >Lookup-Tool: <glIndexub> 0x324100b640 >Lookup-Tool: <glIndexubv> 0x324100b660 >Lookup-Tool: <glInitNames> 0x324100a780 >Lookup-Tool: <glInsertComponentEXT> 0x7f63bc0040f0 >Lookup-Tool: <glInterleavedArrays> 0x324100b680 >Lookup-Tool: <glIsBuffer> 0x324100ca40 >Lookup-Tool: <glIsBufferResidentNV> 0x7f63bc0040f0 >Lookup-Tool: <glIsEnabled> 0x324100b2a0 >Lookup-Tool: <glIsEnabledIndexed> 0x7f63bc0040f0 >Lookup-Tool: <glIsEnabledi> 0x324100d940 >Lookup-Tool: <glIsFenceAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glIsFenceNV> 0x7f63bc0040f0 >Lookup-Tool: <glIsFramebuffer> 0x324100e340 >Lookup-Tool: <glIsList> 0x324100b2c0 >Lookup-Tool: <glIsNameAMD> 0x7f63bc0040f0 >Lookup-Tool: <glIsNamedBufferResidentNV> 0x7f63bc004110 >Lookup-Tool: <glIsNamedStringARB> 0x7f63bc0040f0 >Lookup-Tool: <glIsOcclusionQueryNV> 0x7f63bc0040f0 >Lookup-Tool: <glIsProgram> 0x324100ce40 >Lookup-Tool: <glIsProgramARB> 0x324100dd80 >Lookup-Tool: <glIsProgramPipeline> 0x7f63bc0040f0 >Lookup-Tool: <glIsQuery> 0x324100ca60 >Lookup-Tool: <glIsRenderbuffer> 0x324100e360 >Lookup-Tool: <glIsSampler> 0x324100e940 >Lookup-Tool: <glIsShader> 0x324100ce60 >Lookup-Tool: <glIsSync> 0x324100e640 >Lookup-Tool: <glIsTexture> 0x324100b820 >Lookup-Tool: <glIsTransformFeedback> 0x324100efc0 >Lookup-Tool: <glIsTransformFeedbackNV> 0x7f63bc0040f0 >Lookup-Tool: <glIsVariantEnabledEXT> 0x7f63bc0040f0 >Lookup-Tool: <glIsVertexArray> 0x324100e480 >Lookup-Tool: <glIsVertexAttribEnabledAPPLE> 0x7f63bc004110 >Lookup-Tool: <glLightModelf> 0x324100a340 >Lookup-Tool: <glLightModelfv> 0x324100a360 >Lookup-Tool: <glLightModeli> 0x324100a380 >Lookup-Tool: <glLightModeliv> 0x324100a3a0 >Lookup-Tool: <glLightf> 0x324100a2c0 >Lookup-Tool: <glLightfv> 0x324100a2e0 >Lookup-Tool: <glLighti> 0x324100a300 >Lookup-Tool: <glLightiv> 0x324100a320 >Lookup-Tool: <glLineStipple> 0x324100a3c0 >Lookup-Tool: <glLineWidth> 0x324100a3e0 >Lookup-Tool: <glLinkProgram> 0x324100ce80 >Lookup-Tool: <glLinkProgramARB> 0x324100ce80 >Lookup-Tool: <glListBase> 0x3241008fa0 >Lookup-Tool: <glLoadIdentity> 0x324100b320 >Lookup-Tool: <glLoadMatrixd> 0x324100b360 >Lookup-Tool: <glLoadMatrixf> 0x324100b340 >Lookup-Tool: <glLoadName> 0x324100a7a0 >Lookup-Tool: <glLoadTransposeMatrixd> 0x324100c2c0 >Lookup-Tool: <glLoadTransposeMatrixf> 0x324100c2e0 >Lookup-Tool: <glLockArraysEXT> 0x324100f9c0 >Lookup-Tool: <glLogicOp> 0x324100ad20 >Lookup-Tool: <glMakeBufferNonResidentNV> 0x7f63bc004110 >Lookup-Tool: <glMakeBufferResidentNV> 0x7f63bc0040f0 >Lookup-Tool: <glMakeNamedBufferNonResidentNV> 0x7f63bc004110 >Lookup-Tool: <glMakeNamedBufferResidentNV> 0x7f63bc004110 >Lookup-Tool: <glMap1d> 0x324100aa60 >Lookup-Tool: <glMap1f> 0x324100aa80 >Lookup-Tool: <glMap2d> 0x324100aaa0 >Lookup-Tool: <glMap2f> 0x324100aac0 >Lookup-Tool: <glMapBufferRange> 0x324100e400 >Lookup-Tool: <glMapControlPointsNV> 0x7f63bc0040f0 >Lookup-Tool: <glMapGrid1d> 0x324100aae0 >Lookup-Tool: <glMapGrid1f> 0x324100ab00 >Lookup-Tool: <glMapGrid2d> 0x324100ab20 >Lookup-Tool: <glMapGrid2f> 0x324100ab40 >Lookup-Tool: <glMapNamedBufferRangeEXT> 0x7f63bc004110 >Lookup-Tool: <glMapParameterfvNV> 0x7f63bc0040f0 >Lookup-Tool: <glMapParameterivNV> 0x7f63bc0040f0 >Lookup-Tool: <glMapVertexAttrib1dAPPLE> 0x7f63bc004110 >Lookup-Tool: <glMapVertexAttrib1fAPPLE> 0x7f63bc004110 >Lookup-Tool: <glMapVertexAttrib2dAPPLE> 0x7f63bc004110 >Lookup-Tool: <glMapVertexAttrib2fAPPLE> 0x7f63bc004110 >Lookup-Tool: <glMaterialf> 0x324100a400 >Lookup-Tool: <glMaterialfv> 0x324100a420 >Lookup-Tool: <glMateriali> 0x324100a440 >Lookup-Tool: <glMaterialiv> 0x324100a460 >Lookup-Tool: <glMatrixFrustumEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixIndexPointer> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixIndexubvARB> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixIndexuivARB> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixIndexusvARB> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixLoadIdentityEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixLoadTransposedEXT> 0x7f63bc004110 >Lookup-Tool: <glMatrixLoadTransposefEXT> 0x7f63bc004110 >Lookup-Tool: <glMatrixLoaddEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixLoadfEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixMode> 0x324100b380 >Lookup-Tool: <glMatrixMultTransposedEXT> 0x7f63bc004110 >Lookup-Tool: <glMatrixMultTransposefEXT> 0x7f63bc004110 >Lookup-Tool: <glMatrixMultdEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixMultfEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixOrthoEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixPopEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixPushEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixRotatedEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixRotatefEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixScaledEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixScalefEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixTranslatedEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMatrixTranslatefEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMemoryBarrier> 0x7f63bc0040f0 >Lookup-Tool: <glMinSampleShading> 0x7f63bc0040f0 >Lookup-Tool: <glMinmax> 0x324100bce0 >Lookup-Tool: <glMultMatrixd> 0x324100b3c0 >Lookup-Tool: <glMultMatrixf> 0x324100b3a0 >Lookup-Tool: <glMultTransposeMatrixd> 0x324100c300 >Lookup-Tool: <glMultTransposeMatrixf> 0x324100c320 >Lookup-Tool: <glMultiDrawArrays> 0x324100c3e0 >Lookup-Tool: <glMultiDrawArraysIndirectAMD> 0x7f63bc004110 >Lookup-Tool: <glMultiDrawElements> 0x324100fa40 >Lookup-Tool: <glMultiDrawElementsIndirectAMD> 0x7f63bc004110 >Lookup-Tool: <glMultiTexBufferEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexCoord1d> 0x324100bde0 >Lookup-Tool: <glMultiTexCoord1dv> 0x324100be00 >Lookup-Tool: <glMultiTexCoord1f> 0x324100be20 >Lookup-Tool: <glMultiTexCoord1fv> 0x324100be40 >Lookup-Tool: <glMultiTexCoord1h> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexCoord1hv> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexCoord1i> 0x324100be60 >Lookup-Tool: <glMultiTexCoord1iv> 0x324100be80 >Lookup-Tool: <glMultiTexCoord1s> 0x324100bea0 >Lookup-Tool: <glMultiTexCoord1sv> 0x324100bec0 >Lookup-Tool: <glMultiTexCoord2d> 0x324100bee0 >Lookup-Tool: <glMultiTexCoord2dv> 0x324100bf00 >Lookup-Tool: <glMultiTexCoord2f> 0x324100bf20 >Lookup-Tool: <glMultiTexCoord2fv> 0x324100bf40 >Lookup-Tool: <glMultiTexCoord2h> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexCoord2hv> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexCoord2i> 0x324100bf60 >Lookup-Tool: <glMultiTexCoord2iv> 0x324100bf80 >Lookup-Tool: <glMultiTexCoord2s> 0x324100bfa0 >Lookup-Tool: <glMultiTexCoord2sv> 0x324100bfc0 >Lookup-Tool: <glMultiTexCoord3d> 0x324100bfe0 >Lookup-Tool: <glMultiTexCoord3dv> 0x324100c000 >Lookup-Tool: <glMultiTexCoord3f> 0x324100c020 >Lookup-Tool: <glMultiTexCoord3fv> 0x324100c040 >Lookup-Tool: <glMultiTexCoord3h> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexCoord3hv> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexCoord3i> 0x324100c060 >Lookup-Tool: <glMultiTexCoord3iv> 0x324100c080 >Lookup-Tool: <glMultiTexCoord3s> 0x324100c0a0 >Lookup-Tool: <glMultiTexCoord3sv> 0x324100c0c0 >Lookup-Tool: <glMultiTexCoord4d> 0x324100c0e0 >Lookup-Tool: <glMultiTexCoord4dv> 0x324100c100 >Lookup-Tool: <glMultiTexCoord4f> 0x324100c120 >Lookup-Tool: <glMultiTexCoord4fv> 0x324100c140 >Lookup-Tool: <glMultiTexCoord4h> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexCoord4hv> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexCoord4i> 0x324100c160 >Lookup-Tool: <glMultiTexCoord4iv> 0x324100c180 >Lookup-Tool: <glMultiTexCoord4s> 0x324100c1a0 >Lookup-Tool: <glMultiTexCoord4sv> 0x324100c1c0 >Lookup-Tool: <glMultiTexCoordP1ui> 0x324100eb00 >Lookup-Tool: <glMultiTexCoordP1uiv> 0x324100eb20 >Lookup-Tool: <glMultiTexCoordP2ui> 0x324100eb40 >Lookup-Tool: <glMultiTexCoordP2uiv> 0x324100eb60 >Lookup-Tool: <glMultiTexCoordP3ui> 0x324100eb80 >Lookup-Tool: <glMultiTexCoordP3uiv> 0x324100eba0 >Lookup-Tool: <glMultiTexCoordP4ui> 0x324100ebc0 >Lookup-Tool: <glMultiTexCoordP4uiv> 0x324100ebe0 >Lookup-Tool: <glMultiTexCoordPointerEXT> 0x7f63bc004110 >Lookup-Tool: <glMultiTexEnvfEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexEnvfvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexEnviEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexEnvivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexGendEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexGendvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexGenfEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexGenfvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexGeniEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexGenivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexImage1DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexImage2DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexImage3DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexParameterIivEXT> 0x7f63bc004110 >Lookup-Tool: <glMultiTexParameterIuivEXT> 0x7f63bc004110 >Lookup-Tool: <glMultiTexParameterfEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexParameterfvEXT> 0x7f63bc004110 >Lookup-Tool: <glMultiTexParameteriEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexParameterivEXT> 0x7f63bc004110 >Lookup-Tool: <glMultiTexRenderbufferEXT> 0x7f63bc004110 >Lookup-Tool: <glMultiTexSubImage1DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexSubImage2DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glMultiTexSubImage3DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glNamedBufferDataEXT> 0x7f63bc0040f0 >Lookup-Tool: <glNamedBufferSubDataEXT> 0x7f63bc0040f0 >Lookup-Tool: <glNamedCopyBufferSubDataEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedFramebufferRenderbufferEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedFramebufferTexture1DEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedFramebufferTexture2DEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedFramebufferTexture3DEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedFramebufferTextureEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedFramebufferTextureFaceEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedFramebufferTextureLayerEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParameter4dEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParameter4dvEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParameter4fEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParameter4fvEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParameterI4iEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParameterI4ivEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParameterI4uiEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParameterI4uivEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParameters4fvEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParametersI4ivEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramLocalParametersI4uivEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedProgramStringEXT> 0x7f63bc0040f0 >Lookup-Tool: <glNamedRenderbufferStorageEXT> 0x7f63bc004110 >Lookup-Tool: <glNamedRenderbufferStorageMultisampleCoverageEXT> 0x7f63bc004130 >Lookup-Tool: <glNamedRenderbufferStorageMultisampleEXT> 0x7f63bc004130 >Lookup-Tool: <glNamedStringARB> 0x7f63bc0040f0 >Lookup-Tool: <glNewList> 0x3241008ee0 >Lookup-Tool: <glNormal3b> 0x3241009560 >Lookup-Tool: <glNormal3bv> 0x3241009580 >Lookup-Tool: <glNormal3d> 0x32410095a0 >Lookup-Tool: <glNormal3dv> 0x32410095c0 >Lookup-Tool: <glNormal3f> 0x32410095e0 >Lookup-Tool: <glNormal3fv> 0x3241009600 >Lookup-Tool: <glNormal3h> 0x7f63bc0040f0 >Lookup-Tool: <glNormal3hv> 0x7f63bc0040f0 >Lookup-Tool: <glNormal3i> 0x3241009620 >Lookup-Tool: <glNormal3iv> 0x3241009640 >Lookup-Tool: <glNormal3s> 0x3241009660 >Lookup-Tool: <glNormal3sv> 0x3241009680 >Lookup-Tool: <glNormalFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glNormalP3ui> 0x324100ec00 >Lookup-Tool: <glNormalP3uiv> 0x324100ec20 >Lookup-Tool: <glNormalPointer> 0x324100b6a0 >Lookup-Tool: <glObjectPurgeableAPPLE> 0x3241010960 >Lookup-Tool: <glObjectUnpurgeableAPPLE> 0x3241010980 >Lookup-Tool: <glOrtho> 0x324100b3e0 >Lookup-Tool: <glPNTrianglesfATI> 0x7f63bc0040f0 >Lookup-Tool: <glPNTrianglesiATI> 0x7f63bc0040f0 >Lookup-Tool: <glPassThrough> 0x324100a7c0 >Lookup-Tool: <glPatchParameterfv> 0x7f63bc0040f0 >Lookup-Tool: <glPatchParameteri> 0x7f63bc0040f0 >Lookup-Tool: <glPauseTransformFeedback> 0x324100efe0 >Lookup-Tool: <glPauseTransformFeedbackNV> 0x7f63bc004110 >Lookup-Tool: <glPixelDataRangeNV> 0x7f63bc0040f0 >Lookup-Tool: <glPixelMapfv> 0x324100ae40 >Lookup-Tool: <glPixelMapuiv> 0x324100ae60 >Lookup-Tool: <glPixelMapusv> 0x324100ae80 >Lookup-Tool: <glPixelStoref> 0x324100ae00 >Lookup-Tool: <glPixelStorei> 0x324100ae20 >Lookup-Tool: <glPixelTransferf> 0x324100adc0 >Lookup-Tool: <glPixelTransferi> 0x324100ade0 >Lookup-Tool: <glPixelTransformParameterfEXT> 0x7f63bc004110 >Lookup-Tool: <glPixelTransformParameterfvEXT> 0x7f63bc004110 >Lookup-Tool: <glPixelTransformParameteriEXT> 0x7f63bc004110 >Lookup-Tool: <glPixelTransformParameterivEXT> 0x7f63bc004110 >Lookup-Tool: <glPixelZoom> 0x324100ada0 >Lookup-Tool: <glPointParameterf> 0x324100c400 >Lookup-Tool: <glPointParameterfv> 0x324100c420 >Lookup-Tool: <glPointParameteri> 0x324100c440 >Lookup-Tool: <glPointParameteriv> 0x324100c460 >Lookup-Tool: <glPointSize> 0x324100a480 >Lookup-Tool: <glPolygonMode> 0x324100a4a0 >Lookup-Tool: <glPolygonOffset> 0x324100b6c0 >Lookup-Tool: <glPolygonStipple> 0x324100a4c0 >Lookup-Tool: <glPopAttrib> 0x324100aa20 >Lookup-Tool: <glPopClientAttrib> 0x324100b8a0 >Lookup-Tool: <glPopMatrix> 0x324100b400 >Lookup-Tool: <glPopName> 0x324100a7e0 >Lookup-Tool: <glPrimitiveRestartIndex> 0x324100dba0 >Lookup-Tool: <glPrimitiveRestartIndexNV> 0x324100dba0 >Lookup-Tool: <glPrimitiveRestartNV> 0x3241010640 >Lookup-Tool: <glPrioritizeTextures> 0x324100b840 >Lookup-Tool: <glProgramBinary> 0x324100f160 >Lookup-Tool: <glProgramBufferParametersIivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramBufferParametersIuivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramBufferParametersfvNV> 0x7f63bc004110 >Lookup-Tool: <glProgramEnvParameter4dARB> 0x324100dda0 >Lookup-Tool: <glProgramEnvParameter4dvARB> 0x324100ddc0 >Lookup-Tool: <glProgramEnvParameter4fARB> 0x324100dde0 >Lookup-Tool: <glProgramEnvParameter4fvARB> 0x324100de00 >Lookup-Tool: <glProgramEnvParameterI4iNV> 0x7f63bc004110 >Lookup-Tool: <glProgramEnvParameterI4ivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramEnvParameterI4uiNV> 0x7f63bc004110 >Lookup-Tool: <glProgramEnvParameterI4uivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramEnvParameters4fvEXT> 0x3241010a40 >Lookup-Tool: <glProgramEnvParametersI4ivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramEnvParametersI4uivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramLocalParameter4dARB> 0x324100de20 >Lookup-Tool: <glProgramLocalParameter4dvARB> 0x324100de40 >Lookup-Tool: <glProgramLocalParameter4fARB> 0x324100de60 >Lookup-Tool: <glProgramLocalParameter4fvARB> 0x324100de80 >Lookup-Tool: <glProgramLocalParameterI4iNV> 0x7f63bc004110 >Lookup-Tool: <glProgramLocalParameterI4ivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramLocalParameterI4uiNV> 0x7f63bc004110 >Lookup-Tool: <glProgramLocalParameterI4uivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramLocalParameters4fvEXT> 0x3241010a60 >Lookup-Tool: <glProgramLocalParametersI4ivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramLocalParametersI4uivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramParameteri> 0x324100f180 >Lookup-Tool: <glProgramParameteriARB> 0x324100f180 >Lookup-Tool: <glProgramStringARB> 0x324100dea0 >Lookup-Tool: <glProgramSubroutineParametersuivNV> 0x7f63bc004110 >Lookup-Tool: <glProgramUniform1d> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1dEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1dv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1dvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1f> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1fEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1fv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1fvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1i> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1iEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1iv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1ivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1ui> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1ui64vNV> 0x7f63bc004110 >Lookup-Tool: <glProgramUniform1uiEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1uiv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform1uivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2d> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2dEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2dv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2dvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2f> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2fEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2fv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2fvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2i> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2iEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2iv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2ivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2ui> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2ui64vNV> 0x7f63bc004110 >Lookup-Tool: <glProgramUniform2uiEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2uiv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform2uivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3d> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3dEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3dv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3dvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3f> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3fEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3fv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3fvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3i> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3iEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3iv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3ivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3ui> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3ui64vNV> 0x7f63bc004110 >Lookup-Tool: <glProgramUniform3uiEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3uiv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform3uivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4d> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4dEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4dv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4dvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4f> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4fEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4fv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4fvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4i> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4iEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4iv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4ivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4ui> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4ui64vNV> 0x7f63bc004110 >Lookup-Tool: <glProgramUniform4uiEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4uiv> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniform4uivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniformMatrix2dv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2dvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2fv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2fvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2x3dv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2x3dvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2x3fv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2x3fvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2x4dv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2x4dvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2x4fv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix2x4fvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3dv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3dvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3fv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3fvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3x2dv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3x2dvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3x2fv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3x2fvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3x4dv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3x4dvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3x4fv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix3x4fvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4dv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4dvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4fv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4fvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4x2dv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4x2dvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4x2fv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4x2fvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4x3dv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4x3dvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4x3fv> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformMatrix4x3fvEXT> 0x7f63bc004110 >Lookup-Tool: <glProgramUniformui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramUniformui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glProgramVertexLimitNV> 0x7f63bc0040f0 >Lookup-Tool: <glProvokingVertex> 0x324100e700 >Lookup-Tool: <glProvokingVertexEXT> 0x324100e700 >Lookup-Tool: <glPushAttrib> 0x324100aa40 >Lookup-Tool: <glPushClientAttrib> 0x324100b8c0 >Lookup-Tool: <glPushClientAttribDefaultEXT> 0x7f63bc004110 >Lookup-Tool: <glPushMatrix> 0x324100b420 >Lookup-Tool: <glPushName> 0x324100a800 >Lookup-Tool: <glQueryCounter> 0x324100ea60 >Lookup-Tool: <glRasterPos2d> 0x32410096a0 >Lookup-Tool: <glRasterPos2dv> 0x32410096c0 >Lookup-Tool: <glRasterPos2f> 0x32410096e0 >Lookup-Tool: <glRasterPos2fv> 0x3241009700 >Lookup-Tool: <glRasterPos2i> 0x3241009720 >Lookup-Tool: <glRasterPos2iv> 0x3241009740 >Lookup-Tool: <glRasterPos2s> 0x3241009760 >Lookup-Tool: <glRasterPos2sv> 0x3241009780 >Lookup-Tool: <glRasterPos3d> 0x32410097a0 >Lookup-Tool: <glRasterPos3dv> 0x32410097c0 >Lookup-Tool: <glRasterPos3f> 0x32410097e0 >Lookup-Tool: <glRasterPos3fv> 0x3241009800 >Lookup-Tool: <glRasterPos3i> 0x3241009820 >Lookup-Tool: <glRasterPos3iv> 0x3241009840 >Lookup-Tool: <glRasterPos3s> 0x3241009860 >Lookup-Tool: <glRasterPos3sv> 0x3241009880 >Lookup-Tool: <glRasterPos4d> 0x32410098a0 >Lookup-Tool: <glRasterPos4dv> 0x32410098c0 >Lookup-Tool: <glRasterPos4f> 0x32410098e0 >Lookup-Tool: <glRasterPos4fv> 0x3241009900 >Lookup-Tool: <glRasterPos4i> 0x3241009920 >Lookup-Tool: <glRasterPos4iv> 0x3241009940 >Lookup-Tool: <glRasterPos4s> 0x3241009960 >Lookup-Tool: <glRasterPos4sv> 0x3241009980 >Lookup-Tool: <glReadBuffer> 0x324100aea0 >Lookup-Tool: <glReadPixels> 0x324100aee0 >Lookup-Tool: <glReadnPixels> 0x7f63bc0040f0 >Lookup-Tool: <glRectd> 0x32410099a0 >Lookup-Tool: <glRectdv> 0x32410099c0 >Lookup-Tool: <glRectf> 0x32410099e0 >Lookup-Tool: <glRectfv> 0x3241009a00 >Lookup-Tool: <glRecti> 0x3241009a20 >Lookup-Tool: <glRectiv> 0x3241009a40 >Lookup-Tool: <glRects> 0x3241009a60 >Lookup-Tool: <glRectsv> 0x3241009a80 >Lookup-Tool: <glReleaseShaderCompiler> 0x324100f100 >Lookup-Tool: <glRenderMode> 0x324100a760 >Lookup-Tool: <glRenderbufferStorage> 0x324100e380 >Lookup-Tool: <glRenderbufferStorageMultisample> 0x324100e3a0 >Lookup-Tool: <glRenderbufferStorageMultisampleCoverageNV> 0x7f63bc004130 >Lookup-Tool: <glResetHistogram> 0x324100bd00 >Lookup-Tool: <glResetMinmax> 0x324100bd20 >Lookup-Tool: <glResumeTransformFeedback> 0x324100f000 >Lookup-Tool: <glResumeTransformFeedbackNV> 0x7f63bc004110 >Lookup-Tool: <glRotated> 0x324100b440 >Lookup-Tool: <glRotatef> 0x324100b460 >Lookup-Tool: <glSampleCoverage> 0x324100c340 >Lookup-Tool: <glSampleMaskIndexedNV> 0x7f63bc0040f0 >Lookup-Tool: <glSampleMaski> 0x324100e740 >Lookup-Tool: <glSamplerParameterIiv> 0x324100e960 >Lookup-Tool: <glSamplerParameterIuiv> 0x324100e980 >Lookup-Tool: <glSamplerParameterf> 0x324100e9a0 >Lookup-Tool: <glSamplerParameterfv> 0x324100e9c0 >Lookup-Tool: <glSamplerParameteri> 0x324100e9e0 >Lookup-Tool: <glSamplerParameteriv> 0x324100ea00 >Lookup-Tool: <glScaled> 0x324100b480 >Lookup-Tool: <glScalef> 0x324100b4a0 >Lookup-Tool: <glScissor> 0x324100a4e0 >Lookup-Tool: <glScissorArrayv> 0x7f63bc0040f0 >Lookup-Tool: <glScissorIndexed> 0x7f63bc0040f0 >Lookup-Tool: <glScissorIndexedv> 0x7f63bc0040f0 >Lookup-Tool: <glSecondaryColor3b> 0x324100c480 >Lookup-Tool: <glSecondaryColor3bv> 0x324100c4a0 >Lookup-Tool: <glSecondaryColor3d> 0x324100c4c0 >Lookup-Tool: <glSecondaryColor3dv> 0x324100c4e0 >Lookup-Tool: <glSecondaryColor3f> 0x324100fa00 >Lookup-Tool: <glSecondaryColor3fv> 0x324100fa20 >Lookup-Tool: <glSecondaryColor3h> 0x7f63bc0040f0 >Lookup-Tool: <glSecondaryColor3hv> 0x7f63bc0040f0 >Lookup-Tool: <glSecondaryColor3i> 0x324100c500 >Lookup-Tool: <glSecondaryColor3iv> 0x324100c520 >Lookup-Tool: <glSecondaryColor3s> 0x324100c540 >Lookup-Tool: <glSecondaryColor3sv> 0x324100c560 >Lookup-Tool: <glSecondaryColor3ub> 0x324100c580 >Lookup-Tool: <glSecondaryColor3ubv> 0x324100c5a0 >Lookup-Tool: <glSecondaryColor3ui> 0x324100c5c0 >Lookup-Tool: <glSecondaryColor3uiv> 0x324100c5e0 >Lookup-Tool: <glSecondaryColor3us> 0x324100c600 >Lookup-Tool: <glSecondaryColor3usv> 0x324100c620 >Lookup-Tool: <glSecondaryColorFormatNV> 0x7f63bc004110 >Lookup-Tool: <glSecondaryColorP3ui> 0x324100ec40 >Lookup-Tool: <glSecondaryColorP3uiv> 0x324100ec60 >Lookup-Tool: <glSecondaryColorPointer> 0x324100c640 >Lookup-Tool: <glSelectBuffer> 0x324100a740 >Lookup-Tool: <glSelectPerfMonitorCountersAMD> 0x7f63bc004110 >Lookup-Tool: <glSeparableFilter2D> 0x324100bbe0 >Lookup-Tool: <glSetFenceAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glSetFenceNV> 0x7f63bc0040f0 >Lookup-Tool: <glSetInvariantEXT> 0x7f63bc0040f0 >Lookup-Tool: <glSetLocalConstantEXT> 0x7f63bc0040f0 >Lookup-Tool: <glSetMultisamplefvAMD> 0x7f63bc0040f0 >Lookup-Tool: <glShadeModel> 0x324100a500 >Lookup-Tool: <glShaderBinary> 0x324100f120 >Lookup-Tool: <glShaderOp1EXT> 0x7f63bc0040f0 >Lookup-Tool: <glShaderOp2EXT> 0x7f63bc0040f0 >Lookup-Tool: <glShaderOp3EXT> 0x7f63bc0040f0 >Lookup-Tool: <glShaderSource> 0x324100cea0 >Lookup-Tool: <glShaderSourceARB> 0x324100cea0 >Lookup-Tool: <glStencilClearTagEXT> 0x7f63bc0040f0 >Lookup-Tool: <glStencilFunc> 0x324100ad40 >Lookup-Tool: <glStencilFuncSeparate> 0x324100cec0 >Lookup-Tool: <glStencilMask> 0x324100a900 >Lookup-Tool: <glStencilMaskSeparate> 0x324100cee0 >Lookup-Tool: <glStencilOp> 0x324100ad60 >Lookup-Tool: <glStencilOpSeparate> 0x324100cf00 >Lookup-Tool: <glStencilOpValueAMD> 0x7f63bc0040f0 >Lookup-Tool: <glStringMarkerGREMEDY> 0x7f63bc0040f0 >Lookup-Tool: <glSwapAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glSwizzleEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTessellationFactorAMD> 0x7f63bc0040f0 >Lookup-Tool: <glTessellationModeAMD> 0x7f63bc0040f0 >Lookup-Tool: <glTestFenceAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glTestFenceNV> 0x7f63bc0040f0 >Lookup-Tool: <glTestObjectAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glTexBuffer> 0x324100dbc0 >Lookup-Tool: <glTexCoord1d> 0x3241009aa0 >Lookup-Tool: <glTexCoord1dv> 0x3241009ac0 >Lookup-Tool: <glTexCoord1f> 0x3241009ae0 >Lookup-Tool: <glTexCoord1fv> 0x3241009b00 >Lookup-Tool: <glTexCoord1h> 0x7f63bc0040f0 >Lookup-Tool: <glTexCoord1hv> 0x7f63bc0040f0 >Lookup-Tool: <glTexCoord1i> 0x3241009b20 >Lookup-Tool: <glTexCoord1iv> 0x3241009b40 >Lookup-Tool: <glTexCoord1s> 0x3241009b60 >Lookup-Tool: <glTexCoord1sv> 0x3241009b80 >Lookup-Tool: <glTexCoord2d> 0x3241009ba0 >Lookup-Tool: <glTexCoord2dv> 0x3241009bc0 >Lookup-Tool: <glTexCoord2f> 0x3241009be0 >Lookup-Tool: <glTexCoord2fv> 0x3241009c00 >Lookup-Tool: <glTexCoord2h> 0x7f63bc0040f0 >Lookup-Tool: <glTexCoord2hv> 0x7f63bc0040f0 >Lookup-Tool: <glTexCoord2i> 0x3241009c20 >Lookup-Tool: <glTexCoord2iv> 0x3241009c40 >Lookup-Tool: <glTexCoord2s> 0x3241009c60 >Lookup-Tool: <glTexCoord2sv> 0x3241009c80 >Lookup-Tool: <glTexCoord3d> 0x3241009ca0 >Lookup-Tool: <glTexCoord3dv> 0x3241009cc0 >Lookup-Tool: <glTexCoord3f> 0x3241009ce0 >Lookup-Tool: <glTexCoord3fv> 0x3241009d00 >Lookup-Tool: <glTexCoord3h> 0x7f63bc0040f0 >Lookup-Tool: <glTexCoord3hv> 0x7f63bc0040f0 >Lookup-Tool: <glTexCoord3i> 0x3241009d20 >Lookup-Tool: <glTexCoord3iv> 0x3241009d40 >Lookup-Tool: <glTexCoord3s> 0x3241009d60 >Lookup-Tool: <glTexCoord3sv> 0x3241009d80 >Lookup-Tool: <glTexCoord4d> 0x3241009da0 >Lookup-Tool: <glTexCoord4dv> 0x3241009dc0 >Lookup-Tool: <glTexCoord4f> 0x3241009de0 >Lookup-Tool: <glTexCoord4fv> 0x3241009e00 >Lookup-Tool: <glTexCoord4h> 0x7f63bc0040f0 >Lookup-Tool: <glTexCoord4hv> 0x7f63bc0040f0 >Lookup-Tool: <glTexCoord4i> 0x3241009e20 >Lookup-Tool: <glTexCoord4iv> 0x3241009e40 >Lookup-Tool: <glTexCoord4s> 0x3241009e60 >Lookup-Tool: <glTexCoord4sv> 0x3241009e80 >Lookup-Tool: <glTexCoordFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glTexCoordP1ui> 0x324100ec80 >Lookup-Tool: <glTexCoordP1uiv> 0x324100eca0 >Lookup-Tool: <glTexCoordP2ui> 0x324100ecc0 >Lookup-Tool: <glTexCoordP2uiv> 0x324100ece0 >Lookup-Tool: <glTexCoordP3ui> 0x324100ed00 >Lookup-Tool: <glTexCoordP3uiv> 0x324100ed20 >Lookup-Tool: <glTexCoordP4ui> 0x324100ed40 >Lookup-Tool: <glTexCoordP4uiv> 0x324100ed60 >Lookup-Tool: <glTexCoordPointer> 0x324100b6e0 >Lookup-Tool: <glTexEnvf> 0x324100a5e0 >Lookup-Tool: <glTexEnvfv> 0x324100a600 >Lookup-Tool: <glTexEnvi> 0x324100a620 >Lookup-Tool: <glTexEnviv> 0x324100a640 >Lookup-Tool: <glTexGend> 0x324100a660 >Lookup-Tool: <glTexGendv> 0x324100a680 >Lookup-Tool: <glTexGenf> 0x324100a6a0 >Lookup-Tool: <glTexGenfv> 0x324100a6c0 >Lookup-Tool: <glTexGeni> 0x324100a6e0 >Lookup-Tool: <glTexGeniv> 0x324100a700 >Lookup-Tool: <glTexImage1D> 0x324100a5a0 >Lookup-Tool: <glTexImage2D> 0x324100a5c0 >Lookup-Tool: <glTexImage2DMultisample> 0x324100e760 >Lookup-Tool: <glTexImage2DMultisampleCoverageNV> 0x7f63bc004110 >Lookup-Tool: <glTexImage3D> 0x324100bd40 >Lookup-Tool: <glTexImage3DMultisample> 0x324100e780 >Lookup-Tool: <glTexImage3DMultisampleCoverageNV> 0x7f63bc004110 >Lookup-Tool: <glTexParameterIiv> 0x324100d960 >Lookup-Tool: <glTexParameterIuiv> 0x324100d980 >Lookup-Tool: <glTexParameterf> 0x324100a520 >Lookup-Tool: <glTexParameterfv> 0x324100a540 >Lookup-Tool: <glTexParameteri> 0x324100a560 >Lookup-Tool: <glTexParameteriv> 0x324100a580 >Lookup-Tool: <glTexRenderbufferNV> 0x7f63bc0040f0 >Lookup-Tool: <glTexStorage1D> 0x324100f560 >Lookup-Tool: <glTexStorage2D> 0x324100f580 >Lookup-Tool: <glTexStorage3D> 0x324100f5a0 >Lookup-Tool: <glTexSubImage1D> 0x324100b860 >Lookup-Tool: <glTexSubImage2D> 0x324100b880 >Lookup-Tool: <glTexSubImage3D> 0x324100bd60 >Lookup-Tool: <glTextureBarrierNV> 0x3241010a00 >Lookup-Tool: <glTextureBufferEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureImage1DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureImage2DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureImage2DMultisampleCoverageNV> 0x7f63bc004110 >Lookup-Tool: <glTextureImage2DMultisampleNV> 0x7f63bc004110 >Lookup-Tool: <glTextureImage3DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureImage3DMultisampleCoverageNV> 0x7f63bc004110 >Lookup-Tool: <glTextureImage3DMultisampleNV> 0x7f63bc004110 >Lookup-Tool: <glTextureLightEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureMaterialEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureNormalEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureParameterIivEXT> 0x7f63bc004110 >Lookup-Tool: <glTextureParameterIuivEXT> 0x7f63bc004110 >Lookup-Tool: <glTextureParameterfEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureParameterfvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureParameteriEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureParameterivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureRangeAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glTextureRenderbufferEXT> 0x7f63bc004110 >Lookup-Tool: <glTextureStorage1DEXT> 0x324100f5c0 >Lookup-Tool: <glTextureStorage2DEXT> 0x324100f5e0 >Lookup-Tool: <glTextureStorage3DEXT> 0x324100f600 >Lookup-Tool: <glTextureSubImage1DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureSubImage2DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTextureSubImage3DEXT> 0x7f63bc0040f0 >Lookup-Tool: <glTransformFeedbackVaryings> 0x324100d9a0 >Lookup-Tool: <glTranslated> 0x324100b4c0 >Lookup-Tool: <glTranslatef> 0x324100b4e0 >Lookup-Tool: <glUniform1d> 0x7f63bc0040f0 >Lookup-Tool: <glUniform1dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniform1f> 0x324100cf20 >Lookup-Tool: <glUniform1fARB> 0x324100cf20 >Lookup-Tool: <glUniform1fv> 0x324100cf40 >Lookup-Tool: <glUniform1fvARB> 0x324100cf40 >Lookup-Tool: <glUniform1i> 0x324100cf60 >Lookup-Tool: <glUniform1i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform1i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform1iARB> 0x324100cf60 >Lookup-Tool: <glUniform1iv> 0x324100cf80 >Lookup-Tool: <glUniform1ivARB> 0x324100cf80 >Lookup-Tool: <glUniform1ui> 0x324100d9c0 >Lookup-Tool: <glUniform1ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform1ui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform1uiv> 0x324100d9e0 >Lookup-Tool: <glUniform2d> 0x7f63bc0040f0 >Lookup-Tool: <glUniform2dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniform2f> 0x324100cfa0 >Lookup-Tool: <glUniform2fARB> 0x324100cfa0 >Lookup-Tool: <glUniform2fv> 0x324100cfc0 >Lookup-Tool: <glUniform2fvARB> 0x324100cfc0 >Lookup-Tool: <glUniform2i> 0x324100cfe0 >Lookup-Tool: <glUniform2i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform2i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform2iARB> 0x324100cfe0 >Lookup-Tool: <glUniform2iv> 0x324100d000 >Lookup-Tool: <glUniform2ivARB> 0x324100d000 >Lookup-Tool: <glUniform2ui> 0x324100da00 >Lookup-Tool: <glUniform2ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform2ui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform2uiv> 0x324100da20 >Lookup-Tool: <glUniform3d> 0x7f63bc0040f0 >Lookup-Tool: <glUniform3dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniform3f> 0x324100d020 >Lookup-Tool: <glUniform3fARB> 0x324100d020 >Lookup-Tool: <glUniform3fv> 0x324100d040 >Lookup-Tool: <glUniform3fvARB> 0x324100d040 >Lookup-Tool: <glUniform3i> 0x324100d060 >Lookup-Tool: <glUniform3i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform3i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform3iARB> 0x324100d060 >Lookup-Tool: <glUniform3iv> 0x324100d080 >Lookup-Tool: <glUniform3ivARB> 0x324100d080 >Lookup-Tool: <glUniform3ui> 0x324100da40 >Lookup-Tool: <glUniform3ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform3ui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform3uiv> 0x324100da60 >Lookup-Tool: <glUniform4d> 0x7f63bc0040f0 >Lookup-Tool: <glUniform4dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniform4f> 0x324100d0a0 >Lookup-Tool: <glUniform4fARB> 0x324100d0a0 >Lookup-Tool: <glUniform4fv> 0x324100d0c0 >Lookup-Tool: <glUniform4fvARB> 0x324100d0c0 >Lookup-Tool: <glUniform4i> 0x324100d0e0 >Lookup-Tool: <glUniform4i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform4i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform4iARB> 0x324100d0e0 >Lookup-Tool: <glUniform4iv> 0x324100d100 >Lookup-Tool: <glUniform4ivARB> 0x324100d100 >Lookup-Tool: <glUniform4ui> 0x324100da80 >Lookup-Tool: <glUniform4ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform4ui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glUniform4uiv> 0x324100daa0 >Lookup-Tool: <glUniformBlockBinding> 0x324100e560 >Lookup-Tool: <glUniformBufferEXT> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix2dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix2fv> 0x324100d120 >Lookup-Tool: <glUniformMatrix2fvARB> 0x324100d120 >Lookup-Tool: <glUniformMatrix2x3dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix2x3fv> 0x324100d560 >Lookup-Tool: <glUniformMatrix2x4dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix2x4fv> 0x324100d580 >Lookup-Tool: <glUniformMatrix3dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix3fv> 0x324100d140 >Lookup-Tool: <glUniformMatrix3fvARB> 0x324100d140 >Lookup-Tool: <glUniformMatrix3x2dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix3x2fv> 0x324100d5a0 >Lookup-Tool: <glUniformMatrix3x4dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix3x4fv> 0x324100d5c0 >Lookup-Tool: <glUniformMatrix4dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix4fv> 0x324100d160 >Lookup-Tool: <glUniformMatrix4fvARB> 0x324100d160 >Lookup-Tool: <glUniformMatrix4x2dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix4x2fv> 0x324100d5e0 >Lookup-Tool: <glUniformMatrix4x3dv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformMatrix4x3fv> 0x324100d600 >Lookup-Tool: <glUniformSubroutinesuiv> 0x7f63bc0040f0 >Lookup-Tool: <glUniformui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glUniformui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glUnlockArraysEXT> 0x324100f9e0 >Lookup-Tool: <glUnmapBuffer> 0x324100caa0 >Lookup-Tool: <glUnmapNamedBufferEXT> 0x7f63bc0040f0 >Lookup-Tool: <glUseProgram> 0x324100d180 >Lookup-Tool: <glUseProgramObjectARB> 0x324100d180 >Lookup-Tool: <glUseProgramStages> 0x7f63bc0040f0 >Lookup-Tool: <glVDPAUFiniNV> 0x7f63bc0040f0 >Lookup-Tool: <glVDPAUGetSurfaceivNV> 0x7f63bc0040f0 >Lookup-Tool: <glVDPAUInitNV> 0x7f63bc0040f0 >Lookup-Tool: <glVDPAUIsSurfaceNV> 0x7f63bc0040f0 >Lookup-Tool: <glVDPAUMapSurfacesNV> 0x7f63bc0040f0 >Lookup-Tool: <glVDPAURegisterOutputSurfaceNV> 0x7f63bc004110 >Lookup-Tool: <glVDPAURegisterVideoSurfaceNV> 0x7f63bc004110 >Lookup-Tool: <glVDPAUSurfaceAccessNV> 0x7f63bc0040f0 >Lookup-Tool: <glVDPAUUnmapSurfacesNV> 0x7f63bc0040f0 >Lookup-Tool: <glVDPAUUnregisterSurfaceNV> 0x7f63bc004110 >Lookup-Tool: <glValidateProgram> 0x324100d1a0 >Lookup-Tool: <glValidateProgramARB> 0x324100d1a0 >Lookup-Tool: <glValidateProgramPipeline> 0x7f63bc004110 >Lookup-Tool: <glVariantPointerEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVariantbvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVariantdvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVariantfvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVariantivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVariantsvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVariantubvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVariantuivEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVariantusvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVertex2d> 0x3241009ea0 >Lookup-Tool: <glVertex2dv> 0x3241009ec0 >Lookup-Tool: <glVertex2f> 0x3241009ee0 >Lookup-Tool: <glVertex2fv> 0x3241009f00 >Lookup-Tool: <glVertex2h> 0x7f63bc0040f0 >Lookup-Tool: <glVertex2hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertex2i> 0x3241009f20 >Lookup-Tool: <glVertex2iv> 0x3241009f40 >Lookup-Tool: <glVertex2s> 0x3241009f60 >Lookup-Tool: <glVertex2sv> 0x3241009f80 >Lookup-Tool: <glVertex3d> 0x3241009fa0 >Lookup-Tool: <glVertex3dv> 0x3241009fc0 >Lookup-Tool: <glVertex3f> 0x3241009fe0 >Lookup-Tool: <glVertex3fv> 0x324100a000 >Lookup-Tool: <glVertex3h> 0x7f63bc0040f0 >Lookup-Tool: <glVertex3hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertex3i> 0x324100a020 >Lookup-Tool: <glVertex3iv> 0x324100a040 >Lookup-Tool: <glVertex3s> 0x324100a060 >Lookup-Tool: <glVertex3sv> 0x324100a080 >Lookup-Tool: <glVertex4d> 0x324100a0a0 >Lookup-Tool: <glVertex4dv> 0x324100a0c0 >Lookup-Tool: <glVertex4f> 0x324100a0e0 >Lookup-Tool: <glVertex4fv> 0x324100a100 >Lookup-Tool: <glVertex4h> 0x7f63bc0040f0 >Lookup-Tool: <glVertex4hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertex4i> 0x324100a120 >Lookup-Tool: <glVertex4iv> 0x324100a140 >Lookup-Tool: <glVertex4s> 0x324100a160 >Lookup-Tool: <glVertex4sv> 0x324100a180 >Lookup-Tool: <glVertexArrayParameteriAPPLE> 0x7f63bc004110 >Lookup-Tool: <glVertexArrayRangeAPPLE> 0x7f63bc0040f0 >Lookup-Tool: <glVertexArrayRangeNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttrib1d> 0x324100d1c0 >Lookup-Tool: <glVertexAttrib1dARB> 0x324100d1c0 >Lookup-Tool: <glVertexAttrib1dv> 0x324100d1e0 >Lookup-Tool: <glVertexAttrib1dvARB> 0x324100d1e0 >Lookup-Tool: <glVertexAttrib1f> 0x324100dec0 >Lookup-Tool: <glVertexAttrib1fARB> 0x324100dec0 >Lookup-Tool: <glVertexAttrib1fv> 0x324100dee0 >Lookup-Tool: <glVertexAttrib1fvARB> 0x324100dee0 >Lookup-Tool: <glVertexAttrib1h> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttrib1hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttrib1s> 0x324100d200 >Lookup-Tool: <glVertexAttrib1sARB> 0x324100d200 >Lookup-Tool: <glVertexAttrib1sv> 0x324100d220 >Lookup-Tool: <glVertexAttrib1svARB> 0x324100d220 >Lookup-Tool: <glVertexAttrib2d> 0x324100d240 >Lookup-Tool: <glVertexAttrib2dARB> 0x324100d240 >Lookup-Tool: <glVertexAttrib2dv> 0x324100d260 >Lookup-Tool: <glVertexAttrib2dvARB> 0x324100d260 >Lookup-Tool: <glVertexAttrib2f> 0x324100df00 >Lookup-Tool: <glVertexAttrib2fARB> 0x324100df00 >Lookup-Tool: <glVertexAttrib2fv> 0x324100df20 >Lookup-Tool: <glVertexAttrib2fvARB> 0x324100df20 >Lookup-Tool: <glVertexAttrib2h> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttrib2hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttrib2s> 0x324100d280 >Lookup-Tool: <glVertexAttrib2sARB> 0x324100d280 >Lookup-Tool: <glVertexAttrib2sv> 0x324100d2a0 >Lookup-Tool: <glVertexAttrib2svARB> 0x324100d2a0 >Lookup-Tool: <glVertexAttrib3d> 0x324100d2c0 >Lookup-Tool: <glVertexAttrib3dARB> 0x324100d2c0 >Lookup-Tool: <glVertexAttrib3dv> 0x324100d2e0 >Lookup-Tool: <glVertexAttrib3dvARB> 0x324100d2e0 >Lookup-Tool: <glVertexAttrib3f> 0x324100df40 >Lookup-Tool: <glVertexAttrib3fARB> 0x324100df40 >Lookup-Tool: <glVertexAttrib3fv> 0x324100df60 >Lookup-Tool: <glVertexAttrib3fvARB> 0x324100df60 >Lookup-Tool: <glVertexAttrib3h> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttrib3hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttrib3s> 0x324100d300 >Lookup-Tool: <glVertexAttrib3sARB> 0x324100d300 >Lookup-Tool: <glVertexAttrib3sv> 0x324100d320 >Lookup-Tool: <glVertexAttrib3svARB> 0x324100d320 >Lookup-Tool: <glVertexAttrib4Nbv> 0x324100d340 >Lookup-Tool: <glVertexAttrib4NbvARB> 0x324100d340 >Lookup-Tool: <glVertexAttrib4Niv> 0x324100d360 >Lookup-Tool: <glVertexAttrib4NivARB> 0x324100d360 >Lookup-Tool: <glVertexAttrib4Nsv> 0x324100d380 >Lookup-Tool: <glVertexAttrib4NsvARB> 0x324100d380 >Lookup-Tool: <glVertexAttrib4Nub> 0x324100d3a0 >Lookup-Tool: <glVertexAttrib4NubARB> 0x324100d3a0 >Lookup-Tool: <glVertexAttrib4Nubv> 0x324100d3c0 >Lookup-Tool: <glVertexAttrib4NubvARB> 0x324100d3c0 >Lookup-Tool: <glVertexAttrib4Nuiv> 0x324100d3e0 >Lookup-Tool: <glVertexAttrib4NuivARB> 0x324100d3e0 >Lookup-Tool: <glVertexAttrib4Nusv> 0x324100d400 >Lookup-Tool: <glVertexAttrib4NusvARB> 0x324100d400 >Lookup-Tool: <glVertexAttrib4bv> 0x324100d420 >Lookup-Tool: <glVertexAttrib4bvARB> 0x324100d420 >Lookup-Tool: <glVertexAttrib4d> 0x324100d440 >Lookup-Tool: <glVertexAttrib4dARB> 0x324100d440 >Lookup-Tool: <glVertexAttrib4dv> 0x324100d460 >Lookup-Tool: <glVertexAttrib4dvARB> 0x324100d460 >Lookup-Tool: <glVertexAttrib4f> 0x324100df80 >Lookup-Tool: <glVertexAttrib4fARB> 0x324100df80 >Lookup-Tool: <glVertexAttrib4fv> 0x324100dfa0 >Lookup-Tool: <glVertexAttrib4fvARB> 0x324100dfa0 >Lookup-Tool: <glVertexAttrib4h> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttrib4hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttrib4iv> 0x324100d480 >Lookup-Tool: <glVertexAttrib4ivARB> 0x324100d480 >Lookup-Tool: <glVertexAttrib4s> 0x324100d4a0 >Lookup-Tool: <glVertexAttrib4sARB> 0x324100d4a0 >Lookup-Tool: <glVertexAttrib4sv> 0x324100d4c0 >Lookup-Tool: <glVertexAttrib4svARB> 0x324100d4c0 >Lookup-Tool: <glVertexAttrib4ubv> 0x324100d4e0 >Lookup-Tool: <glVertexAttrib4ubvARB> 0x324100d4e0 >Lookup-Tool: <glVertexAttrib4uiv> 0x324100d500 >Lookup-Tool: <glVertexAttrib4uivARB> 0x324100d500 >Lookup-Tool: <glVertexAttrib4usv> 0x324100d520 >Lookup-Tool: <glVertexAttrib4usvARB> 0x324100d520 >Lookup-Tool: <glVertexAttribDivisor> 0x324100dc40 >Lookup-Tool: <glVertexAttribFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribI1i> 0x3241010720 >Lookup-Tool: <glVertexAttribI1iEXT> 0x3241010720 >Lookup-Tool: <glVertexAttribI1iv> 0x324100dac0 >Lookup-Tool: <glVertexAttribI1ivEXT> 0x324100dac0 >Lookup-Tool: <glVertexAttribI1ui> 0x3241010740 >Lookup-Tool: <glVertexAttribI1uiEXT> 0x3241010740 >Lookup-Tool: <glVertexAttribI1uiv> 0x324100dae0 >Lookup-Tool: <glVertexAttribI1uivEXT> 0x324100dae0 >Lookup-Tool: <glVertexAttribI2i> 0x3241010760 >Lookup-Tool: <glVertexAttribI2iEXT> 0x3241010760 >Lookup-Tool: <glVertexAttribI2iv> 0x3241010780 >Lookup-Tool: <glVertexAttribI2ivEXT> 0x3241010780 >Lookup-Tool: <glVertexAttribI2ui> 0x32410107a0 >Lookup-Tool: <glVertexAttribI2uiEXT> 0x32410107a0 >Lookup-Tool: <glVertexAttribI2uiv> 0x32410107c0 >Lookup-Tool: <glVertexAttribI2uivEXT> 0x32410107c0 >Lookup-Tool: <glVertexAttribI3i> 0x32410107e0 >Lookup-Tool: <glVertexAttribI3iEXT> 0x32410107e0 >Lookup-Tool: <glVertexAttribI3iv> 0x3241010800 >Lookup-Tool: <glVertexAttribI3ivEXT> 0x3241010800 >Lookup-Tool: <glVertexAttribI3ui> 0x3241010820 >Lookup-Tool: <glVertexAttribI3uiEXT> 0x3241010820 >Lookup-Tool: <glVertexAttribI3uiv> 0x3241010840 >Lookup-Tool: <glVertexAttribI3uivEXT> 0x3241010840 >Lookup-Tool: <glVertexAttribI4bv> 0x324100db00 >Lookup-Tool: <glVertexAttribI4bvEXT> 0x324100db00 >Lookup-Tool: <glVertexAttribI4i> 0x3241010860 >Lookup-Tool: <glVertexAttribI4iEXT> 0x3241010860 >Lookup-Tool: <glVertexAttribI4iv> 0x3241010880 >Lookup-Tool: <glVertexAttribI4ivEXT> 0x3241010880 >Lookup-Tool: <glVertexAttribI4sv> 0x324100db20 >Lookup-Tool: <glVertexAttribI4svEXT> 0x324100db20 >Lookup-Tool: <glVertexAttribI4ubv> 0x324100db40 >Lookup-Tool: <glVertexAttribI4ubvEXT> 0x324100db40 >Lookup-Tool: <glVertexAttribI4ui> 0x32410108a0 >Lookup-Tool: <glVertexAttribI4uiEXT> 0x32410108a0 >Lookup-Tool: <glVertexAttribI4uiv> 0x32410108c0 >Lookup-Tool: <glVertexAttribI4uivEXT> 0x32410108c0 >Lookup-Tool: <glVertexAttribI4usv> 0x324100db60 >Lookup-Tool: <glVertexAttribI4usvEXT> 0x324100db60 >Lookup-Tool: <glVertexAttribIFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribIPointer> 0x324100db80 >Lookup-Tool: <glVertexAttribIPointerEXT> 0x324100db80 >Lookup-Tool: <glVertexAttribL1d> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL1dv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL1i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL1i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL1ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL1ui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL2d> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL2dv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL2i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL2i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL2ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL2ui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL3d> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL3dv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL3i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL3i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL3ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL3ui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL4d> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL4dv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL4i64NV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL4i64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL4ui64NV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribL4ui64vNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribLFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribLPointer> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribP1ui> 0x324100ed80 >Lookup-Tool: <glVertexAttribP1uiv> 0x324100eda0 >Lookup-Tool: <glVertexAttribP2ui> 0x324100edc0 >Lookup-Tool: <glVertexAttribP2uiv> 0x324100ede0 >Lookup-Tool: <glVertexAttribP3ui> 0x324100ee00 >Lookup-Tool: <glVertexAttribP3uiv> 0x324100ee20 >Lookup-Tool: <glVertexAttribP4ui> 0x324100ee40 >Lookup-Tool: <glVertexAttribP4uiv> 0x324100ee60 >Lookup-Tool: <glVertexAttribPointer> 0x324100d540 >Lookup-Tool: <glVertexAttribPointerARB> 0x324100d540 >Lookup-Tool: <glVertexAttribs1hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribs2hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribs3hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexAttribs4hv> 0x7f63bc0040f0 >Lookup-Tool: <glVertexBlendARB> 0x7f63bc0040f0 >Lookup-Tool: <glVertexFormatNV> 0x7f63bc0040f0 >Lookup-Tool: <glVertexP2ui> 0x324100ee80 >Lookup-Tool: <glVertexP2uiv> 0x324100eea0 >Lookup-Tool: <glVertexP3ui> 0x324100eec0 >Lookup-Tool: <glVertexP3uiv> 0x324100eee0 >Lookup-Tool: <glVertexP4ui> 0x324100ef00 >Lookup-Tool: <glVertexP4uiv> 0x324100ef20 >Lookup-Tool: <glVertexPointer> 0x324100b700 >Lookup-Tool: <glVertexWeightPointerEXT> 0x7f63bc004110 >Lookup-Tool: <glVertexWeightfEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVertexWeightfvEXT> 0x7f63bc0040f0 >Lookup-Tool: <glVertexWeighth> 0x7f63bc0040f0 >Lookup-Tool: <glVertexWeighthv> 0x7f63bc0040f0 >Lookup-Tool: <glVideoCaptureNV> 0x7f63bc0040f0 >Lookup-Tool: <glVideoCaptureStreamParameterdvNV> 0x7f63bc004110 >Lookup-Tool: <glVideoCaptureStreamParameterfvNV> 0x7f63bc004110 >Lookup-Tool: <glVideoCaptureStreamParameterivNV> 0x7f63bc004110 >Lookup-Tool: <glViewport> 0x324100b500 >Lookup-Tool: <glViewportArrayv> 0x7f63bc0040f0 >Lookup-Tool: <glViewportIndexedf> 0x7f63bc0040f0 >Lookup-Tool: <glViewportIndexedfv> 0x7f63bc0040f0 >Lookup-Tool: <glWaitSync> 0x324100e660 >Lookup-Tool: <glWeightPointer> 0x7f63bc0040f0 >Lookup-Tool: <glWeightbvARB> 0x7f63bc0040f0 >Lookup-Tool: <glWeightdvARB> 0x7f63bc0040f0 >Lookup-Tool: <glWeightfvARB> 0x7f63bc0040f0 >Lookup-Tool: <glWeightivARB> 0x7f63bc0040f0 >Lookup-Tool: <glWeightsvARB> 0x7f63bc0040f0 >Lookup-Tool: <glWeightubvARB> 0x7f63bc0040f0 >Lookup-Tool: <glWeightuivARB> 0x7f63bc0040f0 >Lookup-Tool: <glWeightusvARB> 0x7f63bc0040f0 >Lookup-Tool: <glWindowPos2d> 0x324100c660 >Lookup-Tool: <glWindowPos2dv> 0x324100c680 >Lookup-Tool: <glWindowPos2f> 0x324100c6a0 >Lookup-Tool: <glWindowPos2fv> 0x324100c6c0 >Lookup-Tool: <glWindowPos2i> 0x324100c6e0 >Lookup-Tool: <glWindowPos2iv> 0x324100c700 >Lookup-Tool: <glWindowPos2s> 0x324100c720 >Lookup-Tool: <glWindowPos2sv> 0x324100c740 >Lookup-Tool: <glWindowPos3d> 0x324100c760 >Lookup-Tool: <glWindowPos3dv> 0x324100c780 >Lookup-Tool: <glWindowPos3f> 0x324100c7a0 >Lookup-Tool: <glWindowPos3fv> 0x324100c7c0 >Lookup-Tool: <glWindowPos3i> 0x324100c7e0 >Lookup-Tool: <glWindowPos3iv> 0x324100c800 >Lookup-Tool: <glWindowPos3s> 0x324100c820 >Lookup-Tool: <glWindowPos3sv> 0x324100c840 >Lookup-Tool: <glWriteMaskEXT> 0x7f63bc0040f0 >main-SharedResourceRunner: GLContext GL ProcAddressTable mapping key(.x11_:0_0-0x3010003) -> 0x75d783ea >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@3463048e, OpenGL 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 >main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0, use glGetStringi >main-SharedResourceRunner:ExtensionAvailabilityCache: GL_EXTENSIONS: 100, used glGetStringi >GLX Version client version 1.4.0, server: 1.4.0 >GLX extensions (glXGetClientString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event >GLX extensions (glXQueryExtensionsString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event >GLX extensions (glXQueryServerString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_multisample GLX_EXT_create_context_es2_profile GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event >main-SharedResourceRunner:ExtensionAvailabilityCache: GLX_EXTENSIONS: 25 >main-SharedResourceRunner:ExtensionAvailabilityCache: GL vendor: X.Org >main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 125 >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions >main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions >main-SharedResourceRunner: GLContext GL ExtensionAvailabilityCache mapping key(.x11_:0_0-0x3010003) -> 0x1815b417 - entries: 136 >main-SharedResourceRunner: GLContext.setGLFuncAvail.X: OK .x11_:0_0-0x3010003 - 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - glErr 0x0 >GLContext.mapAvailableGLVersion: X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]]: 3.0 (Compatibility profile, hardware) -> 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) >main-SharedResourceRunner: createContextARB-MapVersionsAvailable HAVE: 3.2 -> 3.1 (Compatibility profile, arb, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >GLContext.mapAvailableGLVersion: X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]]: 2.0 (Compatibility profile, hardware) -> 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) >main-SharedResourceRunner: GLContext.resetStates() >main-SharedResourceRunner: createContextARB: SET mappedVersionsAvailableSet .x11_:0_0 >.x11_:0_0-0x2020000: 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) >.x11_:0_0-0x3020000: 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) >.x11_:0_0-0x3040000: 3.1 (Core profile, arb, ES2 compatible, FBO, hardware) >GLContextImpl.mapGLVersions: X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]], profileAliasing: true, total 337.688723ms >.x11_:0_0-0x2020000: 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) >.x11_:0_0-0x3020000: 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) >.x11_:0_0-0x3040000: 3.1 (Core profile, arb, ES2 compatible, FBO, hardware) >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-SharedResourceRunner: X11GLXContext.createContextARBImpl: 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - @creation, handle 0x2600002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >main-SharedResourceRunner: createContextARBImpl: OK 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - @creation, share 0, direct true >java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@38e25e5b > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:271) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:1292) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:821) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:361) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.createSharedResource(X11GLXDrawableFactory.java:289) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:273) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: Initializing GLX extension address table: GLX-.x11_:0_0 >main-SharedResourceRunner: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >Lookup-Tool: <glGetString> 0x324100b140 >main-SharedResourceRunner: GLContext.setGLFuncAvail: Given X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 2, qsz 0, owner <main-SharedResourceRunner>]]] - 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >main-SharedResourceRunner: GLContext.setGLFuncAvail: Pre version verification - expected 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware), strictMatch false >Lookup-Tool: <glGetIntegerv> 0x324100afc0 >main-SharedResourceRunner: GLContext.setGLFuncAvail: version verification (Int): 3.1 (Core Profile) Mesa 9.2.0, 3.1 >main-SharedResourceRunner: GLContext.setGLFuncAvail: post version verification 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware), strictMatch false, versionValidated true, versionGL3IntFailed false >Quirk: NoSetSwapIntervalPostRetarget: cause: Renderer Gallium 0.4 on AMD RV770 >Quirk: NoDoubleBufferedPBuffer: cause: Renderer Gallium 0.4 on AMD RV770 >main-SharedResourceRunner: GLContext.setGLFuncAvail.0 validated FQN: .x11_:0_0-0x3010003 - 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >main-SharedResourceRunner: GLContext GL ProcAddressTable reusing key(.x11_:0_0-0x3010003) -> 0x75d783ea >main-SharedResourceRunner: GLContext GL ExtensionAvailabilityCache reusing key(.x11_:0_0-0x3010003) -> 0x1815b417 - entries: 136 >main-SharedResourceRunner: GLContext.setGLFuncAvail.X: OK .x11_:0_0-0x3010003 - 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - glErr 0x0 >main-SharedResourceRunner: createContextImpl: OK (ARB, initial) share 0 >main-SharedResourceRunner: createContextImpl: OK direct true/true >main-SharedResourceRunner: Create GL context OK: obj 0x5cdd6a50, ctx 0x7f6354285ea0, surf 0x2600002 for jogamp.opengl.x11.glx.X11GLXContext - 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 >GLDebugMessageHandler.init(false) >GLDebugMessageHandler: GL DEBUG not set in ARB ctx options: 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 >GLDebugMessageHandler.init(false) .. n/a >SharedDevice: X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 1, qsz 0, owner <main-SharedResourceRunner>]]] >SharedScreen: X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 1, qsz 0, owner <main-SharedResourceRunner>]]], idx 0] >SharedContext: X11GLXContext [Version 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 [GL 3.1.0, vendor 9.2.0 (9.2.0)], options 0x303, this 0x5cdd6a50, handle 0x7f6354285ea0, jogamp.opengl.gl4.GL4bcImpl@38e25e5b, > quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget], > Drawable: X11OnscreenGLXDrawable[Realized true, > Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@6e08f21d, > Handle 0x2600002, > Surface WrappedSurface[ displayHandle 0x7f6354005f80 >, surfaceHandle 0x2600002 >, size 64x64 >, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ] >, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner true, <67622d29, 5e8313c5>[count 1, qsz 0, owner <main-SharedResourceRunner>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]]] >, surfaceLock <f8d70a6, edeaa44>[count 0, qsz 0, owner <NULL>] >, X11DummyUpstreamSurfaceHook[ 64x64] >, upstreamSurface false ]], direct true] , madeCurrent true >GLX Server Vendor: SGI >GLX Server Version: 1.4.0, forced false >GLX Server Multisample: true >GLX Client Vendor: Mesa Project and SGI >GLX Client Version: 1.4.0 >GLX Client Multisample: true >SharedResourceRunner.run(): READY - main-SharedResourceRunner >SharedResourceRunner.initializeAndWait END init: :0, release: null - main >SharedResourceRunner.getOrCreateShared() :0: success - main >GLProfile.initProfilesForDevice: X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x466e06d7, isOwner false, <61833160, 6c1ec7a3>[count 0, qsz 0, owner <NULL>]]]: desktop Shared Ctx true >GLProfile.init map :0, desktopCtxUndef false, esCtxUndef false >GLProfile.init map *** no mapping for GL4bc on device :0 >GLProfile.init map GLProfile[GL3bc/GL3bc.hw] on device :0 >GLProfile.init map defaultHW GLProfile[GL3bc/GL3bc.hw] on device :0 >GLProfile.init map GLProfile[GL2/GL2.hw] on device :0 >GLProfile.init map defaultAny GLProfile[GL2/GL2.hw] on device :0 >GLProfile.init map *** no mapping for GL4 on device :0 >GLProfile.init map GLProfile[GL3/GL3.hw] on device :0 >GLProfile.init map GLProfile[GL2GL3/GL3bc.hw] on device :0 >GLProfile.init map *** no mapping for GLES2 on device :0 >GLProfile.init map GLProfile[GL2ES2/GL3bc.hw] on device :0 >GLProfile.init map *** no mapping for GLES1 on device :0 >GLProfile.init map GLProfile[GL2ES1/GL3bc.hw] on device :0 >GLProfile.initProfilesForDevice: :0: added profile(s): desktop true, egl false >GLProfile.initProfilesForDevice: :0: Native[GL4bc false, GL4 false, GL3bc true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)], GL3 true [3.1 (Core profile, arb, ES2 compatible, FBO, hardware)], GL2 true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL3bc.hw], GLProfile[GL2ES1/GL3bc.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL3bc/GL3bc.hw], GLProfile[GL2GL3/GL3bc.hw], GLProfile[GL3bc/GL3bc.hw], , default GLProfile[GL3bc/GL3bc.hw]] >GLProfile.dumpGLInfo: X11GLXContext [Version 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 [GL 3.1.0, vendor 9.2.0 (9.2.0)], options 0x303, this 0x5cdd6a50, handle 0x7f6354285ea0, jogamp.opengl.gl4.GL4bcImpl@38e25e5b, > quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget], > Drawable: X11OnscreenGLXDrawable[Realized true, > Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@6e08f21d, > Handle 0x2600002, > Surface WrappedSurface[ displayHandle 0x7f6354005f80 >, surfaceHandle 0x2600002 >, size 64x64 >, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ] >, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner false, <67622d29, 5e8313c5>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]]] >, surfaceLock <f8d70a6, edeaa44>[count 0, qsz 0, owner <NULL>] >, X11DummyUpstreamSurfaceHook[ 64x64] >, upstreamSurface false ]], direct true] >ExtensionAvailabilityCache: getGLExtensions() called >----------------------------------------------------------------------------------------------------- >X11GraphicsDevice[type .x11, connection :0]: > Native > GL4bc false > GL4 false > GL3bc true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)] > GL3 true [3.1 (Core profile, arb, ES2 compatible, FBO, hardware)] > GL2 true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)] > GL2ES1 true > GLES1 false > GL2ES2 true > GLES2 false > Profiles > GLProfile[GL2ES2/GL3bc.hw] > GLProfile[GL2ES1/GL3bc.hw] > GLProfile[GL2/GL2.hw] > GLProfile[GL3/GL3.hw] > GLProfile[GL3bc/GL3bc.hw] > GLProfile[GL2GL3/GL3bc.hw] > GLProfile[GL3bc/GL3bc.hw] > default GLProfile[GL3bc/GL3bc.hw] > >Swap Interval -1 >GL Profile GLProfile[GL2/GL2.sw] >GL Version 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 [GL 3.1.0, vendor 9.2.0 (9.2.0)] >Quirks [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget] >Impl. class jogamp.opengl.gl4.GL4bcImpl >GL_VENDOR X.Org >GL_RENDERER Gallium 0.4 on AMD RV770 >GL_VERSION 3.1 (Core Profile) Mesa 9.2.0 >GLSL true, has-compiler-func: true, version: 1.40 / 1.40.0 >GL_EXTENSIONS 100 > GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_copy_buffer GL_ARB_conservative_depth GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_packing GL_ARB_sync GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rgb10_a2ui GL_ARB_texture_rg GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_provoking_vertex GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_OES_EGL_image GL_OES_read_format GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_shader_stencil_export GL_ATI_blend_equation_separate GL_ATI_texture_compression_3dc GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_multimode_draw_arrays GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier >GLX_EXTENSIONS 25 > GLX_SGI_swap_control GLX_SGIX_visual_select_group GLX_SGI_video_sync GLX_ARB_create_context_robustness GLX_MESA_copy_sub_buffer GLX_EXT_texture_from_pixmap GLX_ARB_get_proc_address GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_ARB_framebuffer_sRGB GLX_OML_sync_control GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_ARB_create_context_profile GLX_EXT_visual_info GLX_MESA_multithread_makecurrent GLX_EXT_import_context GLX_OML_swap_method GLX_SGIX_pbuffer GLX_ARB_multisample GLX_SGI_make_current_read GLX_MESA_swap_control GLX_SGIS_multisample GLX_ARB_create_context GLX_SGIX_fbconfig >----------------------------------------------------------------------------------------------------- >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xdc >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xdd >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xde >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xdf >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xea >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xeb >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xec >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xed >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xee >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xef >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfa >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfb >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfc >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfd >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfe >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xff >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x100 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x101 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x102 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x103 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x104 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x105 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x106 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x107 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x108 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x109 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10a >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10b >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10c >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10d >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10e >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10f >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x110 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x111 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x112 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x113 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x114 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x115 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x116 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x117 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x190 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x191 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x192 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x193 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x194 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x195 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x196 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x197 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x198 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x199 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19a >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19b >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19c >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19d >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19e >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19f >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1aa >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ab >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ac >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ad >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ae >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1af >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ba >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bb >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bc >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bd >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1be >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bf >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ca >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1cb >GLCaps[glx vid ----, fbc 0xdc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xdd: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xde: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xdf: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe5: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe7: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xe9: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xea: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xeb: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xec: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xed: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xee: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xef: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xf9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xfa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xfb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xfc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xfd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xfe: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0xff: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x100: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x101: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x102: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x103: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x104: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x105: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x106: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x107: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x108: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x109: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x10a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x10b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x10c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x10d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x10e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x10f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x110: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x111: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x112: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x113: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x114: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x115: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x116: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x117: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x190: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x191: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x192: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x193: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x194: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x195: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x196: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x197: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x198: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x199: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x19a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x19b: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x19c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x19d: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x19e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x19f: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a5: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a7: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1a9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1aa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1ab: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1ac: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1ad: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1ae: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1af: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1b9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1ba: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1bb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1bc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1bd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1be: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1bf: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1c9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1ca: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid ----, fbc 0x1cb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] >GLCaps[glx vid 0x21, fbc 0x78: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x22, fbc 0x12c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x63, fbc 0x7a: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1cc, fbc 0x64: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1cd, fbc 0x65: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1ce, fbc 0x66: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1cf, fbc 0x67: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d0, fbc 0x68: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d1, fbc 0x69: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d2, fbc 0x6a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d3, fbc 0x6b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d4, fbc 0x6c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d5, fbc 0x6d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d6, fbc 0x6e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d7, fbc 0x6f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d8, fbc 0x70: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1d9, fbc 0x71: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1da, fbc 0x72: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1db, fbc 0x73: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1dc, fbc 0x74: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1dd, fbc 0x75: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1de, fbc 0x76: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1df, fbc 0x77: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e0, fbc 0x79: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e1, fbc 0x7b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e2, fbc 0x7c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e3, fbc 0x7d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e4, fbc 0x7e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e5, fbc 0x7f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e6, fbc 0x80: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e7, fbc 0x81: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e8, fbc 0x82: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1e9, fbc 0x83: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1ea, fbc 0x84: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1eb, fbc 0x85: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1ec, fbc 0x86: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1ed, fbc 0x87: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1ee, fbc 0x88: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1ef, fbc 0x89: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f0, fbc 0x8a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f1, fbc 0x8b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f2, fbc 0x8c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f3, fbc 0x8d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f4, fbc 0x8e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f5, fbc 0x8f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f6, fbc 0x90: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f7, fbc 0x91: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f8, fbc 0x92: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1f9, fbc 0x93: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1fa, fbc 0x94: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1fb, fbc 0x95: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1fc, fbc 0x96: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1fd, fbc 0x97: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1fe, fbc 0x98: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x1ff, fbc 0x99: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x200, fbc 0x9a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x201, fbc 0x9b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x202, fbc 0x9c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x203, fbc 0x9d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x204, fbc 0x9e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x205, fbc 0x9f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x206, fbc 0xa0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x207, fbc 0xa1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x208, fbc 0xa2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x209, fbc 0xa3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x20a, fbc 0xa4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x20b, fbc 0xa5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x20c, fbc 0xa6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x20d, fbc 0xa7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x20e, fbc 0xa8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x20f, fbc 0xa9: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x210, fbc 0xaa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x211, fbc 0xab: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x212, fbc 0xac: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x213, fbc 0xad: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x215, fbc 0xaf: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x216, fbc 0xb0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x217, fbc 0xb1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x218, fbc 0xb2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x219, fbc 0xb3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x21a, fbc 0xb4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x21b, fbc 0xb5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x21c, fbc 0xb6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x21d, fbc 0xb7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x21e, fbc 0xb8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x21f, fbc 0xb9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x220, fbc 0xba: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x221, fbc 0xbb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x223, fbc 0xbd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x224, fbc 0xbe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x225, fbc 0xbf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x226, fbc 0xc0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x227, fbc 0xc1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x228, fbc 0xc2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x229, fbc 0xc3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x22a, fbc 0xc4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x22b, fbc 0xc5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x22c, fbc 0xc6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x22d, fbc 0xc7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x22e, fbc 0xc8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x22f, fbc 0xc9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x230, fbc 0xca: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x231, fbc 0xcb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x232, fbc 0xcc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x233, fbc 0xcd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x234, fbc 0xce: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x235, fbc 0xcf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x237, fbc 0xd1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x238, fbc 0xd2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x239, fbc 0xd3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x23a, fbc 0xd4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x23b, fbc 0xd5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x23c, fbc 0xd6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x23d, fbc 0xd7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x23e, fbc 0xd8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x23f, fbc 0xd9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x240, fbc 0xda: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x241, fbc 0xdb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x242, fbc 0x118: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x243, fbc 0x119: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x244, fbc 0x11a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x245, fbc 0x11b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x246, fbc 0x11c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x247, fbc 0x11d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x248, fbc 0x11e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x249, fbc 0x11f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x24a, fbc 0x120: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x24b, fbc 0x121: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x24c, fbc 0x122: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x24d, fbc 0x123: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x24e, fbc 0x124: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x24f, fbc 0x125: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x250, fbc 0x126: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x251, fbc 0x127: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x252, fbc 0x128: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x253, fbc 0x129: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x254, fbc 0x12a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x255, fbc 0x12b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x256, fbc 0x12d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x257, fbc 0x12e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x258, fbc 0x12f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x259, fbc 0x130: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x25a, fbc 0x131: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x25b, fbc 0x132: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x25c, fbc 0x133: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x25d, fbc 0x134: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x25e, fbc 0x135: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x25f, fbc 0x136: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x260, fbc 0x137: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x261, fbc 0x138: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x262, fbc 0x139: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x263, fbc 0x13a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x264, fbc 0x13b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x265, fbc 0x13c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x266, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x267, fbc 0x13e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x268, fbc 0x13f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x269, fbc 0x140: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x26a, fbc 0x141: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x26b, fbc 0x142: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x26c, fbc 0x143: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x26d, fbc 0x144: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x26e, fbc 0x145: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x26f, fbc 0x146: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x270, fbc 0x147: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x271, fbc 0x148: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x272, fbc 0x149: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x273, fbc 0x14a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x274, fbc 0x14b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x275, fbc 0x14c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x276, fbc 0x14d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x277, fbc 0x14e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x278, fbc 0x14f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x279, fbc 0x150: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x27a, fbc 0x151: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x27b, fbc 0x152: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x27c, fbc 0x153: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x27d, fbc 0x154: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x27e, fbc 0x155: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x27f, fbc 0x156: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x280, fbc 0x157: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x281, fbc 0x158: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x282, fbc 0x159: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x283, fbc 0x15a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x284, fbc 0x15b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x285, fbc 0x15c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x286, fbc 0x15d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x287, fbc 0x15e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x288, fbc 0x15f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x289, fbc 0x160: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x28a, fbc 0x161: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x28b, fbc 0x162: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x28c, fbc 0x163: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x28d, fbc 0x164: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x28e, fbc 0x165: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x28f, fbc 0x166: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x290, fbc 0x167: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x291, fbc 0x168: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x292, fbc 0x169: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x293, fbc 0x16a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x294, fbc 0x16b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x295, fbc 0x16c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x296, fbc 0x16d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x297, fbc 0x16e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x298, fbc 0x16f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x299, fbc 0x170: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x29a, fbc 0x171: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x29b, fbc 0x172: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x29c, fbc 0x173: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x29d, fbc 0x174: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x29e, fbc 0x175: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x29f, fbc 0x176: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a0, fbc 0x177: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a1, fbc 0x178: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a2, fbc 0x179: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a3, fbc 0x17a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a4, fbc 0x17b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a5, fbc 0x17c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a6, fbc 0x17d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a7, fbc 0x17e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a8, fbc 0x17f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2a9, fbc 0x180: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2aa, fbc 0x181: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2ab, fbc 0x182: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2ac, fbc 0x183: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2ad, fbc 0x184: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2ae, fbc 0x185: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2af, fbc 0x186: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2b0, fbc 0x187: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2b1, fbc 0x188: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2b2, fbc 0x189: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2b3, fbc 0x18a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2b4, fbc 0x18b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2b5, fbc 0x18c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2b6, fbc 0x18d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2b7, fbc 0x18e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLCaps[glx vid 0x2b8, fbc 0x18f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] >GLProfile.init addedAnyProfile true (desktop: true, egl false) >GLProfile.init isAWTAvailable true >GLProfile.init hasDesktopGLFactory true >GLProfile.init hasGL234Impl true >GLProfile.init hasEGLFactory false >GLProfile.init hasGLES1Impl false >GLProfile.init hasGLES2Impl false >GLProfile.init defaultDevice X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x466e06d7, isOwner false, <61833160, 6c1ec7a3>[count 0, qsz 0, owner <NULL>]]] >GLProfile.init defaultDevice Desktop X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x466e06d7, isOwner false, <61833160, 6c1ec7a3>[count 0, qsz 0, owner <NULL>]]] >GLProfile.init defaultDevice EGL null >GLProfile.init profile order [GL4bc, GL3bc, GL2, GL4, GL3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1] >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xdc >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xdd >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xde >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xdf >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xea >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xeb >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xec >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xed >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xee >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xef >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfa >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfb >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfc >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfd >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfe >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xff >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x100 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x101 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x102 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x103 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x104 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x105 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x106 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x107 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x108 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x109 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10a >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10b >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10c >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10d >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10e >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10f >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x110 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x111 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x112 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x113 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x114 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x115 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x116 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x117 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x190 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x191 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x192 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x193 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x194 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x195 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x196 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x197 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x198 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x199 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19a >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19b >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19c >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19d >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19e >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19f >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1aa >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ab >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ac >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ad >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ae >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1af >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ba >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bb >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bc >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bd >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1be >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bf >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ca >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1cb >Default Profiles on device X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x466e06d7, isOwner false, <61833160, 6c1ec7a3>[count 0, qsz 0, owner <NULL>]]] > Native > GL4bc false > GL4 false > GL3bc true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)] > GL3 true [3.1 (Core profile, arb, ES2 compatible, FBO, hardware)] > GL2 true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)] > GL2ES1 true > GLES1 false > GL2ES2 true > GLES2 false > Profiles > GLProfile[GL2ES2/GL3bc.hw] > GLProfile[GL2ES1/GL3bc.hw] > GLProfile[GL2/GL2.hw] > GLProfile[GL3/GL3.hw] > GLProfile[GL3bc/GL3bc.hw] > GLProfile[GL2GL3/GL3bc.hw] > GLProfile[GL3bc/GL3bc.hw] > default GLProfile[GL3bc/GL3bc.hw] > > >Desktop Capabilities: > GLCaps[glx vid ----, fbc 0xdc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xdd: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xde: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xdf: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe5: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe7: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe9: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xea: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xeb: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xec: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xed: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xee: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xef: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfe: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xff: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x100: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x101: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x102: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x103: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x104: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x105: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x106: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x107: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x108: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x109: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x110: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x111: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x112: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x113: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x114: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x115: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x116: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x117: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x190: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x191: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x192: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x193: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x194: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x195: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x196: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x197: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x198: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x199: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19b: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19d: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19f: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a5: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a7: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1aa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ab: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ac: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ad: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ae: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1af: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ba: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1bb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1bc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1bd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1be: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1bf: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ca: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1cb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid 0x21, fbc 0x78: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22, fbc 0x12c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x63, fbc 0x7a: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cc, fbc 0x64: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cd, fbc 0x65: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ce, fbc 0x66: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cf, fbc 0x67: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d0, fbc 0x68: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d1, fbc 0x69: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d2, fbc 0x6a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d3, fbc 0x6b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d4, fbc 0x6c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d5, fbc 0x6d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d6, fbc 0x6e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d7, fbc 0x6f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d8, fbc 0x70: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d9, fbc 0x71: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1da, fbc 0x72: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1db, fbc 0x73: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1dc, fbc 0x74: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1dd, fbc 0x75: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1de, fbc 0x76: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1df, fbc 0x77: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e0, fbc 0x79: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e1, fbc 0x7b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e2, fbc 0x7c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e3, fbc 0x7d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e4, fbc 0x7e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e5, fbc 0x7f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e6, fbc 0x80: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e7, fbc 0x81: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e8, fbc 0x82: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e9, fbc 0x83: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ea, fbc 0x84: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1eb, fbc 0x85: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ec, fbc 0x86: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ed, fbc 0x87: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ee, fbc 0x88: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ef, fbc 0x89: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f0, fbc 0x8a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f1, fbc 0x8b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f2, fbc 0x8c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f3, fbc 0x8d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f4, fbc 0x8e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f5, fbc 0x8f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f6, fbc 0x90: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f7, fbc 0x91: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f8, fbc 0x92: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f9, fbc 0x93: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fa, fbc 0x94: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fb, fbc 0x95: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fc, fbc 0x96: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fd, fbc 0x97: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fe, fbc 0x98: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ff, fbc 0x99: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x200, fbc 0x9a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x201, fbc 0x9b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x202, fbc 0x9c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x203, fbc 0x9d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x204, fbc 0x9e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x205, fbc 0x9f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x206, fbc 0xa0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x207, fbc 0xa1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x208, fbc 0xa2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x209, fbc 0xa3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20a, fbc 0xa4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20b, fbc 0xa5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20c, fbc 0xa6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20d, fbc 0xa7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20e, fbc 0xa8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20f, fbc 0xa9: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x210, fbc 0xaa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x211, fbc 0xab: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x212, fbc 0xac: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x213, fbc 0xad: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x215, fbc 0xaf: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x216, fbc 0xb0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x217, fbc 0xb1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x218, fbc 0xb2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x219, fbc 0xb3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21a, fbc 0xb4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21b, fbc 0xb5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21c, fbc 0xb6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21d, fbc 0xb7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21e, fbc 0xb8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21f, fbc 0xb9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x220, fbc 0xba: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x221, fbc 0xbb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x223, fbc 0xbd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x224, fbc 0xbe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x225, fbc 0xbf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x226, fbc 0xc0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x227, fbc 0xc1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x228, fbc 0xc2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x229, fbc 0xc3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22a, fbc 0xc4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22b, fbc 0xc5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22c, fbc 0xc6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22d, fbc 0xc7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22e, fbc 0xc8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22f, fbc 0xc9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x230, fbc 0xca: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x231, fbc 0xcb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x232, fbc 0xcc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x233, fbc 0xcd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x234, fbc 0xce: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x235, fbc 0xcf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x237, fbc 0xd1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x238, fbc 0xd2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x239, fbc 0xd3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23a, fbc 0xd4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23b, fbc 0xd5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23c, fbc 0xd6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23d, fbc 0xd7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23e, fbc 0xd8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23f, fbc 0xd9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x240, fbc 0xda: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x241, fbc 0xdb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x242, fbc 0x118: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x243, fbc 0x119: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x244, fbc 0x11a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x245, fbc 0x11b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x246, fbc 0x11c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x247, fbc 0x11d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x248, fbc 0x11e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x249, fbc 0x11f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24a, fbc 0x120: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24b, fbc 0x121: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24c, fbc 0x122: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24d, fbc 0x123: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24e, fbc 0x124: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24f, fbc 0x125: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x250, fbc 0x126: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x251, fbc 0x127: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x252, fbc 0x128: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x253, fbc 0x129: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x254, fbc 0x12a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x255, fbc 0x12b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x256, fbc 0x12d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x257, fbc 0x12e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x258, fbc 0x12f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x259, fbc 0x130: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25a, fbc 0x131: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25b, fbc 0x132: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25c, fbc 0x133: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25d, fbc 0x134: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25e, fbc 0x135: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25f, fbc 0x136: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x260, fbc 0x137: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x261, fbc 0x138: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x262, fbc 0x139: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x263, fbc 0x13a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x264, fbc 0x13b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x265, fbc 0x13c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x266, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x267, fbc 0x13e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x268, fbc 0x13f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x269, fbc 0x140: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26a, fbc 0x141: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26b, fbc 0x142: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26c, fbc 0x143: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26d, fbc 0x144: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26e, fbc 0x145: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26f, fbc 0x146: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x270, fbc 0x147: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x271, fbc 0x148: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x272, fbc 0x149: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x273, fbc 0x14a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x274, fbc 0x14b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x275, fbc 0x14c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x276, fbc 0x14d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x277, fbc 0x14e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x278, fbc 0x14f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x279, fbc 0x150: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27a, fbc 0x151: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27b, fbc 0x152: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27c, fbc 0x153: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27d, fbc 0x154: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27e, fbc 0x155: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27f, fbc 0x156: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x280, fbc 0x157: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x281, fbc 0x158: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x282, fbc 0x159: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x283, fbc 0x15a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x284, fbc 0x15b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x285, fbc 0x15c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x286, fbc 0x15d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x287, fbc 0x15e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x288, fbc 0x15f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x289, fbc 0x160: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28a, fbc 0x161: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28b, fbc 0x162: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28c, fbc 0x163: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28d, fbc 0x164: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28e, fbc 0x165: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28f, fbc 0x166: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x290, fbc 0x167: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x291, fbc 0x168: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x292, fbc 0x169: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x293, fbc 0x16a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x294, fbc 0x16b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x295, fbc 0x16c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x296, fbc 0x16d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x297, fbc 0x16e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x298, fbc 0x16f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x299, fbc 0x170: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29a, fbc 0x171: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29b, fbc 0x172: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29c, fbc 0x173: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29d, fbc 0x174: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29e, fbc 0x175: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29f, fbc 0x176: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a0, fbc 0x177: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a1, fbc 0x178: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a2, fbc 0x179: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a3, fbc 0x17a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a4, fbc 0x17b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a5, fbc 0x17c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a6, fbc 0x17d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a7, fbc 0x17e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a8, fbc 0x17f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a9, fbc 0x180: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2aa, fbc 0x181: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2ab, fbc 0x182: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2ac, fbc 0x183: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2ad, fbc 0x184: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2ae, fbc 0x185: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2af, fbc 0x186: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b0, fbc 0x187: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b1, fbc 0x188: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b2, fbc 0x189: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b3, fbc 0x18a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b4, fbc 0x18b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b5, fbc 0x18c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b6, fbc 0x18d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b7, fbc 0x18e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b8, fbc 0x18f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > >EGL Capabilities: > none > > >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xdc >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xdd >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xde >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xdf >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xe9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xea >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xeb >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xec >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xed >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xee >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xef >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xf9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfa >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfb >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfc >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfd >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xfe >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0xff >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x100 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x101 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x102 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x103 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x104 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x105 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x106 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x107 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x108 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x109 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10a >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10b >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10c >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10d >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10e >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x10f >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x110 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x111 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x112 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x113 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x114 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x115 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x116 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x117 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x190 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x191 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x192 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x193 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x194 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x195 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x196 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x197 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x198 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x199 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19a >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19b >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19c >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19d >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19e >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x19f >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1a9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1aa >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ab >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ac >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ad >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ae >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1af >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1b9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ba >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bb >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bc >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bd >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1be >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1bf >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c0 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c1 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c2 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c3 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c4 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c5 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c6 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c7 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c8 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1c9 >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1ca >X11GLXGraphicsConfiguration.GLXFBConfig2GLCapabilities: Null XVisualInfo for FBConfigID 0x1cb >Default Profiles on device X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x466e06d7, isOwner false, <61833160, 6c1ec7a3>[count 0, qsz 0, owner <NULL>]]] > Native > GL4bc false > GL4 false > GL3bc true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)] > GL3 true [3.1 (Core profile, arb, ES2 compatible, FBO, hardware)] > GL2 true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)] > GL2ES1 true > GLES1 false > GL2ES2 true > GLES2 false > Profiles > GLProfile[GL2ES2/GL3bc.hw] > GLProfile[GL2ES1/GL3bc.hw] > GLProfile[GL2/GL2.hw] > GLProfile[GL3/GL3.hw] > GLProfile[GL3bc/GL3bc.hw] > GLProfile[GL2GL3/GL3bc.hw] > GLProfile[GL3bc/GL3bc.hw] > default GLProfile[GL3bc/GL3bc.hw] > > >Desktop Capabilities: > GLCaps[glx vid ----, fbc 0xdc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xdd: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xde: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xdf: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe5: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe7: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xe9: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xea: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xeb: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xec: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xed: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xee: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xef: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xf9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xfe: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xff: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x100: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x101: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x102: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x103: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x104: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x105: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x106: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x107: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x108: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x109: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x10f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x110: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x111: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x112: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x113: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x114: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x115: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x116: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x117: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x190: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x191: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x192: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x193: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x194: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x195: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x196: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x197: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x198: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x199: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19b: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19d: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x19f: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a5: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a7: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1a9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1aa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ab: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ac: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ad: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ae: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1af: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1b9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ba: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1bb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1bc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1bd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1be: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1bf: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1c9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1ca: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x1cb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid 0x21, fbc 0x78: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22, fbc 0x12c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x63, fbc 0x7a: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cc, fbc 0x64: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cd, fbc 0x65: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ce, fbc 0x66: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cf, fbc 0x67: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d0, fbc 0x68: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d1, fbc 0x69: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d2, fbc 0x6a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d3, fbc 0x6b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d4, fbc 0x6c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d5, fbc 0x6d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d6, fbc 0x6e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d7, fbc 0x6f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d8, fbc 0x70: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d9, fbc 0x71: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1da, fbc 0x72: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1db, fbc 0x73: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1dc, fbc 0x74: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1dd, fbc 0x75: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1de, fbc 0x76: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1df, fbc 0x77: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e0, fbc 0x79: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e1, fbc 0x7b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e2, fbc 0x7c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e3, fbc 0x7d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e4, fbc 0x7e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e5, fbc 0x7f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e6, fbc 0x80: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e7, fbc 0x81: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e8, fbc 0x82: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e9, fbc 0x83: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ea, fbc 0x84: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1eb, fbc 0x85: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ec, fbc 0x86: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ed, fbc 0x87: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ee, fbc 0x88: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ef, fbc 0x89: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f0, fbc 0x8a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f1, fbc 0x8b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f2, fbc 0x8c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f3, fbc 0x8d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f4, fbc 0x8e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f5, fbc 0x8f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f6, fbc 0x90: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f7, fbc 0x91: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f8, fbc 0x92: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f9, fbc 0x93: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fa, fbc 0x94: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fb, fbc 0x95: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fc, fbc 0x96: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fd, fbc 0x97: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fe, fbc 0x98: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ff, fbc 0x99: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x200, fbc 0x9a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x201, fbc 0x9b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x202, fbc 0x9c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x203, fbc 0x9d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x204, fbc 0x9e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x205, fbc 0x9f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x206, fbc 0xa0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x207, fbc 0xa1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x208, fbc 0xa2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x209, fbc 0xa3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20a, fbc 0xa4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20b, fbc 0xa5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20c, fbc 0xa6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20d, fbc 0xa7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20e, fbc 0xa8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x20f, fbc 0xa9: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x210, fbc 0xaa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x211, fbc 0xab: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x212, fbc 0xac: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x213, fbc 0xad: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x215, fbc 0xaf: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x216, fbc 0xb0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x217, fbc 0xb1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x218, fbc 0xb2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x219, fbc 0xb3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21a, fbc 0xb4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21b, fbc 0xb5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21c, fbc 0xb6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21d, fbc 0xb7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21e, fbc 0xb8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x21f, fbc 0xb9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x220, fbc 0xba: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x221, fbc 0xbb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x223, fbc 0xbd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x224, fbc 0xbe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x225, fbc 0xbf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x226, fbc 0xc0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x227, fbc 0xc1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x228, fbc 0xc2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x229, fbc 0xc3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22a, fbc 0xc4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22b, fbc 0xc5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22c, fbc 0xc6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22d, fbc 0xc7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22e, fbc 0xc8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x22f, fbc 0xc9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x230, fbc 0xca: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x231, fbc 0xcb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x232, fbc 0xcc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x233, fbc 0xcd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x234, fbc 0xce: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x235, fbc 0xcf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x237, fbc 0xd1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x238, fbc 0xd2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x239, fbc 0xd3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23a, fbc 0xd4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23b, fbc 0xd5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23c, fbc 0xd6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23d, fbc 0xd7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23e, fbc 0xd8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x23f, fbc 0xd9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x240, fbc 0xda: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x241, fbc 0xdb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x242, fbc 0x118: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x243, fbc 0x119: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x244, fbc 0x11a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x245, fbc 0x11b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x246, fbc 0x11c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x247, fbc 0x11d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x248, fbc 0x11e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x249, fbc 0x11f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24a, fbc 0x120: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24b, fbc 0x121: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24c, fbc 0x122: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24d, fbc 0x123: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24e, fbc 0x124: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x24f, fbc 0x125: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x250, fbc 0x126: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x251, fbc 0x127: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x252, fbc 0x128: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x253, fbc 0x129: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x254, fbc 0x12a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x255, fbc 0x12b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x256, fbc 0x12d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x257, fbc 0x12e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x258, fbc 0x12f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x259, fbc 0x130: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25a, fbc 0x131: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25b, fbc 0x132: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25c, fbc 0x133: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25d, fbc 0x134: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25e, fbc 0x135: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x25f, fbc 0x136: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x260, fbc 0x137: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x261, fbc 0x138: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x262, fbc 0x139: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x263, fbc 0x13a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x264, fbc 0x13b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x265, fbc 0x13c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x266, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x267, fbc 0x13e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x268, fbc 0x13f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x269, fbc 0x140: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26a, fbc 0x141: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26b, fbc 0x142: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26c, fbc 0x143: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26d, fbc 0x144: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26e, fbc 0x145: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x26f, fbc 0x146: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x270, fbc 0x147: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x271, fbc 0x148: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x272, fbc 0x149: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x273, fbc 0x14a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x274, fbc 0x14b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x275, fbc 0x14c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x276, fbc 0x14d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x277, fbc 0x14e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x278, fbc 0x14f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x279, fbc 0x150: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27a, fbc 0x151: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27b, fbc 0x152: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27c, fbc 0x153: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27d, fbc 0x154: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27e, fbc 0x155: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x27f, fbc 0x156: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x280, fbc 0x157: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x281, fbc 0x158: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x282, fbc 0x159: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x283, fbc 0x15a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x284, fbc 0x15b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x285, fbc 0x15c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x286, fbc 0x15d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x287, fbc 0x15e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x288, fbc 0x15f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x289, fbc 0x160: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28a, fbc 0x161: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28b, fbc 0x162: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28c, fbc 0x163: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28d, fbc 0x164: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28e, fbc 0x165: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x28f, fbc 0x166: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x290, fbc 0x167: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x291, fbc 0x168: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x292, fbc 0x169: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x293, fbc 0x16a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x294, fbc 0x16b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x295, fbc 0x16c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x296, fbc 0x16d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x297, fbc 0x16e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x298, fbc 0x16f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x299, fbc 0x170: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29a, fbc 0x171: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29b, fbc 0x172: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29c, fbc 0x173: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29d, fbc 0x174: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29e, fbc 0x175: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x29f, fbc 0x176: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a0, fbc 0x177: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a1, fbc 0x178: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a2, fbc 0x179: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a3, fbc 0x17a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a4, fbc 0x17b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a5, fbc 0x17c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a6, fbc 0x17d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a7, fbc 0x17e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a8, fbc 0x17f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2a9, fbc 0x180: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2aa, fbc 0x181: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2ab, fbc 0x182: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2ac, fbc 0x183: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2ad, fbc 0x184: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2ae, fbc 0x185: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2af, fbc 0x186: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b0, fbc 0x187: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b1, fbc 0x188: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b2, fbc 0x189: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b3, fbc 0x18a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b4, fbc 0x18b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b5, fbc 0x18c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b6, fbc 0x18d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b7, fbc 0x18e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x2b8, fbc 0x18f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]] > >EGL Capabilities: > none > > >NativeLibrary.findLibrary(<newt>) (TempJarCache): /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnewt.so >JNILibLoaderBase: loadLibraryInternal(newt), TempJarCache: /tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnewt.so >JNILibLoaderBase: System.load(/tmp/jogamp_0000/file_cache/jln7875830955401026609/jln653840726773790766/libnewt.so) - mode 2 >JNILibLoaderBase: loadLibraryInternal(newt): OK - mode 2 >JNILibLoaderBase: Loaded Native Library: newt >JNILibLoaderBase: loaded newt >Display.setEDTUtil(default): null -> null >Display.createNative(.x11_:0-1) Create EDTUtil: jogamp.newt.DefaultEDTUtil >Thread[main,5,main]: Default-EDT START - edt: Thread[main-Display-.x11_:0-1-EDT-1,5,main] >Display.create() NEW: NEWT-Display[.x11_:0-1, excl false, refCount 0, hasEDT true, edtRunning true, null] main >main-Display-.x11_:0-1-EDT-1: Default-EDT run() START main-Display-.x11_:0-1-EDT-1 >X11Util.Display: openDisplay [reuse false] NamedX11Display[:0, 0x7f63b844c950, refCount 1, unCloseable false]. Thread main >X11Util.Display: Closed (real: true) NamedX11Display[:0, 0x7f63b844c950, refCount 0, unCloseable false]. Thread main >Screen.create() NEW: NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 0, vsize [ 0 / 0 0 x 0 ], null, NEWT-Display[.x11_:0-1, excl false, refCount 0, hasEDT true, edtRunning true, null], monitors: null] main >Window setVisible: START (main) 64/64 128x128, fs false, windowHandle 0x0, visible: false -> true, parentWindowHandle 0x0, parentWindow false >Window.createNative() START (main-Display-.x11_:0-1-EDT-1, jogamp.newt.driver.x11.WindowDriver[Config null >, NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 0, vsize [ 0 / 0 0 x 0 ], null, NEWT-Display[.x11_:0-1, excl false, refCount 0, hasEDT true, edtRunning true, null], monitors: null] >, ParentWindow null >, ParentWindowHandle 0x0 (false) >, WindowHandle 0x0 >, SurfaceHandle 0x0 (lockedExt window false, surface false) >, Pos 64/64 (auto true), size 128x128 >, Visible false, focus false >, Undecorated false (false) >, AlwaysOnTop false, Fullscreen false >, WrappedSurface null >, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@73124f6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26dcc20c, 6747b5c2>[count 1, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>], surfaceLockCount 0]) >Screen.addReference() (main-Display-.x11_:0-1-EDT-1): 0 -> 1 >Screen.createNative() START (main-Display-.x11_:0-1-EDT-1, NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 0, vsize [ 0 / 0 0 x 0 ], null, NEWT-Display[.x11_:0-1, excl false, refCount 0, hasEDT true, edtRunning true, null], monitors: null]) >Display.addReference() (main-Display-.x11_:0-1-EDT-1): 0 -> 1 >Display.createNative() START (main-Display-.x11_:0-1-EDT-1, NEWT-Display[.x11_:0-1, excl false, refCount 0, hasEDT true, edtRunning true, null]) >X11Util.Display: openDisplay [reuse false] NamedX11Display[:0, 0x7f635000c090, refCount 1, unCloseable false]. Thread main-Display-.x11_:0-1-EDT-1 >Display.createNative() END (main-Display-.x11_:0-1-EDT-1, NEWT-Display[.x11_:0-1, excl false, refCount 0, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]]) >RandR 1.4.0, jogamp.newt.driver.x11.RandR13@55e5f3af >ScreenVirtualSize: 1920x1200 508x317 mm >XRRGetScreenSizeRange: 320x200 .. 8192x8192 >XRRScreenResources 0x7f635001c1f0: Crtc count 2 >Crtc[0]: 0/0 1920x1200, rot 0x3F, mode.id 0x55 > Crtc[0].Output[0].id 0x53 >Crtc[1]: 0/0 0x0, rot 0x3F, mode.id 0 >XRRScreenResources.outputs 0x7f635001c1f0: Output count 3 > Output[0]: id 0x51, crtx 0x0, name DVI-0 (5), 0x0, ncrtc 2, .., nmode 0 (preferred 0) > Output[1]: id 0x52, crtx 0x0, name DIN (3), 0x0, ncrtc 2, .., nmode 0 (preferred 0) > Output[2]: id 0x53, crtx 0x4F, name DVI-1 (5), 518x324, ncrtc 2, .., nmode 11 (preferred 1) > Output[2].Mode[0].id 0x55 > Output[2].Mode[1].id 0x56 > Output[2].Mode[2].id 0x57 > Output[2].Mode[3].id 0x58 > Output[2].Mode[4].id 0x59 > Output[2].Mode[5].id 0x5a > Output[2].Mode[6].id 0x5b > Output[2].Mode[7].id 0x5c > Output[2].Mode[8].id 0x5d > Output[2].Mode[9].id 0x5e > Output[2].Mode[10].id 0x5f >XRRScreenResources 0x7f635001c1f0: Mode count 11 >Mode[0, id 0x55]: 1920x1200@59.950172, name 1920x1200 >Mode[1, id 0x56]: 1600x1200@60.000000, name 1600x1200 >Mode[2, id 0x57]: 1680x1050@59.883251, name 1680x1050 >Mode[3, id 0x58]: 1280x1024@60.019741, name 1280x1024 >Mode[4, id 0x59]: 1440x900@59.901459, name 1440x900 >Mode[5, id 0x5a]: 1280x960@60.000000, name 1280x960 >Mode[6, id 0x5b]: 1280x800@59.909546, name 1280x800 >Mode[7, id 0x5c]: 1024x768@60.003841, name 1024x768 >Mode[8, id 0x5d]: 800x600@60.316540, name 800x600 >Mode[9, id 0x5e]: 800x600@56.250000, name 800x600 >Mode[10, id 0x5f]: 640x480@60.000000, name 640x480 >Screen.initMonitorState() START (main-Display-.x11_:0-1-EDT-1, NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 0, vsize [ 0 / 0 0 x 0 ], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]], monitors: null]) >ScreenImpl.collectNativeMonitorModes: MonitorDevice number : 1 >ScreenImpl.collectNativeMonitorModes: MonitorMode number : 44 >ScreenImpl.collectNativeMonitorModes: SizeAndRate number : 11 >ScreenImpl.collectNativeMonitorModes: SurfaceSize number : 10 >ScreenImpl.collectNativeMonitorModes: Resolution number : 10 >All[0]: [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr] >All[1]: [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 90 degr] >All[2]: [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 180 degr] >All[3]: [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 270 degr] >All[4]: [Id 0x56, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] >All[5]: [Id 0x56, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] >All[6]: [Id 0x56, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] >All[7]: [Id 0x56, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] >All[8]: [Id 0x57, [ 1680 x 1050 x 32 bpp ] @ 59.88 Hz, flags [], 0 degr] >All[9]: [Id 0x57, [ 1680 x 1050 x 32 bpp ] @ 59.88 Hz, flags [], 90 degr] >All[10]: [Id 0x57, [ 1680 x 1050 x 32 bpp ] @ 59.88 Hz, flags [], 180 degr] >All[11]: [Id 0x57, [ 1680 x 1050 x 32 bpp ] @ 59.88 Hz, flags [], 270 degr] >All[12]: [Id 0x58, [ 1280 x 1024 x 32 bpp ] @ 60.01 Hz, flags [], 0 degr] >All[13]: [Id 0x58, [ 1280 x 1024 x 32 bpp ] @ 60.01 Hz, flags [], 90 degr] >All[14]: [Id 0x58, [ 1280 x 1024 x 32 bpp ] @ 60.01 Hz, flags [], 180 degr] >All[15]: [Id 0x58, [ 1280 x 1024 x 32 bpp ] @ 60.01 Hz, flags [], 270 degr] >All[16]: [Id 0x59, [ 1440 x 900 x 32 bpp ] @ 59.9 Hz, flags [], 0 degr] >All[17]: [Id 0x59, [ 1440 x 900 x 32 bpp ] @ 59.9 Hz, flags [], 90 degr] >All[18]: [Id 0x59, [ 1440 x 900 x 32 bpp ] @ 59.9 Hz, flags [], 180 degr] >All[19]: [Id 0x59, [ 1440 x 900 x 32 bpp ] @ 59.9 Hz, flags [], 270 degr] >All[20]: [Id 0x5a, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] >All[21]: [Id 0x5a, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] >All[22]: [Id 0x5a, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] >All[23]: [Id 0x5a, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] >All[24]: [Id 0x5b, [ 1280 x 800 x 32 bpp ] @ 59.9 Hz, flags [], 0 degr] >All[25]: [Id 0x5b, [ 1280 x 800 x 32 bpp ] @ 59.9 Hz, flags [], 90 degr] >All[26]: [Id 0x5b, [ 1280 x 800 x 32 bpp ] @ 59.9 Hz, flags [], 180 degr] >All[27]: [Id 0x5b, [ 1280 x 800 x 32 bpp ] @ 59.9 Hz, flags [], 270 degr] >All[28]: [Id 0x5c, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] >All[29]: [Id 0x5c, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] >All[30]: [Id 0x5c, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] >All[31]: [Id 0x5c, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] >All[32]: [Id 0x5d, [ 800 x 600 x 32 bpp ] @ 60.31 Hz, flags [], 0 degr] >All[33]: [Id 0x5d, [ 800 x 600 x 32 bpp ] @ 60.31 Hz, flags [], 90 degr] >All[34]: [Id 0x5d, [ 800 x 600 x 32 bpp ] @ 60.31 Hz, flags [], 180 degr] >All[35]: [Id 0x5d, [ 800 x 600 x 32 bpp ] @ 60.31 Hz, flags [], 270 degr] >All[36]: [Id 0x5e, [ 800 x 600 x 32 bpp ] @ 56.25 Hz, flags [], 0 degr] >All[37]: [Id 0x5e, [ 800 x 600 x 32 bpp ] @ 56.25 Hz, flags [], 90 degr] >All[38]: [Id 0x5e, [ 800 x 600 x 32 bpp ] @ 56.25 Hz, flags [], 180 degr] >All[39]: [Id 0x5e, [ 800 x 600 x 32 bpp ] @ 56.25 Hz, flags [], 270 degr] >All[40]: [Id 0x5f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] >All[41]: [Id 0x5f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] >All[42]: [Id 0x5f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] >All[43]: [Id 0x5f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] >[0]: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], curr [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], modeChanged false, modeCount 44] >[0][0]: [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr] >[0][1]: [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 90 degr] >[0][2]: [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 180 degr] >[0][3]: [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 270 degr] >[0][4]: [Id 0x56, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] >[0][5]: [Id 0x56, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] >[0][6]: [Id 0x56, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] >[0][7]: [Id 0x56, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] >[0][8]: [Id 0x57, [ 1680 x 1050 x 32 bpp ] @ 59.88 Hz, flags [], 0 degr] >[0][9]: [Id 0x57, [ 1680 x 1050 x 32 bpp ] @ 59.88 Hz, flags [], 90 degr] >[0][10]: [Id 0x57, [ 1680 x 1050 x 32 bpp ] @ 59.88 Hz, flags [], 180 degr] >[0][11]: [Id 0x57, [ 1680 x 1050 x 32 bpp ] @ 59.88 Hz, flags [], 270 degr] >[0][12]: [Id 0x58, [ 1280 x 1024 x 32 bpp ] @ 60.01 Hz, flags [], 0 degr] >[0][13]: [Id 0x58, [ 1280 x 1024 x 32 bpp ] @ 60.01 Hz, flags [], 90 degr] >[0][14]: [Id 0x58, [ 1280 x 1024 x 32 bpp ] @ 60.01 Hz, flags [], 180 degr] >[0][15]: [Id 0x58, [ 1280 x 1024 x 32 bpp ] @ 60.01 Hz, flags [], 270 degr] >[0][16]: [Id 0x59, [ 1440 x 900 x 32 bpp ] @ 59.9 Hz, flags [], 0 degr] >[0][17]: [Id 0x59, [ 1440 x 900 x 32 bpp ] @ 59.9 Hz, flags [], 90 degr] >[0][18]: [Id 0x59, [ 1440 x 900 x 32 bpp ] @ 59.9 Hz, flags [], 180 degr] >[0][19]: [Id 0x59, [ 1440 x 900 x 32 bpp ] @ 59.9 Hz, flags [], 270 degr] >[0][20]: [Id 0x5a, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] >[0][21]: [Id 0x5a, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] >[0][22]: [Id 0x5a, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] >[0][23]: [Id 0x5a, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] >[0][24]: [Id 0x5b, [ 1280 x 800 x 32 bpp ] @ 59.9 Hz, flags [], 0 degr] >[0][25]: [Id 0x5b, [ 1280 x 800 x 32 bpp ] @ 59.9 Hz, flags [], 90 degr] >[0][26]: [Id 0x5b, [ 1280 x 800 x 32 bpp ] @ 59.9 Hz, flags [], 180 degr] >[0][27]: [Id 0x5b, [ 1280 x 800 x 32 bpp ] @ 59.9 Hz, flags [], 270 degr] >[0][28]: [Id 0x5c, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] >[0][29]: [Id 0x5c, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] >[0][30]: [Id 0x5c, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] >[0][31]: [Id 0x5c, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] >[0][32]: [Id 0x5d, [ 800 x 600 x 32 bpp ] @ 60.31 Hz, flags [], 0 degr] >[0][33]: [Id 0x5d, [ 800 x 600 x 32 bpp ] @ 60.31 Hz, flags [], 90 degr] >[0][34]: [Id 0x5d, [ 800 x 600 x 32 bpp ] @ 60.31 Hz, flags [], 180 degr] >[0][35]: [Id 0x5d, [ 800 x 600 x 32 bpp ] @ 60.31 Hz, flags [], 270 degr] >[0][36]: [Id 0x5e, [ 800 x 600 x 32 bpp ] @ 56.25 Hz, flags [], 0 degr] >[0][37]: [Id 0x5e, [ 800 x 600 x 32 bpp ] @ 56.25 Hz, flags [], 90 degr] >[0][38]: [Id 0x5e, [ 800 x 600 x 32 bpp ] @ 56.25 Hz, flags [], 180 degr] >[0][39]: [Id 0x5e, [ 800 x 600 x 32 bpp ] @ 56.25 Hz, flags [], 270 degr] >[0][40]: [Id 0x5f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] >[0][41]: [Id 0x5f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] >[0][42]: [Id 0x5f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] >[0][43]: [Id 0x5f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] >ScreenMonitorState.map .x11_:0-1-s0 -> jogamp.newt.ScreenMonitorState@1044ec1 >Screen.initMonitorState() END dt 18.336547ms >Detected virtual screen viewport [ 0 / 0 1920 x 1200 ] >Screen.createNative() END (main-Display-.x11_:0-1-EDT-1, NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], curr [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]]), total 27.734318ms >ScreenMonitorState.addListener (size: 1): NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], curr [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]] >X11Util.Display: openDisplay [reuse false] NamedX11Display[:0, 0x7f635001dfb0, refCount 1, unCloseable false]. Thread main-Display-.x11_:0-1-EDT-1 >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at javax.media.nativewindow.GraphicsConfigurationFactory.getFactory(GraphicsConfigurationFactory.java:227) > at javax.media.nativewindow.GraphicsConfigurationFactory.getFactory(GraphicsConfigurationFactory.java:189) > at jogamp.newt.driver.x11.WindowDriver.createNativeImpl(WindowDriver.java:81) > at jogamp.newt.WindowImpl.createNative(WindowImpl.java:313) > at jogamp.newt.WindowImpl.setVisibleActionImpl(WindowImpl.java:776) > at jogamp.newt.WindowImpl$VisibleAction.run(WindowImpl.java:826) > at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:112) > at jogamp.newt.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:331) >GraphicsConfigurationFactory.getFactory: com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.opengl.GLCapabilities >Factory #0: DeviceCapsType[javax.media.nativewindow.AbstractGraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.DefaultGraphicsConfigurationFactoryImpl@63d982d >Factory #1: DeviceCapsType[com.jogamp.nativewindow.awt.AWTGraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.x11.awt.X11AWTGraphicsConfigurationFactory@1539d980 >Factory #2: DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.nativewindow.CapabilitiesImmutable] -> jogamp.nativewindow.x11.X11GraphicsConfigurationFactory@a32e92f >Factory #3: DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.egl.EGLGraphicsConfigurationFactory@9592216 >Factory #4: DeviceCapsType[com.jogamp.nativewindow.egl.EGLGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.egl.EGLGraphicsConfigurationFactory@9592216 >GraphicsConfigurationFactory.getFactory() deviceTypes: [class com.jogamp.nativewindow.x11.X11GraphicsDevice, class javax.media.nativewindow.DefaultGraphicsDevice, interface javax.media.nativewindow.AbstractGraphicsDevice] >GraphicsConfigurationFactory.getFactory() capabilitiesTypes: [interface javax.media.opengl.GLCapabilitiesImmutable, interface javax.media.nativewindow.CapabilitiesImmutable] >GraphicsConfigurationFactory.getFactory() found DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.egl.EGLGraphicsConfigurationFactory@9592216 >EGLGraphicsConfigurationFactory.choose..: Delegate to X11GLXGraphicsConfigurationFactory >glXChooseFBConfig recommended fbcfg 0x7f63500ba370, idx 0 >user caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >fbcfg caps GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >X11GLXGraphicsConfiguration.chooseGraphicsConfigurationFBConfig: got configs: 120 >0: GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >1: GLCaps[glx vid 0x216, fbc 0xb0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >2: GLCaps[glx vid 0x233, fbc 0xcd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >3: GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >4: GLCaps[glx vid 0x234, fbc 0xce: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >5: GLCaps[glx vid 0x237, fbc 0xd1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >6: GLCaps[glx vid 0x235, fbc 0xcf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >7: GLCaps[glx vid 0x238, fbc 0xd2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >8: GLCaps[glx vid 0x28b, fbc 0x162: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >9: GLCaps[glx vid 0x28d, fbc 0x164: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >10: GLCaps[glx vid 0x2aa, fbc 0x181: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >11: GLCaps[glx vid 0x2ad, fbc 0x184: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >12: GLCaps[glx vid 0x2ab, fbc 0x182: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >13: GLCaps[glx vid 0x2ae, fbc 0x185: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >14: GLCaps[glx vid 0x2ac, fbc 0x183: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >15: GLCaps[glx vid 0x2af, fbc 0x186: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >16: GLCaps[glx vid 0x21a, fbc 0xb4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >17: GLCaps[glx vid 0x21c, fbc 0xb6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >18: GLCaps[glx vid 0x23c, fbc 0xd6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >19: GLCaps[glx vid 0x23f, fbc 0xd9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >20: GLCaps[glx vid 0x23d, fbc 0xd7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >21: GLCaps[glx vid 0x240, fbc 0xda: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >22: GLCaps[glx vid 0x23e, fbc 0xd8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >23: GLCaps[glx vid 0x241, fbc 0xdb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >24: GLCaps[glx vid 0x291, fbc 0x168: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >25: GLCaps[glx vid 0x293, fbc 0x16a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >26: GLCaps[glx vid 0x2b3, fbc 0x18a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >27: GLCaps[glx vid 0x2b6, fbc 0x18d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >28: GLCaps[glx vid 0x2b4, fbc 0x18b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >29: GLCaps[glx vid 0x2b7, fbc 0x18e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >30: GLCaps[glx vid 0x2b5, fbc 0x18c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >31: GLCaps[glx vid 0x2b8, fbc 0x18f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >32: GLCaps[glx vid 0x20e, fbc 0xa8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >33: GLCaps[glx vid 0x210, fbc 0xaa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >34: GLCaps[glx vid 0x22a, fbc 0xc4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >35: GLCaps[glx vid 0x22d, fbc 0xc7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >36: GLCaps[glx vid 0x22b, fbc 0xc5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >37: GLCaps[glx vid 0x22e, fbc 0xc8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >38: GLCaps[glx vid 0x22c, fbc 0xc6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >39: GLCaps[glx vid 0x22f, fbc 0xc9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >40: GLCaps[glx vid 0x285, fbc 0x15c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >41: GLCaps[glx vid 0x287, fbc 0x15e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >42: GLCaps[glx vid 0x2a1, fbc 0x178: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >43: GLCaps[glx vid 0x2a4, fbc 0x17b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >44: GLCaps[glx vid 0x2a2, fbc 0x179: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >45: GLCaps[glx vid 0x2a5, fbc 0x17c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >46: GLCaps[glx vid 0x2a3, fbc 0x17a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >47: GLCaps[glx vid 0x2a6, fbc 0x17d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >48: GLCaps[glx vid 0x1da, fbc 0x72: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >49: GLCaps[glx vid 0x1dc, fbc 0x74: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >50: GLCaps[glx vid 0x1f7, fbc 0x91: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >51: GLCaps[glx vid 0x1fa, fbc 0x94: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >52: GLCaps[glx vid 0x1f8, fbc 0x92: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >53: GLCaps[glx vid 0x1fb, fbc 0x95: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >54: GLCaps[glx vid 0x1f9, fbc 0x93: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >55: GLCaps[glx vid 0x1fc, fbc 0x96: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >56: GLCaps[glx vid 0x250, fbc 0x126: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >57: GLCaps[glx vid 0x252, fbc 0x128: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >58: GLCaps[glx vid 0x26e, fbc 0x145: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >59: GLCaps[glx vid 0x271, fbc 0x148: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >60: GLCaps[glx vid 0x26f, fbc 0x146: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >61: GLCaps[glx vid 0x272, fbc 0x149: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >62: GLCaps[glx vid 0x270, fbc 0x147: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >63: GLCaps[glx vid 0x273, fbc 0x14a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >64: GLCaps[glx vid 0x21, fbc 0x78: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >65: GLCaps[glx vid 0x63, fbc 0x7a: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >66: GLCaps[glx vid 0x200, fbc 0x9a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >67: GLCaps[glx vid 0x203, fbc 0x9d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >68: GLCaps[glx vid 0x201, fbc 0x9b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >69: GLCaps[glx vid 0x204, fbc 0x9e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >70: GLCaps[glx vid 0x202, fbc 0x9c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >71: GLCaps[glx vid 0x205, fbc 0x9f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >72: GLCaps[glx vid 0x22, fbc 0x12c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >73: GLCaps[glx vid 0x257, fbc 0x12e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >74: GLCaps[glx vid 0x277, fbc 0x14e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >75: GLCaps[glx vid 0x27a, fbc 0x151: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >76: GLCaps[glx vid 0x278, fbc 0x14f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >77: GLCaps[glx vid 0x27b, fbc 0x152: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >78: GLCaps[glx vid 0x279, fbc 0x150: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >79: GLCaps[glx vid 0x27c, fbc 0x153: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >80: GLCaps[glx vid 0x1d4, fbc 0x6c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >81: GLCaps[glx vid 0x1d6, fbc 0x6e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >82: GLCaps[glx vid 0x1ee, fbc 0x88: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >83: GLCaps[glx vid 0x1f1, fbc 0x8b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >84: GLCaps[glx vid 0x1ef, fbc 0x89: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >85: GLCaps[glx vid 0x1f2, fbc 0x8c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >86: GLCaps[glx vid 0x1f0, fbc 0x8a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >87: GLCaps[glx vid 0x1f3, fbc 0x8d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >88: GLCaps[glx vid 0x24a, fbc 0x120: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >89: GLCaps[glx vid 0x24c, fbc 0x122: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >90: GLCaps[glx vid 0x265, fbc 0x13c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >91: GLCaps[glx vid 0x268, fbc 0x13f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >92: GLCaps[glx vid 0x266, fbc 0x13d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >93: GLCaps[glx vid 0x269, fbc 0x140: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >94: GLCaps[glx vid 0x267, fbc 0x13e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >95: GLCaps[glx vid 0x26a, fbc 0x141: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >96: GLCaps[glx vid 0x215, fbc 0xaf: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >97: GLCaps[glx vid 0x217, fbc 0xb1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >98: GLCaps[glx vid 0x28c, fbc 0x163: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >99: GLCaps[glx vid 0x28e, fbc 0x165: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >100: GLCaps[glx vid 0x21b, fbc 0xb5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >101: GLCaps[glx vid 0x21d, fbc 0xb7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >102: GLCaps[glx vid 0x292, fbc 0x169: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >103: GLCaps[glx vid 0x294, fbc 0x16b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >104: GLCaps[glx vid 0x20f, fbc 0xa9: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >105: GLCaps[glx vid 0x211, fbc 0xab: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >106: GLCaps[glx vid 0x286, fbc 0x15d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >107: GLCaps[glx vid 0x288, fbc 0x15f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >108: GLCaps[glx vid 0x1db, fbc 0x73: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >109: GLCaps[glx vid 0x1dd, fbc 0x75: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >110: GLCaps[glx vid 0x251, fbc 0x127: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >111: GLCaps[glx vid 0x253, fbc 0x129: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >112: GLCaps[glx vid 0x1e0, fbc 0x79: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >113: GLCaps[glx vid 0x1e1, fbc 0x7b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >114: GLCaps[glx vid 0x256, fbc 0x12d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >115: GLCaps[glx vid 0x258, fbc 0x12f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >116: GLCaps[glx vid 0x1d5, fbc 0x6d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >117: GLCaps[glx vid 0x1d7, fbc 0x6f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >118: GLCaps[glx vid 0x24b, fbc 0x121: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >119: GLCaps[glx vid 0x24d, fbc 0x123: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >chooseCapabilities: Using recommendedIndex (opaque): idx 0 >X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic(visualID 0x0, X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner true, <4f22bfd6, 7260a330>[count 2, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>]]], idx 0],GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]): X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner true, <4f22bfd6, 7260a330>[count 2, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]] >X11Window.createNativeImpl() factory: jogamp.opengl.egl.EGLGraphicsConfigurationFactory@9592216, chosen config: X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner false, <4f22bfd6, 7260a330>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]] >Window.insetsChanged: (defer: false) [ l 1, r 1 - t 32, b 1 - 2x33] >Window.visibleChanged (main-Display-.x11_:0-1-EDT-1): (defer: false) false -> true - windowHandle 0x0 parentWindowHandle 0x0 >setKeyboardVisible(native): visible false -- op[visible:false, ok false] -> false >Window.reparentNotify (main-Display-.x11_:0-1-EDT-1): 0x0 -> 0x1400e0e >Window.positionChanged: (main-Display-.x11_:0-1-EDT-1): (defer: false) 64/64 -> 10/40 - windowHandle 0x2800002 parentWindowHandle 0x0 >definePosition: 64/64 -> 10/40 >consumeWindowEvent: WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.x11.WindowDriver, consumed false, when:1370375255117 d 1ms]], visible true 10/40 128x128 >Window.positionChanged: (main-Display-.x11_:0-1-EDT-1): (defer: false) 10/40 -> 44/72 - windowHandle 0x2800002 parentWindowHandle 0x0 >definePosition: 10/40 -> 44/72 >consumeWindowEvent: WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.x11.WindowDriver, consumed false, when:1370375255118 d 0ms]], visible true 44/72 128x128 >Window.windowRepaint main-Display-.x11_:0-1-EDT-1 (defer: false) 0/0 128x128 >Window.consumeEvent: REPAINT main-Display-.x11_:0-1-EDT-1 - queued WindowUpdateEvent[[ 0 / 0 128 x 128 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.x11.WindowDriver, consumed false, when:1370375255118 d 1ms]]], discard-to false >Window.focusChanged: (main-Display-.x11_:0-1-EDT-1): (defer: false) false -> true - windowHandle 0x2800002 parentWindowHandle 0x0 >consumeWindowEvent: WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.x11.WindowDriver, consumed false, when:1370375255120 d 0ms]], visible true 44/72 128x128 >Window.createNative(): elapsed 60 ms >Window.focusAction() START - main-Display-.x11_:0-1-EDT-1, focusAction: null - windowHandle 0x2800002 >Window.focusAction() END - main-Display-.x11_:0-1-EDT-1, focusAction: null - windowHandle 0x2800002, res: false >Window.RequestFocusInt: forcing - (main-Display-.x11_:0-1-EDT-1): true -> true - windowHandle 0x2800002 parentWindowHandle 0x0 >Window.createNative() END (main-Display-.x11_:0-1-EDT-1, jogamp.newt.driver.x11.WindowDriver[Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner false, <4f22bfd6, 7260a330>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]] >, NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], curr [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]] >, ParentWindow null >, ParentWindowHandle 0x0 (false) >, WindowHandle 0x2800002 >, SurfaceHandle 0x2800002 (lockedExt window false, surface false) >, Pos 44/72 (auto false), size 128x128 >, Visible true, focus true >, Undecorated false (false) >, AlwaysOnTop false, Fullscreen false >, WrappedSurface null >, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@73124f6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26dcc20c, 6747b5c2>[count 1, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>], surfaceLockCount 0]) total 91.008584ms >GLWindow.setVisibleActionPost(true, true) main-Display-.x11_:0-1-EDT-1, start >GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: jogamp.newt.driver.x11.WindowDriver[Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner true, <4f22bfd6, 7260a330>[count 1, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]] >, NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], curr [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]] >, ParentWindow null >, ParentWindowHandle 0x0 (false) >, WindowHandle 0x2800002 >, SurfaceHandle 0x2800002 (lockedExt window false, surface false) >, Pos 44/72 (auto false), size 128x128 >, Visible true, focus true >, Undecorated false (false) >, AlwaysOnTop false, Fullscreen false >, WrappedSurface null >, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@73124f6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26dcc20c, 6747b5c2>[count 1, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>], surfaceLockCount 0] >GLDrawableFactoryImpl.createGLDrawable: X11OnscreenGLXDrawable[Realized false, > Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@6e08f21d, > Handle 0x2800002, > Surface jogamp.newt.driver.x11.WindowDriver[Config X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner false, <4f22bfd6, 7260a330>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]] >, NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], curr [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]] >, ParentWindow null >, ParentWindowHandle 0x0 (false) >, WindowHandle 0x2800002 >, SurfaceHandle 0x2800002 (lockedExt window false, surface false) >, Pos 44/72 (auto false), size 128x128 >, Visible true, focus true >, Undecorated false (false) >, AlwaysOnTop false, Fullscreen false >, WrappedSurface null >, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@73124f6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26dcc20c, 6747b5c2>[count 1, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>], surfaceLockCount 0]] >main-Display-.x11_:0-1-EDT-1: setRealized: drawable X11OnscreenGLXDrawable, surface WindowDriver, isProxySurface false: false -> true >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:177) > at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.setVisibleActionPost(GLWindow.java:497) > at jogamp.newt.WindowImpl.setVisibleActionImpl(WindowImpl.java:792) > at jogamp.newt.WindowImpl$VisibleAction.run(WindowImpl.java:826) > at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:112) > at jogamp.newt.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:331) >X11GLXGraphicsConfiguration.updateGraphicsConfiguration kept:X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner true, <4f22bfd6, 7260a330>[count 1, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]] >main-Display-.x11_:0-1-EDT-1: X11GLXDrawable.setRealized(true): X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner true, <4f22bfd6, 7260a330>[count 1, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]] >main-Display-.x11_:0-1-EDT-1: GLContext.resetStates() >GLWindow.setVisibleActionPost(true, true) main-Display-.x11_:0-1-EDT-1, fin: dt 8.294206ms >Window setVisible: END (main-Display-.x11_:0-1-EDT-1) 44/72 128x128, fs false, windowHandle 0x2800002, visible: true, nativeWindowCreated: true, madeVisible: true >GLWindow.resetCounter() main-Display-.x11_:0-1-EDT-1 >consumeWindowEvent: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.x11.WindowDriver, consumed false, when:1370375255132 d 0ms]], visible true 44/72 128x128 >GLAutoDrawableBase.sizeChanged: (main-Display-.x11_:0-1-EDT-1): 128x128 - surfaceHandle 0x2800002 >main-Display-.x11_:0-1-EDT-1: createContextARB: mappedVersionsAvailableSet(:0): true >main-Display-.x11_:0-1-EDT-1: Initializing GLX extension address table: GLX-.x11_:0_0 >main-Display-.x11_:0-1-EDT-1: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >main-Display-.x11_:0-1-EDT-1: X11GLXContext.createContextARBImpl: 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - @creation, handle 0x2800002, share 0x0, direct true, glXCreateContextAttribsARB: 0x346ac17b20 >main-Display-.x11_:0-1-EDT-1: createContextARBImpl: OK 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - @creation, share 0, direct true >java.lang.Exception: Info: setGL (OpenGL null): main-Display-.x11_:0-1-EDT-1, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@5cd8765b > at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:271) > at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:1292) > at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:821) > at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:335) > at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:633) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:539) > at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:496) > at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1010) > at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:899) > at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:568) > at jogamp.opengl.GLAutoDrawableBase.defaultWindowResizedOp(GLAutoDrawableBase.java:222) > at com.jogamp.newt.opengl.GLWindow.access$200(GLWindow.java:96) > at com.jogamp.newt.opengl.GLWindow$2.windowResized(GLWindow.java:117) > at jogamp.newt.WindowImpl.consumeWindowEvent(WindowImpl.java:2610) > at jogamp.newt.WindowImpl.sendWindowEvent(WindowImpl.java:2548) > at jogamp.newt.WindowImpl.setVisibleActionImpl(WindowImpl.java:815) > at jogamp.newt.WindowImpl$VisibleAction.run(WindowImpl.java:826) > at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:112) > at jogamp.newt.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:331) >main-Display-.x11_:0-1-EDT-1: Initializing GLX extension address table: GLX-.x11_:0_0 >main-Display-.x11_:0-1-EDT-1: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x1276df38 >Lookup-Tool: <glGetString> 0x324100b140 >main-Display-.x11_:0-1-EDT-1: GLContext.setGLFuncAvail: Given X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner true, <4f22bfd6, 7260a330>[count 1, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>]]] - 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >main-Display-.x11_:0-1-EDT-1: GLContext.setGLFuncAvail: Pre version verification - expected 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware), strictMatch false >Lookup-Tool: <glGetIntegerv> 0x324100afc0 >main-Display-.x11_:0-1-EDT-1: GLContext.setGLFuncAvail: version verification (Int): 3.1 (Core Profile) Mesa 9.2.0, 3.1 >main-Display-.x11_:0-1-EDT-1: GLContext.setGLFuncAvail: post version verification 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware), strictMatch false, versionValidated true, versionGL3IntFailed false >Quirk: NoSetSwapIntervalPostRetarget: cause: Renderer Gallium 0.4 on AMD RV770 >Quirk: NoDoubleBufferedPBuffer: cause: Renderer Gallium 0.4 on AMD RV770 >main-Display-.x11_:0-1-EDT-1: GLContext.setGLFuncAvail.0 validated FQN: .x11_:0_0-0x3010003 - 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 3.1 (Core Profile) Mesa 9.2.0 >main-Display-.x11_:0-1-EDT-1: GLContext GL ProcAddressTable reusing key(.x11_:0_0-0x3010003) -> 0x75d783ea >main-Display-.x11_:0-1-EDT-1: GLContext GL ExtensionAvailabilityCache reusing key(.x11_:0_0-0x3010003) -> 0x1815b417 - entries: 136 >main-Display-.x11_:0-1-EDT-1: GLContext.setGLFuncAvail.X: OK .x11_:0_0-0x3010003 - 3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - glErr 0x0 >main-Display-.x11_:0-1-EDT-1: createContextImpl: OK (ARB, using sharedContext) share 0 >main-Display-.x11_:0-1-EDT-1: createContextImpl: OK direct true/true >main-Display-.x11_:0-1-EDT-1: Create GL context OK: obj 0xb8f0de2, ctx 0x7f63500391b0, surf 0x2800002 for jogamp.opengl.x11.glx.X11GLXContext - 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 >GLDebugMessageHandler.init(false) >GLDebugMessageHandler: GL DEBUG not set in ARB ctx options: 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 >GLDebugMessageHandler.init(false) .. n/a >GLDrawableHelper GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.newt.opengl.GLWindow$3@3e803098[init false], ].invokeGL(): Running initAction >ExtensionAvailabilityCache: getGLExtensions() called >----------------------------------------------------------------------------------------------------- >X11GraphicsDevice[type .x11, connection :0]: > Native > GL4bc false > GL4 false > GL3bc true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)] > GL3 true [3.1 (Core profile, arb, ES2 compatible, FBO, hardware)] > GL2 true [3.1 (Compatibility profile, arb, ES2 compatible, FBO, hardware)] > GL2ES1 true > GLES1 false > GL2ES2 true > GLES2 false > Profiles > GLProfile[GL2ES2/GL3bc.hw] > GLProfile[GL2ES1/GL3bc.hw] > GLProfile[GL2/GL2.hw] > GLProfile[GL3/GL3.hw] > GLProfile[GL3bc/GL3bc.hw] > GLProfile[GL2GL3/GL3bc.hw] > GLProfile[GL3bc/GL3bc.hw] > default GLProfile[GL3bc/GL3bc.hw] > >Swap Interval -1 >GL Profile GLProfile[GL3bc/GL3bc.hw] >GL Version 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 [GL 3.1.0, vendor 9.2.0 (9.2.0)] >Quirks [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget] >Impl. class jogamp.opengl.gl4.GL4bcImpl >GL_VENDOR X.Org >GL_RENDERER Gallium 0.4 on AMD RV770 >GL_VERSION 3.1 (Core Profile) Mesa 9.2.0 >GLSL true, has-compiler-func: true, version: 1.40 / 1.40.0 >GL_EXTENSIONS 100 > GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_copy_buffer GL_ARB_conservative_depth GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_packing GL_ARB_sync GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rgb10_a2ui GL_ARB_texture_rg GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_provoking_vertex GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_OES_EGL_image GL_OES_read_format GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_shader_stencil_export GL_ATI_blend_equation_separate GL_ATI_texture_compression_3dc GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_multimode_draw_arrays GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier >GLX_EXTENSIONS 25 > GLX_SGI_swap_control GLX_SGIX_visual_select_group GLX_SGI_video_sync GLX_ARB_create_context_robustness GLX_MESA_copy_sub_buffer GLX_EXT_texture_from_pixmap GLX_ARB_get_proc_address GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_ARB_framebuffer_sRGB GLX_OML_sync_control GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_ARB_create_context_profile GLX_EXT_visual_info GLX_MESA_multithread_makecurrent GLX_EXT_import_context GLX_OML_swap_method GLX_SGIX_pbuffer GLX_ARB_multisample GLX_SGI_make_current_read GLX_MESA_swap_control GLX_SGIS_multisample GLX_ARB_create_context GLX_SGIX_fbconfig >----------------------------------------------------------------------------------------------------- >Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >Chosen : GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] >consumeWindowEvent: WindowUpdateEvent[[ 0 / 0 128 x 128 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.x11.WindowDriver, consumed false, when:1370375255118 d 33ms]]], visible false 44/72 128x128 >Window DestroyAction() hasScreen true, isNativeValid true - main-Display-.x11_:0-1-EDT-1 >consumeWindowEvent: WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.x11.WindowDriver, consumed false, when:1370375255152 d 0ms]], visible false 44/72 128x128 >GLWindow.destroy() main-Display-.x11_:0-1-EDT-1, start >main-Display-.x11_:0-1-EDT-1: GLContextImpl.destroy.0: obj 0xb8f0de2, ctx 0x7f63500391b0, surf 0x2800002, isShared false - <7796bb71, 48ec350d>[count 1, qsz 0, owner <main-Display-.x11_:0-1-EDT-1>] >main-Display-.x11_:0-1-EDT-1: GLContextImpl.destroy.X: obj 0xb8f0de2, ctx 0x0, isShared false - <7796bb71, 48ec350d>[count 0, qsz 0, owner <NULL>] >main-Display-.x11_:0-1-EDT-1: GLContext.resetStates() >main-Display-.x11_:0-1-EDT-1: setRealized: drawable X11OnscreenGLXDrawable, surface WindowDriver, isProxySurface false: true -> false >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:177) > at jogamp.opengl.GLAutoDrawableBase.destroyImplInLock(GLAutoDrawableBase.java:337) > at com.jogamp.newt.opengl.GLWindow.access$300(GLWindow.java:96) > at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.destroyActionInLock(GLWindow.java:454) > at jogamp.newt.WindowImpl$DestroyAction.run(WindowImpl.java:936) > at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:112) > at jogamp.newt.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:331) >GLWindow.destroy() main-Display-.x11_:0-1-EDT-1, fin >main-Display-.x11_:0-1-EDT-1 - X11GraphicsDevice.close(): X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635001dfb0, owner true, ResourceToolkitLock[obj 0xb1e02d2, isOwner false, <4f22bfd6, 7260a330>[count 0, qsz 0, owner <NULL>]]] >X11Util.Display: Closed (real: true) NamedX11Display[:0, 0x7f635001dfb0, refCount 0, unCloseable false]. Thread main-Display-.x11_:0-1-EDT-1 >Screen.removeReference() (main-Display-.x11_:0-1-EDT-1): 1 -> 0 >ScreenMonitorState.removeListener (size: 0): NEWT-Screen[.x11_:0-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]], idx 0], NEWT-Display[.x11_:0-1, excl false, refCount 1, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], curr [Id 0x55, [ 1920 x 1200 x 32 bpp ] @ 59.95 Hz, flags [], 0 degr], modeChanged false, modeCount 44]]] >ScreenMonitorState.unmap .x11_:0-1-s0 -> jogamp.newt.ScreenMonitorState@1044ec1 >Display.removeReference() (main-Display-.x11_:0-1-EDT-1): 1 -> 0 >Display.destroy(.x11_:0-1) BEGIN DisplayList[] entries: 1 - main-Display-.x11_:0-1-EDT-1 > [0] : NEWT-Display[.x11_:0-1, excl false, refCount 0, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]] >Display.destroy(): NEWT-Display[.x11_:0-1, excl false, refCount 0, hasEDT true, edtRunning true, X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]]] main-Display-.x11_:0-1-EDT-1 >main-Display-.x11_:0-1-EDT-1 - X11GraphicsDevice.close(): X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f635000c090, owner true, ResourceToolkitLock[obj 0x3f357ede, isOwner false, <5d060948, 374b85ae>[count 0, qsz 0, owner <NULL>]]] >X11Util.Display: Closed (real: true) NamedX11Display[:0, 0x7f635000c090, refCount 0, unCloseable false]. Thread main-Display-.x11_:0-1-EDT-1 >Thread[main-Display-.x11_:0-1-EDT-1,5,main]: Default-EDT signal STOP X edt: Thread[main-Display-.x11_:0-1-EDT-1,5,main] >Thread[main-Display-.x11_:0-1-EDT-1,5,main]: Default-EDT reset - edt: Thread[main-Display-.x11_:0-1-EDT-1,5,main] >Display.destroy(.x11_:0-1) END DisplayList[] entries: 0 - main-Display-.x11_:0-1-EDT-1 >consumeWindowEvent: WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.x11.WindowDriver, consumed false, when:1370375255157 d 0ms]], visible false 44/72 128x128 >Window.destroy() END main-Display-.x11_:0-1-EDT-1 >main-Display-.x11_:0-1-EDT-1: Default-EDT run() END main-Display-.x11_:0-1-EDT-1, tasks: 0, null, null >main-Display-.x11_:0-1-EDT-1: Default-EDT run() EXIT main-Display-.x11_:0-1-EDT-1, exception: null >SharedResourceRunner.stop() - Thread-2 >SharedResourceRunner.run(): RELEASE START - main-SharedResourceRunner >Shutdown Shared: >Device : X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner false, <67622d29, 5e8313c5>[count 0, qsz 0, owner <NULL>]]] >Screen : X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner false, <67622d29, 5e8313c5>[count 0, qsz 0, owner <NULL>]]], idx 0] >Drawable: X11OnscreenGLXDrawable[Realized true, > Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@6e08f21d, > Handle 0x2600002, > Surface WrappedSurface[ displayHandle 0x7f6354005f80 >, surfaceHandle 0x2600002 >, size 64x64 >, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ] >, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner false, <67622d29, 5e8313c5>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]]] >, surfaceLock <f8d70a6, edeaa44>[count 0, qsz 0, owner <NULL>] >, X11DummyUpstreamSurfaceHook[ 64x64] >, upstreamSurface false ]] >CTX : X11GLXContext [Version 3.1 (hardware) - 3.1 (Core Profile) Mesa 9.2.0 [GL 3.1.0, vendor 9.2.0 (9.2.0)], options 0x303, this 0x5cdd6a50, handle 0x7f6354285ea0, jogamp.opengl.gl4.GL4bcImpl@38e25e5b, > quirks: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget], > Drawable: X11OnscreenGLXDrawable[Realized true, > Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@6e08f21d, > Handle 0x2600002, > Surface WrappedSurface[ displayHandle 0x7f6354005f80 >, surfaceHandle 0x2600002 >, size 64x64 >, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ] >, X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner false, <67622d29, 5e8313c5>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x214, fbConfigID 0xae, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]], > chosen GLCaps[glx vid 0x214, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], on-scr[.]]] >, surfaceLock <f8d70a6, edeaa44>[count 0, qsz 0, owner <NULL>] >, X11DummyUpstreamSurfaceHook[ 64x64] >, upstreamSurface false ]], direct true] >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.releaseSharedResource(X11GLXDrawableFactory.java:328) > at jogamp.opengl.SharedResourceRunner.releaseSharedResources(SharedResourceRunner.java:324) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:304) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner: GLContextImpl.destroy.0: obj 0x5cdd6a50, ctx 0x7f6354285ea0, surf 0x2600002, isShared false - <c4437d3, 52ad03ef>[count 0, qsz 0, owner <NULL>] >main-SharedResourceRunner: GLContextImpl.destroy.X: obj 0x5cdd6a50, ctx 0x0, isShared false - <c4437d3, 52ad03ef>[count 0, qsz 0, owner <NULL>] >main-SharedResourceRunner: GLContext.resetStates() >main-SharedResourceRunner: setRealized: drawable X11OnscreenGLXDrawable, surface WrappedSurface, isProxySurface true: true -> false >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:177) > at jogamp.opengl.x11.glx.X11GLXDrawableFactory$SharedResourceImplementation.releaseSharedResource(X11GLXDrawableFactory.java:339) > at jogamp.opengl.SharedResourceRunner.releaseSharedResources(SharedResourceRunner.java:324) > at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:304) > at java.lang.Thread.run(Thread.java:722) >main-SharedResourceRunner - X11GraphicsDevice.close(): X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f6354005f80, owner true, ResourceToolkitLock[obj 0xc13538, isOwner false, <67622d29, 5e8313c5>[count 0, qsz 0, owner <NULL>]]] >X11Util.Display: Closed (real: true) NamedX11Display[:0, 0x7f6354005f80, refCount 0, unCloseable false]. Thread main-SharedResourceRunner >SharedResourceRunner.run(): RELEASE END - main-SharedResourceRunner >GraphicsConfigurationFactory.registerFactory() put DeviceCapsType[com.jogamp.nativewindow.x11.X11GraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable] -> jogamp.opengl.x11.glx.X11GLXGraphicsConfigurationFactory@1beaed6, overridding: jogamp.opengl.egl.EGLGraphicsConfigurationFactory@9592216 >GraphicsConfigurationFactory.registerFactory() remove DeviceCapsType[com.jogamp.nativewindow.egl.EGLGraphicsDevice, javax.media.opengl.GLCapabilitiesImmutable], deleting: jogamp.opengl.egl.EGLGraphicsConfigurationFactory@9592216 >EGLDisplayUtil.EGLDisplays: Shutdown (open: 0) >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.opengl.egl.EGLDisplayUtil.shutdown(EGLDisplayUtil.java:86) > at jogamp.opengl.egl.EGLDrawableFactory.destroy(EGLDrawableFactory.java:244) > at javax.media.opengl.GLDrawableFactory.shutdownImpl(GLDrawableFactory.java:214) > at javax.media.opengl.GLDrawableFactory.access$100(GLDrawableFactory.java:96) > at javax.media.opengl.GLDrawableFactory$1.run(GLDrawableFactory.java:233) > at java.lang.Thread.run(Thread.java:722) >Thread-2 - NativeWindowFactory.shutdown() START: JVM Shutdown true >Thread-2 - GraphicsConfigurationFactory.shutdown() >X11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 0/0, reusable (open, marked uncloseable): 0, pending (open in creation order): 0) >java.lang.Exception: Stack trace > at java.lang.Thread.dumpStack(Thread.java:1342) > at jogamp.nativewindow.x11.X11Util.shutdown(X11Util.java:197) > at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) > at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) > at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) > at java.lang.reflect.Method.invoke(Method.java:601) > at com.jogamp.common.util.ReflectionUtil.callMethod(ReflectionUtil.java:322) > at com.jogamp.common.util.ReflectionUtil.callStaticMethod(ReflectionUtil.java:344) > at javax.media.nativewindow.NativeWindowFactory.shutdownNativeImpl(NativeWindowFactory.java:219) > at javax.media.nativewindow.NativeWindowFactory.shutdown(NativeWindowFactory.java:326) > at javax.media.opengl.GLDrawableFactory.shutdownImpl(GLDrawableFactory.java:223) > at javax.media.opengl.GLDrawableFactory.access$100(GLDrawableFactory.java:96) > at javax.media.opengl.GLDrawableFactory$1.run(GLDrawableFactory.java:233) > at java.lang.Thread.run(Thread.java:722) >Thread-2 - NativeWindowFactory.shutdown() END JVM Shutdown true
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