Bugzilla – Attachment 795 Details for
Bug 1295
Add linux-aarch64 GNU/Linux AArch64 support
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aarch64-freedreno-GLWindow.log
aarch64-freedreno.log (text/x-log), 47.08 KB, created by
Xerxes Rånby
on 2016-12-12 11:30:26 CET
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Description:
aarch64-freedreno-GLWindow.log
Filename:
MIME Type:
Creator:
Xerxes Rånby
Created:
2016-12-12 11:30:26 CET
Size:
47.08 KB
patch
obsolete
>forceES2 false >forceES3 false >forceGL3 false >forceGL4ES3 false >----------------------------------------------------------------------------------------------------- >Platform: LINUX / Linux 4.4.8-linaro-lt-qcom (4.4.8), aarch64 (ARM64, EABI_AARCH64), 4 cores, littleEndian true >MachineDataInfo: runtimeValidated true, 32Bit false, primitive size / alignment: > int8 1 / 1, int16 2 / 2 > int 4 / 4, long 8 / 8 > int32 4 / 4, int64 8 / 8 > float 4 / 4, double 8 / 8, ldouble 16 / 16 > pointer 8 / 8, page 4096 >Platform: Java Version: 1.8.0_111 (1.8.0u111), VM: OpenJDK 64-Bit Server VM, Runtime: OpenJDK Runtime Environment >Platform: Java Vendor: Oracle Corporation, http://java.oracle.com/, JavaSE: true, Java6: true, AWT enabled: true >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: com.jogamp.common >Extension Name: com.jogamp.common >Specification Title: GlueGen Java Bindings Generator >Specification Vendor: JogAmp Community >Specification Version: 2.4 >Implementation Title: GlueGen Run-Time >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.4.0-rc-20161212 >Implementation Build: 2.4-bmanual-20161212 >Implementation Branch: (HEAD frånkopplat vid gitlab/master) >Implementation Commit: 00ea29eb954a29aaf2fd2adffd6677e580ab2850 >----------------------------------------------------------------------------------------------------- >----------------------------------------------------------------------------------------------------- >Package: com.jogamp.opengl >Extension Name: com.jogamp.opengl >Specification Title: Java Bindings for OpenGL API Specification >Specification Vendor: JogAmp Community >Specification Version: 2.4 >Implementation Title: Java Bindings for OpenGL Runtime Environment >Implementation Vendor: JogAmp Community >Implementation Vendor ID: com.jogamp >Implementation URL: http://jogamp.org/ >Implementation Version: 2.4.0-rc-20161212 >Implementation Build: 2.4-bmanual-20161212 >Implementation Branch: master >Implementation Commit: 45cc13c4d68fb3137b741cbc39ea653c15db2f66 >----------------------------------------------------------------------------------------------------- >GLProfiles on device X11GraphicsDevice[type .x11, connection :0.0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x5cc7c2a6, isOwner false, <b97c004, 4590c9c3>[count 0, qsz 0, owner <NULL>]]] > Natives > GL4bc false > GL4 false > GLES3 true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)] > GL3bc false > GL3 true [3.1 (Core profile, arb, compat[ES2, ES3], FBO, hardware)] > GL2 true [3.0 (Compat profile, arb, compat[ES2], FBO, hardware)] > GLES2 true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)] > GLES1 true [1.1 (ES profile, arb, compat[FP32], hardware)] > Count 5 / 8 > Common > GL4ES3 true > GL2GL3 true > GL2ES2 true > GL2ES1 true > Mappings > GLES1 GLProfile[GLES1/GLES1.hw] > GLES2 GLProfile[GLES2/GLES3.hw] > GL2ES1 GLProfile[GL2ES1/GL2.hw] > GL4ES3 GLProfile[GL4ES3/GLES3.hw] > GL2ES2 GLProfile[GL2ES2/GL3.hw] > GL2 GLProfile[GL2/GL2.hw] > GLES3 GLProfile[GLES3/GLES3.hw] > GL3 GLProfile[GL3/GL3.hw] > GL2GL3 GLProfile[GL2GL3/GL3.hw] > default GLProfile[GL2/GL2.hw] > Count 9 / 12 > > >Desktop Capabilities: > GLCaps[glx vid ----, fbc 0xba: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xbb: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xbc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xbd: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xbe: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xbf: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc3: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc5: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc7: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xc9: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xca: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xcb: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xcc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xcd: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xce: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xcf: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xd0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0xd1: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x132: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x133: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x134: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x135: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x136: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x137: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x138: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x139: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x13a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x13b: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x13c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x13d: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x13e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x13f: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x140: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x141: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x142: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x143: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x144: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x145: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x146: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x147: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x148: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid ----, fbc 0x149: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]] > GLCaps[glx vid 0x21, fbc 0x6e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x59, fbc 0x70: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x14a, fbc 0x5a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x14b, fbc 0x5b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x14c, fbc 0x5c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x14d, fbc 0x5d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x14e, fbc 0x5e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x14f, fbc 0x5f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x150, fbc 0x60: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x151, fbc 0x61: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x152, fbc 0x62: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x153, fbc 0x63: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x154, fbc 0x64: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x155, fbc 0x65: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x156, fbc 0x66: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x157, fbc 0x67: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x158, fbc 0x68: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x159, fbc 0x69: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x15a, fbc 0x6a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x15b, fbc 0x6b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x15c, fbc 0x6c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x15d, fbc 0x6d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x15e, fbc 0x6f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x15f, fbc 0x71: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x160, fbc 0x72: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x161, fbc 0x73: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x162, fbc 0x74: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x163, fbc 0x75: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x164, fbc 0x76: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x165, fbc 0x77: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x166, fbc 0x78: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x167, fbc 0x79: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x168, fbc 0x7a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x169, fbc 0x7b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x16a, fbc 0x7c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x16b, fbc 0x7d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x16c, fbc 0x7e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x16d, fbc 0x7f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x16e, fbc 0x80: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x16f, fbc 0x81: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x170, fbc 0x82: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x171, fbc 0x83: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x172, fbc 0x84: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x173, fbc 0x85: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x174, fbc 0x86: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x175, fbc 0x87: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x176, fbc 0x88: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x177, fbc 0x89: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x178, fbc 0x8a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x179, fbc 0x8b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x17a, fbc 0x8c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x17b, fbc 0x8d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x17c, fbc 0x8e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x17d, fbc 0x8f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x17e, fbc 0x90: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x17f, fbc 0x91: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x180, fbc 0x92: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x181, fbc 0x93: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x182, fbc 0x94: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x183, fbc 0x95: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x184, fbc 0x96: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x185, fbc 0x97: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x186, fbc 0x98: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x187, fbc 0x99: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x188, fbc 0x9a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x189, fbc 0x9b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x18a, fbc 0x9c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x18b, fbc 0x9d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x18c, fbc 0x9e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x18d, fbc 0x9f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x18e, fbc 0xa0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x18f, fbc 0xa1: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x190, fbc 0xa2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x191, fbc 0xa3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x192, fbc 0xa4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x193, fbc 0xa5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x194, fbc 0xa6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x195, fbc 0xa7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x196, fbc 0xa8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x197, fbc 0xa9: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x198, fbc 0xaa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x199, fbc 0xab: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x19a, fbc 0xac: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x19b, fbc 0xad: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x19c, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x19d, fbc 0xaf: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x19e, fbc 0xb0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x19f, fbc 0xb1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a0, fbc 0xb2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a1, fbc 0xb3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a2, fbc 0xb4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a3, fbc 0xb5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a4, fbc 0xb6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a5, fbc 0xb7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a6, fbc 0xb8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a7, fbc 0xb9: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a8, fbc 0xd2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1a9, fbc 0xd3: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1aa, fbc 0xd4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ab, fbc 0xd5: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ac, fbc 0xd6: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ad, fbc 0xd7: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ae, fbc 0xd8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1af, fbc 0xd9: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b0, fbc 0xda: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b1, fbc 0xdb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b2, fbc 0xdc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b3, fbc 0xdd: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b4, fbc 0xde: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b5, fbc 0xdf: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b6, fbc 0xe0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b7, fbc 0xe1: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b8, fbc 0xe2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1b9, fbc 0xe3: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ba, fbc 0xe4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1bb, fbc 0xe5: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1bc, fbc 0xe6: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1bd, fbc 0xe7: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1be, fbc 0xe8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1bf, fbc 0xe9: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c0, fbc 0xea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c1, fbc 0xeb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c2, fbc 0xec: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c3, fbc 0xed: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c4, fbc 0xee: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c5, fbc 0xef: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c6, fbc 0xf0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c7, fbc 0xf1: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c8, fbc 0xf2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1c9, fbc 0xf3: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ca, fbc 0xf4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cb, fbc 0xf5: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cc, fbc 0xf6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cd, fbc 0xf7: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ce, fbc 0xf8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1cf, fbc 0xf9: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d0, fbc 0xfa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d1, fbc 0xfb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d2, fbc 0xfc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d3, fbc 0xfd: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d4, fbc 0xfe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d5, fbc 0xff: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d6, fbc 0x100: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d7, fbc 0x101: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d8, fbc 0x102: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1d9, fbc 0x103: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1da, fbc 0x104: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1db, fbc 0x105: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1dc, fbc 0x106: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1dd, fbc 0x107: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1de, fbc 0x108: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1df, fbc 0x109: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e0, fbc 0x10a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e1, fbc 0x10b: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e2, fbc 0x10c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e3, fbc 0x10d: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e4, fbc 0x10e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e5, fbc 0x10f: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e6, fbc 0x110: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e7, fbc 0x111: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e8, fbc 0x112: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1e9, fbc 0x113: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ea, fbc 0x114: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1eb, fbc 0x115: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ec, fbc 0x116: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ed, fbc 0x117: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ee, fbc 0x118: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ef, fbc 0x119: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f0, fbc 0x11a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f1, fbc 0x11b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f2, fbc 0x11c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f3, fbc 0x11d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f4, fbc 0x11e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f5, fbc 0x11f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f6, fbc 0x120: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f7, fbc 0x121: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f8, fbc 0x122: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1f9, fbc 0x123: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fa, fbc 0x124: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fb, fbc 0x125: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fc, fbc 0x126: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fd, fbc 0x127: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1fe, fbc 0x128: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x1ff, fbc 0x129: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x200, fbc 0x12a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x201, fbc 0x12b: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x202, fbc 0x12c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x203, fbc 0x12d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x204, fbc 0x12e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x205, fbc 0x12f: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x206, fbc 0x130: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > GLCaps[glx vid 0x207, fbc 0x131: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]] > >EGL Capabilities: > GLCaps[egl cfg 0x2, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0xe, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x1a, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x26, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x31, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x3d, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x49, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x55, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0xf2, vid 0x1a8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0xfe, vid 0x1a8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x10a, vid 0x1a8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x116, vid 0x1a8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x121, vid 0x1a8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x12d, vid 0x1a8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x139, vid 0x1a8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > GLCaps[egl cfg 0x145, vid 0x1a8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]] > > >Requesting: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >Main Monitor: Monitor[Id 0x3e [primary], 531 x 299 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0 1920 x 1080 ] [pixels], [ 0 / 0 1920 x 1080 ] [window], orig [Id 0x41, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x41, [ 1920 x 1080 pixels x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 84] > pixel/mm [3.6158192, 3.61204] > pixel/in [91.841805, 91.74582] >----------------------------------------------------------------------------------------------------- >X11GraphicsDevice[type .x11, connection :0.0]: > Natives > GL4bc false > GL4 false > GLES3 true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)] > GL3bc false > GL3 true [3.1 (Core profile, arb, compat[ES2, ES3], FBO, hardware)] > GL2 true [3.0 (Compat profile, arb, compat[ES2], FBO, hardware)] > GLES2 true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)] > GLES1 true [1.1 (ES profile, arb, compat[FP32], hardware)] > Count 5 / 8 > Common > GL4ES3 true > GL2GL3 true > GL2ES2 true > GL2ES1 true > Mappings > GLES1 GLProfile[GLES1/GLES1.hw] > GLES2 GLProfile[GLES2/GLES3.hw] > GL2ES1 GLProfile[GL2ES1/GL2.hw] > GL4ES3 GLProfile[GL4ES3/GLES3.hw] > GL2ES2 GLProfile[GL2ES2/GL3.hw] > GL2 GLProfile[GL2/GL2.hw] > GLES3 GLProfile[GLES3/GLES3.hw] > GL3 GLProfile[GL3/GL3.hw] > GL2GL3 GLProfile[GL2GL3/GL3.hw] > default GLProfile[GL2/GL2.hw] > Count 9 / 12 > >Swap Interval 1 >GL Profile GLProfile[GL2/GL2.hw] >GL Version 3.0 (Compat profile, arb, compat[ES2], FBO, hardware) - 3.0 Mesa 12.0.4 [GL 3.0.0, vendor 12.0.4 (Mesa 12.0.4)] >Quirks [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget] >Impl. class jogamp.opengl.gl4.GL4bcImpl >GL_VENDOR freedreno >GL_RENDERER Gallium 0.4 on FD307 >GL_VERSION 3.0 Mesa 12.0.4 >GLSL true, has-compiler-func: true, version: 1.30 / 1.30.0 >GL FBO: basic true, full true >GL_EXTENSIONS 193 >GLX_EXTENSIONS 30 >----------------------------------------------------------------------------------------------------- >Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >Chosen : GLCaps[glx vid 0x16e, fbc 0x80: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] >GL impl. class jogamp.opengl.gl4.GL4bcImpl
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