Bugzilla – Attachment 862 Details for
Bug 1453
glCreateShader crashes on MacOS, works on windows
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vertex shader code
testcase_core_font.vert (text/plain), 1.04 KB, created by
Harvey Harrison
on 2023-09-22 20:27:13 CEST
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Description:
vertex shader code
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Creator:
Harvey Harrison
Created:
2023-09-22 20:27:13 CEST
Size:
1.04 KB
patch
obsolete
>/* > * JaamSim Discrete Event Simulation > * Copyright (C) 2012 Ausenco Engineering Canada Inc. > * > * Licensed under the Apache License, Version 2.0 (the "License"); > * you may not use this file except in compliance with the License. > * You may obtain a copy of the License at > * > * http://www.apache.org/licenses/LICENSE-2.0 > * > * Unless required by applicable law or agreed to in writing, software > * distributed under the License is distributed on an "AS IS" BASIS, > * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. > * See the License for the specific language governing permissions and > * limitations under the License. > */ >@VERSION@ > >uniform mat4 modelViewProjMat; > >uniform vec2 advance; > >in vec2 position; > >uniform float C; >uniform float FC; >out float interpZ; > >void main() >{ > vec4 pos; > pos.xy = position; > pos.xy += advance; > pos.z = 0; pos.w = 1; > > gl_Position = modelViewProjMat * pos; > > // Logarithmic depth buffer > interpZ = gl_Position.w; > gl_Position.z = 0; > >}
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