
C:\project\Game\test>java -classpath .;jogl.all.jar;gluegen-rt.jar;nativewindow.all.jar -Dnewt.debug=all -Dnativewindow.debug=all -Djogl.debug=all Test 
NativeLibLoaderBase Loaded Native Library: nativewindow_jvm
NativeLibLoaderBase    loaded nativewindow_jvm
java.lang.Exception: JVMUtil.initSingleton() .. initialized main
	at com.sun.nativewindow.impl.jvm.JVMUtil.<clinit>(JVMUtil.java:60)
	at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:625)
	at Test.main(Test.java:25)
java.lang.UnsatisfiedLinkError: no nativewindow_x11 in java.library.path
	at java.lang.ClassLoader.loadLibrary(Unknown Source)
	at java.lang.Runtime.loadLibrary0(Unknown Source)
	at java.lang.System.loadLibrary(Unknown Source)
	at com.sun.nativewindow.impl.NativeLibLoaderBase.loadLibraryInternal(NativeLibLoaderBase.java:199)
	at com.sun.nativewindow.impl.NativeLibLoaderBase.access$000(NativeLibLoaderBase.java:50)
	at com.sun.nativewindow.impl.NativeLibLoaderBase$DefaultAction.loadLibrary(NativeLibLoaderBase.java:73)
	at com.sun.nativewindow.impl.NativeLibLoaderBase.loadLibrary(NativeLibLoaderBase.java:126)
	at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:51)
	at com.sun.opengl.impl.NativeLibLoader$2.run(NativeLibLoader.java:64)
	at java.security.AccessController.doPrivileged(Native Method)
	at com.sun.opengl.impl.NativeLibLoader.loadGLDesktop(NativeLibLoader.java:62)
	at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:634)
	at Test.main(Test.java:25)
NativeLibLoaderBase Loaded Native Library: jogl_gl2
NativeLibLoaderBase    loaded jogl_gl2
java.lang.UnsatisfiedLinkError: no nativewindow_x11 in java.library.path
	at java.lang.ClassLoader.loadLibrary(Unknown Source)
	at java.lang.Runtime.loadLibrary0(Unknown Source)
	at java.lang.System.loadLibrary(Unknown Source)
	at com.sun.nativewindow.impl.NativeLibLoaderBase.loadLibraryInternal(NativeLibLoaderBase.java:199)
	at com.sun.nativewindow.impl.NativeLibLoaderBase.access$000(NativeLibLoaderBase.java:50)
	at com.sun.nativewindow.impl.NativeLibLoaderBase$DefaultAction.loadLibrary(NativeLibLoaderBase.java:73)
	at com.sun.nativewindow.impl.NativeLibLoaderBase.loadLibrary(NativeLibLoaderBase.java:126)
	at com.sun.opengl.impl.NativeLibLoader.access$300(NativeLibLoader.java:51)
	at com.sun.opengl.impl.NativeLibLoader$3.run(NativeLibLoader.java:73)
	at java.security.AccessController.doPrivileged(Native Method)
	at com.sun.opengl.impl.NativeLibLoader.loadGLDesktopES12(NativeLibLoader.java:71)
	at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:647)
	at Test.main(Test.java:25)
NativeLibLoaderBase Loaded Native Library: jogl_gl2es12
NativeLibLoaderBase    loaded jogl_gl2es12
NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> com.sun.nativewindow.impl.NativeWindowFactoryImpl@3a6727
NativeWindowFactory.registerFactory() class java.awt.Component -> com.sun.nativewindow.impl.NativeWindowFactoryImpl@3a6727
NativeWindowFactory toolkitLockForced false, awtToolkitLockDisabled false, defaultFactory com.sun.nativewindow.impl.NativeWindowFactoryImpl@3a6727
GraphicsConfigurationFactory.registerFactory() interface javax.media.nativewindow.AbstractGraphicsDevice -> com.sun.nativewindow.impl.GraphicsConfigurationFactoryImpl@52fe85
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.egl.EGLGraphicsDevice -> com.sun.opengl.impl.egl.EGLGraphicsConfigurationFactory@dbe178
GLDrawableFactory.static - Native OS Factory for: Windows: com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@10b4199
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.sun.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@ec16a4
javax.media.opengl.GLException: Unable to dynamically load OpenGL ES library for profile ES1
	at com.sun.opengl.impl.egl.EGLDynamicLookupHelper.loadGLESLibrary(EGLDynamicLookupHelper.java:164)
	at com.sun.opengl.impl.egl.EGLDynamicLookupHelper.<init>(EGLDynamicLookupHelper.java:119)
	at com.sun.opengl.impl.egl.EGLES1DynamicLookupHelper.<init>(EGLES1DynamicLookupHelper.java:51)
	at com.sun.opengl.impl.egl.EGLDynamicLookupHelper.<clinit>(EGLDynamicLookupHelper.java:67)
	at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:686)
	at Test.main(Test.java:25)
javax.media.opengl.GLException: Unable to dynamically load OpenGL ES library for profile ES2
	at com.sun.opengl.impl.egl.EGLDynamicLookupHelper.loadGLESLibrary(EGLDynamicLookupHelper.java:164)
	at com.sun.opengl.impl.egl.EGLDynamicLookupHelper.<init>(EGLDynamicLookupHelper.java:119)
	at com.sun.opengl.impl.egl.EGLES2DynamicLookupHelper.<init>(EGLES2DynamicLookupHelper.java:51)
	at com.sun.opengl.impl.egl.EGLDynamicLookupHelper.<clinit>(EGLDynamicLookupHelper.java:77)
	at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:686)
	at Test.main(Test.java:25)
GLProfile.static - GL ES2 Factory/Library not available
javax.media.opengl.GLException: EGLDynamicLookupHelper for ES2 not available
	at com.sun.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(EGLDynamicLookupHelper.java:105)
	at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:686)
	at Test.main(Test.java:25)
GLProfile.static - GL ES1 Factory/Library not available
javax.media.opengl.GLException: EGLDynamicLookupHelper for ES1 not available
	at com.sun.opengl.impl.egl.EGLDynamicLookupHelper.getDynamicLookupHelper(EGLDynamicLookupHelper.java:110)
	at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:701)
	at Test.main(Test.java:25)
GLProfile.static hasNativeOSFactory true
GLProfile.static hasDesktopGLES12 true
GLProfile.static hasDesktopGL true
GLProfile.static hasGL3Impl true
GLProfile.static hasGL2Impl true
GLProfile.static hasGL2ES12Impl true
GLProfile.static hasEGLDynLookup true
GLProfile.static hasEGLDrawableFactory true
GLProfile.static hasGLES2Impl false
GLProfile.static hasGLES1Impl false
GLProfile.static map GLProfile[GL2/GL2]
GLProfile.static default GLProfile[GL2/GL2]
GLProfile.static map GLProfile[GL2ES2/GL2ES12]
GLProfile.static map GLProfile[GL2ES1/GL2ES12]
GLProfile.static map *** no mapping for GLES2
GLProfile.static map *** no mapping for GLES1
GLProfile.static map GLProfile[GL2GL3/GL2]
GLProfile.static map GLProfile[GL3/GL3]
GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.sun.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@ec16a4
WindowsAWTWGLGraphicsConfigurationFactory: got class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0]
AWT Colormodel compatible: GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]
WindowsAWTWGLGraphicsConfigurationFactory: made class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, handle 0x0], idx 0]
GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@10b4199
WindowsAWTWGLGraphicsConfigurationFactory: chosen WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]
java.lang.Exception: Created Config: class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	sun.awt.Win32GraphicsConfig@9971ad[dev=Win32GraphicsDevice[screen=0],pixfmt=0],
	encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]]
	at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:395)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at javax.swing.JRootPane.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at java.awt.Window.addNotify(Unknown Source)
	at java.awt.Frame.addNotify(Unknown Source)
	at java.awt.Window.show(Unknown Source)
	at java.awt.Component.show(Unknown Source)
	at java.awt.Component.setVisible(Unknown Source)
	at java.awt.Window.setVisible(Unknown Source)
	at Test.main(Test.java:36)
java.lang.Exception: setGL: Thread[main,5,main], <null> -> class com.sun.opengl.impl.gl2.GL2Impl, com.sun.opengl.impl.gl2.GL2Impl@18e3e60
	at com.sun.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:235)
	at com.sun.opengl.impl.GLContextImpl.<init>(GLContextImpl.java:86)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLContext.<init>(WindowsWGLContext.java:74)
	at com.sun.opengl.impl.windows.wgl.WindowsOnscreenWGLContext.<init>(WindowsOnscreenWGLContext.java:53)
	at com.sun.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable.createContext(WindowsOnscreenWGLDrawable.java:52)
	at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:407)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at javax.swing.JRootPane.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at java.awt.Window.addNotify(Unknown Source)
	at java.awt.Frame.addNotify(Unknown Source)
	at java.awt.Window.show(Unknown Source)
	at java.awt.Component.show(Unknown Source)
	at java.awt.Component.setVisible(Unknown Source)
	at java.awt.Window.setVisible(Unknown Source)
	at Test.main(Test.java:36)
Created Drawable: com.sun.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable[realized false,
	factory   com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@1a125f0,
	window    JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, pos 0/0, size 0x0, visible true, locked false,
	config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	sun.awt.Win32GraphicsConfig@9971ad[dev=Win32GraphicsDevice[screen=0],pixfmt=0],
	encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]],
	wrappedWindow AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	sun.awt.Win32GraphicsConfig@9971ad[dev=Win32GraphicsDevice[screen=0],pixfmt=0],
	encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], com.sun.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable, GLEventListeners num 1 [Test@c1cd1f, ]]],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]
NativeLibLoaderBase Loaded Native Library: jawt
NativeLibLoaderBase    loaded jawt
NativeLibLoaderBase Loaded Native Library: nativewindow_awt
NativeLibLoaderBase    loaded nativewindow_awt
JOGL/Java2D integration disabled
java.lang.Exception: WindowsWGLGraphicsConfigurationFactory got HDC 0x1b01152c
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:111)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:92)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLDrawable.setRealized(WindowsWGLDrawable.java:76)
	at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:413)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at javax.swing.JRootPane.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at java.awt.Window.addNotify(Unknown Source)
	at java.awt.Frame.addNotify(Unknown Source)
	at java.awt.Window.show(Unknown Source)
	at java.awt.Component.show(Unknown Source)
	at java.awt.Component.setVisible(Unknown Source)
	at java.awt.Window.setVisible(Unknown Source)
	at Test.main(Test.java:36)
WindowsWGLGraphicsConfigurationFactory got NW    JAWT-Window[windowHandle 0x1b01152c, surfaceHandle 0x1b01152c, pos 0/0, size 0x0, visible true, locked true,
	config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	sun.awt.Win32GraphicsConfig@9971ad[dev=Win32GraphicsDevice[screen=0],pixfmt=0],
	encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]],
	wrappedWindow AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	sun.awt.Win32GraphicsConfig@9971ad[dev=Win32GraphicsDevice[screen=0],pixfmt=0],
	encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: true, Num samples: 2, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], com.sun.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable, GLEventListeners num 1 [Test@c1cd1f, ]]]
java.lang.Exception: setGL: Thread[main,5,main], <null> -> class com.sun.opengl.impl.gl2.GL2Impl, com.sun.opengl.impl.gl2.GL2Impl@480457
	at com.sun.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:235)
	at com.sun.opengl.impl.GLContextImpl.<init>(GLContextImpl.java:86)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLContext.<init>(WindowsWGLContext.java:74)
	at com.sun.opengl.impl.windows.wgl.WindowsDummyWGLDrawable.createContext(WindowsDummyWGLDrawable.java:87)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:144)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:92)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLDrawable.setRealized(WindowsWGLDrawable.java:76)
	at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:413)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at javax.swing.JRootPane.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at java.awt.Window.addNotify(Unknown Source)
	at java.awt.Frame.addNotify(Unknown Source)
	at java.awt.Window.show(Unknown Source)
	at java.awt.Component.show(Unknown Source)
	at java.awt.Component.setVisible(Unknown Source)
	at java.awt.Window.setVisible(Unknown Source)
	at Test.main(Test.java:36)
WindowsWGLContext.create got GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]
main: !!! Created temp OpenGL context 0x10000 for com.sun.opengl.impl.windows.wgl.WindowsWGLContext [com.sun.opengl.impl.gl2.GL2Impl@480457,
	Drawable: com.sun.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[realized true,
	factory   com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@1a125f0,
	window    NullWindow[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type default, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0xffffffff91010a4a, size 0x0],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]] , device context 0xffffffff91010a4a, not yet sharing
java.lang.Exception: setGL: Thread[main,5,main], class com.sun.opengl.impl.gl2.GL2Impl, com.sun.opengl.impl.gl2.GL2Impl@480457 -> class com.sun.opengl.impl.gl2.GL2Impl, com.sun.opengl.impl.gl2.GL2Impl@19134f4
	at com.sun.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:235)
	at com.sun.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:343)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLContext.create(WindowsWGLContext.java:152)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLContext.makeCurrentImpl(WindowsWGLContext.java:266)
	at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:120)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:146)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:92)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLDrawable.setRealized(WindowsWGLDrawable.java:76)
	at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:413)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at javax.swing.JRootPane.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at java.awt.Window.addNotify(Unknown Source)
	at java.awt.Frame.addNotify(Unknown Source)
	at java.awt.Window.show(Unknown Source)
	at java.awt.Component.show(Unknown Source)
	at java.awt.Component.setVisible(Unknown Source)
	at java.awt.Window.setVisible(Unknown Source)
	at Test.main(Test.java:36)
main: !!! Initializing WGL extension address table for com.sun.opengl.impl.windows.wgl.WindowsWGLContext [com.sun.opengl.impl.gl2.GL2Impl@19134f4,
	Drawable: com.sun.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[realized true,
	factory   com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@1a125f0,
	window    NullWindow[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type default, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0xffffffff91010a4a, size 0x0],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]] 
main: !!! Initializing OpenGL extension address table for com.sun.opengl.impl.windows.wgl.WindowsWGLContext [com.sun.opengl.impl.gl2.GL2Impl@19134f4,
	Drawable: com.sun.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[realized true,
	factory   com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@1a125f0,
	window    NullWindow[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type default, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0xffffffff91010a4a, size 0x0],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]] 
ExtensionAvailabilityCache: Flush availability OpenGL 1.0
ExtensionAvailabilityCache: Pre-caching init com.sun.opengl.impl.gl2.GL2Impl@19134f4, GL_VERSION 1.3.4013 WinXP Release
ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 1.3, use glGetString
ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions
ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions
ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions
ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions
WindowsWGLContext.create done (old ctx < 3.0 - no WGL_ARB_create_context) 0x10000
main: !!! Created OpenGL context 0x10000 for com.sun.opengl.impl.windows.wgl.WindowsWGLContext [com.sun.opengl.impl.gl2.GL2Impl@19134f4,
	Drawable: com.sun.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[realized true,
	factory   com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@1a125f0,
	window    NullWindow[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type default, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0xffffffff91010a4a, size 0x0],
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]] , device context 0xffffffff91010a4a, sharing with 0x0
main: !!! Created GL context for com.sun.opengl.impl.windows.wgl.WindowsWGLContext
wglGetPixelFormatAttribivARB reported WGL_NUMBER_PIXEL_FORMATS = 100
*** setCapsPFD: WGL-Choosen true, pfdID -1, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: false, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]
main: Used wglChoosePixelFormatARB to recommend pixel format 11
wglGetPixelFormatAttribivARB reported WGL_NUMBER_PIXEL_FORMATS = 100
java.lang.Exception: main: !!! Destroyed OpenGL context 0x10000
	at com.sun.opengl.impl.windows.wgl.WindowsWGLContext.destroyImpl(WindowsWGLContext.java:304)
	at com.sun.opengl.impl.GLContextImpl.destroy(GLContextImpl.java:207)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:205)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:92)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLDrawable.setRealized(WindowsWGLDrawable.java:76)
	at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:413)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at javax.swing.JRootPane.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at java.awt.Window.addNotify(Unknown Source)
	at java.awt.Frame.addNotify(Unknown Source)
	at java.awt.Window.show(Unknown Source)
	at java.awt.Component.show(Unknown Source)
	at java.awt.Component.setVisible(Unknown Source)
	at java.awt.Window.setVisible(Unknown Source)
	at Test.main(Test.java:36)
Exception in thread "main" javax.media.opengl.GLException: Invalid result 11 from GLCapabilitiesChooser (should be between 1 and 6)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:264)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:92)
	at com.sun.opengl.impl.windows.wgl.WindowsWGLDrawable.setRealized(WindowsWGLDrawable.java:76)
	at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:413)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at javax.swing.JComponent.addNotify(Unknown Source)
	at javax.swing.JRootPane.addNotify(Unknown Source)
	at java.awt.Container.addNotify(Unknown Source)
	at java.awt.Window.addNotify(Unknown Source)
	at java.awt.Frame.addNotify(Unknown Source)
	at java.awt.Window.show(Unknown Source)
	at java.awt.Component.show(Unknown Source)
	at java.awt.Component.setVisible(Unknown Source)
	at java.awt.Window.setVisible(Unknown Source)
	at Test.main(Test.java:36)
Terminate batch job (Y/N)? 
^CC:\WINDOWS\system32\java.exe was unexpected at this time.

C:\project\Game\test>