Info: XInitThreads() called for concurrent Thread support X11 Display(NULL) <:0.0> NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@33c282a1 NativeWindowFactory.registerFactory() class java.awt.Component -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@33c282a1 NativeWindowFactory isAWTAvailable true, defaultFactory com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@33c282a1 GLProfile.static map GLProfile[GL2/GL2] GLProfile.static default GLProfile[GL2/GL2] GLProfile.static map GLProfile[GL3bc/GL3bc] GLProfile.static map GLProfile[GL4bc/GL4bc] GLProfile.static map GLProfile[GL2GL3/GL2] GLProfile.static map GLProfile[GL3/GL3] GLProfile.static map GLProfile[GL4/GL4] GLProfile.static map GLProfile[GL2ES2/GL2] GLProfile.static map *** no mapping for GLES2 GLProfile.static map GLProfile[GL2ES1/GL2] GLProfile.static map *** no mapping for GLES1 GLDrawableFactory.static - Native OS Factory for: X11: com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.nativewindow.impl.x11.X11GraphicsConfigurationFactory@528acf6e GraphicsConfigurationFactory.registerFactory() interface javax.media.nativewindow.AbstractGraphicsDevice -> com.jogamp.nativewindow.impl.GraphicsConfigurationFactoryImpl@787bb290 GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory@10849bc GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.x11.glx.awt.X11AWTGLXGraphicsConfigurationFactory@73a34b java.lang.Exception: X11Util.Display: Created new TLS NamedX11Display[:0.0, 0x2aab341a6a90, refCount 1, unCloseable false] in thread main at com.jogamp.nativewindow.impl.x11.X11Util.createThreadLocalDisplay(X11Util.java:161) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:86) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) !!! glXChooseFBConfig recommended 12, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic(class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0],GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]): X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] java.lang.Exception: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@c0b76fa at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:124) at com.jogamp.opengl.impl.GLContextImpl.(GLContextImpl.java:83) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.(X11GLXContext.java:77) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.(X11GLXContext.java:82) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.(X11OnscreenGLXContext.java:46) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable.createContext(X11OnscreenGLXDrawable.java:94) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:102) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) ... LOCK 0 [com.jogamp.nativewindow.impl.RecursiveToolkitLock@ac980c9], recursions 0, Thread[main,5,main] +++ LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@ac980c9], recursions 0, Thread[main,5,main] java.lang.Exception: setGL (OpenGL null): Thread[main,5,main], class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@c0b76fa -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@851052d at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:124) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:751) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:277) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) main: !!! Initializing GLX extension address table main: !!! Initializing OpenGL extension address table for com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@851052d, Drawable Read/Write: com.jogamp.opengl.impl.x11.glx.X11DummyGLXDrawable[Realized true, Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, handle 0x2000002, Window NullWindow[config X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x2aab341a6a90, surfaceHandle 0x2000002, size 0x0]], direct false] ExtensionAvailabilityCache: Flush availability OpenGL 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12 ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@851052d, OpenGL 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12 ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12, use glGetStringi !!! GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_texture_from_pixmap GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_ARB_get_proc_address ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions main: !!! createContextARB: mappedVersionsAvailableSet false X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.1 (core profile, any, new) - @creation java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:542) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.0 (core profile, any, new) - @creation java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:542) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.1 (core profile, forward compatible, new) - @creation java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:552) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.0 (core profile, forward compatible, new) - @creation java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:552) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.1 (compatibility profile, any, new) - @creation java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:562) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.0 (compatibility profile, any, new) - @creation java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:562) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:495) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.1 (compatibility profile, any, new) - @creation java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:542) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:496) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) X11GLXContext.createContextARB glXCreateContextAttribsARB failed: java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB, with 4.0 (compatibility profile, any, new) - @creation java.lang.RuntimeException: Nativewindow X11 Error: Display 0x2aab341a6a90, Code 0xB at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.dispatch_glXCreateContextAttribsARB1(Native Method) at com.jogamp.opengl.impl.x11.glx.GLXExtImpl.glXCreateContextAttribsARB(GLXExtImpl.java:199) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContextARBImpl(X11GLXContext.java:190) at com.jogamp.opengl.impl.GLContextImpl.createContextARBVersions(GLContextImpl.java:589) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:542) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:496) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:463) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) main: createContextARBMapVersionsAvailable: 3.3 (core profile, any, new) main: createContextARBMapVersionsAvailable: 3.3 (compatibility profile, any, new) main: createContextARBMapVersionsAvailable: 3.0 (compatibility profile, any, new) main: !!! createContextARB: SET mappedVersionsAvailableSet true java.lang.Exception: setGL (OpenGL 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12): Thread[main,5,main], class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@851052d -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@80d3d6f at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:124) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:751) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:485) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.createContext(X11GLXContext.java:296) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.createImpl(X11OnscreenGLXContext.java:50) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:366) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:314) at com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory.(X11GLXDrawableFactory.java:103) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:124) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:154) at com.jogamp.common.util.ReflectionUtil.createInstance(ReflectionUtil.java:173) at javax.media.opengl.GLDrawableFactory.(GLDrawableFactory.java:126) at javax.media.opengl.GLProfile.initProfiles(GLProfile.java:887) at javax.media.opengl.GLProfile.access$000(GLProfile.java:59) at javax.media.opengl.GLProfile$1.run(GLProfile.java:989) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.(GLProfile.java:987) at name.wadewalker.test.SimpleScene.(SimpleScene.java:166) main: !!! Initializing GLX extension address table main: !!! Initializing OpenGL extension address table for com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext [OpenGL 3.3, options 0x22, 3.3 (compatibility profile, any, old) - 3.3.0 NVIDIA 260.19.12, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@80d3d6f, Drawable Read/Write: com.jogamp.opengl.impl.x11.glx.X11DummyGLXDrawable[Realized true, Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, handle 0x2000002, Window NullWindow[config X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x2aab341a6a90, surfaceHandle 0x2000002, size 0x0]], direct false] ExtensionAvailabilityCache: Flush availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.0 NVIDIA 260.19.12 ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@80d3d6f, OpenGL 3.0 (compatibility profile, any, new) - 3.0.0 NVIDIA 260.19.12 ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.0 NVIDIA 260.19.12, use glGetStringi !!! GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_texture_from_pixmap GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_ARB_get_proc_address ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions main: !!! Create GL context OK: 0x2aab34918f98 for com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext --- LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@ac980c9], recursions 0, Thread[main,5,main] !!! Vendor: NVIDIA Corporation, ATI: false, NV: true !!! SharedScreen: class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0] !!! SharedContext: com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext [OpenGL 3.0, options 0x23, 3.0 (compatibility profile, any, new) - 3.0.0 NVIDIA 260.19.12, handle 0x2aab34918f98, com.jogamp.opengl.impl.gl4.GL4bcImpl@80d3d6f, Drawable Read/Write: com.jogamp.opengl.impl.x11.glx.X11DummyGLXDrawable[Realized true, Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, handle 0x2000002, Window NullWindow[config X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341a6a90], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x2aab341a6a90, surfaceHandle 0x2000002, size 0x0]], direct true] GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.egl.EGLGraphicsDevice -> com.jogamp.opengl.impl.egl.EGLGraphicsConfigurationFactory@5705b99f GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory@38dda25b GLProfile.static map GLProfile[GL2/GL2] GLProfile.static default GLProfile[GL2/GL2] GLProfile.static map GLProfile[GL3bc/GL3bc] GLProfile.static map *** no mapping for GL4bc GLProfile.static map GLProfile[GL2GL3/GL2] GLProfile.static map GLProfile[GL3/GL3] GLProfile.static map *** no mapping for GL4 GLProfile.static map GLProfile[GL2ES2/GL2] GLProfile.static map *** no mapping for GLES2 GLProfile.static map GLProfile[GL2ES1/GL2] GLProfile.static map *** no mapping for GLES1 GLProfile.static isAWTAvailable true GLProfile.static hasNativeOSFactory true GLProfile.static hasDesktopGL true GLProfile.static hasDesktopGLES12 true GLProfile.static hasGL234Impl true GLProfile.static GLAvailability[Native[GL4bc false, GL4 false, GL3bc true[3.3 (compatibility profile, any, new)], GL3 true[3.3 (core profile, any, new)], GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2GL3/GL2], GLProfile[GL3bc/GL3bc], , default GLProfile[GL2/GL2]]] JOGL/Java2D integration disabled ... LOCK 0 [com.jogamp.nativewindow.impl.RecursiveToolkitLock@34b23d12], recursions 0, Thread[main,5,main] +++ LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@34b23d12], recursions 0, Thread[main,5,main] GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.x11.glx.awt.X11AWTGLXGraphicsConfigurationFactory@73a34b X11AWTGLXGraphicsConfigurationFactory: got class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0] X11AWTGLXGraphicsConfigurationFactory: using AWT X11 display 0x2aab341c7bf0 X11AWTGLXGraphicsConfigurationFactory: made class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0] AWT Colormodel compatible: GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory@38dda25b !!! glXChooseFBConfig recommended 12, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic(class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0],GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]): X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] java.lang.Exception: Created Config: class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]] at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:415) at java.awt.Container.addNotify(Container.java:2578) at java.awt.Window.addNotify(Window.java:663) at java.awt.Frame.addNotify(Frame.java:470) at java.awt.Window.show(Window.java:859) at java.awt.Component.show(Component.java:1563) at java.awt.Component.setVisible(Component.java:1515) at java.awt.Window.setVisible(Window.java:842) at name.wadewalker.test.SimpleScene.main(SimpleScene.java:176) GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds Rect[0/0 0x0], pos 0/0, size 0x0, visible true, lockedExt false, config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], wrappedWindow AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], null-drawable, GLAnimatorControl: null, GLEventListeners num 0 []]] GLDrawableFactoryImpl.createGLDrawable: com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable[Realized false, Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, handle 0x0, Window JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds Rect[0/0 0x0], pos 0/0, size 0x0, visible true, lockedExt false, config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], wrappedWindow AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], null-drawable, GLAnimatorControl: null, GLEventListeners num 0 []]]] java.lang.Exception: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@7a19a37a at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:124) at com.jogamp.opengl.impl.GLContextImpl.(GLContextImpl.java:83) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.(X11GLXContext.java:77) at com.jogamp.opengl.impl.x11.glx.X11GLXContext.(X11GLXContext.java:82) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXContext.(X11OnscreenGLXContext.java:46) at com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable.createContext(X11OnscreenGLXDrawable.java:94) at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:427) at java.awt.Container.addNotify(Container.java:2578) at java.awt.Window.addNotify(Window.java:663) at java.awt.Frame.addNotify(Frame.java:470) at java.awt.Window.show(Window.java:859) at java.awt.Component.show(Component.java:1563) at java.awt.Component.setVisible(Component.java:1515) at java.awt.Window.setVisible(Window.java:842) at name.wadewalker.test.SimpleScene.main(SimpleScene.java:176) --- LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@34b23d12], recursions 0, Thread[main,5,main] Created Drawable: com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable[Realized false, Factory com.jogamp.opengl.impl.x11.glx.X11GLXDrawableFactory@54281d4b, handle 0x0, Window JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds Rect[0/0 0x0], pos 0/0, size 0x0, visible true, lockedExt false, config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], wrappedWindow AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT, awtDevice X11GraphicsDevice[screen=0], handle 0x2aab341c7bf0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x26], encapsulated X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable, GLAnimatorControl: null, GLEventListeners num 0 []]]] setRealized: com.jogamp.opengl.impl.x11.glx.X11OnscreenGLXDrawable false -> true ... LOCK 0 [com.jogamp.nativewindow.impl.RecursiveToolkitLock@293bdd36], recursions 0, Thread[main,5,main] +++ LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@293bdd36], recursions 0, Thread[main,5,main] GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.x11.X11GraphicsDevice -> com.jogamp.opengl.impl.x11.glx.X11GLXGraphicsConfigurationFactory@38dda25b !!! glXChooseFBConfig recommended 12, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] X11GLXGraphicsConfiguration.chooseGraphicsConfigurationStatic(class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0],GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]): X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] !!! updateGraphicsConfiguration: X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] !!! X11GLXDrawable.setRealized(true): X11GLXGraphicsConfiguration[class javax.media.nativewindow.x11.X11GraphicsScreen[class javax.media.nativewindow.x11.X11GraphicsDevice[type X11, handle 0x2aab341c7bf0], idx 0], visualID 0x26, fbConfigID 0x61, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] --- LOCK X [com.jogamp.nativewindow.impl.RecursiveToolkitLock@293bdd36], recursions 0, Thread[main,5,main]