GLProfile.init firstUIActionOnProcess true
java.lang.Throwable: Info: NativeWindowFactory.initSingleton(true)
	at javax.media.nativewindow.NativeWindowFactory.initSingleton(NativeWindowFactory.java:131)
	at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1079)
	at javax.media.opengl.GLProfile.access$000(GLProfile.java:66)
	at javax.media.opengl.GLProfile$1.run(GLProfile.java:107)
	at java.security.AccessController.doPrivileged(Native Method)
	at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105)
	at name.wadewalker.onetriangle.OneTriangle.main(OneTriangle.java:26)
JOGL/Java2D integration disabled
JAWTUtil: Has sun.awt.SunToolkit.awtLock/awtUnlock true
JAWTUtil: Has Java2D true
JAWTUtil: Is headless false
NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@ab50cd
NativeWindowFactory.registerFactory() class java.awt.Component -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@ab50cd
NativeWindowFactory firstUIActionOnProcess true
NativeWindowFactory isAWTAvailable true, defaultFactory com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@ab50cd
GLDrawableFactory.static - Native OS Factory for: Windows: com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory
GraphicsConfigurationFactory.registerFactory() interface javax.media.nativewindow.AbstractGraphicsDevice -> com.jogamp.nativewindow.impl.GraphicsConfigurationFactoryImpl@1f7d134
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@e2eec8
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@53c015
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.egl.EGLGraphicsDevice -> com.jogamp.opengl.impl.egl.EGLGraphicsConfigurationFactory@3e86d0
java.lang.Throwable: Info: GLProfile.initProfilesForDevice: decon, isSet false
	at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1207)
	at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1172)
	at javax.media.opengl.GLProfile.access$000(GLProfile.java:66)
	at javax.media.opengl.GLProfile$1.run(GLProfile.java:107)
	at java.security.AccessController.doPrivileged(Native Method)
	at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105)
	at name.wadewalker.onetriangle.OneTriangle.main(OneTriangle.java:26)
GLProfile.init map decon, desktopCtxUndef true, eglCtxUndef true
GLProfile.init map GLProfile[GL2/GL2] on devide decon
GLProfile.init map default GLProfile[GL2/GL2] on device decon
GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon
GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon
GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon
GLProfile.init map GLProfile[GL3/GL3] on devide decon
GLProfile.init map GLProfile[GL4/GL4] on devide decon
GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon
GLProfile.init map *** no mapping for GLES2 on device decon
GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon
GLProfile.init map *** no mapping for GLES1 on device decon
java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], <null> -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@108786b
	at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178)
	at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:272)
	at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407)
	at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182)
	at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271)
	at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246)
	at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223)
	at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1172)
	at javax.media.opengl.GLProfile.access$000(GLProfile.java:66)
	at javax.media.opengl.GLProfile$1.run(GLProfile.java:107)
	at java.security.AccessController.doPrivileged(Native Method)
	at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105)
	at name.wadewalker.onetriangle.OneTriangle.main(OneTriangle.java:26)
main: !!! Context FQN: Windows_decon_0-0x2200
main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@108786b,
	Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
	Factory   com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@119c082,
	handle    0x10012677,
	Window    ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x10012677, size 0x0]]] 
main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 26533766
main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 26399554
ExtensionAvailabilityCache: Flush availability OpenGL 2.1 (compatibility profile, any, old) - 2.1.2
main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@108786b, OpenGL 2.1 (compatibility profile, any, old) - 2.1.2
main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 2.1 (compatibility profile, any, old) - 2.1.2, use glGetString
main:ExtensionAvailabilityCache: ALL EXTENSIONS: 124
main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions
main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions
main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions
main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions
main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions
main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions
main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions
main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions
main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x2200) -> 16164678
main: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0
WindowsWGLContext.createContext failed, fall back to !ARB context 0.0 (old) - @creation
WindowsWGLContext.wglMakeContextCurrent: true
main: createImpl: OK (old) share 0
main: !!! Create GL context OK: 0x10000 for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext
!!! SharedContext: com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1.2, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@108786b,
	Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
	Factory   com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@119c082,
	handle    0x10012677,
	Window    ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x10012677, size 0x0]]] , pbuffer supported true
GLProfile.initProfilesForDevice: decon: desktop Shared Ctx true
GLProfile.init map decon, desktopCtxUndef false, eglCtxUndef false
GLProfile.init map GLProfile[GL2/GL2] on devide decon
GLProfile.init map default GLProfile[GL2/GL2] on device decon
GLProfile.init map *** no mapping for GL3bc on device decon
GLProfile.init map *** no mapping for GL4bc on device decon
GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon
GLProfile.init map *** no mapping for GL3 on device decon
GLProfile.init map *** no mapping for GL4 on device decon
GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon
GLProfile.init map *** no mapping for GLES2 on device decon
GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon
GLProfile.init map *** no mapping for GLES1 on device decon
GLProfile: EGLFactory - Device is not available: decon
java.lang.Throwable: main: !!! createContextARB: SET mappedVersionsAvailableSet Windows_decon_0
	at javax.media.opengl.GLContext.setAvailableGLVersionsSet(GLContext.java:582)
	at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1274)
	at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1172)
	at javax.media.opengl.GLProfile.access$000(GLProfile.java:66)
	at javax.media.opengl.GLProfile$1.run(GLProfile.java:107)
	at java.security.AccessController.doPrivileged(Native Method)
	at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105)
	at name.wadewalker.onetriangle.OneTriangle.main(OneTriangle.java:26)
GLProfile.initProfilesForDevice: decon: added profile(s): true
GLProfile.initProfilesForDevice: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
Platform: Windows XP 5.1 (os), x86 (arch) 2 cores
Platform: littleEndian true, 32Bit true, a-ptr bit-size 32
Platform: Java 1.6.0_17, Java HotSpot(TM) Client VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true

-----------------------------------------------------------------------------------------------------
Package: com.jogamp.common
Extension Name: com.jogamp.common
Specification Title: GlueGen Java Bindings Generator
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: GlueGen Run-Time
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b217-20101123
Implementation Branch: master
Implementation Commit: 29e13c6e45d6db75d7c6322ac0f88a30c200cb72
-----------------------------------------------------------------------------------------------------

-----------------------------------------------------------------------------------------------------
Package: javax.media.nativewindow
Extension Name: javax.media.nativewindow
Specification Title: Native Window Interface API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: Native Window Interface Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b229-20101123
Implementation Branch: master
Implementation Commit: ce3508aa66b9a40974cce2988094d0edc68b30f4
-----------------------------------------------------------------------------------------------------

-----------------------------------------------------------------------------------------------------
Package: javax.media.opengl
Extension Name: javax.media.opengl
Specification Title: Java Bindings for OpenGL API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: Java Bindings for OpenGL Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b229-20101123
Implementation Branch: master
Implementation Commit: ce3508aa66b9a40974cce2988094d0edc68b30f4
-----------------------------------------------------------------------------------------------------
GLProfile.init isAWTAvailable       true
GLProfile.init has desktopFactory   true
GLProfile.init hasDesktopGL         true
GLProfile.init hasGL234Impl         true
GLProfile.init has eglFactory       true
GLProfile.init hasGLES1Impl         false
GLProfile.init hasGLES2Impl         false
GLProfile.init defaultDesktopDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
GLProfile.init defaultEGLDevice     class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
GLProfile.init defaultDevice        class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
Exception in thread "main" javax.media.opengl.GLException: Error: attempted to make an external GLContext without a valid pixelformat
	at com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext.create(WindowsExternalWGLContext.java:86)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.createExternalGLContextImpl(WindowsWGLDrawableFactory.java:289)
	at com.jogamp.opengl.impl.GLDrawableFactoryImpl.createExternalGLContext(GLDrawableFactoryImpl.java:226)
	at name.wadewalker.onetriangle.OneTriangle.main(OneTriangle.java:42)
java.lang.Exception: Debug
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.shutdownInstance(WindowsWGLDrawableFactory.java:191)
	at javax.media.opengl.GLDrawableFactory.shutdownImpl(GLDrawableFactory.java:200)
	at javax.media.opengl.GLDrawableFactory.access$100(GLDrawableFactory.java:90)
	at javax.media.opengl.GLDrawableFactory$2.run(GLDrawableFactory.java:171)
	at java.lang.Thread.run(Unknown Source)
!!! Shutdown Shared:
!!!          Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
	Factory   com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@119c082,
	handle    0x10012677,
	Window    ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x10012677, size 0x0]]
!!!          CTX     : com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1.2, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@108786b,
	Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
	Factory   com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@119c082,
	handle    0x10012677,
	Window    ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x10012677, size 0x0]]] 
!!! Shutdown Shared Finished