SiSoftware Sandra General Capabilities Manufacturer : ATI Technologies Inc. Video Adapter : Radeon X1300/X1550 Series x86/SSE2 Version : 2.0.6458 WinXP Release Shading Language Version : 1.10 Video Acceleration : Yes, Hardware ICD Multi-Texturing Units : 8 Unit(s) Texture Image Units : 16 Unit(s) Combined Texture Image Units : 16 Unit(s) Texture Coordinate Sets : 8 Unit(s) Supported Video Modes Mode 1 : R8G8B8A8 A0D24S8 C32 D24 RGBA Mode 2 : R8G8B8A8 A3D24S8 C32 D24 RGBA Mode 3 : R8G8B8A8 A0D24S8 C32 D24 RGBA Mode 4 : R8G8B8A8 A3D24S8 C32 D24 RGBA Mode 5 : R8G8B8A8 A0D24S8 C32 D24 RGBA DB Mode 6 : R8G8B8A8 A2D24S8 C32 D24 RGBA DB Mode 19 : R8G8B8A0 A0D32S8 C32 D32 RGBA Mode 20 : R8G8B8A0 A0D16S8 C32 D16 RGBA Mode 21 : R8G8B8A0 A0D32S8 C32 D32 RGBA DB Mode 22 : R8G8B8A0 A0D16S8 C32 D16 RGBA DB Mode 23 : R8G8B8A8 A0D32S8 C32 D32 RGBA Mode 24 : R8G8B8A8 A0D16S8 C32 D16 RGBA Mode 25 : R8G8B8A8 A0D32S8 C32 D32 RGBA DB Mode 26 : R8G8B8A8 A0D16S8 C32 D16 RGBA DB Mode 27 : R8G8B8A0 A0D32S8 C32 D32 CI Mode 28 : R8G8B8A0 A0D16S8 C32 D16 CI Mode 29 : R8G8B8A0 A0D32S8 C32 D32 CI DB Mode 30 : R8G8B8A0 A0D16S8 C32 D16 CI DB Mode 31 : R8G8B8A0 A0D32S8 C24 D32 RGBA Mode 32 : R8G8B8A0 A0D16S8 C24 D16 RGBA Mode 33 : R8G8B8A8 A0D32S8 C24 D32 RGBA Mode 34 : R8G8B8A8 A0D16S8 C24 D16 RGBA Mode 35 : R8G8B8A0 A0D32S8 C24 D32 CI Mode 36 : R8G8B8A0 A0D16S8 C24 D16 CI Mode 37 : R5G5B5A0 A0D32S8 C16 D32 RGBA Mode 38 : R5G5B5A0 A0D16S8 C16 D16 RGBA Mode 39 : R5G5B5A8 A0D32S8 C16 D32 RGBA Mode 40 : R5G5B5A8 A0D16S8 C16 D16 RGBA Mode 41 : R5G5B5A0 A0D32S8 C16 D32 CI Mode 42 : R5G5B5A0 A0D16S8 C16 D16 CI Mode 43 : R3G3B2A0 A0D32S8 C8 D32 RGBA Mode 44 : R3G3B2A0 A0D16S8 C8 D16 RGBA Mode 45 : R3G3B2A8 A0D32S8 C8 D32 RGBA Mode 46 : R3G3B2A8 A0D16S8 C8 D16 RGBA Mode 47 : R3G3B2A0 A0D32S8 C8 D32 CI Mode 48 : R3G3B2A0 A0D16S8 C8 D16 CI Mode 49 : R1G1B1A0 A0D32S8 C4 D32 RGBA Mode 50 : R1G1B1A0 A0D16S8 C4 D16 RGBA Mode 51 : R1G1B1A8 A0D32S8 C4 D32 RGBA Mode 52 : R1G1B1A8 A0D16S8 C4 D16 RGBA Mode 53 : R1G1B1A0 A0D32S8 C4 D32 CI Mode 54 : R1G1B1A0 A0D16S8 C4 D16 CI GL Extensions GL_ARB_multitexture : Yes GL_EXT_texture_env_add : Yes GL_EXT_compiled_vertex_array : Yes GL_S3_s3tc : Yes GL_ARB_depth_texture : Yes GL_ARB_fragment_program : Yes GL_ARB_fragment_program_shadow : Yes GL_ARB_fragment_shader : Yes GL_ARB_multisample : Yes GL_ARB_occlusion_query : Yes GL_ARB_point_parameters : Yes GL_ARB_point_sprite : Yes GL_ARB_shader_objects : Yes GL_ARB_shading_language_100 : Yes GL_ARB_shadow : Yes GL_ARB_shadow_ambient : Yes GL_ARB_texture_border_clamp : Yes GL_ARB_texture_compression : Yes GL_ARB_texture_cube_map : Yes GL_ARB_texture_env_add : Yes GL_ARB_texture_env_combine : Yes GL_ARB_texture_env_crossbar : Yes GL_ARB_texture_env_dot3 : Yes GL_ARB_texture_float : Yes GL_ARB_texture_mirrored_repeat : Yes GL_ARB_texture_rectangle : Yes GL_ARB_transpose_matrix : Yes GL_ARB_vertex_blend : Yes GL_ARB_vertex_buffer_object : Yes GL_ARB_pixel_buffer_object : Yes GL_ARB_vertex_program : Yes GL_ARB_vertex_shader : Yes GL_ARB_window_pos : Yes GL_ARB_draw_buffers : Yes GL_ATI_draw_buffers : Yes GL_ATI_element_array : Yes GL_ATI_envmap_bumpmap : Yes GL_ATI_fragment_shader : Yes GL_ATI_map_object_buffer : Yes GL_ATI_separate_stencil : Yes GL_ATI_shader_texture_lod : Yes GL_ATI_texture_compression_3dc : Yes GL_ATI_texture_env_combine3 : Yes GL_ATI_texture_float : Yes GL_ATI_texture_mirror_once : Yes GL_ATI_vertex_array_object : Yes GL_ATI_vertex_attrib_array_object : Yes GL_ATI_vertex_streams : Yes GL_ATIX_texture_env_combine3 : Yes GL_ATIX_texture_env_route : Yes GL_ATIX_vertex_shader_output_point_size : Yes GL_EXT_abgr : Yes GL_EXT_bgra : Yes GL_EXT_blend_color : Yes GL_EXT_blend_func_separate : Yes GL_EXT_blend_minmax : Yes GL_EXT_blend_subtract : Yes GL_EXT_clip_volume_hint : Yes GL_EXT_draw_range_elements : Yes GL_EXT_fog_coord : Yes GL_EXT_framebuffer_object : Yes GL_EXT_multi_draw_arrays : Yes GL_EXT_packed_pixels : Yes GL_EXT_point_parameters : Yes GL_EXT_rescale_normal : Yes GL_EXT_secondary_color : Yes GL_EXT_separate_specular_color : Yes GL_EXT_shadow_funcs : Yes GL_EXT_stencil_wrap : Yes GL_EXT_texgen_reflection : Yes GL_EXT_texture3D : Yes GL_EXT_texture_compression_s3tc : Yes GL_EXT_texture_cube_map : Yes GL_EXT_texture_edge_clamp : Yes GL_EXT_texture_env_combine : Yes GL_EXT_texture_env_dot3 : Yes GL_EXT_texture_filter_anisotropic : Yes GL_EXT_texture_lod_bias : Yes GL_EXT_texture_mirror_clamp : Yes GL_EXT_texture_object : Yes GL_EXT_texture_rectangle : Yes GL_EXT_vertex_array : Yes GL_EXT_vertex_shader : Yes GL_HP_occlusion_test : Yes GL_NV_blend_square : Yes GL_NV_occlusion_query : Yes GL_NV_texgen_reflection : Yes GL_SGI_color_matrix : Yes GL_SGIS_generate_mipmap : Yes GL_SGIS_multitexture : Yes GL_SGIS_texture_border_clamp : Yes GL_SGIS_texture_edge_clamp : Yes GL_SGIS_texture_lod : Yes GL_SUN_multi_draw_arrays : Yes GL_WIN_swap_hint : Yes WGL_EXT_extensions_string : Yes WGL_EXT_swap_control : Yes WGL Extensions WGL_ARB_extensions_string : Yes WGL_ARB_make_current_read : Yes WGL_ARB_multisample : Yes WGL_ARB_pbuffer : Yes WGL_ARB_pixel_format : Yes WGL_ARB_render_texture : Yes WGL_ATI_pixel_format_float : Yes WGL_EXT_extensions_string : Yes WGL_EXT_swap_control : Yes WGL_ATI_render_texture_rectangle : Yes Texture Support Maximum Texture Size : 4096x4096 Anti-Aliasing Support Point Min/Max Anti-Alias Range : 1.00 / 64.00 Point Anti-Alias Granularity : 0.13 Line Width Min/Max Anti-Alias Range : 1.00 / 64.00 Line Width Anti-Alias Granularity : 0.13