GLProfile.init firstUIActionOnProcess: true, thread: main ----------------------------------------------------------------------------------------------------- Platform: Windows 7 6.1 (os), amd64 (arch) 4 cores Platform: littleEndian true, 32Bit false, a-ptr bit-size 64 Platform: Java 1.6.0_22, Java HotSpot(TM) 64-Bit Server VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: com.jogamp.common Extension Name: com.jogamp.common Specification Title: GlueGen Java Bindings Generator Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: GlueGen Run-Time Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-bmanual-20101126 Implementation Branch: master Implementation Commit: manual ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: javax.media.nativewindow Extension Name: javax.media.nativewindow Specification Title: Native Window Interface API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: Native Window Interface Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-bmanual-20101126 Implementation Branch: master Implementation Commit: manual ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: javax.media.opengl Extension Name: javax.media.opengl Specification Title: Java Bindings for OpenGL API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: Java Bindings for OpenGL Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-bmanual-20101126 Implementation Branch: master Implementation Commit: manual ----------------------------------------------------------------------------------------------------- JOGL/Java2D integration disabled GLDrawableFactory.static - Native OS Factory for: Windows: com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory java.lang.Throwable: Info: GLProfile.initProfilesForDevice: decon, isSet false at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1207) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at OneTriangle.main(OneTriangle.java:25) GLProfile.init map decon, desktopCtxUndef true, eglCtxUndef true GLProfile.init map GLProfile[GL2/GL2] on devide decon GLProfile.init map default GLProfile[GL2/GL2] on device decon GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon GLProfile.init map GLProfile[GL3/GL3] on devide decon GLProfile.init map GLProfile[GL4/GL4] on devide decon GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon GLProfile.init map *** no mapping for GLES2 on device decon GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon GLProfile.init map *** no mapping for GLES1 on device decon java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@13c695a6 at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:280) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at OneTriangle.main(OneTriangle.java:25) main: !!! Context FQN: Windows_decon_0-0x2200 main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@13c695a6, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 2021372560 main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 1205807115 ExtensionAvailabilityCache: Flush availability OpenGL 3.0 (compatibility profile, any, old) - 4.0.10188 Compatibility Profile Context main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@13c695a6, OpenGL 3.0 (compatibility profile, any, old) - 4.0.10188 Compatibility Profile Context main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (compatibility profile, any, old) - 4.0.10188 Compatibility Profile Context, use glGetString main:ExtensionAvailabilityCache: ALL EXTENSIONS: 205 main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x2200) -> 792386646 main: !!! createContextARB: mappedVersionsAvailableSet(decon): false main: createContextARBVersions: share 0, direct true, version 4.1 main: createContextARBImpl: NO 4.1 (core profile, any, new) - @creation main: createContextARBVersions: share 0, direct true, version 4.0 WindowsWGLContext.wglMakeContextCurrent: true main: createContextARBImpl: OK 4.0 (core profile, any, new) - @creation, share 0, direct true, hasSharedContext false java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@626f50a8 at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:540) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at OneTriangle.main(OneTriangle.java:25) main: !!! Context FQN: Windows_decon_0-0x4002500 main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@626f50a8, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x4002500) -> 2021372560 main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x4002500) -> 820791943 ExtensionAvailabilityCache: Flush availability OpenGL 4.0 (core profile, any, new) - 4.0.10188 Core Profile Context main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@626f50a8, OpenGL 4.0 (core profile, any, new) - 4.0.10188 Core Profile Context main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 4.0 (core profile, any, new) - 4.0.10188 Core Profile Context, use glGetStringi main:ExtensionAvailabilityCache: GL_EXTENSIONS: 172 main:ExtensionAvailabilityCache: ALL EXTENSIONS: 192 main:ExtensionAvailabilityCache: Added GL_VERSION_4_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x4002500) -> 1762721320 WindowsWGLContext.wglMakeContextCurrent: true main: !!! createContextARBMapVersionsAvailable HAVE: 4.0 (core profile, any, new) main: createContextARBVersions: share 0, direct true, version 4.1 main: createContextARBImpl: NO 4.1 (compatibility profile, any, new) - @creation main: createContextARBVersions: share 0, direct true, version 4.0 main: createContextARBImpl: OK 4.0 (compatibility profile, any, new) - @creation, share 0, direct true, hasSharedContext false java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@45d64c37 at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:541) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at OneTriangle.main(OneTriangle.java:25) main: !!! Context FQN: Windows_decon_0-0x4002300 main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@45d64c37, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x4002300) -> 2021372560 main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x4002300) -> 549041464 ExtensionAvailabilityCache: Flush availability OpenGL 4.0 (compatibility profile, any, new) - 4.0.10188 Compatibility Profile Context main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@45d64c37, OpenGL 4.0 (compatibility profile, any, new) - 4.0.10188 Compatibility Profile Context main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 4.0 (compatibility profile, any, new) - 4.0.10188 Compatibility Profile Context, use glGetStringi main:ExtensionAvailabilityCache: GL_EXTENSIONS: 185 main:ExtensionAvailabilityCache: ALL EXTENSIONS: 205 main:ExtensionAvailabilityCache: Added GL_VERSION_4_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x4002300) -> 2654289 WindowsWGLContext.wglMakeContextCurrent: true main: !!! createContextARBMapVersionsAvailable HAVE: 4.0 (compatibility profile, any, new) main: createContextARBVersions: share 0, direct true, version 3.3 main: createContextARBImpl: OK 3.3 (core profile, any, new) - @creation, share 0, direct true, hasSharedContext false java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@630045eb at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:542) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at OneTriangle.main(OneTriangle.java:25) main: !!! Context FQN: Windows_decon_0-0x3032500 main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@630045eb, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x3032500) -> 2021372560 main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x3032500) -> 653163028 ExtensionAvailabilityCache: Flush availability OpenGL 3.3 (core profile, any, new) - 3.3.10188 Core Profile Context main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@630045eb, OpenGL 3.3 (core profile, any, new) - 3.3.10188 Core Profile Context main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.3 (core profile, any, new) - 3.3.10188 Core Profile Context, use glGetStringi main:ExtensionAvailabilityCache: GL_EXTENSIONS: 172 main:ExtensionAvailabilityCache: ALL EXTENSIONS: 192 main:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x3032500) -> 1922091779 WindowsWGLContext.wglMakeContextCurrent: true main: !!! createContextARBMapVersionsAvailable HAVE: 3.3 (core profile, any, new) main: createContextARBVersions: share 0, direct true, version 3.3 main: createContextARBImpl: OK 3.3 (compatibility profile, any, new) - @creation, share 0, direct true, hasSharedContext false java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@6cb8 at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:543) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at OneTriangle.main(OneTriangle.java:25) main: !!! Context FQN: Windows_decon_0-0x3032300 main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@6cb8, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x3032300) -> 2021372560 main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x3032300) -> 154777486 ExtensionAvailabilityCache: Flush availability OpenGL 3.3 (compatibility profile, any, new) - 3.3.10188 Compatibility Profile Context main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@6cb8, OpenGL 3.3 (compatibility profile, any, new) - 3.3.10188 Compatibility Profile Context main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.3 (compatibility profile, any, new) - 3.3.10188 Compatibility Profile Context, use glGetStringi main:ExtensionAvailabilityCache: GL_EXTENSIONS: 185 main:ExtensionAvailabilityCache: ALL EXTENSIONS: 205 main:ExtensionAvailabilityCache: Added GL_VERSION_3_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x3032300) -> 742510685 WindowsWGLContext.wglMakeContextCurrent: true main: !!! createContextARBMapVersionsAvailable HAVE: 3.3 (compatibility profile, any, new) main: createContextARBVersions: share 0, direct true, version 3.0 main: createContextARBImpl: OK 3.0 (compatibility profile, any, new) - @creation, share 0, direct true, hasSharedContext false java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@14d6a05e at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.GLContextImpl.createContextARBMapVersionsAvailable(GLContextImpl.java:618) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:544) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at OneTriangle.main(OneTriangle.java:25) main: !!! Context FQN: Windows_decon_0-0x3002300 main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@14d6a05e, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] main: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x3002300) -> 2021372560 main: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x3002300) -> 453076530 ExtensionAvailabilityCache: Flush availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context main:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@14d6a05e, OpenGL 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context main:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context, use glGetString main:ExtensionAvailabilityCache: ALL EXTENSIONS: 205 main:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions main:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions main: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x3002300) -> 2027711095 WindowsWGLContext.wglMakeContextCurrent: true main: !!! createContextARBMapVersionsAvailable HAVE: 3.0 (compatibility profile, any, new) java.lang.Throwable: main: !!! createContextARB: SET mappedVersionsAvailableSet Windows_decon_0 at javax.media.opengl.GLContext.setAvailableGLVersionsSet(GLContext.java:582) at com.jogamp.opengl.impl.GLContextImpl.mapGLVersions(GLContextImpl.java:545) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:510) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at OneTriangle.main(OneTriangle.java:25) main: createContextARBImpl: OK 3.0 (compatibility profile, any, new) - @creation, share 0, direct true, hasSharedContext false java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@4ed1e89e at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.GLContextImpl.createContextARB(GLContextImpl.java:531) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:288) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at OneTriangle.main(OneTriangle.java:25) main: !!! Context FQN: Windows_decon_0-0x3002300 main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@4ed1e89e, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] main: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0-0x3002300) -> 2021372560 main: !!! GLContext GL ProcAddressTable reusing key(Windows_decon_0-0x3002300) -> 453076530 main: !!! GLContext GL ExtensionAvailabilityCache reusing key(Windows_decon_0-0x3002300) -> 2027711095 main: createContextImpl: OK (ARB, initial) share 0 WindowsWGLContext.wglMakeContextCurrent: true main: !!! Create GL context OK: 0x60001 for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext !!! SharedContext: com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 3.0, options 0x23, 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context, handle 0x60001, com.jogamp.opengl.impl.gl4.GL4bcImpl@4ed1e89e, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] , pbuffer supported true GLProfile.initProfilesForDevice: decon: desktop Shared Ctx true GLProfile.init map decon, desktopCtxUndef false, eglCtxUndef false GLProfile.init map GLProfile[GL2/GL2] on devide decon GLProfile.init map default GLProfile[GL2/GL2] on device decon GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon GLProfile.init map GLProfile[GL3/GL3] on devide decon GLProfile.init map GLProfile[GL4/GL4] on devide decon GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon GLProfile.init map *** no mapping for GLES2 on device decon GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon GLProfile.init map *** no mapping for GLES1 on device decon GLProfile: EGLFactory - Device is not available: decon GLProfile.initProfilesForDevice: decon: added profile(s): true GLProfile.initProfilesForDevice: decon: GLAvailability[Native[GL4bc true[4.0 (compatibility profile, any, new)], GL4 true[4.0 (core profile, any, new)], GL3bc true[3.3 (compatibility profile, any, new)], GL3 true[3.3 (core profile, any, new)], GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL4/GL4], GLProfile[GL3/GL3], GLProfile[GL4bc/GL4bc], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], GLProfile[GL3bc/GL3bc], , default GLProfile[GL2/GL2]]] GLProfile.init isAWTAvailable true GLProfile.init has desktopFactory true GLProfile.init hasDesktopGL true GLProfile.init hasGL234Impl true GLProfile.init has eglFactory true GLProfile.init hasGLES1Impl false GLProfile.init hasGLES2Impl false GLProfile.init defaultDesktopDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] GLProfile.init defaultEGLDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] GLProfile.init defaultDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] *** setCapsPFD: WGL-Choosen false, pfdID 2, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] main: !!! Created external OpenGL context 0x20000 for com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x20000, null, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext$Drawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x5e01210b, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 2, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x5e01210b, size 0x0]]] java.lang.Exception: Info: setGL (OpenGL null): Thread[main,5,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@3a64c34e at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext.(WindowsExternalWGLContext.java:68) at com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext.create(WindowsExternalWGLContext.java:95) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.createExternalGLContextImpl(WindowsWGLDrawableFactory.java:289) at com.jogamp.opengl.impl.GLDrawableFactoryImpl.createExternalGLContext(GLDrawableFactoryImpl.java:226) at OneTriangle.main(OneTriangle.java:41) main: !!! Context FQN: Windows_decon_0-0x2200 main: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x20000, com.jogamp.opengl.impl.gl4.GL4bcImpl@3a64c34e, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsExternalWGLContext$Drawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x5e01210b, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 2, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x5e01210b, size 0x0]]] main: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0-0x2200) -> 2021372560 main: !!! GLContext GL ProcAddressTable reusing key(Windows_decon_0-0x2200) -> 1205807115 main: !!! GLContext GL ExtensionAvailabilityCache reusing key(Windows_decon_0-0x2200) -> 792386646 updateGraphicsConfiguration: hdc 0x5e01210b !!! user chosen caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] updateGraphicsConfigurationARB: Pixel format already chosen for HDC: 0x5e01210b, pixelformat 2 updateGraphicsConfigurationARB: using pfdID 2 *** setCapsPFD: WGL-Choosen true, pfdID 2, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 8, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 8, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] java.lang.Exception: Debug at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.shutdownInstance(WindowsWGLDrawableFactory.java:191) at javax.media.opengl.GLDrawableFactory.shutdownImpl(GLDrawableFactory.java:200) at javax.media.opengl.GLDrawableFactory.access$100(GLDrawableFactory.java:90) at javax.media.opengl.GLDrawableFactory$2.run(GLDrawableFactory.java:171) at java.lang.Thread.run(Unknown Source) !!! Shutdown Shared: !!! Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]] !!! CTX : com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 3.0, options 0x23, 3.0 (compatibility profile, any, new) - 3.0.10188 Compatibility Profile Context, handle 0x60001, com.jogamp.opengl.impl.gl4.GL4bcImpl@4ed1e89e, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@528acf6e, handle 0x38012038, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x38012038, size 0x0]]] !!! Shutdown Shared Finished