3D Viewer 1.1.1.1995 Developed by Ledyaev Alexander E-Mail : ledalex@meteo.ru ICQ : 286-932-489 Nick : LedAlex -------------------------------- If you are experiencing some problems please contact author. -------------------------------- GLProfile.init firstUIActionOnProcess: false, thread: javawsApplicationMain ----------------------------------------------------------------------------------------------------- Platform: Windows XP 5.1 (os), x86 (arch) 1 cores Platform: littleEndian true, 32Bit true, a-ptr bit-size 32 Platform: Java 1.6.0_22, Java HotSpot(TM) Client VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: com.jogamp.common Extension Name: com.jogamp.common Specification Title: GlueGen Java Bindings Generator Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: GlueGen Run-Time Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b223-20101125 Implementation Branch: master Implementation Commit: 5b43d384017f9cfa12dab1a194a5688b948dc587 ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: javax.media.nativewindow Extension Name: javax.media.nativewindow Specification Title: Native Window Interface API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: Native Window Interface Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b236-20101125 Implementation Branch: master Implementation Commit: 237ab306f4dba00316b8e09f571cf7cb5612d0c3 ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: javax.media.opengl Extension Name: javax.media.opengl Specification Title: Java Bindings for OpenGL API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: Java Bindings for OpenGL Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b236-20101125 Implementation Branch: master Implementation Commit: 237ab306f4dba00316b8e09f571cf7cb5612d0c3 ----------------------------------------------------------------------------------------------------- java.lang.Throwable: Info: NativeWindowFactory.initSingleton(false) at javax.media.nativewindow.NativeWindowFactory.initSingleton(NativeWindowFactory.java:131) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1084) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1304) at javax.media.opengl.GLProfile.getDefaultDesktopDevice(GLProfile.java:1291) at javax.media.opengl.awt.GLCanvas.(GLCanvas.java:86) at LedAlex.GIS.GISViewer3D.(GISViewer3D.java:102) at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.sun.javaws.Launcher.executeApplication(Unknown Source) at com.sun.javaws.Launcher.executeMainClass(Unknown Source) at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) at com.sun.javaws.Launcher.run(Unknown Source) at java.lang.Thread.run(Unknown Source) JOGL/Java2D integration disabled JAWTUtil: Has sun.awt.SunToolkit.awtLock/awtUnlock true JAWTUtil: Has Java2D true JAWTUtil: Is headless false NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@127e2ee NativeWindowFactory.registerFactory() class java.awt.Component -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@127e2ee NativeWindowFactory firstUIActionOnProcess false NativeWindowFactory isAWTAvailable true, defaultFactory com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@127e2ee GLDrawableFactory.static - Native OS Factory for: Windows: com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory GraphicsConfigurationFactory.registerFactory() interface javax.media.nativewindow.AbstractGraphicsDevice -> com.jogamp.nativewindow.impl.GraphicsConfigurationFactoryImpl@b2e752 GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@15b4ad2 GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@59c8b5 GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.egl.EGLGraphicsDevice -> com.jogamp.opengl.impl.egl.EGLGraphicsConfigurationFactory@5646a5 java.lang.Throwable: Info: GLProfile.initProfilesForDevice: decon, isSet false at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1207) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1304) at javax.media.opengl.GLProfile.getDefaultDesktopDevice(GLProfile.java:1291) at javax.media.opengl.awt.GLCanvas.(GLCanvas.java:86) at LedAlex.GIS.GISViewer3D.(GISViewer3D.java:102) at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.sun.javaws.Launcher.executeApplication(Unknown Source) at com.sun.javaws.Launcher.executeMainClass(Unknown Source) at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) at com.sun.javaws.Launcher.run(Unknown Source) at java.lang.Thread.run(Unknown Source) GLProfile.init map decon, desktopCtxUndef true, eglCtxUndef true GLProfile.init map GLProfile[GL2/GL2] on devide decon GLProfile.init map default GLProfile[GL2/GL2] on device decon GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon GLProfile.init map GLProfile[GL3/GL3] on devide decon GLProfile.init map GLProfile[GL4/GL4] on devide decon GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon GLProfile.init map *** no mapping for GLES2 on device decon GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon GLProfile.init map *** no mapping for GLES1 on device decon java.lang.Exception: Info: setGL (OpenGL null): Thread[javawsApplicationMain,5,javawsApplicationThreadGroup], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@1fb24d3 at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:280) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateShared(WindowsWGLDrawableFactory.java:161) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:182) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:271) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:246) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1223) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1304) at javax.media.opengl.GLProfile.getDefaultDesktopDevice(GLProfile.java:1291) at javax.media.opengl.awt.GLCanvas.(GLCanvas.java:86) at LedAlex.GIS.GISViewer3D.(GISViewer3D.java:102) at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.sun.javaws.Launcher.executeApplication(Unknown Source) at com.sun.javaws.Launcher.executeMainClass(Unknown Source) at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) at com.sun.javaws.Launcher.run(Unknown Source) at java.lang.Thread.run(Unknown Source) javawsApplicationMain: !!! Context FQN: Windows_decon_0-0x2200 javawsApplicationMain: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@1fb24d3, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, handle 0xfffffffffb010b34, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0xfffffffffb010b34, size 0x0]]] javawsApplicationMain: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 17507279 javawsApplicationMain: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 28921506 ExtensionAvailabilityCache: Flush availability OpenGL 2.0 (compatibility profile, any, old) - 2.0.5220 WinXP Release javawsApplicationMain:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@1fb24d3, OpenGL 2.0 (compatibility profile, any, old) - 2.0.5220 WinXP Release javawsApplicationMain:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 2.0 (compatibility profile, any, old) - 2.0.5220 WinXP Release, use glGetString javawsApplicationMain:ExtensionAvailabilityCache: ALL EXTENSIONS: 99 javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions javawsApplicationMain:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions javawsApplicationMain: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x2200) -> 20693770 javawsApplicationMain: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0 WindowsWGLContext.createContext failed, fall back to !ARB context 0.0 (old) - @creation WindowsWGLContext.wglMakeContextCurrent: true javawsApplicationMain: createImpl: OK (old) share 0 javawsApplicationMain: !!! Create GL context OK: 0x10000 for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext javawsApplicationMain: wglMakeCurrent(hdc 0xfffffffffb010b34, contextHandle 0x10000) succeeded !!! SharedContext: com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.0, options 0x22, 2.0 (compatibility profile, any, old) - 2.0.5220 WinXP Release, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@1fb24d3, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, handle 0xfffffffffb010b34, Window ProxySurface[config WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.DefaultGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0xfffffffffb010b34, size 0x0]]] , pbuffer supported true GLProfile.initProfilesForDevice: decon: desktop Shared Ctx true GLProfile.init map decon, desktopCtxUndef false, eglCtxUndef false GLProfile.init map GLProfile[GL2/GL2] on devide decon GLProfile.init map default GLProfile[GL2/GL2] on device decon GLProfile.init map *** no mapping for GL3bc on device decon GLProfile.init map *** no mapping for GL4bc on device decon GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon GLProfile.init map *** no mapping for GL3 on device decon GLProfile.init map *** no mapping for GL4 on device decon GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon GLProfile.init map *** no mapping for GLES2 on device decon GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon GLProfile.init map *** no mapping for GLES1 on device decon GLProfile: EGLFactory - Device is not available: decon java.lang.Throwable: javawsApplicationMain: !!! createContextARB: SET mappedVersionsAvailableSet Windows_decon_0 at javax.media.opengl.GLContext.setAvailableGLVersionsSet(GLContext.java:582) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1274) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1177) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:107) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:105) at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1304) at javax.media.opengl.GLProfile.getDefaultDesktopDevice(GLProfile.java:1291) at javax.media.opengl.awt.GLCanvas.(GLCanvas.java:86) at LedAlex.GIS.GISViewer3D.(GISViewer3D.java:102) at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.sun.javaws.Launcher.executeApplication(Unknown Source) at com.sun.javaws.Launcher.executeMainClass(Unknown Source) at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) at com.sun.javaws.Launcher.run(Unknown Source) at java.lang.Thread.run(Unknown Source) GLProfile.initProfilesForDevice: decon: added profile(s): true GLProfile.initProfilesForDevice: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]] GLProfile.init isAWTAvailable true GLProfile.init has desktopFactory true GLProfile.init hasDesktopGL true GLProfile.init hasGL234Impl true GLProfile.init has eglFactory true GLProfile.init hasGLES1Impl false GLProfile.init hasGLES2Impl false GLProfile.init defaultDesktopDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] GLProfile.init defaultEGLDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] GLProfile.init defaultDevice class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] Сервер "http://80.245.248.220/ArcGIS/services/EKO/EKO_WORLD/mapserver/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" найден. Сервер "http://80.245.248.220/ArcGIS/services/KIIS/KIIS-Truncated/mapserver/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" найден. Сервер "http://80.245.248.220/ArcGIS/services/KIIS/KIIS_OGC/mapserver/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" не найден. Сервер "http://80.245.248.220/ArcGIS/services/PORTAL/PORTAL/mapserver/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" найден. Сервер "http://maps.gispro.ru/arcgis/services/ESIMO/world_land/MapServer/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" найден. Сервер "http://maps.gispro.ru/arcgis/services/ESIMO/world_blank/MapServer/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" найден. Сервер "http://maps.gispro.ru/arcgis/services/ESIMO/rf_cache/MapServer/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" найден. Сервер "http://maps.gispro.ru/arcgis/services/ESIMO/P0001/MapServer/WMSServer?service=WMS&version=1.3.0&request=GetCapabilities" найден. Animator add: 22470080 - Thread[javawsApplicationMain,5,javawsApplicationThreadGroup] java.lang.Exception: javawsApplicationMain - Info: addNotify - start at javax.media.opengl.awt.GLCanvas.addNotify(GLCanvas.java:430) at java.awt.Container.addImpl(Unknown Source) at java.awt.Container.add(Unknown Source) at javax.swing.JFrame.addImpl(Unknown Source) at java.awt.Container.add(Unknown Source) at LedAlex.GIS.GISViewer3D.(GISViewer3D.java:354) at LedAlex.GIS.GISViewer3D.main(GISViewer3D.java:167) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.sun.javaws.Launcher.executeApplication(Unknown Source) at com.sun.javaws.Launcher.executeMainClass(Unknown Source) at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) at com.sun.javaws.Launcher.run(Unknown Source) at java.lang.Thread.run(Unknown Source) GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@59c8b5 WindowsAWTWGLGraphicsConfigurationFactory: got class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0] WindowsAWTWGLGraphicsConfigurationFactory: made class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0] GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@15b4ad2 WindowsAWTWGLGraphicsConfigurationFactory: chosen WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds [ 0 / 0 0 x 0 ], pos 0/0, size 0x0, visible true, lockedExt false, config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], awtComponent AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], null-drawable]] GLDrawableFactoryImpl.createGLDrawable: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable[Realized false, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, handle 0x0, Window JAWT-Window[windowHandle 0x0, surfaceHandle 0x0, bounds [ 0 / 0 0 x 0 ], pos 0/0, size 0x0, visible true, lockedExt false, config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], awtComponent AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, wglChoosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], null-drawable]]] setRealized: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable false -> true updateGraphicsConfiguration: hdc 0xfffffffff8011389 !!! user chosen caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] HDC2GLCapabilities: ARB_pixel_format: true HDC2GLCapabilities: ARB_multisample : true wglChoosePixelFormatARB1: NumFormats (wglChoosePixelFormatARB) accelMode 0xffffffff: 12 / 256 updateGraphicsConfigurationARB: NumFormats (wglChoosePixelFormatARB) 12 / 256 updateGraphicsConfigurationARB: Used wglChoosePixelFormatARB to recommend pixel format 22, idx 0 !!! recommended caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] updateGraphicsConfigurationARB: using pfdID 22 *** setCapsPFD: WGL-Choosen true, pfdID 22, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] !!! WindowsWGLDrawable.setRealized(true): WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] javawsApplicationMain - Realized Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, handle 0xfffffffff8011389, Window JAWT-Window[windowHandle 0x60ab8, surfaceHandle 0xfffffffff8011389, bounds [ 0 / 0 0 x 0 ], pos 0/0, size 0x0, visible true, lockedExt false, config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], awtComponent AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable]]] javawsApplicationMain - Info: addNotify - end Animator started: Thread[javawsApplicationMain-AWTAnimator-1,5,javawsApplicationThreadGroup] finishLifecycleAction(com.jogamp.opengl.util.Animator$WaitForStartedCondition): finished - waited true, started: true, animating: true, paused: false, drawables 1 Threading: hasAWT true, mode AWT, plugin com.jogamp.opengl.impl.awt.AWTThreadingPlugin@d62221 java.lang.Exception: Info: setGL (OpenGL null): Thread[AWT-EventQueue-0,6,main], -> class com.jogamp.opengl.impl.gl4.GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@131943f at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:178) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:821) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:280) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:407) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:353) at com.jogamp.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:340) at javax.media.opengl.awt.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:728) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) AWT-EventQueue-0: !!! Context FQN: Windows_decon_0-0x2200 AWT-EventQueue-0: !!! Initializing WGL extension address table for com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLContext [OpenGL -1.-1, options 0x0, null, handle 0x0, com.jogamp.opengl.impl.gl4.GL4bcImpl@131943f, Drawable Read/Write: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@12ea1dd, handle 0xfffffffff8011389, Window JAWT-Window[windowHandle 0x60ab8, surfaceHandle 0xfffffffff8011389, bounds [ 0 / 0 792 x 372 ], pos 0/0, size 792x372, visible true, lockedExt false, config class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], awtComponent AWT-GLCanvas[ class javax.media.nativewindow.awt.AWTGraphicsConfiguration[class javax.media.nativewindow.awt.AWTGraphicsScreen[class javax.media.nativewindow.awt.AWTGraphicsDevice[type AWT[subType null], connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], sun.awt.Win32GraphicsConfig@13a317a[dev=Win32GraphicsDevice[screen=0],pixfmt=0], encapsulated WindowsWGLGraphicsConfiguration[class javax.media.nativewindow.DefaultGraphicsScreen[class javax.media.nativewindow.windows.WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 22, wglChoosen true, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: false, DepthBits: 16, StencilBits: 8, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: true, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]], com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable]]]] AWT-EventQueue-0: !!! GLContext WGL ProcAddressTable reusing key(Windows_decon_0-0x2200) -> 17507279 AWT-EventQueue-0: !!! GLContext GL ProcAddressTable reusing key(Windows_decon_0-0x2200) -> 28921506 AWT-EventQueue-0: !!! GLContext GL ExtensionAvailabilityCache reusing key(Windows_decon_0-0x2200) -> 20693770 AWT-EventQueue-0: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0 WindowsWGLContext.createContext failed, fall back to !ARB context 0.0 (old) - @creation WindowsWGLContext.wglMakeContextCurrent: true