-----------------------------------------------------------------------------------------------------
Platform: Windows 7 6.1 (os), x86 (arch) 2 cores
Platform: littleEndian true, 32Bit true, a-ptr bit-size 32
Platform: Java 1.6.0_23, Java HotSpot(TM) Client VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.common
Extension Name: com.jogamp.common
Specification Title: GlueGen Java Bindings Generator
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: GlueGen Run-Time
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b242-20101219
Implementation Branch: master
Implementation Commit: 10c62de831ef208007402134fa2ac9cca85f4770
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: javax.media.nativewindow
Extension Name: javax.media.nativewindow
Specification Title: Native Window Interface API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: Native Window Interface Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b261-20101219
Implementation Branch: master
Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: javax.media.opengl
Extension Name: javax.media.opengl
Specification Title: Java Bindings for OpenGL API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: Java Bindings for OpenGL Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b261-20101219
Implementation Branch: master
Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.newt
Extension Name: com.jogamp.newt
Specification Title: NEWT API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: NEWT Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b261-20101219
Implementation Branch: master
Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53
-----------------------------------------------------------------------------------------------------
java.lang.Throwable: main - Info: NativeWindowFactory.<init>
	at javax.media.nativewindow.NativeWindowFactory.<clinit>(NativeWindowFactory.java:119)
	at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1090)
	at javax.media.opengl.GLProfile.access$000(GLProfile.java:66)
	at javax.media.opengl.GLProfile$1.run(GLProfile.java:112)
	at java.security.AccessController.doPrivileged(Native Method)
	at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110)
	at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1345)
	at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1497)
	at javax.media.opengl.GLProfile.get(GLProfile.java:549)
	at javax.media.opengl.GLProfile.getDefault(GLProfile.java:447)
	at javax.media.opengl.GLProfile.getDefault(GLProfile.java:453)
	at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:898)
main - NativeWindowFactory.initSingleton(false)
JOGL/Java2D integration disabled
JAWTUtil: Has sun.awt.SunToolkit.awtLock/awtUnlock true
JAWTUtil: Has Java2D true
JAWTUtil: Is headless false
JAWTUtil: AWT Desktop hints 2
GDI.isFirstX11ActionOnProcess: false
NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@1404536
NativeWindowFactory.registerFactory() class java.awt.Component -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@1404536
NativeWindowFactory firstUIActionOnProcess false
NativeWindowFactory isAWTAvailable true, defaultFactory com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@1404536
GLProfile.init firstUIActionOnProcess: false, thread: main
-----------------------------------------------------------------------------------------------------
Platform: Windows 7 6.1 (os), x86 (arch) 2 cores
Platform: littleEndian true, 32Bit true, a-ptr bit-size 32
Platform: Java 1.6.0_23, Java HotSpot(TM) Client VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.common
Extension Name: com.jogamp.common
Specification Title: GlueGen Java Bindings Generator
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: GlueGen Run-Time
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b242-20101219
Implementation Branch: master
Implementation Commit: 10c62de831ef208007402134fa2ac9cca85f4770
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: javax.media.nativewindow
Extension Name: javax.media.nativewindow
Specification Title: Native Window Interface API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: Native Window Interface Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b261-20101219
Implementation Branch: master
Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: javax.media.opengl
Extension Name: javax.media.opengl
Specification Title: Java Bindings for OpenGL API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: Java Bindings for OpenGL Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b261-20101219
Implementation Branch: master
Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53
-----------------------------------------------------------------------------------------------------
GLDrawableFactory.static - Native OS Factory for: Windows: com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory
GraphicsConfigurationFactory.registerFactory() interface javax.media.nativewindow.AbstractGraphicsDevice -> com.jogamp.nativewindow.impl.DefaultGraphicsConfigurationFactoryImpl@1c672d0
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@2a340e
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@19fcc69
main-SharedResourceRunner STARTED
main-SharedResourceRunner -> ready
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.egl.EGLGraphicsDevice -> com.jogamp.opengl.impl.egl.EGLGraphicsConfigurationFactory@a39137
WindowsWGLDrawableFactory.enterThreadCriticalZone() - 0xffffffffffffffff - main
java.lang.Exception: Stack trace
	at java.lang.Thread.dumpStack(Unknown Source)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.enterThreadCriticalZone(WindowsWGLDrawableFactory.java:140)
	at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1222)
	at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1192)
	at javax.media.opengl.GLProfile.access$000(GLProfile.java:66)
	at javax.media.opengl.GLProfile$1.run(GLProfile.java:112)
	at java.security.AccessController.doPrivileged(Native Method)
	at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110)
	at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1345)
	at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1497)
	at javax.media.opengl.GLProfile.get(GLProfile.java:549)
	at javax.media.opengl.GLProfile.getDefault(GLProfile.java:447)
	at javax.media.opengl.GLProfile.getDefault(GLProfile.java:453)
	at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:898)
java.lang.Throwable: Info: GLProfile.initProfilesForDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], isSet false
	at javax.media.opengl.GLProfile.initProfilesForDeviceImpl(GLProfile.java:1234)
	at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1224)
	at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1192)
	at javax.media.opengl.GLProfile.access$000(GLProfile.java:66)
	at javax.media.opengl.GLProfile$1.run(GLProfile.java:112)
	at java.security.AccessController.doPrivileged(Native Method)
	at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110)
	at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1345)
	at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1497)
	at javax.media.opengl.GLProfile.get(GLProfile.java:549)
	at javax.media.opengl.GLProfile.getDefault(GLProfile.java:447)
	at javax.media.opengl.GLProfile.getDefault(GLProfile.java:453)
	at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:898)
GLProfile.init map decon, desktopCtxUndef true, eglCtxUndef true
GLProfile.init map GLProfile[GL2/GL2] on devide decon
GLProfile.init map default GLProfile[GL2/GL2] on device decon
GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon
GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon
GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon
GLProfile.init map GLProfile[GL3/GL3] on devide decon
GLProfile.init map GLProfile[GL4/GL4] on devide decon
GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon
GLProfile.init map *** no mapping for GLES2 on device decon
GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon
GLProfile.init map *** no mapping for GLES1 on device decon
getOrCreateShared() decon: trying
main doAndWait START init: decon, release: null
main initializeAndWait set command init: decon, release: null
main-SharedResourceRunner woke up for device connection init: decon, release: null
main-SharedResourceRunner create Shared for: decon
RegisteredClassFactory getSharedClass (0) initialized: RegisteredClass[handle 0x400000, _dummyWindow_clazz0]
updateGraphicsConfiguration(using target): hdc 0x10e01
!!! user chosen caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]
updateGraphicsConfigurationARB: SharedContext is null: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
updateGraphicsConfigurationGDI: ChoosePixelFormat(HDC 0x10e01) = 9, idx 8 (LastError: 0)
chooseCapabilities: Using recommendedIndex: idx 8
!!! chosen pfdID (GDI): native recommended 9 chosen 9, caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]
!!! setPixelFormat (GDI): hdc 0x10e01, -1 -> 9
*** setCapsPFD: ARB-Choosen false, pfdID 9, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]
!!! WindowsDummyWGLDrawable: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]
java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c
	at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:176)
	at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:814)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:302)
	at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:405)
	at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:351)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:236)
	at com.jogamp.opengl.impl.SharedResourceRunner.run(SharedResourceRunner.java:206)
	at java.lang.Thread.run(Unknown Source)
main-SharedResourceRunner: !!! Initializing WGL extension address table: Windows_decon_0
main-SharedResourceRunner: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0) -> 24724388
main-SharedResourceRunner: !!! Context FQN: Windows_decon_0-0x2200
main-SharedResourceRunner: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 24216257
ExtensionAvailabilityCache: Flush availability OpenGL 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL
main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c, OpenGL 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL
main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL, use glGetString
main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 105
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions
main-SharedResourceRunner: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x2200) -> 30269696
main-SharedResourceRunner: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0
WindowsWGLContext.createContext failed, fall back to !ARB context 0.0 (old) - @creation
main-SharedResourceRunner: createImpl: OK (old) share 0
main-SharedResourceRunner: !!! Create GL context OK: 0x10000 for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext
!!! SharedDevice:  WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
!!! SharedScreen:  DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0]
!!! SharedContext: com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c,
	Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
	Factory   com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472,
	handle    0x0,
	Window    ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]] 
!!! pbuffer avail: false
!!! readDrawable:  false
main-SharedResourceRunner -> ready
main initializeAndWait END init: decon, release: null
java.lang.Throwable: getOrCreateSharedl() decon: done
	at com.jogamp.opengl.impl.SharedResourceRunner.getOrCreateShared(SharedResourceRunner.java:103)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:318)
	at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:275)
	at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:250)
	at javax.media.opengl.GLProfile.initProfilesForDeviceImpl(GLProfile.java:1251)
	at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1224)
	at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1192)
	at javax.media.opengl.GLProfile.access$000(GLProfile.java:66)
	at javax.media.opengl.GLProfile$1.run(GLProfile.java:112)
	at java.security.AccessController.doPrivileged(Native Method)
	at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110)
	at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1345)
	at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1497)
	at javax.media.opengl.GLProfile.get(GLProfile.java:549)
	at javax.media.opengl.GLProfile.getDefault(GLProfile.java:447)
	at javax.media.opengl.GLProfile.getDefault(GLProfile.java:453)
	at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:898)
GLProfile.initProfilesForDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]: desktop Shared Ctx true
GLProfile.init map decon, desktopCtxUndef false, eglCtxUndef false
GLProfile.init map GLProfile[GL2/GL2] on devide decon
GLProfile.init map default GLProfile[GL2/GL2] on device decon
GLProfile.init map *** no mapping for GL3bc on device decon
GLProfile.init map *** no mapping for GL4bc on device decon
GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon
GLProfile.init map *** no mapping for GL3 on device decon
GLProfile.init map *** no mapping for GL4 on device decon
GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon
GLProfile.init map *** no mapping for GLES2 on device decon
GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon
GLProfile.init map *** no mapping for GLES1 on device decon
main: !!! createContextARB: SET mappedVersionsAvailableSet Windows_decon_0
GLProfile.initProfilesForDevice: decon: added profile(s): desktop true, egl false
GLProfile.initProfilesForDevice: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
GLProfile.dumpGLInfo: com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c,
	Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
	Factory   com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472,
	handle    0x0,
	Window    ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]] 
GLProfile.dumpGLInfo: p2
ExtensionAvailabilityCache: getGLExtensions() called
-----------------------------------------------------------------------------------------------------
WindowsGraphicsDevice[type Windows, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
Swap Interval -1
GL Profile    GLProfile[GL2/GL2]
CTX VERSION   2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL
GL            com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c
GL_VENDOR     VMware, Inc.
GL_VERSION    2.1 Mesa 7.7.1-DEVEL
GL_EXTENSIONS 
              GL_EXT_compiled_vertex_array GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_ARB_copy_buffer GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texgen_reflection GL_OES_read_format GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_S3_s3tc
GLX_EXTENSIONS 
              WGL_ARB_extensions_string WGL_ARB_multisample WGL_ARB_pixel_format WGL_EXT_extensions_string
-----------------------------------------------------------------------------------------------------
GLProfile.dumpGLInfo: p3
GLProfile.dumpGLInfo: p4
WindowsWGLDrawableFactory.leaveThreadCriticalZone() - 0xffffffffffffffff - main
GLProfile.init isAWTAvailable       true
GLProfile.init has desktopFactory   true
GLProfile.init hasDesktopGL         true
GLProfile.init hasGL234Impl         true
GLProfile.init has eglFactory       true
GLProfile.init hasGLES1Impl         false
GLProfile.init hasGLES2Impl         false
GLProfile.init defaultDesktopDevice WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
GLProfile.init defaultEGLDevice     EGLGraphicsDevice[type EGL, connection decon, unitID 0, handle 0x0]
GLProfile.init defaultDevice        WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
Display.createNative(Windows_nil-1) Create EDTUtil: com.jogamp.newt.impl.DefaultEDTUtil
Display.create() NEW: NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning false, null] main
Screen.create() NEW: NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 480x480, null, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning false, null]] main
!!! Window Invalidate(unrecoverable: true) main
Thread[main,5,main]: EDT START - edt: Thread[main-Display-Windows_nil-1-EDT-1,5,main]
main-Display-Windows_nil-1-EDT-1: EDT run() START main-Display-Windows_nil-1-EDT-1
consumeWindowEvent: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944182848 d 0ms]], visible false 0/0 128x128
Window setVisible: START (main) 0/0 128x128, fs false, windowHandle 0x0, visible: false -> true, parentWindowHandle 0x0, parentWindow false
java.lang.Exception: Stack trace
	at java.lang.Thread.dumpStack(Unknown Source)
	at com.jogamp.newt.impl.WindowImpl.setVisible(WindowImpl.java:674)
	at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:277)
	at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:919)
GLWindow.resetCounter() Thread[main-Display-Windows_nil-1-EDT-1,5,main]
Window.createNative() START (main-Display-Windows_nil-1-EDT-1, com.jogamp.newt.impl.windows.WindowsWindow[Config null
, NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 480x480, null, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning true, null]]
, ParentWindow null
, ParentWindowHandle 0x0
, WindowHandle 0x0
, SurfaceHandle 0x0 (lockedExt false)
, Pos 0/0, size 128x128
, Visible false
, Undecorated false
, Fullscreen false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@12b6651, ], MouseListeners num 0 [], KeyListeners num 0 [] ])
Screen.addReference() (main-Display-Windows_nil-1-EDT-1): 0 -> 1
Screen.createNative() START (main-Display-Windows_nil-1-EDT-1, NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 480x480, null, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning true, null]])
Display.addReference() (main-Display-Windows_nil-1-EDT-1): 0 -> 1
Display.createNative() START (main-Display-Windows_nil-1-EDT-1, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning true, null])
RegisteredClassFactory getSharedClass (0) initialized: RegisteredClass[handle 0x400000, _newt_clazz0]
Display.createNative() END (main-Display-Windows_nil-1-EDT-1, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]])
Detected screen size 1582x1108
Screen.createNative() END (main-Display-Windows_nil-1-EDT-1, NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]])
ScreenImpl.collectNativeScreenModes: ScreenMode number  : 58
ScreenImpl.collectNativeScreenModes: MonitorMode number : 58
ScreenImpl.collectNativeScreenModes: ScreenSizeMM number: 1
ScreenImpl.collectNativeScreenModes: SurfaceSize number : 29
ScreenImpl.collectNativeScreenModes: Resolution number  : 25
ScreenModeStatus.map Windows_nil-10 -> com.jogamp.newt.impl.ScreenModeStatus@1f1fba0
ScreenModeStatus.addListener (size: 1): NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]]
GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@2a340e
Window.insetsChanged: javax.media.nativewindow.util.Insets[top=44,left=11,bottom=11,right=11]
java.lang.Exception: Info: Window new window handle main-Display-Windows_nil-1-EDT-1 (Parent HWND 0x0) : HWND 0xf035e, Thread[main-Display-Windows_nil-1-EDT-1,5,main]
	at com.jogamp.newt.impl.windows.WindowsWindow.createNativeImpl(WindowsWindow.java:108)
	at com.jogamp.newt.impl.WindowImpl.createNative(WindowImpl.java:285)
	at com.jogamp.newt.impl.WindowImpl.access$500(WindowImpl.java:71)
	at com.jogamp.newt.impl.WindowImpl$VisibleAction.run(WindowImpl.java:626)
	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:93)
	at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:277)
Window.windowRepaint main-Display-Windows_nil-1-EDT-1 - 0/0 -1x-1
Window.consumeEvent: queued WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944182989 d 0ms]], [ 0 / 0  128 x 128 ]]
Window.focusChanged: (main-Display-Windows_nil-1-EDT-1): false -> true - windowHandle 0xf035e parentWindowHandle 0x0
consumeWindowEvent: WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944183005 d 0ms]], visible false 0/0 128x128
Window.positionChanged: (main-Display-Windows_nil-1-EDT-1): 0/0 -> 11/44 - windowHandle 0xf035e parentWindowHandle 0x0
consumeWindowEvent: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944183005 d 0ms]], visible false 11/44 128x128
Window.sizeChanged: (main-Display-Windows_nil-1-EDT-1): force false, 128x128 -> 172x128 - windowHandle 0xf035e parentWindowHandle 0x0
consumeWindowEvent: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944183005 d 0ms]], visible false 11/44 172x128
java.lang.Exception: Info: Window Device Changed main-Display-Windows_nil-1-EDT-1, HMON 0x0 -> 0x10001
	at com.jogamp.newt.impl.windows.WindowsWindow.hasDeviceChanged(WindowsWindow.java:82)
	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:521)
	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:515)
	at com.jogamp.newt.opengl.GLWindow$1.windowResized(GLWindow.java:83)
	at com.jogamp.newt.impl.WindowImpl.consumeWindowEvent(WindowImpl.java:2023)
	at com.jogamp.newt.impl.WindowImpl.sendWindowEvent(WindowImpl.java:1969)
	at com.jogamp.newt.impl.WindowImpl.sizeChanged(WindowImpl.java:2101)
	at com.jogamp.newt.impl.windows.WindowsWindow.setVisible0(Native Method)
	at com.jogamp.newt.impl.windows.WindowsWindow.setVisibleImpl(WindowsWindow.java:149)
	at com.jogamp.newt.impl.WindowImpl.createNative(WindowImpl.java:286)
	at com.jogamp.newt.impl.WindowImpl.access$500(WindowImpl.java:71)
	at com.jogamp.newt.impl.WindowImpl$VisibleAction.run(WindowImpl.java:626)
	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:93)
	at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:277)
Window.windowRepaint main-Display-Windows_nil-1-EDT-1 - 0/0 -1x-1
Window.sizeChanged: (main-Display-Windows_nil-1-EDT-1): force false, 172x128 -> 128x128 - windowHandle 0xf035e parentWindowHandle 0x0
consumeWindowEvent: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944183005 d 0ms]], visible false 11/44 128x128
Window.visibleChanged (main-Display-Windows_nil-1-EDT-1): false -> true - windowHandle 0xf035e parentWindowHandle 0x0
Window.createNative() END (main-Display-Windows_nil-1-EDT-1, com.jogamp.newt.impl.windows.WindowsWindow[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, ARB-Choosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]
, NEWT-Screen[Windows_nil-10, idx 0, refCount 1, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]]
, ParentWindow null
, ParentWindowHandle 0x0
, WindowHandle 0xf035e
, SurfaceHandle 0x0 (lockedExt false)
, Pos 11/44, size 128x128
, Visible true
, Undecorated false
, Fullscreen false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@12b6651, ], MouseListeners num 0 [], KeyListeners num 0 [] ])
GLWindow.setVisibleActionPost(true, true) Thread[main-Display-Windows_nil-1-EDT-1,5,main], start
GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: com.jogamp.newt.impl.windows.WindowsWindow[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, ARB-Choosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]
, NEWT-Screen[Windows_nil-10, idx 0, refCount 1, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]]
, ParentWindow null
, ParentWindowHandle 0x0
, WindowHandle 0xf035e
, SurfaceHandle 0x0 (lockedExt false)
, Pos 11/44, size 128x128
, Visible true
, Undecorated false
, Fullscreen false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@12b6651, ], MouseListeners num 0 [], KeyListeners num 0 [] ]
GLDrawableFactoryImpl.createGLDrawable: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable[Realized false,
	Factory   com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472,
	handle    0x0,
	Window    com.jogamp.newt.impl.windows.WindowsWindow[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, ARB-Choosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]]
, NEWT-Screen[Windows_nil-10, idx 0, refCount 1, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]]
, ParentWindow null
, ParentWindowHandle 0x0
, WindowHandle 0xf035e
, SurfaceHandle 0x0 (lockedExt false)
, Pos 11/44, size 128x128
, Visible true
, Undecorated false
, Fullscreen false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@12b6651, ], MouseListeners num 0 [], KeyListeners num 0 [] ]]
setRealized: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable false -> true
updateGraphicsConfiguration(using target): hdc 0x10e01
!!! user chosen caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]
HDC2GLCapabilities: ARB_pixel_format: true
HDC2GLCapabilities: ARB_multisample : true
wglChoosePixelFormatARB1: NumFormats (wglChoosePixelFormatARB) accelMode 0xffffffff: 12
updateGraphicsConfigurationARB: NumFormats (wglChoosePixelFormatARB) 12
updateGraphicsConfigurationARB: Used wglChoosePixelFormatARB to recommend pixel format 9, idx 0
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 0/12: 9
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 1/12: 10
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 2/12: 7
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 3/12: 8
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 4/12: 33
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 5/12: 34
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 6/12: 11
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 7/12: 12
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 8/12: 31
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 9/12: 32
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 10/12: 35
wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 11/12: 36
chooseCapabilities: Using recommendedIndex: idx 0
consumeWindowEvent: WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944182989 d 31ms]], [ 0 / 0  128 x 128 ]], visible true 11/44 128x128
Window setVisible: START (main-Display-Windows_nil-1-EDT-1) 11/44 128x128, fs false, windowHandle 0xf035e, visible: true -> true, parentWindowHandle 0x0, parentWindow false
Exception in thread "main" java.lang.Exception: Stack trace
	at java.lang.Thread.dumpStack(Unknown Source)
	at com.jogamp.newt.impl.WindowImpl.setVisible(WindowImpl.java:674)
	at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:277)
	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:529)
	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:515)
	at com.jogamp.newt.opengl.GLWindow$1.windowRepaint(GLWindow.java:76)
	at com.jogamp.newt.impl.WindowImpl.consumeWindowEvent(WindowImpl.java:2038)
	at com.jogamp.newt.impl.WindowImpl.consumeEvent(WindowImpl.java:1676)
	at com.jogamp.newt.impl.DisplayImpl.dispatchMessages(DisplayImpl.java:365)
	at com.jogamp.newt.impl.DisplayImpl$DispatchMessagesRunnable.run(DisplayImpl.java:337)
	at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:256)
GLWindow.resetCounter() Thread[main-Display-Windows_nil-1-EDT-1,5,main]
GLWindow.setVisibleActionPost(true, false) Thread[main-Display-Windows_nil-1-EDT-1,5,main], start
setRealized: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable true == true
java.lang.RuntimeException: javax.media.opengl.GLException: Null Capabilities with  chosen pfdID: native recommended 1 chosen 9
	at com.jogamp.newt.impl.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:185)
	at com.jogamp.newt.impl.DefaultEDTUtil.invoke(DefaultEDTUtil.java:113)
	at com.jogamp.newt.impl.DisplayImpl.runOnEDTIfAvail(DisplayImpl.java:178)
	at com.jogamp.newt.impl.WindowImpl.runOnEDTIfAvail(WindowImpl.java:1403)
	at com.jogamp.newt.impl.WindowImpl.setVisible(WindowImpl.java:677)
	at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:277)
	at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:919)
Caused by: javax.media.opengl.GLException: Null Capabilities with  chosen pfdID: native recommended 1 chosen 9
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfigurationARB(WindowsWGLGraphicsConfigurationFactory.java:279)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:190)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:130)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:149)
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawable.setRealizedImpl(WindowsWGLDrawable.java:71)
	at com.jogamp.opengl.impl.GLDrawableImpl.setRealized(GLDrawableImpl.java:155)
	at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.setVisibleActionPost(GLWindow.java:388)
	at com.jogamp.newt.impl.WindowImpl$VisibleAction.run(WindowImpl.java:639)
	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:93)
	at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:277)
GLWindow.setVisibleActionPost(true, false) Thread[main-Display-Windows_nil-1-EDT-1,5,main], fin
Window setVisible: END (main-Display-Windows_nil-1-EDT-1) 11/44 128x128, fs false, windowHandle 0xf035e, visible: true, nativeWindowCreated: false, madeVisible: false
main-Display-Windows_nil-1-EDT-1: EDT run() END main-Display-Windows_nil-1-EDT-1, tasks: 0, null, javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0x10e01
main-Display-Windows_nil-1-EDT-1: EDT run() EXIT main-Display-Windows_nil-1-EDT-1, javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0x10e01
Exception in thread "main-Display-Windows_nil-1-EDT-1" javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0x10e01
	at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:297)
	at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:405)
	at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:351)
	at com.jogamp.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:340)
	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:539)
	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:515)
	at com.jogamp.newt.opengl.GLWindow$1.windowRepaint(GLWindow.java:76)
	at com.jogamp.newt.impl.WindowImpl.consumeWindowEvent(WindowImpl.java:2038)
	at com.jogamp.newt.impl.WindowImpl.consumeEvent(WindowImpl.java:1676)
	at com.jogamp.newt.impl.DisplayImpl.dispatchMessages(DisplayImpl.java:365)
	at com.jogamp.newt.impl.DisplayImpl$DispatchMessagesRunnable.run(DisplayImpl.java:337)
	at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:256)
main-SharedResourceRunner release START
!!! Shutdown Shared:
!!!   Device  : WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
!!!   Screen  : DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0]
!!!   Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
	Factory   com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472,
	handle    0x0,
	Window    ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]
!!!   CTX     : com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c,
	Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
	Factory   com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472,
	handle    0x0,
	Window    ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false,
	requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false],
	chosen    GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]] 
RegisteredClassFactory releaseSharedClass (0) released: RegisteredClass[handle 0x400000, _dummyWindow_clazz0]
main-SharedResourceRunner release END
RegisteredClassFactory shutdownSharedClasses 0/1: RegisteredClass[handle 0x400000, _newt_clazz0]
