----------------------------------------------------------------------------------------------------- Platform: Windows 7 6.1 (os), x86 (arch) 2 cores Platform: littleEndian true, 32Bit true, a-ptr bit-size 32 Platform: Java 1.6.0_23, Java HotSpot(TM) Client VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: com.jogamp.common Extension Name: com.jogamp.common Specification Title: GlueGen Java Bindings Generator Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: GlueGen Run-Time Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b242-20101219 Implementation Branch: master Implementation Commit: 10c62de831ef208007402134fa2ac9cca85f4770 ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: javax.media.nativewindow Extension Name: javax.media.nativewindow Specification Title: Native Window Interface API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: Native Window Interface Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b261-20101219 Implementation Branch: master Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53 ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: javax.media.opengl Extension Name: javax.media.opengl Specification Title: Java Bindings for OpenGL API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: Java Bindings for OpenGL Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b261-20101219 Implementation Branch: master Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53 ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: com.jogamp.newt Extension Name: com.jogamp.newt Specification Title: NEWT API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: NEWT Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b261-20101219 Implementation Branch: master Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53 ----------------------------------------------------------------------------------------------------- java.lang.Throwable: main - Info: NativeWindowFactory. at javax.media.nativewindow.NativeWindowFactory.(NativeWindowFactory.java:119) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1090) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:112) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110) at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1345) at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1497) at javax.media.opengl.GLProfile.get(GLProfile.java:549) at javax.media.opengl.GLProfile.getDefault(GLProfile.java:447) at javax.media.opengl.GLProfile.getDefault(GLProfile.java:453) at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:898) main - NativeWindowFactory.initSingleton(false) JOGL/Java2D integration disabled JAWTUtil: Has sun.awt.SunToolkit.awtLock/awtUnlock true JAWTUtil: Has Java2D true JAWTUtil: Is headless false JAWTUtil: AWT Desktop hints 2 GDI.isFirstX11ActionOnProcess: false NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@1404536 NativeWindowFactory.registerFactory() class java.awt.Component -> com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@1404536 NativeWindowFactory firstUIActionOnProcess false NativeWindowFactory isAWTAvailable true, defaultFactory com.jogamp.nativewindow.impl.NativeWindowFactoryImpl@1404536 GLProfile.init firstUIActionOnProcess: false, thread: main ----------------------------------------------------------------------------------------------------- Platform: Windows 7 6.1 (os), x86 (arch) 2 cores Platform: littleEndian true, 32Bit true, a-ptr bit-size 32 Platform: Java 1.6.0_23, Java HotSpot(TM) Client VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: com.jogamp.common Extension Name: com.jogamp.common Specification Title: GlueGen Java Bindings Generator Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: GlueGen Run-Time Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b242-20101219 Implementation Branch: master Implementation Commit: 10c62de831ef208007402134fa2ac9cca85f4770 ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: javax.media.nativewindow Extension Name: javax.media.nativewindow Specification Title: Native Window Interface API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: Native Window Interface Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b261-20101219 Implementation Branch: master Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53 ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: javax.media.opengl Extension Name: javax.media.opengl Specification Title: Java Bindings for OpenGL API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: Java Bindings for OpenGL Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-b261-20101219 Implementation Branch: master Implementation Commit: 2cbab63bd6c230d31b8ae6f1d794ad49bf23bb53 ----------------------------------------------------------------------------------------------------- GLDrawableFactory.static - Native OS Factory for: Windows: com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory GraphicsConfigurationFactory.registerFactory() interface javax.media.nativewindow.AbstractGraphicsDevice -> com.jogamp.nativewindow.impl.DefaultGraphicsConfigurationFactoryImpl@1c672d0 GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@2a340e GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@19fcc69 main-SharedResourceRunner STARTED main-SharedResourceRunner -> ready GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.egl.EGLGraphicsDevice -> com.jogamp.opengl.impl.egl.EGLGraphicsConfigurationFactory@a39137 WindowsWGLDrawableFactory.enterThreadCriticalZone() - 0xffffffffffffffff - main java.lang.Exception: Stack trace at java.lang.Thread.dumpStack(Unknown Source) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.enterThreadCriticalZone(WindowsWGLDrawableFactory.java:140) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1222) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1192) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:112) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110) at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1345) at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1497) at javax.media.opengl.GLProfile.get(GLProfile.java:549) at javax.media.opengl.GLProfile.getDefault(GLProfile.java:447) at javax.media.opengl.GLProfile.getDefault(GLProfile.java:453) at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:898) java.lang.Throwable: Info: GLProfile.initProfilesForDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], isSet false at javax.media.opengl.GLProfile.initProfilesForDeviceImpl(GLProfile.java:1234) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1224) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1192) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:112) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110) at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1345) at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1497) at javax.media.opengl.GLProfile.get(GLProfile.java:549) at javax.media.opengl.GLProfile.getDefault(GLProfile.java:447) at javax.media.opengl.GLProfile.getDefault(GLProfile.java:453) at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:898) GLProfile.init map decon, desktopCtxUndef true, eglCtxUndef true GLProfile.init map GLProfile[GL2/GL2] on devide decon GLProfile.init map default GLProfile[GL2/GL2] on device decon GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon GLProfile.init map GLProfile[GL3/GL3] on devide decon GLProfile.init map GLProfile[GL4/GL4] on devide decon GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon GLProfile.init map *** no mapping for GLES2 on device decon GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon GLProfile.init map *** no mapping for GLES1 on device decon getOrCreateShared() decon: trying main doAndWait START init: decon, release: null main initializeAndWait set command init: decon, release: null main-SharedResourceRunner woke up for device connection init: decon, release: null main-SharedResourceRunner create Shared for: decon RegisteredClassFactory getSharedClass (0) initialized: RegisteredClass[handle 0x400000, _dummyWindow_clazz0] updateGraphicsConfiguration(using target): hdc 0x10e01 !!! user chosen caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] updateGraphicsConfigurationARB: SharedContext is null: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] updateGraphicsConfigurationGDI: ChoosePixelFormat(HDC 0x10e01) = 9, idx 8 (LastError: 0) chooseCapabilities: Using recommendedIndex: idx 8 !!! chosen pfdID (GDI): native recommended 9 chosen 9, caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] !!! setPixelFormat (GDI): hdc 0x10e01, -1 -> 9 *** setCapsPFD: ARB-Choosen false, pfdID 9, GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] !!! WindowsDummyWGLDrawable: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, -> GL4bcImpl, com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c at com.jogamp.opengl.impl.GLContextImpl.setGL(GLContextImpl.java:176) at com.jogamp.opengl.impl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:814) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:302) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:405) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:351) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:236) at com.jogamp.opengl.impl.SharedResourceRunner.run(SharedResourceRunner.java:206) at java.lang.Thread.run(Unknown Source) main-SharedResourceRunner: !!! Initializing WGL extension address table: Windows_decon_0 main-SharedResourceRunner: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0) -> 24724388 main-SharedResourceRunner: !!! Context FQN: Windows_decon_0-0x2200 main-SharedResourceRunner: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x2200) -> 24216257 ExtensionAvailabilityCache: Flush availability OpenGL 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c, OpenGL 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL, use glGetString main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 105 main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions main-SharedResourceRunner: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x2200) -> 30269696 main-SharedResourceRunner: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0 WindowsWGLContext.createContext failed, fall back to !ARB context 0.0 (old) - @creation main-SharedResourceRunner: createImpl: OK (old) share 0 main-SharedResourceRunner: !!! Create GL context OK: 0x10000 for com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext !!! SharedDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] !!! SharedScreen: DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0] !!! SharedContext: com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c, Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472, handle 0x0, Window ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]] !!! pbuffer avail: false !!! readDrawable: false main-SharedResourceRunner -> ready main initializeAndWait END init: decon, release: null java.lang.Throwable: getOrCreateSharedl() decon: done at com.jogamp.opengl.impl.SharedResourceRunner.getOrCreateShared(SharedResourceRunner.java:103) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:318) at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:275) at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:250) at javax.media.opengl.GLProfile.initProfilesForDeviceImpl(GLProfile.java:1251) at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1224) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1192) at javax.media.opengl.GLProfile.access$000(GLProfile.java:66) at javax.media.opengl.GLProfile$1.run(GLProfile.java:112) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110) at javax.media.opengl.GLProfile.validateInitialization(GLProfile.java:1345) at javax.media.opengl.GLProfile.getProfileMap(GLProfile.java:1497) at javax.media.opengl.GLProfile.get(GLProfile.java:549) at javax.media.opengl.GLProfile.getDefault(GLProfile.java:447) at javax.media.opengl.GLProfile.getDefault(GLProfile.java:453) at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:898) GLProfile.initProfilesForDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]: desktop Shared Ctx true GLProfile.init map decon, desktopCtxUndef false, eglCtxUndef false GLProfile.init map GLProfile[GL2/GL2] on devide decon GLProfile.init map default GLProfile[GL2/GL2] on device decon GLProfile.init map *** no mapping for GL3bc on device decon GLProfile.init map *** no mapping for GL4bc on device decon GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon GLProfile.init map *** no mapping for GL3 on device decon GLProfile.init map *** no mapping for GL4 on device decon GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon GLProfile.init map *** no mapping for GLES2 on device decon GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon GLProfile.init map *** no mapping for GLES1 on device decon main: !!! createContextARB: SET mappedVersionsAvailableSet Windows_decon_0 GLProfile.initProfilesForDevice: decon: added profile(s): desktop true, egl false GLProfile.initProfilesForDevice: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]] GLProfile.dumpGLInfo: com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c, Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472, handle 0x0, Window ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]] GLProfile.dumpGLInfo: p2 ExtensionAvailabilityCache: getGLExtensions() called ----------------------------------------------------------------------------------------------------- WindowsGraphicsDevice[type Windows, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]] Swap Interval -1 GL Profile GLProfile[GL2/GL2] CTX VERSION 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL GL com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c GL_VENDOR VMware, Inc. GL_VERSION 2.1 Mesa 7.7.1-DEVEL GL_EXTENSIONS GL_EXT_compiled_vertex_array GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_ARB_copy_buffer GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texgen_reflection GL_OES_read_format GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_S3_s3tc GLX_EXTENSIONS WGL_ARB_extensions_string WGL_ARB_multisample WGL_ARB_pixel_format WGL_EXT_extensions_string ----------------------------------------------------------------------------------------------------- GLProfile.dumpGLInfo: p3 GLProfile.dumpGLInfo: p4 WindowsWGLDrawableFactory.leaveThreadCriticalZone() - 0xffffffffffffffff - main GLProfile.init isAWTAvailable true GLProfile.init has desktopFactory true GLProfile.init hasDesktopGL true GLProfile.init hasGL234Impl true GLProfile.init has eglFactory true GLProfile.init hasGLES1Impl false GLProfile.init hasGLES2Impl false GLProfile.init defaultDesktopDevice WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] GLProfile.init defaultEGLDevice EGLGraphicsDevice[type EGL, connection decon, unitID 0, handle 0x0] GLProfile.init defaultDevice WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] Display.createNative(Windows_nil-1) Create EDTUtil: com.jogamp.newt.impl.DefaultEDTUtil Display.create() NEW: NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning false, null] main Screen.create() NEW: NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 480x480, null, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning false, null]] main !!! Window Invalidate(unrecoverable: true) main Thread[main,5,main]: EDT START - edt: Thread[main-Display-Windows_nil-1-EDT-1,5,main] main-Display-Windows_nil-1-EDT-1: EDT run() START main-Display-Windows_nil-1-EDT-1 consumeWindowEvent: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944182848 d 0ms]], visible false 0/0 128x128 Window setVisible: START (main) 0/0 128x128, fs false, windowHandle 0x0, visible: false -> true, parentWindowHandle 0x0, parentWindow false java.lang.Exception: Stack trace at java.lang.Thread.dumpStack(Unknown Source) at com.jogamp.newt.impl.WindowImpl.setVisible(WindowImpl.java:674) at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:277) at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:919) GLWindow.resetCounter() Thread[main-Display-Windows_nil-1-EDT-1,5,main] Window.createNative() START (main-Display-Windows_nil-1-EDT-1, com.jogamp.newt.impl.windows.WindowsWindow[Config null , NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 480x480, null, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning true, null]] , ParentWindow null , ParentWindowHandle 0x0 , WindowHandle 0x0 , SurfaceHandle 0x0 (lockedExt false) , Pos 0/0, size 128x128 , Visible false , Undecorated false , Fullscreen false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@12b6651, ], MouseListeners num 0 [], KeyListeners num 0 [] ]) Screen.addReference() (main-Display-Windows_nil-1-EDT-1): 0 -> 1 Screen.createNative() START (main-Display-Windows_nil-1-EDT-1, NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 480x480, null, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning true, null]]) Display.addReference() (main-Display-Windows_nil-1-EDT-1): 0 -> 1 Display.createNative() START (main-Display-Windows_nil-1-EDT-1, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning true, null]) RegisteredClassFactory getSharedClass (0) initialized: RegisteredClass[handle 0x400000, _newt_clazz0] Display.createNative() END (main-Display-Windows_nil-1-EDT-1, NEWT-Display[Windows_nil-1, refCount 0, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]) Detected screen size 1582x1108 Screen.createNative() END (main-Display-Windows_nil-1-EDT-1, NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]]) ScreenImpl.collectNativeScreenModes: ScreenMode number : 58 ScreenImpl.collectNativeScreenModes: MonitorMode number : 58 ScreenImpl.collectNativeScreenModes: ScreenSizeMM number: 1 ScreenImpl.collectNativeScreenModes: SurfaceSize number : 29 ScreenImpl.collectNativeScreenModes: Resolution number : 25 ScreenModeStatus.map Windows_nil-10 -> com.jogamp.newt.impl.ScreenModeStatus@1f1fba0 ScreenModeStatus.addListener (size: 1): NEWT-Screen[Windows_nil-10, idx 0, refCount 0, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]] GraphicsConfigurationFactory.getFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@2a340e Window.insetsChanged: javax.media.nativewindow.util.Insets[top=44,left=11,bottom=11,right=11] java.lang.Exception: Info: Window new window handle main-Display-Windows_nil-1-EDT-1 (Parent HWND 0x0) : HWND 0xf035e, Thread[main-Display-Windows_nil-1-EDT-1,5,main] at com.jogamp.newt.impl.windows.WindowsWindow.createNativeImpl(WindowsWindow.java:108) at com.jogamp.newt.impl.WindowImpl.createNative(WindowImpl.java:285) at com.jogamp.newt.impl.WindowImpl.access$500(WindowImpl.java:71) at com.jogamp.newt.impl.WindowImpl$VisibleAction.run(WindowImpl.java:626) at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:93) at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:277) Window.windowRepaint main-Display-Windows_nil-1-EDT-1 - 0/0 -1x-1 Window.consumeEvent: queued WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944182989 d 0ms]], [ 0 / 0 128 x 128 ]] Window.focusChanged: (main-Display-Windows_nil-1-EDT-1): false -> true - windowHandle 0xf035e parentWindowHandle 0x0 consumeWindowEvent: WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944183005 d 0ms]], visible false 0/0 128x128 Window.positionChanged: (main-Display-Windows_nil-1-EDT-1): 0/0 -> 11/44 - windowHandle 0xf035e parentWindowHandle 0x0 consumeWindowEvent: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944183005 d 0ms]], visible false 11/44 128x128 Window.sizeChanged: (main-Display-Windows_nil-1-EDT-1): force false, 128x128 -> 172x128 - windowHandle 0xf035e parentWindowHandle 0x0 consumeWindowEvent: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944183005 d 0ms]], visible false 11/44 172x128 java.lang.Exception: Info: Window Device Changed main-Display-Windows_nil-1-EDT-1, HMON 0x0 -> 0x10001 at com.jogamp.newt.impl.windows.WindowsWindow.hasDeviceChanged(WindowsWindow.java:82) at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:521) at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:515) at com.jogamp.newt.opengl.GLWindow$1.windowResized(GLWindow.java:83) at com.jogamp.newt.impl.WindowImpl.consumeWindowEvent(WindowImpl.java:2023) at com.jogamp.newt.impl.WindowImpl.sendWindowEvent(WindowImpl.java:1969) at com.jogamp.newt.impl.WindowImpl.sizeChanged(WindowImpl.java:2101) at com.jogamp.newt.impl.windows.WindowsWindow.setVisible0(Native Method) at com.jogamp.newt.impl.windows.WindowsWindow.setVisibleImpl(WindowsWindow.java:149) at com.jogamp.newt.impl.WindowImpl.createNative(WindowImpl.java:286) at com.jogamp.newt.impl.WindowImpl.access$500(WindowImpl.java:71) at com.jogamp.newt.impl.WindowImpl$VisibleAction.run(WindowImpl.java:626) at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:93) at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:277) Window.windowRepaint main-Display-Windows_nil-1-EDT-1 - 0/0 -1x-1 Window.sizeChanged: (main-Display-Windows_nil-1-EDT-1): force false, 172x128 -> 128x128 - windowHandle 0xf035e parentWindowHandle 0x0 consumeWindowEvent: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944183005 d 0ms]], visible false 11/44 128x128 Window.visibleChanged (main-Display-Windows_nil-1-EDT-1): false -> true - windowHandle 0xf035e parentWindowHandle 0x0 Window.createNative() END (main-Display-Windows_nil-1-EDT-1, com.jogamp.newt.impl.windows.WindowsWindow[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, ARB-Choosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] , NEWT-Screen[Windows_nil-10, idx 0, refCount 1, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]] , ParentWindow null , ParentWindowHandle 0x0 , WindowHandle 0xf035e , SurfaceHandle 0x0 (lockedExt false) , Pos 11/44, size 128x128 , Visible true , Undecorated false , Fullscreen false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@12b6651, ], MouseListeners num 0 [], KeyListeners num 0 [] ]) GLWindow.setVisibleActionPost(true, true) Thread[main-Display-Windows_nil-1-EDT-1,5,main], start GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: com.jogamp.newt.impl.windows.WindowsWindow[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, ARB-Choosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] , NEWT-Screen[Windows_nil-10, idx 0, refCount 1, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]] , ParentWindow null , ParentWindowHandle 0x0 , WindowHandle 0xf035e , SurfaceHandle 0x0 (lockedExt false) , Pos 11/44, size 128x128 , Visible true , Undecorated false , Fullscreen false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@12b6651, ], MouseListeners num 0 [], KeyListeners num 0 [] ] GLDrawableFactoryImpl.createGLDrawable: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable[Realized false, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472, handle 0x0, Window com.jogamp.newt.impl.windows.WindowsWindow[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID -1, ARB-Choosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]] , NEWT-Screen[Windows_nil-10, idx 0, refCount 1, 1582x1108, DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[Windows_nil-1, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]]] , ParentWindow null , ParentWindowHandle 0x0 , WindowHandle 0xf035e , SurfaceHandle 0x0 (lockedExt false) , Pos 11/44, size 128x128 , Visible true , Undecorated false , Fullscreen false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@12b6651, ], MouseListeners num 0 [], KeyListeners num 0 [] ]] setRealized: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable false -> true updateGraphicsConfiguration(using target): hdc 0x10e01 !!! user chosen caps GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: false, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false] HDC2GLCapabilities: ARB_pixel_format: true HDC2GLCapabilities: ARB_multisample : true wglChoosePixelFormatARB1: NumFormats (wglChoosePixelFormatARB) accelMode 0xffffffff: 12 updateGraphicsConfigurationARB: NumFormats (wglChoosePixelFormatARB) 12 updateGraphicsConfigurationARB: Used wglChoosePixelFormatARB to recommend pixel format 9, idx 0 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 0/12: 9 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 1/12: 10 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 2/12: 7 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 3/12: 8 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 4/12: 33 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 5/12: 34 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 6/12: 11 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 7/12: 12 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 8/12: 31 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 9/12: 32 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 10/12: 35 wglARBPFIDs2GLCapabilities: Cannot get pixel format attributes for pixel format 11/12: 36 chooseCapabilities: Using recommendedIndex: idx 0 consumeWindowEvent: WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:com.jogamp.newt.impl.windows.WindowsWindow, when:1292944182989 d 31ms]], [ 0 / 0 128 x 128 ]], visible true 11/44 128x128 Window setVisible: START (main-Display-Windows_nil-1-EDT-1) 11/44 128x128, fs false, windowHandle 0xf035e, visible: true -> true, parentWindowHandle 0x0, parentWindow false Exception in thread "main" java.lang.Exception: Stack trace at java.lang.Thread.dumpStack(Unknown Source) at com.jogamp.newt.impl.WindowImpl.setVisible(WindowImpl.java:674) at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:277) at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:529) at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:515) at com.jogamp.newt.opengl.GLWindow$1.windowRepaint(GLWindow.java:76) at com.jogamp.newt.impl.WindowImpl.consumeWindowEvent(WindowImpl.java:2038) at com.jogamp.newt.impl.WindowImpl.consumeEvent(WindowImpl.java:1676) at com.jogamp.newt.impl.DisplayImpl.dispatchMessages(DisplayImpl.java:365) at com.jogamp.newt.impl.DisplayImpl$DispatchMessagesRunnable.run(DisplayImpl.java:337) at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:256) GLWindow.resetCounter() Thread[main-Display-Windows_nil-1-EDT-1,5,main] GLWindow.setVisibleActionPost(true, false) Thread[main-Display-Windows_nil-1-EDT-1,5,main], start setRealized: com.jogamp.opengl.impl.windows.wgl.WindowsOnscreenWGLDrawable true == true java.lang.RuntimeException: javax.media.opengl.GLException: Null Capabilities with chosen pfdID: native recommended 1 chosen 9 at com.jogamp.newt.impl.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:185) at com.jogamp.newt.impl.DefaultEDTUtil.invoke(DefaultEDTUtil.java:113) at com.jogamp.newt.impl.DisplayImpl.runOnEDTIfAvail(DisplayImpl.java:178) at com.jogamp.newt.impl.WindowImpl.runOnEDTIfAvail(WindowImpl.java:1403) at com.jogamp.newt.impl.WindowImpl.setVisible(WindowImpl.java:677) at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:277) at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:919) Caused by: javax.media.opengl.GLException: Null Capabilities with chosen pfdID: native recommended 1 chosen 9 at com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfigurationARB(WindowsWGLGraphicsConfigurationFactory.java:279) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:190) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:130) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:149) at com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawable.setRealizedImpl(WindowsWGLDrawable.java:71) at com.jogamp.opengl.impl.GLDrawableImpl.setRealized(GLDrawableImpl.java:155) at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.setVisibleActionPost(GLWindow.java:388) at com.jogamp.newt.impl.WindowImpl$VisibleAction.run(WindowImpl.java:639) at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:93) at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:277) GLWindow.setVisibleActionPost(true, false) Thread[main-Display-Windows_nil-1-EDT-1,5,main], fin Window setVisible: END (main-Display-Windows_nil-1-EDT-1) 11/44 128x128, fs false, windowHandle 0xf035e, visible: true, nativeWindowCreated: false, madeVisible: false main-Display-Windows_nil-1-EDT-1: EDT run() END main-Display-Windows_nil-1-EDT-1, tasks: 0, null, javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0x10e01 main-Display-Windows_nil-1-EDT-1: EDT run() EXIT main-Display-Windows_nil-1-EDT-1, javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0x10e01 Exception in thread "main-Display-Windows_nil-1-EDT-1" javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0x10e01 at com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:297) at com.jogamp.opengl.impl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:405) at com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:351) at com.jogamp.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:340) at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:539) at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:515) at com.jogamp.newt.opengl.GLWindow$1.windowRepaint(GLWindow.java:76) at com.jogamp.newt.impl.WindowImpl.consumeWindowEvent(WindowImpl.java:2038) at com.jogamp.newt.impl.WindowImpl.consumeEvent(WindowImpl.java:1676) at com.jogamp.newt.impl.DisplayImpl.dispatchMessages(DisplayImpl.java:365) at com.jogamp.newt.impl.DisplayImpl$DispatchMessagesRunnable.run(DisplayImpl.java:337) at com.jogamp.newt.impl.DefaultEDTUtil$EventDispatchThread.run(DefaultEDTUtil.java:256) main-SharedResourceRunner release START !!! Shutdown Shared: !!! Device : WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] !!! Screen : DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0] !!! Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472, handle 0x0, Window ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]] !!! CTX : com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1 Mesa 7.7.1-DEVEL, handle 0x10000, com.jogamp.opengl.impl.gl4.GL4bcImpl@194ca6c, Drawable: com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized true, Factory com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@16f0472, handle 0x0, Window ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 9, ARB-Choosen false, requested GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false], chosen GLCapabilities[Capabilities[Onscreen: true, Red: 8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile: GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo: false, HardwareAccelerated: true, DepthBits: 16, StencilBits: 0, Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0, Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers: false, PBuffer-RenderToTexture: false, PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]] RegisteredClassFactory releaseSharedClass (0) released: RegisteredClass[handle 0x400000, _dummyWindow_clazz0] main-SharedResourceRunner release END RegisteredClassFactory shutdownSharedClasses 0/1: RegisteredClass[handle 0x400000, _newt_clazz0]