This system supports OpenGL Version 3.3.0. Pixel format 0 details: Draw to Window = -1: HW Accelerated = unknown code: Supports OpenGL = 1875675656: Double Buffered = 6: Depth Bits = 0: Stencil Bits = 6: Red Bits = 4342728: Green Bits = 4339912: Blue Bits = 2293424: Alpha Bits = 2009251876: Pixel format 1 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 2 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 3 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 4 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 5 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 6 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 7 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 8 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 9 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 10 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 11 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 12 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 13 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 14 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 15 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 16 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 17 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 18 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 19 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 20 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 21 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 22 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 23 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 24 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 25 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 26 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 27 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 28 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 29 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 30 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 31 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 32 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 33 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 34 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 35 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 36 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 37 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 38 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 39 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 40 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 41 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 42 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 43 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 44 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 45 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 46 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 47 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 48 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 49 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 50 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 51 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 52 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 53 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 54 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 55 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 56 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 57 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 58 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 59 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 60 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 61 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 62 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 63 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 64 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 65 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 66 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 67 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 68 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 69 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 70 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 71 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 72 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 73 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 74 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 75 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 76 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 77 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 78 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 79 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 80 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 81 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 82 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 83 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 84 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 85 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 86 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 87 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 88 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 89 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 90 details: Draw to Window = 1: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 91 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 92 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 93 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 32: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 94 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 95 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 96 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 97 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 32: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 98 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 99 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 100 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 101 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 32: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 102 details: Draw to Window = 1: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 103 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 104 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 105 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 106 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 107 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 108 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 109 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 5: Green Bits = 5: Blue Bits = 5: Alpha Bits = 0: Pixel format 110 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 5: Green Bits = 5: Blue Bits = 5: Alpha Bits = 0: Pixel format 111 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 5: Green Bits = 5: Blue Bits = 5: Alpha Bits = 8: Pixel format 112 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 5: Green Bits = 5: Blue Bits = 5: Alpha Bits = 8: Pixel format 113 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 5: Green Bits = 5: Blue Bits = 5: Alpha Bits = 0: Pixel format 114 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 5: Green Bits = 5: Blue Bits = 5: Alpha Bits = 0: Pixel format 115 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 3: Green Bits = 3: Blue Bits = 2: Alpha Bits = 0: Pixel format 116 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 3: Green Bits = 3: Blue Bits = 2: Alpha Bits = 0: Pixel format 117 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 3: Green Bits = 3: Blue Bits = 2: Alpha Bits = 8: Pixel format 118 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 3: Green Bits = 3: Blue Bits = 2: Alpha Bits = 8: Pixel format 119 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 3: Green Bits = 3: Blue Bits = 2: Alpha Bits = 0: Pixel format 120 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 3: Green Bits = 3: Blue Bits = 2: Alpha Bits = 0: Pixel format 121 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 1: Green Bits = 1: Blue Bits = 1: Alpha Bits = 0: Pixel format 122 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 1: Green Bits = 1: Blue Bits = 1: Alpha Bits = 0: Pixel format 123 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 1: Green Bits = 1: Blue Bits = 1: Alpha Bits = 8: Pixel format 124 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 1: Green Bits = 1: Blue Bits = 1: Alpha Bits = 8: Pixel format 125 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 32: Stencil Bits = 8: Red Bits = 1: Green Bits = 1: Blue Bits = 1: Alpha Bits = 0: Pixel format 126 details: Draw to Window = 0: HW Accelerated = WGL_NO_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 8: Red Bits = 1: Green Bits = 1: Blue Bits = 1: Alpha Bits = 0: Pixel format 127 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 128 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 129 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 130 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 131 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 132 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 133 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 134 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 135 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 136 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 137 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 138 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 139 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 140 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 141 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 142 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 143 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 144 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 145 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 146 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 147 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 148 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 149 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 150 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 151 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 152 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 153 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 154 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 155 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 156 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 157 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 158 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 159 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 160 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 161 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 162 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 163 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 164 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 165 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 166 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 167 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 168 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 169 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 170 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 171 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 172 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 173 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 174 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 175 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 176 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 177 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 178 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 179 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 180 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 181 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 182 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 183 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 184 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 185 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 186 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 187 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 188 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 189 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 190 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 191 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 192 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 193 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 194 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 195 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 196 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 197 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 198 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 199 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 200 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 201 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 202 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 203 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 204 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 205 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 206 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 207 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 208 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 209 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 210 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 211 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 212 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 213 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 214 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 215 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 216 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 217 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 218 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 219 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 220 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 221 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 222 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 223 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 224 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 225 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 226 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 227 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 228 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 229 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 230 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 231 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 232 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 233 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 234 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 235 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 236 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 237 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 238 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 239 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 240 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 241 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 242 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 243 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 244 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 245 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 246 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 247 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 248 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 249 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 250 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 251 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 0: Pixel format 252 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 8: Green Bits = 8: Blue Bits = 8: Alpha Bits = 8: Pixel format 253 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 254 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 255 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 256 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 257 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 258 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 259 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 260 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 261 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 262 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 263 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 264 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 265 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 266 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 267 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 268 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 269 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 270 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 271 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 272 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 273 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 274 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 275 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 276 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 277 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 278 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 279 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 280 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 281 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 282 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 283 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 284 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 285 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 286 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 287 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 288 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 289 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 290 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 291 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 292 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 293 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 294 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 295 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 296 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 297 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 298 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 299 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 300 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 301 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 302 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 303 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 304 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 305 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 306 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 307 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 308 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 309 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 16: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 310 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 311 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 312 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 313 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 314 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 315 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 316 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 317 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 318 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 319 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 320 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 321 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 322 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 323 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 324 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 325 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 326 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 327 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 328 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 329 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 330 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 5: Green Bits = 6: Blue Bits = 5: Alpha Bits = 0: Pixel format 331 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 16: Stencil Bits = 0: Red Bits = 0: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 332 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 0: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 333 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 0: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 334 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 16: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 335 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 16: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 336 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 16: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 337 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 16: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 338 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 16: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 339 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 16: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 340 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 16: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 341 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 16: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 342 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 16: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 343 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 32: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 344 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 32: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 345 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 32: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 346 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 32: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 347 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 32: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 348 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 32: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 349 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 32: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 350 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 32: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 351 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 32: Green Bits = 0: Blue Bits = 0: Alpha Bits = 0: Pixel format 352 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 0: Alpha Bits = 0: Pixel format 353 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 16: Green Bits = 16: Blue Bits = 0: Alpha Bits = 0: Pixel format 354 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 0: Alpha Bits = 0: Pixel format 355 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 0: Alpha Bits = 0: Pixel format 356 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 16: Green Bits = 16: Blue Bits = 0: Alpha Bits = 0: Pixel format 357 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 0: Alpha Bits = 0: Pixel format 358 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 0: Alpha Bits = 0: Pixel format 359 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 16: Green Bits = 16: Blue Bits = 0: Alpha Bits = 0: Pixel format 360 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 0: Alpha Bits = 0: Pixel format 361 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 0: Alpha Bits = 0: Pixel format 362 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 32: Green Bits = 32: Blue Bits = 0: Alpha Bits = 0: Pixel format 363 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 0: Alpha Bits = 0: Pixel format 364 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 0: Alpha Bits = 0: Pixel format 365 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 32: Green Bits = 32: Blue Bits = 0: Alpha Bits = 0: Pixel format 366 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 0: Alpha Bits = 0: Pixel format 367 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 0: Alpha Bits = 0: Pixel format 368 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 32: Green Bits = 32: Blue Bits = 0: Alpha Bits = 0: Pixel format 369 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 0: Alpha Bits = 0: Pixel format 370 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 16: Alpha Bits = 16: Pixel format 371 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 16: Green Bits = 16: Blue Bits = 16: Alpha Bits = 16: Pixel format 372 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 16: Alpha Bits = 16: Pixel format 373 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 16: Alpha Bits = 16: Pixel format 374 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 16: Green Bits = 16: Blue Bits = 16: Alpha Bits = 16: Pixel format 375 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 16: Alpha Bits = 16: Pixel format 376 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 16: Alpha Bits = 16: Pixel format 377 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 16: Green Bits = 16: Blue Bits = 16: Alpha Bits = 16: Pixel format 378 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 16: Green Bits = 16: Blue Bits = 16: Alpha Bits = 16: Pixel format 379 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 32: Alpha Bits = 32: Pixel format 380 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 32: Green Bits = 32: Blue Bits = 32: Alpha Bits = 32: Pixel format 381 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 32: Alpha Bits = 32: Pixel format 382 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 32: Alpha Bits = 32: Pixel format 383 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 32: Green Bits = 32: Blue Bits = 32: Alpha Bits = 32: Pixel format 384 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 32: Alpha Bits = 32: Pixel format 385 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 32: Alpha Bits = 32: Pixel format 386 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 32: Green Bits = 32: Blue Bits = 32: Alpha Bits = 32: Pixel format 387 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 32: Green Bits = 32: Blue Bits = 32: Alpha Bits = 32: Pixel format 388 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 389 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 390 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 391 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 392 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 393 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 394 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 395 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 396 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 397 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 398 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 399 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 400 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 401 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 402 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 403 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 404 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 405 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 406 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 407 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 408 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 409 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 410 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 411 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 412 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 413 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 414 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 415 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 416 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 417 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 418 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 419 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 420 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 421 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 422 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 423 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 424 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 425 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 426 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 427 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 428 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 429 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 430 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 431 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 432 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 0: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 433 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 434 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 435 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 436 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 437 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 438 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 439 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 440 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 441 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 442 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 443 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 444 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 445 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 446 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 0: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 447 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 448 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 8: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: Pixel format 449 details: Draw to Window = 0: HW Accelerated = WGL_FULL_ACCELERATION_ARB: Supports OpenGL = 1: Double Buffered = 1: Depth Bits = 24: Stencil Bits = 0: Red Bits = 11: Green Bits = 11: Blue Bits = 10: Alpha Bits = 0: