JOGL specification version 2.0 JOGL implementation version 2.0-bmanual-20111009 JOGL implementation vendor JogAmp Community WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBuffer return proc = 0 jogamp.opengl.windows.wgl.WindowsWGLDynamicLibraryBundleInfo.toolGetProcAddress(WindowsWGLDynamicLibraryBundleInfo.java:55) com.jogamp.common.os.DynamicLibraryBundle.toolDynamicLookupFunction(DynamicLibraryBundle.java:311) com.jogamp.common.os.DynamicLibraryBundle.dynamicLookupFunction(DynamicLibraryBundle.java:338) com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver.resolve(GLProcAddressResolver.java:53) com.jogamp.gluegen.runtime.ProcAddressTable.setEntry(ProcAddressTable.java:153) com.jogamp.gluegen.runtime.ProcAddressTable.reset(ProcAddressTable.java:129) name.wadewalker.drivertestgdi.OneTriangle.main(OneTriangle.java:26) WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferARB return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferGL2 return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferOES return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferKHR return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferOML return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBuffer3DFX return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferAMD return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferANGLE return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferARM return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferAPPLE return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferATI return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferEXT return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferHI return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferHP return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferIBM return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferIMG return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferMESA return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferMESAX return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferNV return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferQCOM return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferSGI return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferSGIS return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferSGIX return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferSUN return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferVIV return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = glMapBufferWIN return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglCopyContext return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglCreateContext return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglDeleteContext return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglGetCurrentContext return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglGetCurrentDC return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglMakeCurrent return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglShareLists return proc = 0 same stack trace WGL: wglGetProcAddress: wglGetProcAddressHandle = 1590805410, procname = wglSwapLayerBuffers return proc = 0 same stack trace Created dummy window hwnd=0xb02b0. Got DC of dummy window dc=0x2e0107bb. Set pixel format dummy window pf=1. Created OpenGL context hgrc=0x10000. An unrecoverable stack overflow has occurred. # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_STACK_OVERFLOW (0xc00000fd) at pc=0x69e39e87, pid=1416, tid=2524 # # JRE version: 6.0_26-b03 # Java VM: Java HotSpot(TM) Client VM (20.1-b02 mixed mode, sharing windows-x86 ) # Problematic frame: # C [nvoglnt.dll+0x939e87] # # An error report file with more information is saved as: # C:\Documents and Settings\Test\Desktop\drivertestgdi\hs_err_pid1416.log # # If you would like to submit a bug report, please visit: # http://java.sun.com/webapps/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # *** GDI: CreateWindowClass: 8-bit chars *** GDI: CreateWindowClass: CS_OWNDC enabled