
C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>set BLD_DIR=jar 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>set CP_ALL=.;jar\gluegen-rt.jar;jar\jogl.all.jar 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>echo CP_ALL .;jar\gluegen-rt.jar;jar\jogl.all.jar 
CP_ALL .;jar\gluegen-rt.jar;jar\jogl.all.jar

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>set X_ARGS="-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>REM java -classpath .;jar\gluegen-rt.jar;jar\jogl.all.jar "-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" javax.media.opengl.awt.GLCanvas > java-win64.log 2>&1 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>REM java -classpath .;jar\gluegen-rt.jar;jar\jogl.all.jar "-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" com.jogamp.common.GlueGenVersion > test.log 2>&1 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>REM java -classpath .;jar\gluegen-rt.jar;jar\jogl.all.jar "-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" com.jogamp.nativewindow.NativeWindowVersion >> test.log 2>&1 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>REM java -classpath .;jar\gluegen-rt.jar;jar\jogl.all.jar "-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" com.jogamp.opengl.JoglVersion >> test.log 2>&1 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>REM java -classpath .;jar\gluegen-rt.jar;jar\jogl.all.jar "-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" com.jogamp.newt.NewtVersion >> test.log 2>&1 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>REM java -classpath .;jar\gluegen-rt.jar;jar\jogl.all.jar "-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" com.jogamp.newt.opengl.GLCanvas >> test.log 2>&1 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>java -classpath .;jar\gluegen-rt.jar;jar\jogl.all.jar "-Dsun.java2d.noddraw=true" "-Dsun.awt.noerasebackground=true" com.jogamp.newt.opengl.GLWindow  1>>test.log 2>&1 

C:\Program Files (x86)\eclipse-java-indigo-SR1-win32\libs\jogamp-windows-amd64>type test.log 
-----------------------------------------------------------------------------------------------------
Platform: WINDOWS / Windows 7 6.1 (os), amd64 (arch) 4 cores
MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
  int8    1 / 1, int16   2 / 2
  int     4 / 4, long    4 / 4
  int32   4 / 4, int64   8 / 8
  float   4 / 4, double  8 / 8, ldouble 16 / 16
  pointer 8 / 8, page    4096
Platform: Java Version: 1.7.0, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
Platform: Java Vendor: Oracle Corporation, http://java.oracle.com/, is JavaSE: true
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.common
Extension Name: com.jogamp.common
Specification Title: GlueGen Java Bindings Generator
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: GlueGen Run-Time
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b33-20111219
Implementation Branch: rc
Implementation Commit: 013600318f24391cd6c8c541343c208736b5f4f4
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: javax.media.opengl
Extension Name: javax.media.opengl
Specification Title: Java Bindings for OpenGL API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: Java Bindings for OpenGL Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b45-20111219
Implementation Branch: rc
Implementation Commit: 2f2b071d60f5b630989140b1ade49d648ad78c20
-----------------------------------------------------------------------------------------------------
GLCaps[1 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[1 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[2 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[2 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[3 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[3 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[4 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[4 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[5 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[5 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[6 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[6 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[7 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[7 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[8 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[8 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[9 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[9 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[10 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[10 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[11 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[11 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[12 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[12 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[13 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[13 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[14 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[14 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[15 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[15 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[16 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[16 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[17 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[17 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[18 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[19 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[20 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[20 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[21 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[21 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[22 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[23 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[24 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[24 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[25 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[25 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[26 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[27 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[28 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[29 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[30 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[31 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[32 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[33 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[34 arb: offscr, rgba 0x5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[35 arb: offscr, rgba 0x5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[36 arb: offscr, rgba 0x5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[37 arb: offscr, rgba 0x5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[38 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[39 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[40 arb: offscr, rgba 0x3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[41 arb: offscr, rgba 0x3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[42 arb: offscr, rgba 0x3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[43 arb: offscr, rgba 0x3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[44 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[45 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[46 arb: offscr, rgba 0x1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[47 arb: offscr, rgba 0x1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[48 arb: offscr, rgba 0x1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[49 arb: offscr, rgba 0x1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[50 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[51 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[52 arb: offscr, rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[53 arb: offscr, rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[54 arb: offscr, rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[55 arb: offscr, rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[56 arb: offscr, rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[57 arb: offscr, rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[58 arb: offscr, rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[59 arb: offscr, rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[60 arb: offscr, rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
Detected screen size 1366x768
-----------------------------------------------------------------------------------------------------
WindowsGraphicsDevice[type Windows, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
Swap Interval -1
GL Profile    GLProfile[GL2/GL2]
CTX VERSION   3.0 (compatibility profile, any, new) - 3.0.0 - Build 8.15.10.2342
GL            jogamp.opengl.gl4.GL4bcImpl@1cbbb253
GL_VENDOR     Intel
GL_VERSION    3.0.0 - Build 8.15.10.2342
GL_EXTENSIONS 
              GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_vertex_array_object 
GLX_EXTENSIONS 
              WGL_EXT_extensions_string WGL_ARB_extensions_string WGL_ARB_pbuffer WGL_ARB_multisample WGL_EXT_depth_float WGL_ARB_create_context WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_make_current_read WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_ARB_buffer_region 
GLSL          true, shader-compiler: true
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Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
Chosen   : GLCaps[6 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
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Platform: WINDOWS / Windows 7 6.1 (os), amd64 (arch) 4 cores
MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
  int8    1 / 1, int16   2 / 2
  int     4 / 4, long    4 / 4
  int32   4 / 4, int64   8 / 8
  float   4 / 4, double  8 / 8, ldouble 16 / 16
  pointer 8 / 8, page    4096
Platform: Java Version: 1.7.0, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
Platform: Java Vendor: Oracle Corporation, http://java.oracle.com/, is JavaSE: true
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-----------------------------------------------------------------------------------------------------
Package: com.jogamp.common
Extension Name: com.jogamp.common
Specification Title: GlueGen Java Bindings Generator
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: GlueGen Run-Time
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b33-20111219
Implementation Branch: rc
Implementation Commit: 013600318f24391cd6c8c541343c208736b5f4f4
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: javax.media.opengl
Extension Name: javax.media.opengl
Specification Title: Java Bindings for OpenGL API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.0
Implementation Title: Java Bindings for OpenGL Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.0-b45-20111219
Implementation Branch: rc
Implementation Commit: 2f2b071d60f5b630989140b1ade49d648ad78c20
-----------------------------------------------------------------------------------------------------
GLCaps[1 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[1 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[2 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[2 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[3 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[3 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[4 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[4 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[5 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[5 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[6 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[6 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[7 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[7 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[8 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[8 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[9 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[9 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[10 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[10 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[11 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[11 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[12 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[12 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[13 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[13 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[14 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[14 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[15 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[15 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[16 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[16 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[17 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[17 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[18 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[19 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[20 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[20 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[21 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[21 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[22 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[23 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[24 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[24 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[25 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[25 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[26 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[27 arb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[28 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[29 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[30 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[31 arb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[32 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[33 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[34 arb: offscr, rgba 0x5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[35 arb: offscr, rgba 0x5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[36 arb: offscr, rgba 0x5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[37 arb: offscr, rgba 0x5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[38 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[39 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[40 arb: offscr, rgba 0x3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[41 arb: offscr, rgba 0x3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[42 arb: offscr, rgba 0x3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[43 arb: offscr, rgba 0x3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[44 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[45 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[46 arb: offscr, rgba 0x1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[47 arb: offscr, rgba 0x1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[48 arb: offscr, rgba 0x1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[49 arb: offscr, rgba 0x1/1/1/8, opaque, accum-rgba 4/4/4/4, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[50 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[51 arb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[52 arb: offscr, rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[53 arb: offscr, rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[54 arb: offscr, rgba 0x20/20/20/20, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[55 arb: offscr, rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[56 arb: offscr, rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[57 arb: offscr, rgba 0x10/10/10/10, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[58 arb: offscr, rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[59 arb: offscr, rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
GLCaps[60 arb: offscr, rgba 0xb/b/a/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
Detected screen size 1366x768
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WindowsGraphicsDevice[type Windows, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
Swap Interval -1
GL Profile    GLProfile[GL2/GL2]
CTX VERSION   3.0 (compatibility profile, any, new) - 3.0.0 - Build 8.15.10.2342
GL            jogamp.opengl.gl4.GL4bcImpl@2b5ba9e0
GL_VENDOR     Intel
GL_VERSION    3.0.0 - Build 8.15.10.2342
GL_EXTENSIONS 
              GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_vertex_array_object 
GLX_EXTENSIONS 
              WGL_EXT_extensions_string WGL_ARB_extensions_string WGL_ARB_pbuffer WGL_ARB_multisample WGL_EXT_depth_float WGL_ARB_create_context WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_make_current_read WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_ARB_buffer_region 
GLSL          true, shader-compiler: true
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Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
Chosen   : GLCaps[6 arb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
