/opt/ZedaSoft/ThirdParty/Sun/Java/jdk-7u7-linux-i586/bin/java java version "1.7.0_07" Java(TM) SE Runtime Environment (build 1.7.0_07-b10) Java HotSpot(TM) Server VM (build 23.3-b01, mixed mode) LIBXCB_ALLOW_SLOPPY_LOCK: LIBGL_DRIVERS_PATH: LIBGL_DEBUG: java CLASSPATH: ../gluegen/build/gluegen-rt.jar:build/jar/jogl-all.jar ----------------------------------------------------------------------------------------------------- Platform: LINUX / Linux 2.6.32.26-175.fc12.i686.PAE (os), i386 (arch), GENERIC_ABI, 2 cores MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: int8 1 / 1, int16 2 / 2 int 4 / 4, long 4 / 4 int32 4 / 4, int64 8 / 4 float 4 / 4, double 8 / 4, ldouble 12 / 4 pointer 4 / 4, page 4096 Platform: Java Version: 1.7.0_07, VM: Java HotSpot(TM) Server VM, Runtime: Java(TM) SE Runtime Environment Platform: Java Vendor: Oracle Corporation, http://java.oracle.com/, is JavaSE: true, AWT enabled: true ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: com.jogamp.common Extension Name: com.jogamp.common Specification Title: GlueGen Java Bindings Generator Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: GlueGen Run-Time Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-bmanual-20121009 Implementation Branch: master Implementation Commit: 8b755e327112fc1184e6dcdd20294a678f6d8f40 ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- Package: javax.media.opengl Extension Name: javax.media.opengl Specification Title: Java Bindings for OpenGL API Specification Specification Vendor: JogAmp Community Specification Version: 2.0 Implementation Title: Java Bindings for OpenGL Runtime Environment Implementation Vendor: JogAmp Community Implementation Vendor ID: com.jogamp Implementation URL: http://jogamp.org/ Implementation Version: 2.0-bmanual-20121010 Implementation Branch: master Implementation Commit: 7587cce91c3fda7dcff4e36e1aa0edf53bf34e00 ----------------------------------------------------------------------------------------------------- Default Profiles on device X11GraphicsDevice[type .x11, connection localhost:11.0, unitID 0, handle 0x0, ResourceToolkitLock[obj 0x6e06d7, isOwner false, <1833160, 1ec7a3>[count 0, qsz 0, owner ]]] Native GL4bc false GL4 false GL3bc true [3.3 (Compatibility profile, arb, FBO, hardware)] GL3 true [3.3 (Compatibility profile, arb, FBO, hardware)] GL2 true [3.3 (Compatibility profile, arb, FBO, hardware)] GL2ES1 true GLES1 false GL2ES2 true GLES2 false Profiles GLProfile[GL2ES2/GL3bc.hw] GLProfile[GL2ES1/GL3bc.hw] GLProfile[GL2/GL2.hw] GLProfile[GL3/GL3.hw] GLProfile[GL3bc/GL3bc.hw] GLProfile[GL2GL3/GL3bc.hw] GLProfile[GL3bc/GL3bc.hw] default GLProfile[GL3bc/GL3bc.hw] Desktop Capabilities: GLCaps[glx vid 0x21, fbc 0x75: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x22, fbc 0x76: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x23, fbc 0xad: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x24, fbc 0x77: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x25, fbc 0x79: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x26, fbc 0x7b: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x27, fbc 0x7d: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x28, fbc 0x7f: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x29, fbc 0x81: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x2a, fbc 0x83: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x2b, fbc 0x85: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x2c, fbc 0x87: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x2d, fbc 0x89: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x2e, fbc 0x8b: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x2f, fbc 0x8d: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x30, fbc 0x8f: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x31, fbc 0x91: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x32, fbc 0x93: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x33, fbc 0x95: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x34, fbc 0x97: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x35, fbc 0x99: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x36, fbc 0x9b: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x37, fbc 0x9d: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x38, fbc 0x9f: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x39, fbc 0xa1: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x3a, fbc 0xa3: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x3b, fbc 0xa5: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x3c, fbc 0xa7: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x3d, fbc 0xa9: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x3e, fbc 0xab: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x3f, fbc 0x78: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x40, fbc 0x7a: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x41, fbc 0x7c: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x42, fbc 0x7e: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x43, fbc 0x80: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x44, fbc 0x82: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x45, fbc 0x84: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x46, fbc 0x86: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x47, fbc 0x88: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x48, fbc 0x8a: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x49, fbc 0x8c: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x4a, fbc 0x8e: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x4b, fbc 0x90: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x4c, fbc 0x92: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x4d, fbc 0x94: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x4e, fbc 0x96: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x4f, fbc 0x98: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x50, fbc 0x9a: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x51, fbc 0x9c: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x52, fbc 0x9e: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x53, fbc 0xa0: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x54, fbc 0xa2: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x55, fbc 0xa4: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x56, fbc 0xa6: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x57, fbc 0xa8: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x58, fbc 0xaa: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x59, fbc 0xac: rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x5a, fbc 0xae: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x5b, fbc 0xaf: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x5c, fbc 0xb0: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x5d, fbc 0xb1: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x5e, fbc 0xb2: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x5f, fbc 0xb3: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x60, fbc 0xb4: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x61, fbc 0xb5: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x62, fbc 0xb6: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x63, fbc 0xb7: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x64, fbc 0xb8: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0], bitmap]] GLCaps[glx vid 0x65, fbc 0xb9: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x66, fbc 0xba: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x67, fbc 0xbb: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x68, fbc 0xbc: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x69, fbc 0xbd: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x6a, fbc 0xbe: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x6b, fbc 0xbf: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x6c, fbc 0xc0: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x6d, fbc 0xc1: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x6e, fbc 0xc2: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x6f, fbc 0xc3: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x70, fbc 0xc4: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x71, fbc 0xc5: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x72, fbc 0xc6: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x73, fbc 0xc7: rgba 0x8/8/8/0, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] GLCaps[glx vid 0x74, fbc 0xc8: rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, sample-ext default, one, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer [r2t 0, r2tr 0, float 0]]] EGL Capabilities: none ----------------------------------------------------------------------------------------------------- X11GraphicsDevice[type .x11, connection localhost:11.0]: Native GL4bc false GL4 false GL3bc true [3.3 (Compatibility profile, arb, FBO, hardware)] GL3 true [3.3 (Compatibility profile, arb, FBO, hardware)] GL2 true [3.3 (Compatibility profile, arb, FBO, hardware)] GL2ES1 true GLES1 false GL2ES2 true GLES2 false Profiles GLProfile[GL2ES2/GL3bc.hw] GLProfile[GL2ES1/GL3bc.hw] GLProfile[GL2/GL2.hw] GLProfile[GL3/GL3.hw] GLProfile[GL3bc/GL3bc.hw] GLProfile[GL2GL3/GL3bc.hw] GLProfile[GL3bc/GL3bc.hw] default GLProfile[GL3bc/GL3bc.hw] Swap Interval -1 GL Profile GLProfile[GL3bc/GL3bc.hw] CTX VERSION 3.3 (Compatibility profile, arb, FBO, hardware) - 3.3.0 NVIDIA 285.05.09 GL jogamp.opengl.gl4.GL4bcImpl@b890f6 GL_VENDOR NVIDIA Corporation GL_RENDERER GeForce 9600 GT/PCI/SSE2 GL_VERSION 3.3.0 NVIDIA 285.05.09 GLSL true, has-compiler: true, version: 3.30 NVIDIA via Cg compiler GL_EXTENSIONS 176 GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_conservative_depth GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_map_buffer_alignment GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_fbo_color_attachments GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GLX_EXTENSIONS 26 GLX_SGI_swap_control GLX_NV_swap_group GLX_NV_copy_image GLX_EXT_fbconfig_packed_float GLX_ARB_fbconfig_float GLX_ARB_create_context_robustness GLX_NV_present_video GLX_SGI_video_sync GLX_NV_float_buffer GLX_NV_multisample_coverage GLX_EXT_texture_from_pixmap GLX_ARB_get_proc_address GLX_EXT_visual_rating GLX_NV_video_capture GLX_EXT_swap_control_tear GLX_NV_video_out GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_ARB_create_context_profile GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_import_context GLX_SGIX_pbuffer GLX_ARB_multisample GLX_ARB_create_context GLX_SGIX_fbconfig ----------------------------------------------------------------------------------------------------- Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]] Chosen : GLCaps[glx vid 0x27, fbc 0x7d: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]