11-13 18:26:28.694: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:28.694: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.702: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.702: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.702: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.702: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.702: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:28.702: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.702: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.702: W/System.err(9189): glPopMatrix() 11-13 18:26:28.702: W/System.err(9189): glPushMatrix() 11-13 18:26:28.709: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:28.709: W/System.err(9189): glRotatef( -729.0, 0.0, 0.0, 1.0) 11-13 18:26:28.709: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:28.709: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:28.709: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:28.709: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.717: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.717: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.717: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.717: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.717: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:28.717: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.725: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.725: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:28.725: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.725: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.725: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.733: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.733: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.733: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:28.733: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.733: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.733: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:28.733: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.741: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.741: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.741: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.741: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.741: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:28.741: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.741: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.741: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:28.748: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.748: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.748: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.748: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.748: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.756: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:28.756: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.756: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.756: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:28.756: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.764: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.764: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.764: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.764: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.764: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:28.764: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.764: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.764: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:28.764: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:28.772: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.772: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.772: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.772: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.780: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.780: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:28.780: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.780: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.780: W/System.err(9189): glPopMatrix() 11-13 18:26:28.780: W/System.err(9189): glPushMatrix() 11-13 18:26:28.780: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:28.780: W/System.err(9189): glRotatef( -745.0, 0.0, 0.0, 1.0) 11-13 18:26:28.780: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:28.780: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:28.788: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:28.788: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.788: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.788: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.788: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.795: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.795: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:28.795: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.795: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.795: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:28.795: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.803: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.803: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.803: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.803: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.803: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:28.803: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.803: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.811: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:28.811: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.811: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.811: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.811: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.819: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.819: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:28.819: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.819: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.819: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:28.819: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.827: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.827: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.827: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.827: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.827: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:28.827: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.827: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.827: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:28.834: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.834: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.834: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.834: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.834: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.842: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:28.842: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.842: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.842: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:28.842: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:28.842: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.850: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.850: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.850: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.850: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.850: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:28.850: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.850: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.850: W/System.err(9189): glPopMatrix() 11-13 18:26:28.850: W/System.err(9189): glPopMatrix() 11-13 18:26:28.866: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:28.881: W/System.err(9189): glClear( 0x4100) 11-13 18:26:28.881: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:28.881: W/System.err(9189): glPushMatrix() 11-13 18:26:28.889: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:28.889: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:28.889: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:28.889: W/System.err(9189): glPushMatrix() 11-13 18:26:28.889: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:28.889: W/System.err(9189): glRotatef( 362.0, 0.0, 0.0, 1.0) 11-13 18:26:28.897: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:28.897: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:28.897: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:28.897: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.920: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.920: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.920: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.920: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.920: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:28.920: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.928: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.928: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:28.928: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.936: D/dalvikvm(9189): GC_CONCURRENT freed 782K, 7% free 13505K/14471K, paused 1ms+1ms 11-13 18:26:28.936: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.936: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.936: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.936: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.944: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:28.944: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.952: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.952: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:28.952: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.959: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.959: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.959: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.959: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.959: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:28.959: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.959: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.959: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:28.967: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.967: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.967: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.967: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.967: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.967: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:28.975: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.975: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.975: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:28.975: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.975: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.983: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.983: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.983: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.983: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:28.983: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.983: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.983: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:28.991: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:28.991: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:28.991: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:28.991: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:28.998: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:28.998: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:28.998: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:28.998: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:28.998: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:28.998: W/System.err(9189): glPopMatrix() 11-13 18:26:28.998: W/System.err(9189): glPushMatrix() 11-13 18:26:28.998: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:28.998: W/System.err(9189): glRotatef( -733.0, 0.0, 0.0, 1.0) 11-13 18:26:29.006: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.006: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.006: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:29.006: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.014: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.014: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.014: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.014: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.014: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.014: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.014: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.014: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:29.022: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.022: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.022: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.022: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.022: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.030: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.030: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.030: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.030: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:29.030: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.038: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.038: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.038: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.038: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.038: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.038: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.038: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.038: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:29.045: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.045: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.045: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.045: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.053: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.053: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.053: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.053: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.053: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:29.061: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.061: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.061: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.061: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.061: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.069: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:29.069: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.069: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.069: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.069: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:29.069: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.077: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.077: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.077: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.077: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.077: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:29.077: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.084: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.084: W/System.err(9189): glPopMatrix() 11-13 18:26:29.084: W/System.err(9189): glPushMatrix() 11-13 18:26:29.084: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:29.084: W/System.err(9189): glRotatef( -749.0, 0.0, 0.0, 1.0) 11-13 18:26:29.084: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.084: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.084: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:29.092: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.092: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.092: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.092: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.100: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.100: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.100: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.100: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.100: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:29.108: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.108: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.108: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.108: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.108: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.116: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.116: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.116: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.116: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:29.116: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.123: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.123: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.123: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.123: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.123: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.123: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.123: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.131: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:29.131: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.131: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.139: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.139: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.139: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.139: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.139: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.139: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.139: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:29.147: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.147: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.147: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.147: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.147: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.155: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:29.155: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.155: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.155: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.155: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:29.163: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.163: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.163: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.163: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.163: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.163: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:29.170: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.170: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.170: W/System.err(9189): glPopMatrix() 11-13 18:26:29.170: W/System.err(9189): glPopMatrix() 11-13 18:26:29.186: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:29.194: W/System.err(9189): glClear( 0x4100) 11-13 18:26:29.194: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:29.194: W/System.err(9189): glPushMatrix() 11-13 18:26:29.202: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:29.202: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:29.202: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:29.202: W/System.err(9189): glPushMatrix() 11-13 18:26:29.202: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:29.202: W/System.err(9189): glRotatef( 364.0, 0.0, 0.0, 1.0) 11-13 18:26:29.209: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.209: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.209: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:29.209: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.217: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.217: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.217: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.217: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.217: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:29.225: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.225: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.225: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:29.225: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.233: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.233: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.233: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.233: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.233: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:29.233: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.233: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.233: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:29.241: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.241: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.241: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.241: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.241: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.241: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:29.248: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.248: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.248: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:29.248: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.248: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.256: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.256: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.256: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.256: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:29.256: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.256: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.256: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:29.256: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.264: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.264: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.264: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.264: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.264: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:29.272: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.272: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.272: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.272: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:29.272: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.280: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.280: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.280: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.280: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.280: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.280: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.280: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.280: W/System.err(9189): glPopMatrix() 11-13 18:26:29.280: W/System.err(9189): glPushMatrix() 11-13 18:26:29.280: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:29.288: W/System.err(9189): glRotatef( -737.0, 0.0, 0.0, 1.0) 11-13 18:26:29.288: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.288: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.288: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:29.288: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.295: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.295: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.295: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.295: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.295: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.295: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.295: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.295: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:29.303: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.303: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.311: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.311: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.311: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.311: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.311: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.311: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.311: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:29.319: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.319: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.319: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.319: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.327: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.327: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.327: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.327: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.327: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:29.334: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.334: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.334: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.334: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.334: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.342: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.342: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.342: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.342: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:29.342: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.350: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.350: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.350: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.350: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.350: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:29.350: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.358: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.358: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.358: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:29.358: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.358: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.366: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.366: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.366: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.366: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:29.366: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.366: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.366: W/System.err(9189): glPopMatrix() 11-13 18:26:29.366: W/System.err(9189): glPushMatrix() 11-13 18:26:29.366: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:29.366: W/System.err(9189): glRotatef( -753.0, 0.0, 0.0, 1.0) 11-13 18:26:29.373: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.373: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.373: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:29.373: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.381: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.381: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.381: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.381: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.381: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.381: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.381: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.381: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:29.389: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.389: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.389: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.389: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.389: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.389: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.397: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.397: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.397: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:29.397: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.397: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.405: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.405: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.405: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.405: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.405: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.405: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.405: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:29.413: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.413: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.413: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.413: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.413: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.413: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.413: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.420: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.420: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:29.420: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.420: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.420: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.428: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.428: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.428: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:29.428: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.428: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.428: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.428: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:29.436: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.436: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.436: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.436: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.436: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.436: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:29.444: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.444: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.444: W/System.err(9189): glPopMatrix() 11-13 18:26:29.444: W/System.err(9189): glPopMatrix() 11-13 18:26:29.452: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:29.467: W/System.err(9189): glClear( 0x4100) 11-13 18:26:29.467: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:29.475: W/System.err(9189): glPushMatrix() 11-13 18:26:29.475: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:29.475: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:29.475: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:29.475: W/System.err(9189): glPushMatrix() 11-13 18:26:29.475: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:29.483: W/System.err(9189): glRotatef( 366.0, 0.0, 0.0, 1.0) 11-13 18:26:29.483: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.483: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.483: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:29.491: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.491: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.491: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.491: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.491: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.498: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:29.498: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.498: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.498: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:29.506: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.506: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.506: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.506: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.506: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.514: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:29.514: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.514: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.514: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:29.514: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.530: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.530: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.530: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.530: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.538: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:29.538: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.538: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.538: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:29.553: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.553: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.553: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.561: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.561: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.561: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:29.561: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.561: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.561: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:29.561: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.561: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.569: I/ActivityManager(207): Process com.audible.application.kindle (pid 8049) has died. 11-13 18:26:29.569: W/ActivityManager(207): Scheduling restart of crashed service com.audible.application.kindle/com.audible.application.services.similarities.SimilaritiesRefreshService in 105350ms 11-13 18:26:29.569: W/ActivityManager(207): Scheduling restart of crashed service com.audible.application.kindle/com.audible.application.AudibleContentManagementService in 105347ms 11-13 18:26:29.569: W/ActivityManager(207): Scheduling restart of crashed service com.audible.application.kindle/com.audible.application.services.PlayerService in 115347ms 11-13 18:26:29.569: W/ActivityManager(207): Scheduling restart of crashed service com.audible.application.kindle/com.audible.application.download.service.DownloadManagerService in 125347ms 11-13 18:26:29.577: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.577: D/dalvikvm(9189): GC_CONCURRENT freed 811K, 7% free 13502K/14471K, paused 1ms+2ms 11-13 18:26:29.577: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.577: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.584: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:29.592: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.592: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.592: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.592: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:29.600: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.600: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.600: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.600: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.600: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.600: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.608: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.608: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.608: W/System.err(9189): glPopMatrix() 11-13 18:26:29.608: W/System.err(9189): glPushMatrix() 11-13 18:26:29.608: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:29.608: W/System.err(9189): glRotatef( -741.0, 0.0, 0.0, 1.0) 11-13 18:26:29.608: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.608: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.616: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:29.616: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.616: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.616: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.623: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.623: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.623: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.623: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.623: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.623: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:29.631: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.631: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.631: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.631: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.639: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.639: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.639: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.639: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.639: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:29.647: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.647: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.647: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.647: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.647: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.647: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.655: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.655: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.655: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:29.655: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.663: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.663: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.663: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.663: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.663: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.663: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.663: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.663: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:29.670: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.670: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.670: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.670: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.678: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.678: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:29.678: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.678: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.678: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.678: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:29.686: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.686: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.686: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.686: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.694: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.694: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:29.694: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.694: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.694: W/System.err(9189): glPopMatrix() 11-13 18:26:29.694: W/System.err(9189): glPushMatrix() 11-13 18:26:29.694: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:29.694: W/System.err(9189): glRotatef( -757.0, 0.0, 0.0, 1.0) 11-13 18:26:29.702: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.702: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.702: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:29.702: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.709: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.709: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.709: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.709: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.709: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.709: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.717: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.717: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:29.717: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.717: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.725: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.725: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.725: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.725: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.725: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.725: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.725: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:29.733: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.733: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.733: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.733: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.733: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.741: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.741: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.741: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.741: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:29.741: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.748: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.748: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.748: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.748: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.748: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.748: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.756: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.756: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:29.756: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.764: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.764: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.764: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.764: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.764: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:29.764: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.764: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.764: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.772: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:29.772: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.772: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.772: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.772: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.780: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.780: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:29.780: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.780: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.780: W/System.err(9189): glPopMatrix() 11-13 18:26:29.780: W/System.err(9189): glPopMatrix() 11-13 18:26:29.795: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:29.795: W/System.err(9189): glClear( 0x4100) 11-13 18:26:29.803: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:29.803: W/System.err(9189): glPushMatrix() 11-13 18:26:29.803: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:29.803: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:29.803: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:29.803: W/System.err(9189): glPushMatrix() 11-13 18:26:29.811: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:29.811: W/System.err(9189): glRotatef( 368.0, 0.0, 0.0, 1.0) 11-13 18:26:29.811: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.811: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.811: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:29.819: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.819: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.827: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.827: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.827: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.827: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:29.834: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.834: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.834: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:29.834: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.842: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.842: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.842: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.842: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.842: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:29.850: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.850: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.850: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:29.850: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.858: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.858: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.858: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.858: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.858: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:29.858: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.858: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.858: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:29.866: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.866: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.866: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.866: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.873: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.873: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:29.873: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.873: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.873: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:29.873: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.881: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.881: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.881: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.881: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.881: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:29.889: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.889: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.889: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.889: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:29.889: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.897: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.897: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.897: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.897: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.897: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.897: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.905: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.905: W/System.err(9189): glPopMatrix() 11-13 18:26:29.905: W/System.err(9189): glPushMatrix() 11-13 18:26:29.905: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:29.905: W/System.err(9189): glRotatef( -745.0, 0.0, 0.0, 1.0) 11-13 18:26:29.905: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.905: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.905: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:29.913: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.913: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.913: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.913: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.913: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.913: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.920: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.920: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.920: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:29.920: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.920: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.928: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.928: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.928: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.928: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.928: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.928: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.928: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:29.936: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.936: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.936: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.936: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.936: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.936: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.936: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.936: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.944: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:29.944: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.944: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.944: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.944: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.952: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.952: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.952: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.952: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.952: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:29.952: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.959: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.959: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.959: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.959: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.959: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:29.959: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.959: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.959: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:29.967: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:29.967: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.967: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.967: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.967: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.975: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.975: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:29.975: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.975: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.975: W/System.err(9189): glPopMatrix() 11-13 18:26:29.975: W/System.err(9189): glPushMatrix() 11-13 18:26:29.975: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:29.975: W/System.err(9189): glRotatef( -761.0, 0.0, 0.0, 1.0) 11-13 18:26:29.975: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:29.975: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:29.983: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:29.983: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.983: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.983: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.983: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.991: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.991: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:29.991: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:29.991: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:29.991: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:29.991: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:29.998: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:29.998: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:29.998: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:29.998: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:29.998: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:29.998: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.006: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.006: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:30.006: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.006: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.006: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.014: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.014: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.014: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.014: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.014: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.014: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:30.014: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.022: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.022: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.022: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.022: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.022: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.022: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.022: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.022: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:30.030: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.030: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.030: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.030: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.030: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.038: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:30.038: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.038: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.038: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.038: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:30.038: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.045: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.045: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.045: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.045: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.045: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:30.045: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.045: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.045: W/System.err(9189): glPopMatrix() 11-13 18:26:30.045: W/System.err(9189): glPopMatrix() 11-13 18:26:30.061: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:30.069: W/System.err(9189): glClear( 0x4100) 11-13 18:26:30.069: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:30.069: W/System.err(9189): glPushMatrix() 11-13 18:26:30.069: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:30.069: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:30.077: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:30.077: W/System.err(9189): glPushMatrix() 11-13 18:26:30.077: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:30.077: W/System.err(9189): glRotatef( 370.0, 0.0, 0.0, 1.0) 11-13 18:26:30.077: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.077: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.077: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:30.084: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.084: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.092: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.092: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.092: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.092: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:30.100: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.100: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.100: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:30.100: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.100: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.108: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.108: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.108: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.108: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:30.108: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.108: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.108: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:30.116: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.116: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.116: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.116: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.123: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.123: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:30.123: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.123: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.123: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:30.123: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.131: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.131: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.131: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.131: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.131: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:30.131: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.131: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.139: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:30.139: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.139: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.139: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.147: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.147: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.147: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:30.147: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.147: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.147: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.147: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:30.155: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.155: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.155: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.155: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.178: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.178: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.178: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.178: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.178: W/System.err(9189): glPopMatrix() 11-13 18:26:30.178: W/System.err(9189): glPushMatrix() 11-13 18:26:30.178: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:30.178: W/System.err(9189): glRotatef( -749.0, 0.0, 0.0, 1.0) 11-13 18:26:30.178: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.178: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.178: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:30.186: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.186: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.186: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.186: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.202: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.202: D/dalvikvm(9189): GC_CONCURRENT freed 792K, 7% free 13501K/14471K, paused 2ms+2ms 11-13 18:26:30.202: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.209: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.209: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.217: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:30.217: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.225: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.225: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.225: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.225: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.225: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.233: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.233: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.233: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:30.233: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.241: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.241: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.241: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.241: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.241: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.241: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.241: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.248: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:30.248: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.248: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.256: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.256: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.256: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.256: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.256: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.256: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.256: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:30.264: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.264: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.264: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.264: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.264: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.264: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:30.272: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.272: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.272: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.272: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:30.272: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.280: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.280: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.280: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.280: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.280: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:30.280: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.280: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.280: W/System.err(9189): glPopMatrix() 11-13 18:26:30.280: W/System.err(9189): glPushMatrix() 11-13 18:26:30.288: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:30.288: W/System.err(9189): glRotatef( -765.0, 0.0, 0.0, 1.0) 11-13 18:26:30.288: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.288: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.288: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:30.295: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.295: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.295: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.295: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.295: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.295: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.303: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.303: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.303: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:30.303: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.303: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.311: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.311: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.311: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.311: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.311: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.311: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.311: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:30.319: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.319: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.319: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.319: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.319: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.327: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.327: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.327: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.327: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:30.327: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.334: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.334: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.334: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.334: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.334: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.334: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.334: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.334: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:30.342: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.342: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.342: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.342: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.342: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.350: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:30.350: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.350: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.350: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.350: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:30.350: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.358: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.358: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.358: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.358: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.358: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:30.358: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.366: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.366: W/System.err(9189): glPopMatrix() 11-13 18:26:30.366: W/System.err(9189): glPopMatrix() 11-13 18:26:30.373: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:30.381: W/System.err(9189): glClear( 0x4100) 11-13 18:26:30.381: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:30.381: W/System.err(9189): glPushMatrix() 11-13 18:26:30.381: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:30.381: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:30.381: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:30.381: W/System.err(9189): glPushMatrix() 11-13 18:26:30.389: V/Sensors(207): accel data: 1.923201 -0.031135 9.414822 11-13 18:26:30.389: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:30.389: W/System.err(9189): glRotatef( 372.0, 0.0, 0.0, 1.0) 11-13 18:26:30.389: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.389: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.389: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:30.397: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.397: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.397: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.405: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.405: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.405: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:30.405: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.405: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.413: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:30.413: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.413: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.413: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.420: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.420: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.420: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:30.420: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.420: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.420: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:30.420: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.428: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.428: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.428: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.428: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.428: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:30.428: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.428: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.436: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:30.436: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.436: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.436: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.444: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.444: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.444: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:30.444: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.444: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.444: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:30.444: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.452: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.452: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.452: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.452: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.452: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:30.452: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.459: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.459: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.459: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:30.459: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.467: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.467: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.467: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.467: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.467: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.467: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.467: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.467: W/System.err(9189): glPopMatrix() 11-13 18:26:30.467: W/System.err(9189): glPushMatrix() 11-13 18:26:30.467: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:30.467: W/System.err(9189): glRotatef( -753.0, 0.0, 0.0, 1.0) 11-13 18:26:30.475: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.475: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.475: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:30.475: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.483: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.483: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.483: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.483: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.483: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.483: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.483: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.483: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:30.491: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.491: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.491: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.491: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.491: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.491: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.498: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.498: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.498: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:30.498: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.498: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.506: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.506: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.506: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.506: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.506: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.506: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.506: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:30.506: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.514: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.514: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.514: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.514: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.514: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.514: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.514: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.514: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:30.522: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.522: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.522: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.522: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.522: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.530: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:30.530: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.530: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.530: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.530: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:30.530: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.538: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.538: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.538: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.538: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.538: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:30.538: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.538: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.538: W/System.err(9189): glPopMatrix() 11-13 18:26:30.538: W/System.err(9189): glPushMatrix() 11-13 18:26:30.545: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:30.545: W/System.err(9189): glRotatef( -769.0, 0.0, 0.0, 1.0) 11-13 18:26:30.545: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.545: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.545: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:30.545: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.553: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.553: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.553: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.553: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.553: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.553: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.553: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.561: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:30.561: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.561: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.561: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.561: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.569: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.569: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.569: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.569: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.569: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:30.569: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.577: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.577: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.577: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.577: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.577: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.577: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.577: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.577: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:30.584: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.584: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.584: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.584: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.584: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.584: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.592: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.592: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.592: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:30.592: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.592: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.600: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.600: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.600: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.600: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:30.600: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.600: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.600: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.600: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:30.608: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.608: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.608: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.608: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.608: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.608: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:30.608: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.616: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.616: W/System.err(9189): glPopMatrix() 11-13 18:26:30.616: W/System.err(9189): glPopMatrix() 11-13 18:26:30.623: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:30.647: W/System.err(9189): glClear( 0x4100) 11-13 18:26:30.647: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:30.647: W/System.err(9189): glPushMatrix() 11-13 18:26:30.647: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:30.655: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:30.655: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:30.655: W/System.err(9189): glPushMatrix() 11-13 18:26:30.655: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:30.655: W/System.err(9189): glRotatef( 374.0, 0.0, 0.0, 1.0) 11-13 18:26:30.655: I/ActivityManager(207): Process com.audible.application.kindle:remote (pid 8351) has died. 11-13 18:26:30.655: W/ActivityManager(207): Scheduling restart of crashed service com.audible.application.kindle/com.audible.application.media.AudioPlayerService in 134264ms 11-13 18:26:30.663: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.663: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.663: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:30.663: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.670: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.670: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.670: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.670: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.678: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:30.678: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.678: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.678: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:30.678: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.686: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.686: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.686: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.686: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.686: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:30.686: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.686: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.686: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:30.694: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.694: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.694: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.694: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.694: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.694: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:30.694: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.702: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.702: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:30.702: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.702: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.702: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.702: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.709: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.709: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:30.709: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.709: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.709: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:30.709: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.717: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.717: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.717: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.717: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.717: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:30.717: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.717: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.717: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.725: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:30.725: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.725: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.725: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.725: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.725: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.733: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.733: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.733: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.733: W/System.err(9189): glPopMatrix() 11-13 18:26:30.733: W/System.err(9189): glPushMatrix() 11-13 18:26:30.733: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:30.733: W/System.err(9189): glRotatef( -757.0, 0.0, 0.0, 1.0) 11-13 18:26:30.733: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.733: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.733: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:30.741: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.741: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.741: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.741: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.741: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.748: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.748: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.748: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.748: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:30.748: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.756: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.756: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.756: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.764: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.772: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.772: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.772: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.772: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:30.772: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.780: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.780: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.780: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.780: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.795: D/dalvikvm(9189): GC_CONCURRENT freed 784K, 7% free 13500K/14471K, paused 2ms+2ms 11-13 18:26:30.795: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.803: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.803: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.803: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:30.811: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.819: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.819: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.819: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.819: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.827: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.827: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.827: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.827: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:30.834: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.834: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.834: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.842: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.842: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.842: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:30.842: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.842: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.850: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.850: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:30.850: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.858: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.858: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.858: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.858: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.858: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:30.858: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.858: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.858: W/System.err(9189): glPopMatrix() 11-13 18:26:30.866: W/System.err(9189): glPushMatrix() 11-13 18:26:30.866: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:30.866: W/System.err(9189): glRotatef( -773.0, 0.0, 0.0, 1.0) 11-13 18:26:30.866: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.866: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.866: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:30.873: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.873: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.873: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.873: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.873: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.881: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.881: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.881: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.881: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:30.889: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.889: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.889: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.889: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.889: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.897: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.897: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.897: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.897: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:30.897: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.905: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.905: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.905: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.905: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.905: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:30.905: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.913: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.913: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:30.913: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.913: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.920: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.920: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.920: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.920: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:30.920: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.920: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.920: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:30.928: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.928: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.928: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.928: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.936: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.936: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:30.936: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.936: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.936: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:30.936: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:30.944: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.944: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.944: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.944: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.944: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.952: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:30.952: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.952: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.952: W/System.err(9189): glPopMatrix() 11-13 18:26:30.952: W/System.err(9189): glPopMatrix() 11-13 18:26:30.967: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:30.967: W/System.err(9189): glClear( 0x4100) 11-13 18:26:30.967: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:30.967: W/System.err(9189): glPushMatrix() 11-13 18:26:30.967: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:30.975: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:30.975: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:30.975: W/System.err(9189): glPushMatrix() 11-13 18:26:30.975: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:30.975: W/System.err(9189): glRotatef( 376.0, 0.0, 0.0, 1.0) 11-13 18:26:30.975: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:30.975: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:30.983: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:30.983: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.983: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:30.991: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:30.991: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:30.991: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:30.991: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:30.991: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:30.998: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:30.998: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:30.998: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:30.998: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.006: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.006: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.006: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.006: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:31.006: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.006: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.006: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:31.014: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.014: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.014: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.014: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.014: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.014: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:31.014: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.022: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.022: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:31.022: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.022: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.022: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.030: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.030: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.030: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:31.030: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.030: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.030: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:31.030: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.038: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.038: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.038: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.038: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.038: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:31.038: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.045: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.045: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.045: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:31.045: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.045: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.053: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.053: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.053: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.053: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.053: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.053: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.053: W/System.err(9189): glPopMatrix() 11-13 18:26:31.053: W/System.err(9189): glPushMatrix() 11-13 18:26:31.053: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:31.053: W/System.err(9189): glRotatef( -761.0, 0.0, 0.0, 1.0) 11-13 18:26:31.061: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.061: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.061: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:31.061: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.061: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.069: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.069: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.069: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.069: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.069: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.069: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.069: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:31.077: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.077: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.077: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.077: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.077: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.077: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.077: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.084: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.084: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:31.084: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.084: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.084: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.092: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.092: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.092: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.092: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.092: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.092: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:31.100: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.100: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.100: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.100: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.108: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.108: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.108: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.108: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.108: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:31.108: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.116: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.116: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.116: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.116: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.116: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:31.116: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.123: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.123: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.123: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:31.123: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.123: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.131: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.131: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.131: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.131: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:31.131: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.131: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.131: W/System.err(9189): glPopMatrix() 11-13 18:26:31.131: W/System.err(9189): glPushMatrix() 11-13 18:26:31.131: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:31.131: W/System.err(9189): glRotatef( -777.0, 0.0, 0.0, 1.0) 11-13 18:26:31.139: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.139: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.139: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:31.139: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.139: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.147: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.147: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.147: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.147: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.147: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.147: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.147: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:31.155: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.155: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.155: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.155: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.155: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.155: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.155: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.163: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.163: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:31.163: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.163: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.170: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.170: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.170: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.170: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.170: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.170: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.170: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:31.170: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.178: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.178: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.178: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.178: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.178: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.178: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.178: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.178: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:31.186: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.186: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.186: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.186: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.186: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.194: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:31.194: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.194: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.194: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.194: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:31.194: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.202: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.202: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.202: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.202: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.202: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:31.202: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.202: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.202: W/System.err(9189): glPopMatrix() 11-13 18:26:31.202: W/System.err(9189): glPopMatrix() 11-13 18:26:31.217: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:31.225: W/System.err(9189): glClear( 0x4100) 11-13 18:26:31.225: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:31.225: W/System.err(9189): glPushMatrix() 11-13 18:26:31.225: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:31.225: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:31.233: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:31.233: W/System.err(9189): glPushMatrix() 11-13 18:26:31.233: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:31.233: W/System.err(9189): glRotatef( 378.0, 0.0, 0.0, 1.0) 11-13 18:26:31.233: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.233: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.241: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:31.241: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.241: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.248: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.248: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.248: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.248: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:31.256: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.256: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.256: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:31.256: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.264: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.264: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.264: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.264: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.264: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:31.264: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.264: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.272: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:31.272: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.272: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.272: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.272: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.272: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.280: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:31.280: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.280: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.280: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:31.280: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.288: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.288: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.288: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.288: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.288: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:31.288: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.288: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.288: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:31.295: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.295: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.295: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.295: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.295: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.303: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:31.303: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.303: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.303: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.303: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:31.303: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.311: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.311: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.311: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.311: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.311: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.311: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.311: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.311: W/System.err(9189): glPopMatrix() 11-13 18:26:31.311: W/System.err(9189): glPushMatrix() 11-13 18:26:31.319: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:31.319: W/System.err(9189): glRotatef( -765.0, 0.0, 0.0, 1.0) 11-13 18:26:31.319: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.319: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.319: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:31.319: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.327: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.327: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.327: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.327: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.327: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.327: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.327: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.327: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:31.334: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.334: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.334: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.334: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.334: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.342: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.342: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.342: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.342: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:31.342: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.350: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.350: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.350: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.350: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.350: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.350: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.350: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.350: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:31.358: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.358: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.358: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.358: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.358: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.373: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.373: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.373: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.373: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:31.381: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.381: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.381: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.389: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.389: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.389: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:31.389: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.389: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.405: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.405: D/dalvikvm(9189): GC_CONCURRENT freed 786K, 7% free 13501K/14471K, paused 1ms+2ms 11-13 18:26:31.413: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:31.413: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.420: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.428: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.428: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.428: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.428: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:31.428: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.428: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.428: W/System.err(9189): glPopMatrix() 11-13 18:26:31.428: W/System.err(9189): glPushMatrix() 11-13 18:26:31.436: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:31.436: W/System.err(9189): glRotatef( -781.0, 0.0, 0.0, 1.0) 11-13 18:26:31.436: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.436: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.436: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:31.444: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.444: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.444: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.452: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.452: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.452: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.452: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.452: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.452: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:31.459: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.459: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.459: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.467: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.467: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.467: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.467: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.467: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.467: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:31.475: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.475: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.475: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.475: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.475: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.475: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.483: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.483: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.483: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:31.483: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.483: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.491: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.491: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.491: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.491: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.491: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.491: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.491: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:31.498: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.498: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.498: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.498: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.498: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.498: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:31.506: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.506: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.506: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.506: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:31.506: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.514: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.514: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.514: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.514: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.514: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:31.514: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.514: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.514: W/System.err(9189): glPopMatrix() 11-13 18:26:31.514: W/System.err(9189): glPopMatrix() 11-13 18:26:31.530: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:31.530: W/System.err(9189): glClear( 0x4100) 11-13 18:26:31.538: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:31.538: W/System.err(9189): glPushMatrix() 11-13 18:26:31.538: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:31.538: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:31.538: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:31.538: W/System.err(9189): glPushMatrix() 11-13 18:26:31.538: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:31.538: W/System.err(9189): glRotatef( 380.0, 0.0, 0.0, 1.0) 11-13 18:26:31.545: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.545: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.545: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:31.545: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.545: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.553: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.553: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.553: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.553: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:31.553: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.553: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.561: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:31.561: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.569: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.569: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.569: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.569: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.569: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:31.577: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.577: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.577: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:31.577: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.584: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.584: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.584: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.584: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.584: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:31.584: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.592: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.592: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:31.592: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.600: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.600: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.600: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.600: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.600: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:31.600: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.600: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.608: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:31.608: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.608: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.616: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.616: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.616: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.616: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:31.616: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.616: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.616: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.616: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:31.623: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.623: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.623: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.623: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.623: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.631: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.631: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.631: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.631: W/System.err(9189): glPopMatrix() 11-13 18:26:31.631: W/System.err(9189): glPushMatrix() 11-13 18:26:31.631: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:31.631: W/System.err(9189): glRotatef( -769.0, 0.0, 0.0, 1.0) 11-13 18:26:31.631: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.631: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.639: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:31.639: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.639: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.639: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.639: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.639: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.647: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.647: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.647: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.647: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:31.647: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.655: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.655: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.655: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.655: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.655: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.655: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.655: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.655: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:31.663: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.663: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.663: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.663: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.663: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.670: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.670: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.670: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.670: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:31.670: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.678: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.678: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.678: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.678: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.678: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.678: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.678: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.678: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:31.686: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.686: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.686: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.686: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.686: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.686: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:31.694: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.694: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.694: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.694: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:31.694: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.694: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.702: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.702: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.702: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.702: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:31.702: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.702: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.702: W/System.err(9189): glPopMatrix() 11-13 18:26:31.702: W/System.err(9189): glPushMatrix() 11-13 18:26:31.702: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:31.702: W/System.err(9189): glRotatef( -785.0, 0.0, 0.0, 1.0) 11-13 18:26:31.709: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.709: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.709: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:31.709: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.709: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.717: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.717: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.717: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.717: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.717: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.717: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.717: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:31.725: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.725: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.725: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.725: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.725: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.725: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.733: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.733: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.733: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:31.733: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.733: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.741: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.741: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.741: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.741: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.741: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.741: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.741: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:31.741: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.748: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.748: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.748: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.748: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.748: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.748: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.748: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.748: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:31.756: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.756: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.756: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.756: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.756: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.764: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:31.764: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.764: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.764: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.764: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:31.764: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.772: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.772: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.772: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.772: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.772: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:31.772: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.772: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.772: W/System.err(9189): glPopMatrix() 11-13 18:26:31.772: W/System.err(9189): glPopMatrix() 11-13 18:26:31.788: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:31.795: W/System.err(9189): glClear( 0x4100) 11-13 18:26:31.795: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:31.795: W/System.err(9189): glPushMatrix() 11-13 18:26:31.795: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:31.795: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:31.795: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:31.803: W/System.err(9189): glPushMatrix() 11-13 18:26:31.803: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:31.803: W/System.err(9189): glRotatef( 382.0, 0.0, 0.0, 1.0) 11-13 18:26:31.803: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.811: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.811: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:31.819: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.819: I/ActivityManager(207): Process com.android.inputmethod.latin (pid 8806) has died. 11-13 18:26:31.819: W/ActivityManager(207): Scheduling restart of crashed service com.android.inputmethod.latin/.LatinIME in 143096ms 11-13 18:26:31.827: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.827: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.827: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.827: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.827: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:31.827: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.834: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.834: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:31.834: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.834: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.834: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.842: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.842: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.842: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:31.842: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.842: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.842: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:31.850: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.850: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.850: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.850: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.850: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.850: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:31.850: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.850: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.858: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:31.858: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.858: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.858: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.858: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.866: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.866: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:31.866: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.866: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.866: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:31.866: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.873: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.873: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.873: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.873: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.873: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:31.873: W/InputManagerService(207): Session failed to close due to remote exception 11-13 18:26:31.873: W/InputManagerService(207): android.os.DeadObjectException 11-13 18:26:31.873: W/InputManagerService(207): at android.os.BinderProxy.transact(Native Method) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.internal.view.IInputMethodSession$Stub$Proxy.finishSession(IInputMethodSession.java:366) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.server.InputMethodManagerService.finishSession(InputMethodManagerService.java:1036) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.server.InputMethodManagerService.clearCurMethodLocked(InputMethodManagerService.java:1048) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.server.InputMethodManagerService.onServiceDisconnected(InputMethodManagerService.java:1068) 11-13 18:26:31.873: W/InputManagerService(207): at android.app.LoadedApk$ServiceDispatcher.doDeath(LoadedApk.java:1136) 11-13 18:26:31.873: W/InputManagerService(207): at android.app.LoadedApk$ServiceDispatcher$RunConnection.run(LoadedApk.java:1150) 11-13 18:26:31.873: W/InputManagerService(207): at android.os.Handler.handleCallback(Handler.java:605) 11-13 18:26:31.873: W/InputManagerService(207): at android.os.Handler.dispatchMessage(Handler.java:92) 11-13 18:26:31.873: W/InputManagerService(207): at android.os.Looper.loop(Looper.java:137) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.server.ServerThread.run(SystemServer.java:874) 11-13 18:26:31.873: W/InputManagerService(207): Session failed to close due to remote exception 11-13 18:26:31.873: W/InputManagerService(207): android.os.DeadObjectException 11-13 18:26:31.873: W/InputManagerService(207): at android.os.BinderProxy.transact(Native Method) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.internal.view.IInputMethodSession$Stub$Proxy.finishSession(IInputMethodSession.java:366) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.server.InputMethodManagerService.finishSession(InputMethodManagerService.java:1036) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.server.InputMethodManagerService.clearCurMethodLocked(InputMethodManagerService.java:1052) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.server.InputMethodManagerService.onServiceDisconnected(InputMethodManagerService.java:1068) 11-13 18:26:31.873: W/InputManagerService(207): at android.app.LoadedApk$ServiceDispatcher.doDeath(LoadedApk.java:1136) 11-13 18:26:31.873: W/InputManagerService(207): at android.app.LoadedApk$ServiceDispatcher$RunConnection.run(LoadedApk.java:1150) 11-13 18:26:31.873: W/InputManagerService(207): at android.os.Handler.handleCallback(Handler.java:605) 11-13 18:26:31.873: W/InputManagerService(207): at android.os.Handler.dispatchMessage(Handler.java:92) 11-13 18:26:31.873: W/InputManagerService(207): at android.os.Looper.loop(Looper.java:137) 11-13 18:26:31.873: W/InputManagerService(207): at com.android.server.ServerThread.run(SystemServer.java:874) 11-13 18:26:31.881: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.881: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.881: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.881: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:31.881: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.889: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.889: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.889: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.889: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.889: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.889: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.889: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.889: W/System.err(9189): glPopMatrix() 11-13 18:26:31.889: W/System.err(9189): glPushMatrix() 11-13 18:26:31.889: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:31.897: W/System.err(9189): glRotatef( -773.0, 0.0, 0.0, 1.0) 11-13 18:26:31.897: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.897: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.897: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:31.897: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.905: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.905: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.905: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.905: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.905: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.905: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.905: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.905: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:31.913: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.913: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.913: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.913: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.913: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.913: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.920: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.920: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.920: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:31.920: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.920: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.920: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.928: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.928: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.928: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:31.928: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.928: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.928: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:31.928: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.936: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.936: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.936: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.936: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.936: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:31.936: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.936: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.944: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:31.944: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.944: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.952: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.952: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.952: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.952: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:31.952: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.952: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.952: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:31.959: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:31.959: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.959: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.967: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.967: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.967: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:31.967: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:31.967: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:31.983: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:31.983: W/System.err(9189): glPopMatrix() 11-13 18:26:31.983: W/System.err(9189): glPushMatrix() 11-13 18:26:31.983: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:31.983: W/System.err(9189): glRotatef( -789.0, 0.0, 0.0, 1.0) 11-13 18:26:31.983: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:31.983: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:31.983: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:31.991: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:31.998: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:31.998: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:31.998: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:31.998: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.006: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.006: D/dalvikvm(9189): GC_CONCURRENT freed 788K, 7% free 13500K/14471K, paused 2ms+2ms 11-13 18:26:32.006: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.006: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.006: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:32.014: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.022: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.022: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.022: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.022: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.022: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.030: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.030: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.030: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:32.030: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.038: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.038: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.038: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.038: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.038: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.038: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.038: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.038: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:32.045: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.045: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.045: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.045: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.045: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.053: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.053: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.053: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.053: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:32.053: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.061: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.061: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.061: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.061: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.061: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:32.061: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.061: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.069: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.069: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:32.069: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.069: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.077: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.077: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.077: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.077: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:32.077: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.077: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.077: W/System.err(9189): glPopMatrix() 11-13 18:26:32.077: W/System.err(9189): glPopMatrix() 11-13 18:26:32.092: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:32.108: W/System.err(9189): glClear( 0x4100) 11-13 18:26:32.108: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:32.108: W/System.err(9189): glPushMatrix() 11-13 18:26:32.108: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:32.108: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:32.108: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:32.108: W/System.err(9189): glPushMatrix() 11-13 18:26:32.108: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:32.116: W/System.err(9189): glRotatef( 384.0, 0.0, 0.0, 1.0) 11-13 18:26:32.116: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.116: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.116: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:32.116: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.123: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.123: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.123: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.123: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.131: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:32.131: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.131: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.131: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:32.139: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.139: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.139: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.139: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.139: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.147: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:32.147: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.147: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.147: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:32.147: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.155: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.155: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.155: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.155: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.155: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:32.155: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.163: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.163: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:32.163: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.163: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.170: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.170: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.170: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.170: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:32.170: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.170: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.170: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:32.178: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.178: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.178: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.178: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.178: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.186: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:32.186: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.186: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.186: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.186: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:32.194: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.194: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.194: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.194: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.194: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.194: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.202: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.202: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.202: W/System.err(9189): glPopMatrix() 11-13 18:26:32.202: W/System.err(9189): glPushMatrix() 11-13 18:26:32.202: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:32.202: W/System.err(9189): glRotatef( -777.0, 0.0, 0.0, 1.0) 11-13 18:26:32.202: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.202: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.209: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:32.209: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.209: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.209: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.209: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.217: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.217: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.217: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.217: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.217: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:32.225: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.225: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.225: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.225: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.225: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.233: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.233: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.233: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.233: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:32.233: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.241: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.241: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.241: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.241: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.241: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.241: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.248: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.248: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:32.248: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.248: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.256: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.256: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.256: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.256: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.256: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.256: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.256: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:32.264: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.264: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.264: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.264: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.264: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.272: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:32.272: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.272: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.272: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.272: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:32.272: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.280: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.280: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.280: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.280: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.280: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:32.280: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.288: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.288: W/System.err(9189): glPopMatrix() 11-13 18:26:32.288: W/System.err(9189): glPushMatrix() 11-13 18:26:32.288: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:32.288: W/System.err(9189): glRotatef( -793.0, 0.0, 0.0, 1.0) 11-13 18:26:32.288: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.288: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.288: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:32.295: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.295: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.295: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.295: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.295: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.303: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.303: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.303: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.303: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:32.303: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.311: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.311: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.311: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.311: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.311: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.311: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.311: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.319: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:32.319: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.319: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.319: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.327: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.327: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.327: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.327: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.327: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.327: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:32.334: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.334: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.334: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.334: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.334: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.334: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.342: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.342: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.342: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:32.342: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.342: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.350: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.350: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.350: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.350: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:32.350: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.350: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.350: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.358: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:32.358: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.358: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.366: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.366: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.366: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.366: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:32.366: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.366: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.366: W/System.err(9189): glPopMatrix() 11-13 18:26:32.366: W/System.err(9189): glPopMatrix() 11-13 18:26:32.381: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:32.413: W/System.err(9189): glClear( 0x4100) 11-13 18:26:32.413: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:32.413: W/System.err(9189): glPushMatrix() 11-13 18:26:32.413: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:32.413: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:32.413: I/ActivityManager(207): Process com.amazon.dcp:TPHService (pid 8770) has died. 11-13 18:26:32.413: W/ActivityManager(207): Scheduling restart of crashed service com.amazon.dcp/.tph.TPHService in 152500ms 11-13 18:26:32.420: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:32.420: W/System.err(9189): glPushMatrix() 11-13 18:26:32.420: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:32.420: W/System.err(9189): glRotatef( 386.0, 0.0, 0.0, 1.0) 11-13 18:26:32.420: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.420: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.420: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:32.428: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.428: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.428: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.428: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.428: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.436: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:32.436: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.436: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.436: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:32.436: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.444: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.444: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.444: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.444: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.444: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:32.444: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.444: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.452: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:32.452: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.452: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.452: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.452: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.459: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.459: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:32.459: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.459: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.459: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:32.459: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.467: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.467: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.467: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.467: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.467: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:32.467: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.467: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.467: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:32.467: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.475: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.475: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.475: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.475: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.475: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:32.475: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.483: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.483: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.483: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:32.483: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.483: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.483: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.491: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.491: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.491: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.491: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.491: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.491: W/System.err(9189): glPopMatrix() 11-13 18:26:32.491: W/System.err(9189): glPushMatrix() 11-13 18:26:32.491: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:32.491: W/System.err(9189): glRotatef( -781.0, 0.0, 0.0, 1.0) 11-13 18:26:32.491: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.498: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.498: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:32.498: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.498: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.498: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.498: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.506: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.506: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.506: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.506: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.506: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:32.506: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.514: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.514: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.514: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.514: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.514: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.514: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.514: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.514: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:32.522: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.522: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.522: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.522: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.522: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.522: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.522: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.530: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.530: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:32.530: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.530: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.530: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.530: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.538: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.538: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.538: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.538: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.538: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:32.538: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.545: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.545: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.545: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.545: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.545: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:32.545: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.545: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.545: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.545: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:32.553: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.553: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.553: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.553: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.553: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.553: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:32.561: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.561: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.561: W/System.err(9189): glPopMatrix() 11-13 18:26:32.561: W/System.err(9189): glPushMatrix() 11-13 18:26:32.561: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:32.561: W/System.err(9189): glRotatef( -797.0, 0.0, 0.0, 1.0) 11-13 18:26:32.561: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.561: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.561: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:32.569: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.569: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.569: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.569: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.569: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.569: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.569: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.577: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.577: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:32.577: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.577: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.577: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.577: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.584: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.600: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.600: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.608: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.608: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:32.631: D/dalvikvm(9189): GC_CONCURRENT freed 767K, 7% free 13501K/14471K, paused 2ms+2ms 11-13 18:26:32.631: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.639: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.639: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.647: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.647: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.647: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.647: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.647: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.647: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:32.655: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.655: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.663: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.663: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.663: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.663: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.663: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.663: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.670: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:32.670: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.678: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.678: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.678: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.678: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.678: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:32.678: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.686: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.686: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.686: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:32.686: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.694: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.694: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.694: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.694: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.694: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:32.694: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.694: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.694: W/System.err(9189): glPopMatrix() 11-13 18:26:32.694: W/System.err(9189): glPopMatrix() 11-13 18:26:32.709: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:32.717: W/System.err(9189): glClear( 0x4100) 11-13 18:26:32.717: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:32.717: W/System.err(9189): glPushMatrix() 11-13 18:26:32.717: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:32.717: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:32.717: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:32.717: W/System.err(9189): glPushMatrix() 11-13 18:26:32.717: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:32.717: W/System.err(9189): glRotatef( 388.0, 0.0, 0.0, 1.0) 11-13 18:26:32.725: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.725: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.725: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:32.725: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.733: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.733: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.733: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.733: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.733: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:32.741: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.741: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.741: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:32.741: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.741: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.748: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.748: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.748: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.748: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:32.748: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.748: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.748: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:32.756: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.756: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.756: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.756: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.756: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.756: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:32.756: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.764: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.764: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:32.764: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.764: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.764: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.772: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.772: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.772: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:32.772: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.772: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.772: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:32.772: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.780: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.780: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.780: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.780: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.780: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:32.780: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.788: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.788: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.788: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:32.788: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.788: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.795: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.795: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.795: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.795: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.795: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.795: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.795: W/System.err(9189): glPopMatrix() 11-13 18:26:32.795: W/System.err(9189): glPushMatrix() 11-13 18:26:32.795: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:32.795: W/System.err(9189): glRotatef( -785.0, 0.0, 0.0, 1.0) 11-13 18:26:32.803: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.803: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.803: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:32.803: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.803: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.811: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.811: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.811: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.811: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.811: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.811: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.811: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:32.819: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.819: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.819: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.819: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.819: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.819: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.819: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.827: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.827: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:32.827: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.827: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.827: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.834: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.834: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.834: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.834: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.834: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.834: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:32.834: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.842: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.842: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.842: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.842: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.842: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.842: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.842: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.842: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:32.850: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.858: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.866: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.866: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.866: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.873: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:32.873: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.873: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.873: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.873: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:32.873: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.881: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.881: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.881: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.881: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.881: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:32.881: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.881: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.881: W/System.err(9189): glPopMatrix() 11-13 18:26:32.881: W/System.err(9189): glPushMatrix() 11-13 18:26:32.889: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:32.889: W/System.err(9189): glRotatef( -801.0, 0.0, 0.0, 1.0) 11-13 18:26:32.889: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.889: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.889: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:32.889: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.897: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.897: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.897: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.897: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.897: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.897: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.897: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.905: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:32.905: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.905: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.905: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.905: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.913: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.913: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.913: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.913: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.913: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:32.913: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.920: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.920: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.920: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.920: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.920: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:32.920: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.920: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.920: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:32.928: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.928: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.928: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.928: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.928: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.936: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:32.936: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.936: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.936: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:32.936: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.936: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.944: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.944: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.944: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.944: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:32.944: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.944: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.944: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:32.944: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:32.952: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:32.952: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:32.952: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:32.952: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:32.952: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:32.952: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:32.952: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:32.959: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:32.959: W/System.err(9189): glPopMatrix() 11-13 18:26:32.959: W/System.err(9189): glPopMatrix() 11-13 18:26:32.967: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:32.983: W/System.err(9189): glClear( 0x4100) 11-13 18:26:32.983: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:32.983: W/System.err(9189): glPushMatrix() 11-13 18:26:32.983: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:32.991: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:32.991: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:32.991: W/System.err(9189): glPushMatrix() 11-13 18:26:32.991: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:32.991: W/System.err(9189): glRotatef( 390.0, 0.0, 0.0, 1.0) 11-13 18:26:32.991: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:32.991: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:32.998: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:32.998: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.006: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.006: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.006: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.006: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.014: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:33.014: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.014: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.014: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:33.014: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.022: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.022: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.022: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.022: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.030: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:33.030: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.030: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.030: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:33.038: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.038: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.038: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.038: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.038: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.038: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:33.045: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.045: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.045: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:33.045: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.045: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.053: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.053: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.053: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.053: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:33.053: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.053: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.053: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:33.061: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.061: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.061: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.061: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.061: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.069: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:33.069: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.069: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.069: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:33.069: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:33.077: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.077: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.077: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.077: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.077: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.077: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.084: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.084: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.084: W/System.err(9189): glPopMatrix() 11-13 18:26:33.084: W/System.err(9189): glPushMatrix() 11-13 18:26:33.084: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:33.084: W/System.err(9189): glRotatef( -789.0, 0.0, 0.0, 1.0) 11-13 18:26:33.084: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:33.084: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:33.084: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:33.092: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.092: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.092: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.092: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.092: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.100: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.100: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.100: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.100: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:33.100: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.108: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.108: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.108: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.108: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.108: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.108: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.108: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.116: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:33.116: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.116: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.116: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.123: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.123: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.123: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.123: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.123: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.123: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:33.123: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.131: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.131: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.131: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.131: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.131: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.131: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.139: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.139: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:33.139: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.139: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.147: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.147: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.147: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.147: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:33.147: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.147: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.147: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:33.147: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:33.155: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.155: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.155: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.155: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.163: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.163: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:33.163: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.163: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.163: W/System.err(9189): glPopMatrix() 11-13 18:26:33.163: W/System.err(9189): glPushMatrix() 11-13 18:26:33.163: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:33.163: W/System.err(9189): glRotatef( -805.0, 0.0, 0.0, 1.0) 11-13 18:26:33.163: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:33.170: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:33.170: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:33.170: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.170: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.178: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.178: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.178: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.178: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.178: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.178: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.178: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:33.186: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.186: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.186: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.186: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.186: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.194: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.194: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.194: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.194: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:33.194: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.202: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.202: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.202: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.202: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.202: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.202: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.202: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.202: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:33.225: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.225: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.225: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.225: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.225: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.233: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.233: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.233: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.233: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:33.241: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.256: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.256: D/dalvikvm(9189): GC_CONCURRENT freed 796K, 7% free 13504K/14471K, paused 4ms+2ms 11-13 18:26:33.256: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.256: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.256: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.272: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:33.272: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.272: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.272: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:33.272: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:33.280: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.280: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.280: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.280: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.288: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.288: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:33.288: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.288: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.288: W/System.err(9189): glPopMatrix() 11-13 18:26:33.288: W/System.err(9189): glPopMatrix() 11-13 18:26:33.303: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:33.319: W/System.err(9189): glClear( 0x4100) 11-13 18:26:33.319: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:33.319: W/System.err(9189): glPushMatrix() 11-13 18:26:33.327: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:33.327: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:33.327: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:33.327: W/System.err(9189): glPushMatrix() 11-13 18:26:33.327: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:33.327: W/System.err(9189): glRotatef( 392.0, 0.0, 0.0, 1.0) 11-13 18:26:33.334: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:33.334: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:33.334: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:33.334: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.342: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.342: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.342: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.342: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.350: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:33.350: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.350: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.350: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:33.358: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.358: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.358: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.358: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.366: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.366: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:33.366: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.366: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.366: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:33.373: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.373: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.373: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.373: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.373: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.381: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:33.381: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.381: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.381: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:33.381: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.389: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.389: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.389: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.389: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.389: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:33.389: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.397: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.397: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:33.397: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.405: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.405: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.405: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.405: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.405: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:33.405: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.413: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.413: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:33.413: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:33.413: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.420: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.420: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.420: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.420: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.420: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.420: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.428: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.428: W/System.err(9189): glPopMatrix() 11-13 18:26:33.428: W/System.err(9189): glPushMatrix() 11-13 18:26:33.428: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:33.428: W/System.err(9189): glRotatef( -793.0, 0.0, 0.0, 1.0) 11-13 18:26:33.428: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:33.428: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:33.436: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:33.436: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.436: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.436: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.444: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.444: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.444: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.444: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.444: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.444: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:33.452: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.452: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.452: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.452: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.459: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.459: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.459: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.459: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.459: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:33.459: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.467: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.467: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.467: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.467: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.467: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.475: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.475: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.475: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:33.475: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.483: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.483: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.483: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.483: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.491: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.491: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.491: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.491: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:33.498: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.498: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.498: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.498: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.506: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.506: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:33.506: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.506: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.506: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:33.514: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:33.514: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.522: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.522: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.522: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.522: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.522: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:33.522: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.530: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.530: W/System.err(9189): glPopMatrix() 11-13 18:26:33.530: W/System.err(9189): glPushMatrix() 11-13 18:26:33.530: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:33.530: W/System.err(9189): glRotatef( -809.0, 0.0, 0.0, 1.0) 11-13 18:26:33.530: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:33.530: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:33.530: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:33.538: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.538: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.538: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.538: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.545: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.545: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.545: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.545: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.545: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:33.545: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.553: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.553: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.553: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.553: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.553: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.561: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.561: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.561: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:33.561: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.569: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.569: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.569: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.569: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.569: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.569: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.569: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.569: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:33.577: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.577: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.577: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.577: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.577: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.584: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.584: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.584: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.584: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:33.584: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.592: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.592: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.592: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.592: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.592: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:33.592: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.592: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.592: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:33.600: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:33.600: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.600: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.600: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.600: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.608: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.608: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:33.608: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.608: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.608: W/System.err(9189): glPopMatrix() 11-13 18:26:33.608: W/System.err(9189): glPopMatrix() 11-13 18:26:33.623: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:33.639: W/System.err(9189): glClear( 0x4100) 11-13 18:26:33.639: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:33.639: W/System.err(9189): glPushMatrix() 11-13 18:26:33.639: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:33.639: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:33.639: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:33.639: W/System.err(9189): glPushMatrix() 11-13 18:26:33.647: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:33.647: W/System.err(9189): glRotatef( 394.0, 0.0, 0.0, 1.0) 11-13 18:26:33.647: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:33.647: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:33.647: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:33.655: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.655: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.655: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.655: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.663: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.663: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:33.663: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.663: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.663: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:33.670: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.670: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.670: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.670: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.678: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.678: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:33.678: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.678: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.678: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:33.678: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.686: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.686: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.686: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.686: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.686: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:33.686: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.694: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.694: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:33.694: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.694: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.702: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.702: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.702: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.702: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:33.702: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.702: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.702: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:33.709: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.709: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.709: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.709: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.709: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.717: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:33.717: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.717: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.717: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:33.717: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:33.717: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.725: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.725: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.725: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.725: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.725: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.725: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.733: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.733: W/System.err(9189): glPopMatrix() 11-13 18:26:33.733: W/System.err(9189): glPushMatrix() 11-13 18:26:33.733: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:33.733: W/System.err(9189): glRotatef( -797.0, 0.0, 0.0, 1.0) 11-13 18:26:33.733: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:33.733: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:33.733: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:33.741: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.741: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.741: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.741: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.741: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.748: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.748: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.748: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.748: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:33.756: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.756: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.756: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.756: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.756: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.764: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.764: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.764: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.764: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:33.772: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.772: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.772: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.772: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.780: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.780: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.780: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.780: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.780: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:33.788: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.788: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.788: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.788: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.795: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.795: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.795: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.795: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.795: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:33.795: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.803: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.803: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.803: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.803: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.803: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:33.811: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.811: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.811: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:33.811: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:33.811: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.819: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.819: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.819: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.819: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.819: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:33.819: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.819: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.819: W/System.err(9189): glPopMatrix() 11-13 18:26:33.819: W/System.err(9189): glPushMatrix() 11-13 18:26:33.827: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:33.827: W/System.err(9189): glRotatef( -813.0, 0.0, 0.0, 1.0) 11-13 18:26:33.827: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:33.827: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:33.827: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:33.827: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.834: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.834: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.834: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.834: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.834: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.834: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.842: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.842: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:33.842: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.850: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.850: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.850: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.850: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.850: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.850: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.850: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.850: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:33.858: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.858: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.858: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.858: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.858: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.866: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:33.866: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.866: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.866: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:33.866: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.873: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.873: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.873: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.873: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.873: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:33.873: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.873: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.873: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:33.881: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.881: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.881: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.881: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.889: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.889: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:33.889: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.889: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.889: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:33.889: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:33.897: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.897: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.913: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.913: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.913: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.920: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:33.920: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.920: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.920: W/System.err(9189): glPopMatrix() 11-13 18:26:33.920: W/System.err(9189): glPopMatrix() 11-13 18:26:33.936: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:33.944: D/dalvikvm(9189): GC_CONCURRENT freed 773K, 7% free 13500K/14471K, paused 3ms+3ms 11-13 18:26:33.959: W/System.err(9189): glClear( 0x4100) 11-13 18:26:33.959: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:33.959: W/System.err(9189): glPushMatrix() 11-13 18:26:33.959: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:33.959: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:33.959: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:33.959: W/System.err(9189): glPushMatrix() 11-13 18:26:33.959: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:33.967: W/System.err(9189): glRotatef( 396.0, 0.0, 0.0, 1.0) 11-13 18:26:33.967: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:33.967: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:33.967: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:33.975: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.975: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.975: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.975: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.975: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.983: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:33.983: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.983: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:33.983: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:33.991: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:33.991: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:33.998: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:33.998: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:33.998: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:33.998: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:33.998: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:33.998: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.006: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:34.006: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.006: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.014: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.014: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.014: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.014: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:34.014: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.014: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.014: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:34.022: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.022: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.022: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.022: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.022: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.022: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:34.022: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.030: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.030: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:34.030: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.030: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.038: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.038: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.038: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.038: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:34.038: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.038: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.038: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:34.045: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:34.045: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.045: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.045: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.045: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.053: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.053: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.053: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.053: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.053: W/System.err(9189): glPopMatrix() 11-13 18:26:34.053: W/System.err(9189): glPushMatrix() 11-13 18:26:34.053: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:34.053: W/System.err(9189): glRotatef( -801.0, 0.0, 0.0, 1.0) 11-13 18:26:34.061: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:34.061: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:34.061: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:34.061: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.069: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.069: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.069: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.069: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.069: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.069: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.069: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.069: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:34.077: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.077: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.077: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.077: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.084: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.084: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.084: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.084: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.084: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:34.084: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.092: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.092: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.092: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.092: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.092: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.092: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.092: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.100: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:34.100: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.100: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.100: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.100: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.108: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.108: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.108: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.108: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.108: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:34.108: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.116: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.116: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.116: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.116: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.116: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:34.116: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.123: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.123: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:34.123: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:34.123: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.131: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.131: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.131: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.131: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.131: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:34.131: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.131: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.131: W/System.err(9189): glPopMatrix() 11-13 18:26:34.131: W/System.err(9189): glPushMatrix() 11-13 18:26:34.139: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:34.139: W/System.err(9189): glRotatef( -817.0, 0.0, 0.0, 1.0) 11-13 18:26:34.139: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:34.139: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:34.139: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:34.139: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.147: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.147: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.147: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.147: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.147: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.147: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.155: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.155: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:34.155: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.163: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.163: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.163: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.163: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.163: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.170: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.170: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.170: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:34.170: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.178: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.178: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.178: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.178: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.178: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.186: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.186: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.186: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:34.186: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.194: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.194: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.194: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.194: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.194: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.202: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.202: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.202: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:34.202: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.209: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.209: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.209: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.209: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.209: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:34.209: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.209: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.209: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:34.209: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:34.217: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.217: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.217: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.217: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.225: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.225: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:34.225: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.225: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.225: W/System.err(9189): glPopMatrix() 11-13 18:26:34.225: W/System.err(9189): glPopMatrix() 11-13 18:26:34.241: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:34.272: W/System.err(9189): glClear( 0x4100) 11-13 18:26:34.272: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:34.272: W/System.err(9189): glPushMatrix() 11-13 18:26:34.272: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:34.272: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:34.272: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:34.272: W/System.err(9189): glPushMatrix() 11-13 18:26:34.272: I/ActivityManager(207): Process com.amazon.kindle.cms (pid 7954) has died. 11-13 18:26:34.272: W/ActivityManager(207): Scheduling restart of crashed service com.amazon.kindle.cms/.MaintenanceService in 160643ms 11-13 18:26:34.272: W/ActivityManager(207): Scheduling restart of crashed service com.amazon.kindle.cms/.CMSService in 170643ms 11-13 18:26:34.280: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: I/FavoritesCMSServer(381): Favorites-CMSServer connection status: NotConnected 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:34.280: W/System.err(9189): glRotatef( 398.0, 0.0, 0.0, 1.0) 11-13 18:26:34.280: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:34.280: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:34.280: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:34.288: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.288: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.288: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.288: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.288: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.295: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:34.295: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.295: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.295: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:34.295: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.303: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.303: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.303: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.303: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.303: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:34.303: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.303: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.311: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:34.311: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.311: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.311: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.311: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.319: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.319: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:34.319: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.319: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.319: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:34.319: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.327: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.327: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.327: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.327: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.327: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:34.327: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.327: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.327: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:34.334: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.334: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.334: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.334: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.334: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.342: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:34.342: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.342: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.342: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:34.342: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:34.342: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.350: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.350: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.350: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.350: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.350: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.350: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.350: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.350: W/System.err(9189): glPopMatrix() 11-13 18:26:34.350: W/System.err(9189): glPushMatrix() 11-13 18:26:34.350: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:34.350: W/System.err(9189): glRotatef( -805.0, 0.0, 0.0, 1.0) 11-13 18:26:34.358: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:34.358: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:34.358: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:34.358: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.366: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.366: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.366: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.366: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.366: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.366: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.366: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.366: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:34.373: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.373: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.373: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.373: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.373: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.373: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.373: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.381: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.381: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:34.381: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.381: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.381: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.381: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.389: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.389: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.389: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.389: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.389: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:34.389: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.397: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.397: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.397: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.397: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.397: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.397: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.397: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.397: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:34.405: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.405: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.405: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.405: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.405: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.413: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:34.413: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.413: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.413: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:34.413: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:34.413: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.420: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.420: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.420: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.420: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.420: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:34.420: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.420: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.420: W/System.err(9189): glPopMatrix() 11-13 18:26:34.420: W/System.err(9189): glPushMatrix() 11-13 18:26:34.420: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:34.420: W/System.err(9189): glRotatef( -821.0, 0.0, 0.0, 1.0) 11-13 18:26:34.428: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:34.428: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:34.428: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:34.428: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.428: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.436: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.436: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.436: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.436: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.436: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.436: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.436: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:34.444: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.444: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.444: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.444: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.444: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.444: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.452: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.452: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.452: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:34.452: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.452: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.459: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.459: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.459: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.459: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.459: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.459: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.459: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:34.459: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.467: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.467: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.467: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.467: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.467: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.467: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.467: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.467: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:34.475: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.475: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.475: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.475: I/FavoritesCMSServer(381): Favorites-CMSServer connection status: Connecting 11-13 18:26:34.475: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.475: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.475: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.483: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:34.483: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.483: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.483: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:34.483: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:34.491: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.491: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.491: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.491: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.491: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.491: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:34.491: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.498: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.498: W/System.err(9189): glPopMatrix() 11-13 18:26:34.498: W/System.err(9189): glPopMatrix() 11-13 18:26:34.506: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:34.522: W/System.err(9189): glClear( 0x4100) 11-13 18:26:34.530: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:34.530: W/System.err(9189): glPushMatrix() 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:34.530: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:34.530: I/ActivityManager(207): Start proc com.amazon.kindle.cms for service com.amazon.kindle.cms/.CMSService: pid=9349 uid=32005 gids={1015} 11-13 18:26:34.538: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:34.538: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:34.538: W/System.err(9189): glPushMatrix() 11-13 18:26:34.538: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:34.545: W/System.err(9189): glRotatef( 400.0, 0.0, 0.0, 1.0) 11-13 18:26:34.545: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:34.545: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:34.545: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:34.553: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.569: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.569: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.577: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.577: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.584: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:34.584: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.584: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.584: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:34.592: D/dalvikvm(9189): GC_CONCURRENT freed 770K, 7% free 13502K/14471K, paused 1ms+2ms 11-13 18:26:34.600: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.608: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.608: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.608: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.608: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.616: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:34.616: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.623: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.623: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:34.623: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.631: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.631: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.631: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.639: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.639: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:34.639: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.639: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.639: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:34.647: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.647: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.655: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.655: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.655: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.655: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:34.655: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.655: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.663: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:34.663: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.670: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.670: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.670: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.670: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.678: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:34.678: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.678: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.678: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:34.686: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:34.686: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.694: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.694: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.694: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.694: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.702: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.702: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.702: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.702: W/System.err(9189): glPopMatrix() 11-13 18:26:34.702: W/System.err(9189): glPushMatrix() 11-13 18:26:34.702: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:34.709: W/System.err(9189): glRotatef( -809.0, 0.0, 0.0, 1.0) 11-13 18:26:34.709: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:34.709: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:34.709: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:34.717: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.717: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.725: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.725: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.725: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.725: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.725: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.733: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.733: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:34.733: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.741: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.741: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.741: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.741: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.748: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.748: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.748: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.748: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:34.756: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.756: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.756: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.764: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.764: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.764: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.764: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.764: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.764: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:34.772: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.780: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.780: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.780: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.780: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.780: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.780: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.780: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.788: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:34.788: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.795: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.795: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.795: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.795: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.795: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:34.795: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.803: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.803: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:34.803: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:34.803: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.811: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.811: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.811: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.811: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.811: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:34.811: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.811: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.811: W/System.err(9189): glPopMatrix() 11-13 18:26:34.819: W/System.err(9189): glPushMatrix() 11-13 18:26:34.819: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:34.819: W/System.err(9189): glRotatef( -825.0, 0.0, 0.0, 1.0) 11-13 18:26:34.819: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:34.819: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:34.819: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:34.827: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.827: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.827: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.834: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.834: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.834: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.834: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.842: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.842: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:34.842: I/ActivityManager(207): Start proc com.amazon.dcp:Settings for content provider com.amazon.dcp/.settings.SettingsProvider: pid=9364 uid=32028 gids={2001, 3003, 1015, 3002, 1007, 1026} 11-13 18:26:34.850: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.858: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.858: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.858: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.858: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.858: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.858: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.858: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.866: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:34.866: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.873: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.873: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.873: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.873: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.873: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:34.873: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.873: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.873: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:34.881: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.889: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.889: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.889: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.889: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.889: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:34.889: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.889: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.897: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:34.897: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.905: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.905: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.905: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.905: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.905: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:34.905: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.913: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.913: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:34.913: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:34.913: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:34.920: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:34.920: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:34.928: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:34.928: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:34.928: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:34.928: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:34.928: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:34.928: I/ActivityManager(207): Start proc com.amazon.avod for service com.amazon.avod/.service.SyncService: pid=9377 uid=32000 gids={3003, 1015, 3002} 11-13 18:26:34.936: W/System.err(9189): glPopMatrix() 11-13 18:26:34.936: W/System.err(9189): glPopMatrix() 11-13 18:26:34.952: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:34.998: W/System.err(9189): glClear( 0x4100) 11-13 18:26:35.006: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:35.006: W/System.err(9189): glPushMatrix() 11-13 18:26:35.006: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:35.014: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:35.014: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:35.014: W/System.err(9189): glPushMatrix() 11-13 18:26:35.022: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:35.022: W/System.err(9189): glRotatef( 402.0, 0.0, 0.0, 1.0) 11-13 18:26:35.022: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:35.030: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:35.030: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:35.030: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.038: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.038: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.038: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.038: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.045: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:35.045: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.045: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.045: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:35.053: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.061: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.061: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.061: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.061: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.069: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:35.069: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.069: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.069: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:35.069: I/ActivityManager(207): Process com.amazon.sso (pid 8209) has died. 11-13 18:26:35.077: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.077: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.077: D/dalvikvm(207): GC_EXPLICIT freed 836K, 54% free 19083K/41287K, paused 31ms+8ms 11-13 18:26:35.077: W/ActivityManager(207): Scheduling restart of crashed service com.amazon.sso/com.amazon.dcp.sso.AuthenticatedRequestService in 159845ms 11-13 18:26:35.077: W/ActivityManager(207): Scheduling restart of crashed service com.amazon.sso/com.amazon.dcp.sso.CORPFMChangeHandler in 169845ms 11-13 18:26:35.084: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.084: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.084: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.092: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:35.092: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.092: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.092: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:35.100: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.100: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.100: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.100: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.108: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.108: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:35.108: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.108: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.108: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:35.108: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.116: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.116: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.116: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.123: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.123: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:35.123: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.131: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.131: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:35.131: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:35.131: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.139: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.139: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.147: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.147: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.147: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:35.147: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.147: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.147: W/System.err(9189): glPopMatrix() 11-13 18:26:35.147: W/System.err(9189): glPushMatrix() 11-13 18:26:35.147: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:35.147: W/System.err(9189): glRotatef( -813.0, 0.0, 0.0, 1.0) 11-13 18:26:35.155: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:35.155: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:35.155: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:35.163: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.163: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.163: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.163: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.170: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.170: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:35.170: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.170: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.170: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:35.170: I/ActivityManager(207): Start proc com.amazon.dcp for service com.amazon.dcp/.metrics.MetricsService: pid=9395 uid=32028 gids={2001, 3003, 1015, 3002, 1007, 1026} 11-13 18:26:35.202: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.202: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.202: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.202: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.202: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.209: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:35.209: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.209: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.209: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:35.217: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.217: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.217: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.225: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.225: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.233: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:35.233: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.233: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.233: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:35.233: I/ActivityManager(207): Process com.amazon.platform (pid 8631) has died. 11-13 18:26:35.233: W/ActivityManager(207): Scheduling restart of crashed service com.amazon.platform/com.amazon.geo.platform.GeoDeviceService in 159680ms 11-13 18:26:35.248: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.248: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.248: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.256: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.256: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.256: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:35.256: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.256: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.264: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:35.264: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.272: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.272: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.280: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.280: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.280: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:35.311: I/ActivityManager(207): Process com.dolby.dolbysurround:remote (pid 8863) has died. 11-13 18:26:35.311: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.311: W/ActivityManager(207): Scheduling restart of crashed service com.dolby.dolbysurround/.DolbySurroundService in 179606ms 11-13 18:26:35.319: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.319: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:35.319: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:35.327: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.327: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.327: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.327: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.327: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.334: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:35.334: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.334: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.334: W/System.err(9189): glPopMatrix() 11-13 18:26:35.334: W/System.err(9189): glPushMatrix() 11-13 18:26:35.334: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:35.342: V/Sensors(207): accel data: 1.899251 -0.040715 9.493857 11-13 18:26:35.342: W/System.err(9189): glRotatef( -829.0, 0.0, 0.0, 1.0) 11-13 18:26:35.342: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:35.342: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:35.342: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:35.350: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.358: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.358: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.358: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.358: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.358: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:35.366: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.366: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.366: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:35.373: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.373: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.373: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.373: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.381: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.381: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:35.381: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.381: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.389: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:35.389: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.397: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.397: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.397: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.397: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.397: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:35.405: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.405: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.405: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:35.405: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.413: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.413: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.420: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.420: I/ForwardUtilService(207): /Client disconnected 11-13 18:26:35.420: I/ForwardUtilService(207): Reset client ready true 11-13 18:26:35.420: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.420: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:35.420: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.420: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.420: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:35.436: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.459: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.459: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.459: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.459: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.459: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:35.459: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.459: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.459: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:35.459: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:35.467: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.467: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.467: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.475: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.475: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.475: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:35.475: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.475: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.475: W/System.err(9189): glPopMatrix() 11-13 18:26:35.475: W/System.err(9189): glPopMatrix() 11-13 18:26:35.491: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): Favorites-CMSServer connection status: Connected 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.506: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: W/System.err(9189): glClear( 0x4100) 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:35.530: I/ActivityManager(207): Process com.amazon.dcp (pid 9395) has died. 11-13 18:26:35.530: W/ActivityManager(207): Scheduling restart of crashed service com.amazon.dcp/.metrics.MetricsService in 189390ms 11-13 18:26:35.545: W/System.err(9189): glPushMatrix() 11-13 18:26:35.545: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:35.545: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:35.553: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:35.553: W/System.err(9189): glPushMatrix() 11-13 18:26:35.561: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:35.577: W/System.err(9189): glRotatef( 404.0, 0.0, 0.0, 1.0) 11-13 18:26:35.577: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:35.577: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:35.584: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:35.584: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.592: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.592: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.592: I/ActivityManager(207): Start proc com.audible.application.kindle for service com.audible.application.kindle/com.amazon.kindle.cms.api.CallbackService: pid=9423 uid=32004 gids={3003, 1015, 3002} 11-13 18:26:35.600: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.608: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.639: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:35.639: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.639: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.639: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:35.647: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.647: I/ActivityManager(207): Start proc com.amazon.photos for service com.amazon.photos/com.amazon.kindle.cms.api.CallbackService: pid=9436 uid=32021 gids={3003, 1015} 11-13 18:26:35.655: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.655: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.663: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.663: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.663: I/ActivityManager(207): Process com.amazon.dcp:Settings (pid 9364) has died. 11-13 18:26:35.678: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:35.678: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.678: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.686: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:35.702: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.725: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.725: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.725: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.733: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.733: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:35.741: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.748: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.748: D/dalvikvm(103): GC_EXPLICIT freed 38K, 3% free 10830K/11139K, paused 1ms+41ms 11-13 18:26:35.756: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:35.756: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.756: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.756: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.756: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.780: D/dalvikvm(9189): GC_CONCURRENT freed 802K, 7% free 13501K/14471K, paused 2ms+2ms 11-13 18:26:35.788: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.795: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:35.795: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.795: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.795: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:35.811: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.811: D/dalvikvm(103): GC_EXPLICIT freed <1K, 3% free 10830K/11139K, paused 3ms+1ms 11-13 18:26:35.819: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.819: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.827: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.827: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.834: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:35.834: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.834: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.842: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:35.842: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:35.842: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.850: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.850: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.850: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.850: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.850: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:35.850: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.850: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.850: W/System.err(9189): glPopMatrix() 11-13 18:26:35.850: W/System.err(9189): glPushMatrix() 11-13 18:26:35.866: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:35.873: W/System.err(9189): glRotatef( -817.0, 0.0, 0.0, 1.0) 11-13 18:26:35.873: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:35.881: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:35.881: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:35.889: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.889: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.897: D/dalvikvm(103): GC_EXPLICIT freed <1K, 3% free 10830K/11139K, paused 1ms+2ms 11-13 18:26:35.905: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.905: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.913: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.920: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:35.920: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.928: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.928: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:35.936: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.944: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:35.944: I/ActivityManager(207): Start proc com.amazon.webapp for service com.amazon.webapp/com.amazon.kindle.cms.api.CallbackService: pid=9455 uid=32017 gids={3003, 1015} 11-13 18:26:35.952: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:35.952: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:35.952: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:35.967: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:35.975: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:35.975: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:35.983: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:35.998: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:35.998: I/ActivityManager(207): Start proc com.amazon.venezia for service com.amazon.venezia/com.amazon.kindle.cms.api.CallbackService: pid=9461 uid=32003 gids={3003, 1015, 1007} 11-13 18:26:36.061: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.061: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.061: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.061: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.061: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:36.069: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.069: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.077: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:36.084: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.092: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.100: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.100: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.100: I/ActivityManager(207): Start proc com.amazon.cloud9 for service com.amazon.cloud9/com.amazon.kindle.cms.api.CallbackService: pid=9473 uid=32009 gids={3003, 1015} 11-13 18:26:36.108: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.108: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:36.108: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.108: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.108: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:36.116: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.116: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.116: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.123: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.123: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.139: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:36.139: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.139: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.139: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:36.139: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: I/FavoritesCMSServer(381): Favorites-CMSServer connection status: NotConnected 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCMSServer(381): Unexpected onDisconnect from CMSServer 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: I/ActivityManager(207): Process com.amazon.kindle.cms (pid 9349) has died. 11-13 18:26:36.147: W/ActivityManager(207): Scheduling restart of crashed service com.amazon.kindle.cms/.MaintenanceService in 198776ms 11-13 18:26:36.147: W/ActivityManager(207): Scheduling restart of crashed service com.amazon.kindle.cms/.CMSService in 208776ms 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/FavoritesCmsActionService(381): Unexpected onDisconnect from CMSActionService 11-13 18:26:36.147: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.155: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.155: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.155: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.155: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.155: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:36.163: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.163: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.163: W/System.err(9189): glPopMatrix() 11-13 18:26:36.163: W/System.err(9189): glPushMatrix() 11-13 18:26:36.163: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:36.163: W/System.err(9189): glRotatef( -833.0, 0.0, 0.0, 1.0) 11-13 18:26:36.163: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:36.163: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:36.163: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:36.170: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.170: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.170: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.170: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.170: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.178: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:36.178: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.178: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.178: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:36.186: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.186: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.194: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.194: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.194: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.194: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:36.194: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.194: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.194: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:36.202: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.202: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.202: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.202: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.202: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.202: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:36.209: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.209: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.209: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:36.209: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.209: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.217: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.217: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.217: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.217: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:36.217: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.217: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.217: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:36.225: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.225: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.225: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.225: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.225: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.225: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:36.233: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.233: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.233: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:36.233: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:36.233: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.241: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.241: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.241: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.241: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.241: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:36.241: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.241: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.241: W/System.err(9189): glPopMatrix() 11-13 18:26:36.241: W/System.err(9189): glPopMatrix() 11-13 18:26:36.256: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:36.272: W/System.err(9189): glClear( 0x4100) 11-13 18:26:36.272: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:36.272: W/System.err(9189): glPushMatrix() 11-13 18:26:36.272: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:36.272: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:36.272: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:36.280: W/System.err(9189): glPushMatrix() 11-13 18:26:36.280: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:36.280: W/System.err(9189): glRotatef( 406.0, 0.0, 0.0, 1.0) 11-13 18:26:36.280: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:36.280: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:36.280: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:36.288: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.288: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.295: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.295: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.295: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.295: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:36.295: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.303: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.303: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:36.303: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.303: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.311: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.311: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.311: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.311: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:36.311: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.311: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.311: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:36.319: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.319: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.319: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.319: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.319: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.319: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:36.327: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.327: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.327: W/System.err(9189): glBindBuffer( 0x8892, 0x4) 11-13 18:26:36.327: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.327: I/ActivityManager(207): Process com.amazon.cloud9 (pid 9473) has died. 11-13 18:26:36.334: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.334: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.334: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.334: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.334: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:36.334: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.334: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.334: W/System.err(9189): glBindBuffer( 0x8892, 0x5) 11-13 18:26:36.342: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.342: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.342: I/FavoritesCMSServer(381): Favorites-CMSServer connection status: Connecting 11-13 18:26:36.342: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 644, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=1932 position=0 limit=1932, vboEnabled true, vboName 5, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.342: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.342: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.342: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.350: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x142) 11-13 18:26:36.350: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.350: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.350: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: D/FavoritesCMSServer(381): Attempting to reconnect to CMSServer 11-13 18:26:36.350: I/ActivityManager(207): Start proc com.amazon.kindle.cms for service com.amazon.kindle.cms/.CMSService: pid=9491 uid=32005 gids={1015} 11-13 18:26:36.358: W/System.err(9189): glBindBuffer( 0x8892, 0x6) 11-13 18:26:36.366: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.366: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.373: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.397: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.397: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.397: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:36.397: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.397: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.397: W/System.err(9189): glPopMatrix() 11-13 18:26:36.397: W/System.err(9189): glPushMatrix() 11-13 18:26:36.397: W/System.err(9189): glTranslatef( 3.1, -2.0, 0.0) 11-13 18:26:36.405: W/System.err(9189): glRotatef( -821.0, 0.0, 0.0, 1.0) 11-13 18:26:36.405: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:36.405: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:36.405: I/ActivityManager(207): Process com.amazon.venezia (pid 9461) has died. 11-13 18:26:36.405: W/System.err(9189): glBindBuffer( 0x8892, 0x7) 11-13 18:26:36.405: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.413: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 7, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.413: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.413: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.413: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.413: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:36.420: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.420: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.420: W/System.err(9189): glBindBuffer( 0x8892, 0x8) 11-13 18:26:36.420: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.428: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 8, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.428: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.428: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.428: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.428: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:36.428: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.428: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.428: W/System.err(9189): glBindBuffer( 0x8892, 0x9) 11-13 18:26:36.436: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.436: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 9, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.436: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.436: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.436: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.444: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:36.444: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.444: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.444: W/System.err(9189): glBindBuffer( 0x8892, 0xA) 11-13 18:26:36.444: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.444: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 10, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.444: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.444: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.444: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.444: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:36.444: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.444: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.459: W/System.err(9189): glBindBuffer( 0x8892, 0xB) 11-13 18:26:36.459: I/ActivityManager(207): Process com.android.smspush (pid 7968) has died. 11-13 18:26:36.459: W/ActivityManager(207): Scheduling restart of crashed service com.android.smspush/.WapPushManager in 208456ms 11-13 18:26:36.467: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.475: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 11, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.483: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.483: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.483: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.483: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:36.491: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.491: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.491: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:36.491: W/System.err(9189): glBindBuffer( 0x8892, 0xC) 11-13 18:26:36.491: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.498: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 12, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.498: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.498: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.498: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.498: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:36.506: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.506: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.506: W/System.err(9189): glPopMatrix() 11-13 18:26:36.506: W/System.err(9189): glPushMatrix() 11-13 18:26:36.506: W/System.err(9189): glTranslatef( -3.1, 4.2, 0.0) 11-13 18:26:36.506: W/System.err(9189): glRotatef( -837.0, 0.0, 0.0, 1.0) 11-13 18:26:36.514: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:36.514: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:36.514: W/System.err(9189): glBindBuffer( 0x8892, 0xD) 11-13 18:26:36.514: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.522: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 13, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.522: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.522: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.522: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.522: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:36.522: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.530: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.530: W/System.err(9189): glBindBuffer( 0x8892, 0xE) 11-13 18:26:36.530: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.538: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 14, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.545: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.545: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.545: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.553: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:36.553: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.553: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.553: W/System.err(9189): glBindBuffer( 0x8892, 0xF) 11-13 18:26:36.553: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.561: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 84, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=252 position=0 limit=252, vboEnabled true, vboName 15, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.569: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.569: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.569: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.569: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x2A) 11-13 18:26:36.569: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.569: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.569: W/System.err(9189): glBindBuffer( 0x8892, 0x10) 11-13 18:26:36.577: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.584: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 120, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=360 position=0 limit=360, vboEnabled true, vboName 16, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.584: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.584: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.592: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.592: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x3C) 11-13 18:26:36.592: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.592: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.592: W/System.err(9189): glBindBuffer( 0x8892, 0x11) 11-13 18:26:36.600: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.600: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 324, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=972 position=0 limit=972, vboEnabled true, vboName 17, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.608: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.608: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.608: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.608: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0xA2) 11-13 18:26:36.608: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.608: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.608: I/ActivityManager(207): Start proc com.android.smspush for service com.android.smspush/.WapPushManager: pid=9507 uid=10017 gids={} 11-13 18:26:36.616: W/System.err(9189): glShadeModel( 0x1D01) 11-13 18:26:36.616: W/System.err(9189): glBindBuffer( 0x8892, 0x12) 11-13 18:26:36.616: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.655: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 44, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=132 position=0 limit=132, vboEnabled true, vboName 18, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.655: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.655: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.655: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.655: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x16) 11-13 18:26:36.663: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.663: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.663: W/System.err(9189): glPopMatrix() 11-13 18:26:36.663: W/System.err(9189): glPopMatrix() 11-13 18:26:36.678: W/System.err(9189): glClearColor( 0.0, 0.0, 0.0, 0.0) 11-13 18:26:36.694: W/System.err(9189): glClear( 0x4100) 11-13 18:26:36.702: W/System.err(9189): glNormal3f( 0.0, 0.0, 1.0) 11-13 18:26:36.702: W/System.err(9189): glPushMatrix() 11-13 18:26:36.702: W/System.err(9189): glRotatef( 20.0, 1.0, 0.0, 0.0) 11-13 18:26:36.702: W/System.err(9189): glRotatef( 30.0, 0.0, 1.0, 0.0) 11-13 18:26:36.702: W/System.err(9189): glRotatef( 0.0, 0.0, 0.0, 1.0) 11-13 18:26:36.702: W/System.err(9189): glPushMatrix() 11-13 18:26:36.709: W/System.err(9189): glTranslatef( -3.0, -2.0, 0.0) 11-13 18:26:36.709: W/System.err(9189): glRotatef( 408.0, 0.0, 0.0, 1.0) 11-13 18:26:36.709: W/System.err(9189): glMaterialfv( 0x408, 0x1602, java.nio.FloatToByteBufferAdapter, status: capacity=4 position=0 limit=4) 11-13 18:26:36.709: W/System.err(9189): glShadeModel( 0x1D00) 11-13 18:26:36.709: W/System.err(9189): glBindBuffer( 0x8892, 0x1) 11-13 18:26:36.717: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.717: I/ActivityManager(207): Process com.amazon.webapp (pid 9455) has died. 11-13 18:26:36.725: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.725: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.725: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.725: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.725: W/System.err(9189): glDrawArrays( 0x5, 0x0, 0x52) 11-13 18:26:36.733: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.733: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.733: W/System.err(9189): glBindBuffer( 0x8892, 0x2) 11-13 18:26:36.733: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.741: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 240, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=720 position=0 limit=720, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.741: W/System.err(9189): glBindBuffer( 0x8892, 0x0) 11-13 18:26:36.741: W/System.err(9189): glEnableClientState( 0x8074) 11-13 18:26:36.741: W/System.err(9189): glEnableClientState( 0x8075) 11-13 18:26:36.741: W/System.err(9189): glDrawArrays( 0x4, 0x0, 0x78) 11-13 18:26:36.741: W/System.err(9189): glDisableClientState( 0x8074) 11-13 18:26:36.741: W/System.err(9189): glDisableClientState( 0x8075) 11-13 18:26:36.748: W/System.err(9189): glBindBuffer( 0x8892, 0x3) 11-13 18:26:36.756: W/System.err(9189): glVertexPointer( GLArrayDataWrapper[mgl_Vertex, index 32884, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, alive true]) 11-13 18:26:36.756: W/System.err(9189): glNormalPointer( GLArrayDataWrapper[mgl_Normal, index 32885, location -1, isVertexAttribute false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 164, components 3, stride 24b 6c, buffer java.nio.FloatToByteBufferAdapter, status: capacity=492 position=0 limit=492, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 12, alive true]) 11-13 18:26:36.780: I/ActivityManager(207): Start proc com.amazon.dcp:Settings for content provider com.amazon.dcp/.settings.SettingsProvider: pid=9523 uid=32028 gids={2001, 3003, 1015, 3002, 1007, 1026} 11-13 18:26:36.944: I/ActivityManager(207): Start proc com.amazon.dcp for service com.amazon.dcp/.metrics.MetricsService: pid=9540 uid=32028 gids={2001, 3003, 1015, 3002, 1007, 1026} 11-13 18:26:36.983: I/WindowManager(207): WIN DEATH: Window{418b7d58 paused=false} 11-13 18:26:36.983: I/ActivityManager(207): Process com.daysofwonder.android.testapp (pid 9189) has died. 11-13 18:26:37.038: W/ActivityManager(207): Force removing ActivityRecord{41576090 com.daysofwonder.android.testapp/.GearsActivity}: app died, no saved state 11-13 18:26:37.069: W/InputDispatcher(207): channel '41ae4788 com.daysofwonder.android.testapp/com.daysofwonder.android.testapp.GearsActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x8 11-13 18:26:37.069: E/InputDispatcher(207): channel '41ae4788 com.daysofwonder.android.testapp/com.daysofwonder.android.testapp.GearsActivity (server)' ~ Channel is unrecoverably broken and will be disposed! 11-13 18:26:37.077: W/InputDispatcher(207): Attempted to unregister already unregistered input channel '41ae4788 com.daysofwonder.android.testapp/com.daysofwonder.android.testapp.GearsActivity (server)' 11-13 18:26:37.077: I/WindowManager(207): WIN DEATH: Window{41ae4788 paused=false} 11-13 18:26:37.139: I/WindowManager(207): WINDOW DIED Window{41ae4788 paused=false} 11-13 18:26:37.155: I/ActivityManager(207): Start proc com.amazon.kindle.otter for activity com.amazon.kindle.otter/.Launcher: pid=9555 uid=32018 gids={3003, 1015} 11-13 18:26:37.358: W/ActivityManager(207): Permission denied: checkComponentPermission() owningUid=10006 11-13 18:26:37.358: W/ActivityManager(207): Permission Denial: broadcasting Intent { act=android.intent.action.MEDIA_MOUNTED flg=0x10 } from com.amazon.photos (pid=9436, uid=32021) is not exported from uid 10006 due to receiver com.android.providers.downloads/com.android.providers.downloads.DownloadReceiver 11-13 18:26:37.381: I/ActivityManager(207): Start proc android.process.media for broadcast com.android.providers.media/.MediaScannerReceiver: pid=9574 uid=10006 gids={1015, 1023, 1024, 2001, 3003, 3007} 11-13 18:26:37.483: I/ActivityThread(9574): Pub media: com.android.providers.media.MediaProvider 11-13 18:26:37.498: E/MediaProvider(9574): Send intent: Intent { act=android.process.media.MTP_STATUS (has extras) } 11-13 18:26:37.991: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.991: I/FavoritesCMSServer(381): Favorites-CMSServer connection status: Connected 11-13 18:26:37.991: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.991: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.991: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.991: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.991: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.991: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:37.998: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCmsActionService(381): onConnect from CMSActionService 11-13 18:26:38.014: I/FavoritesCMSServer(381): onConnect from CMSServer 11-13 18:26:38.092: I/ActivityThread(9574): Pub downloads: com.android.providers.downloads.DownloadProvider 11-13 18:26:38.155: I/ActivityThread(9574): Pub drm: com.android.providers.drm.DrmProvider 11-13 18:26:38.155: I/DownloadManager(9574): in removeSpuriousFiles 11-13 18:26:38.209: I/ActivityManager(207): Start proc com.amazon.venezia for service com.amazon.venezia/com.amazon.kindle.cms.api.CallbackService: pid=9625 uid=32003 gids={3003, 1015, 1007} 11-13 18:26:38.225: D/MediaScannerReceiver(9574): action: android.intent.action.MEDIA_MOUNTED path: /mnt/sdcard 11-13 18:26:38.225: I/DownloadManager(9574): in removeSpuriousFiles, preserving file /mnt/sdcard/Download/AmazonApps-release.apk 11-13 18:26:38.225: I/DownloadManager(9574): in removeSpuriousFiles, preserving file /mnt/sdcard/Download/AmazonApps-release-1.apk 11-13 18:26:38.225: I/DownloadManager(9574): in removeSpuriousFiles, preserving file /mnt/sdcard/Download/3DPlatformTutorial.pdf 11-13 18:26:38.225: I/DownloadManager(9574): in removeSpuriousFiles, preserving file /mnt/sdcard/Download/MultiplayerTutorial.pdf 11-13 18:26:38.225: I/DownloadManager(9574): in removeSpuriousFiles, preserving file /mnt/sdcard/Download/2DGameplayTutorial.pdf 11-13 18:26:38.225: I/DownloadManager(9574): in removeSpuriousFiles, preserving file /mnt/sdcard/Download/Kelly_Link_Magic_for.pdf 11-13 18:26:38.225: I/DownloadManager(9574): in removeSpuriousFiles, preserving file /mnt/sdcard/Download/Kelly_Link_Magic_for-1.pdf 11-13 18:26:38.264: I/ActivityManager(207): Start proc com.amazon.webapp for service com.amazon.webapp/com.amazon.kindle.cms.api.CallbackService: pid=9644 uid=32017 gids={3003, 1015} 11-13 18:26:38.311: D/dalvikvm(103): GC_EXPLICIT freed 37K, 3% free 10830K/11139K, paused 2ms+2ms 11-13 18:26:38.327: D/dalvikvm(103): GC_EXPLICIT freed <1K, 3% free 10830K/11139K, paused 1ms+2ms 11-13 18:26:38.358: D/dalvikvm(103): GC_EXPLICIT freed <1K, 3% free 10830K/11139K, paused 2ms+2ms 11-13 18:26:38.366: I/ActivityManager(207): Start proc com.amazon.dcp:UpdatesLookupService for broadcast com.amazon.dcp/.ota.UpdatesLookupService$MountStatusChangedReceiver: pid=9664 uid=32028 gids={2001, 3003, 1015, 3002, 1007, 1026} 11-13 18:26:38.405: I/ActivityManager(207): Start proc com.amazon.cloud9 for service com.amazon.cloud9/com.amazon.kindle.cms.api.CallbackService: pid=9671 uid=32009 gids={3003, 1015} 11-13 18:26:38.498: I/ActivityManager(207): Start proc com.amazon.sso for service com.amazon.sso/com.amazon.dcp.sso.AuthenticatedRequestService: pid=9690 uid=32033 gids={3003, 3002} 11-13 18:26:38.530: I/ActivityManager(207): Start proc com.amazon.kindle.kso for service com.amazon.kindle.kso/com.amazon.kindle.cms.api.CallbackService: pid=9698 uid=32029 gids={3003} 11-13 18:26:38.663: I/ActivityManager(207): Start proc com.amazon.zico for service com.amazon.zico/com.amazon.kindle.cms.api.CallbackService: pid=9719 uid=32026 gids={3003, 1015} 11-13 18:26:38.772: I/ActivityManager(207): Start proc com.amazon.mp3 for service com.amazon.mp3/com.amazon.kindle.cms.api.CallbackService: pid=9733 uid=32027 gids={3003, 1007, 1015, 3002} 11-13 18:26:38.811: I/ActivityManager(207): Start proc com.android.calendar for service com.android.calendar/com.amazon.kindle.cms.api.CallbackService: pid=9738 uid=32007 gids={3003, 1015} 11-13 18:26:38.811: E/NotificationService(207): Ignoring notification with icon==0: Notification(contentView=null toastView=null vibrate=null,sound=null,defaults=0x0,flags=0x62) 11-13 18:26:38.834: I/ActivityManager(207): Start proc com.amazon.tahoe for service com.amazon.tahoe/com.amazon.kindle.cms.api.CallbackService: pid=9752 uid=32031 gids={3003, 1015} 11-13 18:26:38.905: I/ActivityManager(207): Start proc com.amazon.kindle for service com.amazon.kindle/.cms.api.CallbackService: pid=9773 uid=32016 gids={3003, 1015} 11-13 18:26:38.967: I/ActivityManager(207): Start proc com.amazon.dcp:OSMetrics for broadcast com.amazon.dcp/.metrics.OSMetricsService$TrampolineReceiver: pid=9782 uid=32028 gids={2001, 3003, 1015, 3002, 1007, 1026} 11-13 18:26:39.233: E/NotificationService(207): Ignoring notification with icon==0: Notification(contentView=null toastView=null vibrate=null,sound=null,defaults=0x0,flags=0x62) 11-13 18:26:39.311: I/ActivityManager(207): Start proc com.audible.application.kindle:remote for service com.audible.application.kindle/com.audible.application.media.AudioPlayerService: pid=9809 uid=32004 gids={3003, 1015, 3002} 11-13 18:26:39.381: D/dalvikvm(103): GC_EXPLICIT freed 38K, 3% free 10830K/11139K, paused 1ms+2ms 11-13 18:26:39.553: D/dalvikvm(103): GC_EXPLICIT freed <1K, 3% free 10830K/11139K, paused 12ms+2ms 11-13 18:26:39.623: D/dalvikvm(103): GC_EXPLICIT freed <1K, 3% free 10830K/11139K, paused 1ms+9ms 11-13 18:26:39.647: I/PhoneWindowManager(207): repositioning status bar 11-13 18:26:39.678: V/PhoneStatusBar(387): setLightsOn(true) 11-13 18:26:39.811: D/dalvikvm(207): GC_EXPLICIT freed 1090K, 53% free 19783K/41287K, paused 5ms+39ms 11-13 18:26:39.819: E/NotificationService(207): Ignoring notification with icon==0: Notification(contentView=null toastView=null vibrate=null,sound=null,defaults=0x0,flags=0x62) 11-13 18:26:40.061: I/ActivityManager(207): Start proc com.amazon.webruntime for service com.amazon.webruntime/.WebRuntimeControlService: pid=9843 uid=32023 gids={3003, 1015} 11-13 18:26:40.069: E/NotificationService(207): Ignoring notification with icon==0: Notification(contentView=null toastView=null vibrate=null,sound=null,defaults=0x0,flags=0x62) 11-13 18:26:40.272: V/Sensors(207): accel data: 1.894460 0.043110 9.402846 11-13 18:26:40.413: I/AudioService(207): Remote Control registerMediaButtonIntent() for PendingIntent{418aca60: PendingIntentRecord{41b567f8 com.audible.application.kindle broadcastIntent}} 11-13 18:26:40.506: E/NotificationService(207): Ignoring notification with icon==0: Notification(contentView=null toastView=null vibrate=null,sound=null,defaults=0x0,flags=0x62) 11-13 18:26:41.030: I/ActivityManager(207): Start proc com.amazon.ags.app for service com.amazon.ags.app/com.amazon.kindle.cms.api.CallbackService: pid=9894 uid=32001 gids={3003, 1015, 1007} 11-13 18:26:41.045: W/InputManagerService(207): Got RemoteException sending setActive(false) notification to pid 9189 uid 10022 11-13 18:26:41.319: D/ActivityThread(9377): Loading provider com.amazon.avod.downloadinfo: com.amazon.avod.content.database.DownloadInfoProvider 11-13 18:26:41.678: I/ActivityManager(207): Displayed com.amazon.kindle.otter/.Launcher: +4s530ms 11-13 18:26:44.217: E/NotificationService(207): Ignoring notification with icon==0: Notification(contentView=null toastView=null vibrate=null,sound=null,defaults=0x0,flags=0x62) 11-13 18:26:45.202: V/Sensors(207): accel data: 1.884880 0.052690 9.457932 11-13 18:26:46.084: D/MtpService(9574): addStorageLocked 65537 /mnt/sdcard 11-13 18:26:46.084: D/MtpService(9574): starting MTP server in MTP mode 11-13 18:26:46.334: D/MtpService(9574): addStorageLocked 65537 /mnt/sdcard 11-13 18:26:47.123: E/MtpServer(9574): MTP Start observer 11-13 18:26:47.123: D/MtpServer(9574): MTP state is BUSY Started 11-13 18:26:47.209: D/MtpService(9574): Send intent: Intent { act=android.process.media.MTP_STATUS (has extras) } 11-13 18:26:47.209: D/dalvikvm(9574): GC_CONCURRENT freed 221K, 3% free 11050K/11335K, paused 2ms+2ms 11-13 18:26:49.327: W/ActivityManager(207): Timeout of broadcast BroadcastRecord{41bb4688 android.intent.action.MEDIA_MOUNTED} - receiver=android.os.BinderProxy@42ee8eb0, started 10001ms ago 11-13 18:26:49.327: W/ActivityManager(207): Receiver during timeout: ResolveInfo{41a63388 com.amazon.mas.client.ClientBroadcastReceiver p=0 o=0 m=0x208000} 11-13 18:26:49.663: I/Process(207): Sending signal. PID: 9625 SIG: 3 11-13 18:26:49.748: I/Process(207): Sending signal. PID: 207 SIG: 3 11-13 18:26:49.748: I/dalvikvm(207): threadid=3: reacting to signal 3 11-13 18:26:50.092: I/Process(207): Sending signal. PID: 465 SIG: 3 11-13 18:26:50.092: I/dalvikvm(465): threadid=3: reacting to signal 3 11-13 18:26:50.100: I/dalvikvm(207): Wrote stack traces to '/data/anr/traces.txt' 11-13 18:26:50.100: I/Process(207): Sending signal. PID: 387 SIG: 3 11-13 18:26:50.100: I/dalvikvm(387): threadid=3: reacting to signal 3 11-13 18:26:50.108: I/dalvikvm(465): Wrote stack traces to '/data/anr/traces.txt' 11-13 18:26:50.108: I/dalvikvm(387): Wrote stack traces to '/data/anr/traces.txt' 11-13 18:26:50.108: I/Process(207): Sending signal. PID: 381 SIG: 3 11-13 18:26:50.108: I/dalvikvm(381): threadid=3: reacting to signal 3 11-13 18:26:50.116: I/dalvikvm(381): Wrote stack traces to '/data/anr/traces.txt' 11-13 18:26:50.123: V/Sensors(207): accel data: 1.841770 0.055085 9.381291 11-13 18:26:50.436: D/dalvikvm(207): GC_CONCURRENT freed 2353K, 53% free 19477K/41287K, paused 7ms+11ms 11-13 18:26:50.663: W/ActivityManager(207): finishReceiver called but active receiver is different 11-13 18:26:50.795: W/ProcessStats(207): Skipping unknown process pid 10035 11-13 18:26:50.913: D/dalvikvm(207): GC_EXPLICIT freed 1183K, 53% free 19717K/41287K, paused 5ms+11ms