/** * This program demonstrates that with * - JOGL 1.1.1 * - Mac OS X 10.4.3 * - J2SE build 1.5.0_05-72 * any modal dialog box (such as a FileChooser) will "pop behind" * the application window. * * The drawing source is from a tutorial posted on java.net as "JOGL2DBasics". * I believe it to be in the public domain. */ import java.awt.*; import java.awt.event.*; import java.awt.image.*; import java.awt.color.ColorSpace; import java.awt.geom.AffineTransform; import java.awt.event.*; import javax.swing.JFileChooser; import net.java.games.jogl.*; // import javax.swing.*; public class JoglVsFileChooser extends Frame implements GLEventListener { public static final Dimension PREFERRED_FRAME_SIZE = new Dimension (450,375); byte[] dukeRGBA; int dukeHeight; int dukeWidth; public JoglVsFileChooser() { // init Frame super ("Simple 2D with JOGL"); System.out.println ("constructor"); // get a GLCanvas GLCapabilities capabilities = new GLCapabilities(); GLCanvas canvas = GLDrawableFactory.getFactory().createGLCanvas(capabilities); // add a GLEventListener, which will get called when the // canvas is resized or needs a repaint canvas.addGLEventListener(this); // now add the canvas to the Frame. Note we use BorderLayout.CENTER // to make the canvas stretch to fill the container (ie, the frame) add (canvas, BorderLayout.CENTER); canvas.addMouseListener(new MouseAdapter() { public void mouseClicked(MouseEvent ev) { JFileChooser chooser = new JFileChooser(); chooser.showOpenDialog(null); } }); } /** We'd like to be 600x400, please. */ public Dimension getPreferredSize () { return PREFERRED_FRAME_SIZE; } /** main just creates and shows a JoglVsFileChooser Frame */ public static void main (String[] args) { Frame f = new JoglVsFileChooser(); f.pack(); f.setVisible(true); } /* * METHODS DEFINED BY GLEventListener */ /** Called by drawable to initiate drawing */ public void display (GLDrawable drawable) { long inTime = System.currentTimeMillis(); System.out.println ("display()"); GL gl = drawable.getGL(); GLU glu = drawable.getGLU(); gl.glClear (GL.GL_COLOR_BUFFER_BIT); drawSomeDots(gl); drawSomeLines(gl); drawOpenPoly(gl); drawClosedPoly(gl); drawFilledRect (gl, Color.cyan.darker()); drawFilledPoly (gl, Color.red.darker()); drawTriangles (gl); //drawImage (gl); } /** Called by drawable to indicate mode or device has changed */ public void displayChanged (GLDrawable drawable, boolean modeChanged, boolean deviceChanged) { System.out.println ("displayChanged()"); } /** Called after OpenGL is init'ed */ public void init (GLDrawable drawable) { System.out.println ("init()"); GL gl = drawable.getGL(); // set erase color gl.glClearColor( 1.0f, 1.0f, 1.0f, 1.0f ); //white // set drawing color and point size gl.glColor3f( 0.0f, 0.0f, 0.0f ); gl.glPointSize(4.0f); //a 'dot' is 4 by 4 pixels } /** Called to indicate the drawing surface has been moved and/or resized */ public void reshape (GLDrawable drawable, int x, int y, int width, int height) { System.out.println ("reshape()"); GL gl = drawable.getGL(); GLU glu = drawable.getGLU(); gl.glViewport( 0, 0, width, height ); gl.glMatrixMode( GL.GL_PROJECTION ); gl.glLoadIdentity(); glu.gluOrtho2D( 0.0, 450.0, 0.0, 375.0); } /* * OUR HELPER METHODS */ /** An example of drawing dots. */ protected void drawSomeDots(GL gl) { gl.glBegin (GL.GL_POINTS); gl.glVertex2i (100,50); gl.glVertex2i (100,130); gl.glVertex2i (150,130); gl.glEnd (); } /** An example of drawing lines */ protected void drawSomeLines (GL gl) { gl.glBegin (GL.GL_LINES); gl.glVertex2i (50, 200); gl.glVertex2i (75, 250); // same thing, but over ten pixels to the right gl.glVertex2i (60, 200); gl.glVertex2i (85, 250); gl.glEnd(); } /** An example of drawing an open polyline. The last point does NOT connect back to the first */ protected void drawOpenPoly (GL gl) { gl.glBegin (GL.GL_LINE_STRIP); gl.glVertex2i (100, 200); gl.glVertex2i (150, 250); gl.glVertex2i (100, 250); gl.glVertex2i (150, 200); gl.glEnd(); } /** An example of drawing an open polyline. The last point connects back to the first */ protected void drawClosedPoly (GL gl) { gl.glBegin (GL.GL_LINE_LOOP); gl.glVertex2i (200, 200); gl.glVertex2i (250, 250); gl.glVertex2i (200, 250); gl.glVertex2i (250, 200); gl.glEnd(); } /** An example of drawing triangles with GL_TRIANGLES. Each three points is a new triangle. */ protected void drawTriangles (GL gl) { gl.glBegin (GL.GL_TRIANGLES); gl.glVertex2i (400, 50); gl.glVertex2i (400, 100); gl.glVertex2i (420, 75); gl.glVertex2i (425, 50); gl.glVertex2i (425, 100); gl.glVertex2i (445, 75); gl.glEnd(); } /** Draws a rectangle with the given AWT color */ protected void drawFilledRect (GL gl, Color c) { float redF = c.getRed() / 255f; float greenF = c.getGreen() / 255f; float blueF = c.getBlue() / 255f; gl.glColor3f (redF, greenF, blueF); gl.glRecti (200, 50, 250, 150); // now reset the color to black gl.glColor3f (0.0f, 0.0f, 0.0f); } /** Draws a polygon with the given AWT color */ protected void drawFilledPoly (GL gl, Color c) { float redF = c.getRed() / 255f; float greenF = c.getGreen() / 255f; float blueF = c.getBlue() / 255f; gl.glColor3f (redF, greenF, blueF); gl.glBegin (GL.GL_POLYGON); gl.glVertex2i (300, 50); gl.glVertex2i (350, 60); gl.glVertex2i (375, 100); gl.glVertex2i (325, 115); gl.glVertex2i (300, 75); gl.glEnd(); // now reset the color to black gl.glColor3f (0.0f, 0.0f, 0.0f); } /** Loads "duke_wave.gif" and renders it into GL space */ protected void drawImage (GL gl) { // load duke_wave.gif and get pixmap, if necessary if (dukeRGBA == null) loadDukeRGBA(); // enable alpha mask (import from gif sets alpha bits) gl.glBlendFunc (GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA); gl.glEnable (GL.GL_BLEND); // draw a rectangle under part of duke to prove alpha works gl.glColor3f (0.0f, 0.5f, 0.0f); gl.glRecti (0, 300, 100, 330); gl.glColor3f (0.0f, 0.0f, 0.0f); // draw bytes into OpenGL gl.glRasterPos2i (10, 300); gl.glDrawPixels (dukeWidth, dukeHeight, gl.GL_RGBA, gl.GL_UNSIGNED_BYTE, dukeRGBA); } protected void loadDukeRGBA () { Image i = Toolkit.getDefaultToolkit().createImage ("duke_wave.gif"); MediaTracker tracker = new MediaTracker(new Canvas()); tracker.addImage (i, 0); try { tracker.waitForAll(); } catch (InterruptedException ie) {} dukeHeight = i.getHeight(null); dukeWidth = i.getWidth(null); System.out.println ("Got Duke image, width=" + dukeWidth + ", height=" + dukeHeight); // turn it into a BufferedImage WritableRaster raster = Raster.createInterleavedRaster (DataBuffer.TYPE_BYTE, dukeWidth, dukeHeight, 4, null); ComponentColorModel colorModel= new ComponentColorModel (ColorSpace.getInstance(ColorSpace.CS_sRGB), new int[] {8,8,8,8}, true, false, ComponentColorModel.TRANSLUCENT, DataBuffer.TYPE_BYTE); BufferedImage dukeImg = new BufferedImage (colorModel, // color model raster, false, // isRasterPremultiplied null); // properties Graphics2D g = dukeImg.createGraphics(); // use an AffineTransformation to draw upside-down in the java // sense, which will make it right-side-up in OpenGL AffineTransform gt = new AffineTransform(); gt.translate (0, dukeHeight); gt.scale (1, -1d); g.transform (gt); g.drawImage (i, null, null); // now retrieve the underlying byte array from dukeImg DataBufferByte dukeBuf = (DataBufferByte)raster.getDataBuffer(); dukeRGBA = dukeBuf.getData(); g.dispose(); } }