finishLifecycleAction(com.jogamp.opengl.util.Animator$3): ++++++ timeout reached ++++++ main-Display-.x11_:0.0-1-EDT-1 finishLifecycleAction(com.jogamp.opengl.util.Animator$3): OK false- pollPeriod 1000, blocking true -> res false, waited 1000/1000 - main-Display-.x11_:0.0-1-EDT-1 - com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 660, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator#00,5,main], exclCtxThread false(null)] java.lang.Exception: Stack trace at java.lang.Thread.dumpStack(Thread.java:1365) at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:623) at com.jogamp.opengl.util.Animator.pause(Animator.java:349) at jogamp.opengl.GLAutoDrawableBase.destroyAvoidAwareOfLocking(GLAutoDrawableBase.java:319) at jogamp.opengl.GLAutoDrawableBase.defaultWindowDestroyNotifyOp(GLAutoDrawableBase.java:283) at com.jogamp.newt.opengl.GLWindow.access$000(GLWindow.java:119) at com.jogamp.newt.opengl.GLWindow$1.run(GLWindow.java:131) at jogamp.newt.WindowImpl.windowDestroyNotify(WindowImpl.java:3909) at jogamp.newt.driver.x11.DisplayDriver.DispatchMessages0(Native Method) at jogamp.newt.driver.x11.DisplayDriver.dispatchMessagesNative(DisplayDriver.java:113) at jogamp.newt.DisplayImpl.dispatchMessages(DisplayImpl.java:733) at jogamp.newt.DisplayImpl$7.run(DisplayImpl.java:656) at jogamp.newt.DefaultEDTUtil$NEDT.run(DefaultEDTUtil.java:343)