// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once
#include <cassert>
#include <cstring>

#include <windows.h>
#include <gl/glut.h>
#include <gl/glext.h>

#include <iostream>
#include <set>
#include <string>
#include <vector>

#include <tchar.h>

#include <emmintrin.h>

// TODO: reference additional headers your program requires here
