NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null findSysLib #0: test java.dll findSysLib #0: java.dll not readable findSysLib #1: test E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\java.dll ELF-1: Using E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\java.dll Caught: Buffer is not an ELF Header java.lang.IllegalArgumentException: Buffer is not an ELF Header at jogamp.common.os.elf.ElfHeaderPart1.(ElfHeaderPart1.java:361) at jogamp.common.os.elf.ElfHeaderPart1.read(ElfHeaderPart1.java:343) at jogamp.common.os.PlatformPropsImpl.readElfHeaderPart1(PlatformPropsImpl.java:420) at jogamp.common.os.PlatformPropsImpl.access$100(PlatformPropsImpl.java:38) at jogamp.common.os.PlatformPropsImpl$1.run(PlatformPropsImpl.java:170) at java.security.AccessController.doPrivileged(Native Method) at jogamp.common.os.PlatformPropsImpl.(PlatformPropsImpl.java:160) at com.jogamp.opengl.GLProfile.(GLProfile.java:147) at jogamp.opengl.util.av.impl.FFMPEGDynamicLibraryBundleInfo.(FFMPEGDynamicLibraryBundleInfo.java:254) at jogamp.opengl.util.av.impl.FFMPEGMediaPlayer.(FFMPEGMediaPlayer.java:189) at eu.curvedcat.game.Main.main(Main.java:153) ELF-1: Got null Platform.Elf: valid false, elfCpuName null, cpuType null, abiType null, elfLittleEndian 0 Platform.Endian: test-little true, elf[valid false, val 0] -> LITTLE_ENDIAN true Platform.Property: ARCH amd64, CpuType X86_64, ABIType GENERIC_ABI Platform.Hard: ARCH amd64, CPU_ARCH X86_64, ABI_TYPE GENERIC_ABI - strategy 220(isAndroid false, elfValid false) getJarUri Default jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar!/com/jogamp/common/os/Platform.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar!/com/jogamp/common/os/Platform.class getJarUri res: com.jogamp.common.os.Platform -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar!/com/jogamp/common/os/Platform.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar!/com/jogamp/common/os/Platform.class IOUtil.getTempRoot(): tempX1 , used true IOUtil.getTempRoot(): tempX3 , used false IOUtil.getTempRoot(): tempX4 , used true IOUtil.getTempRoot(): tempX2 , used false IOUtil: locating , has cl: true AssetURLContext.resolve: FAIL(1): no protocol: com/jogamp/common/util/bin/exe-windows-x86_64.defl AssetURLContext.resolve: type 2: url , conn , connURL IOUtil: found within class package of given class : true IOUtil.testDirExec(): test-exe , existingFile false, returned 0 IOUtil.testDirExec(): abs-path : res 0 -> true IOUtil.testDirExec(): total 609ms, create 56ms, fill 8ms, execute 545ms IOUtil.testDirImpl(tempX1): , create true, exec true: true IOUtil.testDirExec(): test-exe , existingFile false, returned 0 IOUtil.testDirExec(): abs-path : res 0 -> true IOUtil.testDirExec(): total 556ms, create 8ms, fill 0ms, execute 548ms IOUtil.testDirImpl(tempX1): , create true, exec true: true IOUtil.getTempRoot(): temp dirs: exec: C:\Users\PRO\AppData\Local\Temp\jogamp_0000, noexec: C:\Users\PRO\AppData\Local\Temp\jogamp_0000 IOUtil.testDirImpl(testDir): , create true, exec false: true TempFileCache: Static Initialization ---------------------------------------------- OK: true TempFileCache: Thread: main, CL 0x33909752, tempBaseDir C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache TempFileCache: tmpFile = C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221.tmp TempFileCache: lckFile = C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221.lck TempFileCache: tmpRootDir = C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221 TempFileCache: Setting jnlp.jogamp.tmp.cache.root=jln905455571543899221 ------------------------------------------------------------------ OK: true TempFileCache: new TempFileCache() --------------------- (static ok: true) TempFileCache: Thread: main, CL 0x33909752, this 0x7e0e6aa2 TempFileCache: *** Reaper: deleteOldTempDirs in C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache TempFileCache: tempDir C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070 (ok: true) ---------------------------------------------------------- TempJarCache.initSingleton(): ok true, C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070 JNILibLoaderBase: addNativeJarLibs( classesFromJavaJars = [class jogamp.common.Debug] singleJarMarker = null ) getJarUri Default jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar!/jogamp/common/Debug.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar!/jogamp/common/Debug.class getJarUri res: jogamp.common.Debug -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar!/jogamp/common/Debug.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar!/jogamp/common/Debug.class getJarName res: gluegen-rt-2.3.2.jar JNILibLoaderBase: jarBasename: gluegen-rt-2.3.2 JNILibLoaderBase: addNativeJarLibsImpl( classFromJavaJar = class jogamp.common.Debug classJarURI = jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar!/jogamp/common/Debug.class jarBasename = gluegen-rt-2.3.2.jar os.and.arch = windows-amd64 nativeJarBasename = gluegen-rt-2.3.2-natives-windows-amd64.jar ) JNILibLoaderBase: addNativeJarLibsImpl: initial: file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2.jar -> file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/ JNILibLoaderBase: addNativeJarLibsImpl: nativeLibraryPath: natives/windows-amd64/ JNILibLoaderBase: addNativeJarLibsImpl: module: gluegen-rt-2.3.2-natives-windows-amd64.jar -> jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2-natives-windows-amd64.jar!/ getJarFile.0: jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2-natives-windows-amd64.jar!/ getJarFile.1: jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2-natives-windows-amd64.jar!/ getJarFile res: E:\Program Files (x86)\Steam\SteamApps\common\The Count Lucanor\lib\gluegen-rt-2.3.2-natives-windows-amd64.jar TempJarCache: addNativeLibs: jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/gluegen-rt-2.3.2-natives-windows-amd64.jar!/: nativeJar E:\Program Files (x86)\Steam\SteamApps\common\The Count Lucanor\lib\gluegen-rt-2.3.2-natives-windows-amd64.jar (NEW) TempJarCache: validateCertificates: OK - No rootCerts in given class jogamp.common.Debug, nativeJar E:\Program Files (x86)\Steam\SteamApps\common\The Count Lucanor\lib\gluegen-rt-2.3.2-natives-windows-amd64.jar JarUtil: extract: E:\Program Files (x86)\Steam\SteamApps\common\The Count Lucanor\lib\gluegen-rt-2.3.2-natives-windows-amd64.jar -> C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070, extractNativeLibraries true (natives/windows-amd64/), extractClassFiles false, extractOtherFiles false JarUtil: JarEntry : META-INF/MANIFEST.MF other-file skipped JarUtil: JarEntry : jogamp/nativetag/common/windows/amd64/TAG.class class-file skipped JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry false JarUtil: MKDIR (parent): natives/windows-amd64/gluegen-rt.dll -> C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64 JarUtil: EXTRACT[1]: [gluegen-rt -> ] natives/windows-amd64/gluegen-rt.dll -> C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\gluegen-rt.dll: 18432 bytes, addedAsNativeLib: true JNILibLoaderBase: addNativeJarLibsImpl.X: gluegen-rt-2.3.2.jar / gluegen-rt-2.3.2-natives-windows-amd64.jar -> ok: true; duration: now 0 ms, total 0 ms (count 1, avrg 0.000 ms) JNILibLoaderBase: addNativeJarLibsWhenInitialized: count 1, ok true NativeLibrary.findLibrary() (TempJarCache): C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\gluegen-rt.dll JNILibLoaderBase: loadLibraryInternal(gluegen-rt), TempJarCache: C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\gluegen-rt.dll JNILibLoaderBase: System.load(C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\gluegen-rt.dll) - mode 2 JNILibLoaderBase: loadLibraryInternal(gluegen-rt): OK - mode 2 JNILibLoaderBase: Loaded Native Library: gluegen-rt JNILibLoaderBase: loaded gluegen-rt java.lang.Exception: JVMUtil.initSingleton() .. initialized main at jogamp.common.jvm.JVMUtil.(JVMUtil.java:62) at com.jogamp.common.os.Platform$1.run(Platform.java:320) at java.security.AccessController.doPrivileged(Native Method) at com.jogamp.common.os.Platform.(Platform.java:287) at com.jogamp.opengl.GLProfile.(GLProfile.java:147) at jogamp.opengl.util.av.impl.FFMPEGDynamicLibraryBundleInfo.(FFMPEGDynamicLibraryBundleInfo.java:254) at jogamp.opengl.util.av.impl.FFMPEGMediaPlayer.(FFMPEGMediaPlayer.java:189) at eu.curvedcat.game.Main.main(Main.java:153) MachineDataInfoRuntime.initialize(): Static MachineDataInfoStatic: X86_64_WINDOWS(7): MachineDataInfo: runtimeValidated false, 32Bit false, primitive size / alignment: int8 1 / 1, int16 2 / 2 int 4 / 4, long 4 / 4 int32 4 / 4, int64 8 / 8 float 4 / 4, double 8 / 8, ldouble 16 / 16 pointer 8 / 8, page 4096 Runtime MachineDataInfo: runtimeValidated true, 32Bit false, primitive size / alignment: int8 1 / 1, int16 2 / 2 int 4 / 4, long 4 / 4 int32 4 / 4, int64 8 / 8 float 4 / 4, double 8 / 8, ldouble 16 / 16 pointer 8 / 8, page 4096 JNILibLoaderBase: addNativeJarLibs( classesFromJavaJars = [class jogamp.nativewindow.Debug, class jogamp.opengl.Debug, class jogamp.newt.Debug] singleJarMarker = -all ) getJarUri Default jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/nativewindow/Debug.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/nativewindow/Debug.class getJarUri res: jogamp.nativewindow.Debug -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/nativewindow/Debug.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/nativewindow/Debug.class getJarName res: jogl-all-2.3.2.jar JNILibLoaderBase: jarBasename: jogl-all-2.3.2 JNILibLoaderBase: addNativeJarLibsImpl( classFromJavaJar = class jogamp.nativewindow.Debug classJarURI = jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/nativewindow/Debug.class jarBasename = jogl-all-2.3.2.jar os.and.arch = windows-amd64 nativeJarBasename = jogl-all-2.3.2-natives-windows-amd64.jar ) JNILibLoaderBase: addNativeJarLibsImpl: initial: file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar -> file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/ JNILibLoaderBase: addNativeJarLibsImpl: nativeLibraryPath: natives/windows-amd64/ JNILibLoaderBase: addNativeJarLibsImpl: module: jogl-all-2.3.2-natives-windows-amd64.jar -> jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/ getJarFile.0: jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/ getJarFile.1: jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/ getJarFile res: E:\Program Files (x86)\Steam\SteamApps\common\The Count Lucanor\lib\jogl-all-2.3.2-natives-windows-amd64.jar TempJarCache: addNativeLibs: jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/: nativeJar E:\Program Files (x86)\Steam\SteamApps\common\The Count Lucanor\lib\jogl-all-2.3.2-natives-windows-amd64.jar (NEW) TempJarCache: validateCertificates: OK - No rootCerts in given class jogamp.nativewindow.Debug, nativeJar E:\Program Files (x86)\Steam\SteamApps\common\The Count Lucanor\lib\jogl-all-2.3.2-natives-windows-amd64.jar JarUtil: extract: E:\Program Files (x86)\Steam\SteamApps\common\The Count Lucanor\lib\jogl-all-2.3.2-natives-windows-amd64.jar -> C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070, extractNativeLibraries true (natives/windows-amd64/), extractClassFiles false, extractOtherFiles false JarUtil: JarEntry : META-INF/MANIFEST.MF other-file skipped JarUtil: JarEntry : jogamp/nativetag/opengl/windows/amd64/TAG.class class-file skipped JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry false JarUtil: EXTRACT[1]: [jogl_desktop -> ] natives/windows-amd64/jogl_desktop.dll -> C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\jogl_desktop.dll: 692224 bytes, addedAsNativeLib: true JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry false JarUtil: EXTRACT[2]: [jogl_mobile -> ] natives/windows-amd64/jogl_mobile.dll -> C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\jogl_mobile.dll: 363008 bytes, addedAsNativeLib: true JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry false JarUtil: EXTRACT[3]: [nativewindow_awt -> ] natives/windows-amd64/nativewindow_awt.dll -> C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\nativewindow_awt.dll: 16896 bytes, addedAsNativeLib: true JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry false JarUtil: EXTRACT[4]: [nativewindow_win32 -> ] natives/windows-amd64/nativewindow_win32.dll -> C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\nativewindow_win32.dll: 31744 bytes, addedAsNativeLib: true JarUtil: JarEntry : isNativeLib true, isClassFile false, isDir false, isRootEntry false JarUtil: EXTRACT[5]: [newt -> ] natives/windows-amd64/newt.dll -> C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\newt.dll: 41984 bytes, addedAsNativeLib: true JNILibLoaderBase: addNativeJarLibsImpl.X: jogl-all-2.3.2.jar / jogl-all-2.3.2-natives-windows-amd64.jar -> ok: true; duration: now 8 ms, total 8 ms (count 2, avrg 4.000 ms) JNILibLoaderBase: addNativeJarLibs0: done: jogl-all-2.3.2 getJarUri Default jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/opengl/Debug.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/opengl/Debug.class getJarUri res: jogamp.opengl.Debug -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/opengl/Debug.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/opengl/Debug.class getJarName res: jogl-all-2.3.2.jar JNILibLoaderBase: jarBasename: jogl-all-2.3.2 JNILibLoaderBase: addNativeJarLibsImpl( classFromJavaJar = class jogamp.opengl.Debug classJarURI = jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/opengl/Debug.class jarBasename = jogl-all-2.3.2.jar os.and.arch = windows-amd64 nativeJarBasename = jogl-all-2.3.2-natives-windows-amd64.jar ) JNILibLoaderBase: addNativeJarLibsImpl: initial: file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar -> file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/ JNILibLoaderBase: addNativeJarLibsImpl: nativeLibraryPath: natives/windows-amd64/ JNILibLoaderBase: addNativeJarLibsImpl: module: jogl-all-2.3.2-natives-windows-amd64.jar -> jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/ TempJarCache: addNativeLibs: jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/: nativeJar jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/ (REUSE) JNILibLoaderBase: addNativeJarLibsImpl.X: jogl-all-2.3.2.jar / jogl-all-2.3.2-natives-windows-amd64.jar -> ok: true; duration: now 0 ms, total 8 ms (count 3, avrg 2.667 ms) JNILibLoaderBase: addNativeJarLibs0: done: jogl-all-2.3.2 getJarUri Default jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/newt/Debug.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/newt/Debug.class getJarUri res: jogamp.newt.Debug -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/newt/Debug.class -> jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/newt/Debug.class getJarName res: jogl-all-2.3.2.jar JNILibLoaderBase: jarBasename: jogl-all-2.3.2 JNILibLoaderBase: addNativeJarLibsImpl( classFromJavaJar = class jogamp.newt.Debug classJarURI = jar:file:/E:/Program%20Files%20(x86)/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar!/jogamp/newt/Debug.class jarBasename = jogl-all-2.3.2.jar os.and.arch = windows-amd64 nativeJarBasename = jogl-all-2.3.2-natives-windows-amd64.jar ) JNILibLoaderBase: addNativeJarLibsImpl: initial: file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2.jar -> file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/ JNILibLoaderBase: addNativeJarLibsImpl: nativeLibraryPath: natives/windows-amd64/ JNILibLoaderBase: addNativeJarLibsImpl: module: jogl-all-2.3.2-natives-windows-amd64.jar -> jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/ TempJarCache: addNativeLibs: jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/: nativeJar jar:file:/E%3A/Program%20Files%20%28x86%29/Steam/SteamApps/common/The%20Count%20Lucanor/lib/jogl-all-2.3.2-natives-windows-amd64.jar!/ (REUSE) JNILibLoaderBase: addNativeJarLibsImpl.X: jogl-all-2.3.2.jar / jogl-all-2.3.2-natives-windows-amd64.jar -> ok: true; duration: now 0 ms, total 8 ms (count 4, avrg 2.000 ms) JNILibLoaderBase: addNativeJarLibs0: done: jogl-all-2.3.2 JNILibLoaderBase: addNativeJarLibsWhenInitialized: count 3, ok true NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null JNILibLoaderBase: loadLibraryInternal(jawt), TempJarCache: null JNILibLoaderBase: System.loadLibrary(jawt) - mode 3 JNILibLoaderBase: loadLibraryInternal(jawt): OK - mode 3 JNILibLoaderBase: Loaded Native Library: jawt JNILibLoaderBase: loaded jawt NativeLibrary.findLibrary() (TempJarCache): C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\nativewindow_awt.dll JNILibLoaderBase: loadLibraryInternal(nativewindow_awt), TempJarCache: C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\nativewindow_awt.dll JNILibLoaderBase: System.load(C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\nativewindow_awt.dll) - mode 2 JNILibLoaderBase: loadLibraryInternal(nativewindow_awt): OK - mode 2 JNILibLoaderBase: Loaded Native Library: nativewindow_awt JNILibLoaderBase: loaded nativewindow_awt NativeLibrary.findLibrary() (TempJarCache): C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\nativewindow_win32.dll JNILibLoaderBase: loadLibraryInternal(nativewindow_win32), TempJarCache: C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\nativewindow_win32.dll JNILibLoaderBase: System.load(C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\nativewindow_win32.dll) - mode 2 JNILibLoaderBase: loadLibraryInternal(nativewindow_win32): OK - mode 2 JNILibLoaderBase: Loaded Native Library: nativewindow_win32 JNILibLoaderBase: loaded nativewindow_win32 main - DynamicLibraryBundle.init start with: jogamp.opengl.windows.wgl.WindowsWGLDynamicLibraryBundleInfo NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load OpenGL32.dll DynamicLinkerImpl.incrLibRefCount 0x7ffd28400000 -> LibRef[OpenGL32.dll, refCount 1], libs loaded 1 DynamicLinkerImpl.openLibraryGlobal "OpenGL32.dll": 0x7ffd28400000 -> LibRef[OpenGL32.dll, refCount 1]) NativeLibrary.open(): Successfully loaded: NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] Loaded Tool library: NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] NativeLibrary.findLibrary() (TempJarCache): C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\jogl_desktop.dll JNILibLoaderBase: loadLibraryInternal(jogl_desktop), TempJarCache: C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\jogl_desktop.dll JNILibLoaderBase: System.load(C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\jogl_desktop.dll) - mode 2 JNILibLoaderBase: loadLibraryInternal(jogl_desktop): OK - mode 2 JNILibLoaderBase: Loaded Native Library: jogl_desktop JNILibLoaderBase: loaded jogl_desktop DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetProcAddress) -> 0x7ffd28429ba0 Lookup-Native: 0x7ffd28429ba0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] getToolGetProcAddressHandle: wglGetProcAddress -> 0x7ffd28429ba0 DynamicLibraryBundle.init Summary: jogamp.opengl.windows.wgl.WindowsWGLDynamicLibraryBundleInfo toolGetProcAddressFuncNameList: [wglGetProcAddress], complete: true, 0x7ffd28429ba0 Tool Lib Names : [[OpenGL32]] Tool Lib Loaded: 1/1 [true], complete true Glue Lib Names : [jogl_desktop] Glue Lib Loaded: 1/1 [true], complete true All Complete: true LibLoaderExecutor: com.jogamp.common.util.RunnableExecutor$CurrentThreadExecutor DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglCopyContext) -> 0x7ffd28429ce0 Lookup-Native: 0x7ffd28429ce0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglCreateContext) -> 0x7ffd28429070 Lookup-Native: 0x7ffd28429070 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDeleteContext) -> 0x7ffd284290e0 Lookup-Native: 0x7ffd284290e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetCurrentContext) -> 0x7ffd28429210 Lookup-Native: 0x7ffd28429210 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetCurrentDC) -> 0x7ffd28429250 Lookup-Native: 0x7ffd28429250 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglMakeCurrent) -> 0x7ffd28424ef0 Lookup-Native: 0x7ffd28424ef0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglShareLists) -> 0x7ffd28429970 Lookup-Native: 0x7ffd28429970 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSwapLayerBuffers) -> 0x7ffd28424450 Lookup-Native: 0x7ffd28424450 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglChoosePixelFormat) -> 0x7ffd2843be40 Lookup-Native: 0x7ffd2843be40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDescribePixelFormat) -> 0x7ffd2843ca00 Lookup-Native: 0x7ffd2843ca00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetPixelFormat) -> 0x7ffd2843ba70 Lookup-Native: 0x7ffd2843ba70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetPixelFormat) -> 0x7ffd2843bac0 Lookup-Native: 0x7ffd2843bac0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSwapBuffers) -> 0x7ffd2843cca0 Lookup-Native: 0x7ffd2843cca0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] main - DynamicLibraryBundle.init start with: jogamp.opengl.egl.EGLES2DynamicLibraryBundleInfo NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv3.so.3.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv3.so.3.dll" failed, error: Last error: 0x0 (0) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv3.so.3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv3.so.3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv3.so.3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv3.so.3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv3.so.3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv3.so.3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv3.so.3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv3.so.3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv3.so.3, libGLESv3.so.3, libGLESv3.so.3) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv3.so.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv3.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv3.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv3.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv3.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv3.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv3.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv3.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv3.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv3.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv3.so, libGLESv3.so, libGLESv3.so) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load GLESv3.dll DynamicLinkerImpl.openLibraryGlobal "GLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLESv3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLESv3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLESv3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLESv3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (GLESv3, GLESv3, GLESv3) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load GLES30.dll DynamicLinkerImpl.openLibraryGlobal "GLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLES30.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLES30.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLES30.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLES30.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (GLES30, GLES30, GLES30) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv3.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv3.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv3.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv3, libGLESv3, libGLESv3) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLES30.dll DynamicLinkerImpl.openLibraryGlobal "libGLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLES30.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLES30.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLES30.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLES30.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLES30.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLES30, libGLES30, libGLES30) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv2.so.2.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv2.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv2.so.2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv2.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv2.so.2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv2.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv2.so.2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv2.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv2.so.2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv2.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv2.so.2, libGLESv2.so.2, libGLESv2.so.2) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv2.so.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv2.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv2.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv2.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv2.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv2.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv2.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv2.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv2.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv2.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv2.so, libGLESv2.so, libGLESv2.so) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load GLESv2.dll DynamicLinkerImpl.openLibraryGlobal "GLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLESv2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLESv2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLESv2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLESv2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (GLESv2, GLESv2, GLESv2) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load GLES20.dll DynamicLinkerImpl.openLibraryGlobal "GLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLES20.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLES20.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLES20.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLES20.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (GLES20, GLES20, GLES20) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load GLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "GLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (GLESv2_CM, GLESv2_CM, GLESv2_CM) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv2.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv2, libGLESv2, libGLESv2) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv2_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv2_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv2_CM, libGLESv2_CM, libGLESv2_CM) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLES20.dll DynamicLinkerImpl.openLibraryGlobal "libGLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLES20.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLES20.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLES20.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLES20.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLES20.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLES20, libGLES20, libGLES20) Unable to load any Tool library of: [libGLESv3.so.3, libGLESv3.so, GLESv3, GLES30, libGLESv3, libGLES30, libGLESv2.so.2, libGLESv2.so, GLESv2, GLES20, GLESv2_CM, libGLESv2, libGLESv2_CM, libGLES20] NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libEGL.so.1, libEGL.so.1, libEGL.so.1) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libEGL.so, libEGL.so, libEGL.so) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load EGL.dll DynamicLinkerImpl.openLibraryGlobal "EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Did not succeed in loading (EGL, EGL, EGL) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libEGL.dll DynamicLinkerImpl.openLibraryGlobal "libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libEGL, libEGL, libEGL) Unable to load any Tool library of: [libEGL.so.1, libEGL.so, EGL, libEGL] No Tool libraries loaded DynamicLibraryBundle.init Summary: jogamp.opengl.egl.EGLES2DynamicLibraryBundleInfo toolGetProcAddressFuncNameList: [eglGetProcAddress], complete: false, 0x0 Tool Lib Names : [[libGLESv3.so.3, libGLESv3.so, GLESv3, GLES30, libGLESv3, libGLES30, libGLESv2.so.2, libGLESv2.so, GLESv2, GLES20, GLESv2_CM, libGLESv2, libGLESv2_CM, libGLES20], [libEGL.so.1, libEGL.so, EGL, libEGL]] Tool Lib Loaded: 0/2 [false, false], complete false Glue Lib Names : [jogl_mobile] Glue Lib Loaded: 0/1 [false], complete false All Complete: false LibLoaderExecutor: com.jogamp.common.util.RunnableExecutor$CurrentThreadExecutor main - DynamicLibraryBundle.init start with: jogamp.opengl.egl.EGLES1DynamicLibraryBundleInfo NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv1_CM.so.2.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv1_CM.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv1_CM.so.2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv1_CM.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv1_CM.so.2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv1_CM.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv1_CM.so.2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv1_CM.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv1_CM.so.2.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv1_CM.so.2.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv1_CM.so.2, libGLESv1_CM.so.2, libGLESv1_CM.so.2) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv1_CM.so.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv1_CM.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv1_CM.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv1_CM.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv1_CM.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv1_CM.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv1_CM.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv1_CM.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv1_CM.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv1_CM.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv1_CM.so, libGLESv1_CM.so, libGLESv1_CM.so) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load GLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "GLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (GLESv1_CM, GLESv1_CM, GLESv1_CM) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load GLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "GLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (GLES_CM, GLES_CM, GLES_CM) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load GLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "GLES_CL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\GLES_CL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\GLES_CL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\GLES_CL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\GLES_CL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (GLES_CL, GLES_CL, GLES_CL) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "libGLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv1_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLESv1_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLESv1_CM, libGLESv1_CM, libGLESv1_CM) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "libGLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLES_CM.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLES_CM.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLES_CM, libGLES_CM, libGLES_CM) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libGLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "libGLES_CL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libGLES_CL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libGLES_CL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libGLES_CL.dll" failed, error: Last error: 0x0 (0) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLES_CL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libGLES_CL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libGLES_CL, libGLES_CL, libGLES_CL) Unable to load any Tool library of: [libGLESv1_CM.so.2, libGLESv1_CM.so, GLESv1_CM, GLES_CM, GLES_CL, libGLESv1_CM, libGLES_CM, libGLES_CL] NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libEGL.so.1, libEGL.so.1, libEGL.so.1) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libEGL.so, libEGL.so, libEGL.so) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load EGL.dll DynamicLinkerImpl.openLibraryGlobal "EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (EGL, EGL, EGL) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libEGL.dll DynamicLinkerImpl.openLibraryGlobal "libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libEGL, libEGL, libEGL) Unable to load any Tool library of: [libEGL.so.1, libEGL.so, EGL, libEGL] No Tool libraries loaded DynamicLibraryBundle.init Summary: jogamp.opengl.egl.EGLES1DynamicLibraryBundleInfo toolGetProcAddressFuncNameList: [eglGetProcAddress], complete: false, 0x0 Tool Lib Names : [[libGLESv1_CM.so.2, libGLESv1_CM.so, GLESv1_CM, GLES_CM, GLES_CL, libGLESv1_CM, libGLES_CM, libGLES_CL], [libEGL.so.1, libEGL.so, EGL, libEGL]] Tool Lib Loaded: 0/2 [false, false], complete false Glue Lib Names : [jogl_mobile] Glue Lib Loaded: 0/1 [false], complete false All Complete: false LibLoaderExecutor: com.jogamp.common.util.RunnableExecutor$CurrentThreadExecutor main - DynamicLibraryBundle.init start with: jogamp.opengl.egl.EGLGLnDynamicLibraryBundleInfo NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load OpenGL32.dll DynamicLinkerImpl.incrLibRefCount 0x7ffd28400000 -> LibRef[OpenGL32.dll, refCount 2], libs loaded 1 DynamicLinkerImpl.openLibraryGlobal "OpenGL32.dll": 0x7ffd28400000 -> LibRef[OpenGL32.dll, refCount 2]) NativeLibrary.open(): Successfully loaded: NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] Loaded Tool library: NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.1.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.1.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libEGL.so.1, libEGL.so.1, libEGL.so.1) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.so.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libEGL.so, libEGL.so, libEGL.so) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load EGL.dll DynamicLinkerImpl.openLibraryGlobal "EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\EGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\EGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (EGL, EGL, EGL) NativeLibrary.findLibrary() (TempJarCache): null NativeLibrary.findLibrary(, sun.misc.Launcher$AppClassLoader@33909752) (CL): null NativeLibrary.open(global true): Trying to load libEGL.dll DynamicLinkerImpl.openLibraryGlobal "libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x0 (0) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\jre\bin\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\lib\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Trying to load E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.dll DynamicLinkerImpl.openLibraryGlobal "E:\Program Files (x86)\Steam\steamapps\common\The Count Lucanor\natives\windows-amd64\\libEGL.dll" failed, error: Last error: 0x7e (126) NativeLibrary.open: Last error Last error: 0x7e (126) NativeLibrary.open(global true): Did not succeed in loading (libEGL, libEGL, libEGL) Unable to load any Tool library of: [libEGL.so.1, libEGL.so, EGL, libEGL] NativeLibrary.findLibrary() (TempJarCache): C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\jogl_mobile.dll JNILibLoaderBase: loadLibraryInternal(jogl_mobile), TempJarCache: C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\jogl_mobile.dll JNILibLoaderBase: System.load(C:\Users\PRO\AppData\Local\Temp\jogamp_0000\file_cache\jln905455571543899221\jln5835923925003200070\natives\windows-amd64\jogl_mobile.dll) - mode 2 JNILibLoaderBase: loadLibraryInternal(jogl_mobile): OK - mode 2 JNILibLoaderBase: Loaded Native Library: jogl_mobile JNILibLoaderBase: loaded jogl_mobile DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, eglGetProcAddress) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] getToolGetProcAddressHandle: eglGetProcAddress -> 0x0 DynamicLibraryBundle.init Summary: jogamp.opengl.egl.EGLGLnDynamicLibraryBundleInfo toolGetProcAddressFuncNameList: [eglGetProcAddress], complete: false, 0x0 Tool Lib Names : [[OpenGL32], [libEGL.so.1, libEGL.so, EGL, libEGL]] Tool Lib Loaded: 1/2 [true, false], complete false Glue Lib Names : [jogl_mobile] Glue Lib Loaded: 1/1 [true], complete true All Complete: false LibLoaderExecutor: com.jogamp.common.util.RunnableExecutor$CurrentThreadExecutor DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetString) -> 0x7ffd284e1df0 Lookup-Native: 0x7ffd284e1df0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerv) -> 0x7ffd284e1bb0 Lookup-Native: 0x7ffd284e1bb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] Lookup-Tool: 0x6902ad20, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902bbd0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902e0a0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902df80, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902adf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902c800, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglMakeContextCurrent) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x6902d350, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetCurrentReadDC) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x6902c760, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902ae00, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902cc50, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902db80, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902bd20, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902d870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902cdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902cca0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902a820, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902a390, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902dbe0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902e270, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DL3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglSetStereoEmitterState3DLWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetGPUIDsAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetGPUInfoAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetContextGPUIDAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglCreateAssociatedContextAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglCreateAssociatedContextAttribsAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDeleteAssociatedContextAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglMakeAssociatedContextCurrentAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetCurrentAssociatedContextAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBlitContextFramebufferAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglCreateDisplayColorTableEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglLoadDisplayColorTableEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBindDisplayColorTableEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDestroyDisplayColorTableEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x6902c8b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglCreatePbufferEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetPbufferDCEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglReleasePbufferDCEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDestroyPbufferEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryPbufferEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetPixelFormatAttribivEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetPixelFormatAttribfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglChoosePixelFormatEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x6902e330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902cec0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3D) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3D3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnableFrameLockI3DWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3D) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3D3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglDisableFrameLockI3DWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3D) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3D3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglIsEnabledFrameLockI3DWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3D) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3D3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameLockMasterI3DWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3D) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3D3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglGetFrameUsageI3DWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3D) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3D3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBeginFrameTrackingI3DWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3D) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3D3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEndFrameTrackingI3DWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3D) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3D3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameTrackingI3DWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x6902b5d0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902b290, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902ae10, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902b3f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902b8f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902b110, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902af70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902b750, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglCopyImageSubDataNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x6902ba70, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnumerateVideoDevicesNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBindVideoDeviceNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryCurrentContextNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglJoinSwapGroupNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBindSwapBarrierNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQuerySwapGroupNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryMaxSwapGroupsNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryFrameCountNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglResetFrameCountNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x6902a1f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902c3c0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglBindVideoCaptureDeviceNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglEnumerateVideoCaptureDevicesNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglLockVideoCaptureDeviceNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglQueryVideoCaptureDeviceNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, wglReleaseVideoCaptureDeviceNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x6902cf60, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902dd60, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902a5f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902de10, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902e190, via tool 0x7ffd28429ba0 Lookup-Tool: 0x6902d030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5c30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDebugMessageCallbackAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearIndex) -> 0x7ffd284e0320 Lookup-Native: 0x7ffd284e0320 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColor) -> 0x7ffd284e0350 Lookup-Native: 0x7ffd284e0350 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClear) -> 0x7ffd284e02c0 Lookup-Native: 0x7ffd284e02c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexMask) -> 0x7ffd284e1580 Lookup-Native: 0x7ffd284e1580 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMask) -> 0x7ffd284e1520 Lookup-Native: 0x7ffd284e1520 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glAlphaFunc) -> 0x7ffd284e17f0 Lookup-Native: 0x7ffd284e17f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendFunc) -> 0x7ffd284e1820 Lookup-Native: 0x7ffd284e1820 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLogicOp) -> 0x7ffd284e1850 Lookup-Native: 0x7ffd284e1850 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCullFace) -> 0x7ffd284e0c50 Lookup-Native: 0x7ffd284e0c50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrontFace) -> 0x7ffd284e0d40 Lookup-Native: 0x7ffd284e0d40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPointSize) -> 0x7ffd284e0f80 Lookup-Native: 0x7ffd284e0f80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLineWidth) -> 0x7ffd284e0f50 Lookup-Native: 0x7ffd284e0f50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLineStipple) -> 0x7ffd284e0f20 Lookup-Native: 0x7ffd284e0f20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPolygonMode) -> 0x7ffd284e0fb0 Lookup-Native: 0x7ffd284e0fb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] Lookup-Tool: 0x68edbf30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPolygonStipple) -> 0x7ffd284e0fe0 Lookup-Native: 0x7ffd284e0fe0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPolygonStipple) -> 0x7ffd284e1dc0 Lookup-Native: 0x7ffd284e1dc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEdgeFlag) -> 0x7ffd284df9e0 Lookup-Native: 0x7ffd284df9e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEdgeFlagv) -> 0x7ffd284df9f0 Lookup-Native: 0x7ffd284df9f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glScissor) -> 0x7ffd284e1010 Lookup-Native: 0x7ffd284e1010 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClipPlane) -> 0x7ffd284e0bf0 Lookup-Native: 0x7ffd284e0bf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetClipPlane) -> 0x7ffd284e1af0 Lookup-Native: 0x7ffd284e1af0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDrawBuffer) -> 0x7ffd284e14c0 Lookup-Native: 0x7ffd284e14c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glReadBuffer) -> 0x7ffd284e1a90 Lookup-Native: 0x7ffd284e1a90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnable) -> 0x7ffd284dff00 Lookup-Native: 0x7ffd284dff00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisable) -> 0x7ffd284dfef0 Lookup-Native: 0x7ffd284dfef0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabled) -> 0x7ffd284e2000 Lookup-Native: 0x7ffd284e2000 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanv) -> 0x7ffd284e1ac0 Lookup-Native: 0x7ffd284e1ac0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetDoublev) -> 0x7ffd284e1b20 Lookup-Native: 0x7ffd284e1b20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetFloatv) -> 0x7ffd284e1b80 Lookup-Native: 0x7ffd284e1b80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerv) -> 0x7ffd284e1bb0 Lookup-Native: 0x7ffd284e1bb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPushAttrib) -> 0x7ffd284dff20 Lookup-Native: 0x7ffd284dff20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPopAttrib) -> 0x7ffd284dff10 Lookup-Native: 0x7ffd284dff10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRenderMode) -> 0x7ffd284e13a0 Lookup-Native: 0x7ffd284e13a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetError) -> 0x7ffd284e1b50 Lookup-Native: 0x7ffd284e1b50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetString) -> 0x7ffd284e1df0 Lookup-Native: 0x7ffd284e1df0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinish) -> 0x7ffd284e1040 Lookup-Native: 0x7ffd284e1040 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFlush) -> 0x7ffd284e15e0 Lookup-Native: 0x7ffd284e15e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glHint) -> 0x7ffd284e0d70 Lookup-Native: 0x7ffd284e0d70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearDepth) -> 0x7ffd284e03b0 Lookup-Native: 0x7ffd284e03b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDepthFunc) -> 0x7ffd284e18e0 Lookup-Native: 0x7ffd284e18e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDepthMask) -> 0x7ffd284e1550 Lookup-Native: 0x7ffd284e1550 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDepthRange) -> 0x7ffd284e2060 Lookup-Native: 0x7ffd284e2060 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearAccum) -> 0x7ffd284e02f0 Lookup-Native: 0x7ffd284e02f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glAccum) -> 0x7ffd284e15b0 Lookup-Native: 0x7ffd284e15b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixMode) -> 0x7ffd284e0000 Lookup-Native: 0x7ffd284e0000 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glOrtho) -> 0x7ffd284e20c0 Lookup-Native: 0x7ffd284e20c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrustum) -> 0x7ffd284e2090 Lookup-Native: 0x7ffd284e2090 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glViewport) -> 0x7ffd284e20f0 Lookup-Native: 0x7ffd284e20f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPushMatrix) -> 0x7ffd284e0040 Lookup-Native: 0x7ffd284e0040 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPopMatrix) -> 0x7ffd284e0030 Lookup-Native: 0x7ffd284e0030 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLoadIdentity) -> 0x7ffd284dffd0 Lookup-Native: 0x7ffd284dffd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLoadMatrixd) -> 0x7ffd284dfff0 Lookup-Native: 0x7ffd284dfff0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLoadMatrixf) -> 0x7ffd284dffe0 Lookup-Native: 0x7ffd284dffe0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultMatrixd) -> 0x7ffd284e0020 Lookup-Native: 0x7ffd284e0020 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultMatrixf) -> 0x7ffd284e0010 Lookup-Native: 0x7ffd284e0010 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRotated) -> 0x7ffd284e0050 Lookup-Native: 0x7ffd284e0050 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRotatef) -> 0x7ffd284e0060 Lookup-Native: 0x7ffd284e0060 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glScaled) -> 0x7ffd284e0070 Lookup-Native: 0x7ffd284e0070 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glScalef) -> 0x7ffd284e0080 Lookup-Native: 0x7ffd284e0080 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTranslated) -> 0x7ffd284e0090 Lookup-Native: 0x7ffd284e0090 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTranslatef) -> 0x7ffd284e00a0 Lookup-Native: 0x7ffd284e00a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsList) -> 0x7ffd284e2030 Lookup-Native: 0x7ffd284e2030 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeleteLists) -> 0x7ffd284e06e0 Lookup-Native: 0x7ffd284e06e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenLists) -> 0x7ffd284e0710 Lookup-Native: 0x7ffd284e0710 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNewList) -> 0x7ffd284e0680 Lookup-Native: 0x7ffd284e0680 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEndList) -> 0x7ffd284e06b0 Lookup-Native: 0x7ffd284e06b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCallList) -> 0x7ffd284df7b0 Lookup-Native: 0x7ffd284df7b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCallLists) -> 0x7ffd284df7c0 Lookup-Native: 0x7ffd284df7c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glListBase) -> 0x7ffd284e0740 Lookup-Native: 0x7ffd284e0740 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBegin) -> 0x7ffd284df7d0 Lookup-Native: 0x7ffd284df7d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnd) -> 0x7ffd284dfa00 Lookup-Native: 0x7ffd284dfa00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2d) -> 0x7ffd284dfd30 Lookup-Native: 0x7ffd284dfd30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2f) -> 0x7ffd284dfd50 Lookup-Native: 0x7ffd284dfd50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2i) -> 0x7ffd284dfd70 Lookup-Native: 0x7ffd284dfd70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2s) -> 0x7ffd284dfd90 Lookup-Native: 0x7ffd284dfd90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3d) -> 0x7ffd284dfdb0 Lookup-Native: 0x7ffd284dfdb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3f) -> 0x7ffd284dfdd0 Lookup-Native: 0x7ffd284dfdd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3i) -> 0x7ffd284dfdf0 Lookup-Native: 0x7ffd284dfdf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3s) -> 0x7ffd284dfe10 Lookup-Native: 0x7ffd284dfe10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4d) -> 0x7ffd284dfe30 Lookup-Native: 0x7ffd284dfe30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4f) -> 0x7ffd284dfe50 Lookup-Native: 0x7ffd284dfe50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4i) -> 0x7ffd284dfe70 Lookup-Native: 0x7ffd284dfe70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4s) -> 0x7ffd284dfe90 Lookup-Native: 0x7ffd284dfe90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2dv) -> 0x7ffd284dfd40 Lookup-Native: 0x7ffd284dfd40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2fv) -> 0x7ffd284dfd60 Lookup-Native: 0x7ffd284dfd60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2iv) -> 0x7ffd284dfd80 Lookup-Native: 0x7ffd284dfd80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2sv) -> 0x7ffd284dfda0 Lookup-Native: 0x7ffd284dfda0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3dv) -> 0x7ffd284dfdc0 Lookup-Native: 0x7ffd284dfdc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3fv) -> 0x7ffd284dfde0 Lookup-Native: 0x7ffd284dfde0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3iv) -> 0x7ffd284dfe00 Lookup-Native: 0x7ffd284dfe00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3sv) -> 0x7ffd284dfe20 Lookup-Native: 0x7ffd284dfe20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4dv) -> 0x7ffd284dfe40 Lookup-Native: 0x7ffd284dfe40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4fv) -> 0x7ffd284dfe60 Lookup-Native: 0x7ffd284dfe60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4iv) -> 0x7ffd284dfe80 Lookup-Native: 0x7ffd284dfe80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4sv) -> 0x7ffd284dfea0 Lookup-Native: 0x7ffd284dfea0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3b) -> 0x7ffd284dfa90 Lookup-Native: 0x7ffd284dfa90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3d) -> 0x7ffd284dfab0 Lookup-Native: 0x7ffd284dfab0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3f) -> 0x7ffd284dfad0 Lookup-Native: 0x7ffd284dfad0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3i) -> 0x7ffd284dfaf0 Lookup-Native: 0x7ffd284dfaf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3s) -> 0x7ffd284dfb10 Lookup-Native: 0x7ffd284dfb10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3bv) -> 0x7ffd284dfaa0 Lookup-Native: 0x7ffd284dfaa0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3dv) -> 0x7ffd284dfac0 Lookup-Native: 0x7ffd284dfac0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3fv) -> 0x7ffd284dfae0 Lookup-Native: 0x7ffd284dfae0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3iv) -> 0x7ffd284dfb00 Lookup-Native: 0x7ffd284dfb00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3sv) -> 0x7ffd284dfb20 Lookup-Native: 0x7ffd284dfb20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexd) -> 0x7ffd284dfa10 Lookup-Native: 0x7ffd284dfa10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexf) -> 0x7ffd284dfa30 Lookup-Native: 0x7ffd284dfa30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexi) -> 0x7ffd284dfa50 Lookup-Native: 0x7ffd284dfa50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexs) -> 0x7ffd284dfa70 Lookup-Native: 0x7ffd284dfa70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexdv) -> 0x7ffd284dfa20 Lookup-Native: 0x7ffd284dfa20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexfv) -> 0x7ffd284dfa40 Lookup-Native: 0x7ffd284dfa40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexiv) -> 0x7ffd284dfa60 Lookup-Native: 0x7ffd284dfa60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexsv) -> 0x7ffd284dfa80 Lookup-Native: 0x7ffd284dfa80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3b) -> 0x7ffd284df7e0 Lookup-Native: 0x7ffd284df7e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3d) -> 0x7ffd284df800 Lookup-Native: 0x7ffd284df800 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3f) -> 0x7ffd284df820 Lookup-Native: 0x7ffd284df820 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3i) -> 0x7ffd284df840 Lookup-Native: 0x7ffd284df840 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3s) -> 0x7ffd284df860 Lookup-Native: 0x7ffd284df860 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3ub) -> 0x7ffd284df880 Lookup-Native: 0x7ffd284df880 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3ui) -> 0x7ffd284df8a0 Lookup-Native: 0x7ffd284df8a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3us) -> 0x7ffd284df8c0 Lookup-Native: 0x7ffd284df8c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4b) -> 0x7ffd284df8e0 Lookup-Native: 0x7ffd284df8e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4d) -> 0x7ffd284df900 Lookup-Native: 0x7ffd284df900 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4f) -> 0x7ffd284df920 Lookup-Native: 0x7ffd284df920 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4i) -> 0x7ffd284df940 Lookup-Native: 0x7ffd284df940 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4s) -> 0x7ffd284df960 Lookup-Native: 0x7ffd284df960 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4ub) -> 0x7ffd284df980 Lookup-Native: 0x7ffd284df980 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4ui) -> 0x7ffd284df9a0 Lookup-Native: 0x7ffd284df9a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4us) -> 0x7ffd284df9c0 Lookup-Native: 0x7ffd284df9c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3bv) -> 0x7ffd284df7f0 Lookup-Native: 0x7ffd284df7f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3dv) -> 0x7ffd284df810 Lookup-Native: 0x7ffd284df810 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3fv) -> 0x7ffd284df830 Lookup-Native: 0x7ffd284df830 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3iv) -> 0x7ffd284df850 Lookup-Native: 0x7ffd284df850 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3sv) -> 0x7ffd284df870 Lookup-Native: 0x7ffd284df870 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3ubv) -> 0x7ffd284df890 Lookup-Native: 0x7ffd284df890 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3uiv) -> 0x7ffd284df8b0 Lookup-Native: 0x7ffd284df8b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3usv) -> 0x7ffd284df8d0 Lookup-Native: 0x7ffd284df8d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4bv) -> 0x7ffd284df8f0 Lookup-Native: 0x7ffd284df8f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4dv) -> 0x7ffd284df910 Lookup-Native: 0x7ffd284df910 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4fv) -> 0x7ffd284df930 Lookup-Native: 0x7ffd284df930 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4iv) -> 0x7ffd284df950 Lookup-Native: 0x7ffd284df950 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4sv) -> 0x7ffd284df970 Lookup-Native: 0x7ffd284df970 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4ubv) -> 0x7ffd284df990 Lookup-Native: 0x7ffd284df990 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4uiv) -> 0x7ffd284df9b0 Lookup-Native: 0x7ffd284df9b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4usv) -> 0x7ffd284df9d0 Lookup-Native: 0x7ffd284df9d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1d) -> 0x7ffd284dfb30 Lookup-Native: 0x7ffd284dfb30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1f) -> 0x7ffd284dfb50 Lookup-Native: 0x7ffd284dfb50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1i) -> 0x7ffd284dfb70 Lookup-Native: 0x7ffd284dfb70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1s) -> 0x7ffd284dfb90 Lookup-Native: 0x7ffd284dfb90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2d) -> 0x7ffd284dfbb0 Lookup-Native: 0x7ffd284dfbb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2f) -> 0x7ffd284dfbd0 Lookup-Native: 0x7ffd284dfbd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2i) -> 0x7ffd284dfbf0 Lookup-Native: 0x7ffd284dfbf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2s) -> 0x7ffd284dfc10 Lookup-Native: 0x7ffd284dfc10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3d) -> 0x7ffd284dfc30 Lookup-Native: 0x7ffd284dfc30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3f) -> 0x7ffd284dfc50 Lookup-Native: 0x7ffd284dfc50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3i) -> 0x7ffd284dfc70 Lookup-Native: 0x7ffd284dfc70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3s) -> 0x7ffd284dfc90 Lookup-Native: 0x7ffd284dfc90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4d) -> 0x7ffd284dfcb0 Lookup-Native: 0x7ffd284dfcb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4f) -> 0x7ffd284dfcd0 Lookup-Native: 0x7ffd284dfcd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4i) -> 0x7ffd284dfcf0 Lookup-Native: 0x7ffd284dfcf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4s) -> 0x7ffd284dfd10 Lookup-Native: 0x7ffd284dfd10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1dv) -> 0x7ffd284dfb40 Lookup-Native: 0x7ffd284dfb40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1fv) -> 0x7ffd284dfb60 Lookup-Native: 0x7ffd284dfb60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1iv) -> 0x7ffd284dfb80 Lookup-Native: 0x7ffd284dfb80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1sv) -> 0x7ffd284dfba0 Lookup-Native: 0x7ffd284dfba0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2dv) -> 0x7ffd284dfbc0 Lookup-Native: 0x7ffd284dfbc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2fv) -> 0x7ffd284dfbe0 Lookup-Native: 0x7ffd284dfbe0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2iv) -> 0x7ffd284dfc00 Lookup-Native: 0x7ffd284dfc00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2sv) -> 0x7ffd284dfc20 Lookup-Native: 0x7ffd284dfc20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3dv) -> 0x7ffd284dfc40 Lookup-Native: 0x7ffd284dfc40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3fv) -> 0x7ffd284dfc60 Lookup-Native: 0x7ffd284dfc60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3iv) -> 0x7ffd284dfc80 Lookup-Native: 0x7ffd284dfc80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3sv) -> 0x7ffd284dfca0 Lookup-Native: 0x7ffd284dfca0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4dv) -> 0x7ffd284dfcc0 Lookup-Native: 0x7ffd284dfcc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4fv) -> 0x7ffd284dfce0 Lookup-Native: 0x7ffd284dfce0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4iv) -> 0x7ffd284dfd00 Lookup-Native: 0x7ffd284dfd00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4sv) -> 0x7ffd284dfd20 Lookup-Native: 0x7ffd284dfd20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2d) -> 0x7ffd284e0770 Lookup-Native: 0x7ffd284e0770 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2f) -> 0x7ffd284e07d0 Lookup-Native: 0x7ffd284e07d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2i) -> 0x7ffd284e0830 Lookup-Native: 0x7ffd284e0830 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2s) -> 0x7ffd284e0890 Lookup-Native: 0x7ffd284e0890 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3d) -> 0x7ffd284e08f0 Lookup-Native: 0x7ffd284e08f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3f) -> 0x7ffd284e0950 Lookup-Native: 0x7ffd284e0950 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3i) -> 0x7ffd284e09b0 Lookup-Native: 0x7ffd284e09b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3s) -> 0x7ffd284e0a10 Lookup-Native: 0x7ffd284e0a10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4d) -> 0x7ffd284e0a70 Lookup-Native: 0x7ffd284e0a70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4f) -> 0x7ffd284e0ad0 Lookup-Native: 0x7ffd284e0ad0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4i) -> 0x7ffd284e0b30 Lookup-Native: 0x7ffd284e0b30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4s) -> 0x7ffd284e0b90 Lookup-Native: 0x7ffd284e0b90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2dv) -> 0x7ffd284e07a0 Lookup-Native: 0x7ffd284e07a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2fv) -> 0x7ffd284e0800 Lookup-Native: 0x7ffd284e0800 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2iv) -> 0x7ffd284e0860 Lookup-Native: 0x7ffd284e0860 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2sv) -> 0x7ffd284e08c0 Lookup-Native: 0x7ffd284e08c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3dv) -> 0x7ffd284e0920 Lookup-Native: 0x7ffd284e0920 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3fv) -> 0x7ffd284e0980 Lookup-Native: 0x7ffd284e0980 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3iv) -> 0x7ffd284e09e0 Lookup-Native: 0x7ffd284e09e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3sv) -> 0x7ffd284e0a40 Lookup-Native: 0x7ffd284e0a40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4dv) -> 0x7ffd284e0aa0 Lookup-Native: 0x7ffd284e0aa0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4fv) -> 0x7ffd284e0b00 Lookup-Native: 0x7ffd284e0b00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4iv) -> 0x7ffd284e0b60 Lookup-Native: 0x7ffd284e0b60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4sv) -> 0x7ffd284e0bc0 Lookup-Native: 0x7ffd284e0bc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectd) -> 0x7ffd284e0500 Lookup-Native: 0x7ffd284e0500 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectf) -> 0x7ffd284e0560 Lookup-Native: 0x7ffd284e0560 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRecti) -> 0x7ffd284e05c0 Lookup-Native: 0x7ffd284e05c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRects) -> 0x7ffd284e0620 Lookup-Native: 0x7ffd284e0620 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectdv) -> 0x7ffd284e0530 Lookup-Native: 0x7ffd284e0530 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectfv) -> 0x7ffd284e0590 Lookup-Native: 0x7ffd284e0590 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectiv) -> 0x7ffd284e05f0 Lookup-Native: 0x7ffd284e05f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectsv) -> 0x7ffd284e0650 Lookup-Native: 0x7ffd284e0650 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glShadeModel) -> 0x7ffd284e1070 Lookup-Native: 0x7ffd284e1070 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightf) -> 0x7ffd284e0da0 Lookup-Native: 0x7ffd284e0da0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLighti) -> 0x7ffd284e0e00 Lookup-Native: 0x7ffd284e0e00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightfv) -> 0x7ffd284e0dd0 Lookup-Native: 0x7ffd284e0dd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightiv) -> 0x7ffd284e0e30 Lookup-Native: 0x7ffd284e0e30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLightfv) -> 0x7ffd284e1be0 Lookup-Native: 0x7ffd284e1be0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLightiv) -> 0x7ffd284e1c10 Lookup-Native: 0x7ffd284e1c10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightModelf) -> 0x7ffd284e0e60 Lookup-Native: 0x7ffd284e0e60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightModeli) -> 0x7ffd284e0ec0 Lookup-Native: 0x7ffd284e0ec0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightModelfv) -> 0x7ffd284e0e90 Lookup-Native: 0x7ffd284e0e90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightModeliv) -> 0x7ffd284e0ef0 Lookup-Native: 0x7ffd284e0ef0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMaterialf) -> 0x7ffd284dfeb0 Lookup-Native: 0x7ffd284dfeb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMateriali) -> 0x7ffd284dfed0 Lookup-Native: 0x7ffd284dfed0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMaterialfv) -> 0x7ffd284dfec0 Lookup-Native: 0x7ffd284dfec0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMaterialiv) -> 0x7ffd284dfee0 Lookup-Native: 0x7ffd284dfee0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMaterialfv) -> 0x7ffd284e1cd0 Lookup-Native: 0x7ffd284e1cd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMaterialiv) -> 0x7ffd284e1d00 Lookup-Native: 0x7ffd284e1d00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaterial) -> 0x7ffd284e0c20 Lookup-Native: 0x7ffd284e0c20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelZoom) -> 0x7ffd284e1910 Lookup-Native: 0x7ffd284e1910 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelStoref) -> 0x7ffd284e19a0 Lookup-Native: 0x7ffd284e19a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelStorei) -> 0x7ffd284e19d0 Lookup-Native: 0x7ffd284e19d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransferf) -> 0x7ffd284e1940 Lookup-Native: 0x7ffd284e1940 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransferi) -> 0x7ffd284e1970 Lookup-Native: 0x7ffd284e1970 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelMapfv) -> 0x7ffd284e1a00 Lookup-Native: 0x7ffd284e1a00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelMapuiv) -> 0x7ffd284e1a30 Lookup-Native: 0x7ffd284e1a30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelMapusv) -> 0x7ffd284e1a60 Lookup-Native: 0x7ffd284e1a60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelMapfv) -> 0x7ffd284e1d30 Lookup-Native: 0x7ffd284e1d30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelMapuiv) -> 0x7ffd284e1d60 Lookup-Native: 0x7ffd284e1d60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelMapusv) -> 0x7ffd284e1d90 Lookup-Native: 0x7ffd284e1d90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBitmap) -> 0x7ffd284e03e0 Lookup-Native: 0x7ffd284e03e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glReadPixels) -> 0x7ffd284e04a0 Lookup-Native: 0x7ffd284e04a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDrawPixels) -> 0x7ffd284e04d0 Lookup-Native: 0x7ffd284e04d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCopyPixels) -> 0x7ffd284e0470 Lookup-Native: 0x7ffd284e0470 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilFunc) -> 0x7ffd284e1880 Lookup-Native: 0x7ffd284e1880 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilMask) -> 0x7ffd284e14f0 Lookup-Native: 0x7ffd284e14f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilOp) -> 0x7ffd284e18b0 Lookup-Native: 0x7ffd284e18b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearStencil) -> 0x7ffd284e0380 Lookup-Native: 0x7ffd284e0380 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGend) -> 0x7ffd284e1220 Lookup-Native: 0x7ffd284e1220 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGenf) -> 0x7ffd284e1280 Lookup-Native: 0x7ffd284e1280 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGeni) -> 0x7ffd284e12e0 Lookup-Native: 0x7ffd284e12e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGendv) -> 0x7ffd284e1250 Lookup-Native: 0x7ffd284e1250 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGenfv) -> 0x7ffd284e12b0 Lookup-Native: 0x7ffd284e12b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGeniv) -> 0x7ffd284e1310 Lookup-Native: 0x7ffd284e1310 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexGendv) -> 0x7ffd284e1e80 Lookup-Native: 0x7ffd284e1e80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexGenfv) -> 0x7ffd284e1eb0 Lookup-Native: 0x7ffd284e1eb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexGeniv) -> 0x7ffd284e1ee0 Lookup-Native: 0x7ffd284e1ee0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexEnvf) -> 0x7ffd284e1160 Lookup-Native: 0x7ffd284e1160 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexEnvi) -> 0x7ffd284e11c0 Lookup-Native: 0x7ffd284e11c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexEnvfv) -> 0x7ffd284e1190 Lookup-Native: 0x7ffd284e1190 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexEnviv) -> 0x7ffd284e11f0 Lookup-Native: 0x7ffd284e11f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexEnvfv) -> 0x7ffd284e1e20 Lookup-Native: 0x7ffd284e1e20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexEnviv) -> 0x7ffd284e1e50 Lookup-Native: 0x7ffd284e1e50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexParameterf) -> 0x7ffd284e10a0 Lookup-Native: 0x7ffd284e10a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexParameteri) -> 0x7ffd284e1100 Lookup-Native: 0x7ffd284e1100 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexParameterfv) -> 0x7ffd284e10d0 Lookup-Native: 0x7ffd284e10d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexParameteriv) -> 0x7ffd284e1130 Lookup-Native: 0x7ffd284e1130 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexParameterfv) -> 0x7ffd284e1f40 Lookup-Native: 0x7ffd284e1f40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexParameteriv) -> 0x7ffd284e1f70 Lookup-Native: 0x7ffd284e1f70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexLevelParameterfv) -> 0x7ffd284e1fa0 Lookup-Native: 0x7ffd284e1fa0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexLevelParameteriv) -> 0x7ffd284e1fd0 Lookup-Native: 0x7ffd284e1fd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexImage1D) -> 0x7ffd284e0410 Lookup-Native: 0x7ffd284e0410 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexImage2D) -> 0x7ffd284e0440 Lookup-Native: 0x7ffd284e0440 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexImage) -> 0x7ffd284e1f10 Lookup-Native: 0x7ffd284e1f10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMap1d) -> 0x7ffd284e1610 Lookup-Native: 0x7ffd284e1610 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMap1f) -> 0x7ffd284e1640 Lookup-Native: 0x7ffd284e1640 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMap2d) -> 0x7ffd284e1670 Lookup-Native: 0x7ffd284e1670 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMap2f) -> 0x7ffd284e16a0 Lookup-Native: 0x7ffd284e16a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapdv) -> 0x7ffd284e1c40 Lookup-Native: 0x7ffd284e1c40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapfv) -> 0x7ffd284e1c70 Lookup-Native: 0x7ffd284e1c70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapiv) -> 0x7ffd284e1ca0 Lookup-Native: 0x7ffd284e1ca0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord1d) -> 0x7ffd284dff30 Lookup-Native: 0x7ffd284dff30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord1f) -> 0x7ffd284dff50 Lookup-Native: 0x7ffd284dff50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord1dv) -> 0x7ffd284dff40 Lookup-Native: 0x7ffd284dff40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord1fv) -> 0x7ffd284dff60 Lookup-Native: 0x7ffd284dff60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord2d) -> 0x7ffd284dff70 Lookup-Native: 0x7ffd284dff70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord2f) -> 0x7ffd284dff90 Lookup-Native: 0x7ffd284dff90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord2dv) -> 0x7ffd284dff80 Lookup-Native: 0x7ffd284dff80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord2fv) -> 0x7ffd284dffa0 Lookup-Native: 0x7ffd284dffa0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapGrid1d) -> 0x7ffd284e16d0 Lookup-Native: 0x7ffd284e16d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapGrid1f) -> 0x7ffd284e1700 Lookup-Native: 0x7ffd284e1700 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapGrid2d) -> 0x7ffd284e1730 Lookup-Native: 0x7ffd284e1730 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapGrid2f) -> 0x7ffd284e1760 Lookup-Native: 0x7ffd284e1760 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalPoint1) -> 0x7ffd284dffb0 Lookup-Native: 0x7ffd284dffb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalPoint2) -> 0x7ffd284dffc0 Lookup-Native: 0x7ffd284dffc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalMesh1) -> 0x7ffd284e1790 Lookup-Native: 0x7ffd284e1790 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalMesh2) -> 0x7ffd284e17c0 Lookup-Native: 0x7ffd284e17c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogf) -> 0x7ffd284e0c80 Lookup-Native: 0x7ffd284e0c80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogi) -> 0x7ffd284e0ce0 Lookup-Native: 0x7ffd284e0ce0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogfv) -> 0x7ffd284e0cb0 Lookup-Native: 0x7ffd284e0cb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogiv) -> 0x7ffd284e0d10 Lookup-Native: 0x7ffd284e0d10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFeedbackBuffer) -> 0x7ffd284e1340 Lookup-Native: 0x7ffd284e1340 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPassThrough) -> 0x7ffd284e1430 Lookup-Native: 0x7ffd284e1430 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSelectBuffer) -> 0x7ffd284e1370 Lookup-Native: 0x7ffd284e1370 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glInitNames) -> 0x7ffd284e13d0 Lookup-Native: 0x7ffd284e13d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLoadName) -> 0x7ffd284e1400 Lookup-Native: 0x7ffd284e1400 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPushName) -> 0x7ffd284e1490 Lookup-Native: 0x7ffd284e1490 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPopName) -> 0x7ffd284e1460 Lookup-Native: 0x7ffd284e1460 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] Lookup-Tool: 0x68ecc270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc2f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edc1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f00b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed8e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb21b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecbd70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeceb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea8570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb85b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc3f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebe5f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edc9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea8470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecdbf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb46b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb47b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefcb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea7f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb68b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebe070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd5f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eddc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edee30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edef30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfa30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edff30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edeb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb97b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eedab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeea30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb48b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea80f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee4a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb30b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec02f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed22f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed23f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed24f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed25f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed27f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed28f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed29f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed31f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed32f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed33f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed34f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed36f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed37f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed38f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed39f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed3bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed3cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed3df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed3ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed40f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed41f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed42f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed43f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed45f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed46f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed47f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed48f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf0f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eceff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed18f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed17f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eab8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed19f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edb6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edb830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edb9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edbab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee56b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee57b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee58b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee59b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee60b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee61b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee62b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee63b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee64b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee65b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee66b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eab130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eab230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebe270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebb1f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebdbf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc8f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebf9f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecfaf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef46b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebf6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eab330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee7230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee7030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee7130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea8e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb52b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb55b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb80b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebecf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebef70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebf370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebf3f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec68f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec69f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec88f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecda70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ece9f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef37b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef40b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef99b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efaab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efac30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efadb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efaf30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efba30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbe30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efcb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efcc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68effd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef43b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb1db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebf570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb81b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eccbf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebb3f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec84f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebaf70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9570, via tool 0x7ffd28429ba0 Lookup-Tool: 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Lookup-Tool: 0x68ef1330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef08b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef13b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef29b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef38b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef41b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebeef0, via tool 0x7ffd28429ba0 Lookup-Tool: 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Lookup-Tool: 0x68ee2230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efeb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efef30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efec30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f00eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f00fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f010b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee53b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee54b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee55b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb76b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 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0x7ffd28429ba0 Lookup-Tool: 0x68ecc4f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc5f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec54f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec55f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec53f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee78b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaad30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efcf30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efcd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f00730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec07f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edc230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed9d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed9eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaaa30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaadb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eada30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb59b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef03b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec86f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec85f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecff70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc0f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed63f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed65f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed68f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed61f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eabfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb54b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed70f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeecb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeedb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefa30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefe30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeff30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebeb70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec80f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec81f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef96b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec93f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec90f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb53b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec59f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed12f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec83f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eca470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecb070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecb170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecb270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecb4f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecb770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee3ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eca770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eca870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eca970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecab70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecac70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecad70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecae70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eca370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eca570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecaf70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eca670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecaa70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeebb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edc5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec82f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf7f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf4f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf3f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecdcf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eccff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efea30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec97f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb58b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb84b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eddf30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb69b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebe170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edce30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edceb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec58f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec56f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd4f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eddcb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd7f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef16b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef21b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef17b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef22b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef25b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef30b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef10b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef26b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef31b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecb470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecb6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfcb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee08b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee09b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee00b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee01b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb23b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb24b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebfc70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebfd70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebfe70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb22b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec05f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec06f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec17f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec18f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec24f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecbb70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee45b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee4630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2170, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCurrentPaletteMatrixARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixIndexubvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixIndexusvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixIndexuivARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixIndexPointerARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed11f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferSampleLocationsfvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNamedFramebufferSampleLocationsfvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvaluateDepthValuesARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb66b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea8df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecea70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef49b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef09b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef14b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef18b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef23b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef15b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef20b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef19b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef24b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebf2f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebeff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed7270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd1f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec37f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5e70, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNamedBufferPageCommitmentARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eedd30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightbvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightsvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightivARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightfvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightdvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightubvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightusvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightuivARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightPointerARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexBlendARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef98b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efab30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efacb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efae30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efafb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbbb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbcb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbeb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efca30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efcbb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efccb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68effdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaafb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glQueryMatrixxOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eadb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebdaf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebfb70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eda0b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDebugMessageEnableAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDebugMessageInsertAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetDebugMessageLogAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendFuncIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendFuncSeparateIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendEquationIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendEquationSeparateIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef0c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfe30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edea30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0e30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribParameteriAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed1b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1ff0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenNamesAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeleteNamesAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsNameAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glQueryObjectParameteruiAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorGroupsAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorCountersAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorGroupStringAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorCounterStringAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorCounterInfoAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenPerfMonitorsAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeletePerfMonitorsAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSelectPerfMonitorCountersAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBeginPerfMonitorAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEndPerfMonitorAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorCounterDataAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSetMultisamplefvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexStorageSparseAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureStorageSparseAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilOpValueAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTessellationFactorAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTessellationModeAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteri) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteri3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glObjectPurgeableAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glObjectUnpurgeableAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetObjectParameterivAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureRangeAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexArrayRangeAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFlushVertexArrayRangeAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexArrayParameteriAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableVertexAttribAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableVertexAttribAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsVertexAttribEnabledAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapVertexAttrib1dAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapVertexAttrib1fAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapVertexAttrib2dAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapVertexAttrib2fAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb8bb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPNTrianglesiATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPNTrianglesfATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef34b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec87f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec89f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf1f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4630, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCullParameterdvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCullParameterfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb7330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed08f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed10f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee27b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeeeb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeef30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefeb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeffb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef00b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed4ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed4f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed4ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed50f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed51f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed52f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed53f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec25f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec26f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec27f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed57f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed56f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed54f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed59f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb42b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb43b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec28f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb44b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec09f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexed) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexed3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eba630, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexed) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexed3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb7eb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexed) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexed3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eccb70, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ec1bf0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ebf4f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb36b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb35b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb39b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb38b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb37b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec04f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed07f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecfff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef48b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec30f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeed30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed55f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec29f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec33f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed69f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec34f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec35f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed7070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec36f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed71f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed7170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed66f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec31f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebebf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebeaf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebccf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebcd70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebce70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec14f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed60f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed67f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed58f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef97b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef91b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef95b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec91f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec92f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed00f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edecb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee04b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ededb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee05b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee12b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee18b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee14b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee16b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee20b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee22b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeee30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefbb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef93b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef94b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef92b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexed) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexed3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb1d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd6b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexFuncEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexMaterialEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glApplyTextureEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureLightEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureMaterialEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransformParameteriEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransformParameterfEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransformParameterivEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransformParameterfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelTransformParameterivEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelTransformParameterfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68edbfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2630, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterSamplesEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilClearTagEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ea8070, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIi) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIi3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eace30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIui) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIui3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eaceb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureNormalEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ec5cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5ef0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBeginVertexShaderEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEndVertexShaderEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindVertexShaderEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenVertexShadersEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeleteVertexShaderEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glShaderOp1EXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glShaderOp2EXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glShaderOp3EXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSwizzleEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWriteMaskEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glInsertComponentEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glExtractComponentEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenSymbolsEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSetInvariantEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSetLocalConstantEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantbvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantsvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantivEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantdvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantubvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantusvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantuivEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantPointerEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableVariantClientStateEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableVariantClientStateEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindLightParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindMaterialParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindTexGenParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindTextureUnitParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsVariantEnabledEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetVariantBooleanvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetVariantIntegervEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetVariantFloatvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetInvariantBooleanvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetInvariantIntegervEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetInvariantFloatvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLocalConstantBooleanvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLocalConstantIntegervEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLocalConstantFloatvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeightfEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeightfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeightPointerEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ecbbf0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDY) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDY3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDY) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDY3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendFuncSeparateINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glApplyFramebufferAttachmentCMAAINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSyncTextureINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glUnmapTexture2DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapTexture2DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBeginPerfQueryINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCreatePerfQueryINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeletePerfQueryINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEndPerfQueryINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetFirstPerfQueryIdINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetNextPerfQueryIdINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfCounterInfoINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfQueryDataINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfQueryIdByNameINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfQueryInfoINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ea9430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebb070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed20f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecdaf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec01f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb51b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecca70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eceb70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb29b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac4b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSubpixelPrecisionBiasNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glConservativeRasterParameterfNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb41b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb9d30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapControlPointsNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapParameterivNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapParameterfvNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapControlPointsNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapParameterivNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapParameterfvNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapAttribParameterivNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapAttribParameterfvNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalMapsNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ec2c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee4bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee430, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFragmentCoverageColorNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCoverageModulationTableNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetCoverageModulationTableNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCoverageModulationNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee4330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd5f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcf30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eddfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec57f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef5f30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef5fb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef7330, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef73b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef8730, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef87b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed8570, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed85f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eaee30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eaeeb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb0e30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb0eb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee8b30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee8bb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee9f30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee9fb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eeb330, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eeb3b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eec730, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eec7b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed26f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed2770, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed30f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed3170, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed3af0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed3b70, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed44f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed4570, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordh) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordh3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ebc870, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogCoordhvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ebc8f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee5cb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSecondaryColor3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee5d30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighth) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighth3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeighthvWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef9e30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib1hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef9eb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68efa830, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib2hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68efa8b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68efb230, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68efb2b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68efc430, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttrib4hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68efc4b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs1hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68efffb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs2hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68f001b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68f003b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribs4hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68f005b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebdf70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea94b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebb170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edccb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcbb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edb1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc1f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edc930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edc8b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferSampleLocationsfvNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNamedFramebufferSampleLocationsfvNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glResolveDepthValuesNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ecf370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf2f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc9f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf5f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebf7f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef45b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee24b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeec30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeda30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eedc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeefb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaabb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb71b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebe7f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecdef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edb130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee4830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba030, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAUInitNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAUFiniNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAURegisterVideoSurfaceNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAURegisterOutputSurfaceNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAUIsSurfaceNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAUUnregisterSurfaceNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAUGetSurfaceivNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAUSurfaceAccessNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAUMapSurfacesNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVDPAUUnmapSurfacesNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68efe830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efed30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efedb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efee30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efeab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efeeb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eff7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f007b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed8cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb1c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecbc70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeca30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee67b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc2f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efcfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efddb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efdab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efdeb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efd7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efdbb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efdcb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efdfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec94f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec95f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaae30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaaeb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebb4f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eca0f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eca070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f00c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f00db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f00d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f00cb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVROES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVROML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVR3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVREXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferTextureMultiviewOVRWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glHintPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNX3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinishTextureSUNXWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb5c30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDebugMessageCallbackAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearIndex) -> 0x7ffd284e0320 Lookup-Native: 0x7ffd284e0320 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColor) -> 0x7ffd284e0350 Lookup-Native: 0x7ffd284e0350 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClear) -> 0x7ffd284e02c0 Lookup-Native: 0x7ffd284e02c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexMask) -> 0x7ffd284e1580 Lookup-Native: 0x7ffd284e1580 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMask) -> 0x7ffd284e1520 Lookup-Native: 0x7ffd284e1520 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glAlphaFunc) -> 0x7ffd284e17f0 Lookup-Native: 0x7ffd284e17f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendFunc) -> 0x7ffd284e1820 Lookup-Native: 0x7ffd284e1820 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLogicOp) -> 0x7ffd284e1850 Lookup-Native: 0x7ffd284e1850 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCullFace) -> 0x7ffd284e0c50 Lookup-Native: 0x7ffd284e0c50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrontFace) -> 0x7ffd284e0d40 Lookup-Native: 0x7ffd284e0d40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPointSize) -> 0x7ffd284e0f80 Lookup-Native: 0x7ffd284e0f80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLineWidth) -> 0x7ffd284e0f50 Lookup-Native: 0x7ffd284e0f50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLineStipple) -> 0x7ffd284e0f20 Lookup-Native: 0x7ffd284e0f20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPolygonMode) -> 0x7ffd284e0fb0 Lookup-Native: 0x7ffd284e0fb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] Lookup-Tool: 0x68edbf30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPolygonStipple) -> 0x7ffd284e0fe0 Lookup-Native: 0x7ffd284e0fe0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPolygonStipple) -> 0x7ffd284e1dc0 Lookup-Native: 0x7ffd284e1dc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEdgeFlag) -> 0x7ffd284df9e0 Lookup-Native: 0x7ffd284df9e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEdgeFlagv) -> 0x7ffd284df9f0 Lookup-Native: 0x7ffd284df9f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glScissor) -> 0x7ffd284e1010 Lookup-Native: 0x7ffd284e1010 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClipPlane) -> 0x7ffd284e0bf0 Lookup-Native: 0x7ffd284e0bf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetClipPlane) -> 0x7ffd284e1af0 Lookup-Native: 0x7ffd284e1af0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDrawBuffer) -> 0x7ffd284e14c0 Lookup-Native: 0x7ffd284e14c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glReadBuffer) -> 0x7ffd284e1a90 Lookup-Native: 0x7ffd284e1a90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnable) -> 0x7ffd284dff00 Lookup-Native: 0x7ffd284dff00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisable) -> 0x7ffd284dfef0 Lookup-Native: 0x7ffd284dfef0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabled) -> 0x7ffd284e2000 Lookup-Native: 0x7ffd284e2000 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanv) -> 0x7ffd284e1ac0 Lookup-Native: 0x7ffd284e1ac0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetDoublev) -> 0x7ffd284e1b20 Lookup-Native: 0x7ffd284e1b20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetFloatv) -> 0x7ffd284e1b80 Lookup-Native: 0x7ffd284e1b80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerv) -> 0x7ffd284e1bb0 Lookup-Native: 0x7ffd284e1bb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPushAttrib) -> 0x7ffd284dff20 Lookup-Native: 0x7ffd284dff20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPopAttrib) -> 0x7ffd284dff10 Lookup-Native: 0x7ffd284dff10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRenderMode) -> 0x7ffd284e13a0 Lookup-Native: 0x7ffd284e13a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetError) -> 0x7ffd284e1b50 Lookup-Native: 0x7ffd284e1b50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetString) -> 0x7ffd284e1df0 Lookup-Native: 0x7ffd284e1df0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFinish) -> 0x7ffd284e1040 Lookup-Native: 0x7ffd284e1040 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFlush) -> 0x7ffd284e15e0 Lookup-Native: 0x7ffd284e15e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glHint) -> 0x7ffd284e0d70 Lookup-Native: 0x7ffd284e0d70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearDepth) -> 0x7ffd284e03b0 Lookup-Native: 0x7ffd284e03b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDepthFunc) -> 0x7ffd284e18e0 Lookup-Native: 0x7ffd284e18e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDepthMask) -> 0x7ffd284e1550 Lookup-Native: 0x7ffd284e1550 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDepthRange) -> 0x7ffd284e2060 Lookup-Native: 0x7ffd284e2060 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearAccum) -> 0x7ffd284e02f0 Lookup-Native: 0x7ffd284e02f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glAccum) -> 0x7ffd284e15b0 Lookup-Native: 0x7ffd284e15b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixMode) -> 0x7ffd284e0000 Lookup-Native: 0x7ffd284e0000 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glOrtho) -> 0x7ffd284e20c0 Lookup-Native: 0x7ffd284e20c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrustum) -> 0x7ffd284e2090 Lookup-Native: 0x7ffd284e2090 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glViewport) -> 0x7ffd284e20f0 Lookup-Native: 0x7ffd284e20f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPushMatrix) -> 0x7ffd284e0040 Lookup-Native: 0x7ffd284e0040 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPopMatrix) -> 0x7ffd284e0030 Lookup-Native: 0x7ffd284e0030 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLoadIdentity) -> 0x7ffd284dffd0 Lookup-Native: 0x7ffd284dffd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLoadMatrixd) -> 0x7ffd284dfff0 Lookup-Native: 0x7ffd284dfff0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLoadMatrixf) -> 0x7ffd284dffe0 Lookup-Native: 0x7ffd284dffe0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultMatrixd) -> 0x7ffd284e0020 Lookup-Native: 0x7ffd284e0020 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultMatrixf) -> 0x7ffd284e0010 Lookup-Native: 0x7ffd284e0010 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRotated) -> 0x7ffd284e0050 Lookup-Native: 0x7ffd284e0050 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRotatef) -> 0x7ffd284e0060 Lookup-Native: 0x7ffd284e0060 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glScaled) -> 0x7ffd284e0070 Lookup-Native: 0x7ffd284e0070 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glScalef) -> 0x7ffd284e0080 Lookup-Native: 0x7ffd284e0080 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTranslated) -> 0x7ffd284e0090 Lookup-Native: 0x7ffd284e0090 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTranslatef) -> 0x7ffd284e00a0 Lookup-Native: 0x7ffd284e00a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsList) -> 0x7ffd284e2030 Lookup-Native: 0x7ffd284e2030 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeleteLists) -> 0x7ffd284e06e0 Lookup-Native: 0x7ffd284e06e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenLists) -> 0x7ffd284e0710 Lookup-Native: 0x7ffd284e0710 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNewList) -> 0x7ffd284e0680 Lookup-Native: 0x7ffd284e0680 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEndList) -> 0x7ffd284e06b0 Lookup-Native: 0x7ffd284e06b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCallList) -> 0x7ffd284df7b0 Lookup-Native: 0x7ffd284df7b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCallLists) -> 0x7ffd284df7c0 Lookup-Native: 0x7ffd284df7c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glListBase) -> 0x7ffd284e0740 Lookup-Native: 0x7ffd284e0740 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBegin) -> 0x7ffd284df7d0 Lookup-Native: 0x7ffd284df7d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnd) -> 0x7ffd284dfa00 Lookup-Native: 0x7ffd284dfa00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2d) -> 0x7ffd284dfd30 Lookup-Native: 0x7ffd284dfd30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2f) -> 0x7ffd284dfd50 Lookup-Native: 0x7ffd284dfd50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2i) -> 0x7ffd284dfd70 Lookup-Native: 0x7ffd284dfd70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2s) -> 0x7ffd284dfd90 Lookup-Native: 0x7ffd284dfd90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3d) -> 0x7ffd284dfdb0 Lookup-Native: 0x7ffd284dfdb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3f) -> 0x7ffd284dfdd0 Lookup-Native: 0x7ffd284dfdd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3i) -> 0x7ffd284dfdf0 Lookup-Native: 0x7ffd284dfdf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3s) -> 0x7ffd284dfe10 Lookup-Native: 0x7ffd284dfe10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4d) -> 0x7ffd284dfe30 Lookup-Native: 0x7ffd284dfe30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4f) -> 0x7ffd284dfe50 Lookup-Native: 0x7ffd284dfe50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4i) -> 0x7ffd284dfe70 Lookup-Native: 0x7ffd284dfe70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4s) -> 0x7ffd284dfe90 Lookup-Native: 0x7ffd284dfe90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2dv) -> 0x7ffd284dfd40 Lookup-Native: 0x7ffd284dfd40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2fv) -> 0x7ffd284dfd60 Lookup-Native: 0x7ffd284dfd60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2iv) -> 0x7ffd284dfd80 Lookup-Native: 0x7ffd284dfd80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2sv) -> 0x7ffd284dfda0 Lookup-Native: 0x7ffd284dfda0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3dv) -> 0x7ffd284dfdc0 Lookup-Native: 0x7ffd284dfdc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3fv) -> 0x7ffd284dfde0 Lookup-Native: 0x7ffd284dfde0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3iv) -> 0x7ffd284dfe00 Lookup-Native: 0x7ffd284dfe00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3sv) -> 0x7ffd284dfe20 Lookup-Native: 0x7ffd284dfe20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4dv) -> 0x7ffd284dfe40 Lookup-Native: 0x7ffd284dfe40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4fv) -> 0x7ffd284dfe60 Lookup-Native: 0x7ffd284dfe60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4iv) -> 0x7ffd284dfe80 Lookup-Native: 0x7ffd284dfe80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4sv) -> 0x7ffd284dfea0 Lookup-Native: 0x7ffd284dfea0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3b) -> 0x7ffd284dfa90 Lookup-Native: 0x7ffd284dfa90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3d) -> 0x7ffd284dfab0 Lookup-Native: 0x7ffd284dfab0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3f) -> 0x7ffd284dfad0 Lookup-Native: 0x7ffd284dfad0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3i) -> 0x7ffd284dfaf0 Lookup-Native: 0x7ffd284dfaf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3s) -> 0x7ffd284dfb10 Lookup-Native: 0x7ffd284dfb10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3bv) -> 0x7ffd284dfaa0 Lookup-Native: 0x7ffd284dfaa0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3dv) -> 0x7ffd284dfac0 Lookup-Native: 0x7ffd284dfac0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3fv) -> 0x7ffd284dfae0 Lookup-Native: 0x7ffd284dfae0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3iv) -> 0x7ffd284dfb00 Lookup-Native: 0x7ffd284dfb00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3sv) -> 0x7ffd284dfb20 Lookup-Native: 0x7ffd284dfb20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexd) -> 0x7ffd284dfa10 Lookup-Native: 0x7ffd284dfa10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexf) -> 0x7ffd284dfa30 Lookup-Native: 0x7ffd284dfa30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexi) -> 0x7ffd284dfa50 Lookup-Native: 0x7ffd284dfa50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexs) -> 0x7ffd284dfa70 Lookup-Native: 0x7ffd284dfa70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexdv) -> 0x7ffd284dfa20 Lookup-Native: 0x7ffd284dfa20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexfv) -> 0x7ffd284dfa40 Lookup-Native: 0x7ffd284dfa40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexiv) -> 0x7ffd284dfa60 Lookup-Native: 0x7ffd284dfa60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexsv) -> 0x7ffd284dfa80 Lookup-Native: 0x7ffd284dfa80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3b) -> 0x7ffd284df7e0 Lookup-Native: 0x7ffd284df7e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3d) -> 0x7ffd284df800 Lookup-Native: 0x7ffd284df800 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3f) -> 0x7ffd284df820 Lookup-Native: 0x7ffd284df820 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3i) -> 0x7ffd284df840 Lookup-Native: 0x7ffd284df840 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3s) -> 0x7ffd284df860 Lookup-Native: 0x7ffd284df860 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3ub) -> 0x7ffd284df880 Lookup-Native: 0x7ffd284df880 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3ui) -> 0x7ffd284df8a0 Lookup-Native: 0x7ffd284df8a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3us) -> 0x7ffd284df8c0 Lookup-Native: 0x7ffd284df8c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4b) -> 0x7ffd284df8e0 Lookup-Native: 0x7ffd284df8e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4d) -> 0x7ffd284df900 Lookup-Native: 0x7ffd284df900 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4f) -> 0x7ffd284df920 Lookup-Native: 0x7ffd284df920 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4i) -> 0x7ffd284df940 Lookup-Native: 0x7ffd284df940 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4s) -> 0x7ffd284df960 Lookup-Native: 0x7ffd284df960 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4ub) -> 0x7ffd284df980 Lookup-Native: 0x7ffd284df980 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4ui) -> 0x7ffd284df9a0 Lookup-Native: 0x7ffd284df9a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4us) -> 0x7ffd284df9c0 Lookup-Native: 0x7ffd284df9c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3bv) -> 0x7ffd284df7f0 Lookup-Native: 0x7ffd284df7f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3dv) -> 0x7ffd284df810 Lookup-Native: 0x7ffd284df810 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3fv) -> 0x7ffd284df830 Lookup-Native: 0x7ffd284df830 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3iv) -> 0x7ffd284df850 Lookup-Native: 0x7ffd284df850 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3sv) -> 0x7ffd284df870 Lookup-Native: 0x7ffd284df870 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3ubv) -> 0x7ffd284df890 Lookup-Native: 0x7ffd284df890 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3uiv) -> 0x7ffd284df8b0 Lookup-Native: 0x7ffd284df8b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3usv) -> 0x7ffd284df8d0 Lookup-Native: 0x7ffd284df8d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4bv) -> 0x7ffd284df8f0 Lookup-Native: 0x7ffd284df8f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4dv) -> 0x7ffd284df910 Lookup-Native: 0x7ffd284df910 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4fv) -> 0x7ffd284df930 Lookup-Native: 0x7ffd284df930 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4iv) -> 0x7ffd284df950 Lookup-Native: 0x7ffd284df950 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4sv) -> 0x7ffd284df970 Lookup-Native: 0x7ffd284df970 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4ubv) -> 0x7ffd284df990 Lookup-Native: 0x7ffd284df990 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4uiv) -> 0x7ffd284df9b0 Lookup-Native: 0x7ffd284df9b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4usv) -> 0x7ffd284df9d0 Lookup-Native: 0x7ffd284df9d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1d) -> 0x7ffd284dfb30 Lookup-Native: 0x7ffd284dfb30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1f) -> 0x7ffd284dfb50 Lookup-Native: 0x7ffd284dfb50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1i) -> 0x7ffd284dfb70 Lookup-Native: 0x7ffd284dfb70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1s) -> 0x7ffd284dfb90 Lookup-Native: 0x7ffd284dfb90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2d) -> 0x7ffd284dfbb0 Lookup-Native: 0x7ffd284dfbb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2f) -> 0x7ffd284dfbd0 Lookup-Native: 0x7ffd284dfbd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2i) -> 0x7ffd284dfbf0 Lookup-Native: 0x7ffd284dfbf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2s) -> 0x7ffd284dfc10 Lookup-Native: 0x7ffd284dfc10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3d) -> 0x7ffd284dfc30 Lookup-Native: 0x7ffd284dfc30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3f) -> 0x7ffd284dfc50 Lookup-Native: 0x7ffd284dfc50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3i) -> 0x7ffd284dfc70 Lookup-Native: 0x7ffd284dfc70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3s) -> 0x7ffd284dfc90 Lookup-Native: 0x7ffd284dfc90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4d) -> 0x7ffd284dfcb0 Lookup-Native: 0x7ffd284dfcb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4f) -> 0x7ffd284dfcd0 Lookup-Native: 0x7ffd284dfcd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4i) -> 0x7ffd284dfcf0 Lookup-Native: 0x7ffd284dfcf0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4s) -> 0x7ffd284dfd10 Lookup-Native: 0x7ffd284dfd10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1dv) -> 0x7ffd284dfb40 Lookup-Native: 0x7ffd284dfb40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1fv) -> 0x7ffd284dfb60 Lookup-Native: 0x7ffd284dfb60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1iv) -> 0x7ffd284dfb80 Lookup-Native: 0x7ffd284dfb80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1sv) -> 0x7ffd284dfba0 Lookup-Native: 0x7ffd284dfba0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2dv) -> 0x7ffd284dfbc0 Lookup-Native: 0x7ffd284dfbc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2fv) -> 0x7ffd284dfbe0 Lookup-Native: 0x7ffd284dfbe0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2iv) -> 0x7ffd284dfc00 Lookup-Native: 0x7ffd284dfc00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2sv) -> 0x7ffd284dfc20 Lookup-Native: 0x7ffd284dfc20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3dv) -> 0x7ffd284dfc40 Lookup-Native: 0x7ffd284dfc40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3fv) -> 0x7ffd284dfc60 Lookup-Native: 0x7ffd284dfc60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3iv) -> 0x7ffd284dfc80 Lookup-Native: 0x7ffd284dfc80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3sv) -> 0x7ffd284dfca0 Lookup-Native: 0x7ffd284dfca0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4dv) -> 0x7ffd284dfcc0 Lookup-Native: 0x7ffd284dfcc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4fv) -> 0x7ffd284dfce0 Lookup-Native: 0x7ffd284dfce0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4iv) -> 0x7ffd284dfd00 Lookup-Native: 0x7ffd284dfd00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4sv) -> 0x7ffd284dfd20 Lookup-Native: 0x7ffd284dfd20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2d) -> 0x7ffd284e0770 Lookup-Native: 0x7ffd284e0770 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2f) -> 0x7ffd284e07d0 Lookup-Native: 0x7ffd284e07d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2i) -> 0x7ffd284e0830 Lookup-Native: 0x7ffd284e0830 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2s) -> 0x7ffd284e0890 Lookup-Native: 0x7ffd284e0890 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3d) -> 0x7ffd284e08f0 Lookup-Native: 0x7ffd284e08f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3f) -> 0x7ffd284e0950 Lookup-Native: 0x7ffd284e0950 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3i) -> 0x7ffd284e09b0 Lookup-Native: 0x7ffd284e09b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3s) -> 0x7ffd284e0a10 Lookup-Native: 0x7ffd284e0a10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4d) -> 0x7ffd284e0a70 Lookup-Native: 0x7ffd284e0a70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4f) -> 0x7ffd284e0ad0 Lookup-Native: 0x7ffd284e0ad0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4i) -> 0x7ffd284e0b30 Lookup-Native: 0x7ffd284e0b30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4s) -> 0x7ffd284e0b90 Lookup-Native: 0x7ffd284e0b90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2dv) -> 0x7ffd284e07a0 Lookup-Native: 0x7ffd284e07a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2fv) -> 0x7ffd284e0800 Lookup-Native: 0x7ffd284e0800 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2iv) -> 0x7ffd284e0860 Lookup-Native: 0x7ffd284e0860 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos2sv) -> 0x7ffd284e08c0 Lookup-Native: 0x7ffd284e08c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3dv) -> 0x7ffd284e0920 Lookup-Native: 0x7ffd284e0920 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3fv) -> 0x7ffd284e0980 Lookup-Native: 0x7ffd284e0980 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3iv) -> 0x7ffd284e09e0 Lookup-Native: 0x7ffd284e09e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos3sv) -> 0x7ffd284e0a40 Lookup-Native: 0x7ffd284e0a40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4dv) -> 0x7ffd284e0aa0 Lookup-Native: 0x7ffd284e0aa0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4fv) -> 0x7ffd284e0b00 Lookup-Native: 0x7ffd284e0b00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4iv) -> 0x7ffd284e0b60 Lookup-Native: 0x7ffd284e0b60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterPos4sv) -> 0x7ffd284e0bc0 Lookup-Native: 0x7ffd284e0bc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectd) -> 0x7ffd284e0500 Lookup-Native: 0x7ffd284e0500 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectf) -> 0x7ffd284e0560 Lookup-Native: 0x7ffd284e0560 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRecti) -> 0x7ffd284e05c0 Lookup-Native: 0x7ffd284e05c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRects) -> 0x7ffd284e0620 Lookup-Native: 0x7ffd284e0620 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectdv) -> 0x7ffd284e0530 Lookup-Native: 0x7ffd284e0530 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectfv) -> 0x7ffd284e0590 Lookup-Native: 0x7ffd284e0590 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectiv) -> 0x7ffd284e05f0 Lookup-Native: 0x7ffd284e05f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRectsv) -> 0x7ffd284e0650 Lookup-Native: 0x7ffd284e0650 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glShadeModel) -> 0x7ffd284e1070 Lookup-Native: 0x7ffd284e1070 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightf) -> 0x7ffd284e0da0 Lookup-Native: 0x7ffd284e0da0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLighti) -> 0x7ffd284e0e00 Lookup-Native: 0x7ffd284e0e00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightfv) -> 0x7ffd284e0dd0 Lookup-Native: 0x7ffd284e0dd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightiv) -> 0x7ffd284e0e30 Lookup-Native: 0x7ffd284e0e30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLightfv) -> 0x7ffd284e1be0 Lookup-Native: 0x7ffd284e1be0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLightiv) -> 0x7ffd284e1c10 Lookup-Native: 0x7ffd284e1c10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightModelf) -> 0x7ffd284e0e60 Lookup-Native: 0x7ffd284e0e60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightModeli) -> 0x7ffd284e0ec0 Lookup-Native: 0x7ffd284e0ec0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightModelfv) -> 0x7ffd284e0e90 Lookup-Native: 0x7ffd284e0e90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLightModeliv) -> 0x7ffd284e0ef0 Lookup-Native: 0x7ffd284e0ef0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMaterialf) -> 0x7ffd284dfeb0 Lookup-Native: 0x7ffd284dfeb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMateriali) -> 0x7ffd284dfed0 Lookup-Native: 0x7ffd284dfed0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMaterialfv) -> 0x7ffd284dfec0 Lookup-Native: 0x7ffd284dfec0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMaterialiv) -> 0x7ffd284dfee0 Lookup-Native: 0x7ffd284dfee0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMaterialfv) -> 0x7ffd284e1cd0 Lookup-Native: 0x7ffd284e1cd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMaterialiv) -> 0x7ffd284e1d00 Lookup-Native: 0x7ffd284e1d00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaterial) -> 0x7ffd284e0c20 Lookup-Native: 0x7ffd284e0c20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelZoom) -> 0x7ffd284e1910 Lookup-Native: 0x7ffd284e1910 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelStoref) -> 0x7ffd284e19a0 Lookup-Native: 0x7ffd284e19a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelStorei) -> 0x7ffd284e19d0 Lookup-Native: 0x7ffd284e19d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransferf) -> 0x7ffd284e1940 Lookup-Native: 0x7ffd284e1940 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransferi) -> 0x7ffd284e1970 Lookup-Native: 0x7ffd284e1970 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelMapfv) -> 0x7ffd284e1a00 Lookup-Native: 0x7ffd284e1a00 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelMapuiv) -> 0x7ffd284e1a30 Lookup-Native: 0x7ffd284e1a30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelMapusv) -> 0x7ffd284e1a60 Lookup-Native: 0x7ffd284e1a60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelMapfv) -> 0x7ffd284e1d30 Lookup-Native: 0x7ffd284e1d30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelMapuiv) -> 0x7ffd284e1d60 Lookup-Native: 0x7ffd284e1d60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelMapusv) -> 0x7ffd284e1d90 Lookup-Native: 0x7ffd284e1d90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBitmap) -> 0x7ffd284e03e0 Lookup-Native: 0x7ffd284e03e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glReadPixels) -> 0x7ffd284e04a0 Lookup-Native: 0x7ffd284e04a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDrawPixels) -> 0x7ffd284e04d0 Lookup-Native: 0x7ffd284e04d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCopyPixels) -> 0x7ffd284e0470 Lookup-Native: 0x7ffd284e0470 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilFunc) -> 0x7ffd284e1880 Lookup-Native: 0x7ffd284e1880 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilMask) -> 0x7ffd284e14f0 Lookup-Native: 0x7ffd284e14f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilOp) -> 0x7ffd284e18b0 Lookup-Native: 0x7ffd284e18b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearStencil) -> 0x7ffd284e0380 Lookup-Native: 0x7ffd284e0380 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGend) -> 0x7ffd284e1220 Lookup-Native: 0x7ffd284e1220 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGenf) -> 0x7ffd284e1280 Lookup-Native: 0x7ffd284e1280 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGeni) -> 0x7ffd284e12e0 Lookup-Native: 0x7ffd284e12e0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGendv) -> 0x7ffd284e1250 Lookup-Native: 0x7ffd284e1250 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGenfv) -> 0x7ffd284e12b0 Lookup-Native: 0x7ffd284e12b0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexGeniv) -> 0x7ffd284e1310 Lookup-Native: 0x7ffd284e1310 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexGendv) -> 0x7ffd284e1e80 Lookup-Native: 0x7ffd284e1e80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexGenfv) -> 0x7ffd284e1eb0 Lookup-Native: 0x7ffd284e1eb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexGeniv) -> 0x7ffd284e1ee0 Lookup-Native: 0x7ffd284e1ee0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexEnvf) -> 0x7ffd284e1160 Lookup-Native: 0x7ffd284e1160 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexEnvi) -> 0x7ffd284e11c0 Lookup-Native: 0x7ffd284e11c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexEnvfv) -> 0x7ffd284e1190 Lookup-Native: 0x7ffd284e1190 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexEnviv) -> 0x7ffd284e11f0 Lookup-Native: 0x7ffd284e11f0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexEnvfv) -> 0x7ffd284e1e20 Lookup-Native: 0x7ffd284e1e20 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexEnviv) -> 0x7ffd284e1e50 Lookup-Native: 0x7ffd284e1e50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexParameterf) -> 0x7ffd284e10a0 Lookup-Native: 0x7ffd284e10a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexParameteri) -> 0x7ffd284e1100 Lookup-Native: 0x7ffd284e1100 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexParameterfv) -> 0x7ffd284e10d0 Lookup-Native: 0x7ffd284e10d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexParameteriv) -> 0x7ffd284e1130 Lookup-Native: 0x7ffd284e1130 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexParameterfv) -> 0x7ffd284e1f40 Lookup-Native: 0x7ffd284e1f40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexParameteriv) -> 0x7ffd284e1f70 Lookup-Native: 0x7ffd284e1f70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexLevelParameterfv) -> 0x7ffd284e1fa0 Lookup-Native: 0x7ffd284e1fa0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexLevelParameteriv) -> 0x7ffd284e1fd0 Lookup-Native: 0x7ffd284e1fd0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexImage1D) -> 0x7ffd284e0410 Lookup-Native: 0x7ffd284e0410 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexImage2D) -> 0x7ffd284e0440 Lookup-Native: 0x7ffd284e0440 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetTexImage) -> 0x7ffd284e1f10 Lookup-Native: 0x7ffd284e1f10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMap1d) -> 0x7ffd284e1610 Lookup-Native: 0x7ffd284e1610 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMap1f) -> 0x7ffd284e1640 Lookup-Native: 0x7ffd284e1640 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMap2d) -> 0x7ffd284e1670 Lookup-Native: 0x7ffd284e1670 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMap2f) -> 0x7ffd284e16a0 Lookup-Native: 0x7ffd284e16a0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapdv) -> 0x7ffd284e1c40 Lookup-Native: 0x7ffd284e1c40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapfv) -> 0x7ffd284e1c70 Lookup-Native: 0x7ffd284e1c70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapiv) -> 0x7ffd284e1ca0 Lookup-Native: 0x7ffd284e1ca0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord1d) -> 0x7ffd284dff30 Lookup-Native: 0x7ffd284dff30 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord1f) -> 0x7ffd284dff50 Lookup-Native: 0x7ffd284dff50 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord1dv) -> 0x7ffd284dff40 Lookup-Native: 0x7ffd284dff40 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord1fv) -> 0x7ffd284dff60 Lookup-Native: 0x7ffd284dff60 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord2d) -> 0x7ffd284dff70 Lookup-Native: 0x7ffd284dff70 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord2f) -> 0x7ffd284dff90 Lookup-Native: 0x7ffd284dff90 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord2dv) -> 0x7ffd284dff80 Lookup-Native: 0x7ffd284dff80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalCoord2fv) -> 0x7ffd284dffa0 Lookup-Native: 0x7ffd284dffa0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapGrid1d) -> 0x7ffd284e16d0 Lookup-Native: 0x7ffd284e16d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapGrid1f) -> 0x7ffd284e1700 Lookup-Native: 0x7ffd284e1700 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapGrid2d) -> 0x7ffd284e1730 Lookup-Native: 0x7ffd284e1730 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapGrid2f) -> 0x7ffd284e1760 Lookup-Native: 0x7ffd284e1760 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalPoint1) -> 0x7ffd284dffb0 Lookup-Native: 0x7ffd284dffb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalPoint2) -> 0x7ffd284dffc0 Lookup-Native: 0x7ffd284dffc0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalMesh1) -> 0x7ffd284e1790 Lookup-Native: 0x7ffd284e1790 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalMesh2) -> 0x7ffd284e17c0 Lookup-Native: 0x7ffd284e17c0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogf) -> 0x7ffd284e0c80 Lookup-Native: 0x7ffd284e0c80 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogi) -> 0x7ffd284e0ce0 Lookup-Native: 0x7ffd284e0ce0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogfv) -> 0x7ffd284e0cb0 Lookup-Native: 0x7ffd284e0cb0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFogiv) -> 0x7ffd284e0d10 Lookup-Native: 0x7ffd284e0d10 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFeedbackBuffer) -> 0x7ffd284e1340 Lookup-Native: 0x7ffd284e1340 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPassThrough) -> 0x7ffd284e1430 Lookup-Native: 0x7ffd284e1430 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSelectBuffer) -> 0x7ffd284e1370 Lookup-Native: 0x7ffd284e1370 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glInitNames) -> 0x7ffd284e13d0 Lookup-Native: 0x7ffd284e13d0 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glLoadName) -> 0x7ffd284e1400 Lookup-Native: 0x7ffd284e1400 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPushName) -> 0x7ffd284e1490 Lookup-Native: 0x7ffd284e1490 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPopName) -> 0x7ffd284e1460 Lookup-Native: 0x7ffd284e1460 in lib NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true] Lookup-Tool: 0x68ecc270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc2f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edc1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f00b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed8e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb21b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecbd70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeceb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea8570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb85b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc3f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebe5f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edc9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea8470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecdbf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb46b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb47b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefcb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea7f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb68b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebe070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd5f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eddc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edee30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edef30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfa30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edff30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edeb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb97b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eedab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeea30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb48b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea80f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee4a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb30b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec02f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed22f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed23f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed24f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed25f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed27f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed28f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed29f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed31f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed32f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed33f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed34f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed36f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed37f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed38f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed39f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed3bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed3cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed3df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed3ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed40f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed41f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed42f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed43f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed45f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed46f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed47f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed48f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf0f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eceff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed18f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed17f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eab8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed19f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edb6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edb830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edb9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edbab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee56b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee57b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee58b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee59b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee5fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee60b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee61b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee62b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee63b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee64b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee65b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee66b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f01f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f02430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eab130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eab230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebe270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebb1f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6230, via tool 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Lookup-Tool: 0x68efb630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efba30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbe30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efcb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efcc30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68effd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3930, via tool 0x7ffd28429ba0 Lookup-Tool: 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Lookup-Tool: 0x68efe030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efe330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec11f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eede30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eedfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec77f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaccb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eacd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eacc30, via tool 0x7ffd28429ba0 Lookup-Tool: 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Lookup-Tool: 0x68eb9830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb9330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee25b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebbcf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecdb70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68f012b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebf670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eed9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eedbb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee4c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea9fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec10f0, via tool 0x7ffd28429ba0 Lookup-Tool: 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Lookup-Tool: 0x68ec2df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed63f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed65f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed68f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed61f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecc6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eabfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 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Lookup-Tool: 0x68eba6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef96b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec93f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec90f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb53b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec59f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed12f0, via tool 0x7ffd28429ba0 Lookup-Tool: 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Lookup-Tool: 0x68eb84b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eddf30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb69b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebe170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edce30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edceb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec58f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec56f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd4f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eddcb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd7f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef16b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef21b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef17b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef22b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef25b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef30b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef10b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef26b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef31b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecb470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecb6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfcb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee08b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee09b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee00b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee01b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb23b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb24b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebfc70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebfd70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebfe70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb22b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec05f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec06f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec17f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec18f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec24f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecbb70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee45b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee4630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2170, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCurrentPaletteMatrixARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixIndexubvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixIndexusvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixIndexuivARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMatrixIndexPointerARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed11f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFramebufferSampleLocationsfvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNamedFramebufferSampleLocationsfvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvaluateDepthValuesARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb66b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ea8df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecea70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef49b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef09b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef14b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef18b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef23b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef15b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef20b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef19b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef24b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec1a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebf2f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebeff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed7270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecd1f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec37f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5e70, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNamedBufferPageCommitmentARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eedd30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightbvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightsvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightivARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightfvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightdvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightubvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightusvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightuivARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWeightPointerARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexBlendARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef98b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa2b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efa9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efab30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efacb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efae30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efafb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efb9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbbb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbcb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efbeb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc6b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efc830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efca30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efcbb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68efccb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68effdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaafb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord4bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4bOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4bvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glQueryMatrixxOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eadb30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebdaf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebfb70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eda0b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDebugMessageEnableAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDebugMessageInsertAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetDebugMessageLogAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendFuncIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendFuncSeparateIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendEquationIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendEquationSeparateIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef0c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef0d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1b30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef1c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef2730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef3230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfd30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edfe30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edea30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee0e30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexAttribParameteriAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed1b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1ff0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenNamesAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeleteNamesAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsNameAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glQueryObjectParameteruiAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorGroupsAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorCountersAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorGroupStringAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorCounterStringAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorCounterInfoAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenPerfMonitorsAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeletePerfMonitorsAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSelectPerfMonitorCountersAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBeginPerfMonitorAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEndPerfMonitorAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfMonitorCounterDataAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSetMultisamplefvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexStorageSparseAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureStorageSparseAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilOpValueAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTessellationFactorAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTessellationModeAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteri) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteri3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBufferParameteriWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glObjectPurgeableAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glObjectUnpurgeableAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetObjectParameterivAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureRangeAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexArrayRangeAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFlushVertexArrayRangeAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexArrayParameteriAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableVertexAttribAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableVertexAttribAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsVertexAttribEnabledAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapVertexAttrib1dAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapVertexAttrib1fAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapVertexAttrib2dAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapVertexAttrib2fAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb8bb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPNTrianglesiATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPNTrianglesfATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef34b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec87f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec89f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecf1f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef4630, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCullParameterdvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCullParameterfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb7330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed08f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed10f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ead8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee27b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeeeb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeef30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefeb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeffb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4a30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef00b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eaa3b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed4ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed4f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed4ff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed50f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed51f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed52f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed53f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec25f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec26f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec27f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed57f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed56f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed54f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed59f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb42b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb43b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb4430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec28f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb44b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec09f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexed) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexed3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableIndexedATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eba630, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexed) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexed3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableIndexedATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb7eb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexed) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexed3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsEnabledIndexedATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eccb70, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetIntegerIndexedvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ec1bf0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetBooleanIndexedvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ebf4f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb36b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb3630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb35b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb39b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb38b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb37b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec04f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed07f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed0b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecfff0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef48b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec30f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeed30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec7f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec8070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed55f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec29f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec2a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6e70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6ef0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec33f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec0af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed69f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec34f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec35f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec3570, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed7070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec36f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed71f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed7170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6670, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed66f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6770, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6470, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec31f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebebf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebeaf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebccf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebcd70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebce70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec14f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed60f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed67f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6970, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed6870, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed58f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef97b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8f30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef91b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef95b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eba730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb7fb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9270, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec9370, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec91f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec92f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed00f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebc170, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed5f70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edecb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf8b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee04b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ede1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ededb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edf9b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee05b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee12b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee18b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee14b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee16b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1ab0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee1cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee20b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee22b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eeee30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefbb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eefdb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef8c30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef93b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef94b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef9530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eef230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ef92b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexed) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexed3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColorMaskIndexedATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb1d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd130, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd6b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexFuncEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIndexMaterialEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glApplyTextureEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureLightEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureMaterialEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransformParameteriEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransformParameterfEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransformParameterivEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glPixelTransformParameterfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelTransformParameterivEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPixelTransformParameterfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68edbfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2630, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glRasterSamplesEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStencilClearTagEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ea8070, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIi) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIi3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIiATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eace30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIui) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIui3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glClearColorIuiATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eaceb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTextureNormalEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ec5cf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec5ef0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBeginVertexShaderEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEndVertexShaderEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindVertexShaderEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenVertexShadersEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeleteVertexShaderEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glShaderOp1EXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glShaderOp2EXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glShaderOp3EXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSwizzleEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glWriteMaskEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glInsertComponentEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glExtractComponentEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGenSymbolsEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSetInvariantEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSetLocalConstantEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantbvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantsvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantivEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantdvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantubvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantusvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantuivEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVariantPointerEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEnableVariantClientStateEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDisableVariantClientStateEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindLightParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindMaterialParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindTexGenParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindTextureUnitParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBindParameterEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glIsVariantEnabledEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetVariantBooleanvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetVariantIntegervEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetVariantFloatvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetInvariantBooleanvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetInvariantIntegervEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetInvariantFloatvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLocalConstantBooleanvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLocalConstantIntegervEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetLocalConstantFloatvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeightfEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeightfvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertexWeightPointerEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ecbbf0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDY) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDY3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFrameTerminatorGREMEDYWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDY) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDY3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYPGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYQCOM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYSGI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYSGIS) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYSGIX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYSUN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYVIV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glStringMarkerGREMEDYWIN) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBlendFuncSeparateINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glApplyFramebufferAttachmentCMAAINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSyncTextureINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glUnmapTexture2DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapTexture2DINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glBeginPerfQueryINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCreatePerfQueryINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glDeletePerfQueryINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEndPerfQueryINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetFirstPerfQueryIdINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetNextPerfQueryIdINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfCounterInfoINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfQueryDataINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfQueryIdByNameINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetPerfQueryInfoINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ea9430, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebb070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed20f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed1bf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ed2070, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb5830, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6eb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecdaf0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee6e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec01f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec6b70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8d30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8cb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8e30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb8db0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb51b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb6330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ecca70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eceb70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb2930, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb29b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eac4b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glSubpixelPrecisionBiasNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glConservativeRasterParameterfNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb41b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eb9d30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapControlPointsNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapParameterivNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMapParameterfvNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapControlPointsNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapParameterivNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapParameterfvNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapAttribParameterivNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetMapAttribParameterfvNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glEvalMapsNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ec2c70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee4bb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eee430, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glFragmentCoverageColorNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCoverageModulationTableNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glGetCoverageModulationTableNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glCoverageModulationNV) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee4330, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ee2530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd5f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ebd6f0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd4b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd530, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd730, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd5b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd630, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd7b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcf30, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edcfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd1b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd030, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd0b0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68edd230, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4d70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4df0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4a70, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec4af0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68eddfb0, via tool 0x7ffd28429ba0 Lookup-Tool: 0x68ec57f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef5f30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex2hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef5fb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef7330, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef73b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef8730, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glVertex4hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ef87b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed8570, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glNormal3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed85f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eaee30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eaeeb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb0e30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glColor4hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eb0eb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee8b30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord1hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee8bb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee9f30, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord2hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ee9fb0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eeb330, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord3hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eeb3b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eec730, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glTexCoord4hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68eec7b0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed26f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord1hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed2770, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2h3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed30f0, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hv) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvOES) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvKHR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvOML) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hv3DFX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvAMD) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvANDROID) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvANGLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvARM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvAPPLE) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvATI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvEXT) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvFJ) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvHI) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvHP) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvIBM) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvIMG) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvINGR) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvINTEL) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvMESA) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord2hvMESAX) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] Lookup-Tool: 0x68ed3170, via tool 0x7ffd28429ba0 DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3h) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hARB) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDynamicLinkerImpl, OpenGL32.dll, 0x7ffd28400000, global true]] DynamicLinkerImpl.lookupSymbol(0x7ffd28400000, glMultiTexCoord3hGL2) -> 0x0 Lookup-Native: ** FAILED ** in libs [NativeLibrary[WindowsDyn