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Who When What Removed Added
jedwards 2019-01-28 20:23:34 CET Summary TextRenderer doesn't flush drawn text to GPU when backing texture fills up (causing a FAILURE event) TextRenderer doesn't flush drawn text to GPU when backing texture fills up, ends up drawing incorrect text later
sgothel 2019-03-25 15:38:37 CET Version 2.3.3 2.4.0
sgothel 2019-03-29 13:58:10 CET Version 2.4.0 tbd

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