Bugzilla – Activity log for bug 737: GLSL Version [1.30 .. 1.50[ requires [default] precision at least for fragment Shader float values
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bug 737
Who
When
What
Removed
Added
sgothel
2013-05-17 04:21:01 CEST
Status
UNCONFIRMED
IN_PROGRESS
Ever confirmed
0
1
sgothel
2013-05-17 04:53:45 CEST
Status
IN_PROGRESS
RESOLVED
SCM Refs
33abeb8097a8f80acd1a4ce94b4866e5dc41f0c0
Resolution
---
FIXED
Back to
bug 737