<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://jogamp.org/bugzilla/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.2"
          urlbase="https://jogamp.org/bugzilla/"
          
          maintainer="sgothel@jausoft.com"
>

    <bug>
          <bug_id>1017</bug_id>
          
          <creation_ts>2014-06-10 12:19:22 +0200</creation_ts>
          <short_desc>TextureIO.write(Texture, File) throws GLException Not a GL2 implementation on GL3 contexts</short_desc>
          <delta_ts>2014-09-01 16:15:46 +0200</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>3</classification_id>
          <classification>JogAmp</classification>
          <product>Jogl</product>
          <component>util</component>
          <version>2</version>
          <rep_platform>All</rep_platform>
          <op_sys>all</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>FIXED</resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>---</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>0</everconfirmed>
          <reporter>voorbeeld</reporter>
          <assigned_to name="Sven Gothel">sgothel</assigned_to>
          <cc>gouessej</cc>
          
          <cf_type>---</cf_type>
          <cf_scm_refs>3edf24ba4fdca529b25e780c2b0996ff4237d950</cf_scm_refs>
          <cf_workaround>---</cf_workaround>

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>3954</commentid>
    <comment_count>0</comment_count>
    <who name="">voorbeeld</who>
    <bug_when>2014-06-10 12:19:22 +0200</bug_when>
    <thetext>TextureIO.write(tex, &quot;output.png&quot;) causes a GLException when using a GL3 context</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>4101</commentid>
    <comment_count>1</comment_count>
    <who name="Julien Gouesse">gouessej</who>
    <bug_when>2014-08-14 10:30:33 +0200</bug_when>
    <thetext>Please post the full stack trace.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>4160</commentid>
    <comment_count>2</comment_count>
    <who name="Sven Gothel">sgothel</who>
    <bug_when>2014-09-01 16:15:23 +0200</bug_when>
    <thetext>3edf24ba4fdca529b25e780c2b0996ff4237d950
  _gl.getGL2() -&gt; _gl.getGL2GL3()</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>4161</commentid>
    <comment_count>3</comment_count>
    <who name="Sven Gothel">sgothel</who>
    <bug_when>2014-09-01 16:15:46 +0200</bug_when>
    <thetext>Next time, please add the stack trace - thank you!</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>