<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://jogamp.org/bugzilla/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.2"
          urlbase="https://jogamp.org/bugzilla/"
          
          maintainer="sgothel@jausoft.com"
>

    <bug>
          <bug_id>1233</bug_id>
          
          <creation_ts>2015-09-28 04:27:35 +0200</creation_ts>
          <short_desc>Add missing range- and pbo-bound checks on glTexture[Sub]Image[123]D*</short_desc>
          <delta_ts>2015-09-28 06:46:10 +0200</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>3</classification_id>
          <classification>JogAmp</classification>
          <product>Jogl</product>
          <component>core</component>
          <version>2.3.2</version>
          <rep_platform>All</rep_platform>
          <op_sys>all</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>FIXED</resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>---</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Sven Gothel">sgothel</reporter>
          <assigned_to name="Sven Gothel">sgothel</assigned_to>
          <cc>sgothel</cc>
          
          <cf_type>DEFECT</cf_type>
          <cf_scm_refs>dad07ad7f7e54c593e58fe3a7ace41bfe4f39b05</cf_scm_refs>
          <cf_workaround>---</cf_workaround>

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>5274</commentid>
    <comment_count>0</comment_count>
    <who name="Sven Gothel">sgothel</who>
    <bug_when>2015-09-28 04:27:35 +0200</bug_when>
    <thetext>While we added OpenGL 4, it seems we missed adding
pbo-bound check and the additional range-check (for CPU Buffers)
on the new named texture sub-image update functions.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>5276</commentid>
    <comment_count>1</comment_count>
    <who name="Sven Gothel">sgothel</who>
    <bug_when>2015-09-28 04:31:47 +0200</bug_when>
    <thetext>.. also for the named texture initialization/setup functions, 
e.g. glTextureImage3DEXT ..</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>5280</commentid>
    <comment_count>2</comment_count>
    <who name="Sven Gothel">sgothel</who>
    <bug_when>2015-09-28 06:46:10 +0200</bug_when>
    <thetext>commit dad07ad7f7e54c593e58fe3a7ace41bfe4f39b05:

    Adding missing range- and pbo-bound checks for:
    - glTextureImage1DEXT
    - glTextureImage2DEXT
    - glTextureImage3DEXT
    - glTextureSubImage1D
    - glTextureSubImage1DEXT
    - glTextureSubImage2D
    - glTextureSubImage2DEXT
    - glTextureSubImage3D
    - glTextureSubImage3DEXT</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>