<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://jogamp.org/bugzilla/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.2"
          urlbase="https://jogamp.org/bugzilla/"
          
          maintainer="sgothel@jausoft.com"
>

    <bug>
          <bug_id>1279</bug_id>
          
          <creation_ts>2016-01-06 09:28:08 +0100</creation_ts>
          <short_desc>rgb10a2u texture unsupported</short_desc>
          <delta_ts>2016-01-06 09:28:08 +0100</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>3</classification_id>
          <classification>JogAmp</classification>
          <product>Jogl</product>
          <component>opengl</component>
          <version>tbd</version>
          <rep_platform>All</rep_platform>
          <op_sys>all</op_sys>
          <bug_status>UNCONFIRMED</bug_status>
          <resolution></resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P4</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>0</everconfirmed>
          <reporter name="Giuseppe Barbieri">elect86</reporter>
          <assigned_to name="Sven Gothel">sgothel</assigned_to>
          
          
          <cf_type>DEFECT</cf_type>
          <cf_scm_refs></cf_scm_refs>
          <cf_workaround>---</cf_workaround>

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>5503</commentid>
    <comment_count>0</comment_count>
    <who name="Giuseppe Barbieri">elect86</who>
    <bug_when>2016-01-06 09:28:08 +0100</bug_when>
    <thetext>Trying to load a rgb10a2u texture I get this:

Caused by: com.jogamp.opengl.GLException: type 0x8036/format 0x8d99 not supported [yet], pls notify the maintainer in case this is our bug.

Internal format: GL_RGB10_A2UI
External format: GL_RGBA_INTEGER
Type: GL_UNSIGNED_INT_10_10_10_2</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>