<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://jogamp.org/bugzilla/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.2"
          urlbase="https://jogamp.org/bugzilla/"
          
          maintainer="sgothel@jausoft.com"
>

    <bug>
          <bug_id>191</bug_id>
          
          <creation_ts>2006-01-17 09:07:26 +0100</creation_ts>
          <short_desc>Add new opengl.1thread=new or similar</short_desc>
          <delta_ts>2015-09-27 03:14:53 +0200</delta_ts>
          <reporter_accessible>0</reporter_accessible>
          <cclist_accessible>0</cclist_accessible>
          <classification_id>3</classification_id>
          <classification>JogAmp</classification>
          <product>Jogl</product>
          <component>core</component>
          <version>1</version>
          <rep_platform>All</rep_platform>
          <op_sys>all</op_sys>
          <bug_status>VERIFIED</bug_status>
          <resolution>FIXED</resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P3</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Sven Gothel">sgothel</reporter>
          <assigned_to name="Sven Gothel">sgothel</assigned_to>
          
          
          <cf_type>FEATURE</cf_type>
          <cf_scm_refs></cf_scm_refs>
          <cf_workaround>---</cf_workaround>

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>207</commentid>
    <comment_count>0</comment_count>
    <who name="Sven Gothel">sgothel</who>
    <bug_when>2010-03-24 07:48:16 +0100</bug_when>
    <thetext>


---- Reported by kbr 2006-01-17 09:07:26 ----

It may be needed to supply a new opengl.1thread alternative like
-Dopengl.1thread=new to create a completely new worker thread for OpenGL work
rather than relying on the presence of exactly 1 EDT thread. See
http://www.javagaming.org/forums/index.php?topic=12138.0 .



---- Additional Comments From kbr 2006-02-24 02:22:37 ----

A new recognized option -Dopengl.1thread=worker has been added to the Threading
class and is now the default. Optimization has been added to leave the last
context current on that thread so in the single-context case context switching
is avoided. Code has been added to make this interoperate well with the manual
use of the GLContext APIs.




--- Bug imported by sgothel@jausoft.com 2010-03-24 07:48 EDT  ---

This bug was previously known as _bug_ 191 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=191
</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>